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-rw-r--r--editor/translations/gl.po2649
1 files changed, 2133 insertions, 516 deletions
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 016a3ab589..ff6fc36818 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -6,18 +6,20 @@
# Andy Barcia <andybarcia4@gmail.com>, 2021.
# PokeGalaico <abloodyfreaks@gmail.com>, 2021.
# Kkai <kaieltroll@gmail.com>, 2021.
+# davidrogel <david.rogel.pernas@icloud.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-04-26 22:32+0000\n"
-"Last-Translator: Kkai <kaieltroll@gmail.com>\n"
+"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
+"PO-Revision-Date: 2021-08-12 21:32+0000\n"
+"Last-Translator: davidrogel <david.rogel.pernas@icloud.com>\n"
"Language-Team: Galician <https://hosted.weblate.org/projects/godot-engine/"
"godot/gl/>\n"
"Language: gl\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -339,6 +341,7 @@ msgstr "Cambiar Modo de Bucle da Animación"
msgid "Remove Anim Track"
msgstr "Eliminar Pista de Animación"
+#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr "Crear nova pista para %s e engadir chave?"
@@ -363,10 +366,25 @@ msgstr "Crear"
msgid "Anim Insert"
msgstr "Engadir Animación"
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+msgid "node '%s'"
+msgstr "nodo '%s'"
+
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+msgid "animation"
+msgstr "animación"
+
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
msgstr "Un AnimationPlayer non pode animarse a si mesmo, só a outros players."
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+msgid "property '%s'"
+msgstr "propiedade '%s'"
+
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr "Crear e Engadir Animación"
@@ -526,7 +544,8 @@ msgstr "Segundos"
msgid "FPS"
msgstr "FPS"
-#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -552,7 +571,8 @@ msgstr "Escalar Selección"
msgid "Scale From Cursor"
msgstr "Escalar desde o Cursor"
-#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr "Duplicar Selección"
@@ -573,6 +593,11 @@ msgid "Go to Previous Step"
msgstr "Ir ao Anterior Paso"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Apply Reset"
+msgstr "Restablecer"
+
+#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
msgstr "Optimizar Animación"
@@ -589,6 +614,11 @@ msgid "Use Bezier Curves"
msgstr "Usar Curvas Bezier"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Create RESET Track(s)"
+msgstr "Pegar Pistas"
+
+#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr "Optimizador de Animación"
@@ -637,7 +667,7 @@ msgid "Select Tracks to Copy"
msgstr "Selecciona as Pistas a Copiar"
#: editor/animation_track_editor.cpp editor/editor_log.cpp
-#: editor/editor_properties.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
@@ -723,12 +753,14 @@ msgid "Toggle Scripts Panel"
msgstr "Act./Desact. Panel de Scripts"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "Aumentar Zoom"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
@@ -785,11 +817,9 @@ msgid "Add"
msgstr "Engadir"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -841,6 +871,7 @@ msgstr "No se pode conectar a sinal"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
@@ -910,7 +941,8 @@ msgid "Edit..."
msgstr "Editar..."
#: editor/connections_dialog.cpp
-msgid "Go To Method"
+#, fuzzy
+msgid "Go to Method"
msgstr "Ir ao Método"
#: editor/create_dialog.cpp
@@ -925,6 +957,14 @@ msgstr "Cambiar"
msgid "Create New %s"
msgstr "Crear Novo %s"
+#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
+msgid "No results for \"%s\"."
+msgstr "Non houbo resultado para \"%s\"."
+
+#: editor/create_dialog.cpp editor/property_selector.cpp
+msgid "No description available for %s."
+msgstr "Non hai descrición dispoñible para %s."
+
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
@@ -946,8 +986,8 @@ msgstr "Buscar:"
msgid "Matches:"
msgstr "Coincidencias:"
-#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
-#: editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -983,7 +1023,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependencias"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Recurso"
@@ -1023,20 +1063,24 @@ msgid "Owners Of:"
msgstr "Dono De:"
#: editor/dependency_editor.cpp
+#, fuzzy
msgid ""
-"Remove selected files from the project? (no undo)\n"
-"You can find the removed files in the system trash to restore them."
+"Remove the selected files from the project? (Cannot be undone.)\n"
+"Depending on your filesystem configuration, the files will either be moved "
+"to the system trash or deleted permanently."
msgstr ""
"Eliminar do proxecto os arquivos seleccionados? (non se pode reverter)\n"
"Podes encontrar os arquivos eliminados na papeleira de reciclaxe do sistema "
"para restaurarlos."
#: editor/dependency_editor.cpp
+#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
-"Remove them anyway? (no undo)\n"
-"You can find the removed files in the system trash to restore them."
+"Remove them anyway? (Cannot be undone.)\n"
+"Depending on your filesystem configuration, the files will either be moved "
+"to the system trash or deleted permanently."
msgstr ""
"Os arquivos sendo eliminados están requeridos por outros recursos para poder "
"funcionar.\n"
@@ -1086,7 +1130,7 @@ msgstr "Explorador de Recursos Orfos"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/plugins/item_list_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
@@ -1114,7 +1158,7 @@ msgstr "Moitas grazas de parte da comunidade de Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Clic para copiar."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1211,28 +1255,41 @@ msgstr "Compoñentes"
msgid "Licenses"
msgstr "Licenzas"
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Error opening package file, not in ZIP format."
+#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr "Erro ao abrir o arquivo comprimido, non está en formato ZIP."
#: editor/editor_asset_installer.cpp
-msgid "%s (Already Exists)"
+#, fuzzy
+msgid "%s (already exists)"
msgstr "%s (Xa Existe)"
#: editor/editor_asset_installer.cpp
+msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+msgid "Contents of asset \"%s\" - No files conflict with your project:"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "Descomprimindo Assets"
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "The following files failed extraction from package:"
+#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "The following files failed extraction from asset \"%s\":"
msgstr "Os seguintes arquivos non se poideron extraer do paquete:"
#: editor/editor_asset_installer.cpp
-msgid "And %s more files."
+#, fuzzy
+msgid "(and %s more files)"
msgstr "E %s arquivos máis."
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Package installed successfully!"
+#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "Asset \"%s\" installed successfully!"
msgstr "Paquete instalado correctamente!"
#: editor/editor_asset_installer.cpp
@@ -1240,16 +1297,13 @@ msgstr "Paquete instalado correctamente!"
msgid "Success!"
msgstr "Éxito!"
-#: editor/editor_asset_installer.cpp
-msgid "Package Contents:"
-msgstr "Contenido do Paquete:"
-
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
msgstr "Instalar"
#: editor/editor_asset_installer.cpp
-msgid "Package Installer"
+#, fuzzy
+msgid "Asset Installer"
msgstr "Instalador de Paquetes"
#: editor/editor_audio_buses.cpp
@@ -1313,7 +1367,8 @@ msgid "Bypass"
msgstr "Bypass"
#: editor/editor_audio_buses.cpp
-msgid "Bus options"
+#, fuzzy
+msgid "Bus Options"
msgstr "Opcións de Bus"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
@@ -1393,7 +1448,7 @@ msgstr "Engadir Bus"
msgid "Add a new Audio Bus to this layout."
msgstr "Engadir un novo Bus de Son a esta disposición."
-#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
+#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
@@ -1480,6 +1535,15 @@ msgid "Can't add autoload:"
msgstr "Non se puido engadir AutoCargador:"
#: editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "%s is an invalid path. File does not exist."
+msgstr "O arquivo non existe."
+
+#: editor/editor_autoload_settings.cpp
+msgid "%s is an invalid path. Not in resource path (res://)."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
msgstr "Engadir AutoCargador"
@@ -1495,16 +1559,17 @@ msgid "Node Name:"
msgstr "Nome do Nodo:"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_profiler.cpp editor/project_manager.cpp
-#: editor/settings_config_dialog.cpp
+#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/project_manager.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr "Nome"
#: editor/editor_autoload_settings.cpp
-msgid "Singleton"
-msgstr "Singleton"
+#, fuzzy
+msgid "Global Variable"
+msgstr "Eliminar Variable"
-#: editor/editor_data.cpp editor/inspector_dock.cpp
+#: editor/editor_data.cpp
msgid "Paste Params"
msgstr "Pegar Parámetros"
@@ -1520,7 +1585,7 @@ msgstr "Gardando cambios locales..."
msgid "Updating scene..."
msgstr "Actualizando escena..."
-#: editor/editor_data.cpp editor/editor_properties.cpp
+#: editor/editor_data.cpp editor/editor_resource_picker.cpp
msgid "[empty]"
msgstr "[baleiro]"
@@ -1627,13 +1692,13 @@ msgstr ""
"Active 'Importar Pvrtc' na 'Configuración do Proxecto' ou desactive "
"'Controlador de Respaldo Activado'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Non se encontrou un modelo de depuración personalizado."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1676,8 +1741,49 @@ msgid "Import Dock"
msgstr "Importación"
#: editor/editor_feature_profile.cpp
-msgid "Erase profile '%s'? (no undo)"
-msgstr "Eliminar perfil '%s'? (non se pode deshacer)"
+msgid "Allows to view and edit 3D scenes."
+msgstr "Permite ver e editar escenas 3D."
