diff options
Diffstat (limited to 'editor/translations/hu.po')
-rw-r--r-- | editor/translations/hu.po | 197 |
1 files changed, 148 insertions, 49 deletions
diff --git a/editor/translations/hu.po b/editor/translations/hu.po index 016e540184..2f1aa1b660 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -446,14 +446,22 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "Lépés (mp):" +msgid "Snap:" +msgstr "Illesztés" #: editor/animation_track_editor.cpp #, fuzzy msgid "Animation step value." msgstr "Az animációs fa érvényes." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3935,6 +3943,11 @@ msgid "Delete Node" msgstr "Node létrehozás" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" msgstr "Zavarmentes mód váltása." @@ -4940,9 +4953,34 @@ msgid "Layout" msgstr "Elrendezés" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." -msgstr "Kulcsok Beszúrása" +msgid "Insert keys (based on mask)." +msgstr "Kulcs Beszúrása (Meglévő Nyomvonalakra)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Animáció kulcs beillesztés" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -5015,6 +5053,52 @@ msgstr "Sokszög Szerkesztése (Pont Eltávolítása)" msgid "Set Handle" msgstr "Fogantyú Beállítása" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Hiba a kép betöltésekor:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Nem létezik egyetlen pixel sem >128-as átlátszósággal a képben..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Kibocsátási Maszk Betöltése" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Kibocsátási Maszk Törlése" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Részecskék" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Generált Pontok Száma:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Kibocsátási Maszk" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Kinyerés Pixelből" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Kibocsátási Színek" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5369,22 +5453,6 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "Csak egy ParticlesMaterial feldolgozó anyagba állíthat pontot" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Hiba a kép betöltésekor:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Nem létezik egyetlen pixel sem >128-as átlátszósággal a képben..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Kibocsátási Maszk Betöltése" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Kibocsátási Maszk Törlése" - -#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" @@ -5392,30 +5460,9 @@ msgstr "Konvertálás Nagybetűsre" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Részecskék" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Generált Pontok Száma:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Generálási Idő (mp):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Kibocsátási Maszk" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Kinyerés Pixelből" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Kibocsátási Színek" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Az oldalak nem tartalmaznak területet!" @@ -5953,7 +6000,8 @@ msgid "Save Theme As..." msgstr "Téma Mentése Másként..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Osztály Referencia" #: editor/plugins/script_editor_plugin.cpp @@ -6796,6 +6844,26 @@ msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy +msgid "Create Mesh2D" +msgstr "Körvonalháló Készítése" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Sokszög Létrehozása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Navigációs Sokszög Létrehozása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Árnyékoló Sokszög Létrehozása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy msgid "Sprite is empty!" msgstr "A háló üres!" @@ -6808,18 +6876,40 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Konvertálás Nagybetűsre" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Körvonalháló Készítése" +msgid "Convert to Polygon2D" +msgstr "Sokszög Mozgatása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Navigációs Sokszög Létrehozása" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Árnyékoló Sokszög Létrehozása" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7433,6 +7523,11 @@ msgid "Duplicate Nodes" msgstr "Animáció kulcsok megkettőzése" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Node létrehozás" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8612,10 +8707,6 @@ msgid "Open documentation" msgstr "Godot online dokumentáció megnyitása" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10385,6 +10476,14 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Snap (s): " +#~ msgstr "Lépés (mp):" + +#, fuzzy +#~ msgid "Insert keys." +#~ msgstr "Kulcsok Beszúrása" + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Kiválasztott Scene(k) példányosítása a kiválasztott Node gyermekeként." |