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-rw-r--r--editor/translations/hu.po396
1 files changed, 367 insertions, 29 deletions
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index def006f056..273ad21282 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -94,6 +94,16 @@ msgstr "Kiválasztás megkettőzés"
msgid "Delete Selected Key(s)"
msgstr "Törli a kiválasztott fájlokat?"
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Add Bezier Point"
+msgstr "Pont hozzáadása"
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Move Bezier Points"
+msgstr "Pont Mozgatása"
+
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
msgstr "Animáció kulcsok megkettőzése"
@@ -123,6 +133,16 @@ msgid "Anim Change Call"
msgstr "Animáció hívás változtatás"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Length"
+msgstr "Animáció Nevének Megváltoztatása:"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Property Track"
msgstr ""
@@ -178,6 +198,11 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
+msgid "Change Track Path"
+msgstr "Tömb Értékének Megváltoztatása"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Toggle this track on/off."
msgstr "Zavarmentes mód váltása."
@@ -205,6 +230,11 @@ msgid "Time (s): "
msgstr "Áttűnési Idő (mp):"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Toggle Track Enabled"
+msgstr "Doppler engedélyezése"
+
+#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "Folyamatos"
@@ -258,6 +288,21 @@ msgid "Delete Key(s)"
msgstr "Animáció kulcs törlés"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Update Mode"
+msgstr "Animáció Nevének Megváltoztatása:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Interpolation Mode"
+msgstr "Animáció Node"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Loop Mode"
+msgstr "Animáció hurok változtatás"
+
+#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
msgstr "Animáció nyomvonal eltávolítás"
@@ -299,6 +344,16 @@ msgid "Anim Insert Key"
msgstr "Animáció kulcs beillesztés"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Step"
+msgstr "Animáció Nevének Megváltoztatása:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Rearrange Tracks"
+msgstr "AutoLoad-ok Átrendezése"
+
+#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr ""
@@ -323,6 +378,11 @@ msgid "Not possible to add a new track without a root"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Bezier Track"
+msgstr "Animáció nyomvonal hozzáadás"
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
msgstr ""
@@ -331,10 +391,25 @@ msgid "Track is not of type Spatial, can't insert key"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Transform Track Key"
+msgstr "UV Térkép Transzformálása"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Track Key"
+msgstr "Animáció nyomvonal hozzáadás"
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Method Track Key"
+msgstr "Animáció nyomvonal és kulcs beillesztés"
+
+#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
msgstr ""
@@ -348,6 +423,11 @@ msgid "Clipboard is empty"
msgstr "Az erőforrás vágólap üres!"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Paste Tracks"
+msgstr "Paraméterek Beillesztése"
+
+#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr "Animáció kulcsok nyújtás"
@@ -394,11 +474,6 @@ msgid "Copy Tracks"
msgstr "Paraméterek Másolása"
#: editor/animation_track_editor.cpp
-#, fuzzy
-msgid "Paste Tracks"
-msgstr "Paraméterek Beillesztése"
-
-#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr "Kiválasztás átméretezés"
@@ -501,6 +576,19 @@ msgstr ""
msgid "Copy"
msgstr "Másolás"
+#: editor/animation_track_editor_plugins.cpp
+#, fuzzy
+msgid "Add Audio Track Clip"
+msgstr "Animáció nyomvonal hozzáadás"
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip Start Offset"
+msgstr ""
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip End Offset"
+msgstr ""
+
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "Tömb Átméretezése"
@@ -1315,6 +1403,12 @@ msgstr ""
msgid "Packing"
msgstr "Csomagolás"
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for GLES2. Enable support "
+"in Project Settings."
+msgstr ""
+
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
@@ -1916,6 +2010,15 @@ msgid "Save changes to '%s' before closing?"
msgstr "Bezárás előtt menti a '%s'-n végzett módosításokat?"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Saved %s modified resource(s)."
+msgstr "Nem sikerült betölteni az erőforrást."
+
+#: editor/editor_node.cpp
+msgid "A root node is required to save the scene."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr "Scene mentés másként..."
@@ -3606,12 +3709,49 @@ msgstr "Betöltés"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Move Node Point"
+msgstr "Pont Mozgatása"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Change BlendSpace1D Limits"
+msgstr "Keverési Idő Módosítása"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Change BlendSpace1D Labels"
+msgstr "Keverési Idő Módosítása"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "This type of node can't be used. Only root nodes are allowed."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Node Point"
+msgstr "Pont hozzáadása"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Animation Point"
+msgstr "Animáció Hozzáadása"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Remove BlendSpace1D Point"
+msgstr "Útvonal Pont Eltávolítása"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Move BlendSpace1D Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
@@ -3654,6 +3794,30 @@ msgid "Triangle already exists"
msgstr "HIBA: Animáció név már létezik!"
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Triangle"
+msgstr "Animáció nyomvonal hozzáadás"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Change BlendSpace2D Limits"
+msgstr "Keverési Idő Módosítása"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Change BlendSpace2D Labels"
+msgstr "Keverési Idő Módosítása"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Remove BlendSpace2D Point"
+msgstr "Útvonal Pont Eltávolítása"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Remove BlendSpace2D Triangle"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr ""
@@ -3662,6 +3826,11 @@ msgid "No triangles exist, so no blending can take place."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Toggle Auto Triangles"
+msgstr "AutoLoad Globálisok Kapcsolása"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
msgstr ""
@@ -3679,6 +3848,11 @@ msgid "Blend:"
msgstr "Keverés:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Parameter Changed"
+msgstr "Változások Frissítése"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Filters"
msgstr "Szűrők Szerkesztése"
@@ -3688,11 +3862,54 @@ msgid "Output node can't be added to the blend tree."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Add Node to BlendTree"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Node Moved"
+msgstr "Mozgás Mód"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Nodes Connected"
+msgstr "Csatlakozva"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Nodes Disconnected"
+msgstr "Kapcsolat bontva"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Set Animation"
+msgstr "Animáció"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Node"
+msgstr "Node létrehozás"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Filter On/Off"
+msgstr "Zavarmentes mód váltása."
