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-rw-r--r--editor/translations/gl.po2242
1 files changed, 1470 insertions, 772 deletions
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 66bf39e903..398746ea6a 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -79,12 +79,13 @@ msgstr "Tamaño: "
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Nova Xanela"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -92,7 +93,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Act./Desact. Pantalla Completa"
@@ -106,7 +107,7 @@ msgstr ""
msgid "Minimized"
msgstr "Inicializar"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -120,10 +121,11 @@ msgstr ""
msgid "Position"
msgstr "Posición do Panel"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -215,21 +217,16 @@ msgstr ""
msgid "Function"
msgstr "Funcións"
-#: core/image.cpp core/packed_data_container.cpp
-#: modules/minimp3/audio_stream_mp3.cpp
-#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
-#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp
+#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
-#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
-#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
msgstr ""
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp main/main.cpp
+#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
+#: scene/gui/file_dialog.cpp
#, fuzzy
msgid "Network"
msgstr "Analítica de Rendemento de Rede"
@@ -344,7 +341,8 @@ msgstr ""
"Non hai insuficientes \"bytes\" para descodificar, ou o formato é inválido."
#: core/math/expression.cpp
-msgid "Invalid input %i (not passed) in expression"
+#, fuzzy
+msgid "Invalid input %d (not passed) in expression"
msgstr "Entrada inválida %i (non pasada) na expresión"
#: core/math/expression.cpp
@@ -389,6 +387,16 @@ msgstr ""
msgid "Max Size (KB)"
msgstr ""
+#: core/os/input.cpp
+#, fuzzy
+msgid "Mouse Mode"
+msgstr "Mover Modo"
+
+#: core/os/input.cpp
+#, fuzzy
+msgid "Use Accumulated Input"
+msgstr "Eliminar Entrada"
+
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
msgid "Device"
@@ -570,13 +578,15 @@ msgid "Project Settings Override"
msgstr "Axustes do Proxecto..."
#: core/project_settings.cpp core/resource.cpp
-#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
+#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
#: modules/gdnative/nativescript/nativescript.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
-#: scene/main/node.cpp
+#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
+#: scene/resources/skin.cpp
msgid "Name"
msgstr "Nome"
@@ -588,7 +598,8 @@ msgstr "Descrición"
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
-#: main/main.cpp
+#: main/main.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp
msgid "Run"
msgstr "Executar"
@@ -617,6 +628,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Amosar Todo"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Esquerdo Alto"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Probas"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -639,6 +686,11 @@ msgid "Main Run Args"
msgstr ""
#: core/project_settings.cpp
+#, fuzzy
+msgid "Scene Naming"
+msgstr "Ruta da Escena:"
+
+#: core/project_settings.cpp
msgid "Search In File Extensions"
msgstr ""
@@ -646,19 +698,15 @@ msgstr ""
msgid "Script Templates Search Path"
msgstr ""
-#: core/project_settings.cpp editor/editor_node.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Version Control"
-msgstr "Control de Versións"
-
#: core/project_settings.cpp
-msgid "Autoload On Startup"
-msgstr ""
+#, fuzzy
+msgid "Version Control Autoload On Startup"
+msgstr "Control de Versións"
#: core/project_settings.cpp
#, fuzzy
-msgid "Plugin Name"
-msgstr "Nome do Plugin:"
+msgid "Version Control Plugin Name"
+msgstr "Control de Versións"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -731,7 +779,8 @@ msgstr "Ao Final"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
#, fuzzy
msgid "Physics"
msgstr "Fotograma de Física %"
@@ -742,7 +791,7 @@ msgstr "Fotograma de Física %"
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
#: scene/3d/physics_body.cpp scene/resources/world.cpp
-#: servers/physics/space_sw.cpp
+#: servers/physics/space_sw.cpp servers/physics_server.cpp
msgid "3D"
msgstr ""
@@ -773,8 +822,8 @@ msgstr "Renderizador:"
msgid "Quality"
msgstr ""
-#: core/project_settings.cpp scene/animation/animation_tree.cpp
-#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
+#: core/project_settings.cpp scene/gui/file_dialog.cpp
+#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
#: servers/visual_server.cpp
#, fuzzy
msgid "Filters"
@@ -903,11 +952,6 @@ msgstr "Ruta"
msgid "Source Code"
msgstr "Fonte"
-#: core/translation.cpp
-#, fuzzy
-msgid "Messages"
-msgstr "Uso"
-
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
msgstr "Linguaxe"
@@ -974,7 +1018,8 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
#: servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/visual_server.cpp
msgid "2D"
msgstr ""
@@ -1026,13 +1071,14 @@ msgstr ""
msgid "Subsurface Scattering"
msgstr ""
-#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
+#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#, fuzzy
@@ -1059,6 +1105,7 @@ msgstr ""
msgid "Blend Shape Max Buffer Size (KB)"
msgstr ""
+#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
msgid "Free"
msgstr "Libre"
@@ -1075,7 +1122,7 @@ msgstr "Espello"
msgid "Time:"
msgstr "Tempo:"
-#: editor/animation_bezier_editor.cpp
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Value:"
msgstr "Valor:"
@@ -1127,6 +1174,94 @@ msgstr "Cambiar Valor do Fotograma Clave da Animación"
msgid "Anim Change Call"
msgstr "Cambiar Chamada da Animación"
+#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Frame"
+msgstr "Fotograma %"
+
+#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#: scene/resources/particles_material.cpp servers/visual_server.cpp
+msgid "Time"
+msgstr "Tempo"
+
+#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location"
+msgstr "Linguaxe"
+
+#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#, fuzzy
+msgid "Rotation"
+msgstr "Modo Rotación"
+
+#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
+msgid "Value"
+msgstr "Valor"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Arg Count"
+msgstr "Cantidade:"
+
+#: editor/animation_track_editor.cpp main/main.cpp
+#: modules/mono/mono_gd/gd_mono.cpp
+msgid "Args"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
+#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
+msgid "Type"
+msgstr "Tipo"
+
+#: editor/animation_track_editor.cpp
+msgid "In Handle"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Out Handle"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#: editor/import/resource_importer_texture.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
+msgid "Stream"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start Offset"
+msgstr "Offset:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "End Offset"
+msgstr "Offset:"
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/animation/animation_blend_tree.cpp
+#: scene/resources/particles_material.cpp
+msgid "Animation"
+msgstr "Animación"
+
+#: editor/animation_track_editor.cpp
+msgid "Easing"
+msgstr ""
+
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
msgstr "Cambiar Tempo de Múltiples Fotogramas Claves de Animación"
@@ -1221,7 +1356,7 @@ msgstr "Act./Desact. esta pista."
