diff options
Diffstat (limited to 'editor/translations/gl.po')
-rw-r--r-- | editor/translations/gl.po | 4154 |
1 files changed, 3267 insertions, 887 deletions
diff --git a/editor/translations/gl.po b/editor/translations/gl.po index 7749e4dc0a..7971450244 100644 --- a/editor/translations/gl.po +++ b/editor/translations/gl.po @@ -22,6 +22,60 @@ msgstr "" "X-Generator: Weblate 4.8-dev\n" #: core/bind/core_bind.cpp +msgid "Tablet Driver" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Clipboard" +msgstr "O portapapeis está baleiro!" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Current Screen" +msgstr "Seguinte pestana" + +#: core/bind/core_bind.cpp +msgid "Exit Code" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "V-Sync Enabled" +msgstr "Activar" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "V-Sync Via Compositor" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "Delta Smoothing" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Low Processor Usage Mode" +msgstr "Mover Modo" + +#: core/bind/core_bind.cpp +msgid "Low Processor Usage Mode Sleep (µsec)" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +msgid "Keep Screen On" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Min Window Size" +msgstr "Tamaño: " + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Max Window Size" +msgstr "Tamaño: " + +#: core/bind/core_bind.cpp msgid "Screen Orientation" msgstr "" @@ -30,12 +84,103 @@ msgstr "" msgid "Window" msgstr "Nova Xanela" +#: core/bind/core_bind.cpp main/main.cpp +msgid "Borderless" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Per Pixel Transparency Enabled" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Fullscreen" +msgstr "Act./Desact. Pantalla Completa" + +#: core/bind/core_bind.cpp +msgid "Maximized" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Minimized" +msgstr "Inicializar" + +#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: scene/gui/graph_node.cpp +msgid "Resizable" +msgstr "" + +#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp +#: scene/gui/control.cpp scene/gui/line_edit.cpp +#, fuzzy +msgid "Position" +msgstr "Posición do Panel" + +#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp +#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp +#: scene/resources/visual_shader.cpp servers/visual_server.cpp +#, fuzzy +msgid "Size" +msgstr "Tamaño: " + +#: core/bind/core_bind.cpp +msgid "Endian Swap" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Editor Hint" +msgstr "Editor" + +#: core/bind/core_bind.cpp +msgid "Print Error Messages" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Iterations Per Second" +msgstr "Modo de Interpolación" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Target FPS" +msgstr "Obxectivo" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Time Scale" +msgstr "Escala:" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Physics Jitter Fix" +msgstr "Fotograma de Física %" + #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Error" msgstr "Erro" #: core/bind/core_bind.cpp #, fuzzy +msgid "Error String" +msgstr "Erro ao Gardar" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Error Line" +msgstr "Erro ao Gardar" + +#: core/bind/core_bind.cpp +#, fuzzy msgid "Result" msgstr "Resultados de Búsqueda" @@ -61,9 +206,21 @@ msgstr "" msgid "Multithreading Queue Size (KB)" msgstr "" -#: core/image.cpp modules/visual_script/visual_script.cpp -#: scene/2d/polygon_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/bit_map.cpp scene/resources/curve.cpp +#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funcións" + +#: core/image.cpp core/packed_data_container.cpp +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp +#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp #: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -91,6 +248,10 @@ msgid "Page Read Ahead" msgstr "" #: core/io/http_client.cpp +msgid "Blocking Mode Enabled" +msgstr "" + +#: core/io/http_client.cpp #, fuzzy msgid "Connection" msgstr "Conectar" @@ -99,25 +260,67 @@ msgstr "Conectar" msgid "Read Chunk Size" msgstr "" +#: core/io/marshalls.cpp +#, fuzzy +msgid "Object ID" +msgstr "Obxectos Debuxados" + +#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp +msgid "Allow Object Decoding" +msgstr "" + +#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp +msgid "Refuse New Network Connections" +msgstr "" + #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Network Peer" msgstr "Analítica de Rendemento de Rede" -#: core/io/multiplayer_api.cpp +#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp #, fuzzy msgid "Root Node" msgstr "Nome do nodo raíz" #: core/io/networked_multiplayer_peer.cpp #, fuzzy +msgid "Refuse New Connections" +msgstr "Conectar" + +#: core/io/networked_multiplayer_peer.cpp +#, fuzzy msgid "Transfer Mode" msgstr "Tipo de Transformación" #: core/io/packet_peer.cpp +msgid "Encode Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Input Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Output Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp msgid "Stream Peer" msgstr "" +#: core/io/stream_peer.cpp +msgid "Big Endian" +msgstr "" + +#: core/io/stream_peer.cpp +msgid "Data Array" +msgstr "" + +#: core/io/stream_peer_ssl.cpp +msgid "Blocking Handshake" +msgstr "" + #: core/io/udp_server.cpp #, fuzzy msgid "Max Pending Connections" @@ -167,6 +370,16 @@ msgstr "Argumentos inválidos para construir '%s'" msgid "On call to '%s':" msgstr "En chamada a '%s':" +#: core/math/random_number_generator.cpp +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Seed" +msgstr "" + +#: core/math/random_number_generator.cpp +#, fuzzy +msgid "State" +msgstr "Estado" + #: core/message_queue.cpp msgid "Message Queue" msgstr "" @@ -207,10 +420,166 @@ msgstr "Copiar Selección" msgid "Use Single Quotes" msgstr "" +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: servers/audio_server.cpp +msgid "Device" +msgstr "Dispositivo" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Alt" +msgstr "Todos" + +#: core/os/input_event.cpp +msgid "Shift" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Control" +msgstr "Control de Versións" + +#: core/os/input_event.cpp +msgid "Meta" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Command" +msgstr "Comunidade" + +#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp +#: scene/gui/base_button.cpp scene/gui/texture_button.cpp +#, fuzzy +msgid "Pressed" +msgstr "Axustes de Importación" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Scancode" +msgstr "Escanear" + +#: core/os/input_event.cpp +msgid "Physical Scancode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Unicode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Echo" +msgstr "" + +#: core/os/input_event.cpp scene/gui/base_button.cpp +#, fuzzy +msgid "Button Mask" +msgstr "Botón" + +#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp +#, fuzzy +msgid "Global Position" +msgstr "Constante" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Factor" +msgstr "Vector" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Button Index" +msgstr "Índice do Botón do Rato:" + +#: core/os/input_event.cpp +msgid "Doubleclick" +msgstr "" + +#: core/os/input_event.cpp +msgid "Tilt" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Pressure" +msgstr "Axustes de Importación" + #: core/os/input_event.cpp +#, fuzzy +msgid "Relative" +msgstr "Axuste Relativo" + +#: core/os/input_event.cpp scene/2d/camera_2d.cpp +#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp +#: scene/resources/environment.cpp +#, fuzzy +msgid "Speed" +msgstr "Velocidade:" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: scene/3d/sprite_3d.cpp +msgid "Axis" +msgstr "Eixe" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Axis Value" +msgstr "(valor)" + +#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Index" +msgstr "Índice:" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/2d/touch_screen_button.cpp +msgid "Action" +msgstr "Acción" + +#: core/os/input_event.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Strength" msgstr "" +#: core/os/input_event.cpp +msgid "Delta" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Channel" +msgstr "Cambiar" + +#: core/os/input_event.cpp main/main.cpp +#, fuzzy +msgid "Message" +msgstr "Uso" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Pitch" +msgstr "Cabeceo" + +#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Velocity" +msgstr "Inicializar" + +#: core/os/input_event.cpp +msgid "Instrument" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Controller Number" +msgstr "Número de Liña:" + +#: core/os/input_event.cpp +msgid "Controller Value" +msgstr "" + #: core/project_settings.cpp editor/editor_node.cpp main/main.cpp #, fuzzy msgid "Application" @@ -226,10 +595,12 @@ msgstr "Configurar Axuste de Cuadrícula" msgid "Project Settings Override" msgstr "Axustes do Proxecto..." -#: core/project_settings.cpp editor/editor_autoload_settings.cpp -#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp scene/main/node.cpp +#: core/project_settings.cpp core/resource.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp +#: scene/3d/area.cpp scene/main/node.cpp msgid "Name" msgstr "Nome" @@ -417,18 +788,20 @@ msgstr "Renderizador:" #: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp #: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp -#: scene/main/scene_tree.cpp servers/visual/visual_server_scene.cpp +#: scene/main/scene_tree.cpp scene/resources/environment.cpp +#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp #: servers/visual_server.cpp msgid "Quality" msgstr "" #: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/main/scene_tree.cpp servers/visual_server.cpp +#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtros:" -#: core/project_settings.cpp +#: core/project_settings.cpp scene/main/viewport.cpp msgid "Sharpen Intensity" msgstr "" @@ -457,7 +830,7 @@ msgstr "Analítica de Rendemento" msgid "Max Functions" msgstr "Funcións" -#: core/project_settings.cpp +#: core/project_settings.cpp scene/3d/vehicle_body.cpp #, fuzzy msgid "Compression" msgstr "Colisión" @@ -531,16 +904,28 @@ msgstr "Vértices" msgid "Resource" msgstr "Recurso" -#: core/resource.cpp editor/script_editor_debugger.cpp +#: core/resource.cpp +#, fuzzy +msgid "Local To Scene" +msgstr "Pechar Escena" + +#: core/resource.cpp editor/dependency_editor.cpp +#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_nodes.cpp -msgid "Resource Path" -msgstr "" +msgid "Path" +msgstr "Ruta" #: core/script_language.cpp #, fuzzy msgid "Source Code" msgstr "Fonte" +#: core/translation.cpp +#, fuzzy +msgid "Messages" +msgstr "Uso" + #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Linguaxe" @@ -554,7 +939,7 @@ msgstr "Probas" msgid "Fallback" msgstr "" -#: core/ustring.cpp +#: core/ustring.cpp scene/resources/segment_shape_2d.cpp msgid "B" msgstr "B" @@ -586,7 +971,7 @@ msgstr "EiB" #: drivers/gles2/rasterizer_scene_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp -#: drivers/gles3/rasterizer_storage_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp msgid "Buffers" msgstr "" @@ -658,8 +1043,13 @@ msgid "Subsurface Scattering" msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp -#: editor/plugins/spatial_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/main/canvas_layer.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy msgid "Scale" msgstr "Escala:" @@ -676,7 +1066,7 @@ msgstr "" msgid "Voxel Cone Tracing" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp msgid "High Quality" msgstr "" @@ -951,8 +1341,10 @@ msgstr "Editor" #: editor/animation_track_editor.cpp editor/editor_settings.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/sprite.cpp scene/3d/cpu_particles.cpp -#: scene/3d/sprite_3d.cpp scene/resources/particles_material.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp msgid "Animation" msgstr "Animación" @@ -1094,6 +1486,8 @@ msgstr "Mover Claves de Animación" #: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp #: scene/3d/spatial.cpp scene/main/canvas_layer.cpp +#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Transform" msgstr "Transformación" @@ -1496,7 +1890,7 @@ msgstr "" "Difire a sinal, almacenándoa nunha cola é só executándoa en tempo de " "inactividade." -#: editor/connections_dialog.cpp +#: editor/connections_dialog.cpp scene/resources/texture.cpp msgid "Oneshot" msgstr "Execución Única (Oneshot)" @@ -1666,13 +2060,6 @@ msgstr "" msgid "Dependencies" msgstr "Dependencias" -#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/plugins/path_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_nodes.cpp -msgid "Path" -msgstr "Ruta" - #: editor/dependency_editor.cpp msgid "Dependencies:" msgstr "Dependencias:" @@ -1814,11 +2201,11 @@ msgid "Lead Developer" msgstr "Desenvolvedor Líder" #. TRANSLATORS: This refers to a job title. -#. The trailing space is used to distinguish with the project list application, -#. you do not have to keep it in your translation. #: editor/editor_about.cpp -msgid "Project Manager " -msgstr "Xestor do Proxecto " +#, fuzzy +msgctxt "Job Title" +msgid "Project Manager" +msgstr "Administrador de Proxectos" #: editor/editor_about.cpp msgid "Developers" @@ -2169,7 +2556,9 @@ msgid "Remove Autoload" msgstr "Eliminar AutoCargador" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp -#: modules/gdscript/gdscript.cpp servers/visual_server.cpp +#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp +#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp servers/visual_server.cpp msgid "Enable" msgstr "Activar" @@ -2653,8 +3042,11 @@ msgstr "Modo de Reprodución:" #: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp -#: scene/gui/file_dialog.cpp servers/audio/effects/audio_effect_distortion.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp +#: scene/gui/control.cpp scene/gui/file_dialog.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" msgstr "Mover Modo" @@ -2674,6 +3066,16 @@ msgstr "Perfil Actual:" msgid "Current Path" msgstr "Actual:" +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Show Hidden Files" +msgstr "Amosar/Ocultar Arquivos Ocultos" + +#: editor/editor_file_dialog.cpp +msgid "Disable Overwrite Warning" +msgstr "" + #: editor/editor_file_dialog.cpp msgid "Go Back" msgstr "Retroceder" @@ -2694,7 +3096,8 @@ msgstr "Amosar/Ocultar Arquivos Ocultos" msgid "Toggle Favorite" msgstr "Act./Desact. Favorito" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp +#: scene/gui/base_button.cpp msgid "Toggle Mode" msgstr "Act./Desact. Modo" @@ -2813,6 +3216,8 @@ msgid "Theme Properties" msgstr "Propiedades do Tema" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/gradient.cpp #, fuzzy msgid "Colors" msgstr "Cor" @@ -2931,14 +3336,18 @@ msgid "Method" msgstr "Método" #: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp msgid "Signal" msgstr "Sinal" #: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp msgid "Constant" msgstr "Constante" #: editor/editor_help_search.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Property" msgstr "Propiedade" @@ -2950,6 +3359,34 @@ msgstr "Propiedade de Temas" msgid "Property:" msgstr "Propiedade:" +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +#, fuzzy +msgid "Label" +msgstr "Valor" + +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +#, fuzzy +msgid "Read Only" +msgstr "Só Métodos" + +#: editor/editor_inspector.cpp +msgid "Checkable" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Checked" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Draw Red" +msgstr "Chamadas" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Keying" +msgstr "Executar" + #: editor/editor_inspector.cpp #, fuzzy msgid "Pin value" @@ -3729,7 +4166,7 @@ msgstr "Propiedades" msgid "Default Float Step" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp scene/gui/tree.cpp msgid "Disable Folding" msgstr "" @@ -3776,7 +4213,7 @@ msgstr "" msgid "Dock Position" msgstr "Posición do Panel" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_plugin.cpp msgid "Distraction Free Mode" msgstr "Modo Sen Distraccións" @@ -4411,7 +4848,10 @@ msgstr "Editar Texto:" msgid "On" msgstr "Activado" -#: editor/editor_properties.cpp scene/main/canvas_layer.cpp +#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp +#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +#: scene/main/canvas_layer.cpp msgid "Layer" msgstr "Capa" @@ -4519,11 +4959,26 @@ msgstr "Converter a %s" msgid "New %s" msgstr "Novo %s" +#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp +#: modules/visual_script/visual_script_flow_control.