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows to edit scripts using the integrated script editor."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Provides built-in access to the Asset Library."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows editing the node hierarchy in the Scene dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Allows to work with signals and groups of the node selected in the Scene "
+"dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows to browse the local file system via a dedicated dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Allows to configure import settings for individual assets. Requires the "
+"FileSystem dock to function."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "(current)"
+msgstr "(Actual)"
+
+#: editor/editor_feature_profile.cpp
+msgid "(none)"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Remove currently selected profile, '%s'? Cannot be undone."
+msgstr ""
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1708,15 +1814,18 @@ msgid "Enable Contextual Editor"
msgstr "Activar o Editor Contextual"
#: editor/editor_feature_profile.cpp
-msgid "Enabled Properties:"
-msgstr "Propiedades Activadas:"
+#, fuzzy
+msgid "Class Properties:"
+msgstr "Colapsar Tódalas Propiedades"
#: editor/editor_feature_profile.cpp
-msgid "Enabled Features:"
-msgstr "Características Activadas:"
+#, fuzzy
+msgid "Main Features:"
+msgstr "Características"
#: editor/editor_feature_profile.cpp
-msgid "Enabled Classes:"
+#, fuzzy
+msgid "Nodes and Classes:"
msgstr "Clases Activadas:"
#: editor/editor_feature_profile.cpp
@@ -1735,25 +1844,34 @@ msgid "Error saving profile to path: '%s'."
msgstr "Erro ao gardar o perfil na ruta: '%s'."
#: editor/editor_feature_profile.cpp
-msgid "Unset"
-msgstr "Desactivar"
+#, fuzzy
+msgid "Reset to Default"
+msgstr "Cargar Valores por Defecto"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
msgstr "Perfil Actual:"
#: editor/editor_feature_profile.cpp
-msgid "Make Current"
-msgstr "Convertelo no Actual"
+#, fuzzy
+msgid "Create Profile"
+msgstr "Eliminar Perfil"
#: editor/editor_feature_profile.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "New"
-msgstr "Novo"
+#, fuzzy
+msgid "Remove Profile"
+msgstr "Eliminar Punto"
+
+#: editor/editor_feature_profile.cpp
+msgid "Available Profiles:"
+msgstr "Perfís Dispoñibles:"
+
+#: editor/editor_feature_profile.cpp
+msgid "Make Current"
+msgstr "Convertelo no Actual"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
-#: editor/project_manager.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
@@ -1762,20 +1880,22 @@ msgid "Export"
msgstr "Exportación"
#: editor/editor_feature_profile.cpp
-msgid "Available Profiles:"
-msgstr "Perfís Dispoñibles:"
+#, fuzzy
+msgid "Configure Selected Profile:"
+msgstr "Perfil Actual:"
#: editor/editor_feature_profile.cpp
-msgid "Class Options"
-msgstr "Opcións de Clases"
+#, fuzzy
+msgid "Extra Options:"
+msgstr "Opcións de Clase:"
#: editor/editor_feature_profile.cpp
-msgid "New profile name:"
-msgstr "Novo nome de perfil:"
+msgid "Create or import a profile to edit available classes and properties."
+msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Erase Profile"
-msgstr "Eliminar Perfil"
+msgid "New profile name:"
+msgstr "Novo nome de perfil:"
#: editor/editor_feature_profile.cpp
msgid "Godot Feature Profile"
@@ -1798,7 +1918,8 @@ msgid "Select Current Folder"
msgstr "Seleccionar Cartafol Actual"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "File Exists, Overwrite?"
+#, fuzzy
+msgid "File exists, overwrite?"
msgstr "O arquivo xa existe ¿Queres sobreescribilo?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
@@ -1852,9 +1973,10 @@ msgid "Open a File or Directory"
msgstr "Abrir un Arquivo ou Directorio"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/import_defaults_editor.cpp
+#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Gardar"
@@ -1935,8 +2057,7 @@ msgid "Directories & Files:"
msgstr "Directorios e Arquivos:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
-#: editor/plugins/style_box_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
msgstr "Vista Previa:"
@@ -1958,7 +2079,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importando Assets"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Superior"
@@ -2007,7 +2128,7 @@ msgstr "Propiedades do Tema"
msgid "Enumerations"
msgstr ""
-#: editor/editor_help.cpp
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr "Constantes"
@@ -2096,7 +2217,7 @@ msgstr "Método"
msgid "Signal"
msgstr "Sinal"
-#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/editor_help_search.cpp
msgid "Constant"
msgstr "Constante"
@@ -2112,9 +2233,10 @@ msgstr "Propiedade de Temas"
msgid "Property:"
msgstr "Propiedade:"
-#: editor/editor_inspector.cpp
-msgid "Set"
-msgstr "Establecer"
+#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Set %s"
+msgstr ""
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
@@ -2129,7 +2251,7 @@ msgid "Copy Selection"
msgstr "Copiar Selección"
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
-#: editor/editor_profiler.cpp editor/editor_properties.cpp
+#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
@@ -2189,11 +2311,23 @@ msgid "New Window"
msgstr "Nova Xanela"
#: editor/editor_node.cpp
+msgid ""
+"Spins when the editor window redraws.\n"
+"Update Continuously is enabled, which can increase power usage. Click to "
+"disable it."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Spins when the editor window redraws."
+msgstr "Xira cando o editor actualiza a pantalla."
+
+#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
msgstr "Os recursos importados non se poden gardar."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: scene/gui/dialogs.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
msgid "OK"
msgstr "Vale"
@@ -2279,6 +2413,15 @@ msgstr ""
"Non se puido gardar a escena. Posiblemente as dependencias (instancias ou "
"herenzas) non puideron satisfacerse."
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Could not save one or more scenes!"
+msgstr "Non se puido iniciar subproceso!"
+
+#: editor/editor_node.cpp
+msgid "Save All Scenes"
+msgstr "Gardar Todas as Escenas"
+
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
msgstr "Non se pode sobreescribir escena que sigue aberta!"
@@ -2416,18 +2559,27 @@ msgid "Save changes to '%s' before closing?"
msgstr "Gardar os cambios de '%s' antes de pechar?"
#: editor/editor_node.cpp
-msgid "Saved %s modified resource(s)."
-msgstr "Gardado(s) %s recurso(s) modificado(s)."
+msgid "%s no longer exists! Please specify a new save location."
+msgstr ""
#: editor/editor_node.cpp
-msgid "A root node is required to save the scene."
+msgid ""
+"The current scene has no root node, but %d modified external resource(s) "
+"were saved anyway."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid ""
+"A root node is required to save the scene. You can add a root node using the "
+"Scene tree dock."
msgstr "Necesítase un nodo raíz para gardar a escena."
#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr "Gardar Escena Como..."
-#: editor/editor_node.cpp editor/scene_tree_dock.cpp
+#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "This operation can't be done without a scene."
msgstr "Esta operación non pode realizarse se unha escena."
@@ -2452,6 +2604,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Escena actual non gardada ¿Abrir de todos os modos?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Desfacer"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Refacer"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Non se pode volver a cargar unha escena que nunca foi gardada."
@@ -2630,7 +2808,7 @@ msgstr "Eliminar Dispoción"
msgid "Default"
msgstr "Por Defecto"
-#: editor/editor_node.cpp editor/editor_properties.cpp
+#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
msgid "Show in FileSystem"
msgstr "Amosar no Sistema de Arquivos"
@@ -2740,10 +2918,6 @@ msgid "Save Scene"
msgstr "Gardar Escena"
#: editor/editor_node.cpp
-msgid "Save All Scenes"
-msgstr "Gardar Todas as Escenas"
-
-#: editor/editor_node.cpp
msgid "Convert To..."
msgstr "Converter a..."
@@ -2811,6 +2985,11 @@ msgid "Orphan Resource Explorer..."
msgstr "Explorador de Recursos Orfos..."
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Reload Current Project"
+msgstr "Renomear Proxecto"
+
+#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr "Saír á Lista de Proxectos"
@@ -2966,20 +3145,24 @@ msgstr ""
msgid "Help"
msgstr "Axuda"
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Online Docs"
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Online Documentation"
msgstr "Documentación En Liña"
#: editor/editor_node.cpp
-msgid "Q&A"
-msgstr "Preguntas e Respostas"
+msgid "Questions & Answers"
+msgstr ""
#: editor/editor_node.cpp
msgid "Report a Bug"
msgstr "Reportar un Erro"
#: editor/editor_node.cpp
+msgid "Suggest a Feature"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Send Docs Feedback"
msgstr "Reportar Problema ca Documentación"
@@ -2988,7 +3171,8 @@ msgid "Community"
msgstr "Comunidade"
#: editor/editor_node.cpp
-msgid "About"
+#, fuzzy
+msgid "About Godot"
msgstr "Acerca De"
#: editor/editor_node.cpp
@@ -3041,10 +3225,6 @@ msgid "Save & Restart"
msgstr "Gardar e Reinicar"
#: editor/editor_node.cpp
-msgid "Spins when the editor window redraws."
-msgstr "Xira cando o editor actualiza a pantalla."