msgid "Update Mode (How this property is set)"
msgstr "Modo de Actualización (cómo se establece esta propiedade)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Modo de Interpolación"
@@ -1234,10 +1369,72 @@ msgid "Remove this track."
msgstr "Eliminar esta pista."
#: editor/animation_track_editor.cpp
-msgid "Time (s): "
+#, fuzzy
+msgid "Time (s):"
msgstr "Tempo (s): "
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Position:"
+msgstr "Posición do Panel"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Rotation:"
+msgstr "Modo Rotación"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr "Escala:"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Type:"
+msgstr "Tipo:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "(Invalid, expected type: %s)"
+msgstr "Extensión inválida."
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Easing:"
+msgstr "Aviso:"
+
+#: editor/animation_track_editor.cpp
+msgid "In-Handle:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Out-Handle:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Stream:"
+msgstr "Oínte de Son"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start (s):"
+msgstr "Reiniciar (s):"
+
+#: editor/animation_track_editor.cpp
+msgid "End (s):"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Clip:"
+msgstr "Animacións:"
+
+#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
msgstr "Act./Desact. Pista"
@@ -1324,16 +1521,6 @@ msgid "Editors"
msgstr "Editor"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#: editor/import/resource_importer_scene.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
-#: scene/animation/animation_blend_tree.cpp
-#: scene/resources/particles_material.cpp
-msgid "Animation"
-msgstr "Animación"
-
-#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Confirm Insert Track"
msgstr "Engadir Pista e Chave de Animación"
@@ -1461,7 +1648,8 @@ msgid "Add Method Track Key"
msgstr "Engadir Chave de Pista de Método"
#: editor/animation_track_editor.cpp
-msgid "Method not found in object: "
+#, fuzzy
+msgid "Method not found in object:"
msgstr "Método non encontrado no obxecto: "
#: editor/animation_track_editor.cpp
@@ -2075,8 +2263,8 @@ msgid "Open"
msgstr "Abrir"
#: editor/dependency_editor.cpp
-msgid "Owners Of:"
-msgstr "Dono De:"
+msgid "Owners of: %s (Total: %d)"
+msgstr ""
#: editor/dependency_editor.cpp
#, fuzzy
@@ -2388,7 +2576,7 @@ msgid "Bus Options"
msgstr "Opcións de Bus"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/project_export.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "Duplicar"
@@ -2440,8 +2628,9 @@ msgstr "Abrir Disposición do Bus de Son"
msgid "There is no '%s' file."
msgstr "Non hai ningún arquivo '%s'."
-#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Layout"
+#: editor/editor_audio_buses.cpp
+#, fuzzy
+msgid "Layout:"
msgstr "Disposición"
#: editor/editor_audio_buses.cpp
@@ -2647,6 +2836,25 @@ msgid "Choose"
msgstr "Elixir"
#: editor/editor_export.cpp
+msgid "Project export for platform:"
+msgstr ""
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Completed with errors."
+msgstr "Copiar Ruta do Nodo"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Completed successfully."
+msgstr "Paquete instalado correctamente!"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed."
+msgstr "Fracasado:"
+
+#: editor/editor_export.cpp
msgid "Storing File:"
msgstr "Almacenando Arquivo:"
@@ -2659,6 +2867,31 @@ msgid "Packing"
msgstr "Empaquetando"
#: editor/editor_export.cpp
+#, fuzzy
+msgid "Save PCK"
+msgstr "Gardar Como"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Cannot create file \"%s\"."
+msgstr "Non se puido crear cartafol."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed to export project files."
+msgstr "Non se puido iniciar subproceso!"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Can't open file to read from path \"%s\"."
+msgstr "Non se puido abrir o arquivo para escritura:"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Save ZIP"
+msgstr "Gardar Como"
+
+#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
@@ -2779,11 +3012,31 @@ msgstr "Non se encontrou un modelo de depuración personalizado."
msgid "Custom release template not found."
msgstr "Non se encontrou un modelo release personalizado."
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Prepare Template"
+msgstr "Modelo:"
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "The given export path doesn't exist."