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Base Type" +msgstr "Cambiar Tipo Base:" + #: editor/editor_resource_picker.cpp #, fuzzy msgid "Edited Resource" msgstr "Engadir Recurso" +#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp +#: scene/gui/slider.cpp scene/gui/spin_box.cpp +#, fuzzy +msgid "Editable" +msgstr "Activar" + #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "New Script" msgstr "Novo Script" @@ -4664,7 +5119,7 @@ msgstr "Cor" msgid "Accent Color" msgstr "Elexir Cor" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/environment.cpp msgid "Contrast" msgstr "" @@ -4739,11 +5194,6 @@ msgstr "" #: editor/editor_settings.cpp #, fuzzy -msgid "Show Hidden Files" -msgstr "Amosar/Ocultar Arquivos Ocultos" - -#: editor/editor_settings.cpp -#, fuzzy msgid "Thumbnail Size" msgstr "Miniatura..." @@ -4795,16 +5245,16 @@ msgstr "" msgid "Highlighting" msgstr "Marcador de Sintaxe" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Syntax Highlighting" msgstr "Marcador de Sintaxe" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Highlight All Occurrences" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Highlight Current Line" msgstr "" @@ -4819,20 +5269,13 @@ msgid "Indent" msgstr "Sangrado á Esquerda" #: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Type" msgstr "Tipo" -#: editor/editor_settings.cpp main/main.cpp -#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp -#: scene/3d/camera.cpp scene/resources/dynamic_font.cpp -#: scene/resources/navigation_mesh.cpp servers/visual_server.cpp -#, fuzzy -msgid "Size" -msgstr "Tamaño: " - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indentar" @@ -4842,12 +5285,12 @@ msgstr "Auto Indentar" msgid "Convert Indent On Save" msgstr "Convertir Indentación a Espazos" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Draw Tabs" msgstr "Chamadas" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Draw Spaces" msgstr "Chamadas" @@ -4857,11 +5300,11 @@ msgstr "Chamadas" msgid "Navigation" msgstr "Navegación" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Smooth Scrolling" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "V Scroll Speed" msgstr "" @@ -4882,7 +5325,7 @@ msgstr "" msgid "Appearance" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Show Line Numbers" msgstr "Número de Liña:" @@ -4977,7 +5420,7 @@ msgstr "" msgid "Caret Blink" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/editor_settings.cpp scene/gui/line_edit.cpp msgid "Caret Blink Speed" msgstr "" @@ -5085,7 +5528,7 @@ msgid "Grid XY Plane" msgstr "" #: editor/editor_settings.cpp -msgid "Grid Yz Plane" +msgid "Grid YZ Plane" msgstr "" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp @@ -5322,7 +5765,9 @@ msgstr "" msgid "Window Placement" msgstr "" -#: editor/editor_settings.cpp scene/gui/control.cpp +#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp +#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Rect" msgstr "Recta Completa" @@ -5357,8 +5802,7 @@ msgstr "Eliminar Punto" msgid "Editor SSL Certificates" msgstr "" -#. TRANSLATORS: This refers to the application where users manage their Godot projects. -#: editor/editor_settings.cpp editor/project_manager.cpp +#: editor/editor_settings.cpp msgid "Project Manager" msgstr "Administrador de Proxectos" @@ -5531,6 +5975,10 @@ msgstr "" "Mantén pulsado Ctrl para redondear a enteiros. Mantén pulsado Shift para " "cambios máis precisos." +#: editor/editor_spin_slider.cpp scene/gui/button.cpp +msgid "Flat" +msgstr "" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Selecciona o(s) Nodo(s) a Importar" @@ -6959,8 +7407,8 @@ msgid "Future" msgstr "Futuro" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/main/scene_tree.cpp scene/resources/material.cpp -#: servers/audio/effects/audio_effect_phaser.cpp +#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp +#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundidad" @@ -7045,6 +7493,7 @@ msgid "Immediate" msgstr "Inmediata" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/animation/animation_blend_tree.cpp msgid "Sync" msgstr "Sincronizar" @@ -7053,6 +7502,8 @@ msgid "At End" msgstr "Ao Final" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/3d/vehicle_body.cpp msgid "Travel" msgstr "Viaxe" @@ -7134,6 +7585,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: scene/resources/style_box.cpp msgid "Blend" msgstr "Mezcla" @@ -7253,7 +7705,7 @@ msgstr "Editar Filtros do Nodo" msgid "Filters..." msgstr "Filtros..." -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp msgid "Use Threads" msgstr "" @@ -7418,11 +7870,11 @@ msgstr "Licenza (Z-A)" msgid "First" msgstr "Primeiro" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp msgid "Previous" msgstr "Anterior" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp msgid "Next" msgstr "Seguinte" @@ -8514,6 +8966,7 @@ msgid "Create Outline" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp #: scene/resources/texture.cpp @@ -9070,16 +9523,19 @@ msgstr "Abrir Editor UV de Polígonos 2D." msgid "Polygon 2D UV Editor" msgstr "Editor UV de Polígonos 2D" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "UV" msgstr "UV" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp +#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp +#: scene/resources/convex_polygon_shape_2d.cpp msgid "Points" msgstr "Puntos" #: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/resources/navigation_mesh.cpp +#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp msgid "Polygons" msgstr "Polígonos" @@ -9163,6 +9619,7 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Snap" msgstr "Axuste de Cuadrícula" @@ -9613,7 +10070,8 @@ msgstr "" msgid "Source" msgstr "Fonte" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp +#: scene/animation/skeleton_ik.cpp msgid "Target" msgstr "Obxectivo" @@ -9656,6 +10114,7 @@ msgid "Convert Case" msgstr "Converter Maiús./Minús." #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +#: scene/gui/label.cpp msgid "Uppercase" msgstr "Maiúscula" @@ -9840,7 +10299,8 @@ msgid "Create physical bones" msgstr "Crear ósos físicos" #: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: scene/2d/polygon_2d.cpp +#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp +#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp msgid "Skeleton" msgstr "Esqueleto" @@ -9856,7 +10316,7 @@ msgstr "" msgid "Orthogonal" msgstr "Ortogonal" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp msgid "Perspective" msgstr "Perspetiva" @@ -9956,7 +10416,7 @@ msgstr "" msgid "None" msgstr "Ningún" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp #, fuzzy msgid "Rotate" msgstr "Modo Rotación" @@ -10232,7 +10692,7 @@ msgstr "Non se puido encontrar chan sólido no que poder axustar a selección." msgid "Use Local Space" msgstr "Usar Espazo Local" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Use Snap" msgstr "Usar Axuste de Cuadrícula" @@ -10613,6 +11073,9 @@ msgid "Speed:" msgstr "Velocidade:" #: editor/plugins/sprite_frames_editor_plugin.cpp +#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp +#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp msgid "Loop" msgstr "Bucle" @@ -11185,15 +11648,6 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#: modules/visual_script/visual_script_flow_control.cpp -#: modules/visual_script/visual_script_func_nodes.cpp -#: modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp -#, fuzzy -msgid "Base Type" -msgstr "Cambiar Tipo Base:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Select the variation base type from a list of available types." msgstr "" @@ -11531,6 +11985,7 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp #: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/texture.cpp msgid "Region" msgstr "Rexión" @@ -11538,7 +11993,7 @@ msgstr "Rexión" #: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp #: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/collision_object.cpp scene/3d/physics_body.cpp -#: scene/3d/soft_body.cpp scene/main/scene_tree.cpp +#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp #: scene/resources/shape_2d.cpp msgid "Collision" msgstr "Colisión" @@ -12131,7 +12586,8 @@ msgstr "Vertex" msgid "Fragment" msgstr "Fragment" -#: editor/plugins/visual_shader_editor_plugin.cpp scene/3d/light.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: scene/3d/light.cpp msgid "Light" msgstr "" @@ -12916,6 +13372,10 @@ msgid "Export templates for this platform are missing/corrupted:" msgstr "" #: editor/project_export.cpp +msgid "Export Path" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "Axustes de Exportación" @@ -12932,10 +13392,6 @@ msgstr "" "usar co despregue dun só clic.\n" "Só uns axustes de exportación por plataforma poden marcarse como executables." -#: editor/project_export.cpp -msgid "Export Path" -msgstr "" - #: editor/project_export.cpp scene/main/resource_preloader.cpp msgid "Resources" msgstr "Recursos" @@ -12994,7 +13450,8 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/label.cpp +#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp #: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp msgid "Text" msgstr "Texto" @@ -13345,6 +13802,13 @@ msgstr "" "Seguro que quere escanear proxectos de Godot en %s cartafois?\n" "Esto podería demorarse un tempo." +#. TRANSLATORS: This refers to the application where users manage their Godot projects. +#: editor/project_manager.cpp +#, fuzzy +msgctxt "Application" +msgid "Project Manager" +msgstr "Administrador de Proxectos" + #: editor/project_manager.cpp #, fuzzy msgid "Local Projects" @@ -13498,10 +13962,6 @@ msgid "All Devices" msgstr "Tódolos Dispositivos" #: editor/project_settings_editor.cpp -msgid "Device" -msgstr "Dispositivo" - -#: editor/project_settings_editor.cpp msgid " (Physical)" msgstr "" @@ -13553,10 +14013,6 @@ msgstr "Botón X 2" msgid "Joypad Axis Index:" msgstr "Índice do Eixe do Joystick:" -#: editor/project_settings_editor.cpp scene/3d/sprite_3d.cpp -msgid "Axis" -msgstr "Eixe" - #: editor/project_settings_editor.cpp msgid "Joypad Button Index:" msgstr "Índice do Botón do Joystick:" @@ -13706,11 +14162,7 @@ msgstr "Mapeado de Entradas" msgid "Action:" msgstr "Acción:" -#: editor/project_settings_editor.cpp -msgid "Action" -msgstr "Acción" - -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp msgid "Deadzone" msgstr "" @@ -13897,7 +14349,9 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/resources/animation.cpp +#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Step" msgstr "Paso" @@ -14635,7 +15089,7 @@ msgid "Monitor" msgstr "Monitor" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp msgid "Value" msgstr "Valor" @@ -14659,6 +15113,11 @@ msgstr "Total:" msgid "Export list to a CSV file" msgstr "" +#: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Resource Path" +msgstr "" + #: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp #: servers/audio/effects/audio_effect_record.cpp msgid "Format" @@ -14728,7 +15187,7 @@ msgstr "" msgid "Change AudioStreamPlayer3D Emission Angle" msgstr "" -#: editor/spatial_editor_gizmos.cpp +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp msgid "Camera" msgstr "" @@ -14740,14 +15199,17 @@ msgstr "" msgid "Change Camera Size" msgstr "" -#: editor/spatial_editor_gizmos.cpp scene/3d/physics_body.cpp +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp #, fuzzy msgid "Joint" msgstr "Punto" #: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp -#: scene/2d/touch_screen_button.cpp scene/3d/collision_shape.cpp -#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp servers/physics_2d_server.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp #: servers/physics_server.cpp msgid "Shape" msgstr "" @@ -14928,16 +15390,11 @@ msgid "Crash Handler" msgstr "" #: main/main.cpp -#, fuzzy -msgid "Message" -msgstr "Uso" - -#: main/main.cpp msgid "Multithreaded Server" msgstr "" #: main/main.cpp -msgid "Rid Pool Prealloc" +msgid "RID Pool Prealloc" msgstr "" #: main/main.cpp @@ -15009,31 +15466,20 @@ msgid "Display" msgstr "Amosar Todo" #: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/resources/texture.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/resources/capsule_shape.cpp +#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp +#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp #: scene/resources/cylinder_shape.cpp scene/resources/font.cpp #: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Height" msgstr "" -#: main/main.cpp scene/gui/dialogs.cpp -msgid "Resizable" -msgstr "" - -#: main/main.cpp -msgid "Borderless" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Fullscreen" -msgstr "Act./Desact. Pantalla Completa" - #: main/main.cpp msgid "Always On Top" msgstr "" @@ -15067,10 +15513,6 @@ msgid "Use V-Sync" msgstr "Usar Axuste de Cuadrícula" #: main/main.cpp -msgid "V-Sync Via Compositor" -msgstr "" - -#: main/main.cpp msgid "Per Pixel Transparency" msgstr "" @@ -15078,7 +15520,15 @@ msgstr "" msgid "Allowed" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp +#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp #, fuzzy msgid "Enabled" msgstr "Activar" @@ -15097,10 +15547,6 @@ msgstr "Encadrar Selección" msgid "Energy Saving" msgstr "Erro ao Gardar" -#: main/main.cpp platform/uwp/os_uwp.cpp -msgid "Keep Screen On" -msgstr "" - #: main/main.cpp msgid "Threads" msgstr "" @@ -15135,11 +15581,6 @@ msgid "Physics FPS" msgstr "Fotograma de Física %" #: main/main.cpp -#, fuzzy -msgid "Physics Jitter Fix" -msgstr "Fotograma de Física %" - -#: main/main.cpp msgid "Force FPS" msgstr "" @@ -15171,7 +15612,7 @@ msgstr "" #: main/main.cpp #, fuzzy -msgid "Frame Delay Msec" +msgid "Frame Delay (msec)" msgstr "Encadrar Selección" #: main/main.cpp @@ -15183,10 +15624,6 @@ msgid "Delta Sync After Draw" msgstr "" #: main/main.cpp -msgid "Delta Smoothing" -msgstr "" - -#: main/main.cpp msgid "iOS" msgstr "" @@ -15249,14 +15686,14 @@ msgstr "" msgid "Fullsize" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/resources/dynamic_font.cpp #, fuzzy msgid "Use Filter" msgstr "Filtros:" -#: main/main.cpp +#: main/main.cpp scene/resources/style_box.cpp #, fuzzy -msgid "Bg Color" +msgid "BG Color" msgstr "Cor" #: main/main.cpp @@ -15339,6 +15776,7 @@ msgid "Main Loop Type" msgstr "Encontrar Tipo de Nodo" #: main/main.cpp scene/gui/texture_progress.cpp +#: scene/gui/viewport_container.cpp msgid "Stretch" msgstr "" @@ -15360,7 +15798,7 @@ msgstr "" msgid "Quit On Go Back" msgstr "Retroceder" -#: main/main.cpp +#: main/main.cpp scene/main/viewport.cpp #, fuzzy msgid "Snap Controls To Pixels" msgstr "Axustar aos Laterais do Nodo" @@ -15402,24 +15840,33 @@ msgstr "" msgid "Operation" msgstr "Opcións" -#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp -#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp -#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp -#: servers/physics_2d_server.cpp +#: modules/csg/csg_shape.cpp +msgid "Calculate Tangents" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Use Collision" +msgstr "Colisión" + +#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp #, fuzzy msgid "Collision Layer" msgstr "Colisión" -#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp -#: scene/2d/collision_object_2d.cpp scene/2d/ray_cast_2d.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/collision_object.cpp -#: scene/3d/ray_cast.cpp scene/3d/soft_body.cpp scene/3d/spring_arm.cpp +#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp +#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp #: scene/resources/navigation_mesh.cpp servers/physics_server.cpp #, fuzzy msgid "Collision Mask" msgstr "Colisión" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Invert Faces" +msgstr "Converter Maiús./Minús." + +#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp #: scene/resources/primitive_meshes.cpp #, fuzzy msgid "Material" @@ -15427,10 +15874,12 @@ msgstr "Parámetro Cambiado" #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp -#: scene/3d/navigation_obstacle.cpp scene/animation/root_motion_view.cpp -#: scene/resources/capsule_shape.cpp scene/resources/circle_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/primitive_meshes.cpp scene/resources/sphere_shape.cpp +#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp +#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp +#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp +#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp +#: scene/resources/sphere_shape.cpp #, fuzzy msgid "Radius" msgstr "Radio:" @@ -15445,11 +15894,19 @@ msgid "Rings" msgstr "Avisos" #: modules/csg/csg_shape.cpp +msgid "Smooth Faces" +msgstr "" + +#: modules/csg/csg_shape.cpp #, fuzzy msgid "Sides" msgstr "Amosar Guías" #: modules/csg/csg_shape.cpp +msgid "Cone" +msgstr "" + +#: modules/csg/csg_shape.cpp #, fuzzy msgid "Inner Radius" msgstr "Radio:" @@ -15463,6 +15920,13 @@ msgstr "Radio:" msgid "Ring Sides" msgstr "" +#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp +#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Polygon" +msgstr "Polígonos" + #: modules/csg/csg_shape.cpp msgid "Spin Degrees" msgstr "" @@ -15472,6 +15936,11 @@ msgid "Spin Sides" msgstr "" #: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Node" +msgstr "Pegar Nodos" + +#: modules/csg/csg_shape.cpp msgid "Path Interval Type" msgstr "" @@ -15489,20 +15958,88 @@ msgid "Path Rotation" msgstr "Pegar Animación" #: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Local" +msgstr "Local" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Continuous U" +msgstr "Continuo" + +#: modules/csg/csg_shape.cpp msgid "Path U Distance" msgstr "" +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Joined" +msgstr "Pegar Animación" + #: modules/enet/networked_multiplayer_enet.cpp #, fuzzy msgid "Compression Mode" msgstr "Descomprimindo Assets" +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Transfer Channel" +msgstr "Cambio de Transformación" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Channel Count" +msgstr "Instanciar" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Always Ordered" +msgstr "Sempre Amosar a Cuadrícula" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Server Relay" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Verify" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Hostname" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Use DTLS" +msgstr "Usar Axuste de Cuadrícula" + #: modules/gdnative/gdnative.cpp #, fuzzy msgid "Config File" msgstr "Almacenando Arquivo:" #: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Load Once" +msgstr "Cargar Recurso" + +#: modules/gdnative/gdnative.