diff options
Diffstat (limited to 'editor/translations/hr.po')
-rw-r--r-- | editor/translations/hr.po | 1081 |
1 files changed, 679 insertions, 402 deletions
diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 8627e7f239..6835f26fc9 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -1,15 +1,16 @@ # Croatian translation of the Godot Engine editor -# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Unlimited Creativity <marinosah1@gmail.com>, 2019. # Patik <patrikfs5@gmail.com>, 2019. -# Nikola Bunjevac <nikola.bunjevac@gmail.com>, 2019. +# Nikola Bunjevac <nikola.bunjevac@gmail.com>, 2019, 2020. +# LeoClose <leoclose575@gmail.com>, 2020. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2019-09-11 03:10+0000\n" -"Last-Translator: Nikola Bunjevac <nikola.bunjevac@gmail.com>\n" +"PO-Revision-Date: 2020-11-17 11:07+0000\n" +"Last-Translator: LeoClose <leoclose575@gmail.com>\n" "Language-Team: Croatian <https://hosted.weblate.org/projects/godot-engine/" "godot/hr/>\n" "Language: hr\n" @@ -17,46 +18,46 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 3.9-dev\n" +"X-Generator: Weblate 4.4-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "Neispravan argument za convert(), upotrijebi konstantu TYPE_*." +msgstr "Neispravni argument za convert(), upotrijebite konstantu TYPE_* ." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp msgid "Expected a string of length 1 (a character)." -msgstr "" +msgstr "Očekivan string dužine jednog karaktera." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "Nedovoljno byte-ova za dekodiranje byte-ova, ili neispravni format." +msgstr "Nedovoljno bajtova za dekodiranje ili neispravan format." #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" -msgstr "Neispravni ulaz %i (nije proslijeđen) u izrazu" +msgstr "Neispravan unos %i (nije uspio) u izrazu" #: core/math/expression.cpp msgid "self can't be used because instance is null (not passed)" -msgstr "'self' nije moguće koristiti jer je instanca null (ništa)" +msgstr "self nije moguće koristiti jer je jedinka null (nije uspio)" #: core/math/expression.cpp msgid "Invalid operands to operator %s, %s and %s." -msgstr "Nevažeći operatori za operator %s, %s i %s." +msgstr "Nedozvoljen operator do operatora %s, %s i %s." #: core/math/expression.cpp msgid "Invalid index of type %s for base type %s" -msgstr "Nevažeći indeks za tip %s baznog tipa %s" +msgstr "Nedozvoljen indeks tipa %s za bazni tip %s" #: core/math/expression.cpp msgid "Invalid named index '%s' for base type %s" -msgstr "Nevažeči imenovani indeks '%s' za bazni tip %s" +msgstr "Neispravno imenovan indeks '%s' za bazni tip %s" #: core/math/expression.cpp msgid "Invalid arguments to construct '%s'" -msgstr "Nevažeći argumenti za konstrukciju '%s'" +msgstr "Neispravni argumenti za konstrukciju '%s'" #: core/math/expression.cpp msgid "On call to '%s':" @@ -64,31 +65,31 @@ msgstr "Pri pozivu '%s':" #: core/ustring.cpp msgid "B" -msgstr "" +msgstr "B" #: core/ustring.cpp msgid "KiB" -msgstr "" +msgstr "KiB" #: core/ustring.cpp msgid "MiB" -msgstr "" +msgstr "MiB" #: core/ustring.cpp msgid "GiB" -msgstr "" +msgstr "GiB" #: core/ustring.cpp msgid "TiB" -msgstr "" +msgstr "TiB" #: core/ustring.cpp msgid "PiB" -msgstr "" +msgstr "PiB" #: core/ustring.cpp msgid "EiB" -msgstr "" +msgstr "EiB" #: editor/animation_bezier_editor.cpp msgid "Free" @@ -100,7 +101,7 @@ msgstr "Balansiran" #: editor/animation_bezier_editor.cpp msgid "Mirror" -msgstr "Zrcaljenje" +msgstr "Zrcalo" #: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp msgid "Time:" @@ -120,7 +121,7 @@ msgstr "Duplikati Odabranih Ključeva" #: editor/animation_bezier_editor.cpp msgid "Delete Selected Key(s)" -msgstr "Brisati odabrani ključ/odabrane ključeve" +msgstr "Brisanje Odabranih Ključeva" #: editor/animation_bezier_editor.cpp msgid "Add Bezier Point" @@ -132,19 +133,19 @@ msgstr "Pomakni Bezier Točke" #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" -msgstr "" +msgstr "Animacija - Dupliciraj stanke" #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Delete Keys" -msgstr "" +msgstr "Animacija - Obriši stanke" #: editor/animation_track_editor.cpp msgid "Anim Change Keyframe Time" -msgstr "" +msgstr "Animacija - Promijeni vrijeme stanke kadra" #: editor/animation_track_editor.cpp msgid "Anim Change Transition" -msgstr "" +msgstr "Animacija - Promijeni prijelaz" #: editor/animation_track_editor.cpp msgid "Anim Change Transform" @@ -217,7 +218,6 @@ msgid "Animation length (frames)" msgstr "Trajanje animacije (u sekundama)" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation length (seconds)" msgstr "Trajanje animacije (u sekundama)" @@ -314,7 +314,7 @@ msgstr "" #: editor/animation_track_editor.cpp #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key" -msgstr "Umetni Ključ" +msgstr "Umetni Ključ(Key)" #: editor/animation_track_editor.cpp msgid "Duplicate Key(s)" @@ -512,6 +512,7 @@ msgid "Seconds" msgstr "" #: editor/animation_track_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "FPS" msgstr "" @@ -551,11 +552,11 @@ msgstr "" #: editor/animation_track_editor.cpp msgid "Delete Selection" -msgstr "" +msgstr "Izbriši Odabir" #: editor/animation_track_editor.cpp msgid "Go to Next Step" -msgstr "" +msgstr "Idi na sljedeći korak" #: editor/animation_track_editor.cpp msgid "Go to Previous Step" @@ -591,7 +592,7 @@ msgstr "Najveća kutna pogreška:" #: editor/animation_track_editor.cpp msgid "Max Optimizable Angle:" -msgstr "" +msgstr "Najveći optimirajući kut:" #: editor/animation_track_editor.cpp msgid "Optimize" @@ -607,15 +608,15 @@ msgstr "Ukloni nepronađene i prazne trake" #: editor/animation_track_editor.cpp msgid "Clean-up all animations" -msgstr "" +msgstr "Očistiti sve animacije" #: editor/animation_track_editor.cpp msgid "Clean-Up Animation(s) (NO UNDO!)" -msgstr "" +msgstr "Očistiti sve animacije (NEMA POVRATKA!)" #: editor/animation_track_editor.cpp msgid "Clean-Up" -msgstr "" +msgstr "Očistiti" #: editor/animation_track_editor.cpp msgid "Scale Ratio:" @@ -632,11 +633,11 @@ msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" -msgstr "" +msgstr "Kopiraj" #: editor/animation_track_editor.cpp msgid "Select All/None" -msgstr "" +msgstr "Odaberi Sve/Ništa" #: editor/animation_track_editor_plugins.cpp msgid "Add Audio Track Clip" @@ -671,9 +672,8 @@ msgid "Line Number:" msgstr "Broj linije:" #: editor/code_editor.cpp -#, fuzzy msgid "%d replaced." -msgstr "Zamijeni" +msgstr "%d zamijenjen." #: editor/code_editor.cpp editor/editor_help.cpp msgid "%d match." @@ -685,13 +685,13 @@ msgstr "%d pojavljivanja." #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" -msgstr "" +msgstr "Podudari veličinu slova" #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Whole Words" msgstr "Cijele riječi" -#: editor/code_editor.cpp editor/rename_dialog.cpp +#: editor/code_editor.cpp msgid "Replace" msgstr "Zamijeni" @@ -706,7 +706,7 @@ msgstr "Samo odabir" #: editor/code_editor.cpp editor/plugins/script_text_editor.cpp #: editor/plugins/text_editor.cpp msgid "Standard" -msgstr "" +msgstr "Standardno" #: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp msgid "Toggle Scripts Panel" @@ -726,7 +726,7 @@ msgstr "Odzumiraj" #: editor/code_editor.cpp msgid "Reset