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-rw-r--r--editor/translations/hr.po1081
1 files changed, 679 insertions, 402 deletions
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index 8627e7f239..6835f26fc9 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -1,15 +1,16 @@
# Croatian translation of the Godot Engine editor
-# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Unlimited Creativity <marinosah1@gmail.com>, 2019.
# Patik <patrikfs5@gmail.com>, 2019.
-# Nikola Bunjevac <nikola.bunjevac@gmail.com>, 2019.
+# Nikola Bunjevac <nikola.bunjevac@gmail.com>, 2019, 2020.
+# LeoClose <leoclose575@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2019-09-11 03:10+0000\n"
-"Last-Translator: Nikola Bunjevac <nikola.bunjevac@gmail.com>\n"
+"PO-Revision-Date: 2020-11-17 11:07+0000\n"
+"Last-Translator: LeoClose <leoclose575@gmail.com>\n"
"Language-Team: Croatian <https://hosted.weblate.org/projects/godot-engine/"
"godot/hr/>\n"
"Language: hr\n"
@@ -17,46 +18,46 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 3.9-dev\n"
+"X-Generator: Weblate 4.4-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "Neispravan argument za convert(), upotrijebi konstantu TYPE_*."
+msgstr "Neispravni argument za convert(), upotrijebite konstantu TYPE_* ."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr ""
+msgstr "Očekivan string dužine jednog karaktera."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr "Nedovoljno byte-ova za dekodiranje byte-ova, ili neispravni format."
+msgstr "Nedovoljno bajtova za dekodiranje ili neispravan format."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
-msgstr "Neispravni ulaz %i (nije proslijeđen) u izrazu"
+msgstr "Neispravan unos %i (nije uspio) u izrazu"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "'self' nije moguće koristiti jer je instanca null (ništa)"
+msgstr "self nije moguće koristiti jer je jedinka null (nije uspio)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr "Nevažeći operatori za operator %s, %s i %s."
+msgstr "Nedozvoljen operator do operatora %s, %s i %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
-msgstr "Nevažeći indeks za tip %s baznog tipa %s"
+msgstr "Nedozvoljen indeks tipa %s za bazni tip %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr "Nevažeči imenovani indeks '%s' za bazni tip %s"
+msgstr "Neispravno imenovan indeks '%s' za bazni tip %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
-msgstr "Nevažeći argumenti za konstrukciju '%s'"
+msgstr "Neispravni argumenti za konstrukciju '%s'"
#: core/math/expression.cpp
msgid "On call to '%s':"
@@ -64,31 +65,31 @@ msgstr "Pri pozivu '%s':"
#: core/ustring.cpp
msgid "B"
-msgstr ""
+msgstr "B"
#: core/ustring.cpp
msgid "KiB"
-msgstr ""
+msgstr "KiB"
#: core/ustring.cpp
msgid "MiB"
-msgstr ""
+msgstr "MiB"
#: core/ustring.cpp
msgid "GiB"
-msgstr ""
+msgstr "GiB"
#: core/ustring.cpp
msgid "TiB"
-msgstr ""
+msgstr "TiB"
#: core/ustring.cpp
msgid "PiB"
-msgstr ""
+msgstr "PiB"
#: core/ustring.cpp
msgid "EiB"
-msgstr ""
+msgstr "EiB"
#: editor/animation_bezier_editor.cpp
msgid "Free"
@@ -100,7 +101,7 @@ msgstr "Balansiran"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
-msgstr "Zrcaljenje"
+msgstr "Zrcalo"
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
@@ -120,7 +121,7 @@ msgstr "Duplikati Odabranih Ključeva"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
-msgstr "Brisati odabrani ključ/odabrane ključeve"
+msgstr "Brisanje Odabranih Ključeva"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
@@ -132,19 +133,19 @@ msgstr "Pomakni Bezier Točke"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
-msgstr ""
+msgstr "Animacija - Dupliciraj stanke"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
-msgstr ""
+msgstr "Animacija - Obriši stanke"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
-msgstr ""
+msgstr "Animacija - Promijeni vrijeme stanke kadra"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
-msgstr ""
+msgstr "Animacija - Promijeni prijelaz"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
@@ -217,7 +218,6 @@ msgid "Animation length (frames)"
msgstr "Trajanje animacije (u sekundama)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (seconds)"
msgstr "Trajanje animacije (u sekundama)"
@@ -314,7 +314,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
-msgstr "Umetni Ključ"
+msgstr "Umetni Ključ(Key)"
#: editor/animation_track_editor.cpp
msgid "Duplicate Key(s)"
@@ -512,6 +512,7 @@ msgid "Seconds"
msgstr ""
#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "FPS"
msgstr ""
@@ -551,11 +552,11 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Delete Selection"
-msgstr ""
+msgstr "Izbriši Odabir"
#: editor/animation_track_editor.cpp
msgid "Go to Next Step"
-msgstr ""
+msgstr "Idi na sljedeći korak"
#: editor/animation_track_editor.cpp
msgid "Go to Previous Step"
@@ -591,7 +592,7 @@ msgstr "Najveća kutna pogreška:"
#: editor/animation_track_editor.cpp
msgid "Max Optimizable Angle:"
-msgstr ""
+msgstr "Najveći optimirajući kut:"
#: editor/animation_track_editor.cpp
msgid "Optimize"
@@ -607,15 +608,15 @@ msgstr "Ukloni nepronađene i prazne trake"
#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
-msgstr ""
+msgstr "Očistiti sve animacije"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
-msgstr ""
+msgstr "Očistiti sve animacije (NEMA POVRATKA!)"