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Singleton" +msgstr "Esqueleto" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Symbol Prefix" +msgstr "Prefixo:" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Reloadable" +msgstr "Recargar" + +#: modules/gdnative/gdnative.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp #: modules/gdnative/nativescript/nativescript.cpp msgid "Library" @@ -15558,12 +16095,18 @@ msgstr "Bibliotecas: " #: modules/gdnative/nativescript/nativescript.cpp #, fuzzy +msgid "Class Name" +msgstr "Nome da Clase:" + +#: modules/gdnative/nativescript/nativescript.cpp +#, fuzzy msgid "Script Class" msgstr "Nome do Script:" #: modules/gdnative/nativescript/nativescript.cpp -msgid "Script Class Icon Path" -msgstr "" +#, fuzzy +msgid "Icon Path" +msgstr "Copiar Ruta" #: modules/gdnative/register_types.cpp msgid "GDNative" @@ -15664,6 +16207,178 @@ msgstr "Exportar Biblioteca de Mallas" msgid "Export GLTF..." msgstr "Exportar..." +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Buffer View" +msgstr "Vista Traseira" + +#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Byte Offset" +msgstr "Offset:" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Component Type" +msgstr "Compoñentes" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Normalized" +msgstr "Formato" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Count" +msgstr "Cantidade:" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Min" +msgstr "MiB" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Max" +msgstr "Mezcla" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Sparse Count" +msgstr "Instanciar" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Byte Offset" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Component Type" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Byte Offset" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Buffer" +msgstr "Vista Traseira" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Byte Length" +msgstr "Por Defecto" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Byte Stride" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Indices" +msgstr "Tódolos Dispositivos" + +#: modules/gltf/gltf_camera.cpp +#, fuzzy +msgid "FOV Size" +msgstr "Tamaño: " + +#: modules/gltf/gltf_camera.cpp +msgid "Zfar" +msgstr "" + +#: modules/gltf/gltf_camera.cpp +#, fuzzy +msgid "Znear" +msgstr "Lineal" + +#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/light.cpp +#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp +#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Color" +msgstr "Cor" + +#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp +#: scene/resources/environment.cpp +msgid "Intensity" +msgstr "" + +#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp +#, fuzzy +msgid "Range" +msgstr "Cambiar" + +#: modules/gltf/gltf_light.cpp +msgid "Inner Cone Angle" +msgstr "" + +#: modules/gltf/gltf_light.cpp +msgid "Outer Cone Angle" +msgstr "" + +#: modules/gltf/gltf_mesh.cpp +#, fuzzy +msgid "Blend Weights" +msgstr "Modo Escalado" + +#: modules/gltf/gltf_mesh.cpp +#, fuzzy +msgid "Instance Materials" +msgstr "Parámetro Cambiado" + +#: modules/gltf/gltf_node.cpp +#, fuzzy +msgid "Parent" +msgstr "Remparentar" + +#: modules/gltf/gltf_node.cpp +#, fuzzy +msgid "Xform" +msgstr "Plataforma" + +#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp +msgid "Skin" +msgstr "" + +#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp +#, fuzzy +msgid "Translation" +msgstr "Traducións" + +#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp +#, fuzzy +msgid "Rotation" +msgstr "Modo Rotación" + +#: modules/gltf/gltf_node.cpp +msgid "Children" +msgstr "" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Joints" +msgstr "Punto" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +msgid "Roots" +msgstr "" + #: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp msgid "Unique Names" msgstr "" @@ -15674,10 +16389,24 @@ msgid "Godot Bone Node" msgstr "Eliminar Nodo" #: modules/gltf/gltf_skin.cpp +msgid "Skin Root" +msgstr "" + +#: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Joints Original" +msgstr "Amosar Orixe" + +#: modules/gltf/gltf_skin.cpp msgid "Inverse Binds" msgstr "" #: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Non Joints" +msgstr "Mover Puntos" + +#: modules/gltf/gltf_skin.cpp msgid "Joint I To Bone I" msgstr "" @@ -15685,8 +16414,54 @@ msgstr "" msgid "Joint I To Name" msgstr "" +#: modules/gltf/gltf_skin.cpp +msgid "Godot Skin" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Img" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Gloss Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Specular Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Spec Gloss Img" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Json" +msgstr "" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Major Version" +msgstr "Versión:" + #: modules/gltf/gltf_state.cpp #, fuzzy +msgid "Minor Version" +msgstr "Versión:" + +#: modules/gltf/gltf_state.cpp +msgid "GLB Data" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Use Named Skin Binds" +msgstr "" + +#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp +#, fuzzy msgid "Nodes" msgstr "Nodo" @@ -15709,6 +16484,16 @@ msgstr "Malla" msgid "Materials" msgstr "Parámetro Cambiado" +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Scene Name" +msgstr "Ruta da Escena:" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Root Nodes" +msgstr "Nome do nodo raíz" + #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp #: scene/resources/font.cpp @@ -15752,18 +16537,48 @@ msgstr "Seleccione un Nodo" msgid "Animations" msgstr "Animacións:" +#: modules/gltf/gltf_texture.cpp +#, fuzzy +msgid "Src Image" +msgstr "Amosar Ósos" + #: modules/gridmap/grid_map.cpp #, fuzzy msgid "Physics Material" msgstr "Fotograma de Física %" +#: modules/gridmap/grid_map.cpp +msgid "Use In Baked Light" +msgstr "" + #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp #: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" #: modules/gridmap/grid_map.cpp -msgid "Cell Octant Size" +#, fuzzy +msgid "Octant Size" +msgstr "Vista Frontal" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center X" +msgstr "Centro" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center Y" +msgstr "Centro" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center Z" +msgstr "Centro" + +#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp +#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Mask" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp @@ -15943,12 +16758,18 @@ msgstr "" msgid "Ultra Quality Ray Count" msgstr "" +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#, fuzzy +msgid "Loop Offset" +msgstr "Offset:" + #: modules/mobile_vr/mobile_vr_interface.cpp msgid "Eye Height" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "Iod" +msgid "IOD" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp @@ -15966,11 +16787,11 @@ msgid "Oversample" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "K 1" +msgid "K1" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "K 2" +msgid "K2" msgstr "" #: modules/mono/csharp_script.cpp @@ -16057,6 +16878,15 @@ msgid "Done!" msgstr "Feito!" #: modules/opensimplex/noise_texture.cpp +msgid "Seamless" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +#, fuzzy +msgid "As Normal Map" +msgstr "Formato" + +#: modules/opensimplex/noise_texture.cpp msgid "Bump Strength" msgstr "" @@ -16064,6 +16894,11 @@ msgstr "" msgid "Noise" msgstr "" +#: modules/opensimplex/noise_texture.cpp +#, fuzzy +msgid "Noise Offset" +msgstr "Offset:" + #: modules/opensimplex/open_simplex_noise.cpp msgid "Octaves" msgstr "" @@ -16081,13 +16916,57 @@ msgstr "Perspetiva" msgid "Lacunarity" msgstr "" +#: modules/regex/regex.cpp +msgid "Subject" +msgstr "" + +#: modules/regex/regex.cpp +#, fuzzy +msgid "Names" +msgstr "Nome" + +#: modules/regex/regex.cpp +#, fuzzy +msgid "Strings" +msgstr "Axustes:" + +#: modules/upnp/upnp.cpp +msgid "Discover Multicast If" +msgstr "" + #: modules/upnp/upnp.cpp msgid "Discover Local Port" msgstr "" +#: modules/upnp/upnp.cpp +msgid "Discover IPv6" +msgstr "" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "Description URL" +msgstr "Descrición" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "Service Type" +msgstr "Cambiar Tipo Base:" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Control URL" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Service Type" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Our Addr" +msgstr "" + #: modules/upnp/upnp_device.cpp #, fuzzy -msgid "Igd Status" +msgid "IGD Status" msgstr "Estado" #: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp @@ -16130,13 +17009,6 @@ msgstr "" msgid "Visual Script" msgstr "Buscar en VisualScript" -#: modules/visual_script/visual_script_builtin_funcs.cpp -#: modules/visual_script/visual_script_nodes.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Function" -msgstr "Funcións" - #: modules/visual_script/visual_script_editor.cpp msgid "Change Signal Arguments" msgstr "" @@ -16451,6 +17323,7 @@ msgid "Edit Member" msgstr "Editar Membro" #: modules/visual_script/visual_script_expression.cpp +#: scene/resources/visual_shader.cpp msgid "Expression" msgstr "" @@ -16460,6 +17333,11 @@ msgstr "" #: modules/visual_script/visual_script_flow_control.cpp #, fuzzy +msgid "Return Enabled" +msgstr "Executable" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy msgid "Return Type" msgstr "Tipo do Membro" @@ -16561,12 +17439,29 @@ msgid "Basic Type" msgstr "Cambiar Tipo Base:" #: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Node Path" +msgstr "Copiar Ruta do Nodo" + +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Argument Cache" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Rpc Call Mode" +msgid "Use Default Args" +msgstr "Cargar Valores por Defecto" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Validate" +msgstr "Caracteres válidos:" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "RPC Call Mode" msgstr "Modo Escalado" #: modules/visual_script/visual_script_func_nodes.cpp @@ -16629,11 +17524,6 @@ msgid "Get %s" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Index" -msgstr "Índice:" - -#: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -16676,6 +17566,11 @@ msgid "a if cond, else b" msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Var Name" +msgstr "Nome" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -16757,6 +17652,10 @@ msgstr "" msgid "SubCall" msgstr "Chamadas" +#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp +msgid "Title" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Construct %s" @@ -16816,6 +17715,11 @@ msgstr "Fotograma de Física %" msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp +#, fuzzy +msgid "Wait Time" +msgstr "Tempo" + #: modules/visual_script/visual_script_yield_nodes.cpp #, fuzzy msgid "WaitSignal" @@ -16845,6 +17749,10 @@ msgid "Trusted SSL Certificate" msgstr "" #: modules/websocket/websocket_server.cpp +msgid "Bind IP" +msgstr "" + +#: modules/websocket/websocket_server.cpp msgid "Private Key" msgstr "" @@ -16853,9 +17761,14 @@ msgid "SSL Certificate" msgstr "" #: modules/websocket/websocket_server.cpp -msgid "Ca Chain" +msgid "CA Chain" msgstr "" +#: modules/websocket/websocket_server.cpp +#, fuzzy +msgid "Handshake Timeout" +msgstr "Timeout." + #: modules/webxr/webxr_interface.cpp #, fuzzy msgid "Session Mode" @@ -16883,6 +17796,11 @@ msgstr "" msgid "Visibility State" msgstr "" +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Bounds Geometry" +msgstr "Reintentar" + #: platform/android/export/export.cpp msgid "Android SDK Path" msgstr "" @@ -17709,6 +18627,60 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Frame" +msgstr "Fotograma %" + +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Speed Scale" +msgstr "Escala:" + +#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp +#: scene/audio/audio_stream_player.cpp +#, fuzzy +msgid "Playing" +msgstr "Executar" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Centered" +msgstr "Centro" + +#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Offset:" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip H" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip V" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Monitoring" +msgstr "Monitor" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Monitorable" +msgstr "Monitor" + #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy msgid "Physics Overrides" @@ -17721,22 +18693,30 @@ msgstr "sobrescribir:" #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy +msgid "Gravity Point" +msgstr "Número de Puntos Xerados:" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy msgid "Gravity Distance Scale" msgstr "Instanciar" +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Gravity Vec" +msgstr "Vista Previa Cinemática" + #: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp msgid "Gravity" msgstr "" -#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp -#: scene/3d/physics_body.cpp +#: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy msgid "Linear Damp" msgstr "Lineal" -#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp -#: scene/3d/physics_body.cpp +#: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Angular Damp" msgstr "" @@ -17747,8 +18727,8 @@ msgstr "Engadir Bus de Son" #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy -msgid "Audio Bus Name" -msgstr "Abrir Disposición do Bus de Son" +msgid "Override" +msgstr "Sobreescribir" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp @@ -17769,10 +18749,11 @@ msgid "Pitch Scale" msgstr "Escala:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp +#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp +#: scene/gui/video_player.cpp #, fuzzy -msgid "Playing" -msgstr "Executar" +msgid "Autoplay" +msgstr "Act./Desact. Auto-reproducción" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/audio/audio_stream_player.cpp @@ -17780,7 +18761,8 @@ msgid "Stream Paused" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/3d/reflection_probe.cpp +#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Instanciar" @@ -17810,13 +18792,29 @@ msgstr "Copiar Nodos" msgid "Anchor Mode" msgstr "Só Áncoras" +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Rotating" +msgstr "Modo Rotación" + +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#, fuzzy +msgid "Current" +msgstr "Actual:" + +#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom" +msgstr "Aumentar Zoom" + #: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp #, fuzzy msgid "Custom Viewport" msgstr "1 Ventá" #: scene/2d/camera_2d.cpp scene/3d/camera.cpp -#: scene/animation/animation_tree.cpp scene/main/timer.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy msgid "Process Mode" msgstr "Mover Modo" @@ -17826,34 +18824,55 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp +msgid "Smoothed" +msgstr "" + +#: scene/2d/camera_2d.cpp msgid "Draw Margin" msgstr "" #: scene/2d/camera_2d.cpp +msgid "Drag Margin H Enabled" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Drag Margin V Enabled" +msgstr "" + +#: scene/2d/camera_2d.cpp msgid "Smoothing" msgstr "" -#: scene/2d/camera_2d.cpp scene/2d/path_2d.cpp scene/2d/sprite.cpp -#: scene/3d/path.cpp +#: scene/2d/camera_2d.cpp +msgid "H" +msgstr "" + +#: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset" -msgstr "Offset:" +msgid "V" +msgstr "UV" + +#: scene/2d/camera_2d.cpp +msgid "Drag Margin" +msgstr "" #: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset H" -msgstr "Offset:" +msgid "Draw Screen" +msgstr "Chamadas" #: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset V" -msgstr "Offset:" +msgid "Draw Limits" +msgstr "Chamadas" #: scene/2d/camera_2d.cpp -msgid "Drag Margin" -msgstr "" +#, fuzzy +msgid "Draw Drag Margin" +msgstr "Argumentos Extra da Chamada:" #: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Modo Escalado" @@ -17863,28 +18882,63 @@ msgstr "Modo Escalado" msgid "Light Mode" msgstr "Dereito Alto" -#: scene/2d/canvas_item.