Zoom" -msgstr "Resetiraj zoom" +msgstr "Resetiraj zum" #: editor/code_editor.cpp msgid "Warnings" @@ -741,6 +741,10 @@ msgid "Method in target node must be specified." msgstr "Metoda u ciljnom čvoru mora biti određena." #: editor/connections_dialog.cpp +msgid "Method name must be a valid identifier." +msgstr "Ime metode mora biti validni identifikator." + +#: editor/connections_dialog.cpp msgid "" "Target method not found. Specify a valid method or attach a script to the " "target node." @@ -794,9 +798,8 @@ msgid "Receiver Method:" msgstr "" #: editor/connections_dialog.cpp -#, fuzzy msgid "Advanced" -msgstr "Balansiran" +msgstr "Napredno" #: editor/connections_dialog.cpp msgid "Deferred" @@ -823,7 +826,6 @@ msgstr "Ne mogu spojiti signal" #: editor/export_template_manager.cpp editor/groups_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -880,6 +882,10 @@ msgid "Signals" msgstr "Signali" #: editor/connections_dialog.cpp +msgid "Filter signals" +msgstr "Filtriraj signale" + +#: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from this signal?" msgstr "Jesi li siguran da želiš ukloniti sve veze s ovog signala?" @@ -917,7 +923,7 @@ msgid "Recent:" msgstr "Nedavno:" #: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Pretraga:" @@ -972,7 +978,7 @@ msgstr "Resurs" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp #: editor/project_manager.cpp editor/project_settings_editor.cpp msgid "Path" -msgstr "" +msgstr "Put" #: editor/dependency_editor.cpp msgid "Dependencies:" @@ -988,7 +994,7 @@ msgstr "Uređivač ovisnosti" #: editor/dependency_editor.cpp msgid "Search Replacement Resource:" -msgstr "" +msgstr "Traži zamjenu resursa:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help_search.cpp editor/editor_node.cpp @@ -1002,17 +1008,22 @@ msgstr "Otvori" #: editor/dependency_editor.cpp msgid "Owners Of:" -msgstr "" +msgstr "Vlasnici:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (Can't be restored)" +#, fuzzy +msgid "" +"Remove selected files from the project? (no undo)\n" +"You can find the removed files in the system trash to restore them." msgstr "Ukloni odabrane datoteke iz projekta? (Neće ih biti moguće vratiti)" #: editor/dependency_editor.cpp +#, fuzzy msgid "" "The files being removed are required by other resources in order for them to " "work.\n" -"Remove them anyway? (no undo)" +"Remove them anyway? (no undo)\n" +"You can find the removed files in the system trash to restore them." msgstr "" "Datoteke koje se uklanjaju su nužne drugim resursima kako bi ispravno " "radili.\n" @@ -1060,7 +1071,7 @@ msgstr "Istraživač napuštenih resursa" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" @@ -1072,7 +1083,7 @@ msgstr "Posjeduje" #: editor/dependency_editor.cpp msgid "Resources Without Explicit Ownership:" -msgstr "" +msgstr "Resursi bez izričitog vlasništva:" #: editor/dictionary_property_edit.cpp msgid "Change Dictionary Key" @@ -1098,6 +1109,9 @@ msgstr "Osnivači projekta" msgid "Lead Developer" msgstr "Glavni razvijatelj" +#. TRANSLATORS: This refers to a job title. +#. The trailing space is used to distinguish with the project list application, +#. you do not have to keep it in your translation. #: editor/editor_about.cpp msgid "Project Manager " msgstr "Projektni menadžer " @@ -1119,6 +1133,14 @@ msgid "Gold Sponsors" msgstr "Zlatni sponzori" #: editor/editor_about.cpp +msgid "Silver Sponsors" +msgstr "Srebrni Sponzori" + +#: editor/editor_about.cpp +msgid "Bronze Sponsors" +msgstr "Brončani Sponzori" + +#: editor/editor_about.cpp msgid "Mini Sponsors" msgstr "Mini sponzori" @@ -1274,7 +1296,7 @@ msgstr "" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" -msgstr "" +msgstr "Dupliciraj" #: editor/editor_audio_buses.cpp msgid "Reset Volume" @@ -1282,11 +1304,11 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Delete Effect" -msgstr "" +msgstr "Obriši Efekat" #: editor/editor_audio_buses.cpp msgid "Audio" -msgstr "" +msgstr "Audio" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus" @@ -1298,11 +1320,11 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Delete Audio Bus" -msgstr "" +msgstr "Obriši Audio Bus" #: editor/editor_audio_buses.cpp msgid "Duplicate Audio Bus" -msgstr "" +msgstr "Dupliciraj Audio Bus" #: editor/editor_audio_buses.cpp msgid "Reset Bus Volume" @@ -1310,7 +1332,7 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Move Audio Bus" -msgstr "" +msgstr "Premjesti Audio Bus" #: editor/editor_audio_buses.cpp msgid "Save Audio Bus Layout As..." @@ -1326,7 +1348,7 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "There is no '%s' file." -msgstr "" +msgstr "Datoteka '%s' ne postoji." #: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp msgid "Layout" @@ -1337,13 +1359,12 @@ msgid "Invalid file, not an audio bus layout." msgstr "" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Error saving file: %s" -msgstr "Pogreška učitavanja:" +msgstr "Pogreška prilikom spremanja datoteke: %s" #: editor/editor_audio_buses.cpp msgid "Add Bus" -msgstr "" +msgstr "Dodaj Kontroler" #: editor/editor_audio_buses.cpp msgid "Add a new Audio Bus to this layout." @@ -1353,7 +1374,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Load" -msgstr "" +msgstr "Učitaj" #: editor/editor_audio_buses.cpp msgid "Load an existing Bus Layout." @@ -1361,7 +1382,7 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Save As" -msgstr "" +msgstr "Spremi Kao" #: editor/editor_audio_buses.cpp msgid "Save this Bus Layout to a file." @@ -1369,23 +1390,23 @@ msgstr "" #: editor/editor_audio_buses.cpp editor/import_dock.cpp msgid "Load Default" -msgstr "" +msgstr "Učitaj Zadano" #: editor/editor_audio_buses.cpp msgid "Load the default Bus Layout." -msgstr "" +msgstr "Učitaj zadani Bus Izgled." #: editor/editor_audio_buses.cpp msgid "Create a new Bus Layout." -msgstr "" +msgstr "Kreiraj novi Bus izgled." #: editor/editor_autoload_settings.cpp msgid "Invalid name." -msgstr "" +msgstr "Nevažeće ime." #: editor/editor_autoload_settings.cpp msgid "Valid characters:" -msgstr "" +msgstr "Važeći znakovi:" #: editor/editor_autoload_settings.cpp msgid "Must not collide with an existing engine class name." @@ -1405,11 +1426,11 @@ msgstr "" #: editor/editor_autoload_settings.cpp msgid "Autoload '%s' already exists!" -msgstr "" +msgstr "Autoload '%s' već postoji!" #: editor/editor_autoload_settings.cpp msgid "Rename Autoload" -msgstr "" +msgstr "Preimenuj Autoload" #: editor/editor_autoload_settings.cpp msgid "Toggle AutoLoad Globals" @@ -1417,35 +1438,27 @@ msgstr "" #: editor/editor_autoload_settings.cpp msgid "Move Autoload" -msgstr "" +msgstr "Premjesti Autoload" #: editor/editor_autoload_settings.cpp msgid "Remove Autoload" -msgstr "" +msgstr "Ukloni Autoload" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp msgid "Enable" -msgstr "" +msgstr "Omogući" #: editor/editor_autoload_settings.cpp msgid "Rearrange Autoloads" -msgstr "" - -#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp -msgid "Invalid path." -msgstr "" - -#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp -msgid "File does not exist." -msgstr "" +msgstr "Preuredi Autoload-ove" #: editor/editor_autoload_settings.cpp -msgid "Not in resource path." -msgstr "" +msgid "Can't add autoload:" +msgstr "Nije moguće dodati autoload:" #: editor/editor_autoload_settings.cpp msgid "Add AutoLoad" -msgstr "" +msgstr "Dodaj Autoload" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp @@ -1456,17 +1469,17 @@ msgstr "" #: editor/editor_autoload_settings.cpp msgid "Node Name:" -msgstr "" +msgstr "Naziv Čvora(node):" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp #: editor/editor_profiler.cpp editor/project_manager.cpp #: editor/settings_config_dialog.cpp msgid "Name" -msgstr "" +msgstr "Ime" #: editor/editor_autoload_settings.cpp msgid "Singleton" -msgstr "" +msgstr "Sajngleton" #: editor/editor_data.cpp editor/inspector_dock.cpp msgid "Paste Params" @@ -1554,6 +1567,26 @@ msgid "" "Enabled'." msgstr "" +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'PVRTC' texture compression for GLES2. Enable " +"'Import Pvrtc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. " +"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'PVRTC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" + #: editor/editor_export.cpp platform/android/export/export.