-
-#: editor/editor_node.cpp
msgid "Update Continuously"
msgstr "Actualizar de Maneira Continua"
@@ -3085,6 +3265,15 @@ msgid "Manage Templates"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Install from file"
+msgstr "Instalar Dende Arquivo"
+
+#: editor/editor_node.cpp
+msgid "Select android sources file"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"This will set up your project for custom Android builds by installing the "
"source template to \"res://android/build\".\n"
@@ -3111,7 +3300,7 @@ msgstr ""
msgid "Template Package"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "Export Library"
msgstr "Biblioteca de Exportación"
@@ -3120,6 +3309,11 @@ msgid "Merge With Existing"
msgstr "Combinar Con Existentes"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Cambiar Transformación da Animación"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Abrir e Executar un Script"
@@ -3155,6 +3349,11 @@ msgid "Select"
msgstr "Elixir"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Select Current"
+msgstr "Seleccionar Cartafol Actual"
+
+#: editor/editor_node.cpp
msgid "Open 2D Editor"
msgstr "Abrir Editor 2D"
@@ -3186,6 +3385,11 @@ msgstr "Aviso!"
msgid "No sub-resources found."
msgstr "Non se atopou ningún sub-recurso."
+#: editor/editor_path.cpp
+#, fuzzy
+msgid "Open a list of sub-resources."
+msgstr "Non se atopou ningún sub-recurso."
+
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr "Creando Previsualización de Mallas"
@@ -3210,33 +3414,34 @@ msgstr "Características Adicionais (Plugins) Instalados:"
msgid "Update"
msgstr "Actualizar"
-#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Version:"
+#: editor/editor_plugin_settings.cpp
+#, fuzzy
+msgid "Version"
msgstr "Versión:"
-#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
-msgid "Author:"
-msgstr "Autor:"
-
#: editor/editor_plugin_settings.cpp
-msgid "Status:"
-msgstr "Estado:"
+#, fuzzy
+msgid "Author"
+msgstr "Autores"
#: editor/editor_plugin_settings.cpp
-msgid "Edit:"
-msgstr "Editar:"
+#: editor/plugins/version_control_editor_plugin.cpp
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Status"
+msgstr "Estado"
#: editor/editor_profiler.cpp
msgid "Measure:"
msgstr "Medida:"
#: editor/editor_profiler.cpp
-msgid "Frame Time (sec)"
+#, fuzzy
+msgid "Frame Time (ms)"
msgstr "Duración de Fotograma (seg)"
#: editor/editor_profiler.cpp
-msgid "Average Time (sec)"
+#, fuzzy
+msgid "Average Time (ms)"
msgstr "Tempo Medio (seg)"
#: editor/editor_profiler.cpp
@@ -3256,6 +3461,16 @@ msgid "Self"
msgstr "Propio"
#: editor/editor_profiler.cpp
+msgid ""
+"Inclusive: Includes time from other functions called by this function.\n"
+"Use this to spot bottlenecks.\n"
+"\n"
+"Self: Only count the time spent in the function itself, not in other "
+"functions called by that function.\n"
+"Use this to find individual functions to optimize."
+msgstr ""
+
+#: editor/editor_profiler.cpp
msgid "Frame #:"
msgstr "Fotograma #:"
@@ -3297,14 +3512,6 @@ msgstr "Identificador de Recurso (RID) inválido"
#: editor/editor_properties.cpp
msgid ""
-"The selected resource (%s) does not match any type expected for this "
-"property (%s)."
-msgstr ""
-"O recurso seleccionado (%s) non coincide con ningún tipo esperado para esta "
-"propiedade (%s)."
-
-#: editor/editor_properties.cpp
-msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
@@ -3324,40 +3531,6 @@ msgid "Pick a Viewport"
msgstr "Selecciona unha Mini-Ventá (Viewport)"
#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "New Script"
-msgstr "Novo Script"
-
-#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
-msgid "Extend Script"
-msgstr "Estender Script"
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "New %s"
-msgstr "Novo %s"
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Make Unique"
-msgstr "Facer Único"
-
-#: editor/editor_properties.cpp
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-#: editor/plugins/animation_blend_space_2d_editor.cpp
-#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/animation_state_machine_editor.cpp
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-msgid "Paste"
-msgstr "Pegar"
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Convert To %s"
-msgstr "Converter a %s"
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Selected node is not a Viewport!"
msgstr "O nodo seleccionado non é unha Mini-Ventá (Viewport)!"
@@ -3386,6 +3559,53 @@ msgstr "Novo Valor:"
msgid "Add Key/Value Pair"
msgstr "Engadir Parella Chave/Valor"
+#: editor/editor_resource_picker.cpp
+msgid ""
+"The selected resource (%s) does not match any type expected for this "
+"property (%s)."
+msgstr ""
+"O recurso seleccionado (%s) non coincide con ningún tipo esperado para esta "
+"propiedade (%s)."
+
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "Make Unique"
+msgstr "Facer Único"
+
+#: editor/editor_resource_picker.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Paste"
+msgstr "Pegar"
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+#, fuzzy
+msgid "Convert to %s"
+msgstr "Converter a %s"
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "New %s"
+msgstr "Novo %s"
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "New Script"
+msgstr "Novo Script"
+
+#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
+msgid "Extend Script"
+msgstr "Estender Script"
+
#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
@@ -3421,7 +3641,8 @@ msgid "Did you forget the '_run' method?"
msgstr "Olvidaches o método '_run'?"
#: editor/editor_spin_slider.cpp
-msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
+#, fuzzy
+msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
"Mantén pulsado Ctrl para redondear a enteiros. Mantén pulsado Shift para "
"cambios máis precisos."
@@ -3443,111 +3664,66 @@ msgid "Import From Node:"
msgstr "Importar Desde Nodo:"
#: editor/export_template_manager.cpp
-msgid "Redownload"
-msgstr "Volver a Descargar"
-
-#: editor/export_template_manager.cpp
-msgid "Uninstall"
-msgstr "Desinstalar"
-
-#: editor/export_template_manager.cpp
-msgid "(Installed)"
-msgstr "(Instalado)"
-
-#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Download"
-msgstr "Descargar"
-
-#: editor/export_template_manager.cpp
-msgid "Official export templates aren't available for development builds."
-msgstr ""
-
-#: editor/export_template_manager.cpp
-msgid "(Missing)"
-msgstr "(Non encontrado)"
-
-#: editor/export_template_manager.cpp
-msgid "(Current)"
-msgstr "(Actual)"
-
-#: editor/export_template_manager.cpp
-msgid "Retrieving mirrors, please wait..."
-msgstr ""
-
-#: editor/export_template_manager.cpp
-msgid "Remove template version '%s'?"
-msgstr ""
-
-#: editor/export_template_manager.cpp
-msgid "Can't open export templates zip."
-msgstr ""
-
-#: editor/export_template_manager.cpp
-msgid "Invalid version.txt format inside templates: %s."
+msgid "Open the folder containing these templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "No version.txt found inside templates."
+msgid "Uninstall these templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error creating path for templates:"
-msgstr ""
+#, fuzzy
+msgid "There are no mirrors available."
+msgstr "Non hai ningún arquivo '%s'."
#: editor/export_template_manager.cpp
-msgid "Extracting Export Templates"
+msgid "Retrieving the mirror list..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Importing:"
-msgstr "Importando:"
-
-#: editor/export_template_manager.cpp
-msgid "Error getting the list of mirrors."
+msgid "Starting the download..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error parsing JSON of mirror list. Please report this issue!"
-msgstr ""
+msgid "Error requesting URL:"
+msgstr "Erro ao solicitar a URL:"
#: editor/export_template_manager.cpp
-msgid ""
-"No download links found for this version. Direct download is only available "
-"for official releases."
-msgstr ""
+#, fuzzy
+msgid "Connecting to the mirror..."
+msgstr "Erro de Conexión"
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't resolve."
+msgid "Can't resolve the requested address."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't connect."
+#, fuzzy
+msgid "Can't connect to the mirror."
msgstr "Non se pode conectar."
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "No response."
-msgstr "Sen resposta."
+#, fuzzy
+msgid "No response from the mirror."
+msgstr "Non houbo respota por parte do host:"
#: editor/export_template_manager.cpp
-msgid "Request Failed."
-msgstr "A Petición Fracasou."
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed."
+msgstr "A petición fallou."
#: editor/export_template_manager.cpp
-msgid "Redirect Loop."
+msgid "Request ended up in a redirect loop."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed:"
-msgstr "Fracasado:"
+#, fuzzy
+msgid "Request failed:"
+msgstr "A petición fallou."
#: editor/export_template_manager.cpp
-msgid "Download Complete."
-msgstr "Descarga Completa."
+msgid "Download complete; extracting templates..."
+msgstr ""
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
@@ -3560,11 +3736,21 @@ msgid ""
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error requesting URL:"
-msgstr "Erro ao solicitar a URL:"
+msgid "Error getting the list of mirrors."
+msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connecting to Mirror..."
+msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Best available mirror"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid ""
+"No download links found for this version. Direct download is only available "
+"for official releases."
msgstr ""
#: editor/export_template_manager.cpp
@@ -3610,44 +3796,139 @@ msgid "SSL Handshake Error"
msgstr "Erro SSL Handshake"
#: editor/export_template_manager.cpp
+msgid "Can't open the export templates file."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Invalid version.txt format inside the export templates file: %s."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "No version.txt found inside the export templates file."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Error creating path for extracting templates:"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Extracting Export Templates"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Importing:"
+msgstr "Importando:"
+
+#: editor/export_template_manager.cpp
+msgid "Remove templates for the version '%s'?"