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Particles Animation" +msgstr "Partículas" + +#: scene/2d/canvas_item.cpp msgid "Particles Anim H Frames" msgstr "" -#: scene/2d/canvas_item.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp msgid "Particles Anim V Frames" msgstr "" +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Particles Anim Loop" +msgstr "Partículas" + #: scene/2d/canvas_item.cpp scene/3d/spatial.cpp msgid "Visibility" msgstr "" +#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +msgid "Visible" +msgstr "" + +#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Encher" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Self Modulate" +msgstr "Encher" + +#: scene/2d/canvas_item.cpp +msgid "Show Behind Parent" +msgstr "" + #: scene/2d/canvas_item.cpp #, fuzzy msgid "Show On Top" msgstr "Amosar Orixe" #: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp +#: scene/2d/tile_map.cpp msgid "Light Mask" msgstr "" #: scene/2d/canvas_item.cpp +msgid "Use Parent Material" +msgstr "" + +#: scene/2d/canvas_item.cpp msgid "Toplevel" msgstr "" @@ -17905,6 +18959,11 @@ msgstr "" "Engade un nodo CollisionShape2D ou CollisionPolygon2D como fillo para " "definir a sua forma." +#: scene/2d/collision_object_2d.cpp +#, fuzzy +msgid "Pickable" +msgstr "Elixe un Nodo" + #: scene/2d/collision_polygon_2d.cpp msgid "" "CollisionPolygon2D only serves to provide a collision shape to a " @@ -17933,6 +18992,19 @@ msgid "Build Mode" msgstr "Modo Regra" #: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp +#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp +#: scene/gui/texture_button.cpp +#, fuzzy +msgid "Disabled" +msgstr "(Editor Desactivado)" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#, fuzzy +msgid "One Way Collision" +msgstr "Colisión" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp msgid "One Way Collision Margin" msgstr "" @@ -17970,6 +19042,13 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy +msgid "Emitting" +msgstr "Axustes:" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/environment.cpp +#, fuzzy msgid "Amount" msgstr "Cantidade:" @@ -17979,15 +19058,15 @@ msgid "Lifetime" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp -msgid "Preprocess" -msgstr "" +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp +#, fuzzy +msgid "One Shot" +msgstr "Nodo de Execución Única (Oneshot)" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#, fuzzy -msgid "Speed Scale" -msgstr "Escala:" +msgid "Preprocess" +msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp @@ -18012,11 +19091,22 @@ msgstr "Ver FPS" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Fract Delta" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Drawing" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Local Coords" +msgstr "Proxectos" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Draw Order" msgstr "" @@ -18030,8 +19120,10 @@ msgstr "" msgid "Texture" msgstr "Texto" -#: scene/2d/cpu_particles_2d.cpp -msgid "Normalmap" +#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/sprite.cpp scene/resources/style_box.cpp +msgid "Normal Map" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp @@ -18041,10 +19133,20 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp -msgid "Emission Sphere Radius" +#, fuzzy +msgid "Sphere Radius" +msgstr "Radio:" + +#: scene/2d/cpu_particles_2d.cpp +msgid "Rect Extents" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#, fuzzy +msgid "Normals" +msgstr "Formato" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #: scene/resources/particles_material.cpp scene/resources/texture.cpp msgid "Flags" @@ -18069,7 +19171,8 @@ msgid "Initial Velocity" msgstr "Inicializar" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/resources/particles_material.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Angular Velocity" msgstr "" @@ -18109,12 +19212,6 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy -msgid "Color" -msgstr "Cor" - -#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/resources/particles_material.cpp -#, fuzzy msgid "Color Ramp" msgstr "Cor" @@ -18149,16 +19246,32 @@ msgstr "A articulación non está conectada a dous nodos PhysicsBody2D" msgid "Node A and Node B must be different PhysicsBody2Ds" msgstr "Os nodos A e B teñen que ser nodos PhysicsBody2D distintos" +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Node A" +msgstr "Nodo" + +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Node B" +msgstr "Nodo" + #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/environment.cpp msgid "Bias" msgstr "" #: scene/2d/joints_2d.cpp +#, fuzzy +msgid "Disable Collision" +msgstr "Colisión" + +#: scene/2d/joints_2d.cpp msgid "Softness" msgstr "" #: scene/2d/joints_2d.cpp scene/resources/animation.cpp -#: scene/resources/ray_shape.cpp +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Length" msgstr "" @@ -18167,11 +19280,11 @@ msgstr "" msgid "Initial Offset" msgstr "Inicializar" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp msgid "Rest Length" msgstr "" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp msgid "Stiffness" msgstr "" @@ -18181,41 +19294,40 @@ msgid "" "property." msgstr "" +#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp +#, fuzzy +msgid "Editor Only" +msgstr "Editor" + #: scene/2d/light_2d.cpp msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/environment.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" #: scene/2d/light_2d.cpp -#, fuzzy -msgid "Range" -msgstr "Cambiar" - -#: scene/2d/light_2d.cpp -msgid "Range Height" -msgstr "" - -#: scene/2d/light_2d.cpp -msgid "Range Z Min" +msgid "Z Min" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Z Max" +msgid "Z Max" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Layer Min" -msgstr "" +#, fuzzy +msgid "Layer Min" +msgstr "Capa" #: scene/2d/light_2d.cpp -msgid "Range Layer Max" -msgstr "" +#, fuzzy +msgid "Layer Max" +msgstr "Capa" #: scene/2d/light_2d.cpp -msgid "Range Item Cull Mask" +msgid "Item Cull Mask" msgstr "" #: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp @@ -18224,28 +19336,33 @@ msgid "Shadow" msgstr "Shader" #: scene/2d/light_2d.cpp -msgid "Shadow Buffer Size" -msgstr "" - -#: scene/2d/light_2d.cpp -msgid "Shadow Gradient Length" -msgstr "" +#, fuzzy +msgid "Buffer Size" +msgstr "Vista Traseira" #: scene/2d/light_2d.cpp #, fuzzy -msgid "Shadow Filter" -msgstr "Cambiar Filtro" +msgid "Gradient Length" +msgstr "Por Defecto" -#: scene/2d/light_2d.cpp -msgid "Shadow Filter Smooth" -msgstr "" +#: scene/2d/light_2d.cpp scene/gui/control.cpp +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Filter" +msgstr "Filtros:" #: scene/2d/light_2d.cpp -msgid "Shadow Item Cull Mask" -msgstr "" +#, fuzzy +msgid "Filter Smooth" +msgstr "Filtrar métodos" #: scene/2d/light_occluder_2d.cpp #, fuzzy +msgid "Closed" +msgstr "Pechar" + +#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp +#, fuzzy msgid "Cull Mode" msgstr "Modo Regra" @@ -18262,6 +19379,11 @@ msgstr "" msgid "Width Curve" msgstr "" +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Default Color" +msgstr "Por Defecto" + #: scene/2d/line_2d.cpp scene/resources/texture.cpp msgid "Fill" msgstr "" @@ -18294,24 +19416,40 @@ msgstr "Modo de Axuste:" msgid "End Cap Mode" msgstr "Modo de Axuste:" -#: scene/2d/line_2d.cpp scene/resources/style_box.cpp +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp #, fuzzy msgid "Border" msgstr "Renomeando Cartafol:" #: scene/2d/line_2d.cpp -msgid "Round Precision" +msgid "Sharp Limit" msgstr "" -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp -msgid "Normal Map" +#: scene/2d/line_2d.cpp +msgid "Round Precision" msgstr "" +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Antialiased" +msgstr "Inicializar" + #: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp msgid "Multimesh" msgstr "" +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp +#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp +msgid "Cell Size" +msgstr "" + +#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp +#, fuzzy +msgid "Edge Connection Margin" +msgstr "Editar Conexión:" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" @@ -18342,12 +19480,22 @@ msgstr "" msgid "The NavigationAgent2D can be used only under a Node2D node." msgstr "" +#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp +#, fuzzy +msgid "Estimate Radius" +msgstr "Radio:" + #: scene/2d/navigation_obstacle_2d.cpp msgid "" "The NavigationObstacle2D only serves to provide collision avoidance to a " "Node2D object." msgstr "" +#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Vertices" +msgstr "Vértices" + #: scene/2d/navigation_polygon.cpp #, fuzzy msgid "Outlines" @@ -18369,12 +19517,8 @@ msgstr "" msgid "Navpoly" msgstr "" -#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Modo Rotación" - -#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp +#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp +#: scene/main/canvas_layer.cpp #, fuzzy msgid "Rotation Degrees" msgstr "Rotando % graos." @@ -18389,20 +19533,65 @@ msgstr "Constante" msgid "Global Rotation Degrees" msgstr "Rotando % graos." +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Global Scale" +msgstr "Eliminar Variable" + +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp +#, fuzzy +msgid "Global Transform" +msgstr "Transformación" + +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Z As Relative" +msgstr "Axuste Relativo" + #: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp msgid "Scroll" msgstr "" +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Base Offset" +msgstr "Offset:" + +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Base Scale" +msgstr "Empregar Axuste de Escalado" + +#: scene/2d/parallax_background.cpp +msgid "Limit Begin" +msgstr "" + +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Limit End" +msgstr "Ao Final" + +#: scene/2d/parallax_background.cpp +msgid "Ignore Camera Zoom" +msgstr "" + #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" -#: scene/2d/parallax_layer.cpp scene/3d/vehicle_body.cpp +#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy msgid "Motion" msgstr "Acción" +#: scene/2d/parallax_layer.cpp +#, fuzzy +msgid "Mirroring" +msgstr "Espello" + #: scene/2d/particles_2d.cpp #, fuzzy msgid "" @@ -18436,11 +19625,16 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "Visibility Rect" +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "Process Material" msgstr "" -#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/texture.cpp +#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp +#: scene/resources/texture.cpp msgid "Curve" msgstr "" @@ -18453,6 +19647,20 @@ msgstr "" msgid "Unit Offset" msgstr "Offset:" +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +#, fuzzy +msgid "H Offset" +msgstr "Offset:" + +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +#, fuzzy +msgid "V Offset" +msgstr "Offset:" + +#: scene/2d/path_2d.cpp scene/3d/path.cpp +msgid "Cubic Interp" +msgstr "" + #: scene/2d/path_2d.cpp msgid "Lookahead" msgstr "" @@ -18463,12 +19671,22 @@ msgid "Layers" msgstr "Capa" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Constant Linear Velocity" +msgstr "Inicializar" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Constant Angular Velocity" +msgstr "Inicializar" + +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp #: scene/resources/physics_material.cpp #, fuzzy msgid "Friction" msgstr "Funcións" -#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp #: scene/resources/physics_material.cpp msgid "Bounce" msgstr "" @@ -18511,9 +19729,14 @@ msgstr "" msgid "Gravity Scale" msgstr "" -#: scene/2d/physics_body_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy -msgid "Continuous Cd" +msgid "Custom Integrator" +msgstr "Cortar Nodos" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Continuous CD" msgstr "Continuo" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp @@ -18521,6 +19744,26 @@ msgid "Contacts Reported" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Contact Monitor" +msgstr "Elexir Cor" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Sleeping" +msgstr "Axuste Intelixente" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Can Sleep" +msgstr "Velocidade:" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Damp" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Angular" msgstr "" @@ -18528,32 +19771,85 @@ msgstr "" msgid "Applied Forces" msgstr "" +#: scene/2d/physics_body_2d.cpp +msgid "Force" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +msgid "Torque" +msgstr "" + #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Safe Margin" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy +msgid "Sync To Physics" +msgstr "Fotograma de Física %" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy msgid "Moving platform" msgstr "Plataforma" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp -msgid "Moving Platform Apply Velocity On Leave" +msgid "Apply Velocity On Leave" msgstr "" +#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp +#: scene/resources/line_shape_2d.cpp +#, fuzzy +msgid "Normal" +msgstr "Formato" + #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp -msgid "Collider Metadata" +#, fuzzy +msgid "Remainder" +msgstr "Renderizador:" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Local Shape" +msgstr "Linguaxe" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collider" +msgstr "Colisión" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider ID" msgstr "" -#: scene/2d/polygon_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy -msgid "Texture Rotation Degrees" -msgstr "Rotando % graos." +msgid "Collider RID" +msgstr "Identificador de Recurso (RID) inválido" -#: scene/2d/polygon_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider Shape" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy -msgid "Texture Rotation" -msgstr "Manter Relación de Aspecto" +msgid "Collider Shape Index" +msgstr "Modo Escalado" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collider Velocity" +msgstr "Inicializar" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Collider Metadata" +msgstr "" #: scene/2d/polygon_2d.cpp msgid "Invert" @@ -18561,8 +19857,8 @@ msgstr "" #: scene/2d/polygon_2d.cpp #, fuzzy -msgid "Invert Border" -msgstr "Renomeando Cartafol:" +msgid "Vertex Colors" +msgstr "Vertex" #: scene/2d/polygon_2d.cpp msgid "Internal Vertex Count" @@ -18573,21 +19869,44 @@ msgid "Gizmo Extents" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With" +msgid "Exclude Parent" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With Areas" +msgid "Cast To" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With Bodies" +msgid "Collide With" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Areas" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Bodies" msgstr "" #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." msgstr "" +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#, fuzzy +msgid "Remote Path" +msgstr "Eliminar Punto" + +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#, fuzzy +msgid "Use Global Coordinates" +msgstr "Constante" + +#: scene/2d/skeleton_2d.cpp +#, fuzzy +msgid "Rest" +msgstr "Reiniciar" + #: scene/2d/skeleton_2d.cpp #, fuzzy msgid "Default Length" @@ -18614,6 +19933,16 @@ msgstr "" msgid "Vframes" msgstr "" +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Frame Coords" +msgstr "Fotograma %" + +#: scene/2d/sprite.