#: editor/animation_track_editor.cpp
msgid "Clean-Up"
-msgstr ""
+msgstr "Očistiti"
#: editor/animation_track_editor.cpp
msgid "Scale Ratio:"
@@ -632,11 +633,11 @@ msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
-msgstr ""
+msgstr "Kopiraj"
#: editor/animation_track_editor.cpp
msgid "Select All/None"
-msgstr ""
+msgstr "Odaberi Sve/Ništa"
#: editor/animation_track_editor_plugins.cpp
msgid "Add Audio Track Clip"
@@ -671,9 +672,8 @@ msgid "Line Number:"
msgstr "Broj linije:"
#: editor/code_editor.cpp
-#, fuzzy
msgid "%d replaced."
-msgstr "Zamijeni"
+msgstr "%d zamijenjen."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "%d match."
@@ -685,13 +685,13 @@ msgstr "%d pojavljivanja."
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
-msgstr ""
+msgstr "Podudari veličinu slova"
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
msgstr "Cijele riječi"
-#: editor/code_editor.cpp editor/rename_dialog.cpp
+#: editor/code_editor.cpp
msgid "Replace"
msgstr "Zamijeni"
@@ -706,7 +706,7 @@ msgstr "Samo odabir"
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
msgid "Standard"
-msgstr ""
+msgstr "Standardno"
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
msgid "Toggle Scripts Panel"
@@ -726,7 +726,7 @@ msgstr "Odzumiraj"
#: editor/code_editor.cpp
msgid "Reset Zoom"
-msgstr "Resetiraj zoom"
+msgstr "Resetiraj zum"
#: editor/code_editor.cpp
msgid "Warnings"
@@ -741,6 +741,10 @@ msgid "Method in target node must be specified."
msgstr "Metoda u ciljnom čvoru mora biti određena."
#: editor/connections_dialog.cpp
+msgid "Method name must be a valid identifier."
+msgstr "Ime metode mora biti validni identifikator."
+
+#: editor/connections_dialog.cpp
msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
@@ -794,9 +798,8 @@ msgid "Receiver Method:"
msgstr ""
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Advanced"
-msgstr "Balansiran"
+msgstr "Napredno"
#: editor/connections_dialog.cpp
msgid "Deferred"
@@ -823,7 +826,6 @@ msgstr "Ne mogu spojiti signal"
#: editor/export_template_manager.cpp editor/groups_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -880,6 +882,10 @@ msgid "Signals"
msgstr "Signali"
#: editor/connections_dialog.cpp
+msgid "Filter signals"
+msgstr "Filtriraj signale"
+
+#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
msgstr "Jesi li siguran da želiš ukloniti sve veze s ovog signala?"
@@ -917,7 +923,7 @@ msgid "Recent:"
msgstr "Nedavno:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Pretraga:"
@@ -972,7 +978,7 @@ msgstr "Resurs"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
#: editor/project_manager.cpp editor/project_settings_editor.cpp
msgid "Path"
-msgstr ""
+msgstr "Put"
#: editor/dependency_editor.cpp
msgid "Dependencies:"
@@ -988,7 +994,7 @@ msgstr "Uređivač ovisnosti"
#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
-msgstr ""
+msgstr "Traži zamjenu resursa:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
@@ -1002,17 +1008,22 @@ msgstr "Otvori"
#: editor/dependency_editor.cpp
msgid "Owners Of:"
-msgstr ""
+msgstr "Vlasnici:"
#: editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (Can't be restored)"
+#, fuzzy
+msgid ""
+"Remove selected files from the project? (no undo)\n"
+"You can find the removed files in the system trash to restore them."
msgstr "Ukloni odabrane datoteke iz projekta? (Neće ih biti moguće vratiti)"
#: editor/dependency_editor.cpp
+#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
-"Remove them anyway? (no undo)"
+"Remove them anyway? (no undo)\n"
+"You can find the removed files in the system trash to restore them."
msgstr ""
"Datoteke koje se uklanjaju su nužne drugim resursima kako bi ispravno "
"radili.\n"
@@ -1060,7 +1071,7 @@ msgstr "Istraživač napuštenih resursa"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
@@ -1072,7 +1083,7 @@ msgstr "Posjeduje"
#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
-msgstr ""
+msgstr "Resursi bez izričitog vlasništva:"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
@@ -1098,6 +1109,9 @@ msgstr "Osnivači projekta"
msgid "Lead Developer"
msgstr "Glavni razvijatelj"
+#. TRANSLATORS: This refers to a job title.
+#. The trailing space is used to distinguish with the project list application,
+#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
msgstr "Projektni menadžer "
@@ -1119,6 +1133,14 @@ msgid "Gold Sponsors"
msgstr "Zlatni sponzori"
#: editor/editor_about.cpp
+msgid "Silver Sponsors"
+msgstr "Srebrni Sponzori"
+
+#: editor/editor_about.cpp
+msgid "Bronze Sponsors"
+msgstr "Brončani Sponzori"
+
+#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Mini sponzori"
@@ -1274,7 +1296,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
-msgstr ""
+msgstr "Dupliciraj"
#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
@@ -1282,11 +1304,11 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
-msgstr ""
+msgstr "Obriši Efekat"
#: editor/editor_audio_buses.cpp
msgid "Audio"
-msgstr ""
+msgstr "Audio"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
@@ -1298,11 +1320,11 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
-msgstr ""
+msgstr "Obriši Audio Bus"
#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
-msgstr ""
+msgstr "Dupliciraj Audio Bus"
#: editor/editor_audio_buses.cpp
msgid "Reset Bus Volume"
@@ -1310,7 +1332,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Move Audio Bus"
-msgstr ""
+msgstr "Premjesti Audio Bus"
#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As..."
@@ -1326,7 +1348,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "There is no '%s' file."
-msgstr ""
+msgstr "Datoteka '%s' ne postoji."
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
msgid "Layout"
@@ -1337,13 +1359,12 @@ msgid "Invalid file, not an audio bus layout."
msgstr ""
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Error saving file: %s"
-msgstr "Pogreška učitavanja:"
+msgstr "Pogreška prilikom spremanja datoteke: %s"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
-msgstr ""
+msgstr "Dodaj Kontroler"
#: editor/editor_audio_buses.cpp
msgid "Add a new Audio Bus to this layout."