+msgstr ""
+
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-msgid "Template file not found:"
+#, fuzzy
+msgid "Template file not found: \"%s\"."
msgstr "Non se encontrou o arquivo do modelo:"
#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed to copy export template."
+msgstr "Fallou a carga do Recurso."
+
+#: editor/editor_export.cpp platform/windows/export/export.cpp
+#: platform/x11/export/export.cpp
+msgid "PCK Embedding"
+msgstr ""
+
+#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr "Na exportación de 32 bits o PCK integrado non pode ser maior de 4 GiB."
@@ -2800,7 +3053,7 @@ msgid "Script Editor"
msgstr "Editor de Scripts"
#: editor/editor_feature_profile.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Asset Library"
msgstr "Biblioteca de Assets"
@@ -2958,9 +3211,9 @@ msgid "Import"
msgstr "Importar"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
-#: platform/android/export/export.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
-#: platform/windows/export/export.cpp
+#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Export"
msgstr "Exportación"
@@ -3088,11 +3341,11 @@ msgstr "Modo de Reprodución:"
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
-#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
-#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
+#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
#: servers/audio/effects/audio_effect_distortion.cpp
#, fuzzy
msgid "Mode"
@@ -3226,7 +3479,7 @@ msgstr ""
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Top"
msgstr "Superior"
@@ -3429,11 +3682,12 @@ msgstr "Valor"
msgid "Read Only"
msgstr "Só Métodos"
-#: editor/editor_inspector.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
msgid "Checkable"
msgstr ""
-#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Checked"
msgstr ""
@@ -4134,15 +4388,6 @@ msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
-msgid "Scene"
-msgstr "Escena"
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Scene Naming"
-msgstr "Ruta da Escena:"
-
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
msgid "Interface"
@@ -4268,6 +4513,10 @@ msgid "Default Color Picker Mode"
msgstr ""
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control"
+msgstr "Control de Versións"
+
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Username"
msgstr "Renomear"
@@ -4296,6 +4545,10 @@ msgstr "Act./Desact. modo sen distraccións."
msgid "Add a new scene."
msgstr "Engadir unha nova escena."
+#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Scene"
+msgstr "Escena"
+
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr "Ir á escena aberta previamente."
@@ -4892,12 +5145,6 @@ msgstr ""
msgid "Frame #:"
msgstr "Fotograma #:"
-#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#: scene/resources/particles_material.cpp servers/visual_server.cpp
-msgid "Time"
-msgstr "Tempo"
-
#: editor/editor_profiler.cpp
msgid "Calls"
msgstr "Chamadas"
@@ -4973,11 +5220,15 @@ msgid "Selected node is not a Viewport!"
msgstr "O nodo seleccionado non é unha Mini-Ventá (Viewport)!"
#: editor/editor_properties_array_dict.cpp
-msgid "Size: "
+#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "Size:"
msgstr "Tamaño: "
#: editor/editor_properties_array_dict.cpp
-msgid "Page: "
+#, fuzzy
+msgid "Page:"
msgstr "Páxina: "
#: editor/editor_properties_array_dict.cpp
@@ -5079,6 +5330,11 @@ msgstr ""
"Engade uns axustes de exportación executables, ou define algún xa existente "
"como executable."
+#: editor/editor_run_native.cpp
+#, fuzzy
+msgid "Project Run"
+msgstr "Proxecto"
+
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr "Escribe a túa lóxica no método '_run()'."
@@ -5305,7 +5561,8 @@ msgstr "Sub-Recursos"
msgid "Color Theme"
msgstr "Editar Membro"
-#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
+#: editor/editor_settings.cpp scene/3d/label_3d.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
msgstr ""
@@ -5337,13 +5594,6 @@ msgstr ""
msgid "Indent"
msgstr "Sangrado á Esquerda"
-#: editor/editor_settings.cpp editor/script_editor_debugger.cpp
-#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp
-#: scene/resources/visual_shader_nodes.cpp
-msgid "Type"
-msgstr "Tipo"
-
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Auto Indentar"
@@ -5364,7 +5614,9 @@ msgid "Draw Spaces"
msgstr "Chamadas"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp
+#: scene/main/scene_tree.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
msgid "Navigation"
msgstr "Navegación"
@@ -5948,10 +6200,12 @@ msgstr ""
msgid "Port"
msgstr ""
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr "Administrador de Proxectos"
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
#, fuzzy
msgid "Sorting Order"
@@ -6127,6 +6381,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Colisión"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selecciona o(s) Nodo(s) a Importar"
@@ -6714,14 +6973,6 @@ msgid "Replace in Files"
msgstr "Substituír Todo"
#: editor/find_in_files.cpp
-msgid "Find: "
-msgstr "Buscar: "
-
-#: editor/find_in_files.cpp
-msgid "Replace: "
-msgstr "Substituír: "
-
-#: editor/find_in_files.cpp
#, fuzzy
msgid "Replace All (NO UNDO)"
msgstr "Substituír Todo"
@@ -6837,9 +7088,9 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/texture.cpp
+#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
msgid "Flags"
msgstr ""
@@ -6851,7 +7102,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
-#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#: scene/gui/control.cpp
#, fuzzy
msgid "Filter"
msgstr "Filtros:"
@@ -6999,11 +7250,6 @@ msgstr ""
msgid "Materials"
msgstr "Parámetro Cambiado"
-#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
-#, fuzzy
-msgid "Location"
-msgstr "Linguaxe"
-
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Keep On Reimport"
@@ -7061,17 +7307,18 @@ msgstr "Transformación"
msgid "Optimizer"
msgstr "Optimizar"
-#: editor/import/resource_importer_scene.cpp main/main.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
-#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
-#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
-#: scene/resources/curve.cpp scene/resources/environment.cpp
-#: scene/resources/material.cpp
+#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Enabled"
msgstr "Activar"
@@ -7122,8 +7369,9 @@ msgid "Generating Lightmaps"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-msgid "Generating for Mesh: "
-msgstr ""
+#, fuzzy
+msgid "Generating for Mesh:"
+msgstr "Renomeando Cartafol:"
#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script..."