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Change Filter"
+msgstr "Animáció hossz változtatás"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""
@@ -3708,6 +3925,12 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Node Renamed"
+msgstr "Node neve:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node..."
msgstr ""
@@ -3943,6 +4166,21 @@ msgid "Cross-Animation Blend Times"
msgstr "Animációk Közötti Keverési Idők"
#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Move Node"
+msgstr "Mozgás Mód"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Add Transition"
+msgstr "Átmenet"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid "End"
msgstr ""
@@ -3972,6 +4210,20 @@ msgid "No playback resource set at path: %s."
msgstr "Nincs az erőforrás elérési útban."
#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Node Removed"
+msgstr "Eltávolít"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Transition Removed"
+msgstr "Átmenet Node"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Set Start Node (Autoplay)"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
@@ -4811,6 +5063,10 @@ msgstr "Tartsa lenyomva a Shift gombot az érintők egyenkénti szerkesztéséhe
msgid "Bake GI Probe"
msgstr "GI Szonda Besütése"
+#: editor/plugins/gradient_editor_plugin.cpp
+msgid "Gradient Edited"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "%d elem"
@@ -6004,6 +6260,15 @@ msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
+msgid "Create Rest Pose from Bones"
+msgstr "Kibocsátási Pontok Létrehozása A Mesh Alapján"
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Set Rest Pose to Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+#, fuzzy
msgid "Skeleton2D"
msgstr "Egyke"
@@ -6115,10 +6380,6 @@ msgid "Vertices"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "FPS"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr ""
@@ -6163,7 +6424,7 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view"
+msgid "Align with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6256,6 +6517,12 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Note: The FPS value displayed is the editor's framerate.\n"
+"It cannot be used as a reliable indication of in-game performance."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
msgstr ""
@@ -6264,6 +6531,11 @@ msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Snap Nodes To Floor"
+msgstr "Rácshoz illesztés"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr ""
@@ -6545,10 +6817,6 @@ msgid "Add Empty"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
-msgstr ""
-
-#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr ""
@@ -6889,6 +7157,11 @@ msgstr "Jobb Egérgomb: Pont Törlése."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid "Create a new rectangle."
+msgstr "Új %s Létrehozása"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "Create a new polygon."
msgstr "Új sokszög létrehozása a semmiből."
@@ -7070,6 +7343,29 @@ msgid "TileSet"
msgstr "TileSet-re..."
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Uniform Name"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Set Input Default Port"
+msgstr "Beállítás Alapértelmezettként '%s'-hez"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Add Node to Visual Shader"
+msgstr "Árnyaló"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Duplicate Nodes"
+msgstr "Animáció kulcsok megkettőzése"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Input Type Changed"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -7086,6 +7382,16 @@ msgstr ""
msgid "VisualShader"
msgstr "Árnyaló"
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Visual Property"
+msgstr "Szűrők Szerkesztése"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Visual Shader Mode Changed"
+msgstr "Árnyaló"
+
#: editor/project_export.cpp
msgid "Runnable"
msgstr ""
@@ -7099,7 +7405,16 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"Export templates seem to be missing or invalid."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"This might be due to a configuration issue in the export preset or your "
+"export settings."
msgstr ""
#: editor/project_export.cpp
@@ -7112,6 +7427,10 @@ msgid "Exporting All"
msgstr "Exportálás"
#: editor/project_export.cpp
+msgid "Export templates for this platform are missing/corrupted:"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -8106,6 +8425,11 @@ msgid "Instantiated scenes can't become root"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Make node as Root"
+msgstr "Scene mentés"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)?"
msgstr ""
@@ -8142,6 +8466,11 @@ msgstr "Csontok Létrehozása"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "New Scene Root"
+msgstr "Scene mentés"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Create Root Node:"
msgstr "Node létrehozás"
@@ -8564,6 +8893,20 @@ msgid "Set From Tree"
msgstr ""
#: editor/settings_config_dialog.cpp
+#, fuzzy
+msgid "Erase Shortcut"
+msgstr "Lassan Ki"
+
+#: editor/settings_config_dialog.cpp
+msgid "Restore Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
+#, fuzzy
+msgid "Change Shortcut"
+msgstr "Horgonyok Módosítása"
+
+#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
msgstr ""
@@ -8772,6 +9115,10 @@ msgid "GridMap Duplicate Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Paint"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -9074,10 +9421,6 @@ msgid "Change Expression"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Node"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
msgstr ""
@@ -9160,6 +9503,11 @@ msgid "Change Input Value"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Resize Comment"
+msgstr "CanvasItem Szerkesztése"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
msgstr ""
@@ -10071,10 +10419,6 @@ msgstr ""
#~ msgid "Convert To Lowercase"
#~ msgstr "Konvertálás Kisbetűsre"
-#, fuzzy
-#~ msgid "Snap To Floor"
-#~ msgstr "Rácshoz illesztés"
-
#~ msgid "Bake!"
#~ msgstr "Besütés!"
@@ -10171,12 +10515,6 @@ msgstr ""
#~ msgid "Out-In"
#~ msgstr "Ki-Be"
-#~ msgid "Change Anim Len"
-#~ msgstr "Animáció hossz változtatás"
-
-#~ msgid "Change Anim Loop"
-#~ msgstr "Animáció hurok változtatás"
-
#~ msgid "Anim Create Typed Value Key"
#~ msgstr "Animáció típusos érték kulcs létrehozás"