@@ -1353,7 +1374,7 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
-msgstr ""
+msgstr "Učitaj"
#: editor/editor_audio_buses.cpp
msgid "Load an existing Bus Layout."
@@ -1361,7 +1382,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Save As"
-msgstr ""
+msgstr "Spremi Kao"
#: editor/editor_audio_buses.cpp
msgid "Save this Bus Layout to a file."
@@ -1369,23 +1390,23 @@ msgstr ""
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
-msgstr ""
+msgstr "Učitaj Zadano"
#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
-msgstr ""
+msgstr "Učitaj zadani Bus Izgled."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
-msgstr ""
+msgstr "Kreiraj novi Bus izgled."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
-msgstr ""
+msgstr "Nevažeće ime."
#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
-msgstr ""
+msgstr "Važeći znakovi:"
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing engine class name."
@@ -1405,11 +1426,11 @@ msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
-msgstr ""
+msgstr "Autoload '%s' već postoji!"
#: editor/editor_autoload_settings.cpp
msgid "Rename Autoload"
-msgstr ""
+msgstr "Preimenuj Autoload"
#: editor/editor_autoload_settings.cpp
msgid "Toggle AutoLoad Globals"
@@ -1417,35 +1438,27 @@ msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Move Autoload"
-msgstr ""
+msgstr "Premjesti Autoload"
#: editor/editor_autoload_settings.cpp
msgid "Remove Autoload"
-msgstr ""
+msgstr "Ukloni Autoload"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
msgid "Enable"
-msgstr ""
+msgstr "Omogući"
#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
-msgstr ""
-
-#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
-msgid "Invalid path."
-msgstr ""
-
-#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
-msgid "File does not exist."
-msgstr ""
+msgstr "Preuredi Autoload-ove"
#: editor/editor_autoload_settings.cpp
-msgid "Not in resource path."
-msgstr ""
+msgid "Can't add autoload:"
+msgstr "Nije moguće dodati autoload:"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
-msgstr ""
+msgstr "Dodaj Autoload"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp
@@ -1456,17 +1469,17 @@ msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Node Name:"
-msgstr ""
+msgstr "Naziv Čvora(node):"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_profiler.cpp editor/project_manager.cpp
#: editor/settings_config_dialog.cpp
msgid "Name"
-msgstr ""
+msgstr "Ime"
#: editor/editor_autoload_settings.cpp
msgid "Singleton"
-msgstr ""
+msgstr "Sajngleton"
#: editor/editor_data.cpp editor/inspector_dock.cpp
msgid "Paste Params"
@@ -1554,6 +1567,26 @@ msgid ""
"Enabled'."
msgstr ""
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
+"'Import Pvrtc' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
+"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'PVRTC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
+msgstr ""
+
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
@@ -1591,15 +1624,15 @@ msgid "Scene Tree Editing"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Import Dock"
+msgid "Node Dock"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Node Dock"
+msgid "FileSystem Dock"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "FileSystem and Import Docks"
+msgid "Import Dock"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1616,15 +1649,15 @@ msgstr ""
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled, Properties Disabled)"
-msgstr ""
+msgstr "(Editor Onemogućen, Svojstva Onemogućena)"
#: editor/editor_feature_profile.cpp
msgid "(Properties Disabled)"
-msgstr ""
+msgstr "(Svojstva Onemogućena)"
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled)"
-msgstr ""
+msgstr "(Editor Onemogućen)"
#: editor/editor_feature_profile.cpp
msgid "Class Options:"
@@ -1632,15 +1665,15 @@ msgstr ""
#: editor/editor_feature_profile.cpp
msgid "Enable Contextual Editor"
-msgstr ""
+msgstr "Omogući Kontekstni Editor"
#: editor/editor_feature_profile.cpp
msgid "Enabled Properties:"
-msgstr ""
+msgstr "Omogućena Svojstva:"
#: editor/editor_feature_profile.cpp
msgid "Enabled Features:"
-msgstr ""
+msgstr "Omogućene Značajke:"
#: editor/editor_feature_profile.cpp
msgid "Enabled Classes:"
@@ -1648,13 +1681,14 @@ msgstr ""
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
-msgstr ""
+msgstr "Format datoteke \"%s\" je nevažeći, uvoženje prekinuto."
#: editor/editor_feature_profile.cpp
msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr ""
+"Profil '% s' već postoji. Prvo ga uklonite prije uvoza, uvoz je prekinut."
#: editor/editor_feature_profile.cpp
msgid "Error saving profile to path: '%s'."
@@ -1666,54 +1700,54 @@ msgstr ""
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
-msgstr ""
+msgstr "Trenutni Profil:"
#: editor/editor_feature_profile.cpp
msgid "Make Current"
-msgstr ""
+msgstr "Učini Aktualnim"
#: editor/editor_feature_profile.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "New"
-msgstr ""
+msgstr "Novo"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/project_manager.cpp
msgid "Import"
-msgstr ""
+msgstr "Uvoz"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
msgid "Export"
-msgstr ""
+msgstr "Izvoz"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
-msgstr ""
+msgstr "Dostupni Profili:"
#: editor/editor_feature_profile.cpp
msgid "Class Options"
-msgstr ""
+msgstr "Opcije Klase"
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
-msgstr ""
+msgstr "Novi naziv profila:"
#: editor/editor_feature_profile.cpp
msgid "Erase Profile"
-msgstr ""
+msgstr "Brisanje Profila"
#: editor/editor_feature_profile.cpp
msgid "Godot Feature Profile"
-msgstr ""
+msgstr "Godot Značajke Profila"
#: editor/editor_feature_profile.cpp
msgid "Import Profile(s)"
-msgstr ""
+msgstr "Uvoz Profila"
#: editor/editor_feature_profile.cpp
msgid "Export Profile"
-msgstr ""
+msgstr "Izvoz Profila"
#: editor/editor_feature_profile.cpp
msgid "Manage Editor Feature Profiles"
@@ -1790,11 +1824,11 @@ msgstr "Spremi datoteku"
#: editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr "Natrag"
+msgstr "Idi Natrag"
#: editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr "Naprijed"
+msgstr "Idi Naprijed"
#: editor/editor_file_dialog.cpp
msgid "Go Up"
@@ -1842,7 +1876,7 @@ msgstr "Osvježi datoteke."