@@ -7150,6 +7398,18 @@ msgid "Saving..."
msgstr "Gardando..."
#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
+"texture compression to reduce memory usage (blue channel is discarded)."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
+"generation and VRAM texture compression."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
msgstr ""
@@ -7170,7 +7430,8 @@ msgstr "Elixir Modo"
msgid "BPTC LDR"
msgstr ""
-#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
@@ -7205,12 +7466,6 @@ msgid "Normal Map Invert Y"
msgstr "Formato"
#: editor/import/resource_importer_texture.cpp
-#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
-msgid "Stream"
-msgstr ""
-
-#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Size Limit"
msgstr "Tamaño: "
@@ -7960,17 +8215,20 @@ msgstr ""
msgid "Directions"
msgstr "Direccións"
+#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
msgstr "Pasado"
+#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
msgstr "Futuro"
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
-#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp
+#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
+#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr "Profundidad"
@@ -8117,7 +8375,8 @@ msgid "Set the end animation. This is useful for sub-transitions."
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-msgid "Transition: "
+#, fuzzy
+msgid "Transition:"
msgstr "Transición: "
#: editor/plugins/animation_state_machine_editor.cpp
@@ -8134,11 +8393,6 @@ msgid "New name:"
msgstr "Novo nome:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Scale:"
-msgstr "Escala:"
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr ""
@@ -8147,7 +8401,7 @@ msgid "Fade Out (s):"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
msgid "Blend"
msgstr "Mezcla"
@@ -8549,7 +8803,7 @@ msgid "Select lightmap bake file:"
msgstr ""
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
msgid "Preview"
msgstr "Vista Previa"
@@ -9044,6 +9298,7 @@ msgstr "Crear Óso(s) Personalizados a partir de Nodo(s)"
msgid "Clear Custom Bones"
msgstr ""
+#. TRANSLATORS: Noun, name of the 2D/3D View menus.
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
@@ -9110,6 +9365,10 @@ msgid "Preview Canvas Scale"
msgstr "Vista Previa da Escala do Lenzo (Canvas)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Layout"
+msgstr "Disposición"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
msgstr ""
@@ -9432,13 +9691,36 @@ msgstr ""
msgid "Toggle Grid Snap"
msgstr "Act./Desact. Modo"
+#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
+#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
+#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
+#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
+#: scene/resources/primitive_meshes.cpp
+msgid "Text"
+msgstr "Texto"
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/gui/button.cpp scene/gui/item_list.cpp
+msgid "Icon"
+msgstr "Icona"
+
+#: editor/plugins/item_list_editor_plugin.cpp
+msgid "ID"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Separator"
+msgstr "Escalar (Razón):"
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Elemento %d"
-#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp
-#: scene/gui/menu_button.cpp scene/gui/option_button.cpp
-#: scene/gui/popup_menu.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
msgid "Items"
msgstr "Elementos"
@@ -9546,7 +9828,8 @@ msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
+#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
msgstr "Malla"
@@ -9859,8 +10142,9 @@ msgid "Volume"
msgstr "Volume"
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Source: "
-msgstr ""
+#, fuzzy
+msgid "Emission Source:"
+msgstr "Fonte:"
#: editor/plugins/particles_editor_plugin.cpp
msgid "A processor material of type 'ParticlesMaterial' is required."
@@ -10092,12 +10376,12 @@ msgstr "UV"
msgid "Points"
msgstr "Puntos"
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp
-#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: scene/resources/navigation_mesh.cpp
msgid "Polygons"
msgstr "Polígonos"
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
msgid "Bones"
msgstr "Ósos"
@@ -10176,8 +10460,6 @@ msgid "Grid Settings"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Snap"
msgstr "Axuste de Cuadrícula"
@@ -10249,13 +10531,6 @@ msgid "Instance:"
msgstr "Instancia:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Type:"
-msgstr "Tipo:"
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""
@@ -10264,10 +10539,6 @@ msgstr ""
msgid "Load Resource"
msgstr "Cargar Recurso"
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "ResourcePreloader"
-msgstr ""
-
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portals"
msgstr ""
@@ -10437,8 +10708,6 @@ msgid "Previous Script"
msgstr "Anterior script"
#: editor/plugins/script_editor_plugin.cpp
-#: modules/gdnative/videodecoder/video_stream_gdnative.cpp
-#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "File"
msgstr "Arquivo"
@@ -10669,7 +10938,8 @@ msgid "Convert Case"
msgstr "Converter Maiús./Minús."