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp @@ -1591,15 +1624,15 @@ msgid "Scene Tree Editing" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Import Dock" +msgid "Node Dock" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Node Dock" +msgid "FileSystem Dock" msgstr "" #: editor/editor_feature_profile.cpp -msgid "FileSystem and Import Docks" +msgid "Import Dock" msgstr "" #: editor/editor_feature_profile.cpp @@ -1616,15 +1649,15 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "(Editor Disabled, Properties Disabled)" -msgstr "" +msgstr "(Editor Onemogućen, Svojstva Onemogućena)" #: editor/editor_feature_profile.cpp msgid "(Properties Disabled)" -msgstr "" +msgstr "(Svojstva Onemogućena)" #: editor/editor_feature_profile.cpp msgid "(Editor Disabled)" -msgstr "" +msgstr "(Editor Onemogućen)" #: editor/editor_feature_profile.cpp msgid "Class Options:" @@ -1632,15 +1665,15 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "Enable Contextual Editor" -msgstr "" +msgstr "Omogući Kontekstni Editor" #: editor/editor_feature_profile.cpp msgid "Enabled Properties:" -msgstr "" +msgstr "Omogućena Svojstva:" #: editor/editor_feature_profile.cpp msgid "Enabled Features:" -msgstr "" +msgstr "Omogućene Značajke:" #: editor/editor_feature_profile.cpp msgid "Enabled Classes:" @@ -1648,13 +1681,14 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "File '%s' format is invalid, import aborted." -msgstr "" +msgstr "Format datoteke \"%s\" je nevažeći, uvoženje prekinuto." #: editor/editor_feature_profile.cpp msgid "" "Profile '%s' already exists. Remove it first before importing, import " "aborted." msgstr "" +"Profil '% s' već postoji. Prvo ga uklonite prije uvoza, uvoz je prekinut." #: editor/editor_feature_profile.cpp msgid "Error saving profile to path: '%s'." @@ -1666,54 +1700,54 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "Current Profile:" -msgstr "" +msgstr "Trenutni Profil:" #: editor/editor_feature_profile.cpp msgid "Make Current" -msgstr "" +msgstr "Učini Aktualnim" #: editor/editor_feature_profile.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/version_control_editor_plugin.cpp msgid "New" -msgstr "" +msgstr "Novo" #: editor/editor_feature_profile.cpp editor/editor_node.cpp #: editor/project_manager.cpp msgid "Import" -msgstr "" +msgstr "Uvoz" #: editor/editor_feature_profile.cpp editor/project_export.cpp msgid "Export" -msgstr "" +msgstr "Izvoz" #: editor/editor_feature_profile.cpp msgid "Available Profiles:" -msgstr "" +msgstr "Dostupni Profili:" #: editor/editor_feature_profile.cpp msgid "Class Options" -msgstr "" +msgstr "Opcije Klase" #: editor/editor_feature_profile.cpp msgid "New profile name:" -msgstr "" +msgstr "Novi naziv profila:" #: editor/editor_feature_profile.cpp msgid "Erase Profile" -msgstr "" +msgstr "Brisanje Profila" #: editor/editor_feature_profile.cpp msgid "Godot Feature Profile" -msgstr "" +msgstr "Godot Značajke Profila" #: editor/editor_feature_profile.cpp msgid "Import Profile(s)" -msgstr "" +msgstr "Uvoz Profila" #: editor/editor_feature_profile.cpp msgid "Export Profile" -msgstr "" +msgstr "Izvoz Profila" #: editor/editor_feature_profile.cpp msgid "Manage Editor Feature Profiles" @@ -1790,11 +1824,11 @@ msgstr "Spremi datoteku" #: editor/editor_file_dialog.cpp msgid "Go Back" -msgstr "Natrag" +msgstr "Idi Natrag" #: editor/editor_file_dialog.cpp msgid "Go Forward" -msgstr "Naprijed" +msgstr "Idi Naprijed" #: editor/editor_file_dialog.cpp msgid "Go Up" @@ -1842,7 +1876,7 @@ msgstr "Osvježi datoteke." #: editor/editor_file_dialog.cpp msgid "(Un)favorite current folder." -msgstr "" +msgstr "(Od)favoriziraj trenutni folder." #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Toggle the visibility of hidden files." @@ -1850,7 +1884,7 @@ msgstr "" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "View items as a grid of thumbnails." -msgstr "" +msgstr "Prikaži stavke kao rešetku sličica." #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "View items as a list." @@ -1862,7 +1896,7 @@ msgstr "Direktoriji i datoteke:" #: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp #: editor/plugins/style_box_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp msgid "Preview:" msgstr "Pregled:" @@ -1870,10 +1904,6 @@ msgstr "Pregled:" msgid "File:" msgstr "Datoteka:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Must use a valid extension." -msgstr "" - #: editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1906,9 +1936,8 @@ msgid "Inherited by:" msgstr "" #: editor/editor_help.cpp -#, fuzzy msgid "Description" -msgstr "Opis:" +msgstr "Opis" #: editor/editor_help.cpp msgid "Online Tutorials" @@ -1947,9 +1976,8 @@ msgid "Property Descriptions" msgstr "" #: editor/editor_help.cpp -#, fuzzy msgid "(value)" -msgstr "Vrijednost:" +msgstr "(vrijednost)" #: editor/editor_help.cpp msgid "" @@ -2017,9 +2045,8 @@ msgid "Class" msgstr "" #: editor/editor_help_search.cpp -#, fuzzy msgid "Method" -msgstr "Idi na metodu" +msgstr "Metoda" #: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp msgid "Signal" @@ -2221,11 +2248,16 @@ msgid "Error saving TileSet!" msgstr "" #: editor/editor_node.cpp -msgid "Error trying to save layout!" +msgid "" +"An error occurred while trying to save the editor layout.\n" +"Make sure the editor's user data path is writable." msgstr "" #: editor/editor_node.cpp -msgid "Default editor layout overridden." +msgid "" +"Default editor layout overridden.\n" +"To restore the Default layout to its base settings, use the Delete Layout " +"option and delete the Default layout." msgstr "" #: editor/editor_node.cpp @@ -2233,7 +2265,7 @@ msgid "Layout name not found!" msgstr "" #: editor/editor_node.cpp -msgid "Restored default layout to base settings." +msgid "Restored the Default layout to its base settings." msgstr "" #: editor/editor_node.cpp @@ -2275,7 +2307,7 @@ msgid "There is no defined scene to run." msgstr "" #: editor/editor_node.cpp -msgid "Current scene was never saved, please save it prior to running." +msgid "Save scene before running..." msgstr "" #: editor/editor_node.cpp @@ -2322,18 +2354,6 @@ msgstr "" msgid "Save Scene As..." msgstr "" -#: editor/editor_node.cpp -msgid "No" -msgstr "" - -#: editor/editor_node.cpp -msgid "Yes" -msgstr "" - -#: editor/editor_node.cpp -msgid "This scene has never been saved. Save before running?" -msgstr "" - #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "This operation can't be done without a scene." msgstr "" @@ -2363,11 +2383,13 @@ msgid "Can't reload a scene that was never saved." msgstr "" #: editor/editor_node.cpp -msgid "Revert" -msgstr "" +msgid "Reload Saved Scene" +msgstr "Ponovno učitaj spremljenu scenu" #: editor/editor_node.cpp -msgid "This action cannot be undone. Revert anyway?" +msgid "" +"The current scene has unsaved changes.