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
-msgstr ""
+msgstr "(Od)favoriziraj trenutni folder."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Toggle the visibility of hidden files."
@@ -1850,7 +1884,7 @@ msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a grid of thumbnails."
-msgstr ""
+msgstr "Prikaži stavke kao rešetku sličica."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a list."
@@ -1862,7 +1896,7 @@ msgstr "Direktoriji i datoteke:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
msgstr "Pregled:"
@@ -1870,10 +1904,6 @@ msgstr "Pregled:"
msgid "File:"
msgstr "Datoteka:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr ""
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1906,9 +1936,8 @@ msgid "Inherited by:"
msgstr ""
#: editor/editor_help.cpp
-#, fuzzy
msgid "Description"
-msgstr "Opis:"
+msgstr "Opis"
#: editor/editor_help.cpp
msgid "Online Tutorials"
@@ -1947,9 +1976,8 @@ msgid "Property Descriptions"
msgstr ""
#: editor/editor_help.cpp
-#, fuzzy
msgid "(value)"
-msgstr "Vrijednost:"
+msgstr "(vrijednost)"
#: editor/editor_help.cpp
msgid ""
@@ -2017,9 +2045,8 @@ msgid "Class"
msgstr ""
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Method"
-msgstr "Idi na metodu"
+msgstr "Metoda"
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
msgid "Signal"
@@ -2221,11 +2248,16 @@ msgid "Error saving TileSet!"
msgstr ""
#: editor/editor_node.cpp
-msgid "Error trying to save layout!"
+msgid ""
+"An error occurred while trying to save the editor layout.\n"
+"Make sure the editor's user data path is writable."
msgstr ""
#: editor/editor_node.cpp
-msgid "Default editor layout overridden."
+msgid ""
+"Default editor layout overridden.\n"
+"To restore the Default layout to its base settings, use the Delete Layout "
+"option and delete the Default layout."
msgstr ""
#: editor/editor_node.cpp
@@ -2233,7 +2265,7 @@ msgid "Layout name not found!"
msgstr ""
#: editor/editor_node.cpp
-msgid "Restored default layout to base settings."
+msgid "Restored the Default layout to its base settings."
msgstr ""
#: editor/editor_node.cpp
@@ -2275,7 +2307,7 @@ msgid "There is no defined scene to run."
msgstr ""
#: editor/editor_node.cpp
-msgid "Current scene was never saved, please save it prior to running."
+msgid "Save scene before running..."
msgstr ""
#: editor/editor_node.cpp
@@ -2322,18 +2354,6 @@ msgstr ""
msgid "Save Scene As..."
msgstr ""
-#: editor/editor_node.cpp
-msgid "No"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr ""
-
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
msgstr ""
@@ -2363,11 +2383,13 @@ msgid "Can't reload a scene that was never saved."
msgstr ""
#: editor/editor_node.cpp
-msgid "Revert"
-msgstr ""
+msgid "Reload Saved Scene"
+msgstr "Ponovno učitaj spremljenu scenu"
#: editor/editor_node.cpp
-msgid "This action cannot be undone. Revert anyway?"
+msgid ""
+"The current scene has unsaved changes.\n"
+"Reload the saved scene anyway? This action cannot be undone."
msgstr ""
#: editor/editor_node.cpp
@@ -2379,6 +2401,10 @@ msgid "Quit"
msgstr ""
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr ""
@@ -2633,10 +2659,6 @@ msgid "Redo"
msgstr ""
#: editor/editor_node.cpp
-msgid "Revert Scene"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@@ -2696,22 +2718,26 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"When exporting or deploying, the resulting executable will attempt to "
-"connect to the IP of this computer in order to be debugged."
+"When this option is enabled, using one-click deploy will make the executable "
+"attempt to connect to this computer's IP so the running project can be "
+"debugged.\n"
+"This option is intended to be used for remote debugging (typically with a "
+"mobile device).\n"
+"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
#: editor/editor_node.cpp
-msgid "Small Deploy with Network FS"
+msgid "Small Deploy with Network Filesystem"
msgstr ""
#: editor/editor_node.cpp
msgid ""
-"When this option is enabled, export or deploy will produce a minimal "
-"executable.\n"
+"When this option is enabled, using one-click deploy for Android will only "
+"export an executable without the project data.\n"
"The filesystem will be provided from the project by the editor over the "
"network.\n"
-"On Android, deploy will use the USB cable for faster performance. This "
-"option speeds up testing for games with a large footprint."
+"On Android, deploying will use the USB cable for faster performance. This "
+"option speeds up testing for projects with large assets."
msgstr ""
#: editor/editor_node.cpp
@@ -2720,8 +2746,8 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
-"running game if this option is turned on."
+"When this option is enabled, collision shapes and raycast nodes (for 2D and "
+"3D) will be visible in the running project."
msgstr ""
#: editor/editor_node.cpp
@@ -2730,32 +2756,32 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Navigation meshes and polygons will be visible on the running game if this "
-"option is turned on."