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-#: scene/gui/label.cpp
+#: scene/3d/label_3d.cpp scene/gui/label.cpp
+#: scene/resources/primitive_meshes.cpp
msgid "Uppercase"
msgstr "Maiúscula"
@@ -10982,12 +11252,16 @@ msgstr "Modo Rotación"
msgid "Translate"
msgstr "Trasladar:"
+#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scaling: "
+#, fuzzy
+msgid "Scaling:"
msgstr "Escalado: "
+#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Translating: "
+#, fuzzy
+msgid "Translating:"
msgstr "Trasladando: "
#: editor/plugins/spatial_editor_plugin.cpp
@@ -11012,12 +11286,6 @@ msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
-msgid "Size:"
-msgstr "Tamaño: "
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Objects Drawn:"
msgstr "Obxectos Debuxados"
@@ -11516,8 +11784,9 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to Mesh2D"
-msgstr ""
+#, fuzzy
+msgid "Convert to MeshInstance2D"
+msgstr "Converter a CPUParticles2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create polygon."
@@ -11548,15 +11817,16 @@ msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Simplification: "
+#, fuzzy
+msgid "Simplification:"
msgstr "Simplificación: "
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Shrink (Pixels): "
+msgid "Shrink (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Grow (Pixels): "
+msgid "Grow (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12270,7 +12540,7 @@ msgstr ""
msgid "Disabled Button"
msgstr ""
-#: editor/plugins/theme_editor_preview.cpp
+#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
msgid "Item"
msgstr ""
@@ -12556,8 +12826,7 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
-#: scene/resources/texture.cpp
+#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp
msgid "Region"
msgstr "Rexión"
@@ -12584,12 +12853,6 @@ msgstr "Máscara de Bits"
msgid "Priority"
msgstr "Prioridade"
-#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
-#: platform/osx/export/export.cpp platform/windows/export/export.cpp
-#: scene/gui/button.cpp scene/gui/item_list.cpp
-msgid "Icon"
-msgstr "Icona"
-
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
msgid "Z Index"
msgstr ""
@@ -12836,6 +13099,140 @@ msgid "This property can't be changed."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Snap Options"
+msgstr "Opcións de Axuste de Cuadrícula"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
+#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
+#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
+#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
+#, fuzzy
+msgid "Offset"
+msgstr "Offset:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
+#: scene/gui/range.cpp scene/resources/animation.cpp
+#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
+msgid "Step"
+msgstr "Paso"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Separation"
+msgstr "Escalar (Razón):"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Tile"
+msgstr "Elixir"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
+#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Texture"
+msgstr "Texto"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tex Offset"
+msgstr "Offset:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
+#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Material"
+msgstr "Parámetro Cambiado"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
+#, fuzzy
+msgid "Modulate"
+msgstr "Encher"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tile Mode"
+msgstr "Act./Desact. Modo"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Autotile Bitmask Mode"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Subtile Size"
+msgstr "Miniatura..."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Subtile Spacing"
+msgstr "Animación en Bucle"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Offset"
+msgstr "Offset:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Navigation Offset"
+msgstr "Navegación"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Offset"
+msgstr "Offset:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Transform"
+msgstr "Transformación"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision"
+msgstr "Colisión"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision One Way"
+msgstr "Só a Selección"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision One Way Margin"
+msgstr "Colisión"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Navigation"
+msgstr "Navegación Visible"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Occlusion"
+msgstr "Elixir"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tileset Script"
+msgstr "Filtrar scripts"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "TileSet"
msgstr ""
@@ -13910,34 +14307,19 @@ msgid "Runnable"
msgstr "Executable"
#: editor/project_export.cpp
-msgid "Delete preset '%s'?"
-msgstr "Eliminar axustes de exportación '%s'?"
-
-#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"Export templates seem to be missing or invalid."
-msgstr ""
-
-#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"This might be due to a configuration issue in the export preset or your "
-"export settings."
+msgid "Export the project for all the presets defined."
msgstr ""
-"Fallou a exportación do proxecto á plataforma '%s'.\n"
-"Esto pode deberse a un problema cos axustes de exportación."
#: editor/project_export.cpp
-msgid "Exporting All"
+msgid "All presets must have an export path defined for Export All to work."
msgstr ""
#: editor/project_export.cpp
-msgid "The given export path doesn't exist:"
-msgstr ""
+msgid "Delete preset '%s'?"
+msgstr "Eliminar axustes de exportación '%s'?"
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
+msgid "Exporting All"
msgstr ""
#: editor/project_export.cpp
@@ -13961,7 +14343,7 @@ msgstr ""
"usar co despregue dun só clic.\n"
"Só uns axustes de exportación por plataforma poden marcarse como executables."
-#: editor/project_export.cpp scene/main/resource_preloader.cpp
+#: editor/project_export.cpp
msgid "Resources"
msgstr "Recursos"
@@ -14019,12 +14401,6 @@ msgstr "Script"
msgid "GDScript Export Mode:"
msgstr ""
-#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
-#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
-#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
-msgid "Text"
-msgstr "Texto"
-
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
@@ -14053,34 +14429,48 @@ msgid "More Info..."
msgstr "Mover a..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Exportar..."
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportar Proxecto"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Elixir un Directorio"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Exportar..."
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Exportar Proxecto"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
+#, fuzzy
+msgid "Project Export"
+msgstr "Fundadores do Proxecto"
+
+#: editor/project_export.cpp
msgid "Manage Export Templates"
msgstr ""
@@ -14257,6 +14647,20 @@ msgstr "Proxecto Faltante"
msgid "Error: Project is missing on the filesystem."
msgstr "Erro: O proxecto non se pode encontrar no sistema de arquivos."