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
msgstr "Descomprimindo Recursos de Compilación de Android"
#: editor/export_template_manager.cpp
+msgid "Export Template Manager"
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid "Current Version:"
msgstr "Versión Actual:"
#: editor/export_template_manager.cpp
-msgid "Installed Versions:"
-msgstr "Versións Instaladas:"
+msgid "Export templates are missing. Download them or install from a file."
+msgstr ""
#: editor/export_template_manager.cpp
-msgid "Install From File"
-msgstr "Instalar Dende Arquivo"
+msgid "Export templates are installed and ready to be used."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Open Folder"
+msgstr "Abrir Arquivo"
#: editor/export_template_manager.cpp
-msgid "Remove Template"
+msgid "Open the folder containing installed templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Select Template File"
+msgid "Uninstall"
+msgstr "Desinstalar"
+
+#: editor/export_template_manager.cpp
+msgid "Uninstall templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Godot Export Templates"
+#, fuzzy
+msgid "Download from:"
+msgstr "Erro na Descarga"
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Open in Web Browser"
+msgstr "Abrir no Explorador de Arquivos"
+
+#: editor/export_template_manager.cpp
+msgid "Copy Mirror URL"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Export Template Manager"
+msgid "Download and Install"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid ""
+"Download and install templates for the current version from the best "
+"possible mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Download Templates"
+msgid "Official export templates aren't available for development builds."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Install from File"
+msgstr "Instalar Dende Arquivo"
+
+#: editor/export_template_manager.cpp
+msgid "Install templates from a local file."
+msgstr ""
+
+#: editor/export_template_manager.cpp editor/find_in_files.cpp
+#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
+msgid "Cancel"
+msgstr "Cancelar"
+
+#: editor/export_template_manager.cpp
+msgid "Cancel the download of the templates."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Other Installed Versions:"
+msgstr "Versións Instaladas:"
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Uninstall Template"
+msgstr "Desinstalar"
+
+#: editor/export_template_manager.cpp
+msgid "Select Template File"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Select mirror from list: (Shift+Click: Open in Browser)"
-msgstr "Seleccione un mirror da lista: (Shift+Clic: Abrir no Navegador)"
+msgid "Godot Export Templates"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid ""
+"The templates will continue to download.\n"
+"You may experience a short editor freeze when they finish."
+msgstr ""
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -3780,29 +4061,62 @@ msgstr "Novo Script..."
msgid "New Resource..."
msgstr "Novo Recurso..."
-#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Expand All"
msgstr "Expandir Todo"
-#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Collapse All"
msgstr "Colapsar Todo"
#: editor/filesystem_dock.cpp
-msgid "Duplicate..."
-msgstr "Duplicar..."
+#, fuzzy
+msgid "Sort files"
+msgstr "Buscar arquivos"
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Name (Ascending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Name (Descending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Type (Ascending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Type (Descending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Sort by Last Modified"
+msgstr "Derradeira Modificación"
#: editor/filesystem_dock.cpp
-msgid "Move to Trash"
-msgstr "Mover á Papeleira"
+#, fuzzy
+msgid "Sort by First Modified"
+msgstr "Derradeira Modificación"
+
+#: editor/filesystem_dock.cpp
+msgid "Duplicate..."
+msgstr "Duplicar..."
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
msgstr "Renomear..."
#: editor/filesystem_dock.cpp
+msgid "Focus the search box"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
msgstr "Anterior Cartafol/Arquivo"
@@ -3886,10 +4200,6 @@ msgstr "Buscar..."
msgid "Replace..."
msgstr "Substituír..."
-#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
-msgid "Cancel"
-msgstr "Cancelar"
-
#: editor/find_in_files.cpp
msgid "Find: "
msgstr "Buscar: "
@@ -4083,6 +4393,18 @@ msgid "Clear Default for '%s'"
msgstr ""
#: editor/import_dock.cpp
+msgid "Reimport"
+msgstr "Reimportar"
+
+#: editor/import_dock.cpp
+msgid ""
+"You have pending changes that haven't been applied yet. Click Reimport to "
+"apply changes made to the import options.\n"
+"Selecting another resource in the FileSystem dock without clicking Reimport "
+"first will discard changes made in the Import dock."
+msgstr ""
+
+#: editor/import_dock.cpp
msgid "Import As:"
msgstr "Importar Como:"
@@ -4091,10 +4413,6 @@ msgid "Preset"
msgstr "Axustes de Importación"
#: editor/import_dock.cpp
-msgid "Reimport"
-msgstr "Reimportar"
-
-#: editor/import_dock.cpp
msgid "Save Scenes, Re-Import, and Restart"
msgstr ""
@@ -4112,53 +4430,53 @@ msgid "Failed to load resource."
msgstr "Fallou a carga do Recurso."
#: editor/inspector_dock.cpp
-msgid "Expand All Properties"
-msgstr "Expandir Tódalas Propiedades"
-
-#: editor/inspector_dock.cpp
-msgid "Collapse All Properties"
-msgstr "Colapsar Tódalas Propiedades"
-
-#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Save As..."
-msgstr "Gardar Como..."
+#, fuzzy
+msgid "Copy Properties"
+msgstr "Propiedades"
#: editor/inspector_dock.cpp
-msgid "Copy Params"
-msgstr "Copiar Parámetros"
+#, fuzzy
+msgid "Paste Properties"
+msgstr "Propiedades"
#: editor/inspector_dock.cpp
-msgid "Edit Resource Clipboard"
+msgid "Make Sub-Resources Unique"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Copy Resource"
-msgstr "Copiar Recurso"
+msgid "Create a new resource in memory and edit it."
+msgstr ""
#: editor/inspector_dock.cpp
-msgid "Make Built-In"
+msgid "Load an existing resource from disk and edit it."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Make Sub-Resources Unique"
+msgid "Save the currently edited resource."
msgstr ""
-#: editor/inspector_dock.cpp
-msgid "Open in Help"
-msgstr "Abrir na Axuda"
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Save As..."
+msgstr "Gardar Como..."
#: editor/inspector_dock.cpp
-msgid "Create a new resource in memory and edit it."
+msgid "Extra resource options."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Load an existing resource from disk and edit it."
+msgid "Edit Resource from Clipboard"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Save the currently edited resource."
-msgstr ""
+msgid "Copy Resource"
+msgstr "Copiar Recurso"
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Make Resource Built-In"
+msgstr "Pegar Recurso"
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
@@ -4173,14 +4491,23 @@ msgid "History of recently edited objects."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Object properties."
-msgstr "Propiedade de Obxectos."
+msgid "Open documentation for this object."
+msgstr ""
+
+#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
+msgid "Open Documentation"
+msgstr ""
#: editor/inspector_dock.cpp
msgid "Filter properties"
msgstr "Filtrar propiedades"
#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Manage object properties."
+msgstr "Propiedade de Obxectos."
+
+#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
msgstr "Os cambios poderían perderse!"
@@ -4208,6 +4535,15 @@ msgstr "Nome do Plugin:"
msgid "Subfolder:"
msgstr "Subcartafol:"
+#: editor/plugin_config_dialog.cpp
+msgid "Author:"
+msgstr "Autor:"
+
+#: editor/plugin_config_dialog.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Version:"
+msgstr "Versión:"
+
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
msgid "Language:"
msgstr "Linguaxe:"
@@ -4413,7 +4749,8 @@ msgid "Blend:"
msgstr "Mezcla:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-msgid "Parameter Changed"
+#, fuzzy
+msgid "Parameter Changed:"
msgstr "Parámetro Cambiado"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -4627,6 +4964,11 @@ msgid "Animation"
msgstr "Animación"
#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "New"
+msgstr "Novo"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
msgstr "Editar Transicións..."
@@ -4963,10 +5305,18 @@ msgid "View Files"
msgstr "Ver Arquivos"
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Download"
+msgstr "Descargar"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr "Houbo un erro na conexión; por favor, inténtao de novo."
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't connect."
+msgstr "Non se pode conectar."
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
@@ -4975,16 +5325,20 @@ msgid "No response from host:"
msgstr "Non houbo respota por parte do host:"
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "No response."
+msgstr "Sen resposta."
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Request failed, return code:"
+msgid "Can't resolve."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Request failed."
-msgstr "A petición fallou."
+msgid "Request failed, return code:"
+msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Cannot save response to:"
@@ -5011,6 +5365,10 @@ msgid "Timeout."
msgstr "Timeout."
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Failed:"
+msgstr "Fracasado:"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
@@ -5111,8 +5469,12 @@ msgid "All"
msgstr "Todos"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "No results for \"%s\"."
-msgstr "Non houbo resultado para \"%s\"."
+msgid "Search templates, projects, and demos"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Search assets (excluding templates, projects, and demos)"
+msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5154,6 +5516,10 @@ msgstr "Cargando..."
msgid "Assets ZIP File"
msgstr ""
+#: editor/plugins/audio_stream_editor_plugin.cpp
+msgid "Audio Preview Play/Pause"
+msgstr ""
+
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
@@ -5162,8 +5528,8 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
-"Light' flag is on."
+"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
+"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -5301,6 +5667,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupos"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5398,9 +5775,10 @@ msgstr "Cambiar Áncoras"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Game Camera Override\n"
-"Overrides game camera with editor viewport camera."