+"When this option is enabled, navigation meshes and polygons will be visible "
+"in the running project."
msgstr ""
#: editor/editor_node.cpp
-msgid "Sync Scene Changes"
+msgid "Synchronize Scene Changes"
msgstr ""
#: editor/editor_node.cpp
msgid ""
-"When this option is turned on, any changes made to the scene in the editor "
-"will be replicated in the running game.\n"
-"When used remotely on a device, this is more efficient with network "
-"filesystem."
+"When this option is enabled, any changes made to the scene in the editor "
+"will be replicated in the running project.\n"
+"When used remotely on a device, this is more efficient when the network "
+"filesystem option is enabled."
msgstr ""
#: editor/editor_node.cpp
-msgid "Sync Script Changes"
+msgid "Synchronize Script Changes"
msgstr ""
#: editor/editor_node.cpp
msgid ""
-"When this option is turned on, any script that is saved will be reloaded on "
-"the running game.\n"
-"When used remotely on a device, this is more efficient with network "
-"filesystem."
+"When this option is enabled, any script that is saved will be reloaded in "
+"the running project.\n"
+"When used remotely on a device, this is more efficient when the network "
+"filesystem option is enabled."
msgstr ""
#: editor/editor_node.cpp editor/script_create_dialog.cpp
@@ -2810,12 +2836,11 @@ msgstr ""
msgid "Help"
msgstr ""
-#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Search"
msgstr ""
@@ -2894,9 +2919,8 @@ msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
-#, fuzzy
msgid "Update Continuously"
-msgstr "Kontinuirano"
+msgstr "Kontinuirano ažuriraj"
#: editor/editor_node.cpp
msgid "Update When Changed"
@@ -2974,6 +2998,22 @@ msgid "Open & Run a Script"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "New Inherited"
msgstr ""
@@ -3010,9 +3050,8 @@ msgid "Open the previous Editor"
msgstr ""
#: editor/editor_node.h
-#, fuzzy
msgid "Warning!"
-msgstr "Upozorenja"
+msgstr "Upozorenje!"
#: editor/editor_path.cpp
msgid "No sub-resources found."
@@ -3027,9 +3066,8 @@ msgid "Thumbnail..."
msgstr ""
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Main Script:"
-msgstr "Spoji sa skriptom:"
+msgstr "Glavna skripta:"
#: editor/editor_plugin_settings.cpp
msgid "Edit Plugin"
@@ -3218,7 +3256,8 @@ msgstr ""
#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
-"Please add a runnable preset in the export menu."
+"Please add a runnable preset in the Export menu or define an existing preset "
+"as runnable."
msgstr ""
#: editor/editor_run_script.cpp
@@ -3245,6 +3284,10 @@ msgstr ""
msgid "Did you forget the '_run' method?"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -3513,6 +3556,16 @@ msgid "Name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"The following files or folders conflict with items in the target location "
+"'%s':\n"
+"\n"
+"%s\n"
+"\n"
+"Do you wish to overwrite them?"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Renaming file:"
msgstr ""
@@ -3560,14 +3613,6 @@ msgstr ""
msgid "View Owners..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Rename..."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "Duplicate..."
-msgstr ""
-
#: editor/filesystem_dock.cpp
msgid "Move To..."
msgstr ""
@@ -3595,10 +3640,16 @@ msgid "Collapse All"
msgstr ""
#: editor/filesystem_dock.cpp
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/project_manager.cpp editor/rename_dialog.cpp
-#: editor/scene_tree_dock.cpp
-msgid "Rename"
+msgid "Duplicate..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Move to Trash"
+msgstr "Premjesti Autoload"
+
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Rename..."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3632,7 +3683,10 @@ msgid "Move"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "There is already file or folder with the same name in this location."
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/project_manager.cpp editor/rename_dialog.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Rename"
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3640,9 +3694,8 @@ msgid "Overwrite"
msgstr ""
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Create Scene"
-msgstr "Stvori"
+msgstr "Kreiraj Scenu"
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
@@ -3700,8 +3753,19 @@ msgid "Searching..."
msgstr ""
#: editor/find_in_files.cpp
-msgid "Search complete"
-msgstr ""
+#, fuzzy
+msgid "%d match in %d file."
+msgstr "%d pojavljivanja."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d file."
+msgstr "%d pojavljivanja."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d files."
+msgstr "%d pojavljivanja."
#: editor/groups_editor.cpp
msgid "Add to Group"
@@ -3830,13 +3894,16 @@ msgid "Error running post-import script:"
msgstr ""
#: editor/import/resource_importer_scene.cpp
+msgid "Did you return a Node-derived object in the `post_import()` method?"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
msgid "Saving..."
msgstr ""
#: editor/import_dock.cpp
-#, fuzzy
msgid "%d Files"
-msgstr "Datoteka:"
+msgstr "%d Fajlovi"
#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
@@ -4188,7 +4255,6 @@ msgid "Add Node to BlendTree"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Node Moved"
msgstr ""
@@ -4244,19 +4310,16 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Anim Clips"
-msgstr "Animacijski Klipovi:"
+msgstr "Isječci Animacija"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Audio Clips"
-msgstr "Audio Klipovi:"
+msgstr "Audio Klipovi"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Functions"
-msgstr "Funkcije:"
+msgstr "Funkcije"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
@@ -4287,34 +4350,34 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Anim"
-msgstr ""
+msgstr "Nova Animacija"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
-msgstr ""
+msgstr "Promijeni Ime Animacije:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
-msgstr ""
+msgstr "Obrisati Animaciju?"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Remove Animation"
-msgstr ""
+msgstr "Obriši Animaciju"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Invalid animation name!"
-msgstr ""
+msgstr "Neispravan naziv animacije!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation name already exists!"
-msgstr ""
+msgstr "Animacija sa ovim imenom već postoji!"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Rename Animation"
-msgstr ""
+msgstr "Preimenuj animaciju"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Next Changed"
@@ -4326,15 +4389,15 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Load Animation"
-msgstr ""
+msgstr "Učitaj Animaciju"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
-msgstr ""
+msgstr "Dupliciraj Animaciju"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation to copy!"