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Filter Clip" +msgstr "Filtrar scripts" + #: scene/2d/tile_map.cpp msgid "" "TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " @@ -18626,50 +19955,70 @@ msgid "Tile Set" msgstr "" #: scene/2d/tile_map.cpp -msgid "Cell Quadrant Size" -msgstr "" +#, fuzzy +msgid "Quadrant Size" +msgstr "Vista Frontal" #: scene/2d/tile_map.cpp -msgid "Cell Half Offset" -msgstr "" +#, fuzzy +msgid "Custom Transform" +msgstr "Transformación" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Cell Tile Origin" +msgid "Half Offset" +msgstr "Inicializar" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Tile Origin" msgstr "Amosar Orixe" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Use Parent" +msgid "Y Sort" +msgstr "Ordenar" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Show Collision" msgstr "Colisión" #: scene/2d/tile_map.cpp -msgid "Collision Use Kinematic" -msgstr "" +#, fuzzy +msgid "Compatibility Mode" +msgstr "Copiar Nodos" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Friction" -msgstr "Colisión" +msgid "Centered Textures" +msgstr "Características" + +#: scene/2d/tile_map.cpp +msgid "Cell Clip UV" +msgstr "" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Bounce" +msgid "Use Parent" msgstr "Colisión" #: scene/2d/tile_map.cpp -msgid "Occluder Light Mask" +msgid "Use Kinematic" msgstr "" #: scene/2d/touch_screen_button.cpp #, fuzzy -msgid "Normal" -msgstr "Formato" +msgid "Shape Centered" +msgstr "Axustar ao Centro do Nodo" #: scene/2d/touch_screen_button.cpp -#, fuzzy -msgid "Pressed" -msgstr "Axustes de Importación" +msgid "Shape Visible" +msgstr "" + +#: scene/2d/touch_screen_button.cpp +msgid "Passby Press" +msgstr "" #: scene/2d/touch_screen_button.cpp msgid "Visibility Mode" @@ -18686,17 +20035,7 @@ msgid "Reverb Bus" msgstr "" #: scene/3d/area.cpp -#, fuzzy -msgid "Reverb Bus Name" -msgstr "Restablecer Volume do Bus" - -#: scene/3d/area.cpp -#, fuzzy -msgid "Reverb Bus Amount" -msgstr "Restablecer Volume do Bus" - -#: scene/3d/area.cpp -msgid "Reverb Bus Uniformity" +msgid "Uniformity" msgstr "" #: scene/3d/arvr_nodes.cpp @@ -18704,10 +20043,10 @@ msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "Controller Id" +msgid "Controller ID" msgstr "" -#: scene/3d/arvr_nodes.cpp +#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp msgid "Rumble" msgstr "" @@ -18725,7 +20064,7 @@ msgstr "" #: scene/3d/arvr_nodes.cpp #, fuzzy -msgid "Anchor Id" +msgid "Anchor ID" msgstr "Só Áncoras" #: scene/3d/arvr_nodes.cpp @@ -18744,6 +20083,11 @@ msgstr "" msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" +#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp +#, fuzzy +msgid "World Scale" +msgstr "Escala:" + #: scene/3d/audio_stream_player_3d.cpp #, fuzzy msgid "Attenuation Model" @@ -18770,34 +20114,39 @@ msgid "Emission Angle" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Emission Angle Degrees" -msgstr "" +#, fuzzy +msgid "Degrees" +msgstr "Rotando % graos." #: scene/3d/audio_stream_player_3d.cpp -msgid "Emission Angle Filter Attenuation dB" -msgstr "" +#, fuzzy +msgid "Filter Attenuation dB" +msgstr "Animación" #: scene/3d/audio_stream_player_3d.cpp msgid "Attenuation Filter" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Attenuation Filter Cutoff Hz" +#: servers/audio/effects/audio_effect_filter.cpp +msgid "Cutoff Hz" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Attenuation Filter dB" -msgstr "" +#: servers/audio/effects/audio_effect_filter.cpp +#, fuzzy +msgid "dB" +msgstr "B" #: scene/3d/audio_stream_player_3d.cpp #, fuzzy msgid "Doppler" msgstr "Activar Efecto Doppler" -#: scene/3d/audio_stream_player_3d.cpp scene/3d/camera.cpp +#: scene/3d/audio_stream_player_3d.cpp #, fuzzy -msgid "Doppler Tracking" -msgstr "Pista de Propiedades" +msgid "Tracking" +msgstr "Empaquetando" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp msgid "Bounds" @@ -18812,6 +20161,16 @@ msgstr "Cambiar Transformación da Animación" msgid "Cell Subdiv" msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp +msgid "Interior" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Octree" +msgstr "Subárbore" + #: scene/3d/baked_lightmap.cpp #, fuzzy msgid "User Data" @@ -18841,6 +20200,13 @@ msgstr "" msgid "Done" msgstr "Feito" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp +#: scene/resources/rectangle_shape_2d.cpp +#, fuzzy +msgid "Extents" +msgstr "Contidos:" + #: scene/3d/baked_lightmap.cpp msgid "Tweaks" msgstr "" @@ -18855,46 +20221,66 @@ msgstr "" #: scene/3d/baked_lightmap.cpp #, fuzzy -msgid "Default Texels Per Unit" -msgstr "Por Defecto" +msgid "Use Denoiser" +msgstr "Filtros:" #: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp -msgid "Atlas" +msgid "Use HDR" msgstr "" #: scene/3d/baked_lightmap.cpp #, fuzzy -msgid "Environment Mode" -msgstr "Amosar Entorno" +msgid "Use Color" +msgstr "Cor" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Sky" +#, fuzzy +msgid "Default Texels Per Unit" +msgstr "Por Defecto" + +#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp +msgid "Atlas" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Color" -msgstr "" +#, fuzzy +msgid "Generate" +msgstr "Xeral" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Energy" -msgstr "" +#, fuzzy +msgid "Max Size" +msgstr "Tamaño: " #: scene/3d/baked_lightmap.cpp -msgid "Environment Min Light" -msgstr "" +#, fuzzy +msgid "Custom Sky" +msgstr "Cortar Nodos" #: scene/3d/baked_lightmap.cpp -msgid "Capture Cell Size" -msgstr "" +#, fuzzy +msgid "Custom Sky Rotation Degrees" +msgstr "Rotando % graos." + +#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp +#, fuzzy +msgid "Custom Color" +msgstr "Cortar Nodos" #: scene/3d/baked_lightmap.cpp #, fuzzy -msgid "Capture Quality" -msgstr "Captura" +msgid "Custom Energy" +msgstr "Mover Efecto do Bus de Son" #: scene/3d/baked_lightmap.cpp -msgid "Capture Propagation" -msgstr "" +#, fuzzy +msgid "Min Light" +msgstr "Sangrado á Dereita" + +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#, fuzzy +msgid "Propagation" +msgstr "Navegación" #: scene/3d/baked_lightmap.cpp msgid "Image Path" @@ -18904,16 +20290,26 @@ msgstr "" msgid "Light Data" msgstr "" +#: scene/3d/bone_attachment.cpp +#, fuzzy +msgid "Bone Name" +msgstr "Nome do Nodo:" + #: scene/3d/camera.cpp msgid "Keep Aspect" msgstr "" -#: scene/3d/camera.cpp scene/3d/reflection_probe.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp msgid "Cull Mask" msgstr "" #: scene/3d/camera.cpp #, fuzzy +msgid "Doppler Tracking" +msgstr "Pista de Propiedades" + +#: scene/3d/camera.cpp +#, fuzzy msgid "Projection" msgstr "Proxecto" @@ -18923,6 +20319,11 @@ msgstr "" #: scene/3d/camera.cpp #, fuzzy +msgid "Frustum Offset" +msgstr "Offset:" + +#: scene/3d/camera.cpp +#, fuzzy msgid "Near" msgstr "Máis Cercano" @@ -18930,8 +20331,9 @@ msgstr "Máis Cercano" msgid "Far" msgstr "" -#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/gui/control.cpp -#: scene/resources/shape.cpp scene/resources/style_box.cpp +#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp +#: scene/gui/control.cpp scene/resources/shape.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Margin" msgstr "" @@ -18940,13 +20342,14 @@ msgstr "" msgid "Clip To" msgstr "" -#: scene/3d/camera.cpp -msgid "Clip To Areas" +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Ray Pickable" msgstr "" -#: scene/3d/camera.cpp -msgid "Clip To Bodies" -msgstr "" +#: scene/3d/collision_object.cpp +#, fuzzy +msgid "Capture On Drag" +msgstr "Captura" #: scene/3d/collision_object.cpp msgid "" @@ -19013,16 +20416,29 @@ msgid "" msgstr "" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Radius" -msgstr "" +#, fuzzy +msgid "Box Extents" +msgstr "Contidos:" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Inner Radius" -msgstr "" +#, fuzzy +msgid "Ring Radius" +msgstr "Radio:" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Height" -msgstr "" +#, fuzzy +msgid "Ring Inner Radius" +msgstr "Radio:" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Height" +msgstr "Probas" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Axis" +msgstr "Avisos" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp msgid "Flatness" @@ -19038,34 +20454,32 @@ msgid "Portal Mode" msgstr "Modo Rotación" #: scene/3d/cull_instance.cpp +msgid "Include In Bound" +msgstr "" + +#: scene/3d/cull_instance.cpp +msgid "Allow Merging" +msgstr "" + +#: scene/3d/cull_instance.cpp #, fuzzy msgid "Autoplace Priority" msgstr "Prioridade" -#: scene/3d/gi_probe.cpp scene/animation/root_motion_view.cpp -#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp -msgid "Cell Size" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "To Cell Xform" msgstr "" #: scene/3d/gi_probe.cpp -msgid "Dynamic Range" +msgid "Dynamic Data" msgstr "" #: scene/3d/gi_probe.cpp -msgid "Normal Bias" +msgid "Dynamic Range" msgstr "" #: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Propagation" -msgstr "Navegación" - -#: scene/3d/gi_probe.cpp scene/3d/reflection_probe.cpp -msgid "Interior" +msgid "Normal Bias" msgstr "" #: scene/3d/gi_probe.cpp @@ -19100,21 +20514,18 @@ msgstr "" #: scene/3d/light.cpp #, fuzzy -msgid "Light Color" -msgstr "Elexir Cor" +msgid "Negative" +msgstr "GDNative" #: scene/3d/light.cpp #, fuzzy -msgid "Light Bake Mode" +msgid "Bake Mode" msgstr "Modo Rotación" #: scene/3d/light.cpp -msgid "Light Cull Mask" -msgstr "" - -#: scene/3d/light.cpp -msgid "Shadow Color" -msgstr "" +#, fuzzy +msgid "Reverse Cull Face" +msgstr "Restablecer Volume do Bus" #: scene/3d/light.cpp servers/visual_server.cpp #, fuzzy @@ -19122,25 +20533,26 @@ msgid "Directional Shadow" msgstr "Direccións" #: scene/3d/light.cpp -#, fuzzy -msgid "Directional Shadow Mode" -msgstr "Modo Sen Distraccións" +msgid "Blend Splits" +msgstr "" #: scene/3d/light.cpp -msgid "Directional Shadow Depth Range" -msgstr "" +#, fuzzy +msgid "Depth Range" +msgstr "Profundidad" #: scene/3d/light.cpp msgid "Omni" msgstr "" #: scene/3d/light.cpp -msgid "Omni Shadow Mode" -msgstr "" +#, fuzzy +msgid "Shadow Mode" +msgstr "Shader" #: scene/3d/light.cpp #, fuzzy -msgid "Omni Shadow Detail" +msgid "Shadow Detail" msgstr "Cargar Valores por Defecto" #: scene/3d/light.cpp @@ -19152,18 +20564,34 @@ msgid "Spot" msgstr "" #: scene/3d/mesh_instance.cpp -msgid "Skin" +msgid "Software Skinning" msgstr "" #: scene/3d/mesh_instance.cpp -msgid "Software Skinning" -msgstr "" +#, fuzzy +msgid "Transform Normals" +msgstr "Transformación" + +#: scene/3d/navigation.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Up Vector" +msgstr "Vector" + +#: scene/3d/navigation.cpp +#, fuzzy +msgid "Cell Height" +msgstr "Probas" #: scene/3d/navigation_agent.cpp msgid "Agent Height Offset" msgstr "" #: scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Ignore Y" +msgstr "[Ignorar]" + +#: scene/3d/navigation_agent.cpp msgid "The NavigationAgent can be used only under a spatial node." msgstr "" @@ -19223,10 +20651,19 @@ msgid "" msgstr "" #: scene/3d/particles.cpp +msgid "Visibility AABB" +msgstr "" + +#: scene/3d/particles.cpp #, fuzzy msgid "Draw Passes" msgstr "Chamadas" +#: scene/3d/particles.cpp +#, fuzzy +msgid "Passes" +msgstr "Chamadas" + #: scene/3d/path.cpp msgid "PathFollow only works when set as a child of a Path node." msgstr "" @@ -19259,8 +20696,9 @@ msgid "Axis Lock" msgstr "Eixe" #: scene/3d/physics_body.cpp -msgid "Joint Type" -msgstr "" +#, fuzzy +msgid "Body Offset" +msgstr "Offset:" #: scene/3d/physics_joint.cpp msgid "Node A and Node B must be PhysicsBodies" @@ -19287,6 +20725,11 @@ msgid "Solver" msgstr "" #: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Exclude Nodes" +msgstr "Eliminar Nodos" + +#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -19343,39 +20786,81 @@ msgstr "" msgid "A RoomGroup should not be a child or grandchild of a Portal." msgstr "" +#: scene/3d/portal.cpp +#, fuzzy +msgid "Portal Active" +msgstr "Retroceder" + +#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp +msgid "Two Way" +msgstr "" + +#: scene/3d/portal.cpp +msgid "Linked Room" +msgstr "" + +#: scene/3d/portal.cpp +#, fuzzy +msgid "Use Default Margin" +msgstr "Por Defecto" + +#: scene/3d/proximity_group.cpp +#, fuzzy +msgid "Group Name" +msgstr "Grupos" + #: scene/3d/proximity_group.cpp msgid "Dispatch Mode" msgstr "" +#: scene/3d/proximity_group.cpp +#, fuzzy +msgid "Grid Radius" +msgstr "Radio:" + #: scene/3d/ray_cast.cpp #, fuzzy msgid "Debug Shape" msgstr "Depurador" -#: scene/3d/ray_cast.cpp -msgid "Debug Shape Thickness" +#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp +msgid "Thickness" msgstr "" -#: scene/3d/reflection_probe.cpp +#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp #, fuzzy msgid "Update Mode" msgstr "Modo Rotación" #: scene/3d/reflection_probe.cpp -msgid "Intensity" -msgstr "" +#, fuzzy +msgid "Origin Offset" +msgstr "Inicializar" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Color" -msgstr "" +#, fuzzy +msgid "Box Projection" +msgstr "Proxecto" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Energy" -msgstr "" +#, fuzzy +msgid "Enable Shadows" +msgstr "Activar Axuste" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Contrib" -msgstr "" +#, fuzzy +msgid "Ambient Color" +msgstr "Elexir Cor" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Energy" +msgstr "Sangrado á Dereita" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Contrib" +msgstr "Sangrado á Dereita" #: scene/3d/remote_transform.cpp msgid "" @@ -19402,6 +20887,10 @@ msgid "" msgstr "" #: scene/3d/room.cpp +msgid "Use Default Simplify" +msgstr "" + +#: scene/3d/room.cpp msgid "Room Simplify" msgstr "" @@ -19440,6 +20929,10 @@ msgstr "" msgid "Main" msgstr "" +#: scene/3d/room_manager.cpp +msgid "Roomlist" +msgstr "" + #: scene/3d/room_manager.cpp servers/visual_server.cpp #, fuzzy msgid "PVS" @@ -19495,6 +20988,16 @@ msgid "" msgstr "" #: scene/3d/soft_body.cpp +#, fuzzy +msgid "Physics Enabled" +msgstr "Fotograma de Física %" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Parent Collision Ignore" +msgstr "Colisión" + +#: scene/3d/soft_body.cpp msgid "Simulation Precision" msgstr "" @@ -19516,6 +21019,10 @@ msgid "Volume Stiffness" msgstr "" #: scene/3d/soft_body.cpp +msgid "Pressure Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp msgid "Damping Coefficient" msgstr "" @@ -19543,11 +21050,6 @@ msgstr "" "lugar." #: scene/3d/spatial.cpp -#, fuzzy -msgid "Global Transform" -msgstr "Transformación" - -#: scene/3d/spatial.cpp msgid "Matrix" msgstr "" @@ -19556,7 +21058,16 @@ msgstr "" msgid "Gizmo" msgstr "Amosar Gizmos" -#: scene/3d/sprite_3d.cpp +#: scene/3d/spatial_velocity_tracker.cpp +#, fuzzy +msgid "Track Physics Step" +msgstr "Fotograma de Física %" + +#: scene/3d/spring_arm.cpp +msgid "Spring Length" +msgstr "" + +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp msgid "Opacity" msgstr "" @@ -19611,13 +21122,45 @@ msgstr "" #: scene/3d/vehicle_body.cpp #, fuzzy +msgid "Use As Traction" +msgstr "Escalar (Razón):" + +#: scene/3d/vehicle_body.cpp +msgid "Use As Steering" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy msgid "Wheel" msgstr "Roda cara Arriba." #: scene/3d/vehicle_body.cpp +msgid "Roll Influence" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Friction Slip" +msgstr "Funcións" + +#: scene/3d/vehicle_body.cpp msgid "Suspension" msgstr "" +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Max Force" +msgstr "Erro" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Escalar (Razón):" + +#: scene/3d/visibility_notifier.cpp +msgid "AABB" +msgstr "" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp #, fuzzy msgid "Geometry" @@ -19646,27 +21189,30 @@ msgid "Baked Light" msgstr "" #: scene/3d/visual_instance.cpp -msgid "Lightmap Scale" -msgstr "" +#, fuzzy +msgid "Generate Lightmap" +msgstr "Número de Puntos Xerados:" #: scene/3d/visual_instance.cpp -msgid "LOD" +msgid "Lightmap Scale" msgstr "" #: scene/3d/visual_instance.cpp -msgid "LOD Min Distance" +msgid "LOD" msgstr "" -#: scene/3d/visual_instance.cpp -msgid "LOD Min Hysteresis" -msgstr "" +#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp +#: scene/resources/material.cpp +#, fuzzy +msgid "Min Distance" +msgstr "Instanciar" #: scene/3d/visual_instance.cpp -msgid "LOD Max Distance" +msgid "Min Hysteresis" msgstr "" #: scene/3d/visual_instance.cpp -msgid "LOD Max Hysteresis" +msgid "Max Hysteresis" msgstr "" #: scene/3d/world_environment.cpp @@ -19687,10 +21233,12 @@ msgid "" msgstr "" #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Min Space" msgstr "" #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Max Space" msgstr "" @@ -19705,6 +21253,11 @@ msgid "Auto Triangles" msgstr "Engadir Triángulo" #: scene/animation/animation_blend_space_2d.cpp +#, fuzzy +msgid "Triangles" +msgstr "Engadir Triángulo" + +#: scene/animation/animation_blend_space_2d.cpp msgid "X Label" msgstr "" @@ -19741,6 +21294,11 @@ msgstr "Auto Reinicio:" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Autorestart" +msgstr "Auto Reinicio:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Autorestart Delay" msgstr "Auto Reinicio:" @@ -19758,11 +21316,26 @@ msgstr "Mapeado de Entradas" msgid "Xfade Time" msgstr "" +#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp +#, fuzzy +msgid "Graph Offset" +msgstr "Offset:" + #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" msgstr "Cabeceo" +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Auto Advance" +msgstr "Avanzado" + +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Advance Condition" +msgstr "animación" + #: scene/animation/animation_player.cpp msgid "Anim Apply Reset" msgstr "" @@ -19778,11 +21351,6 @@ msgid "Assigned Animation" msgstr "Engadir Animación" #: scene/animation/animation_player.cpp -#, fuzzy -msgid "Autoplay" -msgstr "Act./Desact. Auto-reproducción" - -#: scene/animation/animation_player.cpp msgid "Reset On Save" msgstr "" @@ -19802,22 +21370,16 @@ msgid "Playback Options" msgstr "Opcións de Clase:" #: scene/animation/animation_player.cpp -#: scene/animation/animation_tree_player.cpp scene/animation/tween.cpp -msgid "Playback Process Mode" -msgstr "" - -#: scene/animation/animation_player.cpp -msgid "Playback Default Blend Time" -msgstr "" - -#: scene/animation/animation_player.cpp -msgid "Playback Active" -msgstr "" +#, fuzzy +msgid "Default Blend Time" +msgstr "Por Defecto" -#: scene/animation/animation_player.cpp scene/animation/tween.