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-rw-r--r--editor/translations/gl.po97
1 files changed, 77 insertions, 20 deletions
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 285cdf4e3b..43be118f3d 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -10,6 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
+"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"PO-Revision-Date: 2021-08-12 21:32+0000\n"
"Last-Translator: davidrogel <david.rogel.pernas@icloud.com>\n"
"Language-Team: Galician <https://hosted.weblate.org/projects/godot-engine/"
@@ -2412,6 +2413,15 @@ msgstr ""
"Non se puido gardar a escena. Posiblemente as dependencias (instancias ou "
"herenzas) non puideron satisfacerse."
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Could not save one or more scenes!"
+msgstr "Non se puido iniciar subproceso!"
+
+#: editor/editor_node.cpp
+msgid "Save All Scenes"
+msgstr "Gardar Todas as Escenas"
+
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
msgstr "Non se pode sobreescribir escena que sigue aberta!"
@@ -2549,6 +2559,10 @@ msgid "Save changes to '%s' before closing?"
msgstr "Gardar os cambios de '%s' antes de pechar?"
#: editor/editor_node.cpp
+msgid "%s no longer exists! Please specify a new save location."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
@@ -2904,10 +2918,6 @@ msgid "Save Scene"
msgstr "Gardar Escena"
#: editor/editor_node.cpp
-msgid "Save All Scenes"
-msgstr "Gardar Todas as Escenas"
-
-#: editor/editor_node.cpp
msgid "Convert To..."
msgstr "Converter a..."
@@ -4383,6 +4393,18 @@ msgid "Clear Default for '%s'"
msgstr ""
#: editor/import_dock.cpp
+msgid "Reimport"
+msgstr "Reimportar"
+
+#: editor/import_dock.cpp
+msgid ""
+"You have pending changes that haven't been applied yet. Click Reimport to "
+"apply changes made to the import options.\n"
+"Selecting another resource in the FileSystem dock without clicking Reimport "
+"first will discard changes made in the Import dock."
+msgstr ""
+
+#: editor/import_dock.cpp
msgid "Import As:"
msgstr "Importar Como:"
@@ -4391,10 +4413,6 @@ msgid "Preset"
msgstr "Axustes de Importación"
#: editor/import_dock.cpp
-msgid "Reimport"
-msgstr "Reimportar"
-
-#: editor/import_dock.cpp
msgid "Save Scenes, Re-Import, and Restart"
msgstr ""
@@ -7334,11 +7352,13 @@ msgid "Move Down"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Next script"
+#, fuzzy
+msgid "Next Script"
msgstr "Seguinte script"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Previous script"
+#, fuzzy
+msgid "Previous Script"
msgstr "Anterior script"
#: editor/plugins/script_editor_plugin.cpp
@@ -7686,14 +7706,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr "Este esqueleto non ten ósos; crea uns nodos fillo Bone2D."
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Create Rest Pose from Bones"
-msgstr "Crear Pose de Repouso a partir dos Ósos"
-
-#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Set Rest Pose to Bones"
msgstr "Asignar Pose de Repouso aos Ósos"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Create Rest Pose from Bones"
+msgstr "Crear Pose de Repouso a partir dos Ósos"
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Skeleton2D"
msgstr "Skeleton2D"
@@ -7758,7 +7778,7 @@ msgstr "Ortogonal"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Right Perspective"
+msgid "Left Perspective"
msgstr "Perspetiva"
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7768,6 +7788,11 @@ msgstr "Ortogonal"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid "Front Orthogonal"
msgstr "Ortogonal"
@@ -8130,6 +8155,27 @@ msgid "Right View"
msgstr "Vista Dereita"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Down"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Left"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Right"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Orbit View Up"
+msgstr "Vista Frontal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View 180"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Switch Perspective/Orthogonal View"
msgstr "Vista Perspectiva/Ortogonal"
@@ -11043,14 +11089,14 @@ msgstr ""
"polo menos un carácter '/'."
#: editor/project_settings_editor.cpp
-msgid "Key "
-msgstr "Botón: "
-
-#: editor/project_settings_editor.cpp
msgid "Physical Key"
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Key "
+msgstr "Botón: "
+
+#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr "Botón Joystick"
@@ -14260,6 +14306,14 @@ msgid ""
"Environment -> Default Environment) could not be loaded."
msgstr ""
+#: scene/main/timer.cpp
+msgid ""
+"Very low timer wait times (< 0.05 seconds) may behave in significantly "
+"different ways depending on the rendered or physics frame rate.\n"
+"Consider using a script's process loop instead of relying on a Timer for "
+"very low wait times."
+msgstr ""
+
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
@@ -14273,7 +14327,10 @@ msgstr ""
"Ou ben, fágao un RenderTarget e asigne a súa textura a algún nodo."
#: scene/main/viewport.cpp
-msgid "Viewport size must be greater than 0 to render anything."
+#, fuzzy
+msgid ""
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
"As dimensións da Mini-Ventá (Viewport) deben de ser maior que 0 para poder "
"renderizar nada."