+#: editor/project_manager.cpp editor/scene_tree_dock.cpp
+msgid "Local"
+msgstr "Local"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Local Projects"
+msgstr "Proxectos"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Asset Library Projects"
+msgstr "Biblioteca de Assets"
+
#: editor/project_manager.cpp
msgid "Can't open project at '%s'."
msgstr "Non se pode abrir proxecto en '%s'."
@@ -14375,19 +14779,14 @@ msgid "Project Manager"
msgstr "Administrador de Proxectos"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "Local Projects"
-msgstr "Proxectos"
+msgid "Last Modified"
+msgstr "Derradeira Modificación"
#: editor/project_manager.cpp
msgid "Loading, please wait..."
msgstr "Cargando, por favor agarde..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr "Derradeira Modificación"
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Exportar Proxecto"
@@ -14433,11 +14832,6 @@ msgid "About"
msgstr "Acerca De"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "Asset Library Projects"
-msgstr "Biblioteca de Assets"
-
-#: editor/project_manager.cpp
msgid "Restart Now"
msgstr "Reiniciar Agora"
@@ -14788,7 +15182,8 @@ msgstr "Linguaxes:"
msgid "AutoLoad"
msgstr "AutoCargador"
-#: editor/project_settings_editor.cpp
+#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp
msgid "Plugins"
msgstr "Características Adicionais (Plugins)"
@@ -14915,12 +15310,6 @@ msgstr ""
msgid "Initial value for the counter"
msgstr ""
-#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp
-#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
-#: servers/physics_server.cpp
-msgid "Step"
-msgstr "Paso"
-
#: editor/rename_dialog.cpp
msgid "Amount by which counter is incremented for each node"
msgstr ""
@@ -15336,10 +15725,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Local"
-msgstr "Local"
-
-#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
msgstr ""
@@ -15579,7 +15964,8 @@ msgid "Attach Node Script"
msgstr "Adxuntar Script de Nodo"
#: editor/script_editor_debugger.cpp
-msgid "Remote "
+#, fuzzy
+msgid "Remote %s:"
msgstr "Remoto "
#: editor/script_editor_debugger.cpp
@@ -15680,11 +16066,6 @@ msgid "Monitor"
msgstr "Monitor"
#: editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
-msgid "Value"
-msgstr "Valor"
-
-#: editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr "Monitores"
@@ -16038,41 +16419,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Amosar Todo"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Esquerdo Alto"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Probas"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -16330,10 +16676,6 @@ msgstr "Depurador"
msgid "Wait Timeout"
msgstr "Timeout."
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
-msgid "Args"
-msgstr ""
-
#: main/main.cpp
msgid "Runtime"
msgstr ""
@@ -16361,11 +16703,11 @@ msgstr "Inspector"
msgid "Shrink"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
msgid "Auto Accept Quit"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Quit On Go Back"
msgstr "Retroceder"
@@ -16438,12 +16780,6 @@ msgstr "Colisión"
msgid "Invert Faces"
msgstr "Converter Maiús./Minús."
-#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
-#: scene/resources/primitive_meshes.cpp
-#, fuzzy
-msgid "Material"
-msgstr "Parámetro Cambiado"
-
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
@@ -16494,7 +16830,7 @@ msgstr ""
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
+#: scene/3d/collision_polygon.cpp
#, fuzzy
msgid "Polygon"
msgstr "Polígonos"
@@ -16670,7 +17006,8 @@ msgid "Disabled GDNative Singleton"
msgstr ""
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Libraries: "
+#, fuzzy
+msgid "Libraries:"
msgstr "Bibliotecas: "
#: modules/gdnative/nativescript/nativescript.cpp
@@ -16920,7 +17257,7 @@ msgstr "Modo Escalado"
msgid "Instance Materials"
msgstr "Parámetro Cambiado"
-#: modules/gltf/gltf_node.cpp
+#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Parent"
msgstr "Remparentar"
@@ -16939,13 +17276,6 @@ msgstr ""
msgid "Translation"
msgstr "Traducións"
-#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
-#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
-#, fuzzy
-msgid "Rotation"
-msgstr "Modo Rotación"
-
#: modules/gltf/gltf_node.cpp
msgid "Children"
msgstr ""
@@ -17061,7 +17391,6 @@ msgstr "Nome do nodo raíz"
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
-#: scene/resources/font.cpp
#, fuzzy
msgid "Textures"
msgstr "Características"
@@ -17093,7 +17422,7 @@ msgstr "Esqueleto"
msgid "Skeleton To Node"
msgstr "Seleccione un Nodo"
-#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp
+#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Animations"
msgstr "Animacións:"
@@ -17117,7 +17446,6 @@ msgid "Use In Baked Light"
msgstr ""
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
-#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
@@ -17147,6 +17475,19 @@ msgstr "Centro"
msgid "Mask"
msgstr ""
+#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Bake Navigation"
+msgstr "Navegación"
+
+#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp
+#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp
+#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Navigation Layers"
+msgstr "Navegación"
+
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr ""
@@ -17537,11 +17878,6 @@ msgstr ""
msgid "IGD Status"
msgstr "Estado"
-#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp
-#, fuzzy
-msgid "Default Input Values"
-msgstr "Cambiar Valor de Entrada"
-
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -17561,7 +17897,7 @@ msgid ""
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Node returned an invalid sequence output: "
+msgid "Node returned an invalid sequence output:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -17569,7 +17905,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Stack overflow with stack depth: "
+msgid "Stack overflow with stack depth:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -17936,7 +18272,7 @@ msgid "for (elem) in (input):"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Input type not iterable: "
+msgid "Input type not iterable:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
@@ -17944,7 +18280,7 @@ msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Iterator became invalid: "
+msgid "Iterator became invalid:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
@@ -18014,10 +18350,6 @@ msgid "Node Path"
msgstr "Copiar Ruta do Nodo"
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Argument Cache"
-msgstr ""
-
-#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Use Default Args"
msgstr "Cargar Valores por Defecto"
@@ -18077,11 +18409,6 @@ msgstr "Elixir Modo"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
-msgid "Type Cache"
-msgstr "Tipo:"
-
-#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Assign Op"
msgstr "Asignar"
@@ -18100,7 +18427,7 @@ msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Path does not lead Node!"