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp +#: servers/audio/effects/audio_effect_delay.cpp #, fuzzy -msgid "Playback Speed" -msgstr "Executar Escena" +msgid "Active" +msgstr "Acción" #: scene/animation/animation_player.cpp msgid "Method Call Mode" @@ -19862,9 +21424,19 @@ msgid "Tree Root" msgstr "Crear nodo raíz:" #: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Anim Player" +msgstr "Engadir Animación" + +#: scene/animation/animation_tree.cpp msgid "Root Motion" msgstr "" +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Track" +msgstr "Engadir Pista" + #: scene/animation/animation_tree_player.cpp msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" @@ -19874,16 +21446,88 @@ msgstr "" msgid "Playback" msgstr "Executar" +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Master Player" +msgstr "Pegar Parámetros" + +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Base Path" +msgstr "Ruta do Proxecto:" + +#: scene/animation/root_motion_view.cpp +#, fuzzy +msgid "Animation Path" +msgstr "Animación" + +#: scene/animation/root_motion_view.cpp +#, fuzzy +msgid "Zero Y" +msgstr "Cero" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Root Bone" +msgstr "Nome do nodo raíz" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Tip Bone" +msgstr "Ósos" + #: scene/animation/skeleton_ik.cpp #, fuzzy msgid "Interpolation" msgstr "Modo de Interpolación" +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Override Tip Basis" +msgstr "sobrescribir:" + +#: scene/animation/skeleton_ik.cpp +msgid "Use Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Target Node" +msgstr "Remparentar Nodo" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Max Iterations" +msgstr "Funcións" + +#: scene/animation/tween.cpp scene/resources/texture.cpp +msgid "Repeat" +msgstr "" + +#: scene/animation/tween.cpp +msgid "Playback Process Mode" +msgstr "" + +#: scene/animation/tween.cpp +#, fuzzy +msgid "Playback Speed" +msgstr "Executar Escena" + #: scene/audio/audio_stream_player.cpp #, fuzzy msgid "Mix Target" msgstr "Obxectivo" +#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp +#: servers/audio/effects/audio_effect_compressor.cpp +#, fuzzy +msgid "Ratio" +msgstr "Manter Relación de Aspecto" + #: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp #: scene/gui/texture_rect.cpp #, fuzzy @@ -19894,29 +21538,38 @@ msgstr "Elixir Modo" msgid "Alignment" msgstr "" -#: scene/gui/aspect_ratio_container.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp #, fuzzy -msgid "Alignment Horizontal" +msgid "Horizontal" msgstr "Horizontal:" -#: scene/gui/aspect_ratio_container.cpp -msgid "Alignment Vertical" -msgstr "" +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Vertical" +msgstr "Vertical:" #: scene/gui/base_button.cpp #, fuzzy -msgid "Action Mode" -msgstr "Nodo de Animación" +msgid "Shortcut In Tooltip" +msgstr "Amosar Orixe" #: scene/gui/base_button.cpp #, fuzzy -msgid "Button Mask" -msgstr "Botón" +msgid "Action Mode" +msgstr "Nodo de Animación" #: scene/gui/base_button.cpp msgid "Enabled Focus Mode" msgstr "" +#: scene/gui/base_button.cpp +msgid "Keep Pressed Outside" +msgstr "" + #: scene/gui/base_button.cpp scene/gui/shortcut.cpp #, fuzzy msgid "Shortcut" @@ -19927,6 +21580,11 @@ msgstr "Atallos" msgid "Group" msgstr "Grupos" +#: scene/gui/button.cpp scene/gui/label.cpp +#, fuzzy +msgid "Clip Text" +msgstr "Copiar Texto" + #: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp #: scene/gui/spin_box.cpp msgid "Align" @@ -19936,6 +21594,16 @@ msgstr "" msgid "Icon Align" msgstr "" +#: scene/gui/button.cpp +#, fuzzy +msgid "Expand Icon" +msgstr "Expandir Todo" + +#: scene/gui/center_container.cpp +#, fuzzy +msgid "Use Top Left" +msgstr "Arriba á Esquerda" + #: scene/gui/color_picker.cpp msgid "" "Color: #%s\n" @@ -19944,6 +21612,36 @@ msgid "" msgstr "" #: scene/gui/color_picker.cpp +#, fuzzy +msgid "Edit Alpha" +msgstr "Editar Polígono" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "HSV Mode" +msgstr "Elixir Modo" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Raw Mode" +msgstr "Modo Rotación" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Deferred Mode" +msgstr "Diferido" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Presets Enabled" +msgstr "Axustes de Exportación" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Presets Visible" +msgstr "Axustes de Exportación" + +#: scene/gui/color_picker.cpp msgid "Pick a color from the editor window." msgstr "" @@ -19990,49 +21688,45 @@ msgstr "Só Áncoras" msgid "Grow Direction" msgstr "Direccións" -#: scene/gui/control.cpp +#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Grow Horizontal" -msgstr "Horizontal:" +msgid "Min Size" +msgstr "Tamaño: " #: scene/gui/control.cpp #, fuzzy -msgid "Grow Vertical" -msgstr "Vertical:" +msgid "Pivot Offset" +msgstr "Offset:" #: scene/gui/control.cpp #, fuzzy -msgid "Rect Rotation" -msgstr "Empregar Axuste de Rotación" +msgid "Clip Content" +msgstr "Constante" #: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp msgid "Hint" msgstr "" #: scene/gui/control.cpp -msgid "Hint Tooltip" -msgstr "" +#, fuzzy +msgid "Tooltip" +msgstr "Ferramentas" #: scene/gui/control.cpp msgid "Focus" msgstr "" #: scene/gui/control.cpp -#, fuzzy -msgid "Focus Mode" -msgstr "Mover Modo" - -#: scene/gui/control.cpp msgid "Mouse" msgstr "" #: scene/gui/control.cpp #, fuzzy -msgid "Mouse Filter" -msgstr "Filtrar Linguaxes" +msgid "Default Cursor Shape" +msgstr "Cargar a disposición de Bus por defecto." #: scene/gui/control.cpp -msgid "Mouse Default Cursor Shape" +msgid "Pass On Modal Close Click" msgstr "" #: scene/gui/control.cpp @@ -20042,16 +21736,8 @@ msgstr "Tamaño: " #: scene/gui/control.cpp #, fuzzy -msgid "Size Flags Horizontal" -msgstr "Horizontal:" - -#: scene/gui/control.cpp -msgid "Size Flags Vertical" -msgstr "" - -#: scene/gui/control.cpp -msgid "Size Flags Stretch Ratio" -msgstr "" +msgid "Stretch Ratio" +msgstr "Elixir Modo" #: scene/gui/control.cpp #, fuzzy @@ -20067,9 +21753,13 @@ msgid "Dialog" msgstr "" #: scene/gui/dialogs.cpp +msgid "Hide On Ok" +msgstr "" + +#: scene/gui/dialogs.cpp scene/gui/label.cpp #, fuzzy -msgid "Dialog Text" -msgstr "Copiar Texto" +msgid "Autowrap" +msgstr "AutoCargador" #: scene/gui/dialogs.cpp msgid "Alert!" @@ -20080,14 +21770,49 @@ msgid "Please Confirm..." msgstr "Por favor, confirma..." #: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Mode Overrides Title" +msgstr "Sobreescribir" + +#: scene/gui/file_dialog.cpp msgid "Must use a valid extension." msgstr "" #: scene/gui/graph_edit.cpp #, fuzzy -msgid "Zoom" +msgid "Right Disconnects" +msgstr "Desconectar" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Scroll Offset" +msgstr "Offset:" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Snap Distance" +msgstr "Instanciar" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Min" msgstr "Aumentar Zoom" +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Max" +msgstr "Aumentar Zoom" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Step" +msgstr "Diminuír Zoom" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Show Zoom Label" +msgstr "Amosar Ósos" + #: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp msgid "Minimap" msgstr "" @@ -20097,10 +21822,25 @@ msgid "Enable grid minimap." msgstr "" #: scene/gui/graph_node.cpp +#, fuzzy +msgid "Show Close" +msgstr "Amosar Ósos" + +#: scene/gui/graph_node.cpp scene/gui/option_button.cpp +#, fuzzy +msgid "Selected" +msgstr "Elixir" + +#: scene/gui/graph_node.cpp +#, fuzzy +msgid "Comment" +msgstr "Comunidade" + +#: scene/gui/graph_node.cpp msgid "Overlay" msgstr "" -#: scene/gui/grid_container.cpp scene/gui/item_list.cpp +#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp #, fuzzy msgid "Columns" msgstr "Volume" @@ -20112,7 +21852,16 @@ msgid "Timers" msgstr "Tempo" #: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp -msgid "Incremental Search Max Interval Msec" +msgid "Incremental Search Max Interval (msec)" +msgstr "" + +#: scene/gui/item_list.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Allow Reselect" +msgstr "Restablecer" + +#: scene/gui/item_list.cpp scene/gui/tree.cpp +msgid "Allow RMB Select" msgstr "" #: scene/gui/item_list.cpp @@ -20120,13 +21869,32 @@ msgid "Max Text Lines" msgstr "" #: scene/gui/item_list.cpp +#, fuzzy +msgid "Auto Height" +msgstr "Probas" + +#: scene/gui/item_list.cpp msgid "Max Columns" msgstr "" #: scene/gui/item_list.cpp +msgid "Same Column Width" +msgstr "" + +#: scene/gui/item_list.cpp msgid "Fixed Column Width" msgstr "" +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Icon Scale" +msgstr "Escala:" + +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Fixed Icon Size" +msgstr "Vista Frontal" + #: scene/gui/label.cpp msgid "Valign" msgstr "" @@ -20153,6 +21921,54 @@ msgid "Max Length" msgstr "" #: scene/gui/line_edit.cpp +msgid "Secret" +msgstr "" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Secret Character" +msgstr "Caracteres válidos:" + +#: scene/gui/line_edit.cpp +msgid "Expand To Text Length" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Context Menu Enabled" +msgstr "Axuda Contextual" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Virtual Keyboard Enabled" +msgstr "Filtrar sinais" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Clear Button Enabled" +msgstr "Filtrar sinais" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Shortcut Keys Enabled" +msgstr "Atallos" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Middle Mouse Paste Enabled" +msgstr "Filtrar sinais" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Selecting Enabled" +msgstr "Só a Selección" + +#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp +#: scene/gui/text_edit.cpp +msgid "Deselect On Focus Loss Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp #, fuzzy msgid "Right Icon" msgstr "Botón Dereito" @@ -20162,37 +21978,47 @@ msgid "Placeholder" msgstr "" #: scene/gui/line_edit.cpp -msgid "Placeholder Alpha" +msgid "Alpha" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Caret" msgstr "" -#: scene/gui/line_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Blink" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #, fuzzy -msgid "Caret Position" -msgstr "Posición do Panel" +msgid "Blink Speed" +msgstr "Velocidade:" #: scene/gui/link_button.cpp msgid "Underline" msgstr "" -#: scene/gui/nine_patch_rect.cpp -msgid "Patch Margin" -msgstr "" +#: scene/gui/menu_button.cpp +#, fuzzy +msgid "Switch On Hover" +msgstr "Cabeceo" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch" -msgstr "" +#, fuzzy +msgid "Draw Center" +msgstr "Centro" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp #, fuzzy -msgid "Axis Stretch Horizontal" -msgstr "Crear Guía Horizontal" +msgid "Region Rect" +msgstr "Rexión" + +#: scene/gui/nine_patch_rect.cpp +msgid "Patch Margin" +msgstr "" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch Vertical" +msgid "Axis Stretch" msgstr "" #: scene/gui/nine_patch_rect.cpp @@ -20209,6 +22035,11 @@ msgid "Popup" msgstr "Encher" #: scene/gui/popup.cpp +#, fuzzy +msgid "Exclusive" +msgstr "Inclusivo" + +#: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine, but they will hide upon " @@ -20218,6 +22049,30 @@ msgstr "" "chames a popup() ou calquera das funcións popup*(). Podes facelas visibles " "para editalas, pero ocultarasen ao iniciar a execución." +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On Item Selection" +msgstr "Centrar Selección" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On Checkable Item Selection" +msgstr "Eliminar Selección" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On State Item Selection" +msgstr "Eliminar Selección" + +#: scene/gui/popup_menu.cpp +msgid "Submenu Popup Delay" +msgstr "" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Allow Search" +msgstr "Buscar" + #: scene/gui/progress_bar.cpp #, fuzzy msgid "Percent" @@ -20227,23 +22082,80 @@ msgstr "Recente:" msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" -#: scene/gui/range.cpp servers/audio/effects/audio_effect_compressor.cpp +#: scene/gui/range.cpp scene/resources/curve.cpp #, fuzzy -msgid "Ratio" -msgstr "Manter Relación de Aspecto" +msgid "Min Value" +msgstr "(valor)" + +#: scene/gui/range.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Max Value" +msgstr "Valor" + +#: scene/gui/range.cpp +#, fuzzy +msgid "Page" +msgstr "Páxina: " + +#: scene/gui/range.cpp +#, fuzzy +msgid "Exp Edit" +msgstr "Editar" + +#: scene/gui/range.cpp +#, fuzzy +msgid "Rounded" +msgstr "Grupos" + +#: scene/gui/range.cpp +msgid "Allow Greater" +msgstr "" + +#: scene/gui/range.cpp +msgid "Allow Lesser" +msgstr "" + +#: scene/gui/reference_rect.cpp +#, fuzzy +msgid "Border Color" +msgstr "Renomear Nodo" #: scene/gui/reference_rect.cpp scene/resources/style_box.cpp msgid "Border Width" msgstr "" +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Relative Index" +msgstr "Índice:" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Absolute Index" +msgstr "Auto Indentar" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Elapsed Time" +msgstr "Duración de Fotograma (seg)" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Env" +msgstr "Fin" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Character" +msgstr "Caracteres válidos:" + #: scene/gui/rich_text_label.cpp msgid "BBCode" msgstr "" #: scene/gui/rich_text_label.cpp -#, fuzzy -msgid "Bbcode Text" -msgstr "Copiar Texto" +msgid "Meta Underlined" +msgstr "" #: scene/gui/rich_text_label.cpp #, fuzzy @@ -20252,6 +22164,29 @@ msgstr "Tamaño: " #: scene/gui/rich_text_label.cpp #, fuzzy +msgid "Fit Content Height" +msgstr "Probas" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Active" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Following" +msgstr "" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Selection Enabled" +msgstr "Só a Selección" + +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Override Selected Font Color" +msgstr "Perfil Actual:" + +#: scene/gui/rich_text_label.cpp +#, fuzzy msgid "Custom Effects" msgstr "Mover Efecto do Bus de Son" @@ -20268,14 +22203,57 @@ msgid "" msgstr "" #: scene/gui/scroll_container.cpp +msgid "Follow Focus" +msgstr "" + +#: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Horizontal Enabled" +msgstr "Horizontal:" + +#: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Vertical Enabled" +msgstr "Filtrar sinais" + +#: scene/gui/scroll_container.cpp msgid "Default Scroll Deadzone" msgstr "" #: scene/gui/slider.cpp +msgid "Scrollable" +msgstr "" + +#: scene/gui/slider.cpp #, fuzzy msgid "Tick Count" msgstr "Elexir Cor" +#: scene/gui/slider.cpp +#, fuzzy +msgid "Ticks On Borders" +msgstr "Renomeando Cartafol:" + +#: scene/gui/spin_box.cpp +#, fuzzy +msgid "Prefix" +msgstr "Prefixo:" + +#: scene/gui/spin_box.cpp +#, fuzzy +msgid "Suffix" +msgstr "Sufixo:" + +#: scene/gui/split_container.cpp +#, fuzzy +msgid "Split Offset" +msgstr "Offset:" + +#: scene/gui/split_container.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Collapsed" +msgstr "Colapsar Todo" + #: scene/gui/split_container.cpp msgid "Dragger Visibility" msgstr "" @@ -20289,70 +22267,131 @@ msgstr "" msgid "Current Tab" msgstr "Actual:" +#: scene/gui/tab_container.cpp +msgid "Tabs Visible" +msgstr "" + +#: scene/gui/tab_container.cpp +msgid "All Tabs In Front" +msgstr "" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +#, fuzzy +msgid "Drag To Rearrange Enabled" +msgstr "Arrastrar e soltar para reordenar." + +#: scene/gui/tab_container.cpp +msgid "Use Hidden Tabs For Min Size" +msgstr "" + #: scene/gui/tabs.cpp msgid "Tab Close Display Policy" msgstr "" +#: scene/gui/tabs.cpp +msgid "Scrolling Enabled" +msgstr "" + #: scene/gui/text_edit.cpp -msgid "Text Edit Idle Detect Sec" +msgid "Readonly" msgstr "" #: scene/gui/text_edit.cpp -msgid "Text Edit Undo Stack Max Size" +#, fuzzy +msgid "Bookmark Gutter" +msgstr "Marcadores" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Breakpoint Gutter" +msgstr "Act./Desact. Punto de Interrupción (Breakpoint)" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Fold Gutter" +msgstr "Cartafol:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Hiding Enabled" +msgstr "Activar" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Wrap Enabled" +msgstr "Activar" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Scroll Vertical" +msgstr "Vertical:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Scroll Horizontal" +msgstr "Horizontal:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Draw" +msgstr "Chamadas" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Block Mode" +msgstr "Desbloquear Nodo" + +#: scene/gui/text_edit.cpp +msgid "Moving By Right Click" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Normal" +#: scene/gui/text_edit.cpp +msgid "Text Edit Idle Detect (sec)" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Pressed" +#: scene/gui/text_edit.cpp +msgid "Text Edit Undo Stack Max Size" msgstr "" #: scene/gui/texture_button.cpp -msgid "Texture Hover" +msgid "Hover" msgstr "" #: scene/gui/texture_button.cpp #, fuzzy -msgid "Texture Disabled" -msgstr "(Editor Desactivado)" - -#: scene/gui/texture_button.cpp -msgid "Texture Focused" -msgstr "" +msgid "Focused" +msgstr "Mover Modo" #: scene/gui/texture_button.cpp -msgid "Texture Click Mask" -msgstr "" +#, fuzzy +msgid "Click Mask" +msgstr "Colisión" -#: scene/gui/texture_button.