diff options
Diffstat (limited to 'editor/translations/hr.po')
-rw-r--r-- | editor/translations/hr.po | 3353 |
1 files changed, 2554 insertions, 799 deletions
diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 10da7d4fc0..6322a85090 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -4,11 +4,12 @@ # This file is distributed under the same license as the Godot source code. # Unlimited Creativity <marinosah1@gmail.com>, 2019. # Patik <patrikfs5@gmail.com>, 2019. +# Nikola Bunjevac <nikola.bunjevac@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2019-05-20 11:49+0000\n" -"Last-Translator: Patik <patrikfs5@gmail.com>\n" +"PO-Revision-Date: 2019-09-11 03:10+0000\n" +"Last-Translator: Nikola Bunjevac <nikola.bunjevac@gmail.com>\n" "Language-Team: Croatian <https://hosted.weblate.org/projects/godot-engine/" "godot/hr/>\n" "Language: hr\n" @@ -16,12 +17,12 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 3.7-dev\n" +"X-Generator: Weblate 3.9-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "Neispravni argument za convert(), upotrijebi konstantu TYPE_*" +msgstr "Neispravan argument za convert(), upotrijebi konstantu TYPE_*." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp @@ -57,10 +58,37 @@ msgstr "Nevažeći argumenti za konstrukciju '%s'" msgid "On call to '%s':" msgstr "Pri pozivu '%s':" +#: core/ustring.cpp +msgid "B" +msgstr "" + +#: core/ustring.cpp +msgid "KiB" +msgstr "" + +#: core/ustring.cpp +msgid "MiB" +msgstr "" + +#: core/ustring.cpp +msgid "GiB" +msgstr "" + +#: core/ustring.cpp +msgid "TiB" +msgstr "" + +#: core/ustring.cpp +msgid "PiB" +msgstr "" + +#: core/ustring.cpp +msgid "EiB" +msgstr "" + #: editor/animation_bezier_editor.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Free" -msgstr "" +msgstr "Slobodno" #: editor/animation_bezier_editor.cpp msgid "Balanced" @@ -68,7 +96,15 @@ msgstr "Balansiran" #: editor/animation_bezier_editor.cpp msgid "Mirror" -msgstr "" +msgstr "Zrcaljenje" + +#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp +msgid "Time:" +msgstr "Vrijeme:" + +#: editor/animation_bezier_editor.cpp +msgid "Value:" +msgstr "Vrijednost:" #: editor/animation_bezier_editor.cpp msgid "Insert Key Here" @@ -119,6 +155,26 @@ msgid "Anim Change Call" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Multi Change Keyframe Time" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Anim Multi Change Transition" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Anim Multi Change Transform" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Anim Multi Change Keyframe Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Anim Multi Change Call" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Change Animation Length" msgstr "" @@ -289,11 +345,14 @@ msgid "Create %d NEW tracks and insert keys?" msgstr "Napravi %d NOVIH staza i umetni ključeve?" #: editor/animation_track_editor.cpp editor/create_dialog.cpp -#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp -#: editor/plugin_config_dialog.cpp +#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp +#: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/script_create_dialog.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "Create" msgstr "Stvori" @@ -404,6 +463,27 @@ msgstr "" "Ova opcija ne radi za editiranje Beziera, zato što je samo jedna staza." #: editor/animation_track_editor.cpp +msgid "" +"This animation belongs to an imported scene, so changes to imported tracks " +"will not be saved.\n" +"\n" +"To enable the ability to add custom tracks, navigate to the scene's import " +"settings and set\n" +"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks" +"\", then re-import.\n" +"Alternatively, use an import preset that imports animations to separate " +"files." +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Warning: Editing imported animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Select an AnimationPlayer node to create and edit animations." +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." msgstr "Pokaži samo staze čvorova označenih u stablu." @@ -470,35 +550,35 @@ msgstr "" #: editor/animation_track_editor.cpp msgid "Go to Previous Step" -msgstr "" +msgstr "Idi na prethodni korak" #: editor/animation_track_editor.cpp msgid "Optimize Animation" -msgstr "" +msgstr "Optimiraj animaciju" #: editor/animation_track_editor.cpp msgid "Clean-Up Animation" -msgstr "" +msgstr "Očisti animaciju" #: editor/animation_track_editor.cpp msgid "Pick the node that will be animated:" -msgstr "" +msgstr "Odaberi čvor koji će se animirati:" #: editor/animation_track_editor.cpp msgid "Use Bezier Curves" -msgstr "" +msgstr "Koristi Bezierove krivulje" #: editor/animation_track_editor.cpp msgid "Anim. Optimizer" -msgstr "" +msgstr "Anim. optimizator" #: editor/animation_track_editor.cpp msgid "Max. Linear Error:" -msgstr "" +msgstr "Najveća linearna pogreška:" #: editor/animation_track_editor.cpp msgid "Max. Angular Error:" -msgstr "" +msgstr "Najveća kutna pogreška:" #: editor/animation_track_editor.cpp msgid "Max Optimizable Angle:" @@ -506,15 +586,15 @@ msgstr "" #: editor/animation_track_editor.cpp msgid "Optimize" -msgstr "" +msgstr "Optimiraj" #: editor/animation_track_editor.cpp msgid "Remove invalid keys" -msgstr "" +msgstr "Ukloni neispravne ključeve" #: editor/animation_track_editor.cpp msgid "Remove unresolved and empty tracks" -msgstr "" +msgstr "Ukloni nepronađene i prazne trake" #: editor/animation_track_editor.cpp msgid "Clean-up all animations" @@ -533,10 +613,11 @@ msgid "Scale Ratio:" msgstr "" #: editor/animation_track_editor.cpp -msgid "Select tracks to copy:" +msgid "Select Tracks to Copy" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/animation_track_editor.cpp editor/editor_log.cpp +#: editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp @@ -544,6 +625,10 @@ msgstr "" msgid "Copy" msgstr "" +#: editor/animation_track_editor.cpp +msgid "Select All/None" +msgstr "" + #: editor/animation_track_editor_plugins.cpp msgid "Add Audio Track Clip" msgstr "" @@ -570,19 +655,23 @@ msgstr "" #: editor/code_editor.cpp msgid "Go to Line" -msgstr "" +msgstr "Idi na liniju" #: editor/code_editor.cpp msgid "Line Number:" -msgstr "" - -#: editor/code_editor.cpp editor/editor_help.cpp -msgid "No Matches" -msgstr "" +msgstr "Broj linije:" #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." -msgstr "" +msgstr "Zamijenjeno %d pojavljivanja." + +#: editor/code_editor.cpp editor/editor_help.cpp +msgid "%d match." +msgstr "%d pojavljivanje." + +#: editor/code_editor.cpp editor/editor_help.cpp +msgid "%d matches." +msgstr "%d pojavljivanja." #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" @@ -590,96 +679,127 @@ msgstr "" #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Whole Words" -msgstr "" +msgstr "Cijele riječi" #: editor/code_editor.cpp editor/rename_dialog.cpp msgid "Replace" -msgstr "" +msgstr "Zamijeni" #: editor/code_editor.cpp msgid "Replace All" -msgstr "" +msgstr "Zamijeni sve" #: editor/code_editor.cpp msgid "Selection Only" +msgstr "Samo odabir" + +#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +msgid "Standard" msgstr "" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" -msgstr "" +msgstr "Zumiraj" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" -msgstr "" +msgstr "Odzumiraj" #: editor/code_editor.cpp msgid "Reset Zoom" -msgstr "" +msgstr "Resetiraj zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" -msgstr "" +msgstr "Upozorenja" #: editor/code_editor.cpp msgid "Line and column numbers." -msgstr "" +msgstr "Brojevi linija i stupaca." #: editor/connections_dialog.cpp -msgid "Method in target Node must be specified!" -msgstr "" +msgid "Method in target node must be specified." +msgstr "Metoda u ciljnom čvoru mora biti određena." #: editor/connections_dialog.cpp msgid "" -"Target method not found! Specify a valid method or attach a script to target " -"Node." +"Target method not found. Specify a valid method or attach a script to the " +"target node." msgstr "" +"Ciljna metoda nije pronađena. Specificiraj ispravnu metodu ili dodaj skriptu " +"na ciljni čvor." #: editor/connections_dialog.cpp -msgid "Connect To Node:" -msgstr "" +msgid "Connect to Node:" +msgstr "Spoji s čvorom:" + +#: editor/connections_dialog.cpp +msgid "Connect to Script:" +msgstr "Spoji sa skriptom:" + +#: editor/connections_dialog.cpp +msgid "From Signal:" +msgstr "Iz signala:" + +#: editor/connections_dialog.cpp +msgid "Scene does not contain any script." +msgstr "Scena ne sadrži niti jednu skriptu." #: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp #: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Add" -msgstr "" +msgstr "Dodaj" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_feature_profile.cpp editor/groups_editor.cpp +#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp +#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" -msgstr "" +msgstr "Ukloni" #: editor/connections_dialog.cpp msgid "Add Extra Call Argument:" -msgstr "" +msgstr "Dodaj argument poziva:" #: editor/connections_dialog.cpp msgid "Extra Call Arguments:" -msgstr "" +msgstr "Dodatni argumenti poziva:" #: editor/connections_dialog.cpp -msgid "Path to Node:" -msgstr "" +#, fuzzy +msgid "Advanced" +msgstr "Balansiran" #: editor/connections_dialog.cpp -msgid "Make Function" -msgstr "" +msgid "Deferred" +msgstr "Odgođeno" #: editor/connections_dialog.cpp -msgid "Deferred" -msgstr "" +msgid "" +"Defers the signal, storing it in a queue and only firing it at idle time." +msgstr "Odgađa signal spremanjem u red i okidanjem prilikom dokolice." #: editor/connections_dialog.cpp msgid "Oneshot" -msgstr "" +msgstr "Jednookidajući" + +#: editor/connections_dialog.cpp +msgid "Disconnects the signal after its first emission." +msgstr "Odspaja signal nakon prvog slanja." + +#: editor/connections_dialog.cpp +msgid "Cannot connect signal" +msgstr "Ne mogu spojiti signal" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/export_template_manager.cpp editor/groups_editor.cpp @@ -688,156 +808,165 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Close" -msgstr "" +msgstr "Zatvori" #: editor/connections_dialog.cpp msgid "Connect" -msgstr "" +msgstr "Spoji" + +#: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "Signal:" #: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" -msgstr "" +msgstr "Spoji '%s' na '%s'" #: editor/connections_dialog.cpp msgid "Disconnect '%s' from '%s'" -msgstr "" +msgstr "Odspoji '%s' od '%s'" #: editor/connections_dialog.cpp msgid "Disconnect all from signal: '%s'" -msgstr "" +msgstr "Odspoji sve sa signala: '%s'" #: editor/connections_dialog.cpp msgid "Connect..." -msgstr "" +msgstr "Spoji..." #: editor/connections_dialog.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Disconnect" -msgstr "" +msgstr "Odspoji" #: editor/connections_dialog.cpp -msgid "Connect Signal: " -msgstr "" +msgid "Connect a Signal to a Method" +msgstr "Spoji signal na metodu" #: editor/connections_dialog.cpp -msgid "Edit Connection: " -msgstr "" +msgid "Edit Connection:" +msgstr "Uredi vezu:" #: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from the \"%s\" signal?" -msgstr "" +msgstr "Jesi li siguran da želiš ukloniti sve veze s \"%s\" signala?" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" -msgstr "" +msgstr "Signali" #: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from this signal?" -msgstr "" +msgstr "Jesi li siguran da želiš ukloniti sve veze s ovog signala?" #: editor/connections_dialog.cpp msgid "Disconnect All" -msgstr "" +msgstr "Odspoji sve" #: editor/connections_dialog.cpp msgid "Edit..." -msgstr "" +msgstr "Uredi..." #: editor/connections_dialog.cpp msgid "Go To Method" -msgstr "" +msgstr "Idi na metodu" #: editor/create_dialog.cpp msgid "Change %s Type" -msgstr "" +msgstr "Promijeni tip %s" #: editor/create_dialog.cpp editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_editor.cpp msgid "Change" -msgstr "" +msgstr "Promijeni" #: editor/create_dialog.cpp msgid "Create New %s" -msgstr "" +msgstr "Napravi novi %s" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp msgid "Favorites:" -msgstr "" +msgstr "Favoriti:" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp msgid "Recent:" -msgstr "" +msgstr "Nedavno:" -#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp #: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" -msgstr "" +msgstr "Pretraga:" #: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp #: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" -msgstr "" +msgstr "Podudaranja:" -#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp -#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp +#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp +#: editor/plugin_config_dialog.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Description:" -msgstr "" +msgstr "Opis:" #: editor/dependency_editor.cpp msgid "Search Replacement For:" -msgstr "" +msgstr "Traži zamjenu za:" #: editor/dependency_editor.cpp msgid "Dependencies For:" -msgstr "" +msgstr "Ovisnosti za:" #: editor/dependency_editor.cpp msgid "" "Scene '%s' is currently being edited.\n" -"Changes will not take effect unless reloaded." +"Changes will only take effect when reloaded." msgstr "" +"Scena '%s' se trenutno uređuje.\n" +"Promjene će biti vidljive tek nakon osvježavanja." #: editor/dependency_editor.cpp msgid "" "Resource '%s' is in use.\n" -"Changes will take effect when reloaded." +"Changes will only take effect when reloaded." msgstr "" +"Resurs '%s' je u upotrebi.\n" +"Promjene će biti vidljive tek nakon osvježavanja." #: editor/dependency_editor.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Dependencies" -msgstr "" +msgstr "Ovisnosti" #: editor/dependency_editor.cpp msgid "Resource" -msgstr "" +msgstr "Resurs" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp +#: editor/project_settings_editor.cpp msgid "Path" msgstr "" #: editor/dependency_editor.cpp msgid "Dependencies:" -msgstr "" +msgstr "Ovisnosti:" #: editor/dependency_editor.cpp msgid "Fix Broken" -msgstr "" +msgstr "Popravi neispravne" #: editor/dependency_editor.cpp msgid "Dependency Editor" -msgstr "" +msgstr "Uređivač ovisnosti" #: editor/dependency_editor.cpp msgid "Search Replacement Resource:" @@ -851,15 +980,15 @@ msgstr "" #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp msgid "Open" -msgstr "" +msgstr "Otvori" #: editor/dependency_editor.cpp msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" -msgstr "" +msgid "Remove selected files from the project? (Can't be restored)" +msgstr "Ukloni odabrane datoteke iz projekta? (Neće ih biti moguće vratiti)" #: editor/dependency_editor.cpp msgid "" @@ -867,54 +996,49 @@ msgid "" "work.