-msgstr ""
+msgstr "Nema animacije za kopirati!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation resource on clipboard!"
@@ -4342,39 +4405,39 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pasted Animation"
-msgstr ""
+msgstr "Animacija Zalijepljena"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Paste Animation"
-msgstr ""
+msgstr "Zalijepi Animaciju"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation to edit!"
-msgstr ""
+msgstr "Nema dostupne animacije za urediti!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from current pos. (A)"
-msgstr ""
+msgstr "Reproduciraj odabranu animaciju unatrag od trenutne pozicije. (A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from end. (Shift+A)"
-msgstr ""
+msgstr "Reproduciraj odabranu animaciju unatrag od kraja. (Shift + A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
-msgstr ""
+msgstr "Zaustavite reprodukciju animacije. (S)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from start. (Shift+D)"
-msgstr ""
+msgstr "Reproduciraj odabranu animaciju od početka. (Shift + D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from current pos. (D)"
-msgstr ""
+msgstr "Reproduciraj odabranu animaciju od trenutne pozicije. (D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation position (in seconds)."
-msgstr ""
+msgstr "Pozicija animacije (u sekundama)."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Scale animation playback globally for the node."
@@ -4382,67 +4445,67 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Tools"
-msgstr ""
+msgstr "Alati Za Animiranje"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation"
-msgstr ""
+msgstr "Animacija"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
-msgstr ""
+msgstr "Uredi Tranzicije..."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Open in Inspector"
-msgstr ""
+msgstr "Otvori u Inspektoru"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
-msgstr ""
+msgstr "Prikaz popisa animacija u playeru."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Autoplay on Load"
-msgstr ""
+msgstr "Automatska reprodukcija pri učitavanju"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Enable Onion Skinning"
-msgstr ""
+msgstr "Omogući \"Onion Skinning\""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Onion Skinning Options"
-msgstr ""
+msgstr "\"Onion Skinning\" Opcije"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Directions"
-msgstr ""
+msgstr "Direkcije"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
-msgstr ""
+msgstr "Prošlost"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
-msgstr ""
+msgstr "Budućnost"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Depth"
-msgstr ""
+msgstr "Dubina"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "1 step"
-msgstr ""
+msgstr "1 korak"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "2 steps"
-msgstr ""
+msgstr "2 koraka"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "3 steps"
-msgstr ""
+msgstr "3 koraka"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Differences Only"
-msgstr ""
+msgstr "Samo Razlike"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Force White Modulate"
@@ -4450,26 +4513,26 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Include Gizmos (3D)"
-msgstr ""
+msgstr "Uključi Gizmos (3D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pin AnimationPlayer"
-msgstr ""
+msgstr "Pinuj AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
-msgstr ""
+msgstr "Kreiraj Novu Animaciju"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
-msgstr ""
+msgstr "Ime Animacije:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
msgid "Error!"
-msgstr ""
+msgstr "Greška!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Times:"
@@ -4477,7 +4540,7 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Next (Auto Queue):"
-msgstr ""
+msgstr "Sljedeće (Auto Queue):"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Cross-Animation Blend Times"
@@ -4485,7 +4548,7 @@ msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Move Node"
-msgstr ""
+msgstr "Premjesti čvor(node)"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Transition exists!"
@@ -4572,9 +4635,8 @@ msgid "Transition: "
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Play Mode:"
-msgstr "Način Interpolacije"
+msgstr "Način reprodukcije:"
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -4846,14 +4908,12 @@ msgid "Name (Z-A)"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "License (A-Z)"
-msgstr "Licenca"
+msgstr "Licenca (A-Z)"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "License (Z-A)"
-msgstr "Licenca"
+msgstr "Licenca (Z-A)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "First"
@@ -4923,8 +4983,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -4938,11 +4997,30 @@ msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr ""
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Select lightmap bake file:"
+msgstr ""
+
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
msgstr ""
@@ -4999,36 +5077,51 @@ msgid "Create Horizontal Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Remove Horizontal Guide"
-msgstr "Pomakni Bezier Točke"
+msgstr "Makni Vodoravne Upute"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move pivot"
+msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Rotate CanvasItem"
+msgid "Rotate %d CanvasItems"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move anchor"
+msgid "Rotate CanvasItem \"%s\" to %d degrees"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Resize CanvasItem"
+msgid "Move CanvasItem \"%s\" Anchor"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Scale CanvasItem"
+msgid "Scale Node2D \"%s\" to (%s, %s)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move CanvasItem"
+msgid "Resize Control \"%s\" to (%d, %d)"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale %d CanvasItems"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale CanvasItem \"%s\" to (%s, %s)"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move %d CanvasItems"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5084,18 +5177,16 @@ msgid "Center"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Left Wide"
-msgstr "Linearno"
+msgstr "Lijevo Široko"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Top Wide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Right Wide"
-msgstr "Linearno"
+msgstr "Desno Široko"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Bottom Wide"
@@ -5251,9 +5342,8 @@ msgid "Pan Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Ruler Mode"
-msgstr "Način Interpolacije"
+msgstr "Način Ravnala"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Toggle smart snapping."