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +#: scene/gui/video_player.cpp #, fuzzy msgid "Expand" msgstr "Expandir Todo" -#: scene/gui/texture_button.cpp -msgid "Flip H" -msgstr "" - -#: scene/gui/texture_button.cpp -msgid "Flip V" -msgstr "" - #: scene/gui/texture_progress.cpp -msgid "Texture Under" +msgid "Under" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Texture Over" -msgstr "" +#, fuzzy +msgid "Over" +msgstr "Sobreescribir" #: scene/gui/texture_progress.cpp #, fuzzy -msgid "Texture Progress" +msgid "Progress" msgstr "Propiedades do Tema" #: scene/gui/texture_progress.cpp +msgid "Progress Offset" +msgstr "" + +#: scene/gui/texture_progress.cpp #, fuzzy msgid "Fill Mode" msgstr "Modo de Reprodución:" @@ -20366,12 +22405,24 @@ msgid "Radial Fill" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Radial Initial Angle" -msgstr "" +#, fuzzy +msgid "Initial Angle" +msgstr "Inicializar" #: scene/gui/texture_progress.cpp -msgid "Radial Fill Degrees" -msgstr "" +#, fuzzy +msgid "Fill Degrees" +msgstr "Rotando % graos." + +#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Center Offset" +msgstr "Centro á Esquerda" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Nine Patch Stretch" +msgstr "Modo de Interpolación" #: scene/gui/tree.cpp msgid "Custom Minimum Height" @@ -20382,6 +22433,19 @@ msgid "(Other)" msgstr "(Outros)" #: scene/gui/tree.cpp +msgid "Column Titles Visible" +msgstr "" + +#: scene/gui/tree.cpp +msgid "Hide Folding" +msgstr "" + +#: scene/gui/tree.cpp +#, fuzzy +msgid "Hide Root" +msgstr "Crear nodo raíz:" + +#: scene/gui/tree.cpp msgid "Drop Mode Flags" msgstr "" @@ -20390,8 +22454,12 @@ msgstr "" msgid "Audio Track" msgstr "Engadir Pista" +#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp +msgid "Paused" +msgstr "" + #: scene/gui/video_player.cpp -msgid "Buffering Msec" +msgid "Buffering (msec)" msgstr "" #: scene/gui/video_player.cpp @@ -20399,14 +22467,14 @@ msgstr "" msgid "Stream Position" msgstr "Posición do Panel" -#: scene/main/canvas_layer.cpp +#: scene/gui/viewport_container.cpp #, fuzzy -msgid "Follow Viewport" -msgstr "Amosar Mini-Ventá (Viewport)" +msgid "Stretch Shrink" +msgstr "Elixir Modo" #: scene/main/canvas_layer.cpp #, fuzzy -msgid "Follow Viewport Scale" +msgid "Follow Viewport" msgstr "Amosar Mini-Ventá (Viewport)" #: scene/main/http_request.cpp @@ -20447,6 +22515,11 @@ msgstr "Descrición" #: scene/main/node.cpp #, fuzzy +msgid "Import Path" +msgstr "Importar" + +#: scene/main/node.cpp +#, fuzzy msgid "Pause Mode" msgstr "Modo Escalado" @@ -20475,6 +22548,35 @@ msgstr "Establecer Varios:" msgid "Custom Multiplayer" msgstr "Establecer Varios:" +#: scene/main/node.cpp +#, fuzzy +msgid "Process Priority" +msgstr "Prioridade" + +#: scene/main/node.cpp +#, fuzzy +msgid "Physics Interpolated" +msgstr "Modo de Interpolación" + +#: scene/main/scene_tree.cpp scene/main/timer.cpp +#, fuzzy +msgid "Time Left" +msgstr "Arriba á Esquerda" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Debug Collisions Hint" +msgstr "Colisión" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Debug Navigation Hint" +msgstr "Navegación" + +#: scene/main/scene_tree.cpp +msgid "Use Font Oversampling" +msgstr "" + #: scene/main/scene_tree.cpp msgid "Edited Scene Root" msgstr "" @@ -20483,6 +22585,16 @@ msgstr "" msgid "Root" msgstr "" +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Multiplayer Poll" +msgstr "Establecer Varios:" + +#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp +#, fuzzy +msgid "Physics Interpolation" +msgstr "Modo de Interpolación" + #: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -20512,11 +22624,6 @@ msgstr "" msgid "Draw 2D Outlines" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp -#, fuzzy -msgid "Physics Interpolation" -msgstr "Modo de Interpolación" - #: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Reflections" @@ -20542,12 +22649,12 @@ msgstr "" msgid "Use Debanding" msgstr "" -#: scene/main/scene_tree.cpp +#: scene/main/scene_tree.cpp scene/main/viewport.cpp msgid "HDR" msgstr "" -#: scene/main/scene_tree.cpp -msgid "Use 32 Bpc Depth" +#: scene/main/scene_tree.cpp scene/main/viewport.cpp +msgid "Use 32 BPC Depth" msgstr "" #: scene/main/scene_tree.cpp @@ -20575,17 +22682,13 @@ msgstr "" #: scene/main/timer.cpp #, fuzzy -msgid "Wait Time" -msgstr "Tempo" - -#: scene/main/timer.cpp -msgid "Paused" -msgstr "" +msgid "Autostart" +msgstr "Auto Reinicio:" -#: scene/main/timer.cpp +#: scene/main/viewport.cpp #, fuzzy -msgid "Time Left" -msgstr "Arriba á Esquerda" +msgid "Viewport Path" +msgstr "1 Ventá" #: scene/main/viewport.cpp msgid "" @@ -20608,6 +22711,19 @@ msgstr "" "As dimensións da Mini-Ventá (Viewport) deben de ser maior que 0 para poder " "renderizar nada." +#: scene/main/viewport.cpp +msgid "ARVR" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Size Override Stretch" +msgstr "Sobreescribir" + +#: scene/main/viewport.cpp +msgid "Own World" +msgstr "" + #: scene/main/viewport.cpp scene/resources/world_2d.cpp msgid "World" msgstr "" @@ -20618,6 +22734,38 @@ msgstr "" #: scene/main/viewport.cpp #, fuzzy +msgid "Transparent BG" +msgstr "Transpoñer" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Handle Input Locally" +msgstr "Cambiar Valor de Entrada" + +#: scene/main/viewport.cpp +msgid "FXAA" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Debanding" +msgstr "Shader" + +#: scene/main/viewport.cpp +msgid "Disable 3D" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Keep 3D Linear" +msgstr "Lineal" + +#: scene/main/viewport.cpp +msgid "Render Direct To Screen" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy msgid "Debug Draw" msgstr "Depuración" @@ -20627,13 +22775,32 @@ msgid "Render Target" msgstr "Renderizador:" #: scene/main/viewport.cpp -msgid "Render Target Clear Mode" +msgid "V Flip" msgstr "" #: scene/main/viewport.cpp #, fuzzy -msgid "Render Target Update Mode" -msgstr "Cambiar Modo de Actualización da Animación" +msgid "Clear Mode" +msgstr "Modo Regra" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Enable 2D" +msgstr "Activar" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Enable 3D" +msgstr "Activar" + +#: scene/main/viewport.cpp +msgid "Object Picking" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Disable Input" +msgstr "Eliminar Entrada" #: scene/main/viewport.cpp servers/visual_server.cpp #, fuzzy @@ -20641,7 +22808,17 @@ msgid "Shadow Atlas" msgstr "Amosar Tódolos Linguaxes" #: scene/main/viewport.cpp -msgid "Tooltip Delay Sec" +#, fuzzy +msgid "Canvas Transform" +msgstr "Transformación" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Global Canvas Transform" +msgstr "Transformación" + +#: scene/main/viewport.cpp +msgid "Tooltip Delay (sec)" msgstr "" #: scene/register_scene_types.cpp @@ -20663,15 +22840,29 @@ msgstr "Cortar Nodos" msgid "Loop Mode" msgstr "Mover Modo" -#: scene/resources/curve.cpp +#: scene/resources/audio_stream_sample.cpp #, fuzzy -msgid "Min Value" -msgstr "(valor)" +msgid "Loop Begin" +msgstr "Mover Modo" -#: scene/resources/curve.cpp +#: scene/resources/audio_stream_sample.cpp #, fuzzy -msgid "Max Value" -msgstr "Valor" +msgid "Loop End" +msgstr "Mover Modo" + +#: scene/resources/audio_stream_sample.cpp +#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp +msgid "Mix Rate" +msgstr "" + +#: scene/resources/audio_stream_sample.cpp +msgid "Stereo" +msgstr "" + +#: scene/resources/concave_polygon_shape_2d.cpp +#, fuzzy +msgid "Segments" +msgstr "Fragment" #: scene/resources/curve.cpp #, fuzzy @@ -20682,17 +22873,17 @@ msgstr "Resolución á Metade" msgid "Bake Interval" msgstr "" -#: scene/resources/curve.cpp -#, fuzzy -msgid "Up Vector" -msgstr "Vector" - #: scene/resources/dynamic_font.cpp msgid "Hinting" msgstr "" #: scene/resources/dynamic_font.cpp #, fuzzy +msgid "Override Oversampling" +msgstr "Sobreescribir" + +#: scene/resources/dynamic_font.cpp +#, fuzzy msgid "Font Path" msgstr "Copiar Ruta" @@ -20702,6 +22893,16 @@ msgstr "" #: scene/resources/dynamic_font.cpp #, fuzzy +msgid "Outline Color" +msgstr "Funcións" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Use Mipmaps" +msgstr "Sinais" + +#: scene/resources/dynamic_font.cpp +#, fuzzy msgid "Extra Spacing" msgstr "Opcións de Clase:" @@ -20718,28 +22919,36 @@ msgstr "" msgid "Background" msgstr "" -#: scene/resources/environment.cpp -msgid "Background Mode" +#: scene/resources/environment.cpp scene/resources/sky.cpp +msgid "Sky" msgstr "" #: scene/resources/environment.cpp -msgid "Background Sky" -msgstr "" +#, fuzzy +msgid "Sky Custom FOV" +msgstr "Cortar Nodos" #: scene/resources/environment.cpp -msgid "Background Sky Custom FOV" -msgstr "" +#, fuzzy +msgid "Sky Orientation" +msgstr "Documentación En Liña" #: scene/resources/environment.cpp -msgid "Background Energy" -msgstr "" +#, fuzzy +msgid "Sky Rotation" +msgstr "Modo Rotación" #: scene/resources/environment.cpp -msgid "Background Canvas Max Layer" -msgstr "" +#, fuzzy +msgid "Sky Rotation Degrees" +msgstr "Rotando % graos." #: scene/resources/environment.cpp -msgid "Background Camera Feed Id" +msgid "Canvas Max Layer" +msgstr "" + +#: scene/resources/environment.cpp scene/resources/texture.cpp +msgid "Camera Feed ID" msgstr "" #: scene/resources/environment.cpp @@ -20748,84 +22957,97 @@ msgid "Ambient Light" msgstr "Sangrado á Dereita" #: scene/resources/environment.cpp -msgid "Ambient Light Energy" -msgstr "" +#, fuzzy +msgid "Sky Contribution" +msgstr "animación" #: scene/resources/environment.cpp -msgid "Ambient Light Sky Contribution" +msgid "Fog" msgstr "" #: scene/resources/environment.cpp -msgid "Fog" -msgstr "" +#, fuzzy +msgid "Sun Color" +msgstr "Almacenando Arquivo:" #: scene/resources/environment.cpp -msgid "Fog Sun Amount" -msgstr "" +#, fuzzy +msgid "Sun Amount" +msgstr "Cantidade:" #: scene/resources/environment.cpp -msgid "Fog Depth Begin" -msgstr "" +#, fuzzy +msgid "Depth Enabled" +msgstr "Profundidad" #: scene/resources/environment.cpp -msgid "Fog Depth End" -msgstr "" +#, fuzzy +msgid "Depth Begin" +msgstr "Profundidad" #: scene/resources/environment.cpp -msgid "Fog Depth Curve" -msgstr "" +#, fuzzy +msgid "Depth End" +msgstr "Profundidad" #: scene/resources/environment.cpp -msgid "Fog Transmit Curve" -msgstr "" +#, fuzzy +msgid "Depth Curve" +msgstr "Profundidad" #: scene/resources/environment.cpp -msgid "Fog Height Min" -msgstr "" +#, fuzzy +msgid "Transmit Enabled" +msgstr "Filtrar sinais" #: scene/resources/environment.cpp -msgid "Fog Height Max" -msgstr "" +#, fuzzy +msgid "Transmit Curve" +msgstr "Transición Eliminada" #: scene/resources/environment.cpp -msgid "Fog Height Curve" -msgstr "" +#, fuzzy +msgid "Height Enabled" +msgstr "Filtrar sinais" #: scene/resources/environment.cpp -msgid "Tonemap" -msgstr "" +#, fuzzy +msgid "Height Min" +msgstr "Marcador de Sintaxe" #: scene/resources/environment.cpp #, fuzzy -msgid "Tonemap Mode" -msgstr "Modo de Axuste:" +msgid "Height Max" +msgstr "Dereito Alto" #: scene/resources/environment.cpp -msgid "Tonemap Exposure" -msgstr "" +#, fuzzy +msgid "Height Curve" +msgstr "Elexir Cor" #: scene/resources/environment.cpp -msgid "Tonemap White" +msgid "Tonemap" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure" -msgstr "" +#, fuzzy +msgid "Exposure" +msgstr "Exportación" #: scene/resources/environment.cpp -msgid "Auto Exposure Scale" +msgid "White" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Min Luma" +msgid "Auto Exposure" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Max Luma" +msgid "Min Luma" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Speed" +msgid "Max Luma" msgstr "" #: scene/resources/environment.cpp @@ -20834,144 +23056,99 @@ msgid "SS Reflections" msgstr "Escalar Selección" #: scene/resources/environment.cpp -msgid "Ss Reflections Max Steps" -msgstr "" - -#: scene/resources/environment.cpp #, fuzzy -msgid "Ss Reflections Fade In" -msgstr "Só a Selección" - -#: scene/resources/environment.cpp -msgid "Ss Reflections Fade Out" -msgstr "" - -#: scene/resources/environment.cpp -msgid "Ss Reflections Depth Tolerance" -msgstr "" +msgid "Max Steps" +msgstr "Paso" #: scene/resources/environment.cpp -msgid "SSAO" +msgid "Fade In" msgstr "" #: scene/resources/environment.cpp -#, fuzzy -msgid "SSAO Radius" -msgstr "Radio:" - -#: scene/resources/environment.cpp -msgid "SSAO Intensity" +msgid "Fade Out" msgstr "" #: scene/resources/environment.cpp #, fuzzy -msgid "SSAO Radius 2" -msgstr "Radio:" +msgid "Depth Tolerance" +msgstr "Profundidad" -#: scene/resources/environment.cpp -msgid "SSAO Intensity 2" +#: scene/resources/environment.cpp scene/resources/material.cpp +msgid "Roughness" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Bias" +msgid "SSAO" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Light Affect" -msgstr "" +#, fuzzy +msgid "Radius 2" +msgstr "Radio:" #: scene/resources/environment.cpp -msgid "SSAO AO Channel Affect" +msgid "Intensity 2" msgstr "" -#: scene/resources/environment.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy -msgid "SSAO Color" -msgstr "Cor" +msgid "Light Affect" +msgstr "Dereito Alto" #: scene/resources/environment.cpp -msgid "SSAO Quality" -msgstr "" +#, fuzzy +msgid "AO Channel Affect" +msgstr "Depuración do Canle UV" #: scene/resources/environment.cpp -msgid "SSAO Blur" +msgid "Blur" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Edge Sharpness" +msgid "Edge Sharpness" msgstr "" #: scene/resources/environment.cpp msgid "DOF Far Blur" msgstr "" -#: scene/resources/environment.cpp -msgid "DoF Blur Far Distance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Far Transition" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Far Amount" -msgstr "" +#: scene/resources/environment.cpp scene/resources/material.cpp +#, fuzzy +msgid "Distance" +msgstr "Instanciar" #: scene/resources/environment.cpp -msgid "DoF Blur Far Quality" -msgstr "" +#, fuzzy +msgid "Transition" +msgstr "Transición: " #: scene/resources/environment.cpp msgid "DOF Near Blur" msgstr "" #: scene/resources/environment.cpp -msgid "DoF Blur Near Distance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Transition" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Amount" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Quality" -msgstr "" - -#: scene/resources/environment.cpp msgid "Glow" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Intensity" +msgid "Bloom" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Strength" +msgid "HDR Threshold" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Bloom" +msgid "HDR Luminance Cap" msgstr "" #: scene/resources/environment.cpp #, fuzzy -msgid "Glow Blend Mode" -msgstr "Act./Desact. Modo" - -#: scene/resources/environment.cpp -msgid "Glow HDR Threshold" -msgstr "" - -#: scene/resources/environment.cpp -msgid "Glow HDR Luminance Cap" -msgstr "" +msgid "HDR Scale" +msgstr "Escala:" #: scene/resources/environment.cpp -msgid "Glow HDR Scale" +msgid "Bicubic Upscale" msgstr "" #: scene/resources/environment.cpp @@ -20979,26 +23156,43 @@ msgid "Adjustments" msgstr "" #: scene/resources/environment.cpp -msgid "Adjustment Brightness" +msgid "Brightness" msgstr "" #: scene/resources/environment.cpp -msgid "Adjustment Contrast" -msgstr "" +#, fuzzy +msgid "Saturation" +msgstr "Escalar (Razón):" #: scene/resources/environment.cpp -msgid "Adjustment Saturation" -msgstr "" +#, fuzzy +msgid "Color Correction" +msgstr "Colisión" -#: scene/resources/environment.cpp -msgid "Adjustment Color Correction" +#: scene/resources/font.cpp +msgid "Chars" msgstr "" #: scene/resources/font.cpp #, fuzzy +msgid "Kernings" +msgstr "Avisos" + +#: scene/resources/font.cpp +#, fuzzy msgid "Ascent" msgstr "Recente:" +#: scene/resources/font.cpp +#, fuzzy +msgid "Distance Field" +msgstr "Modo Sen Distraccións" + +#: scene/resources/gradient.cpp +#, fuzzy +msgid "Offsets" +msgstr "Offset:" + #: scene/resources/height_map_shape.cpp msgid "Map Width" msgstr "" @@ -21008,6 +23202,15 @@ msgstr "" msgid "Map Depth" msgstr "Profundidad" +#: scene/resources/height_map_shape.cpp +#, fuzzy +msgid "Map Data" +msgstr "Profundidad" + +#: scene/resources/line_shape_2d.cpp +msgid "D" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Render Priority" @@ -21029,43 +23232,46 @@ msgid "Parameters" msgstr "Parámetro Cambiado" #: scene/resources/material.cpp -msgid "Params Diffuse Mode" -msgstr "" - -#: scene/resources/material.cpp -msgid "Params Specular Mode" -msgstr "" +#, fuzzy +msgid "Diffuse Mode" +msgstr "Modo Escalado" #: scene/resources/material.cpp -msgid "Params Blend Mode" -msgstr "" +#, fuzzy +msgid "Specular Mode" +msgstr "Modo Regra" #: scene/resources/material.cpp -msgid "Params Cull Mode" -msgstr "" +#, fuzzy +msgid "Depth Draw Mode" +msgstr "Modo de Interpolación" #: scene/resources/material.cpp -msgid "Params Depth Draw Mode" -msgstr "" +#, fuzzy +msgid "Line Width" +msgstr "Esquerdo Alto" #: scene/resources/material.cpp -msgid "Params Line Width" -msgstr "" +#, fuzzy +msgid "Point Size" +msgstr "Vista Frontal" #: scene/resources/material.cpp -msgid "Params