+"Project Camera Override\n"
+"Overrides the running project's camera with the editor viewport camera."
msgstr ""
"Substituír a Cámara do Xogo\n"
"Substitue a cámara do xogo pola cámara da Mini-ventá (Viewport) do editor."
@@ -5408,8 +5786,9 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
-"Game Camera Override\n"
-"No game instance running."
+"Project Camera Override\n"
+"No project instance running. Run the project from the editor to use this "
+"feature."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5465,6 +5844,7 @@ msgstr ""
"posición e tamaño unicamente polo seu padre."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Reset"
@@ -5476,19 +5856,30 @@ msgid "Select Mode"
msgstr "Elixir Modo"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Drag: Rotate"
-msgstr "Arrastrar: Rotar"
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Drag: Rotate selected node around pivot."
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+Drag: Move"
+#, fuzzy
+msgid "Alt+Drag: Move selected node."
msgstr "Alt+Arrastrar: Mover"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+#, fuzzy
+msgid "V: Set selected node's pivot position."
+msgstr "O nodo seleccionado non é unha Mini-Ventá (Viewport)!"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
+"Amosa unha lista de obxectos na posición na que se fixo clic\n"
+"(O mesmo que usar Alt+Clic Dereito en modo selección)."
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+RMB: Depth list selection"
+msgid "RMB: Add node at position clicked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5726,6 +6117,16 @@ msgid "Clear Pose"
msgstr "Restablecer Pose"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Add Node Here"
+msgstr "Engadir Nodo"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Instance Scene Here"
+msgstr "Introducir Clave Aquí"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr "Multiplicar Dimensión da Cuadrícula por 2"
@@ -5738,6 +6139,52 @@ msgid "Pan View"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 3.125%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 6.25%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 12.5%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 25%"
+msgstr "Diminuír Zoom"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 50%"
+msgstr "Diminuír Zoom"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 100%"
+msgstr "Diminuír Zoom"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 200%"
+msgstr "Diminuír Zoom"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 400%"
+msgstr "Diminuír Zoom"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom to 800%"
+msgstr "Diminuír Zoom"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 1600%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
msgstr "Engadir %s"
@@ -5980,6 +6427,10 @@ msgid "Couldn't create a single convex collision shape."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Simplified Convex Shape"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
msgstr ""
@@ -6016,7 +6467,8 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Model has no UV in this layer"
+#, fuzzy
+msgid "Mesh has no UV in layer %d."
msgstr "O modelo non ten UVs nesta capa"
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6082,14 +6534,29 @@ msgstr ""
"Esta é a maneira más eficiente (pero menos precisa) de detectar colisións."
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Simplified Convex Collision Sibling"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a simplified convex collision shape.\n"
+"This is similar to single collision shape, but can result in a simpler "
+"geometry in some cases, at the cost of accuracy."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
-"This is a performance middle-ground between the two above options."
+"This is a performance middle-ground between a single convex collision and a "
+"polygon-based collision."
msgstr ""
+"Crea unha formá física baseada en polígonos.\n"
+"Esta é a forma máis precisa (pero máis lenta) de detectar colisións."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
@@ -6142,7 +6609,6 @@ msgid "Mesh Library"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr "Engadir Elemento"
@@ -6151,7 +6617,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6414,7 +6884,8 @@ msgid "Close Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+#: editor/plugins/theme_editor_preview.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
msgid "Options"
msgstr "Opcións"
@@ -6722,6 +7193,33 @@ msgstr "Cargar Recurso"
msgid "ResourcePreloader"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Flip Portals"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Room Generate Points"
+msgstr "Número de Puntos Xerados:"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Points"
+msgstr "Número de Puntos Xerados:"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Flip Portal"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Crear Nodo"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -6854,11 +7352,13 @@ msgid "Move Down"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Next script"
+#, fuzzy
+msgid "Next Script"
msgstr "Seguinte script"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Previous script"
+#, fuzzy
+msgid "Previous Script"
msgstr "Anterior script"
#: editor/plugins/script_editor_plugin.cpp
@@ -6925,7 +7425,7 @@ msgstr "Executar"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Search"
msgstr "Buscar"
@@ -6956,6 +7456,11 @@ msgid "Debug with External Editor"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Online Docs"
+msgstr "Documentación En Liña"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Open Godot online documentation."
msgstr ""
@@ -7078,8 +7583,8 @@ msgstr "Ir a"
msgid "Cut"
msgstr "Cortar"
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Select All"
msgstr "Seleccionar Todo"
@@ -7112,10 +7617,6 @@ msgid "Unfold All Lines"
msgstr "Expandir Tódalas Liñas"
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr "Clonar Liña"
-
-#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr "Completar Símbolo"
@@ -7217,12 +7718,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Crear Pose de Repouso (a partir dos Ósos)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Asignar Pose de Repouso aos Ósos"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Asignar Pose de Repouso aos Ósos"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Sobreescribir"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7249,6 +7752,76 @@ msgid "Perspective"
msgstr "Perspetiva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspetiva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7269,6 +7842,28 @@ msgid "View Plane Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
+msgid "None"
+msgstr "Ningún"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rotate"
+msgstr "Modo Rotación"
+
+#. TRANSLATORS: This refers to the movement that changes the position of an object.
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Translate"
+msgstr "Trasladar:"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Scale"
+msgstr "Escala:"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
msgstr "Escalado: "
@@ -7289,42 +7884,54 @@ msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Pitch"
+#, fuzzy
+msgid "Pitch:"
msgstr "Cabeceo"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Yaw"
-msgstr "Guiñada"
+msgid "Yaw:"
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Size"
-msgstr "Tamaño"
+#, fuzzy
+msgid "Size:"
+msgstr "Tamaño: "
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Objects Drawn"
+#, fuzzy
+msgid "Objects Drawn:"
msgstr "Obxectos Debuxados"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Material Changes"
-msgstr ""
+#, fuzzy
+msgid "Material Changes:"
+msgstr "Parámetro Cambiado"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Shader Changes"
-msgstr ""
+#, fuzzy
+msgid "Shader Changes:"
+msgstr "Cambios"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Surface Changes"
-msgstr ""
+#, fuzzy
+msgid "Surface Changes:"
+msgstr "Cambios"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Draw Calls"
-msgstr ""
+#, fuzzy
+msgid "Draw Calls:"
+msgstr "Chamadas"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Vertices"
+#, fuzzy
+msgid "Vertices:"
msgstr "Vértices"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "FPS: %d (%s ms)"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr "Vista Superior."
@@ -7333,42 +7940,22 @@ msgid "Bottom View."
msgstr "Vista Inferior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Inferior"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vista Esquerda."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Esquerda"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vista Dereita."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Dereita"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vista Frontal."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Frontal"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vista Traseria."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Traseira"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Aliñar Transformación con Perspectiva"
@@ -7477,6 +8064,11 @@ msgid "Freelook Slow Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Camera Preview"
+msgstr "Act./Desact. Favorito"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
msgstr ""
@@ -7494,6 +8086,11 @@ msgstr ""
"Non pode usarse como unha forma fiable de medir o rendemento do xogo."
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Convert Rooms"
+msgstr "Converter a %s"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
@@ -7513,7 +8110,8 @@ msgstr ""
"opacas (\"raios x\")."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap Nodes To Floor"
+#, fuzzy
+msgid "Snap Nodes to Floor"
msgstr "Axustar Nodos ao Chan"
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7521,13 +8119,6 @@ msgid "Couldn't find a solid floor to snap the selection to."
msgstr "Non se puido encontrar chan sólido no que poder axustar a selección."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid ""
-"Drag: Rotate\n"
-"Alt+Drag: Move\n"
-"Alt+RMB: Depth list selection"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Use Local Space"
msgstr "Usar Espazo Local"
@@ -7536,6 +8127,10 @@ msgid "Use Snap"
msgstr "Usar Axuste de Cuadrícula"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Converts rooms for portal culling."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
msgstr "Vista Inferior"
@@ -7560,6 +8155,27 @@ msgid "Right View"
msgstr "Vista Dereita"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Down"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Left"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Right"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Orbit View Up"
+msgstr "Vista Frontal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View 180"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Switch Perspective/Orthogonal View"
msgstr "Vista Perspectiva/Ortogonal"
@@ -7629,6 +8245,16 @@ msgid "View Grid"
msgstr "Amosar Cuadrícula"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Portal Culling"
+msgstr "Axustes de Visión"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Axustes de Visión"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Axustes..."
@@ -7694,8 +8320,9 @@ msgid "Post"
msgstr "Posterior (Post)"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Gizmo sen nome"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Proxecto Sen Nome"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -7918,11 +8545,6 @@ msgid "Snap Mode:"
msgstr "Modo de Axuste:"
#: editor/plugins/texture_region_editor_plugin.cpp
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr "Ningún"
-
-#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
msgstr "Axustar aos Píxeles"
@@ -7943,164 +8565,609 @@ msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Sep.:"
-msgstr ""
+#, fuzzy
+msgid "Separation:"
+msgstr "Escalar (Razón):"
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add All Items"
+#, fuzzy
+msgid "Colors"
+msgstr "Cor"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Fonts"
+msgstr "Fonte"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Icons"
+msgstr "Icona"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Styleboxes"
+msgstr "Estilo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} color(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add All"
+#, fuzzy
+msgid "No colors found."
+msgstr "Non se atopou ningún sub-recurso."
