diff options
Diffstat (limited to 'editor/translations/hu.po')
-rw-r--r-- | editor/translations/hu.po | 146 |
1 files changed, 114 insertions, 32 deletions
diff --git a/editor/translations/hu.po b/editor/translations/hu.po index af13990fdc..754f297fec 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -10,12 +10,13 @@ # Tusa Gamer <tusagamer@mailinator.com>, 2018. # Máté Lugosi <mate.lugosi@gmail.com>, 2019. # sztrovacsek <magadeve@gmail.com>, 2019. +# Deleted User <noreply+18797@weblate.org>, 2020. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-26 00:02+0000\n" -"Last-Translator: sztrovacsek <magadeve@gmail.com>\n" +"PO-Revision-Date: 2020-01-30 03:56+0000\n" +"Last-Translator: Deleted User <noreply+18797@weblate.org>\n" "Language-Team: Hungarian <https://hosted.weblate.org/projects/godot-engine/" "godot/hu/>\n" "Language: hu\n" @@ -23,7 +24,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.10\n" +"X-Generator: Weblate 3.11-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -32,8 +33,9 @@ msgstr "" "Érvénytelen típus argumentum a convert()-hez használjon TYPE_* konstansokat." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp +#, fuzzy msgid "Expected a string of length 1 (a character)." -msgstr "" +msgstr "Egy karakter hosszúságú string-et várt." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp @@ -120,7 +122,6 @@ msgid "Value:" msgstr "Érték:" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Insert Key Here" msgstr "Kulcs Beszúrása" @@ -717,8 +718,9 @@ msgid "Line Number:" msgstr "Sor Száma:" #: editor/code_editor.cpp -msgid "Replaced %d occurrence(s)." -msgstr "Lecserélve %d előfordulás." +#, fuzzy +msgid "%d replaced." +msgstr "Csere..." #: editor/code_editor.cpp editor/editor_help.cpp msgid "%d match." @@ -6143,12 +6145,13 @@ msgid "Mesh is empty!" msgstr "A háló üres!" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Trimesh Body" -msgstr "Statikus Trimesh Test Létrehozása" +#, fuzzy +msgid "Couldn't create a Trimesh collision shape." +msgstr "Trimesh Ütközési Testvér Létrehozása" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Convex Body" -msgstr "Statikus Konvex Test Létrehozása" +msgid "Create Static Trimesh Body" +msgstr "Statikus Trimesh Test Létrehozása" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "This doesn't work on scene root!" @@ -6160,12 +6163,30 @@ msgid "Create Trimesh Static Shape" msgstr "Trimesh Alakzat Létrehozása" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Failed creating shapes!" +msgid "Can't create a single convex collision shape for the scene root." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Couldn't create a single convex collision shape." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "Create Single Convex Shape" +msgstr "Konvex Alakzat Létrehozása" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Can't create multiple convex collision shapes for the scene root." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy -msgid "Create Convex Shape(s)" +msgid "Couldn't create any collision shapes." +msgstr "Körvonalkészítés sikertelen!" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "Create Multiple Convex Shapes" msgstr "Konvex Alakzat Létrehozása" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -6218,19 +6239,57 @@ msgid "Create Trimesh Static Body" msgstr "Trimesh Statikus Test Létrehozása" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a StaticBody and assigns a polygon-based collision shape to it " +"automatically.\n" +"This is the most accurate (but slowest) option for collision detection." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Collision Sibling" msgstr "Trimesh Ütközési Testvér Létrehozása" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a polygon-based collision shape.\n" +"This is the most accurate (but slowest) option for collision detection." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "Create Single Convex Collision Siblings" +msgstr "Konvex Ütközési Testvér Létrehozása" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a single convex collision shape.\n" +"This is the fastest (but least accurate) option for collision detection." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy -msgid "Create Convex Collision Sibling(s)" +msgid "Create Multiple Convex Collision Siblings" msgstr "Konvex Ütközési Testvér Létrehozása" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a polygon-based collision shape.\n" +"This is a performance middle-ground between the two above options." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh..." msgstr "Körvonalháló Létrehozása..." #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a static outline mesh. The outline mesh will have its normals " +"flipped automatically.\n" +"This can be used instead of the SpatialMaterial Grow property when using " +"that property isn't possible." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "View UV1" msgstr "UV1 Megtekintése" @@ -8768,7 +8827,7 @@ msgstr "TileSet-re..." msgid "No VCS addons are available." msgstr "" -#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Error" msgstr "" @@ -9912,11 +9971,18 @@ msgid "Export With Debug" msgstr "" #: editor/project_manager.cpp -msgid "The path does not exist." -msgstr "" +#, fuzzy +msgid "The path specified doesn't exist." +msgstr "A fájl nem létezik." + +#: editor/project_manager.cpp +#, fuzzy +msgid "Error opening package file (it's not in ZIP format)." +msgstr "Hiba a csomagfájl megnyitása során, nem zip formátumú." #: editor/project_manager.cpp -msgid "Invalid '.zip' project file, does not contain a 'project.godot' file." +msgid "" +"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file." msgstr "" #: editor/project_manager.cpp @@ -9924,11 +9990,11 @@ msgid "Please choose an empty folder." msgstr "" #: editor/project_manager.cpp -msgid "Please choose a 'project.godot' or '.zip' file." +msgid "Please choose a \"project.godot\" or \".zip\" file." msgstr "" #: editor/project_manager.cpp -msgid "Directory already contains a Godot project." +msgid "This directory already contains a Godot project." msgstr "" #: editor/project_manager.cpp @@ -10590,6 +10656,11 @@ msgstr "" #: editor/rename_dialog.cpp #, fuzzy +msgid "Use Regular Expressions" +msgstr "Jelenlegi Verzió:" + +#: editor/rename_dialog.cpp +#, fuzzy msgid "Advanced Options" msgstr "Illesztési beállítások" @@ -10628,7 +10699,7 @@ msgid "" msgstr "" #: editor/rename_dialog.cpp -msgid "Per Level counter" +msgid "Per-level Counter" msgstr "" #: editor/rename_dialog.cpp @@ -10659,10 +10730,6 @@ msgid "" msgstr "" #: editor/rename_dialog.cpp -msgid "Regular Expressions" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Post-Process" msgstr "" @@ -10671,11 +10738,11 @@ msgid "Keep" msgstr "" #: editor/rename_dialog.cpp -msgid "CamelCase to under_scored" +msgid "PascalCase to snake_case" msgstr "" #: editor/rename_dialog.cpp -msgid "under_scored to CamelCase" +msgid "snake_case to PascalCase" msgstr "" #: editor/rename_dialog.cpp @@ -10697,6 +10764,15 @@ msgstr "Mind Nagybetű" msgid "Reset" msgstr "Nagyítás Visszaállítása" +#: editor/rename_dialog.cpp +msgid "Regular Expression Error" +msgstr "" + +#: editor/rename_dialog.cpp +#, fuzzy +msgid "At character %s" +msgstr "Érvényes karakterek:" + #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp msgid "Reparent Node" msgstr "" @@ -11165,7 +11241,7 @@ msgstr "" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Script is valid." +msgid "Script path/name is valid." msgstr "Az animációs fa érvényes." #: editor/script_create_dialog.cpp @@ -11271,6 +11347,10 @@ msgid "Copy Error" msgstr "Hiba Másolása" #: editor/script_editor_debugger.cpp +msgid "Video RAM" +msgstr "" + +#: editor/script_editor_debugger.cpp #, fuzzy msgid "Skip Breakpoints" msgstr "Pontok Törlése" @@ -11321,10 +11401,6 @@ msgid "Total:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Video Mem" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Resource Path" msgstr "" @@ -12903,6 +12979,12 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Replaced %d occurrence(s)." +#~ msgstr "Lecserélve %d előfordulás." + +#~ msgid "Create Static Convex Body" +#~ msgstr "Statikus Konvex Test Létrehozása" + #~ msgid "" #~ "There are currently no tutorials for this class, you can [color=$color]" #~ "[url=$url]contribute one[/url][/color] or [color=$color][url=" |