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-rw-r--r--editor/translations/hu.po76
1 files changed, 61 insertions, 15 deletions
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index 38444d19d3..07457b4692 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -1,5 +1,6 @@
# Hungarian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Varga Dániel <danikah.danikah@gmail.com>, 2016.
@@ -1202,10 +1203,6 @@ msgid "File:"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Filter:"
-msgstr ""
-
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
msgstr ""
@@ -1645,19 +1642,24 @@ msgid "Pick a Main Scene"
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to enable addon plugin at: '"
+msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
#: editor/editor_node.cpp
-msgid "' parsing of config failed."
+msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/"
+msgid "Unable to load addon script from path: '%s'."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to load addon script from path: '"
+msgid ""
+"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr ""
#: editor/editor_node.cpp
@@ -2176,7 +2178,7 @@ msgid "Frame %"
msgstr ""
#: editor/editor_profiler.cpp
-msgid "Fixed Frame %"
+msgid "Physics Frame %"
msgstr ""
#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp
@@ -3821,7 +3823,7 @@ msgid "Eroding walkable area..."
msgstr ""
#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Partioning..."
+msgid "Partitioning..."
msgstr ""
#: editor/plugins/navigation_mesh_generator.cpp
@@ -4279,7 +4281,8 @@ msgstr ""
msgid "Break"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/script_editor_debugger.cpp
msgid "Continue"
msgstr ""
@@ -4373,7 +4376,8 @@ msgid "Cut"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/property_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr ""
@@ -5126,7 +5130,11 @@ msgid "Remove All"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme"
+msgid "Edit theme.."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Theme editing menu."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
@@ -5409,7 +5417,7 @@ msgid "Export With Debug"
msgstr ""
#: editor/project_manager.cpp
-msgid "The path does not exists."
+msgid "The path does not exist."
msgstr ""
#: editor/project_manager.cpp
@@ -5537,6 +5545,12 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
+"Language changed.\n"
+"The UI will update next time the editor or project manager starts."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
@@ -5566,6 +5580,10 @@ msgid "Exit"
msgstr ""
#: editor/project_manager.cpp
+msgid "Restart Now"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Can't run project"
msgstr ""
@@ -5787,6 +5805,14 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Changed Locale Filter"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Changed Locale Filter Mode"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Project Settings (project.godot)"
msgstr ""
@@ -5847,6 +5873,26 @@ msgid "Locale"
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Locales Filter"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Show all locales"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Show only selected locales"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Filter mode:"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Locales:"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "AutoLoad"
msgstr ""