+msgid "Path does not lead to Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -18116,18 +18443,20 @@ msgstr ""
msgid "Compose Array"
msgstr "Redimensionar Array"
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Operator"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid argument of type: "
-msgstr ""
+#, fuzzy
+msgid "Invalid argument of type:"
+msgstr "Argumentos inválidos para construir '%s'"
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid arguments: "
-msgstr ""
+#, fuzzy
+msgid "Invalid arguments:"
+msgstr "Nome inválido."
#: modules/visual_script/visual_script_nodes.cpp
msgid "a if cond, else b"
@@ -18139,12 +18468,14 @@ msgid "Var Name"
msgstr "Nome"
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableGet not found in script: "
-msgstr ""
+#, fuzzy
+msgid "VariableGet not found in script:"
+msgstr "Método non encontrado no obxecto: "
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableSet not found in script: "
-msgstr ""
+#, fuzzy
+msgid "VariableSet not found in script:"
+msgstr "Método non encontrado no obxecto: "
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
@@ -18231,11 +18562,6 @@ msgstr "Constantes"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
-msgid "Constructor"
-msgstr "Constantes"
-
-#: modules/visual_script/visual_script_nodes.cpp
-#, fuzzy
msgid "Get Local Var"
msgstr "Usar Espazo Local"
@@ -18253,10 +18579,6 @@ msgstr "Acción"
msgid "Deconstruct %s"
msgstr ""
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "Elem Cache"
-msgstr ""
-
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search VisualScript"
msgstr "Buscar en VisualScript"
@@ -18434,6 +18756,22 @@ msgid "Shutdown ADB On Exit"
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Launcher Icons"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Main 192 X 192"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Foreground 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Background 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
@@ -18466,6 +18804,10 @@ msgstr ""
msgid "Export Format"
msgstr "Formato"
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+msgid "Architectures"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Keystore"
@@ -18497,7 +18839,7 @@ msgstr ""
msgid "Clear Previous Install"
msgstr "Anterior Pestana"
-#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Code"
msgstr ""
@@ -18678,10 +19020,6 @@ msgid "Could not execute on device."
msgstr "Non se puido crear cartafol."
#: platform/android/export/export_plugin.cpp
-msgid "Unable to find the 'apksigner' tool."
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -18791,12 +19129,16 @@ msgstr ""
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
msgstr ""
+#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Code Signing"
+msgstr "Sinal"
+
#: platform/android/export/export_plugin.cpp
msgid ""
-"'apksigner' could not be found.\n"
-"Please check the command is available in the Android SDK build-tools "
-"directory.\n"
-"The resulting %s is unsigned."
+"'apksigner' could not be found. Please check that the command is available "
+"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18815,6 +19157,11 @@ msgid "Could not find keystore, unable to export."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Could not start apksigner executable."
+msgstr "Non se puido iniciar subproceso!"
+
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
@@ -18844,7 +19191,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unsupported export format!\n"
+msgid "Unsupported export format!"
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18855,20 +19202,18 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Android build version mismatch:\n"
-" Template installed: %s\n"
-" Godot Version: %s\n"
+"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Unable to overwrite res://android/build/res/*.xml files with project name"
+"Unable to overwrite res://android/build/res/*.xml files with project name."
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "Could not export project files to gradle project\n"
+msgid "Could not export project files to gradle project."
msgstr "Non se pudo editar o arquivo 'project.godot' na ruta do proxecto."
#: platform/android/export/export_plugin.cpp
@@ -18880,8 +19225,9 @@ msgid "Building Android Project (gradle)"
msgstr "Construir Proxecto Android (gradle)"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Building of Android project failed, check output for the error.\n"
+"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
"A creación do proxecto para Android fallou; comproba a saída para encontrar "
@@ -18901,7 +19247,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "Package not found: %s"
+msgid "Package not found: \"%s\"."
msgstr "Contenido do Paquete:"
#: platform/android/export/export_plugin.cpp
@@ -18910,15 +19256,13 @@ msgid "Creating APK..."
msgstr "Conectando..."
#: platform/android/export/export_plugin.cpp
-msgid ""
-"Could not find template APK to export:\n"
-"%s"
-msgstr ""
+#, fuzzy
+msgid "Could not find template APK to export: \"%s\"."