@@ -5434,9 +5524,8 @@ msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Animation Key and Pose Options"
-msgstr "Trajanje animacije (u sekundama)"
+msgstr "Ključevi animacije i opcije poze"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -5555,9 +5644,8 @@ msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
msgid "Directed Border Pixels"
-msgstr "Direktoriji i datoteke:"
+msgstr "Usmjereni granični pikseli"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -5616,24 +5704,20 @@ msgid "Load Curve Preset"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Add Point"
msgstr "Dodaj Bezier Točku"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Remove Point"
-msgstr "Pomakni Bezier Točke"
+msgstr "Obriši Bezier Točku"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Left Linear"
-msgstr "Linearno"
+msgstr "Lijevo Linearno"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Right Linear"
-msgstr "Linearno"
+msgstr "Desno Linearno"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Load Preset"
@@ -5990,6 +6074,10 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Convert to CPUParticles2D"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6050,10 +6138,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -6183,7 +6267,6 @@ msgid "Split Segment (in curve)"
msgstr ""
#: editor/plugins/physical_bone_plugin.cpp
-#, fuzzy
msgid "Move Joint"
msgstr "Pomakni Bezier Točke"
@@ -6277,7 +6360,7 @@ msgid "Move Points"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Ctrl: Rotate"
+msgid "Command: Rotate"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -6285,6 +6368,14 @@ msgid "Shift: Move All"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Command: Scale"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
msgstr ""
@@ -6323,11 +6414,11 @@ msgid "Radius:"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon->UV"
+msgid "Copy Polygon to UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV->Polygon"
+msgid "Copy UV to Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -6679,16 +6770,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -6719,11 +6800,11 @@ msgid ""
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Line"
+msgid "[Ignore]"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "(ignore)"
+msgid "Line"
msgstr ""
#: editor/plugins/script_text_editor.cpp
@@ -6769,16 +6850,16 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-msgid "Go To"
+msgid "Bookmarks"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-msgid "Bookmarks"
+msgid "Breakpoints"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Breakpoints"
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+msgid "Go To"
msgstr ""
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
@@ -7003,6 +7084,10 @@ msgid "Yaw"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Size"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr ""
@@ -7193,6 +7278,15 @@ msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Click to toggle between visibility states.\n"
+"\n"
+"Open eye: Gizmo is visible.\n"
+"Closed eye: Gizmo is hidden.\n"
+"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Nodes To Floor"
msgstr ""
@@ -7382,9 +7476,8 @@ msgid "Create Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "Mesh2D Preview"
-msgstr "Pregled:"
+msgstr "Mesh2D Pregled"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Polygon2D"
@@ -7515,9 +7608,8 @@ msgid "(empty)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
msgid "Move Frame"
-msgstr "Pomakni favorita gore"
+msgstr "Premjesti Okvir"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animations:"
@@ -7528,7 +7620,7 @@ msgid "New Animation"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Speed (FPS):"
+msgid "Speed:"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -7849,6 +7941,12 @@ msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid ""
"Shift+LMB: Line Draw\n"
+"Shift+Command+LMB: Rectangle Paint"
+msgstr ""
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+msgid ""
+"Shift+LMB: Line Draw\n"
"Shift+Ctrl+LMB: Rectangle Paint"
msgstr ""
@@ -7921,23 +8019,20 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Region"
-msgstr "Način Interpolacije"
+msgstr "Regija"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Collision"
-msgstr "Način Interpolacije"
+msgstr "Collision"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Occlusion"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Navigation"
-msgstr "Način Interpolacije"
+msgstr "Navigacija"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Bitmask"
@@ -8003,10 +8098,23 @@ msgid "Create a new rectangle."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Rectangle"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create a new polygon."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Polygon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Selected Shape"
+msgstr "Brisanje Odabranih Ključeva"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Keep polygon inside region Rect."
msgstr ""
@@ -8195,10 +8303,6 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No commit message was provided"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "No files added to stage"
msgstr ""
@@ -8261,10 +8365,6 @@ msgid "Stage All"
msgstr "Zamijeni sve"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Add a commit message"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit Changes"
msgstr "Promijeni"
@@ -8364,6 +8464,10 @@ msgid "Add Node to Visual Shader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Node(s) Moved"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Duplicate Nodes"
msgstr ""
@@ -8381,6 +8485,10 @@ msgid "Visual Shader Input Type Changed"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "UniformRef Name Changed"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -9035,6 +9143,10 @@ msgid ""
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "A reference to an existing uniform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr ""
@@ -9095,18 +9207,6 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
-msgid "Add initial export..."
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Add previous patches..."
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Delete patch '%s' from list?"
-msgstr ""
-
-#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -9194,19 +9294,6 @@ msgid ""
msgstr ""
#: editor/project_export.cpp
-msgid "Patches"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Make Patch"
-msgstr ""
-
-#: editor/project_export.cpp
-#, fuzzy
-msgid "Pack File"
-msgstr "Otvori datoteku"
-
-#: editor/project_export.cpp
msgid "Features"
msgstr ""
@@ -9263,9 +9350,8 @@ msgid "Export All"
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
-#, fuzzy
msgid "ZIP File"
-msgstr "Datoteka:"
+msgstr "ZIP Datoteka"
#: editor/project_export.cpp
msgid "Godot Game Pack"
@@ -9400,6 +9486,10 @@ msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
+msgid "Not supported by your GPU drivers."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
@@ -9521,6 +9611,7 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -9530,6 +9621,10 @@ msgid "Projects"
msgstr ""
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
@@ -9951,11 +10046,15 @@ msgid "Batch Rename"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Prefix"
+msgid "Replace:"
+msgstr "Zamijeni:"
+
+#: editor/rename_dialog.cpp
+msgid "Prefix:"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Suffix"
+msgid "Suffix:"
msgstr ""
#: editor/rename_dialog.cpp
@@ -10001,7 +10100,7 @@ msgid "Per-level Counter"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "If set the counter restarts for each group of child nodes"
+msgid "If set, the counter restarts for each group of child nodes."
msgstr ""
#: editor/rename_dialog.cpp
@@ -10059,7 +10158,7 @@ msgid "Reset"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Regular Expression Error"
+msgid "Regular Expression Error:"
msgstr ""
#: editor/rename_dialog.cpp
@@ -10129,8 +10228,8 @@ msgid "Instance Child Scene"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Clear Script"
-msgstr ""
+msgid "Detach Script"
+msgstr "Odspoji Skriptu"
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on the tree root."