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "{num} constant(s)"
+msgstr "Constantes"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "No constants found."
+msgstr "Só Constantes"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} font(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove All Items"
+#, fuzzy
+msgid "No fonts found."
+msgstr "Non se atopou ningún sub-recurso."
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} icon(s)"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
-msgid "Remove All"
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "No icons found."
+msgstr "Non se atopou ningún sub-recurso."
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} stylebox(es)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Edit Theme"
+#, fuzzy
+msgid "No styleboxes found."
+msgstr "Non se atopou ningún sub-recurso."
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "{num} currently selected"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme editing menu."
+msgid "Nothing was selected for the import."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Class Items"
+#, fuzzy
+msgid "Importing Theme Items"
+msgstr "Importar Tema"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Importing items {n}/{n}"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Class Items"
+#, fuzzy
+msgid "Updating the editor"
+msgstr "Saír do editor?"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Finalizing"
+msgstr "Analizando"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Filter:"
+msgstr "Filtros:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "With Data"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Template"
+#, fuzzy
+msgid "Select by data type:"
+msgstr "Seleccione un Nodo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible color items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Editor Template"
+msgid "Select all visible color items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create From Current Editor Theme"
+msgid "Deselect all visible color items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Toggle Button"
+#, fuzzy
+msgid "Select all visible constant items."
+msgstr "Primeiro seleccione un elemento!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible constant items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled Button"
+msgid "Deselect all visible constant items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Item"
+#, fuzzy
+msgid "Select all visible font items."
+msgstr "Primeiro seleccione un elemento!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible font items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled Item"
+msgid "Deselect all visible font items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Check Item"
+#, fuzzy
+msgid "Select all visible icon items."
+msgstr "Primeiro seleccione un elemento!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Select all visible icon items and their data."
+msgstr "Primeiro seleccione un elemento!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Deselect all visible icon items."
+msgstr "Primeiro seleccione un elemento!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible stylebox items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Item"
+msgid "Select all visible stylebox items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Radio Item"
+msgid "Deselect all visible stylebox items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Radio Item"
+msgid ""
+"Caution: Adding icon data may considerably increase the size of your Theme "
+"resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Collapse types."
+msgstr "Colapsar Todo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Expand types."
+msgstr "Expandir Todo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Select all Theme items."
+msgstr "Primeiro seleccione un elemento!"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Select With Data"
+msgstr "Seleccionar Puntos"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all Theme items with item data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Named Sep."
+#, fuzzy
+msgid "Deselect All"
+msgstr "Seleccionar Todo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all Theme items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Submenu"
-msgstr "Submenú"
+#, fuzzy
+msgid "Import Selected"
+msgstr "Importar Escena"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subitem 1"
+msgid ""
+"Import Items tab has some items selected. Selection will be lost upon "
+"closing this window.\n"
+"Close anyway?"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subitem 2"
+msgid ""
+"Select a theme type from the list to edit its items.\n"
+"You can add a custom type or import a type with its items from another theme."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has"
-msgstr "Ten"
+#, fuzzy
+msgid "Remove All Color Items"
+msgstr "Eliminar Tódolos Marcapáxinas"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Many"
-msgstr "Moitas"
+#, fuzzy
+msgid "Rename Item"
+msgstr "Eliminar Elemento"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled LineEdit"
+#, fuzzy
+msgid "Remove All Constant Items"
+msgstr "Eliminar Tódolos Puntos de Interrupción (Breakpoints)"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove All Font Items"
+msgstr "Eliminar Tódolos Puntos de Interrupción (Breakpoints)"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove All Icon Items"
+msgstr "Eliminar Tódolos Puntos de Interrupción (Breakpoints)"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove All StyleBox Items"
+msgstr "Eliminar Tódolos Marcapáxinas"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"This theme type is empty.\n"
+"Add more items to it manually or by importing from another theme."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 1"
+#, fuzzy
+msgid "Add Color Item"
+msgstr "Engadir Elemento"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Constant Item"
+msgstr "Constante"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Font Item"
+msgstr "Engadir Elemento"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Icon Item"
+msgstr "Engadir Elemento"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Stylebox Item"
+msgstr "Engadir Elemento"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Rename Color Item"
+msgstr "Renomear Nodo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Constant Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 2"
+#, fuzzy
+msgid "Rename Font Item"
+msgstr "Renomear Nodo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Rename Icon Item"
+msgstr "Renomear Nodo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Stylebox Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 3"
+#, fuzzy
+msgid "Invalid file, not a Theme resource."
+msgstr "Arquivo invalido; non é unha disposición dun Bus de son."
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Invalid file, same as the edited Theme resource."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Editable Item"
+msgid "Manage Theme Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subtree"
-msgstr "Subárbore"
+#, fuzzy
+msgid "Edit Items"
+msgstr "Editar Flitros"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has,Many,Options"
-msgstr "Ten,Moitas,Opcións"
+#, fuzzy
+msgid "Types:"
+msgstr "Tipo:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Type:"
+msgstr "Tipo:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Item:"
+msgstr "Engadir Elemento"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add StyleBox Item"
+msgstr "Engadir Elemento"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Items:"
+msgstr "Eliminar Elemento"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Data Type:"
+msgid "Remove Class Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Icon"
-msgstr "Icona"
+#, fuzzy
+msgid "Remove Custom Items"
+msgstr "Eliminar Elemento"
-#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
-msgid "Style"
-msgstr "Estilo"
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Items"
+msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Font"
-msgstr "Fonte"
+#, fuzzy
+msgid "Add Theme Item"
+msgstr "Engadir Elemento"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Color"
-msgstr "Cor"
+#, fuzzy
+msgid "Old Name:"
+msgstr "Nome do Nodo:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Import Items"
+msgstr "Importar Tema"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Default Theme"
+msgstr "Por Defecto"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Editor Theme"
+msgstr "Editar Membro"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Select Another Theme Resource:"
+msgstr "Eliminar Recurso"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Another Theme"
+msgstr "Importar Tema"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Confirm Item Rename"
+msgstr "Configurar Axuste de Cuadrícula"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Cancel Item Rename"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Override Item"
+msgstr "Sobreescribir"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Unpin this StyleBox as a main style."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Pin this StyleBox as a main style. Editing its properties will update the "
+"same properties in all other StyleBoxes of this type."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Type"
+msgstr "Tipo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Item Type"
+msgstr "Engadir Elemento"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Node Types:"
+msgstr "Tipo de nodo"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Show Default"
+msgstr "Cargar Valores por Defecto"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Show default type items alongside items that have been overridden."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Override All"
+msgstr "sobrescribir:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override all default type items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Theme:"
+msgstr "Tema"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Manage Items..."
+msgstr "Administrar Características do Editor..."
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme File"
+msgid "Add, remove, organize and import Theme items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Preview"
+msgstr "Vista Previa"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Default Preview"
+msgstr "Vista Previa Cinemática"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Select UI Scene:"
+msgstr "Seleccione un Nodo"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid ""
+"Toggle the control picker, allowing to visually select control types for "
+"edit."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Toggle Button"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled Button"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Check Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Checked Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Named Separator"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Submenu"
+msgstr "Submenú"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subitem 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subitem 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Has"
+msgstr "Ten"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Many"
+msgstr "Moitas"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled LineEdit"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 3"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Editable Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subtree"
+msgstr "Subárbore"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Has,Many,Options"
+msgstr "Ten,Moitas,Opcións"
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid path, the PackedScene resource was probably moved or removed."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid PackedScene resource, must have a Control node at its root."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+#, fuzzy
+msgid "Invalid file, not a PackedScene resource."
+msgstr "Arquivo invalido; non é unha disposición dun Bus de son."
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Reload the scene to reflect its most actual state."
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -8269,6 +9336,10 @@ msgid "Priority"
msgstr "Prioridade"
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Icon"
+msgstr "Icona"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Z Index"
msgstr ""
@@ -8586,11 +9657,6 @@ msgid "Commit Changes"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Status"
-msgstr "Estado"
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "View file diffs before committing them to the latest version"
msgstr ""
@@ -9448,8 +10514,9 @@ msgid "VisualShader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Edit Visual Property"
-msgstr ""
+#, fuzzy
+msgid "Edit Visual Property:"
+msgstr "Engadir Propiedade Global"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Mode Changed"
@@ -9570,7 +10637,7 @@ msgid "Script"
msgstr "Script"
#: editor/project_export.cpp
-msgid "Script Export Mode:"
+msgid "GDScript Export Mode:"
msgstr ""
#: editor/project_export.cpp
@@ -9578,19 +10645,19 @@ msgid "Text"
msgstr "Texto"
#: editor/project_export.cpp
-msgid "Compiled"
-msgstr "Compilado"
+msgid "Compiled Bytecode (Faster Loading)"
+msgstr ""
#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
msgstr ""
#: editor/project_export.cpp
-msgid "Invalid Encryption Key (must be 64 characters long)"
+msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
msgstr ""
#: editor/project_export.cpp
-msgid "Script Encryption Key (256-bits as hex):"
+msgid "GDScript Encryption Key (256-bits as hexadecimal):"
msgstr ""
#: editor/project_export.cpp
@@ -9665,7 +10732,8 @@ msgid "Imported Project"
msgstr "Proxecto Importado"
#: editor/project_manager.cpp
-msgid "Invalid Project Name."