\n" +"Reload the saved scene anyway? This action cannot be undone." msgstr "" #: editor/editor_node.cpp @@ -2379,6 +2401,10 @@ msgid "Quit" msgstr "" #: editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: editor/editor_node.cpp msgid "Exit the editor?" msgstr "" @@ -2633,10 +2659,6 @@ msgid "Redo" msgstr "" #: editor/editor_node.cpp -msgid "Revert Scene" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -2696,22 +2718,26 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"When exporting or deploying, the resulting executable will attempt to " -"connect to the IP of this computer in order to be debugged." +"When this option is enabled, using one-click deploy will make the executable " +"attempt to connect to this computer's IP so the running project can be " +"debugged.\n" +"This option is intended to be used for remote debugging (typically with a " +"mobile device).\n" +"You don't need to enable it to use the GDScript debugger locally." msgstr "" #: editor/editor_node.cpp -msgid "Small Deploy with Network FS" +msgid "Small Deploy with Network Filesystem" msgstr "" #: editor/editor_node.cpp msgid "" -"When this option is enabled, export or deploy will produce a minimal " -"executable.\n" +"When this option is enabled, using one-click deploy for Android will only " +"export an executable without the project data.\n" "The filesystem will be provided from the project by the editor over the " "network.\n" -"On Android, deploy will use the USB cable for faster performance. This " -"option speeds up testing for games with a large footprint." +"On Android, deploying will use the USB cable for faster performance. This " +"option speeds up testing for projects with large assets." msgstr "" #: editor/editor_node.cpp @@ -2720,8 +2746,8 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " -"running game if this option is turned on." +"When this option is enabled, collision shapes and raycast nodes (for 2D and " +"3D) will be visible in the running project." msgstr "" #: editor/editor_node.cpp @@ -2730,32 +2756,32 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"Navigation meshes and polygons will be visible on the running game if this " -"option is turned on." +"When this option is enabled, navigation meshes and polygons will be visible " +"in the running project." msgstr "" #: editor/editor_node.cpp -msgid "Sync Scene Changes" +msgid "Synchronize Scene Changes" msgstr "" #: editor/editor_node.cpp msgid "" -"When this option is turned on, any changes made to the scene in the editor " -"will be replicated in the running game.\n" -"When used remotely on a device, this is more efficient with network " -"filesystem." +"When this option is enabled, any changes made to the scene in the editor " +"will be replicated in the running project.\n" +"When used remotely on a device, this is more efficient when the network " +"filesystem option is enabled." msgstr "" #: editor/editor_node.cpp -msgid "Sync Script Changes" +msgid "Synchronize Script Changes" msgstr "" #: editor/editor_node.cpp msgid "" -"When this option is turned on, any script that is saved will be reloaded on " -"the running game.\n" -"When used remotely on a device, this is more efficient with network " -"filesystem." +"When this option is enabled, any script that is saved will be reloaded in " +"the running project.\n" +"When used remotely on a device, this is more efficient when the network " +"filesystem option is enabled." msgstr "" #: editor/editor_node.cpp editor/script_create_dialog.cpp @@ -2810,12 +2836,11 @@ msgstr "" msgid "Help" msgstr "" -#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/rename_dialog.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Search" msgstr "" @@ -2894,9 +2919,8 @@ msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp -#, fuzzy msgid "Update Continuously" -msgstr "Kontinuirano" +msgstr "Kontinuirano ažuriraj" #: editor/editor_node.cpp msgid "Update When Changed" @@ -2974,6 +2998,22 @@ msgid "Open & Run a Script" msgstr "" #: editor/editor_node.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: editor/editor_node.cpp msgid "New Inherited" msgstr "" @@ -3010,9 +3050,8 @@ msgid "Open the previous Editor" msgstr "" #: editor/editor_node.h -#, fuzzy msgid "Warning!" -msgstr "Upozorenja" +msgstr "Upozorenje!" #: editor/editor_path.cpp msgid "No sub-resources found." @@ -3027,9 +3066,8 @@ msgid "Thumbnail..." msgstr "" #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Main Script:" -msgstr "Spoji sa skriptom:" +msgstr "Glavna skripta:" #: editor/editor_plugin_settings.cpp msgid "Edit Plugin" @@ -3218,7 +3256,8 @@ msgstr "" #: editor/editor_run_native.cpp msgid "" "No runnable export preset found for this platform.\n" -"Please add a runnable preset in the export menu." +"Please add a runnable preset in the Export menu or define an existing preset " +"as runnable." msgstr "" #: editor/editor_run_script.cpp @@ -3245,6 +3284,10 @@ msgstr "" msgid "Did you forget the '_run' method?" msgstr "" +#: editor/editor_spin_slider.cpp +msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes." +msgstr "" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "" @@ -3513,6 +3556,16 @@ msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"The following files or folders conflict with items in the target location " +"'%s':\n" +"\n" +"%s\n" +"\n" +"Do you wish to overwrite them?" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Renaming file:" msgstr "" @@ -3560,14 +3613,6 @@ msgstr "" msgid "View Owners..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "Duplicate..." -msgstr "" - #: editor/filesystem_dock.cpp msgid "Move To..." msgstr "" @@ -3595,10 +3640,16 @@ msgid "Collapse All" msgstr "" #: editor/filesystem_dock.cpp -#: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/project_manager.cpp editor/rename_dialog.cpp -#: editor/scene_tree_dock.cpp -msgid "Rename" +msgid "Duplicate..." +msgstr "" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Move to Trash" +msgstr "Premjesti Autoload" + +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." msgstr "" #: editor/filesystem_dock.cpp @@ -3632,7 +3683,10 @@ msgid "Move" msgstr "" #: editor/filesystem_dock.cpp -msgid "There is already file or folder with the same name in this location." +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" msgstr "" #: editor/filesystem_dock.cpp @@ -3640,9 +3694,8 @@ msgid "Overwrite" msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Create Scene" -msgstr "Stvori" +msgstr "Kreiraj Scenu" #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "Create Script" @@ -3700,8 +3753,19 @@ msgid "Searching..." msgstr "" #: editor/find_in_files.cpp -msgid "Search complete" -msgstr "" +#, fuzzy +msgid "%d match in %d file." +msgstr "%d pojavljivanja." + +#: editor/find_in_files.cpp +#, fuzzy +msgid "%d matches in %d file." +msgstr "%d pojavljivanja." + +#: editor/find_in_files.cpp +#, fuzzy +msgid "%d matches in %d files." +msgstr "%d pojavljivanja." #: editor/groups_editor.cpp msgid "Add to Group" @@ -3830,13 +3894,16 @@ msgid "Error running post-import script:" msgstr "" #: editor/import/resource_importer_scene.cpp +msgid "Did you return a Node-derived object in the `post_import()` method?" +msgstr "" + +#: editor/import/resource_importer_scene.cpp msgid "Saving..." msgstr "" #: editor/import_dock.cpp -#, fuzzy msgid "%d Files" -msgstr "Datoteka:" +msgstr "%d Fajlovi" #: editor/import_dock.cpp msgid "Set as Default for '%s'" @@ -4188,7 +4255,6 @@ msgid "Add Node to BlendTree" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Node Moved" msgstr "" @@ -4244,19 +4310,16 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Anim Clips" -msgstr "Animacijski Klipovi:" +msgstr "Isječci Animacija" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Audio Clips" -msgstr "Audio Klipovi:" +msgstr "Audio Klipovi" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Functions" -msgstr "Funkcije:" +msgstr "Funkcije" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp @@ -4287,34 +4350,34 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "New Anim" -msgstr "" +msgstr "Nova Animacija" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" -msgstr "" +msgstr "Promijeni Ime Animacije:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" -msgstr "" +msgstr "Obrisati Animaciju?" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Remove Animation" -msgstr "" +msgstr "Obriši Animaciju" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Invalid animation name!" -msgstr "" +msgstr "Neispravan naziv animacije!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation name already exists!" -msgstr "" +msgstr "Animacija sa ovim imenom već postoji!" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Rename Animation" -msgstr "" +msgstr "Preimenuj animaciju" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" @@ -4326,15 +4389,15 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load Animation" -msgstr "" +msgstr "Učitaj Animaciju" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" -msgstr "" +msgstr "Dupliciraj Animaciju" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation to copy!" -msgstr "" +msgstr "Nema animacije za kopirati!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation resource on clipboard!" @@ -4342,39 +4405,39 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Pasted Animation" -msgstr "" +msgstr "Animacija Zalijepljena" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Paste Animation" -msgstr "" +msgstr "Zalijepi Animaciju" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation to edit!" -msgstr "" +msgstr "Nema dostupne animacije za urediti!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from current pos. (A)" -msgstr "" +msgstr "Reproduciraj odabranu animaciju unatrag od trenutne pozicije. (A)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from end. (Shift+A)" -msgstr "" +msgstr "Reproduciraj odabranu animaciju unatrag od kraja. (Shift + A)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Stop animation playback. (S)" -msgstr "" +msgstr "Zaustavite reprodukciju animacije. (S)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from start. (Shift+D)" -msgstr "" +msgstr "Reproduciraj odabranu animaciju od početka. (Shift + D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from current pos. (D)" -msgstr "" +msgstr "Reproduciraj odabranu animaciju od trenutne pozicije. (D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation position (in seconds)." -msgstr "" +msgstr "Pozicija animacije (u sekundama)." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Scale animation playback globally for the node." @@ -4382,67 +4445,67 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Tools" -msgstr "" +msgstr "Alati Za Animiranje" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation" -msgstr "" +msgstr "Animacija" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Edit Transitions..." -msgstr "" +msgstr "Uredi Tranzicije..." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Open in Inspector" -msgstr "" +msgstr "Otvori u Inspektoru" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." -msgstr "" +msgstr "Prikaz popisa animacija u playeru." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Autoplay on Load" -msgstr "" +msgstr "Automatska reprodukcija pri učitavanju" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Enable Onion Skinning" -msgstr "" +msgstr "Omogući \"Onion Skinning\"" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Onion Skinning Options" -msgstr "" +msgstr "\"Onion Skinning\" Opcije" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Directions" -msgstr "" +msgstr "Direkcije" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Past" -msgstr "" +msgstr "Prošlost" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" -msgstr "" +msgstr "Budućnost" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" -msgstr "" +msgstr "Dubina" #: editor/plugins/animation_player_editor_plugin.cpp msgid "1 step" -msgstr "" +msgstr "1 korak" #: editor/plugins/animation_player_editor_plugin.cpp msgid "2 steps" -msgstr "" +msgstr "2 koraka" #: editor/plugins/animation_player_editor_plugin.cpp msgid "3 steps" -msgstr "" +msgstr "3 koraka" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Differences Only" -msgstr "" +msgstr "Samo Razlike" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Force White Modulate" @@ -4450,26 +4513,26 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Include Gizmos (3D)" -msgstr "" +msgstr "Uključi Gizmos (3D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Pin AnimationPlayer" -msgstr "" +msgstr "Pinuj AnimationPlayer" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Create New Animation" -msgstr "" +msgstr "Kreiraj Novu Animaciju" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" -msgstr "" +msgstr "Ime Animacije:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp msgid "Error!" -msgstr "" +msgstr "Greška!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Times:" @@ -4477,7 +4540,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Next (Auto Queue):" -msgstr "" +msgstr "Sljedeće (Auto Queue):" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Cross-Animation Blend Times" @@ -4485,7 +4548,7 @@ msgstr "" #: editor/plugins/animation_state_machine_editor.cpp msgid "Move Node" -msgstr "" +msgstr "Premjesti čvor(node)" #: editor/plugins/animation_state_machine_editor.cpp msgid "Transition exists!" @@ -4572,9 +4635,8 @@ msgid "Transition: " msgstr "" #: editor/plugins/animation_state_machine_editor.cpp -#, fuzzy msgid "Play Mode:" -msgstr "Način Interpolacije" +msgstr "Način reprodukcije:" #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -4846,14 +4908,12 @@ msgid "Name (Z-A)" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "Licenca" +msgstr "Licenca (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "Licenca" +msgstr "Licenca (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "First" @@ -4923,8 +4983,7 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "Can't determine a save path for lightmap images.