Point Size" -msgstr "" +#, fuzzy +msgid "Billboard Mode" +msgstr "Modo Regra" #: scene/resources/material.cpp -msgid "Params Billboard Mode" +msgid "Grow" msgstr "" #: scene/resources/material.cpp -msgid "Params Grow Amount" -msgstr "" +#, fuzzy +msgid "Grow Amount" +msgstr "Cantidade:" #: scene/resources/material.cpp -msgid "Params Alpha Scissor Threshold" +msgid "Alpha Scissor Threshold" msgstr "" #: scene/resources/material.cpp @@ -21074,6 +23280,16 @@ msgid "Particles Anim" msgstr "Partículas" #: scene/resources/material.cpp +#, fuzzy +msgid "H Frames" +msgstr "Fotograma %" + +#: scene/resources/material.cpp +#, fuzzy +msgid "V Frames" +msgstr "Fotograma %" + +#: scene/resources/material.cpp msgid "Albedo" msgstr "" @@ -21090,10 +23306,6 @@ msgid "Metallic Texture Channel" msgstr "" #: scene/resources/material.cpp -msgid "Roughness" -msgstr "" - -#: scene/resources/material.cpp msgid "Roughness Texture Channel" msgstr "" @@ -21114,10 +23326,6 @@ msgid "NormalMap" msgstr "" #: scene/resources/material.cpp -msgid "Normal Scale" -msgstr "" - -#: scene/resources/material.cpp msgid "Rim" msgstr "" @@ -21145,32 +23353,34 @@ msgid "Ambient Occlusion" msgstr "Oclusión" #: scene/resources/material.cpp -msgid "AO Light Affect" -msgstr "" +#, fuzzy +msgid "Texture Channel" +msgstr "Modo Regra" #: scene/resources/material.cpp -msgid "AO Texture Channel" +msgid "Deep Parallax" msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Depth Scale" -msgstr "Profundidad" +msgid "Min Layers" +msgstr "Capa" #: scene/resources/material.cpp -msgid "Depth Min Layers" -msgstr "" +#, fuzzy +msgid "Max Layers" +msgstr "Capa" #: scene/resources/material.cpp -msgid "Depth Max Layers" +msgid "Flip Tangent" msgstr "" #: scene/resources/material.cpp -msgid "Subsurf Scatter" +msgid "Flip Binormal" msgstr "" #: scene/resources/material.cpp -msgid "Subsurf Scatter Strength" +msgid "Subsurf Scatter" msgstr "" #: scene/resources/material.cpp @@ -21183,25 +23393,14 @@ msgstr "Transición: " msgid "Refraction" msgstr "Escalar (Razón):" -#: scene/resources/material.cpp -msgid "Refraction Scale" -msgstr "" - -#: scene/resources/material.cpp -msgid "Refraction Texture Channel" -msgstr "" - #: scene/resources/material.cpp scene/resources/navigation_mesh.cpp msgid "Detail" msgstr "" #: scene/resources/material.cpp -msgid "Detail Blend Mode" -msgstr "" - -#: scene/resources/material.cpp -msgid "Detail UV Layer" -msgstr "" +#, fuzzy +msgid "UV Layer" +msgstr "Capa" #: scene/resources/material.cpp #, fuzzy @@ -21209,7 +23408,7 @@ msgid "UV1" msgstr "UV" #: scene/resources/material.cpp -msgid "UV1 Triplanar Sharpness" +msgid "Triplanar Sharpness" msgstr "" #: scene/resources/material.cpp @@ -21218,40 +23417,23 @@ msgid "UV2" msgstr "UV" #: scene/resources/material.cpp -msgid "UV2 Triplanar Sharpness" -msgstr "" - -#: scene/resources/material.cpp msgid "Proximity Fade" msgstr "" #: scene/resources/material.cpp -msgid "Proximity Fade Distance" -msgstr "" - -#: scene/resources/material.cpp msgid "Distance Fade" msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Distance Fade Mode" -msgstr "Modo Sen Distraccións" - -#: scene/resources/material.cpp -msgid "Distance Fade Min Distance" -msgstr "" - -#: scene/resources/material.cpp -msgid "Distance Fade Max Distance" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy msgid "Async Mode" msgstr "Modo de Reprodución:" #: scene/resources/mesh.cpp +msgid "Lightmap Size Hint" +msgstr "" + +#: scene/resources/mesh.cpp #, fuzzy msgid "Blend Shape Mode" msgstr "Modo Escalado" @@ -21284,8 +23466,24 @@ msgid "Visible Instance Count" msgstr "" #: scene/resources/multimesh.cpp -msgid "Physics Interpolation Quality" -msgstr "" +#, fuzzy +msgid "Transform Array" +msgstr "Transformación" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Transform 2D Array" +msgstr "Transformar Mapa UV" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Color Array" +msgstr "Redimensionar Array" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Custom Data Array" +msgstr "Redimensionar Array" #: scene/resources/navigation_mesh.cpp #, fuzzy @@ -21301,6 +23499,11 @@ msgid "Source Geometry Mode" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Source Group Name" +msgstr "Fonte" + +#: scene/resources/navigation_mesh.cpp msgid "Agent" msgstr "" @@ -21313,11 +23516,6 @@ msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Min Size" -msgstr "Tamaño: " - -#: scene/resources/navigation_mesh.cpp msgid "Merge Size" msgstr "" @@ -21331,11 +23529,6 @@ msgid "Max Error" msgstr "Erro" #: scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Polygon" -msgstr "Polígonos" - -#: scene/resources/navigation_mesh.cpp msgid "Verts Per Poly" msgstr "" @@ -21347,6 +23540,18 @@ msgstr "" msgid "Sample Max Error" msgstr "" +#: scene/resources/navigation_mesh.cpp +msgid "Low Hanging Obstacles" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Ledge Spans" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Filter Walkable Low Height Spans" +msgstr "" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" @@ -21355,38 +23560,74 @@ msgstr "" msgid "OccluderShapeSphere Set Spheres" msgstr "" +#: scene/resources/occluder_shape_polygon.cpp +#, fuzzy +msgid "Polygon Points" +msgstr "Polígonos" + +#: scene/resources/occluder_shape_polygon.cpp +#, fuzzy +msgid "Hole Points" +msgstr "Mover Puntos" + +#: scene/resources/packed_scene.cpp +msgid "Bundled" +msgstr "" + #: scene/resources/particles_material.cpp msgid "Trail" msgstr "" #: scene/resources/particles_material.cpp -msgid "Trail Divisor" +msgid "Divisor" msgstr "" #: scene/resources/particles_material.cpp -msgid "Trail Size Modifier" -msgstr "" +#, fuzzy +msgid "Size Modifier" +msgstr "Derradeira Modificación" #: scene/resources/particles_material.cpp -msgid "Trail Color Modifier" -msgstr "" +#, fuzzy +msgid "Color Modifier" +msgstr "Modificado" #: scene/resources/particles_material.cpp -msgid "Emission Point Texture" -msgstr "" +#, fuzzy +msgid "Point Texture" +msgstr "Texto" #: scene/resources/particles_material.cpp -msgid "Emission Normal Texture" -msgstr "" +#, fuzzy +msgid "Normal Texture" +msgstr "Cambiar Tipo Base:" #: scene/resources/particles_material.cpp -msgid "Emission Color Texture" -msgstr "" +#, fuzzy +msgid "Color Texture" +msgstr "Editar Membro" #: scene/resources/particles_material.cpp #, fuzzy -msgid "Emission Point Count" -msgstr "Número de Puntos Xerados:" +msgid "Point Count" +msgstr "Mapeado de Entradas" + +#: scene/resources/physics_material.cpp +msgid "Rough" +msgstr "" + +#: scene/resources/physics_material.cpp +msgid "Absorbent" +msgstr "" + +#: scene/resources/plane_shape.cpp +#, fuzzy +msgid "Plane" +msgstr "Plano:" + +#: scene/resources/primitive_meshes.cpp +msgid "Flip Faces" +msgstr "" #: scene/resources/primitive_meshes.cpp msgid "Mid Height" @@ -21419,6 +23660,18 @@ msgstr "Abaixo á Dereita" msgid "Left To Right" msgstr "Arriba á Dereita" +#: scene/resources/primitive_meshes.cpp +msgid "Is Hemisphere" +msgstr "" + +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp +msgid "Slips On Slope" +msgstr "" + +#: scene/resources/segment_shape_2d.cpp +msgid "A" +msgstr "" + #: scene/resources/shader.cpp msgid "Code" msgstr "" @@ -21441,16 +23694,14 @@ msgid "Panorama" msgstr "" #: scene/resources/sky.cpp -msgid "Sky" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Sky Curve" -msgstr "" +#, fuzzy +msgid "Top Color" +msgstr "Cor" #: scene/resources/sky.cpp -msgid "Sky Energy" -msgstr "" +#, fuzzy +msgid "Horizon Color" +msgstr "Almacenando Arquivo:" #: scene/resources/sky.cpp #, fuzzy @@ -21458,12 +23709,9 @@ msgid "Ground" msgstr "Grupos" #: scene/resources/sky.cpp -msgid "Ground Curve" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Ground Energy" -msgstr "" +#, fuzzy +msgid "Bottom Color" +msgstr "Marcadores" #: scene/resources/sky.cpp #, fuzzy @@ -21472,31 +23720,19 @@ msgstr "Executar" #: scene/resources/sky.cpp #, fuzzy -msgid "Sun Latitude" +msgid "Latitude" msgstr "Substituír" #: scene/resources/sky.cpp -msgid "Sun Longitude" +msgid "Longitude" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Angle Min" +msgid "Angle Min" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Angle Max" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Sun Curve" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Sun Energy" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Texture Size" +msgid "Angle Max" msgstr "" #: scene/resources/style_box.cpp @@ -21511,11 +23747,6 @@ msgstr "Expandir Todo" #: scene/resources/style_box.cpp #, fuzzy -msgid "Modulate" -msgstr "Encher" - -#: scene/resources/style_box.cpp -#, fuzzy msgid "Corner Radius" msgstr "Radio:" @@ -21524,10 +23755,6 @@ msgid "Corner Detail" msgstr "" #: scene/resources/style_box.cpp -msgid "Shadow Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Anti Aliasing" msgstr "" @@ -21543,10 +23770,6 @@ msgstr "" msgid "Grow End" msgstr "" -#: scene/resources/style_box.cpp -msgid "Thickness" -msgstr "" - #: scene/resources/texture.cpp #, fuzzy msgid "Storage" @@ -21568,12 +23791,28 @@ msgstr "Cambiar Tipo Base:" #: scene/resources/texture.cpp #, fuzzy +msgid "Image Size" +msgstr "Páxina: " + +#: scene/resources/texture.cpp +#, fuzzy msgid "Storage Mode" msgstr "Modo Escalado" #: scene/resources/texture.cpp -msgid "Repeat" -msgstr "" +#, fuzzy +msgid "Lossy Storage Quality" +msgstr "Captura" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Fill From" +msgstr "Modo de Reprodución:" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Fill To" +msgstr "Modo de Reprodución:" #: scene/resources/texture.cpp #, fuzzy @@ -21585,12 +23824,30 @@ msgstr "Cambiar Tipo Base:" msgid "Current Frame" msgstr "Seguinte pestana" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Pause" +msgstr "Modo Escalado" + +#: scene/resources/texture.cpp +msgid "Which Feed" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Camera Is Active" +msgstr "Distinguir Maíusculas e Minúsculas" + #: scene/resources/theme.cpp #, fuzzy msgid "Default Font" msgstr "Por Defecto" #: scene/resources/visual_shader.cpp +msgid "Output Port For Preview" +msgstr "" + +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Initialized" msgstr "Inicializar" @@ -21629,6 +23886,16 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Default Value Enabled" +msgstr "Perfil de Características de Godot" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Default Value" +msgstr "Cambiar Valor de Entrada" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Color Default" msgstr "Cargar Valores por Defecto" @@ -21642,6 +23909,16 @@ msgid "Fallback Environment" msgstr "Amosar Entorno" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Space" +msgstr "Chamadas" + +#: scene/resources/world.cpp +#, fuzzy +msgid "Scenario" +msgstr "Escena" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -21659,10 +23936,31 @@ msgstr "Por Defecto" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world_2d.cpp +msgid "Canvas" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "Is Primary" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +#, fuzzy +msgid "Is Initialized" +msgstr "Inicializar" + #: servers/arvr/arvr_interface.cpp msgid "AR" msgstr "" +#: servers/arvr/arvr_interface.cpp +msgid "Is Anchor Detection Enabled" +msgstr "" + +#: servers/arvr_server.cpp +msgid "Primary Interface" +msgstr "" + #: servers/audio/audio_stream.cpp #, fuzzy msgid "Audio Stream" @@ -21703,11 +24001,11 @@ msgid "Gain" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp -msgid "Attack Us" +msgid "Attack (µs)" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp -msgid "Release Ms" +msgid "Release (ms)" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp @@ -21719,7 +24017,7 @@ msgid "Tap 1" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp -msgid "Delay Ms" +msgid "Delay (ms)" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp @@ -21738,13 +24036,14 @@ msgstr "" #: servers/audio/effects/audio_effect_delay.cpp #: servers/audio/effects/audio_effect_phaser.cpp +#: servers/audio/effects/audio_effect_reverb.cpp #, fuzzy msgid "Feedback" msgstr "Reportar Problema ca Documentación" #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy -msgid "Lowpass" +msgid "Low-pass" msgstr "Bypass" #: servers/audio/effects/audio_effect_distortion.cpp @@ -21765,19 +24064,10 @@ msgid "Post Gain" msgstr "Posterior (Post)" #: servers/audio/effects/audio_effect_filter.cpp -msgid "Cutoff Hz" -msgstr "" - -#: servers/audio/effects/audio_effect_filter.cpp #, fuzzy msgid "Resonance" msgstr "Recurso" -#: servers/audio/effects/audio_effect_filter.cpp -#, fuzzy -msgid "dB" -msgstr "B" - #: servers/audio/effects/audio_effect_limiter.cpp msgid "Ceiling dB" msgstr "" @@ -21813,7 +24103,7 @@ msgstr "" #: servers/audio/effects/audio_effect_pitch_shift.cpp #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp #, fuzzy -msgid "Fft Size" +msgid "FFT Size" msgstr "Tamaño: " #: servers/audio/effects/audio_effect_reverb.cpp @@ -21821,14 +24111,8 @@ msgid "Predelay" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp -#, fuzzy -msgid "Predelay Msec" -msgstr "Modo de Reprodución:" - -#: servers/audio/effects/audio_effect_reverb.cpp -#, fuzzy -msgid "Predelay Feedback" -msgstr "Reportar Problema ca Documentación" +msgid "(msec)" +msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp msgid "Room Size" @@ -21836,7 +24120,7 @@ msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp #, fuzzy -msgid "Hipass" +msgid "High-pass" msgstr "Bypass" #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp @@ -21849,17 +24133,13 @@ msgstr "" #: servers/audio/effects/audio_effect_stereo_enhance.cpp #, fuzzy -msgid "Time Pullout Ms" +msgid "Time Pullout (ms)" msgstr "Timeout." #: servers/audio/effects/audio_effect_stereo_enhance.cpp msgid "Surround" msgstr "" -#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp -msgid "Mix Rate" -msgstr "" - #: servers/audio_server.cpp #, fuzzy msgid "Enable Audio Input" @@ -21880,13 +24160,33 @@ msgid "Channel Disable Time" msgstr "Cambiar Tipo por Defecto" #: servers/audio_server.cpp -msgid "Video Delay Compensation Ms" +msgid "Video Delay Compensation (ms)" msgstr "" +#: servers/audio_server.cpp +#, fuzzy +msgid "Bus Count" +msgstr "Mapeado de Entradas" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Capture Device" +msgstr "Captura" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Global Rate Scale" +msgstr "Eliminar Variable" + #: servers/camera/camera_feed.cpp msgid "Feed" msgstr "" +#: servers/camera/camera_feed.cpp +#, fuzzy +msgid "Is Active" +msgstr "Perspetiva" + #: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp msgid "Sleep Threshold Linear" msgstr "" @@ -21900,19 +24200,94 @@ msgid "Time Before Sleep" msgstr "" #: servers/physics_2d/physics_2d_server_sw.cpp -msgid "Bp Hash Table Size" -msgstr "" +#, fuzzy +msgid "BP Hash Table Size" +msgstr "Tamaño: " #: servers/physics_2d/physics_2d_server_sw.cpp msgid "Large Object Surface Threshold In Cells" msgstr "" #: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Inverse Mass" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Inverse Inertia" +msgstr "Vertical:" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Total Angular Damp" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Total Linear Damp" +msgstr "Lineal" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Total Gravity" +msgstr "Vista Previa Cinemática" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Linear Velocity" +msgstr "Inicializar" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Exclude" msgstr "" #: servers/physics_2d_server.cpp servers/physics_server.cpp -msgid "Collider Id" +msgid "Shape RID" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collide With Bodies" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collide With Areas" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Motion Remainder" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Point" +msgstr "Colisión" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Normal" +msgstr "Colisión" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Depth" +msgstr "Colisión" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Safe Fraction" +msgstr "Colisión" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Unsafe Fraction" +msgstr "Colisión" + +#: servers/physics_server.cpp +#, fuzzy +msgid "Center Of Mass" +msgstr "Centro á Esquerda" + +#: servers/physics_server.cpp +msgid "Principal Inertia Axes" msgstr "" #: servers/visual/shader_language.cpp @@ -21949,6 +24324,11 @@ msgid "Spatial Partitioning" msgstr "Particionando..." #: servers/visual_server.cpp +#, fuzzy +msgid "Render Loop Enabled" +msgstr "Filtrar sinais" + +#: servers/visual_server.cpp msgid "VRAM Compression" msgstr "" @@ -22104,7 +24484,7 @@ msgstr "Modo de Interpolación" #: servers/visual_server.cpp #, fuzzy -msgid "Opengl" +msgid "OpenGL" msgstr "Abrir" #: servers/visual_server.cpp @@ -22251,5 +24631,5 @@ msgid "Log Active Async Compiles Count" msgstr "" #: servers/visual_server.cpp -msgid "Shader Cache Size Mb" +msgid "Shader Cache Size (MB)" msgstr "" |