@@ -10165,9 +10264,12 @@ msgid "Make node as Root"
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
+msgid "Delete %d nodes and any children?"
+msgstr "Obriši %d čvorove(nodes) i njihove podčvorove(children)?"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes?"
-msgstr "Obriši ključ(eve)"
+msgstr "Obriši %d čvorove?"
#: editor/scene_tree_dock.cpp
msgid "Delete the root node \"%s\"?"
@@ -10178,9 +10280,8 @@ msgid "Delete node \"%s\" and its children?"
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Delete node \"%s\"?"
-msgstr "Obriši ključ(eve)"
+msgstr "Obriši čvor \"%s\"?"
#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
@@ -10289,6 +10390,13 @@ msgid "Open Documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Cannot attach a script: there are no languages registered.\n"
+"This is probably because this editor was built with all language modules "
+"disabled."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10335,11 +10443,11 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Attach a new or existing script for the selected node."
+msgid "Attach a new or existing script to the selected node."
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Clear a script for the selected node."
+msgid "Detach the script from the selected node."
msgstr ""
#: editor/scene_tree_dock.cpp
@@ -10439,14 +10547,12 @@ msgid "Select a Node"
msgstr ""
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Path is empty."
-msgstr "Međuspremnik je prazan"
+msgstr "Međuspremnik je prazan."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Filename is empty."
-msgstr "Međuspremnik je prazan"
+msgstr "Naziv datoteke je prazan."
#: editor/script_create_dialog.cpp
msgid "Path is not local."
@@ -10461,6 +10567,10 @@ msgid "A directory with the same name exists."
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Invalid extension."
msgstr ""
@@ -10501,6 +10611,10 @@ msgid "File exists, it will be reused."
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "Invalid path."
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Invalid class name."
msgstr ""
@@ -10564,14 +10678,12 @@ msgid "Bytes:"
msgstr ""
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Warning:"
-msgstr "Upozorenja"
+msgstr "Upozorenje:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Error:"
-msgstr "Zrcaljenje"
+msgstr "Greška:"
#: editor/script_editor_debugger.cpp
msgid "C++ Error"
@@ -10586,9 +10698,8 @@ msgid "C++ Source"
msgstr ""
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Source:"
-msgstr "Resurs"
+msgstr "Izvor:"
#: editor/script_editor_debugger.cpp
msgid "C++ Source:"
@@ -11023,6 +11134,35 @@ msgstr ""
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Direct lighting"
+msgstr "Direkcije"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Post processing"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Plotting lightmaps"
+msgstr ""
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -11382,23 +11522,20 @@ msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Base Type:"
-msgstr "Promijeni tip %s"
+msgstr "Promijeni vrstu baze:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Nodes..."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Function..."
-msgstr "Funkcije:"
+msgstr "Dodaj funkciju..."
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "function_name"
-msgstr "Funkcije:"
+msgstr "ime_funkcije"
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit its graph."
@@ -11421,9 +11558,8 @@ msgid "Cut Nodes"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Make Function"
-msgstr "Funkcije:"
+msgstr "Napravi Funkciju"
#: modules/visual_script/visual_script_editor.cpp
msgid "Refresh Graph"
@@ -11528,11 +11664,13 @@ msgid "Select device from the list"
msgstr ""
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgid ""
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -11540,17 +11678,35 @@ msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid ""
-"Android build template not installed in the project. Install it from the "
-"Project menu."
+msgid "Invalid Android SDK path in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'platform-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export.cpp
@@ -11563,6 +11719,48 @@ msgstr ""
#: platform/android/export/export.cpp
msgid ""
+"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
+"project setting (changed in Godot 3.2.2).\n"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "\"Use Custom Build\" must be enabled to use the plugins."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+"\"."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid filename! Android App Bundle requires the *.aab extension."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "APK Expansion not compatible with Android App Bundle."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid filename! Android APK requires the *.apk extension."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
@@ -11586,7 +11784,13 @@ msgid ""
msgstr ""
#: platform/android/export/export.cpp
-msgid "No build apk generated at: "
+msgid "Moving output"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Unable to copy and rename export file, check gradle project directory for "
+"outputs."
msgstr ""
#: platform/iphone/export/export.cpp
@@ -11740,12 +11944,38 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"Polygon-based shapes are not meant be used nor edited directly through the "
+"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
+msgstr ""
+
#: scene/2d/cpu_particles_2d.cpp
msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node B must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Joint is not connected to two PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be different PhysicsBody2Ds"
+msgstr ""
+
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the \"Texture\" "
@@ -11867,27 +12097,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
+msgid "Generating capture"
msgstr ""
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
+#: scene/3d/baked_lightmap.cpp
+msgid "Saving lightmaps"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -11947,11 +12177,20 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
+msgid "Finishing Plot"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
msgstr ""
+#: scene/3d/interpolated_camera.cpp
+msgid ""
+"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
+msgstr ""
+
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
@@ -12001,6 +12240,26 @@ msgid ""
"Change the size in children collision shapes instead."
msgstr ""
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node B must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Joint is not connected to any PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be different PhysicsBodies"
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
@@ -12135,6 +12394,14 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "Nastavak mora biti ispravan."
+
+#: scene/gui/graph_edit.cpp
+msgid "Enable grid minimap."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -12176,6 +12443,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for preview."
msgstr ""
@@ -12197,11 +12470,15 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid "Varyings can only be assigned in vertex function."
-msgstr ""
+msgstr "Varijacije se mogu dodijeliti samo u vertex funkciji."
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
-msgstr ""
+msgstr "Konstante se ne mogu mijenjati."
+
+#, fuzzy
+#~ msgid "Pack File"
+#~ msgstr "Otvori datoteku"
#~ msgid "Replaced %d occurrence(s)."
#~ msgstr "Zamijenjeno %d pojavljivanja."