\n" "Remove them anyway? (no undo)" msgstr "" +"Datoteke koje se uklanjaju su nužne drugim resursima kako bi ispravno " +"radili.\n" +"Svejedno ih ukloni? (nema povratka)" -#: editor/dependency_editor.cpp editor/export_template_manager.cpp +#: editor/dependency_editor.cpp msgid "Cannot remove:" -msgstr "" +msgstr "Ne mogu ukloniti:" #: editor/dependency_editor.cpp msgid "Error loading:" -msgstr "" +msgstr "Pogreška učitavanja:" #: editor/dependency_editor.cpp msgid "Load failed due to missing dependencies:" -msgstr "" +msgstr "Učitavanje nije uspjelo zbog nepostojećih ovisnosti:" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Open Anyway" -msgstr "" +msgstr "Svejedno otvori" #: editor/dependency_editor.cpp msgid "Which action should be taken?" -msgstr "" +msgstr "Koju radnju treba izvesti?" #: editor/dependency_editor.cpp msgid "Fix Dependencies" -msgstr "" +msgstr "Popravi ovisnosti" #: editor/dependency_editor.cpp msgid "Errors loading!" -msgstr "" +msgstr "Pogreške učitavanja!" #: editor/dependency_editor.cpp msgid "Permanently delete %d item(s)? (No undo!)" -msgstr "" +msgstr "Trajno obriši %d stavki? (Nema povratka!)" #: editor/dependency_editor.cpp -msgid "Owns" -msgstr "" +msgid "Show Dependencies" +msgstr "Prikaži ovisnosti" #: editor/dependency_editor.cpp -msgid "Resources Without Explicit Ownership:" -msgstr "" - -#: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Orphan Resource Explorer" -msgstr "" - -#: editor/dependency_editor.cpp -msgid "Delete selected files?" -msgstr "" +msgstr "Istraživač napuštenih resursa" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp @@ -922,103 +1046,111 @@ msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" +msgstr "Obriši" + +#: editor/dependency_editor.cpp +msgid "Owns" +msgstr "Posjeduje" + +#: editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" msgstr "" #: editor/dictionary_property_edit.cpp msgid "Change Dictionary Key" -msgstr "" +msgstr "Promijeni ključ u rječniku" #: editor/dictionary_property_edit.cpp msgid "Change Dictionary Value" -msgstr "" +msgstr "Promijeni vrijednost u rječniku" #: editor/editor_about.cpp msgid "Thanks from the Godot community!" -msgstr "" +msgstr "Hvala od Godot zajednice!" #: editor/editor_about.cpp msgid "Godot Engine contributors" -msgstr "" +msgstr "Godot Engine suradnici" #: editor/editor_about.cpp msgid "Project Founders" -msgstr "" +msgstr "Osnivači projekta" #: editor/editor_about.cpp msgid "Lead Developer" -msgstr "" +msgstr "Glavni razvijatelj" #: editor/editor_about.cpp msgid "Project Manager " -msgstr "" +msgstr "Projektni menadžer " #: editor/editor_about.cpp msgid "Developers" -msgstr "" +msgstr "Razvijatelji" #: editor/editor_about.cpp msgid "Authors" -msgstr "" +msgstr "Autori" #: editor/editor_about.cpp msgid "Platinum Sponsors" -msgstr "" +msgstr "Platinasti sponzori" #: editor/editor_about.cpp msgid "Gold Sponsors" -msgstr "" +msgstr "Zlatni sponzori" #: editor/editor_about.cpp msgid "Mini Sponsors" -msgstr "" +msgstr "Mini sponzori" #: editor/editor_about.cpp msgid "Gold Donors" -msgstr "" +msgstr "Zlatni donatori" #: editor/editor_about.cpp msgid "Silver Donors" -msgstr "" +msgstr "Srebrni donatori" #: editor/editor_about.cpp msgid "Bronze Donors" -msgstr "" +msgstr "Brončani donatori" #: editor/editor_about.cpp msgid "Donors" -msgstr "" +msgstr "Donatori" #: editor/editor_about.cpp msgid "License" -msgstr "" +msgstr "Licenca" #: editor/editor_about.cpp -msgid "Thirdparty License" -msgstr "" +msgid "Third-party Licenses" +msgstr "Licence trećih strana" #: editor/editor_about.cpp msgid "" -"Godot Engine relies on a number of thirdparty free and open source " +"Godot Engine relies on a number of third-party free and open source " "libraries, all compatible with the terms of its MIT license. The following " -"is an exhaustive list of all such thirdparty components with their " +"is an exhaustive list of all such third-party components with their " "respective copyright statements and license terms." msgstr "" #: editor/editor_about.cpp msgid "All Components" -msgstr "" +msgstr "Sve komponente" #: editor/editor_about.cpp msgid "Components" -msgstr "" +msgstr "Komponente" #: editor/editor_about.cpp msgid "Licenses" -msgstr "" +msgstr "Licence" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Error opening package file, not in zip format." -msgstr "" +msgid "Error opening package file, not in ZIP format." +msgstr "Pogreška prilikom otvaranja datoteke paketa, nije u ZIP formatu." #: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" @@ -1026,17 +1158,16 @@ msgstr "" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Package installed successfully!" -msgstr "" +msgstr "Paket uspješno instaliran!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Success!" -msgstr "" +msgstr "Uspjeh!" -#: editor/editor_asset_installer.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/editor_asset_installer.cpp editor/editor_node.cpp msgid "Install" -msgstr "" +msgstr "Instaliraj" #: editor/editor_asset_installer.cpp msgid "Package Installer" @@ -1044,19 +1175,19 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Speakers" -msgstr "" +msgstr "Zvučnici" #: editor/editor_audio_buses.cpp msgid "Add Effect" -msgstr "" +msgstr "Dodaj efekt" #: editor/editor_audio_buses.cpp msgid "Rename Audio Bus" -msgstr "" +msgstr "Preimenuj zvučnu sabirnicu" #: editor/editor_audio_buses.cpp msgid "Change Audio Bus Volume" -msgstr "" +msgstr "Promijeni glasnoću zvučne sabirnice" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Solo" @@ -1076,7 +1207,7 @@ msgstr "" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus Effect" -msgstr "" +msgstr "Dodaj efekt zvučne sabirnice" #: editor/editor_audio_buses.cpp msgid "Move Bus Effect" @@ -1087,7 +1218,7 @@ msgid "Delete Bus Effect" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Audio Bus, Drag and Drop to rearrange." +msgid "Drag & drop to rearrange." msgstr "" #: editor/editor_audio_buses.cpp @@ -1160,7 +1291,11 @@ msgid "Open Audio Bus Layout" msgstr "" #: editor/editor_audio_buses.cpp -msgid "There is no 'res://default_bus_layout.tres' file." +msgid "There is no '%s' file." +msgstr "" + +#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp +msgid "Layout" msgstr "" #: editor/editor_audio_buses.cpp @@ -1214,15 +1349,19 @@ msgid "Valid characters:" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Invalid name. Must not collide with an existing engine class name." +msgid "Must not collide with an existing engine class name." +msgstr "" + +#: editor/editor_autoload_settings.cpp +msgid "Must not collide with an existing built-in type name." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Invalid name. Must not collide with an existing buit-in type name." +msgid "Must not collide with an existing global constant name." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Invalid name. Must not collide with an existing global constant name." +msgid "Keyword cannot be used as an autoload name." msgstr "" #: editor/editor_autoload_settings.cpp @@ -1253,11 +1392,11 @@ msgstr "" msgid "Rearrange Autoloads" msgstr "" -#: editor/editor_autoload_settings.cpp -msgid "Invalid Path." +#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp +msgid "Invalid path." msgstr "" -#: editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp msgid "File does not exist." msgstr "" @@ -1270,7 +1409,9 @@ msgid "Add AutoLoad" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp +#: editor/editor_plugin_settings.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "" @@ -1308,7 +1449,7 @@ msgid "[unsaved]" msgstr "" #: editor/editor_dir_dialog.cpp -msgid "Please select a base directory first" +msgid "Please select a base directory first." msgstr "" #: editor/editor_dir_dialog.cpp @@ -1316,14 +1457,15 @@ msgid "Choose a Directory" msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp -#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp +#: editor/filesystem_dock.cpp editor/project_manager.cpp +#: scene/gui/file_dialog.cpp msgid "Create Folder" msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp -#: scene/gui/file_dialog.cpp +#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1384,6 +1526,151 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "3D Editor" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Script Editor" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Asset Library" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Scene Tree Editing" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Import Dock" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Node Dock" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "FileSystem and Import Docks" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Erase profile '%s'? (no undo)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Profile must be a valid filename and must not contain '.'" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Profile with this name already exists." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(Editor Disabled, Properties Disabled)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(Properties Disabled)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(Editor Disabled)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Class Options:" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Enable Contextual Editor" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Enabled Properties:" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Enabled Features:" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Enabled Classes:" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "File '%s' format is invalid, import aborted." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "" +"Profile '%s' already exists. Remove it first before importing, import " +"aborted." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Error saving profile to path: '%s'." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Unset" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Current Profile:" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Make Current" +msgstr "" + +#: editor/editor_feature_profile.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp +msgid "New" +msgstr "" + +#: editor/editor_feature_profile.cpp editor/editor_node.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: editor/editor_feature_profile.cpp editor/project_export.cpp +msgid "Export" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Available Profiles:" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Class Options" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "New profile name:" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Erase Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Import Profile(s)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Export Profile" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Manage Editor Feature Profiles" +msgstr "" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Select Current Folder" msgstr "" @@ -1404,8 +1691,8 @@ msgstr "" msgid "Open in File Manager" msgstr "" -#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#: editor/project_manager.cpp +#: editor/editor_file_dialog.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/project_manager.cpp msgid "Show in File Manager" msgstr "" @@ -1413,7 +1700,8 @@ msgstr "" msgid "New Folder..." msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1427,50 +1715,50 @@ msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File" -msgstr "" +msgstr "Otvori datoteku" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open File(s)" -msgstr "" +msgstr "Otvori datoteke" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a Directory" -msgstr "" +msgstr "Otvori direktorij" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File or Directory" -msgstr "" +msgstr "Otvori datoteku ili direktorij" #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/editor_properties.cpp editor/inspector_dock.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" -msgstr "" +msgstr "Spremi" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Save a File" -msgstr "" +msgstr "Spremi datoteku" #: editor/editor_file_dialog.cpp msgid "Go Back" -msgstr "" +msgstr "Natrag" #: editor/editor_file_dialog.cpp msgid "Go Forward" -msgstr "" +msgstr "Naprijed" #: editor/editor_file_dialog.cpp msgid "Go Up" -msgstr "" +msgstr "Idi gore" #: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" -msgstr "" +msgstr "Prikaži/sakrij skrivene datoteke" #: editor/editor_file_dialog.cpp msgid "Toggle Favorite" -msgstr "" +msgstr "Prikaži/sakrij favorite" #: editor/editor_file_dialog.cpp msgid "Toggle Mode" @@ -1482,48 +1770,57 @@ msgstr "" #: editor/editor_file_dialog.cpp msgid "Move Favorite Up" -msgstr "" +msgstr "Pomakni favorita gore" #: editor/editor_file_dialog.cpp msgid "Move Favorite Down" -msgstr "" +msgstr "Pomakni favorita dolje" #: editor/editor_file_dialog.cpp -msgid "Previous Folder" -msgstr "" +msgid "Go to previous folder." +msgstr "Idi u prethodni direktorij." #: editor/editor_file_dialog.cpp -msgid "Next Folder" -msgstr "" +msgid "Go to next folder." +msgstr "Idi u sljedeći direktorij." -#: editor/editor_file_dialog.cpp -msgid "Go to parent folder" -msgstr "" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Go to parent folder." +msgstr "Idi u roditeljski direktorij." + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Refresh files." +msgstr "Osvježi datoteke." #: editor/editor_file_dialog.cpp msgid "(Un)favorite current folder." msgstr "" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Toggle the visibility of hidden files." +msgstr "" + #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "View items as a grid of thumbnails." msgstr "" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "View items as a list." -msgstr "" +msgstr "Prikaži stavke kao listu." #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" -msgstr "" +msgstr "Direktoriji i datoteke:" #: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp #: editor/plugins/style_box_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Preview:" -msgstr "" +msgstr "Pregled:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File:" -msgstr "" +msgstr "Datoteka:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Must use a valid extension." @@ -1534,6 +1831,12 @@ msgid "ScanSources" msgstr "" #: editor/editor_file_system.cpp +msgid "" +"There are multiple importers for different types pointing to file %s, import " +"aborted" +msgstr "" + +#: editor/editor_file_system.cpp msgid "(Re)Importing Assets" msgstr "" @@ -1546,6 +1849,7 @@ msgid "Class:" msgstr "" #: editor/editor_help.cpp editor/scene_tree_editor.cpp +#: editor/script_create_dialog.cpp msgid "Inherits:" msgstr "" @@ -1554,46 +1858,27 @@ msgid "Inherited by:" msgstr "" #: editor/editor_help.cpp -msgid "Brief Description:" -msgstr "" +#, fuzzy +msgid "Brief Description" +msgstr "Opis:" #: editor/editor_help.cpp msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "Properties:" -msgstr "" - -#: editor/editor_help.cpp msgid "Methods" msgstr "" #: editor/editor_help.cpp -msgid "Methods:" -msgstr "" - -#: editor/editor_help.cpp msgid "Theme Properties" msgstr "" #: editor/editor_help.cpp -msgid "Theme Properties:" -msgstr "" - -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -msgid "Signals:" -msgstr "" - -#: editor/editor_help.cpp msgid "Enumerations" msgstr "" #: editor/editor_help.cpp -msgid "Enumerations:" -msgstr "" - -#: editor/editor_help.cpp msgid "enum " msgstr "" @@ -1602,19 +1887,11 @@ msgid "Constants" msgstr "" #: editor/editor_help.cpp -msgid "Constants:" -msgstr "" - -#: editor/editor_help.cpp msgid "Class Description" msgstr "" #: editor/editor_help.cpp -msgid "Class Description:" -msgstr "" - -#: editor/editor_help.cpp -msgid "Online Tutorials:" +msgid "Online Tutorials" msgstr "" #: editor/editor_help.cpp @@ -1629,10 +1906,6 @@ msgid "Property Descriptions" msgstr "" #: editor/editor_help.cpp -msgid "Property Descriptions:" -msgstr "" - -#: editor/editor_help.cpp msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" @@ -1643,10 +1916,6 @@ msgid "Method Descriptions" msgstr "" #: editor/editor_help.cpp -msgid "Method Descriptions:" -msgstr "" - -#: editor/editor_help.cpp msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" @@ -1709,8 +1978,12 @@ msgstr "" msgid "Output:" msgstr "" -#: editor/editor_log.cpp editor/editor_profiler.cpp -#: editor/editor_properties.cpp +#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp +msgid "Copy Selection" +msgstr "" + +#: editor/editor_log.cpp editor/editor_network_profiler.cpp +#: editor/editor_profiler.cpp editor/editor_properties.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp @@ -1723,6 +1996,52 @@ msgstr "" msgid "Clear Output" msgstr "" +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +#: editor/editor_profiler.cpp +msgid "Stop" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp +#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp +msgid "Start" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "%s/s" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Down" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Up" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +msgid "Node" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RSET" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RSET" +msgstr "" + +#: editor/editor_node.cpp editor/project_manager.cpp +msgid "New Window" +msgstr "" + #: editor/editor_node.cpp msgid "Project export failed with error code %d." msgstr "" @@ -1856,7 +2175,7 @@ msgstr "" #: editor/editor_node.cpp msgid "" "This resource belongs to a scene that was instanced or inherited.\n" -"Changes to it will not be kept when saving the current scene." +"Changes to it won't be kept when saving the current scene." msgstr "" #: editor/editor_node.cpp @@ -1867,7 +2186,7 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"This scene was imported, so changes to it will not be kept.\n" +"This scene was imported, so changes to it won't be kept.\n" "Instancing it or inheriting will allow making changes to it.\n" "Please read the documentation relevant to importing scenes to better " "understand this workflow." @@ -1875,7 +2194,7 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"This is a remote object so changes to it will not be kept.\n" +"This is a remote object, so changes to it won't be kept.\n" "Please read the documentation relevant to debugging to better understand " "this workflow." msgstr "" @@ -1885,27 +2204,6 @@ msgid "There is no defined scene to run." msgstr "" #: editor/editor_node.cpp -msgid "" -"No main scene has ever been defined, select one?\n" -"You can change it later in \"Project Settings\" under the 'application' " -"category." -msgstr "" - -#: editor/editor_node.cpp -msgid "" -"Selected scene '%s' does not exist, select a valid one?\n" -"You can change it later in \"Project Settings\" under the 'application' " -"category." -msgstr "" - -#: editor/editor_node.cpp -msgid "" -"Selected scene '%s' is not a scene file, select a valid one?\n" -"You can change it later in \"Project Settings\" under the 'application' " -"category." -msgstr "" - -#: editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." msgstr "" @@ -1913,7 +2211,7 @@ msgstr "" msgid "Could not start subprocess!" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/filesystem_dock.cpp msgid "Open Scene" msgstr "" @@ -1922,6 +2220,10 @@ msgid "Open Base Scene" msgstr "" #: editor/editor_node.cpp +msgid "Quick Open..." +msgstr "" + +#: editor/editor_node.cpp msgid "Quick Open Scene..." msgstr "" @@ -2036,6 +2338,14 @@ msgid "Pick a Main Scene" msgstr "" #: editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: editor/editor_node.cpp +msgid "Reopen Closed Scene" +msgstr "" + +#: editor/editor_node.cpp msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" @@ -2083,6 +2393,27 @@ msgid "Clear Recent Scenes" msgstr "" #: editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: editor/editor_node.cpp msgid "Save Layout" msgstr "" @@ -2109,6 +2440,22 @@ msgid "Close Tab" msgstr "" #: editor/editor_node.cpp +msgid "Undo Close Tab" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Close Other Tabs" +msgstr "" + +#: editor/editor_node.cpp +msgid "Close Tabs to the Right" +msgstr "" + +#: editor/editor_node.cpp +msgid "Close All Tabs" +msgstr "" + +#: editor/editor_node.cpp msgid "Switch Scene Tab" msgstr "" @@ -2149,6 +2496,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2176,20 +2527,16 @@ msgstr "" msgid "Open Scene..." msgstr "" -#: editor/editor_node.cpp -msgid "Save Scene" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Open Recent" msgstr "" #: editor/editor_node.cpp -msgid "Save All Scenes" +msgid "Save Scene" msgstr "" #: editor/editor_node.cpp -msgid "Close Scene" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Open Recent" +msgid "Save All Scenes" msgstr "" #: editor/editor_node.cpp @@ -2222,16 +2569,36 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Project" msgstr "" #: editor/editor_node.cpp -msgid "Project Settings" +msgid "Project Settings..." msgstr "" -#: editor/editor_node.cpp editor/project_export.cpp -msgid "Export" +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Set Up Version Control" +msgstr "" + +#: editor/editor_node.cpp +msgid "Shut Down Version Control" +msgstr "" + +#: editor/editor_node.cpp +msgid "Export..." +msgstr "" + +#: editor/editor_node.cpp +msgid "Install Android Build Template..." +msgstr "" + +#: editor/editor_node.cpp +msgid "Open Project Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2239,7 +2606,7 @@ msgid "Tools" msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Orphan Resource Explorer..." msgstr "" #: editor/editor_node.cpp @@ -2319,12 +2686,12 @@ msgid "" "filesystem." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Editor" msgstr "" -#: editor/editor_node.cpp editor/settings_config_dialog.cpp -msgid "Editor Settings" +#: editor/editor_node.cpp +msgid "Editor Settings..." msgstr "" #: editor/editor_node.cpp @@ -2332,10 +2699,22 @@ msgid "Editor Layout" msgstr "" #: editor/editor_node.cpp +msgid "Take Screenshot" +msgstr "" + +#: editor/editor_node.cpp +msgid "Screenshots are stored in the Editor Data/Settings Folder." +msgstr "" + +#: editor/editor_node.cpp msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp +msgid "Toggle System Console" +msgstr "" + +#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -2347,11 +2726,15 @@ msgstr "" msgid "Open Editor Settings Folder" msgstr "" -#: editor/editor_node.cpp editor/project_export.cpp -msgid "Manage Export Templates" +#: editor/editor_node.cpp +msgid "Manage Editor Features..." msgstr "" #: editor/editor_node.cpp +msgid "Manage Export Templates..." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp msgid "Help" msgstr "" @@ -2359,11 +2742,13 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp editor/rename_dialog.cpp msgid "Search" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -2403,10 +2788,6 @@ msgstr "" msgid "Stop the scene." msgstr "" -#: editor/editor_node.cpp editor/editor_profiler.cpp -msgid "Stop" -msgstr "" - #: editor/editor_node.cpp msgid "Play the edited scene." msgstr "" @@ -2437,44 +2818,63 @@ msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp -msgid "Update Always" +#, fuzzy +msgid "Update Continuously" +msgstr "Kontinuirano" + +#: editor/editor_node.cpp +msgid "Update When Changed" msgstr "" #: editor/editor_node.cpp -msgid "Update Changes" +msgid "Hide Update Spinner" msgstr "" #: editor/editor_node.cpp -msgid "Disable Update Spinner" +msgid "FileSystem" msgstr "" -#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" +#: editor/editor_node.cpp +msgid "Inspector" msgstr "" #: editor/editor_node.cpp -msgid "FileSystem" +msgid "Expand Bottom Panel" msgstr "" #: editor/editor_node.cpp -msgid "Inspector" +msgid "Output" msgstr "" #: editor/editor_node.cpp -msgid "Node" +msgid "Don't Save" msgstr "" #: editor/editor_node.cpp -msgid "Expand Bottom Panel" +msgid "Android build template is missing, please install relevant templates." msgstr "" -#: editor/editor_node.cpp scene/resources/visual_shader.cpp -msgid "Output" +#: editor/editor_node.cpp +msgid "Manage Templates" msgstr "" #: editor/editor_node.cpp -msgid "Don't Save" +msgid "" +"This will set up your project for custom Android builds by installing the " +"source template to \"res://android/build\".\n" +"You can then apply modifications and build your own custom APK on export " +"(adding modules, changing the AndroidManifest.xml, etc.).\n" +"Note that in order to make custom builds instead of using pre-built APKs, " +"the \"Use Custom Build\" option should be enabled in the Android export " +"preset." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"The Android build template is already installed in this project and it won't " +"be overwritten.\n" +"Remove the \"res://android/build\" directory manually before attempting this " +"operation again." msgstr "" #: editor/editor_node.cpp @@ -2537,6 +2937,10 @@ msgstr "" msgid "Open the previous Editor" msgstr "" +#: editor/editor_path.cpp +msgid "No sub-resources found." +msgstr "" + #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" msgstr "" @@ -2546,6 +2950,11 @@ msgid "Thumbnail..." msgstr "" #: editor/editor_plugin_settings.cpp +#, fuzzy +msgid "Main Script:" +msgstr "Spoji sa skriptom:" + +#: editor/editor_plugin_settings.cpp msgid "Edit Plugin" msgstr "" @@ -2574,11 +2983,6 @@ msgstr "" msgid "Edit:" msgstr "" -#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp -#: editor/rename_dialog.cpp -msgid "Start" -msgstr "" - #: editor/editor_profiler.cpp msgid "Measure:" msgstr "" @@ -2600,10 +3004,6 @@ msgid "Physics Frame %" msgstr "" #: editor/editor_profiler.cpp -msgid "Time:" -msgstr "" - -#: editor/editor_profiler.cpp msgid "Inclusive" msgstr "" @@ -2624,6 +3024,10 @@ msgid "Calls" msgstr "" #: editor/editor_properties.cpp +msgid "Edit Text:" +msgstr "" + +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -2675,6 +3079,10 @@ msgstr "" msgid "New Script" msgstr "" +#: editor/editor_properties.cpp editor/scene_tree_dock.cpp +msgid "Extend Script" +msgstr "" + #: editor/editor_properties.cpp editor/property_editor.cpp msgid "New %s" msgstr "" @@ -2701,13 +3109,6 @@ msgstr "" msgid "Convert To %s" msgstr "" -#: editor/editor_properties.cpp -#: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#: editor/plugins/animation_blend_tree_editor_plugin.cpp -msgid "Open Editor" -msgstr "" - #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Selected node is not a Viewport!" msgstr "" @@ -2721,24 +3122,20 @@ msgid "Page: " msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "New Key:" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "New Value:" +msgid "New Key:" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Add Key/Value Pair" +msgid "New Value:" msgstr "" #: editor/editor_properties_array_dict.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Item" -msgstr "" - -#: editor/editor_run_native.cpp -msgid "Select device from the list" +msgid "Add Key/Value Pair" msgstr "" #: editor/editor_run_native.cpp @@ -2775,6 +3172,10 @@ msgstr "" msgid "Select Node(s) to Import" msgstr "" +#: editor/editor_sub_scene.cpp editor/project_manager.cpp +msgid "Browse" +msgstr "" + #: editor/editor_sub_scene.cpp msgid "Scene Path:" msgstr "" @@ -2784,7 +3185,7 @@ msgid "Import From Node:" msgstr "" #: editor/export_template_manager.cpp -msgid "Re-Download" +msgid "Redownload" msgstr "" #: editor/export_template_manager.cpp @@ -2801,6 +3202,10 @@ msgid "Download" msgstr "" #: editor/export_template_manager.cpp +msgid "Official export templates aren't available for development builds." +msgstr "" + +#: editor/export_template_manager.cpp msgid "(Missing)" msgstr "" @@ -2862,12 +3267,10 @@ msgid "No response." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request Failed." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Redirect Loop." msgstr "" @@ -2881,13 +3284,17 @@ msgid "Download Complete." msgstr "" #: editor/export_template_manager.cpp +msgid "Cannot remove temporary file:" +msgstr "" + +#: editor/export_template_manager.cpp msgid "" -"Templates installation failed. The problematic templates archives can be " -"found at '%s'." +"Templates installation failed.