\n" -"Save your scene (for images to be saved in the same dir), or pick a save " -"path from the BakedLightmap properties." +"Save your scene and try again." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -4938,11 +4997,30 @@ msgid "Failed creating lightmap images, make sure path is writable." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Failed determining lightmap size. Maximum lightmap size too small?" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Some mesh is invalid. Make sure the UV2 channel values are contained within " +"the [0.0,1.0] square region." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support, lightmaps can't be baked." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" msgstr "" +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Select lightmap bake file:" +msgstr "" + #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" msgstr "" @@ -4999,36 +5077,51 @@ msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Remove Horizontal Guide" -msgstr "Pomakni Bezier Točke" +msgstr "Makni Vodoravne Upute" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move pivot" +msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Rotate CanvasItem" +msgid "Rotate %d CanvasItems" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move anchor" +msgid "Rotate CanvasItem \"%s\" to %d degrees" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Resize CanvasItem" +msgid "Move CanvasItem \"%s\" Anchor" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Scale CanvasItem" +msgid "Scale Node2D \"%s\" to (%s, %s)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move CanvasItem" +msgid "Resize Control \"%s\" to (%d, %d)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale %d CanvasItems" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale CanvasItem \"%s\" to (%s, %s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move %d CanvasItems" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move CanvasItem \"%s\" to (%d, %d)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5084,18 +5177,16 @@ msgid "Center" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Left Wide" -msgstr "Linearno" +msgstr "Lijevo Široko" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Top Wide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Right Wide" -msgstr "Linearno" +msgstr "Desno Široko" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Bottom Wide" @@ -5251,9 +5342,8 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Ruler Mode" -msgstr "Način Interpolacije" +msgstr "Način Ravnala" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggle smart snapping." @@ -5434,9 +5524,8 @@ msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Animation Key and Pose Options" -msgstr "Trajanje animacije (u sekundama)" +msgstr "Ključevi animacije i opcije poze" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -5555,9 +5644,8 @@ msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy msgid "Directed Border Pixels" -msgstr "Direktoriji i datoteke:" +msgstr "Usmjereni granični pikseli" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp @@ -5616,24 +5704,20 @@ msgid "Load Curve Preset" msgstr "" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Add Point" msgstr "Dodaj Bezier Točku" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Remove Point" -msgstr "Pomakni Bezier Točke" +msgstr "Obriši Bezier Točku" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Left Linear" -msgstr "Linearno" +msgstr "Lijevo Linearno" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Right Linear" -msgstr "Linearno" +msgstr "Desno Linearno" #: editor/plugins/curve_editor_plugin.cpp msgid "Load Preset" @@ -5990,6 +6074,10 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Convert to CPUParticles2D" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" @@ -6050,10 +6138,6 @@ msgstr "" msgid "Generate Visibility AABB" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -6183,7 +6267,6 @@ msgid "Split Segment (in curve)" msgstr "" #: editor/plugins/physical_bone_plugin.cpp -#, fuzzy msgid "Move Joint" msgstr "Pomakni Bezier Točke" @@ -6277,7 +6360,7 @@ msgid "Move Points" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Ctrl: Rotate" +msgid "Command: Rotate" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -6285,6 +6368,14 @@ msgid "Shift: Move All" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Command: Scale" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift+Ctrl: Scale" msgstr "" @@ -6323,11 +6414,11 @@ msgid "Radius:" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon->UV" +msgid "Copy Polygon to UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV->Polygon" +msgid "Copy UV to Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -6679,16 +6770,6 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Reload" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Resave" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" msgstr "" @@ -6719,11 +6800,11 @@ msgid "" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Line" +msgid "[Ignore]" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "(ignore)" +msgid "Line" msgstr "" #: editor/plugins/script_text_editor.cpp @@ -6769,16 +6850,16 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Go To" +msgid "Bookmarks" msgstr "" #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Bookmarks" +msgid "Breakpoints" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Breakpoints" +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" msgstr "" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp @@ -7003,6 +7084,10 @@ msgid "Yaw" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Size" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" msgstr "" @@ -7193,6 +7278,15 @@ msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Click to toggle between visibility states.\n" +"\n" +"Open eye: Gizmo is visible.\n" +"Closed eye: Gizmo is hidden.\n" +"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Nodes To Floor" msgstr "" @@ -7382,9 +7476,8 @@ msgid "Create Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -#, fuzzy msgid "Mesh2D Preview" -msgstr "Pregled:" +msgstr "Mesh2D Pregled" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create Polygon2D" @@ -7515,9 +7608,8 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -#, fuzzy msgid "Move Frame" -msgstr "Pomakni favorita gore" +msgstr "Premjesti Okvir" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animations:" @@ -7528,7 +7620,7 @@ msgid "New Animation" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Speed (FPS):" +msgid "Speed:" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -7849,6 +7941,12 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" "Shift+LMB: Line Draw\n" +"Shift+Command+LMB: Rectangle Paint" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "" +"Shift+LMB: Line Draw\n" "Shift+Ctrl+LMB: Rectangle Paint" msgstr "" @@ -7921,23 +8019,20 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Region" -msgstr "Način Interpolacije" +msgstr "Regija" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Collision" -msgstr "Način Interpolacije" +msgstr "Collision" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Occlusion" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Navigation" -msgstr "Način Interpolacije" +msgstr "Navigacija" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Bitmask" @@ -8003,10 +8098,23 @@ msgid "Create a new rectangle." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Rectangle" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create a new polygon." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete Selected Shape" +msgstr "Brisanje Odabranih Ključeva" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Keep polygon inside region Rect." msgstr "" @@ -8195,10 +8303,6 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No commit message was provided" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "No files added to stage" msgstr "" @@ -8261,10 +8365,6 @@ msgid "Stage All" msgstr "Zamijeni sve" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Add a commit message" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Commit Changes" msgstr "Promijeni" @@ -8364,6 +8464,10 @@ msgid "Add Node to Visual Shader" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Node(s) Moved" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Duplicate Nodes" msgstr "" @@ -8381,6 +8485,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "UniformRef Name Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -9035,6 +9143,10 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "A reference to an existing uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" @@ -9095,18 +9207,6 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp -msgid "Add initial export..." -msgstr "" - -#: editor/project_export.cpp -msgid "Add previous patches..." -msgstr "" - -#: editor/project_export.cpp -msgid "Delete patch '%s' from list?" -msgstr "" - -#: editor/project_export.cpp msgid "Delete preset '%s'?" msgstr "" @@ -9194,19 +9294,6 @@ msgid "" msgstr "" #: editor/project_export.cpp -msgid "Patches" -msgstr "" - -#: editor/project_export.cpp -msgid "Make Patch" -msgstr "" - -#: editor/project_export.cpp -#, fuzzy -msgid "Pack File" -msgstr "Otvori datoteku" - -#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9263,9 +9350,8 @@ msgid "Export All" msgstr "" #: editor/project_export.cpp editor/project_manager.cpp -#, fuzzy msgid "ZIP File" -msgstr "Datoteka:" +msgstr "ZIP Datoteka" #: editor/project_export.cpp msgid "Godot Game Pack" @@ -9400,6 +9486,10 @@ msgid "OpenGL ES 3.0" msgstr "" #: editor/project_manager.cpp +msgid "Not supported by your GPU drivers." +msgstr "" + +#: editor/project_manager.cpp msgid "" "Higher visual quality\n" "All features available\n" @@ -9521,6 +9611,7 @@ msgid "" "This could take a while." msgstr "" +#. TRANSLATORS: This refers to the application where users manage their Godot projects. #: editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -9530,6 +9621,10 @@ msgid "Projects" msgstr "" #: editor/project_manager.cpp +msgid "Loading, please wait..." +msgstr "" + +#: editor/project_manager.cpp msgid "Last Modified" msgstr "" @@ -9951,11 +10046,15 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Prefix" +msgid "Replace:" +msgstr "Zamijeni:" + +#: editor/rename_dialog.cpp +msgid "Prefix:" msgstr "" #: editor/rename_dialog.cpp -msgid "Suffix" +msgid "Suffix:" msgstr "" #: editor/rename_dialog.cpp @@ -10001,7 +10100,7 @@ msgid "Per-level Counter" msgstr "" #: editor/rename_dialog.cpp -msgid "If set the counter restarts for each group of child nodes" +msgid "If set, the counter restarts for each group of child nodes." msgstr "" #: editor/rename_dialog.cpp @@ -10059,7 +10158,7 @@ msgid "Reset" msgstr "" #: editor/rename_dialog.cpp -msgid "Regular Expression Error" +msgid "Regular Expression Error:" msgstr "" #: editor/rename_dialog.cpp @@ -10129,8 +10228,8 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Clear Script" -msgstr "" +msgid "Detach Script" +msgstr "Odspoji Skriptu" #: editor/scene_tree_dock.cpp msgid "This operation can't be done on the tree root." @@ -10165,9 +10264,12 @@ msgid "Make node as Root" msgstr "" #: editor/scene_tree_dock.cpp -#, fuzzy +msgid "Delete %d nodes and any children?" +msgstr "Obriši %d čvorove(nodes) i njihove podčvorove(children)?" + +#: editor/scene_tree_dock.cpp msgid "Delete %d nodes?" -msgstr "Obriši ključ(eve)" +msgstr "Obriši %d čvorove?" #: editor/scene_tree_dock.cpp msgid "Delete the root node \"%s\"?" @@ -10178,9 +10280,8 @@ msgid "Delete node \"%s\" and its children?" msgstr "" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Delete node \"%s\"?" -msgstr "Obriši ključ(eve)" +msgstr "Obriši čvor \"%s\"?" #: editor/scene_tree_dock.cpp msgid "Can not perform with the root node." @@ -10289,6 +10390,13 @@ msgid "Open Documentation" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Cannot attach a script: there are no languages registered.\n" +"This is probably because this editor was built with all language modules " +"disabled." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -10335,11 +10443,11 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Attach a new or existing script for the selected node." +msgid "Attach a new or existing script to the selected node." msgstr "" #: editor/scene_tree_dock.cpp -msgid "Clear a script for the selected node." +msgid "Detach the script from the selected node." msgstr "" #: editor/scene_tree_dock.cpp @@ -10439,14 +10547,12 @@ msgid "Select a Node" msgstr "" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Path is empty." -msgstr "Međuspremnik je prazan" +msgstr "Međuspremnik je prazan." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Filename is empty." -msgstr "Međuspremnik je prazan" +msgstr "Naziv datoteke je prazan." #: editor/script_create_dialog.cpp msgid "Path is not local." @@ -10461,6 +10567,10 @@ msgid "A directory with the same name exists." msgstr "" #: editor/script_create_dialog.cpp +msgid "File does not exist." +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Invalid extension." msgstr "" @@ -10501,6 +10611,10 @@ msgid "File exists, it will be reused." msgstr "" #: editor/script_create_dialog.cpp +msgid "Invalid path." +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Invalid class name." msgstr "" @@ -10564,14 +10678,12 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Warning:" -msgstr "Upozorenja" +msgstr "Upozorenje:" #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Error:" -msgstr "Zrcaljenje" +msgstr "Greška:" #: editor/script_editor_debugger.cpp msgid "C++ Error" @@ -10586,9 +10698,8 @@ msgid "C++ Source" msgstr "" #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Source:" -msgstr "Resurs" +msgstr "Izvor:" #: editor/script_editor_debugger.cpp msgid "C++ Source:" @@ -11023,6 +11134,35 @@ msgstr "" msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Begin Bake" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Preparing data structures" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Generate buffers" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Direct lighting" +msgstr "Direkcije" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Indirect lighting" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Post processing" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Plotting lightmaps" +msgstr "" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" @@ -11382,23 +11522,20 @@ msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Change Base Type:" -msgstr "Promijeni tip %s" +msgstr "Promijeni vrstu baze:" #: modules/visual_script/visual_script_editor.cpp msgid "Add Nodes..." msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Function..." -msgstr "Funkcije:" +msgstr "Dodaj funkciju..." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "function_name" -msgstr "Funkcije:" +msgstr "ime_funkcije" #: modules/visual_script/visual_script_editor.cpp msgid "Select or create a function to edit its graph." @@ -11421,9 +11558,8 @@ msgid "Cut Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Make Function" -msgstr "Funkcije:" +msgstr "Napravi Funkciju" #: modules/visual_script/visual_script_editor.cpp msgid "Refresh Graph" @@ -11528,11 +11664,13 @@ msgid "Select device from the list" msgstr "" #: platform/android/export/export.cpp -msgid "ADB executable not configured in the Editor Settings." +msgid "Unable to find the 'apksigner' tool." msgstr "" #: platform/android/export/export.cpp -msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgid "" +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" #: platform/android/export/export.cpp @@ -11540,17 +11678,35 @@ msgid "Debug keystore not configured in the Editor Settings nor in the preset." msgstr "" #: platform/android/export/export.cpp -msgid "Custom build requires a valid Android SDK path in Editor Settings." +msgid "Release keystore incorrectly configured in the export preset." msgstr "" #: platform/android/export/export.cpp -msgid "Invalid Android SDK path for custom build in Editor Settings." +msgid "A valid Android SDK path is required in Editor Settings." msgstr "" #: platform/android/export/export.cpp -msgid "" -"Android build template not installed in the project. Install it from the " -"Project menu." +msgid "Invalid Android SDK path in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Missing 'platform-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to find Android SDK platform-tools' adb command." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Please check in the Android SDK directory specified in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Missing 'build-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to find Android SDK build-tools' apksigner command." msgstr "" #: platform/android/export/export.cpp @@ -11563,6 +11719,48 @@ msgstr "" #: platform/android/export/export.cpp msgid "" +"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" " +"project setting (changed in Godot 3.2.2).\n" +msgstr "" + +#: platform/android/export/export.cpp +msgid "\"Use Custom Build\" must be enabled to use the plugins." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR" +"\"." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." +msgstr "" + +#: platform/android/export/export.cpp +msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid filename! Android App Bundle requires the *.aab extension." +msgstr "" + +#: platform/android/export/export.cpp +msgid "APK Expansion not compatible with Android App Bundle." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid filename! Android APK requires the *.apk extension." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" "Trying to build from a custom built template, but no version info for it " "exists. Please reinstall from the 'Project' menu." msgstr "" @@ -11586,7 +11784,13 @@ msgid "" msgstr "" #: platform/android/export/export.cpp -msgid "No build apk generated at: " +msgid "Moving output" +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Unable to copy and rename export file, check gradle project directory for " +"outputs." msgstr "" #: platform/iphone/export/export.cpp @@ -11740,12 +11944,38 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/2d/collision_shape_2d.cpp +msgid "" +"Polygon-based shapes are not meant be used nor edited directly through the " +"CollisionShape2D node. Please use the CollisionPolygon2D node instead." +msgstr "" + #: scene/2d/cpu_particles_2d.cpp msgid "" "CPUParticles2D animation requires the usage of a CanvasItemMaterial with " "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node B must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Joint is not connected to two PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be different PhysicsBody2Ds" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " @@ -11867,27 +12097,27 @@ msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "%d%%" +msgid "Finding meshes and lights" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "(Time Left: %d:%02d s)" +msgid "Preparing geometry (%d/%d)" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Meshes: " +msgid "Preparing environment" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Lights:" +msgid "Generating capture" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Finishing Plot" +#: scene/3d/baked_lightmap.cpp +msgid "Saving lightmaps" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Lighting Meshes: " +msgid "Done" msgstr "" #: scene/3d/collision_object.cpp @@ -11947,11 +12177,20 @@ msgid "Plotting Meshes" msgstr "" #: scene/3d/gi_probe.cpp +msgid "Finishing Plot" +msgstr "" + +#: scene/3d/gi_probe.cpp msgid "" "GIProbes are not supported by the GLES2 video driver.\n" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/interpolated_camera.cpp +msgid "" +"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." +msgstr "" + #: scene/3d/light.cpp msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" @@ -12001,6 +12240,26 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node B must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Joint is not connected to any PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be different PhysicsBodies" +msgstr "" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" @@ -12135,6 +12394,14 @@ msgstr "" msgid "Please Confirm..." msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Must use a valid extension." +msgstr "Nastavak mora biti ispravan." + +#: scene/gui/graph_edit.cpp +msgid "Enable grid minimap." +msgstr "" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -12176,6 +12443,12 @@ msgid "Viewport size must be greater than 0 to render anything." msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "" +"The sampler port is connected but not used. Consider changing the source to " +"'SamplerPort'." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for preview." msgstr "" @@ -12197,11 +12470,15 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "Varyings can only be assigned in vertex function." -msgstr "" +msgstr "Varijacije se mogu dodijeliti samo u vertex funkciji." #: servers/visual/shader_language.cpp msgid "Constants cannot be modified." -msgstr "" +msgstr "Konstante se ne mogu mijenjati." + +#, fuzzy +#~ msgid "Pack File" +#~ msgstr "Otvori datoteku" #~ msgid "Replaced %d occurrence(s)." #~ msgstr "Zamijenjeno %d pojavljivanja." |