+#, fuzzy
+msgid "Invalid project name."
msgstr "Nome de Proxecto Inválido."
#: editor/project_manager.cpp
@@ -9702,6 +10770,18 @@ msgid "Couldn't create project.godot in project path."
msgstr "Non se pudo crear o arquivo 'project.godot' na ruta do proxecto."
#: editor/project_manager.cpp
+msgid "Error opening package file, not in ZIP format."
+msgstr "Erro ao abrir o arquivo comprimido, non está en formato ZIP."
+
+#: editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr "Os seguintes arquivos non se poideron extraer do paquete:"
+
+#: editor/project_manager.cpp
+msgid "Package installed successfully!"
+msgstr "Paquete instalado correctamente!"
+
+#: editor/project_manager.cpp
msgid "Rename Project"
msgstr "Renomear Proxecto"
@@ -9867,20 +10947,12 @@ msgid "Are you sure to run %d projects at once?"
msgstr "Seguro que queres executar %d proxectos ao mesmo tempo?"
#: editor/project_manager.cpp
-msgid ""
-"Remove %d projects from the list?\n"
-"The project folders' contents won't be modified."
+msgid "Remove %d projects from the list?"
msgstr ""
-"Eliminar %d proxectos da lista?\n"
-"Os contidos da carpeta de proxectos non serán modificados."
#: editor/project_manager.cpp
-msgid ""
-"Remove this project from the list?\n"
-"The project folder's contents won't be modified."
+msgid "Remove this project from the list?"
msgstr ""
-"Eliminar este proxecto da lista?\n"
-"Os contidos da carpeta de proxectos non serán modificados."
#: editor/project_manager.cpp
msgid ""
@@ -9913,7 +10985,8 @@ msgid "Project Manager"
msgstr "Administrador de Proxectos"
#: editor/project_manager.cpp
-msgid "Projects"
+#, fuzzy
+msgid "Local Projects"
msgstr "Proxectos"
#: editor/project_manager.cpp
@@ -9925,10 +10998,25 @@ msgid "Last Modified"
msgstr "Derradeira Modificación"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Edit Project"
+msgstr "Exportar Proxecto"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Run Project"
+msgstr "Renomear Proxecto"
+
+#: editor/project_manager.cpp
msgid "Scan"
msgstr "Escanear"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Scan Projects"
+msgstr "Proxectos"
+
+#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr "Seleccionar un Cartafol para Escanear"
@@ -9937,18 +11025,41 @@ msgid "New Project"
msgstr "Novo Proxecto"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Import Project"
+msgstr "Proxecto Importado"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Remove Project"
+msgstr "Renomear Proxecto"
+
+#: editor/project_manager.cpp
msgid "Remove Missing"
msgstr "Eliminar Faltantes"
#: editor/project_manager.cpp
-msgid "Templates"
-msgstr "Proxectos Modelo"
+msgid "About"
+msgstr "Acerca De"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Asset Library Projects"
+msgstr "Biblioteca de Assets"
#: editor/project_manager.cpp
msgid "Restart Now"
msgstr "Reiniciar Agora"
#: editor/project_manager.cpp
+msgid "Remove All"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Also delete project contents (no undo!)"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Can't run project"
msgstr "Non se pode executar proxecto"
@@ -9961,8 +11072,14 @@ msgstr ""
"Gustaríalle buscar proxectos de exemplo oficiais na biblioteca de Assets?"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Filter projects"
+msgstr "Filtrar propiedades"
+
+#: editor/project_manager.cpp
+#, fuzzy
msgid ""
-"The search box filters projects by name and last path component.\n"
+"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
@@ -9976,6 +11093,10 @@ msgid "Key "
msgstr "Botón: "
#: editor/project_settings_editor.cpp
+msgid "Physical Key"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr "Botón Joystick"
@@ -10019,6 +11140,10 @@ msgstr "Tódolos Dispositivos"
msgid "Device"
msgstr "Dispositivo"
+#: editor/project_settings_editor.cpp
+msgid " (Physical)"
+msgstr ""
+
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Pulse algún botón..."
@@ -10160,7 +11285,8 @@ msgid "Override for Feature"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Add Translation"
+#, fuzzy
+msgid "Add %d Translations"
msgstr "Engadir Tradución"
#: editor/project_settings_editor.cpp
@@ -10168,11 +11294,11 @@ msgid "Remove Translation"
msgstr "Eliminar Tradución"
#: editor/project_settings_editor.cpp
-msgid "Add Remapped Path"
+msgid "Translation Resource Remap: Add %d Path(s)"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Resource Remap Add Remap"
+msgid "Translation Resource Remap: Add %d Remap(s)"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -10441,6 +11567,10 @@ msgid "Post-Process"
msgstr ""
#: editor/rename_dialog.cpp
+msgid "Style"
+msgstr "Estilo"
+
+#: editor/rename_dialog.cpp
msgid "Keep"
msgstr "Manter"
@@ -10604,11 +11734,29 @@ msgid "Delete node \"%s\"?"
msgstr "Eliminar nodo \"%s\"?"
#: editor/scene_tree_dock.cpp
-msgid "Can not perform with the root node."
+msgid ""
+"Saving the branch as a scene requires having a scene open in the editor."
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "This operation can't be done on instanced scenes."
+msgid ""
+"Saving the branch as a scene requires selecting only one node, but you have "
+"selected %d nodes."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save the root node branch as an instanced scene.\n"
+"To create an editable copy of the current scene, duplicate it using the "
+"FileSystem dock context menu\n"
+"or create an inherited scene using Scene > New Inherited Scene... instead."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save the branch of an already instanced scene.\n"
+"To create a variation of a scene, you can make an inherited scene based on "
+"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
#: editor/scene_tree_dock.cpp
@@ -10664,6 +11812,10 @@ msgid "Can't operate on nodes the current scene inherits from!"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Attach Script"
msgstr ""
@@ -10711,10 +11863,6 @@ msgid "Load As Placeholder"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Open Documentation"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid ""
"Cannot attach a script: there are no languages registered.\n"
"This is probably because this editor was built with all language modules "
@@ -10987,6 +12135,12 @@ msgstr ""
"usando editores externos."
#: editor/script_create_dialog.cpp
+msgid ""
+"Warning: Having the script name be the same as a built-in type is usually "
+"not desired."
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Class Name:"
msgstr "Nome da Clase:"
@@ -11055,6 +12209,10 @@ msgid "Copy Error"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Open C++ Source on GitHub"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "Video RAM"
msgstr ""
@@ -11230,6 +12388,22 @@ msgstr ""
msgid "Change Ray Shape Length"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Room Point Position"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Portal Point Position"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -11338,6 +12512,16 @@ msgstr ""
msgid "Object can't provide a length."
msgstr ""
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+#, fuzzy
+msgid "Export Mesh GLTF2"
+msgstr "Exportar Biblioteca de Mallas"
+
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+#, fuzzy
+msgid "Export GLTF..."
+msgstr "Exportar..."
+
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr ""
@@ -11379,6 +12563,11 @@ msgid "GridMap Paint"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "GridMap Selection"
+msgstr "Encadrar Selección"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -11498,6 +12687,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Resolución á Metade"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -11621,6 +12815,16 @@ msgid "Add Output Port"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Port Type"
+msgstr "Cambiar o Tipo de %s"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Port Name"
+msgstr "Cambiar Valor do Array"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
msgstr ""
@@ -11729,6 +12933,11 @@ msgid "Add Preload Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s)"
+msgstr "Engadir Nodo"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
@@ -11952,159 +13161,221 @@ msgstr "Buscar en VisualScript"
msgid "Get %s"
msgstr ""
-#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Set %s"
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid "Running on %s"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Exporting APK..."
+msgstr "Exportar..."
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Uninstalling..."
+msgstr "Desinstalar"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Installing to device, please wait..."
+msgstr "Cargando, por favor agarde..."
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Could not install to device: %s"
+msgstr "Non se puido iniciar subproceso!"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Running on device..."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Could not execute on device."
+msgstr "Non se puido crear cartafol."
+
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Non está configurado o Keystore de depuración nin na configuración do "
"editor, nin nos axustes de exportación."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"O Keystore Release non está configurado correctamente nos axustes de "
"exportación."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"\"Use Custom Build\" debe estar activado para usar estas características "
"adicionais (plugins)."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
+"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+#: platform/android/export/export_plugin.cpp
+msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+"'apksigner' could not be found.\n"
+"Please check the command is available in the Android SDK build-tools "
+"directory.\n"
+"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
-msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
+#: platform/android/export/export_plugin.cpp
+msgid "Signing debug %s..."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Signing release %s..."
+msgstr ""
+"Examinando arquivos,\n"
+"Por favor, espere..."
+
+#: platform/android/export/export_plugin.cpp
+msgid "Could not find keystore, unable to export."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "'apksigner' returned with error #%d"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Verifying %s..."
+msgstr "Engadindo %s..."
+
+#: platform/android/export/export_plugin.cpp
+msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid "Exporting for Android"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid "Unsupported export format!\n"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12112,11 +13383,25 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"Unable to overwrite res://android/build/res/*.xml files with project name"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Could not export project files to gradle project\n"
+msgstr "Non se pudo editar o arquivo 'project.godot' na ruta do proxecto."