\n" +"The problematic templates archives can be found at '%s'." msgstr "" #: editor/export_template_manager.cpp -msgid "Error requesting url: " +msgid "Error requesting URL:" msgstr "" #: editor/export_template_manager.cpp @@ -2937,6 +3344,10 @@ msgid "SSL Handshake Error" msgstr "" #: editor/export_template_manager.cpp +msgid "Uncompressing Android Build Sources" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Current Version:" msgstr "" @@ -2953,7 +3364,7 @@ msgid "Remove Template" msgstr "" #: editor/export_template_manager.cpp -msgid "Select template file" +msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp @@ -2968,19 +3379,11 @@ msgstr "" msgid "Select mirror from list: (Shift+Click: Open in Browser)" msgstr "" -#: editor/file_type_cache.cpp -msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" -msgstr "" - #: editor/filesystem_dock.cpp msgid "Favorites" msgstr "" #: editor/filesystem_dock.cpp -msgid "Cannot navigate to '%s' as it has not been found in the file system!" -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" @@ -3009,15 +3412,15 @@ msgid "No name provided." msgstr "" #: editor/filesystem_dock.cpp -msgid "Provided name contains invalid characters" +msgid "Provided name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp -msgid "Name contains invalid characters." +msgid "A file or folder with this name already exists." msgstr "" #: editor/filesystem_dock.cpp -msgid "A file or folder with this name already exists." +msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp @@ -3037,7 +3440,11 @@ msgid "Duplicating folder:" msgstr "" #: editor/filesystem_dock.cpp -msgid "Open Scene(s)" +msgid "New Inherited Scene" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Open Scenes" msgstr "" #: editor/filesystem_dock.cpp @@ -3045,11 +3452,11 @@ msgid "Instance" msgstr "" #: editor/filesystem_dock.cpp -msgid "Add to favorites" +msgid "Add to Favorites" msgstr "" #: editor/filesystem_dock.cpp -msgid "Remove from favorites" +msgid "Remove from Favorites" msgstr "" #: editor/filesystem_dock.cpp @@ -3072,6 +3479,10 @@ msgstr "" msgid "Move To..." msgstr "" +#: editor/filesystem_dock.cpp +msgid "New Scene..." +msgstr "" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "New Script..." msgstr "" @@ -3080,11 +3491,13 @@ msgstr "" msgid "New Resource..." msgstr "" -#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/script_editor_debugger.cpp msgid "Expand All" msgstr "" -#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/script_editor_debugger.cpp msgid "Collapse All" msgstr "" @@ -3096,11 +3509,11 @@ msgid "Rename" msgstr "" #: editor/filesystem_dock.cpp -msgid "Previous Directory" +msgid "Previous Folder/File" msgstr "" #: editor/filesystem_dock.cpp -msgid "Next Directory" +msgid "Next Folder/File" msgstr "" #: editor/filesystem_dock.cpp @@ -3108,7 +3521,7 @@ msgid "Re-Scan Filesystem" msgstr "" #: editor/filesystem_dock.cpp -msgid "Toggle split mode" +msgid "Toggle Split Mode" msgstr "" #: editor/filesystem_dock.cpp @@ -3133,11 +3546,16 @@ msgstr "" msgid "Overwrite" msgstr "" +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Create Scene" +msgstr "Stvori" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "Create Script" msgstr "" -#: editor/find_in_files.cpp +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp msgid "Find in Files" msgstr "" @@ -3153,6 +3571,12 @@ msgstr "" msgid "Filters:" msgstr "" +#: editor/find_in_files.cpp +msgid "" +"Include the files with the following extensions. Add or remove them in " +"ProjectSettings." +msgstr "" + #: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find..." @@ -3187,6 +3611,14 @@ msgid "Search complete" msgstr "" #: editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: editor/groups_editor.cpp msgid "Group name already exists." msgstr "" @@ -3194,15 +3626,24 @@ msgstr "" msgid "Invalid group name." msgstr "" +#: editor/groups_editor.cpp +msgid "Rename Group" +msgstr "" + +#: editor/groups_editor.cpp +msgid "Delete Group" +msgstr "" + #: editor/groups_editor.cpp editor/node_dock.cpp msgid "Groups" msgstr "" #: editor/groups_editor.cpp -msgid "Nodes not in Group" +msgid "Nodes Not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -3211,11 +3652,11 @@ msgid "Nodes in Group" msgstr "" #: editor/groups_editor.cpp -msgid "Add to Group" +msgid "Empty groups will be automatically removed." msgstr "" #: editor/groups_editor.cpp -msgid "Remove from Group" +msgid "Group Editor" msgstr "" #: editor/groups_editor.cpp @@ -3315,8 +3756,8 @@ msgstr "" msgid "Import As:" msgstr "" -#: editor/import_dock.cpp editor/property_editor.cpp -msgid "Preset..." +#: editor/import_dock.cpp +msgid "Preset" msgstr "" #: editor/import_dock.cpp @@ -3422,7 +3863,7 @@ msgid "MultiNode Set" msgstr "" #: editor/node_dock.cpp -msgid "Select a Node to edit Signals and Groups." +msgid "Select a single node to edit its signals and groups." msgstr "" #: editor/plugin_config_dialog.cpp @@ -3441,7 +3882,7 @@ msgstr "" msgid "Subfolder:" msgstr "" -#: editor/plugin_config_dialog.cpp +#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp msgid "Language:" msgstr "" @@ -3576,12 +4017,18 @@ msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Open Editor" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Open Animation Node" msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp -msgid "Triangle already exists" +msgid "Triangle already exists." msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3656,7 +4103,6 @@ msgid "Node Moved" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" @@ -3723,7 +4169,7 @@ msgid "Edit Filtered Tracks:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -msgid "Enable filtering" +msgid "Enable Filtering" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp @@ -3743,6 +4189,7 @@ msgid "Change Animation Name:" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "" @@ -3838,10 +4285,6 @@ msgid "Animation" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "New" -msgstr "" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Edit Transitions..." msgstr "" @@ -3858,11 +4301,11 @@ msgid "Autoplay on Load" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Onion Skinning" +msgid "Enable Onion Skinning" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Enable Onion Skinning" +msgid "Onion Skinning Options" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp @@ -3921,7 +4364,6 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: editor/script_create_dialog.cpp msgid "Error!" msgstr "" @@ -4089,6 +4531,8 @@ msgid "Current:" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "Add Input" msgstr "" @@ -4169,10 +4613,6 @@ msgid "View Files" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't resolve hostname:" -msgstr "" - -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." msgstr "" @@ -4185,14 +4625,42 @@ msgid "No response from host:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, return code:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Cannot save response to:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Write error." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Redirect loop." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed, timeout" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Timeout." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." msgstr "" @@ -4233,6 +4701,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4261,21 +4733,23 @@ msgid "Last" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "All" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp -msgid "Plugins" +msgid "No results for \"%s\"." msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp -msgid "Sort:" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Import..." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +msgid "Plugins..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4288,7 +4762,7 @@ msgid "Site:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Support..." +msgid "Support" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4300,6 +4774,10 @@ msgid "Testing" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Loading..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" msgstr "" @@ -4350,31 +4828,32 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" -msgstr "" +#, fuzzy +msgid "Remove Horizontal Guide" +msgstr "Pomakni Bezier Točke" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4402,13 +4881,19 @@ msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Presets for the anchors and margins values of a Control node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Children of containers have their anchors and margins values overridden by " -"their parent." +"When active, moving Control nodes changes their anchors instead of their " +"margins." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4424,10 +4909,50 @@ msgid "Change Anchors" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Guides" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Create Custom Bone(s) from Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Bones" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Warning: Children of a container get their position and size determined only " "by their parent." @@ -4440,6 +4965,7 @@ msgid "Zoom Reset" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -4460,14 +4986,17 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Move Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode" msgstr "" @@ -4487,28 +5016,32 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Toggle snapping." +#, fuzzy +msgid "Ruler Mode" +msgstr "Način Interpolacije" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Toggle smart snapping." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Use Snap" +msgid "Use Smart Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snapping Options" +msgid "Toggle grid snapping." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to grid" +msgid "Use Grid Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Use Rotation Snap" +msgid "Snapping Options" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Configure Snap..." +msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4520,31 +5053,36 @@ msgid "Use Pixel Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Smart snapping" +msgid "Smart Snapping" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to parent" +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap..." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to node anchor" +msgid "Snap to Parent" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to node sides" +msgid "Snap to Node Anchor" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to node center" +msgid "Snap to Node Sides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to other nodes" +msgid "Snap to Node Center" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to guides" +msgid "Snap to Other Nodes" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4558,10 +5096,12 @@ msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" @@ -4574,14 +5114,6 @@ msgid "Show Bones" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Make IK Chain" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear IK Chain" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Make Custom Bone(s) from Node(s)" msgstr "" @@ -4595,8 +5127,7 @@ msgid "View" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Show Grid" +msgid "Always Show Grid" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4632,7 +5163,7 @@ msgid "Frame Selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Layout" +msgid "Preview Canvas Scale" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4684,6 +5215,10 @@ msgid "Divide grid step by 2" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Pan View" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Add %s" msgstr "" @@ -4706,7 +5241,7 @@ msgid "Error instancing scene from %s" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Change default type" +msgid "Change Default Type" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4733,17 +5268,14 @@ msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/cpu_particles_2d_editor_plugin.cpp -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." +msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Restart" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -4792,19 +5324,19 @@ msgid "Create Emission Points From Node" msgstr "" #: editor/plugins/curve_editor_plugin.cpp -msgid "Flat0" +msgid "Flat 0" msgstr "" #: editor/plugins/curve_editor_plugin.cpp -msgid "Flat1" +msgid "Flat 1" msgstr "" -#: editor/plugins/curve_editor_plugin.cpp -msgid "Ease in" +#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp +msgid "Ease In" msgstr "" -#: editor/plugins/curve_editor_plugin.cpp -msgid "Ease out" +#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp +msgid "Ease Out" msgstr "" #: editor/plugins/curve_editor_plugin.cpp @@ -4824,23 +5356,27 @@ msgid "Load Curve Preset" msgstr "" #: editor/plugins/curve_editor_plugin.cpp -msgid "Add point" -msgstr "" +#, fuzzy +msgid "Add Point" +msgstr "Dodaj Bezier Točku" #: editor/plugins/curve_editor_plugin.cpp -msgid "Remove point" -msgstr "" +#, fuzzy +msgid "Remove Point" +msgstr "Pomakni Bezier Točke" #: editor/plugins/curve_editor_plugin.cpp -msgid "Left linear" -msgstr "" +#, fuzzy +msgid "Left Linear" +msgstr "Linearno" #: editor/plugins/curve_editor_plugin.cpp -msgid "Right linear" -msgstr "" +#, fuzzy +msgid "Right Linear" +msgstr "Linearno" #: editor/plugins/curve_editor_plugin.cpp -msgid "Load preset" +msgid "Load Preset" msgstr "" #: editor/plugins/curve_editor_plugin.cpp @@ -4855,6 +5391,10 @@ msgstr "" msgid "Hold Shift to edit tangents individually" msgstr "" +#: editor/plugins/curve_editor_plugin.cpp +msgid "Right click to add point" +msgstr "" + #: editor/plugins/gi_probe_editor_plugin.cpp msgid "Bake GI Probe" msgstr "" @@ -4896,11 +5436,15 @@ msgid "This doesn't work on scene root!" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Shape" +msgid "Create Trimesh Static Shape" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Shape" +msgid "Failed creating shapes!" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape(s)" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -4953,15 +5497,11 @@ msgid "Create Trimesh Static Body" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Static Body" -msgstr "" - -#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Collision Sibling" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Collision Sibling" +msgid "Create Convex Collision Sibling(s)" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -5046,14 +5586,6 @@ msgid "Surface source is invalid (no faces)." msgstr "" #: editor/plugins/multimesh_editor_plugin.cpp -msgid "Parent has no solid faces to populate." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Couldn't map area." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" msgstr "" @@ -5115,6 +5647,11 @@ msgid "Create Navigation Polygon" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Convert to CPUParticles" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generating Visibility Rect" msgstr "" @@ -5128,28 +5665,27 @@ msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Convert to CPUParticles" +msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Generation Time (sec):" +msgid "The geometry's faces don't contain any area." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Faces contain no area!" +msgid "The geometry doesn't contain any faces." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "No faces!" +msgid "\"%s\" doesn't inherit from Spatial." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." +msgid "\"%s\" doesn't contain geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." +msgid "\"%s\" doesn't contain face geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -5270,7 +5806,7 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp -#: editor/project_export.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp msgid "Options" msgstr "" @@ -5321,8 +5857,9 @@ msgid "Split Segment (in curve)" msgstr "" #: editor/plugins/physical_bone_plugin.cpp -msgid "Move joint" -msgstr "" +#, fuzzy +msgid "Move Joint" +msgstr "Pomakni Bezier Točke" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "" @@ -5476,7 +6013,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap" msgstr "" @@ -5489,6 +6025,10 @@ msgid "Grid" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Configure Grid:" msgstr "" @@ -5544,7 +6084,8 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "Type:" msgstr "" @@ -5554,7 +6095,6 @@ msgid "Open in Editor" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "" @@ -5583,11 +6123,7 @@ msgid "Error writing TextFile:" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Error: could not load file." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Error could not load file." +msgid "Could not load file at:" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5611,7 +6147,7 @@ msgid "Error Importing" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "New TextFile..." +msgid "New Text File..." msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5643,10 +6179,28 @@ msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +msgid "Find Next" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +msgid "Find Previous" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Filter scripts" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Toggle alphabetical sorting of the method list." msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Filter methods" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Sort" msgstr "" @@ -5679,6 +6233,10 @@ msgid "Open..." msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Reopen Closed Script" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save All" msgstr "" @@ -5716,15 +6274,11 @@ msgid "Save Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Close Docs" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Close All" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Close Other Tabs" +msgid "Close Docs" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp @@ -5735,17 +6289,12 @@ msgstr "" msgid "Toggle Scripts Panel" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -msgid "Find Next" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "Step Into" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Step Over" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp @@ -5766,7 +6315,7 @@ msgid "Debug with External Editor" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Open Godot online documentation" +msgid "Open Godot online documentation." msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5774,7 +6323,7 @@ msgid "Request Docs" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Help improve the Godot documentation by giving feedback" +msgid "Help improve the Godot documentation by giving feedback." msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5800,10 +6349,12 @@ msgid "" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Reload" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Resave" msgstr "" @@ -5815,6 +6366,31 @@ msgstr "" msgid "Search Results" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +msgid "Clear Recent Scripts" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Connections to method:" +msgstr "" + +#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp +msgid "Source" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Signal" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Target" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "" +"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'." +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Line" msgstr "" @@ -5827,10 +6403,6 @@ msgstr "" msgid "Go to Function" msgstr "" -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -msgid "Standard" -msgstr "" - #: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "" @@ -5863,6 +6435,20 @@ msgstr "" msgid "Syntax Highlighter" msgstr "" +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Bookmarks" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -5910,6 +6496,10 @@ msgid "Complete Symbol" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Evaluate Selection" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Trim Trailing Whitespace" msgstr "" @@ -5926,28 +6516,27 @@ msgid "Auto Indent" msgstr "" #: editor/plugins/script_text_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Toggle Breakpoint" +msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Remove All Breakpoints" +msgid "Contextual Help" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Next Breakpoint" +msgid "Toggle Bookmark" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Previous Breakpoint" +msgid "Go to Next Bookmark" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Find Previous" +msgid "Go to Previous Bookmark" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Find in Files..." +msgid "Remove All Bookmarks" msgstr "" #: editor/plugins/script_text_editor.cpp @@ -5959,7 +6548,26 @@ msgid "Go to Line..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Contextual Help" +#: modules/visual_script/visual_script_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Go to Next Breakpoint" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Go to Previous Breakpoint" +msgstr "" + +#: editor/plugins/shader_editor_plugin.cpp +msgid "" +"This shader has been modified on on disk.\n" +"What action should be taken?" msgstr "" #: editor/plugins/shader_editor_plugin.cpp @@ -6131,7 +6739,11 @@ msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with View" +msgid "Align Transform with View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Align Rotation with View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -6187,7 +6799,7 @@ msgid "Audio Listener" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Doppler Enable" +msgid "Enable Doppler" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6223,6 +6835,10 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Slow Modifier" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "" "Note: The FPS value displayed is the editor's framerate.\n" "It cannot be used as a reliable indication of in-game performance." @@ -6241,7 +6857,7 @@ msgid "Snap Nodes To Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Couldn't find a solid floor to snap the selection to." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6252,27 +6868,11 @@ msgid "" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Scale Mode (R)" +msgid "Use Local Space" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Space Mode (%s)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Mode (%s)" +msgid "Use Snap" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6300,7 +6900,7 @@ msgid "Right View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Switch Perspective/Orthogonal view" +msgid "Switch Perspective/Orthogonal View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6316,35 +6916,16 @@ msgid "Focus Selection" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align Selection With View" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Select" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Move" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Rotate" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Scale" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap object to floor" +msgid "Snap Object to Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6389,7 +6970,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Settings" +msgid "Settings..." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6485,35 +7066,35 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Invalid geometry, can't create polygon." +msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Invalid geometry, can't create collision polygon." +msgid "Invalid geometry, can't create polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Invalid geometry, can't create light occluder." +msgid "Convert to Polygon2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Sprite" +msgid "Invalid geometry, can't create collision polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to Mesh2D" +msgid "Create CollisionPolygon2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to Polygon2D" +msgid "Invalid geometry, can't create light occluder." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create CollisionPolygon2D Sibling" +msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create LightOccluder2D Sibling" +msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6521,6 +7102,10 @@ msgid "Simplification: " msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Shrink (Pixels): " +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Grow (Pixels): " msgstr "" @@ -6533,7 +7118,11 @@ msgid "Settings:" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "ERROR: Couldn't load frame resource!" +msgid "No Frames Selected" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add %d Frame(s)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -6541,6 +7130,10 @@ msgid "Add Frame" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Resource clipboard is empty or not a texture!" msgstr "" @@ -6561,6 +7154,11 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Move Frame" +msgstr "Pomakni favorita gore" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animations:" msgstr "" @@ -6581,6 +7179,14 @@ msgid "Animation Frames:" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add a Texture from File" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frames from a Sprite Sheet" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" msgstr "" @@ -6597,6 +7203,26 @@ msgid "Move (After)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Select Frames" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Horizontal:" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Vertical:" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Select/Clear All Frames" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Create Frames from Sprite Sheet" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "SpriteFrames" msgstr "" @@ -6646,10 +7272,6 @@ msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Can't save theme to file:" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Add All Items" msgstr "" @@ -6661,12 +7283,12 @@ msgstr "" msgid "Remove All Items" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Remove All" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Edit theme..." +msgid "Edit Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -6694,11 +7316,11 @@ msgid "Create From Current Editor Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "CheckBox Radio1" +msgid "Toggle Button" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "CheckBox Radio2" +msgid "Disabled Button" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -6706,6 +7328,10 @@ msgid "Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Disabled Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Check Item" msgstr "" @@ -6722,6 +7348,22 @@ msgid "Checked Radio Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Named Sep." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Submenu" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Subitem 1" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Subitem 2" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Has" msgstr "" @@ -6730,7 +7372,7 @@ msgid "Many" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Has,Many,Options" +msgid "Disabled LineEdit" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -6746,6 +7388,18 @@ msgid "Tab 3" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Editable Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Subtree" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Has,Many,Options" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Data Type:" msgstr "" @@ -6778,6 +7432,7 @@ msgid "Fix Invalid Tiles" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Cut Selection" msgstr "" @@ -6810,11 +7465,19 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" +msgid "Disable Autotile" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Enable Priority" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" +msgid "Filter tiles" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Give a TileSet resource to this TileMap to use its tiles." msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -6822,31 +7485,33 @@ msgid "Paint Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Pick Tile" +msgid "" +"Shift+LMB: Line Draw\n" +"Shift+Ctrl+LMB: Rectangle Paint" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Copy Selection" +msgid "Pick Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate left" +msgid "Rotate Left" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate right" +msgid "Rotate Right" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Flip horizontally" +msgid "Flip Horizontally" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Flip vertically" +msgid "Flip Vertically" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Clear transform" +msgid "Clear Transform" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6882,6 +7547,41 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Region Mode" +msgstr "Način Interpolacije" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Collision Mode" +msgstr "Način Interpolacije" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occlusion Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Mode" +msgstr "Način Interpolacije" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Priority Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Icon Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Z Index Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Copy bitmask." msgstr "" @@ -6914,6 +7614,11 @@ msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"Add or select a texture on the left panel to edit the tiles bound to it." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Remove selected texture? This will remove all tiles which use it." msgstr "" @@ -6961,6 +7666,7 @@ msgstr "" msgid "" "LMB: Set bit on.\n" "RMB: Set bit off.\n" +"Shift+LMB: Set wildcard bit.\n" "Click on another Tile to edit it." msgstr "" @@ -7067,6 +7773,171 @@ msgstr "" msgid "TileSet" msgstr "" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No VCS addons are available." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp +msgid "Error" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No files added to stage" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "VCS Addon is not initialized" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control System" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Initialize" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Staging area" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Changes" +msgstr "Promijeni" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Preimenuj zvučnu sabirnicu" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Obriši" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Promijeni" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage Selected" +msgstr "Brisati odabrani ključ/odabrane ključeve" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage All" +msgstr "Zamijeni sve" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Add a commit message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Promijeni" + +#: editor/plugins/version_control_editor_plugin.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View file diffs before committing them to the latest version" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No file diff is active" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect changes in file diff" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Output" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Scalar" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vector" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Boolean" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Sampler" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add input port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add output port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Change input port type" +msgstr "Promijeni Korak Animacije" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Change output port type" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Change input port name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Change output port name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Remove input port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Remove output port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set expression" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Resize VisualShader node" +msgstr "" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Set Uniform Name" msgstr "" @@ -7084,6 +7955,11 @@ msgid "Duplicate Nodes" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Delete Nodes" msgstr "" @@ -7104,6 +7980,691 @@ msgid "Light" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Show resulted shader code." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Create Shader Node" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Color function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Color operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Grayscale function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Converts HSV vector to RGB equivalent." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Converts RGB vector to HSV equivalent." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Sepia function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Burn operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Darken operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Difference operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Dodge operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "HardLight operator" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Lighten operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Overlay operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Screen operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "SoftLight operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Color constant." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Color uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the %s comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Equal (==)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than (>)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Greater Than or Equal (>=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns an associated vector if the provided scalars are equal, greater or " +"less." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than (<)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Less Than or Equal (<=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Not Equal (!=)" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns an associated vector if the provided boolean value is true or false." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns an associated scalar if the provided boolean value is true or false." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the boolean result of the comparison between two parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Boolean constant." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Boolean uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'%s' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Input parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'%s' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'%s' input parameter for fragment and light shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'%s' input parameter for fragment shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'%s' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'%s' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'%s' input parameter for vertex and fragment shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Scalar function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Scalar operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "E constant (2.718282). Represents the base of the natural logarithm." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Epsilon constant (0.00001). Smallest possible scalar number." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Phi constant (1.618034). Golden ratio." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Pi/4 constant (0.785398) or 45 degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Pi/2 constant (1.570796) or 90 degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Pi constant (3.141593) or 180 degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Tau constant (6.283185) or 360 degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Sqrt2 constant (1.414214). Square root of 2." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the absolute value of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the arc-cosine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the inverse hyperbolic cosine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the arc-sine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the inverse hyperbolic sine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the arc-tangent of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the arc-tangent of the parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the inverse hyperbolic tangent of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Finds the nearest integer that is greater than or equal to the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Constrains a value to lie between two further values." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the cosine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the hyperbolic cosine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Converts a quantity in radians to degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Base-e Exponential." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Base-2 Exponential." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Finds the nearest integer less than or equal to the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Computes the fractional part of the argument." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the inverse of the square root of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Natural logarithm." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Base-2 logarithm." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the greater of two values." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the lesser of two values." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two scalars." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the opposite value of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "1.0 - scalar" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the value of the first parameter raised to the power of the second." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Converts a quantity in degrees to radians." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "1.0 / scalar" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Finds the nearest integer to the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Finds the nearest even integer to the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Clamps the value between 0.0 and 1.0." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Extracts the sign of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the sine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the hyperbolic sine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the square root of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than " +"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " +"using Hermite polynomials." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Step function( scalar(edge), scalar(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the tangent of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the hyperbolic tangent of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Finds the truncated value of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Adds scalar to scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Divides scalar by scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Multiplies scalar by scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the remainder of the two scalars." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Subtracts scalar from scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Scalar constant." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Scalar uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Perform the cubic texture lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Perform the texture lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Cubic texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Transform function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Calculate the outer product of a pair of vectors.\n" +"\n" +"OuterProduct treats the first parameter 'c' as a column vector (matrix with " +"one column) and the second parameter 'r' as a row vector (matrix with one " +"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix " +"whose number of rows is the number of components in 'c' and whose number of " +"columns is the number of components in 'r'." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Composes transform from four vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Decomposes transform to four vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the determinant of a transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the inverse of a transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the transpose of a transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Multiplies transform by transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Multiplies vector by transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Transform constant." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Transform uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vector function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vector operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Composes vector from three scalars." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Decomposes vector to three scalars." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the cross product of two vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the distance between two points." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the dot product of two vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the vector that points in the same direction as a reference vector. " +"The function has three vector parameters : N, the vector to orient, I, the " +"incident vector, and Nref, the reference vector. If the dot product of I and " +"Nref is smaller than zero the return value is N. Otherwise -N is returned." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the length of a vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two vectors using scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the normalize product of vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "1.0 - vector" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "1.0 / vector" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the vector that points in the direction of reflection ( a : incident " +"vector, b : normal vector )." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the vector that points in the direction of refraction." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " +"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " +"using Hermite polynomials." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " +"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " +"using Hermite polynomials." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Step function( vector(edge), vector(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Step function( scalar(edge), vector(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Adds vector to vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Divides vector by vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Multiplies vector by vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the remainder of the two vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Subtracts vector from vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vector constant." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vector uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Custom Godot Shader Language expression, with custom amount of input and " +"output ports. This is a direct injection of code into the vertex/fragment/" +"light function, do not use it to write the function declarations inside." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns falloff based on the dot product of surface normal and view " +"direction of camera (pass associated inputs to it)." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Custom Godot Shader Language expression, which placed on top of the resulted " +"shader. You can place various function definitions inside and call it later " +"in the Expressions. You can also declare varyings, uniforms and constants." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(Fragment/Light mode only) Scalar derivative function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(Fragment/Light mode only) Vector derivative function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "VisualShader" msgstr "" @@ -7194,12 +8755,14 @@ msgstr "" #: editor/project_export.cpp msgid "" -"Filters to export non-resource files (comma separated, e.g: *.json, *.txt)" +"Filters to export non-resource files/folders\n" +"(comma-separated, e.g: *.json, *.txt, docs/*)" msgstr "" #: editor/project_export.cpp msgid "" -"Filters to exclude files from project (comma separated, e.g: *.json, *.txt)" +"Filters to exclude files/folders from project\n" +"(comma-separated, e.g: *.json, *.txt, docs/*)" msgstr "" #: editor/project_export.cpp @@ -7267,6 +8830,10 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +msgid "Manage Export Templates" +msgstr "" + +#: editor/project_export.cpp msgid "Export With Debug" msgstr "" @@ -7291,6 +8858,10 @@ msgid "Directory already contains a Godot project." msgstr "" #: editor/project_manager.cpp +msgid "New Game Project" +msgstr "" + +#: editor/project_manager.cpp msgid "Imported Project" msgstr "" @@ -7337,10 +8908,6 @@ msgid "Rename Project" msgstr "" #: editor/project_manager.cpp -msgid "New Game Project" -msgstr "" - -#: editor/project_manager.cpp msgid "Import Existing Project" msgstr "" @@ -7369,10 +8936,6 @@ msgid "Project Name:" msgstr "" #: editor/project_manager.cpp -msgid "Create folder" -msgstr "" - -#: editor/project_manager.cpp msgid "Project Path:" msgstr "" @@ -7381,10 +8944,6 @@ msgid "Project Installation Path:" msgstr "" #: editor/project_manager.cpp -msgid "Browse" -msgstr "" - -#: editor/project_manager.cpp msgid "Renderer:" msgstr "" @@ -7421,6 +8980,14 @@ msgid "Unnamed Project" msgstr "" #: editor/project_manager.cpp +msgid "Missing Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Error: Project is missing on the filesystem." +msgstr "" + +#: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -7437,8 +9004,8 @@ msgid "" "\n" "If you proceed with opening it, it will be converted to Godot's current " "configuration file format.\n" -"Warning: You will not be able to open the project with previous versions of " -"the engine anymore." +"Warning: You won't be able to open the project with previous versions of the " +"engine anymore." msgstr "" #: editor/project_manager.cpp @@ -7449,8 +9016,8 @@ msgid "" "%s\n" "\n" "Do you want to convert it?\n" -"Warning: You will not be able to open the project with previous versions of " -"the engine anymore." +"Warning: You won't be able to open the project with previous versions of the " +"engine anymore." msgstr "" #: editor/project_manager.cpp @@ -7462,7 +9029,7 @@ msgstr "" #: editor/project_manager.cpp msgid "" "Can't run project: no main scene defined.\n" -"Please edit the project and set the main scene in \"Project Settings\" under " +"Please edit the project and set the main scene in the Project Settings under " "the \"Application\" category." msgstr "" @@ -7473,23 +9040,37 @@ msgid "" msgstr "" #: editor/project_manager.cpp -msgid "Are you sure to run more than one project?" +msgid "Are you sure to run %d projects at once?" msgstr "" #: editor/project_manager.cpp -msgid "Remove project from the list? (Folder contents will not be modified)" +msgid "" +"Remove %d projects from the list?\n" +"The project folders' contents won't be modified." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Remove this project from the list?\n" +"The project folder's contents won't be modified." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Remove all missing projects from the list?\n" +"The project folders' contents won't be modified." msgstr "" #: editor/project_manager.cpp msgid "" "Language changed.\n" -"The UI will update next time the editor or project manager starts." +"The interface will update after restarting the editor or project manager." msgstr "" #: editor/project_manager.cpp msgid "" -"You are about the scan %s folders for existing Godot projects. Do you " -"confirm?" +"Are you sure to scan %s folders for existing Godot projects?\n" +"This could take a while." msgstr "" #: editor/project_manager.cpp @@ -7497,7 +9078,7 @@ msgid "Project Manager" msgstr "" #: editor/project_manager.cpp -msgid "Project List" +msgid "Projects" msgstr "" #: editor/project_manager.cpp @@ -7513,11 +9094,11 @@ msgid "New Project" msgstr "" #: editor/project_manager.cpp -msgid "Templates" +msgid "Remove Missing" msgstr "" #: editor/project_manager.cpp -msgid "Exit" +msgid "Templates" msgstr "" #: editor/project_manager.cpp @@ -7530,8 +9111,8 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"You don't currently have any projects.\n" -"Would you like to explore the official example projects in the Asset Library?" +"You currently don't have any projects.\n" +"Would you like to explore official example projects in the Asset Library?" msgstr "" #: editor/project_settings_editor.cpp @@ -7557,7 +9138,7 @@ msgid "" msgstr "" #: editor/project_settings_editor.cpp -msgid "Action '%s' already exists!" +msgid "An action with the name '%s' already exists." msgstr "" #: editor/project_settings_editor.cpp @@ -7711,10 +9292,6 @@ msgid "" msgstr "" #: editor/project_settings_editor.cpp -msgid "Already existing" -msgstr "" - -#: editor/project_settings_editor.cpp msgid "Add Input Action" msgstr "" @@ -7727,6 +9304,10 @@ msgid "Settings saved OK." msgstr "" #: editor/project_settings_editor.cpp +msgid "Moved Input Action Event" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Override for Feature" msgstr "" @@ -7779,7 +9360,7 @@ msgid "Override For..." msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Editor must be restarted for changes to take effect" +msgid "The editor must be restarted for changes to take effect." msgstr "" #: editor/project_settings_editor.cpp @@ -7839,11 +9420,11 @@ msgid "Locales Filter" msgstr "" #: editor/project_settings_editor.cpp -msgid "Show all locales" +msgid "Show All Locales" msgstr "" #: editor/project_settings_editor.cpp -msgid "Show only selected locales" +msgid "Show Selected Locales Only" msgstr "" #: editor/project_settings_editor.cpp @@ -7858,12 +9439,12 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/property_editor.cpp -msgid "Ease In" +#: editor/project_settings_editor.cpp +msgid "Plugins" msgstr "" #: editor/property_editor.cpp -msgid "Ease Out" +msgid "Preset..." msgstr "" #: editor/property_editor.cpp @@ -7918,14 +9499,6 @@ msgstr "" msgid "Select Method" msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" -msgstr "" - -#: editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" -msgstr "" - #: editor/rename_dialog.cpp editor/scene_tree_dock.cpp msgid "Batch Rename" msgstr "" @@ -7939,7 +9512,7 @@ msgid "Suffix" msgstr "" #: editor/rename_dialog.cpp -msgid "Advanced options" +msgid "Advanced Options" msgstr "" #: editor/rename_dialog.cpp @@ -8038,10 +9611,6 @@ msgstr "" msgid "Reset" msgstr "" -#: editor/rename_dialog.cpp -msgid "Error" -msgstr "" - #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp msgid "Reparent Node" msgstr "" @@ -8097,6 +9666,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Replace with Branch Scene" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Instance Child Scene" msgstr "" @@ -8137,10 +9710,24 @@ msgid "Make node as Root" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)?" +#, fuzzy +msgid "Delete %d nodes?" +msgstr "Obriši ključ(eve)" + +#: editor/scene_tree_dock.cpp +msgid "Delete the root node \"%s\"?" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Delete node \"%s\" and its children?" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete node \"%s\"?" +msgstr "Obriši ključ(eve)" + +#: editor/scene_tree_dock.cpp msgid "Can not perform with the root node." msgstr "" @@ -8159,11 +9746,9 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Editable Children" -msgstr "" - -#: editor/scene_tree_dock.cpp -msgid "Load As Placeholder" +msgid "" +"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and " +"cause all properties of the node to be reverted to their default." msgstr "" #: editor/scene_tree_dock.cpp @@ -8191,7 +9776,7 @@ msgid "User Interface" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Custom Node" +msgid "Other Node" msgstr "" #: editor/scene_tree_dock.cpp @@ -8211,6 +9796,10 @@ msgid "Remove Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Change type of node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -8233,7 +9822,15 @@ msgid "Clear Inheritance" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Open documentation" +msgid "Editable Children" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Load As Placeholder" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Open Documentation" msgstr "" #: editor/scene_tree_dock.cpp @@ -8241,11 +9838,15 @@ msgid "Add Child Node" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Expand/Collapse All" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Change Type" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Extend Script" +msgid "Reparent to New Node" msgstr "" #: editor/scene_tree_dock.cpp @@ -8260,7 +9861,7 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" -#: editor/scene_tree_dock.cpp +#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp msgid "Copy Node Path" msgstr "" @@ -8269,7 +9870,7 @@ msgid "Delete (No Confirm)" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Add/Create a New Node" +msgid "Add/Create a New Node." msgstr "" #: editor/scene_tree_dock.cpp @@ -8303,29 +9904,41 @@ msgid "Toggle Visible" msgstr "" #: editor/scene_tree_editor.cpp +msgid "Unlock Node" +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "Button Group" +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "(Connecting From)" +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Node configuration warning:" msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connection(s) and group(s).\n" +"Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connections.\n" +"Node has %s connection(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node is in group(s).\n" +"Node is in %s group(s).\n" "Click to show groups dock." msgstr "" -#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp -msgid "Open Script" +#: editor/scene_tree_editor.cpp +msgid "Open Script:" msgstr "" #: editor/scene_tree_editor.cpp @@ -8371,108 +9984,107 @@ msgid "Select a Node" msgstr "" #: editor/script_create_dialog.cpp -msgid "Error loading template '%s'" -msgstr "" - -#: editor/script_create_dialog.cpp -msgid "Error - Could not create script in filesystem." -msgstr "" +#, fuzzy +msgid "Path is empty." +msgstr "Međuspremnik je prazan" #: editor/script_create_dialog.cpp -msgid "Error loading script from %s" -msgstr "" +#, fuzzy +msgid "Filename is empty." +msgstr "Međuspremnik je prazan" #: editor/script_create_dialog.cpp -msgid "N/A" +msgid "Path is not local." msgstr "" #: editor/script_create_dialog.cpp -msgid "Open Script/Choose Location" +msgid "Invalid base path." msgstr "" #: editor/script_create_dialog.cpp -msgid "Path is empty" +msgid "A directory with the same name exists." msgstr "" #: editor/script_create_dialog.cpp -msgid "Filename is empty" +msgid "Invalid extension." msgstr "" #: editor/script_create_dialog.cpp -msgid "Path is not local" +msgid "Wrong extension chosen." msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid base path" +msgid "Error loading template '%s'" msgstr "" #: editor/script_create_dialog.cpp -msgid "Directory of the same name exists" +msgid "Error - Could not create script in filesystem." msgstr "" #: editor/script_create_dialog.cpp -msgid "File exists, will be reused" +msgid "Error loading script from %s" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Overrides" msgstr "" #: editor/script_create_dialog.cpp -msgid "Wrong extension chosen" +msgid "N/A" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid Path" +msgid "Open Script / Choose Location" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid class name" +msgid "Open Script" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid inherited parent name or path" +msgid "File exists, it will be reused." msgstr "" #: editor/script_create_dialog.cpp -msgid "Script valid" +msgid "Invalid class name." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Invalid inherited parent name or path." msgstr "" #: editor/script_create_dialog.cpp -msgid "Built-in script (into scene file)" +msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Create new script file" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp -msgid "Load existing script file" +msgid "Built-in script (into scene file)." msgstr "" #: editor/script_create_dialog.cpp -msgid "Language" +msgid "Will create a new script file." msgstr "" #: editor/script_create_dialog.cpp -msgid "Inherits" +msgid "Will load an existing script file." msgstr "" #: editor/script_create_dialog.cpp -msgid "Class Name" +msgid "Class Name:" msgstr "" #: editor/script_create_dialog.cpp -msgid "Template" +msgid "Template:" msgstr "" #: editor/script_create_dialog.cpp -msgid "Built-in Script" -msgstr "" +#, fuzzy +msgid "Built-in Script:" +msgstr "Spoji sa skriptom:" #: editor/script_create_dialog.cpp msgid "Attach Node Script" @@ -8487,19 +10099,46 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Stack Trace" +#, fuzzy +msgid "Warning:" +msgstr "Upozorenja" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Error:" +msgstr "Zrcaljenje" + +#: editor/script_editor_debugger.cpp +msgid "C++ Error" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Pick one or more items from the list to display the graph." +msgid "C++ Error:" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "C++ Source" +msgstr "" + +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Source:" +msgstr "Resurs" + +#: editor/script_editor_debugger.cpp +msgid "C++ Source:" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "Stack Trace" msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Child Process Connected" +msgid "Child process connected." msgstr "" #: editor/script_editor_debugger.cpp @@ -8507,6 +10146,10 @@ msgid "Copy Error" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Skip Breakpoints" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" msgstr "" @@ -8523,6 +10166,10 @@ msgid "Profiler" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Network Profiler" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Monitor" msgstr "" @@ -8535,6 +10182,10 @@ msgid "Monitors" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Pick one or more items from the list to display the graph." +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "List of Video Memory Usage by Resource:" msgstr "" @@ -8582,6 +10233,10 @@ msgstr "" msgid "Set From Tree" msgstr "" +#: editor/script_editor_debugger.cpp +msgid "Export measures as CSV" +msgstr "" + #: editor/settings_config_dialog.cpp msgid "Erase Shortcut" msgstr "" @@ -8595,6 +10250,10 @@ msgid "Change Shortcut" msgstr "" #: editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -8711,11 +10370,15 @@ msgid "GDNativeLibrary" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Library" +msgid "Enabled GDNative Singleton" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Status" +msgid "Disabled GDNative Singleton" +msgstr "" + +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Library" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp @@ -8727,6 +10390,10 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp +msgid "Expected a string of length 1 (a character)." +msgstr "" + +#: modules/gdscript/gdscript_functions.cpp msgid "Step argument is zero!" msgstr "" @@ -8795,7 +10462,7 @@ msgid "GridMap Fill Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "GridMap Duplicate Selection" +msgid "GridMap Paste Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp @@ -8863,18 +10530,6 @@ msgid "Cursor Clear Rotation" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Create Area" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Create Exterior Connector" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Erase Area" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Clear Selection" msgstr "" @@ -8890,56 +10545,16 @@ msgstr "" msgid "Pick Distance:" msgstr "" -#: modules/mono/csharp_script.cpp -msgid "Class name can't be a reserved keyword" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Filter meshes" msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" msgstr "" #: modules/mono/mono_gd/gd_mono_utils.cpp @@ -9057,10 +10672,30 @@ msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Override an existing built-in function." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Create a new function." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Variables:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Create a new variable." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Create a new signal." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Name is not a valid identifier:" msgstr "" @@ -9085,6 +10720,11 @@ msgid "Add Function" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete input port" +msgstr "Promijeni Korak Animacije" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Variable" msgstr "" @@ -9093,6 +10733,25 @@ msgid "Add Signal" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Input Port" +msgstr "Dodaj Bezier Točku" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Output Port" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Input Port" +msgstr "Pomakni Bezier Točke" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Output Port" +msgstr "Pomakni Bezier Točke" + +#: modules/visual_script/visual_script_editor.cpp msgid "Change Expression" msgstr "" @@ -9133,10 +10792,20 @@ msgid "Add Preload Node" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Can't drop nodes because script '%s' is not used in this scene." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "" +"Can't drop properties because script '%s' is not used in this scene.\n" +"Drop holding 'Shift' to just copy the signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" msgstr "" @@ -9161,6 +10830,11 @@ msgid "Connect Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Disconnect Nodes" +msgstr "Odspoji" + +#: modules/visual_script/visual_script_editor.cpp msgid "Connect Node Data" msgstr "" @@ -9193,47 +10867,61 @@ msgid "Paste VisualScript Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Remove Function" +msgid "Can't create function with a function node." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Remove Variable" +msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Editing Variable:" +msgid "Select atleast one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Remove Signal" +msgid "Try to only have one sequence input in selection." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Editing Signal:" +#, fuzzy +msgid "Create Function" +msgstr "Stvori" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Base Type:" +msgid "Remove Variable" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Members:" +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Available Nodes:" +msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select or create a function to edit graph" +msgid "Make Tool:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Edit Signal Arguments:" +msgid "Members:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Edit Variable:" +#, fuzzy +msgid "function_name" +msgstr "Funkcije:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit its graph." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -9253,7 +10941,12 @@ msgid "Cut Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Paste Nodes" +#, fuzzy +msgid "Make Function" +msgstr "Funkcije:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Refresh Graph" msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -9351,6 +11044,10 @@ msgid "The package must have at least one '.' separator." msgstr "" #: platform/android/export/export.cpp +msgid "Select device from the list" +msgstr "" + +#: platform/android/export/export.cpp msgid "ADB executable not configured in the Editor Settings." msgstr "" @@ -9363,6 +11060,20 @@ msgid "Debug keystore not configured in the Editor Settings nor in the preset." msgstr "" #: platform/android/export/export.cpp +msgid "Custom build requires a valid Android SDK path in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid Android SDK path for custom build in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Android build template not installed in the project. Install it from the " +"Project menu." +msgstr "" + +#: platform/android/export/export.cpp msgid "Invalid public key for APK expansion." msgstr "" @@ -9370,6 +11081,34 @@ msgstr "" msgid "Invalid package name:" msgstr "" +#: platform/android/export/export.cpp +msgid "" +"Trying to build from a custom built template, but no version info for it " +"exists. Please reinstall from the 'Project' menu." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Android build version mismatch:\n" +" Template installed: %s\n" +" Godot Version: %s\n" +"Please reinstall Android build template from 'Project' menu." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Building Android Project (gradle)" +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Building of Android project failed, check output for the error.\n" +"Alternatively visit docs.godotengine.org for Android build documentation." +msgstr "" + +#: platform/android/export/export.cpp +msgid "No build apk generated at: " +msgstr "" + #: platform/iphone/export/export.cpp msgid "Identifier is missing." msgstr "" @@ -9408,6 +11147,10 @@ msgid "Required icon is not specified in the preset." msgstr "" #: platform/javascript/export/export.cpp +msgid "Stop HTTP Server" +msgstr "" + +#: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -9485,7 +11228,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -9534,7 +11277,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -9544,7 +11287,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -9611,38 +11354,45 @@ msgid "" "This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." msgstr "" +#: scene/2d/tile_map.cpp +msgid "" +"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " +"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, " +"KinematicBody2D, etc. to give them a shape." +msgstr "" + #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRController must have an ARVROrigin node as its parent" +msgid "ARVRController must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp msgid "" -"The controller id must not be 0 or this controller will not be bound to an " -"actual controller" +"The controller ID must not be 0 or this controller won't be bound to an " +"actual controller." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRAnchor must have an ARVROrigin node as its parent" +msgid "ARVRAnchor must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp msgid "" -"The anchor id must not be 0 or this anchor will not be bound to an actual " -"anchor" +"The anchor ID must not be 0 or this anchor won't be bound to an actual " +"anchor." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVROrigin requires an ARVRCamera child node" +msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp @@ -9697,7 +11447,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -9712,8 +11462,8 @@ msgstr "" #: scene/3d/cpu_particles.cpp msgid "" -"CPUParticles animation requires the usage of a SpatialMaterial with " -"\"Billboard Particles\" enabled." +"CPUParticles animation requires the usage of a SpatialMaterial whose " +"Billboard Mode is set to \"Particle Billboard\"." msgstr "" #: scene/3d/gi_probe.cpp @@ -9726,6 +11476,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -9750,8 +11504,8 @@ msgstr "" #: scene/3d/particles.cpp msgid "" -"Particles animation requires the usage of a SpatialMaterial with \"Billboard " -"Particles\" enabled." +"Particles animation requires the usage of a SpatialMaterial whose Billboard " +"Mode is set to \"Particle Billboard\"." msgstr "" #: scene/3d/path.cpp @@ -9760,8 +11514,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9772,11 +11526,13 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp -msgid "This body will be ignored until you set a mesh" +msgid "This body will be ignored until you set a mesh." msgstr "" #: scene/3d/soft_body.cpp @@ -9788,7 +11544,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -9799,7 +11555,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -9834,7 +11592,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -9846,7 +11604,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -9858,7 +11616,11 @@ msgid "Pick a color from the screen." msgstr "" #: scene/gui/color_picker.cpp -msgid "Raw Mode" +msgid "HSV" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Raw" msgstr "" #: scene/gui/color_picker.cpp @@ -9871,10 +11633,15 @@ msgstr "" #: scene/gui/container.cpp msgid "" -"Container by itself serves no purpose unless a script configures it's " +"Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you dont't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." +msgstr "" + +#: scene/gui/control.cpp +msgid "" +"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to " +"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." msgstr "" #: scene/gui/dialogs.cpp @@ -9885,25 +11652,21 @@ msgstr "" msgid "Please Confirm..." msgstr "" -#: scene/gui/file_dialog.cpp -msgid "Go to parent folder." -msgstr "" - #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -9925,28 +11688,16 @@ msgid "" "texture to some node for display." msgstr "" -#: scene/resources/dynamic_font.cpp -msgid "Error initializing FreeType." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Unknown font format." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Error loading font." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Invalid font size." +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." msgstr "" -#: scene/resources/visual_shader.cpp -msgid "Input" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for shader." msgstr "" #: scene/resources/visual_shader_nodes.cpp -msgid "Invalid source for shader." +msgid "Invalid comparison function for that type." msgstr "" #: servers/visual/shader_language.cpp @@ -9960,3 +11711,7 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "Varyings can only be assigned in vertex function." msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Constants cannot be modified." +msgstr "" |