+
+#: platform/android/export/export_plugin.cpp
+msgid "Could not write expansion package file!"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Construir Proxecto Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -12126,21 +13411,63 @@ msgstr ""
"Ou visita docs.godotengine.org para ver a documentación sobre compilación "
"para Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/iphone/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Package not found: %s"
+msgstr "Contenido do Paquete:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Creating APK..."
+msgstr "Conectando..."
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"Could not find template APK to export:\n"
+"%s"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"Missing libraries in the export template for the selected architectures: "
+"%s.\n"
+"Please build a template with all required libraries, or uncheck the missing "
+"architectures in the export preset."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Adding files..."
+msgstr "Engadindo %s..."
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Could not export project files"
+msgstr "Non se puido iniciar subproceso!"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Aligning APK..."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Could not unzip temporary unaligned APK."
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
msgstr ""
-#: platform/iphone/export/export.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
msgstr ""
@@ -12171,10 +13498,6 @@ msgid "Run exported HTML in the system's default browser."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not write file:"
-msgstr ""
-
-#: platform/javascript/export/export.cpp
msgid "Could not open template for export:"
msgstr ""
@@ -12183,15 +13506,47 @@ msgid "Invalid export template:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read custom HTML shell:"
+msgid "Could not write file:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read boot splash image file:"
-msgstr ""
+#, fuzzy
+msgid "Could not read file:"
+msgstr "Non se puido crear cartafol."
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Could not read HTML shell:"
+msgstr "Non se puido crear cartafol."
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Could not create HTTP server directory:"
+msgstr "Non se puido crear cartafol."
#: platform/javascript/export/export.cpp
-msgid "Using default boot splash image."
+#, fuzzy
+msgid "Error starting HTTP server:"
+msgstr "Erro ao gardar TileSet!"
+
+#: platform/osx/export/export.cpp
+msgid "Invalid bundle identifier:"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: code signing required."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: hardened runtime required."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: Apple ID name not specified."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: Apple ID password not specified."
msgstr ""
#: platform/uwp/export/export.cpp
@@ -12576,6 +13931,13 @@ msgid ""
"Use a BakedLightmap instead."
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid ""
+"The GIProbe Compress property has been deprecated due to known bugs and no "
+"longer has any effect.\n"
+"To remove this warning, disable the GIProbe's Compress property."
+msgstr ""
+
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
@@ -12590,6 +13952,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -12653,12 +14023,100 @@ msgstr ""
msgid "Node A and Node B must be different PhysicsBodies"
msgstr ""
+#: scene/3d/portal.cpp
+msgid "The RoomManager should not be a child or grandchild of a Portal."
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "A Room should not be a child or grandchild of a Portal."
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "A RoomGroup should not be a child or grandchild of a Portal."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
"derived node to work."
msgstr ""
+#: scene/3d/room.cpp
+msgid "A Room cannot have another Room as a child or grandchild."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid "The RoomManager should not be placed inside a Room."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid "A RoomGroup should not be placed inside a Room."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid ""
+"Room convex hull contains a large number of planes.\n"
+"Consider simplifying the room bound in order to increase performance."
+msgstr ""
+
+#: scene/3d/room_group.cpp
+msgid "The RoomManager should not be placed inside a RoomGroup."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "The RoomList has not been assigned."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "The RoomList node should be a Spatial (or derived from Spatial)."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Portal Depth Limit is set to Zero.\n"
+"Only the Room that the Camera is in will render."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "There should only be one RoomManager in the SceneTree."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"RoomList path is invalid.\n"
+"Please check the RoomList branch has been assigned in the RoomManager."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "RoomList contains no Rooms, aborting."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Misnamed nodes detected, check output log for details. Aborting."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Portal link room not found, check output log for details."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Portal autolink failed, check output log for details.\n"
+"Check the portal is facing outwards from the source room."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
+"Check output log for details."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Error calculating room bounds.\n"
+"Ensure all rooms contain geometry or manual bounds."
+msgstr ""
+
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
msgstr "Este corpo será ignorado ata que se lle sea asignado unha malla."
@@ -12713,6 +14171,10 @@ msgstr ""
msgid "Animation not found: '%s'"
msgstr ""
+#: scene/animation/animation_player.cpp
+msgid "Anim Apply Reset"
+msgstr ""
+
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
msgstr ""
@@ -12805,6 +14267,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -12836,6 +14306,14 @@ msgid ""
"Environment -> Default Environment) could not be loaded."
msgstr ""
+#: scene/main/timer.cpp
+msgid ""
+"Very low timer wait times (< 0.05 seconds) may behave in significantly "
+"different ways depending on the rendered or physics frame rate.\n"
+"Consider using a script's process loop instead of relying on a Timer for "
+"very low wait times."
+msgstr ""
+
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
@@ -12849,11 +14327,18 @@ msgstr ""
"Ou ben, fágao un RenderTarget e asigne a súa textura a algún nodo."
#: scene/main/viewport.cpp
-msgid "Viewport size must be greater than 0 to render anything."
+#, fuzzy
+msgid ""
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
"As dimensións da Mini-Ventá (Viewport) deben de ser maior que 0 para poder "
"renderizar nada."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -12873,21 +14358,153 @@ msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Assignment to function."
+msgid "Varying may not be assigned in the '%s' function."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Assignment to uniform."
+msgid ""
+"Varyings which assigned in 'vertex' function may not be reassigned in "
+"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Varyings can only be assigned in vertex function."
+msgid ""
+"Varyings which assigned in 'fragment' function may not be reassigned in "
+"'vertex' or 'light'."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Fragment-stage varying could not been accessed in custom function!"
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to function."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to uniform."
msgstr ""
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Crear Pose de Repouso (a partir dos Ósos)"
+
+#~ msgid "Bottom"
+#~ msgstr "Inferior"
+
+#~ msgid "Left"
+#~ msgstr "Esquerda"
+
+#~ msgid "Right"
+#~ msgstr "Dereita"
+
+#~ msgid "Front"
+#~ msgstr "Frontal"
+
+#~ msgid "Rear"
+#~ msgstr "Traseira"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gizmo sen nome"
+
+#~ msgid "Singleton"
+#~ msgstr "Singleton"
+
+#~ msgid "Erase profile '%s'? (no undo)"
+#~ msgstr "Eliminar perfil '%s'? (non se pode deshacer)"
+
+#~ msgid "Enabled Properties:"
+#~ msgstr "Propiedades Activadas:"
+
+#~ msgid "Enabled Features:"
+#~ msgstr "Características Activadas:"
+
+#~ msgid "Unset"
+#~ msgstr "Desactivar"
+
+#~ msgid "Class Options"
+#~ msgstr "Opcións de Clases"
+
+#~ msgid "Set"
+#~ msgstr "Establecer"
+
+#~ msgid "Saved %s modified resource(s)."
+#~ msgstr "Gardado(s) %s recurso(s) modificado(s)."
+
+#~ msgid "Q&A"
+#~ msgstr "Preguntas e Respostas"
+
+#~ msgid "Status:"
+#~ msgstr "Estado:"
+
+#~ msgid "Edit:"
+#~ msgstr "Editar:"
+
+#~ msgid "Redownload"
+#~ msgstr "Volver a Descargar"
+
+#~ msgid "(Installed)"
+#~ msgstr "(Instalado)"
+
+#~ msgid "(Missing)"
+#~ msgstr "(Non encontrado)"
+
+#~ msgid "Request Failed."
+#~ msgstr "A Petición Fracasou."
+
+#~ msgid "Download Complete."
+#~ msgstr "Descarga Completa."
+
+#~ msgid "Select mirror from list: (Shift+Click: Open in Browser)"
+#~ msgstr "Seleccione un mirror da lista: (Shift+Clic: Abrir no Navegador)"
+
+#~ msgid "Move to Trash"
+#~ msgstr "Mover á Papeleira"
+
+#~ msgid "Expand All Properties"
+#~ msgstr "Expandir Tódalas Propiedades"
+
+#~ msgid "Copy Params"
+#~ msgstr "Copiar Parámetros"
+
+#~ msgid "Open in Help"
+#~ msgstr "Abrir na Axuda"
+
+#~ msgid "Drag: Rotate"
+#~ msgstr "Arrastrar: Rotar"
+
+#~ msgid "Clone Down"
+#~ msgstr "Clonar Liña"
+
+#~ msgid "Yaw"
+#~ msgstr "Guiñada"
+
+#~ msgid "Size"
+#~ msgstr "Tamaño"
+
+#~ msgid "Compiled"
+#~ msgstr "Compilado"
+
+#~ msgid ""
+#~ "Remove %d projects from the list?\n"
+#~ "The project folders' contents won't be modified."
+#~ msgstr ""
+#~ "Eliminar %d proxectos da lista?\n"
+#~ "Os contidos da carpeta de proxectos non serán modificados."
+
+#~ msgid ""
+#~ "Remove this project from the list?\n"
+#~ "The project folder's contents won't be modified."
+#~ msgstr ""
+#~ "Eliminar este proxecto da lista?\n"
+#~ "Os contidos da carpeta de proxectos non serán modificados."
+
+#~ msgid "Templates"
+#~ msgstr "Proxectos Modelo"
+
#~ msgid "An animation player can't animate itself, only other players."
#~ msgstr ""
#~ "Un reproductor de animacións non pode animarse a si mesmo, só a outros "