+msgstr "Non se puido iniciar subproceso!"
#: platform/android/export/export_plugin.cpp
msgid ""
-"Missing libraries in the export template for the selected architectures: "
-"%s.\n"
+"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
@@ -18930,7 +19274,7 @@ msgstr "Engadindo %s..."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "Could not export project files"
+msgid "Could not export project files."
msgstr "Non se puido iniciar subproceso!"
#: platform/android/export/export_plugin.cpp
@@ -18950,6 +19294,58 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr ""
#: platform/iphone/export/export.cpp
+msgid "Landscape Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2436 X 1125"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2208 X 1242"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1024 X 768"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 2048 X 1536"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Portrait Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 960"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 1136"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 750 X 1334"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1125 X 2436"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 768 X 1024"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1536 X 2048"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1242 X 2208"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
msgstr ""
@@ -19023,7 +19419,7 @@ msgstr "Éxito!"
msgid "Push Notifications"
msgstr "Pegar Animación"
-#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
+#: platform/iphone/export/export.cpp
#, fuzzy
msgid "User Data"
msgstr "Abrir Cartafol de Datos do Editor"
@@ -19120,6 +19516,17 @@ msgstr "Cortar Nodos"
msgid "Custom BG Color"
msgstr "Cortar Nodos"
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Prepare Templates"
+msgstr "Modelo:"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Export template not found."
+msgstr "Non se encontrou un modelo release personalizado."
+
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -19142,23 +19549,35 @@ msgid "Run exported HTML in the system's default browser."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not open template for export:"
-msgstr ""
+#, fuzzy
+msgid "Could not open template for export: \"%s\"."
+msgstr "Non se puido crear cartafol."
#: platform/javascript/export/export.cpp
-msgid "Invalid export template:"
-msgstr ""
+#, fuzzy
+msgid "Invalid export template: \"%s\"."
+msgstr "Extensión inválida."
#: platform/javascript/export/export.cpp
-msgid "Could not write file:"
-msgstr ""
+#, fuzzy
+msgid "Could not write file: \"%s\"."
+msgstr "Non se puido crear cartafol."
+
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Icon Creation"
+msgstr "Contidos:"
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not read file:"
+msgid "Could not read file: \"%s\"."
msgstr "Non se puido crear cartafol."
#: platform/javascript/export/export.cpp
+msgid "PWA"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Variant"
msgstr "Escalar (Razón):"
@@ -19234,17 +19653,17 @@ msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not read HTML shell:"
+msgid "Could not read HTML shell: \"%s\"."
msgstr "Non se puido crear cartafol."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not create HTTP server directory:"
+msgid "Could not create HTTP server directory: %s."
msgstr "Non se puido crear cartafol."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Error starting HTTP server:"
+msgid "Error starting HTTP server: %d."
msgstr "Erro ao gardar TileSet!"
#: platform/javascript/export/export.cpp
@@ -19542,9 +19961,28 @@ msgid "Apple Team ID"
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not open icon file \"%s\"."
+msgstr "Non se puido iniciar subproceso!"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not start xcrun executable."
+msgstr "Non se puido iniciar subproceso!"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Notarization failed."
+msgstr "Linguaxe"
+
+#: platform/osx/export/export.cpp
+msgid "Notarization request UUID: \"%s\""
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
-"Note: The notarization process generally takes less than an hour. When the "
-"process is completed, you'll receive an email."
+"The notarization process generally takes less than an hour. When the process "
+"is completed, you'll receive an email."
msgstr ""
#: platform/osx/export/export.cpp
@@ -19560,18 +19998,74 @@ msgid ""
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign failed with error \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign require regex module."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Could not start codesign executable, make sure Xcode command line tools are "
+"installed."
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "No identity found."
msgstr "Non se atopou ningún sub-recurso."
#: platform/osx/export/export.cpp
#, fuzzy
+msgid "Cannot sign file %s."
+msgstr "Erro gardando o arquivo: %s"
+
+#: platform/osx/export/export.cpp
+msgid "Relative symlinks are not supported, exported \"%s\" might be broken!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "DMG Creation"
+msgstr "Direccións"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not start hdiutil executable."
+msgstr "Non se puido iniciar subproceso!"
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed - file exists."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
msgid "Creating app bundle"
msgstr "Creando Miniatura"
#: platform/osx/export/export.cpp
-msgid "Could not find template app to export:"
-msgstr ""
+#, fuzzy
+msgid "Could not find template app to export: \"%s\"."
+msgstr "Non se puido iniciar subproceso!"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Invalid export format."
+msgstr "Ruta base inválida."
#: platform/osx/export/export.cpp
msgid ""
@@ -19581,7 +20075,7 @@ msgstr ""
#: platform/osx/export/export.cpp
msgid ""
-"Requested template binary '%s' not found. It might be missing from your "
+"Requested template binary \"%s\" not found. It might be missing from your "
"template archive."
msgstr ""
@@ -19622,6 +20116,16 @@ msgid "Sending archive for notarization"
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "ZIP Creation"
+msgstr "Proxecto"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not open file to read from path \"%s\"."
+msgstr "Non se pudo editar o arquivo 'project.godot' na ruta do proxecto."
+
+#: platform/osx/export/export.cpp
msgid "Invalid bundle identifier:"
msgstr ""
@@ -19931,6 +20435,11 @@ msgid "Debug Algorithm"
msgstr "Depurador"
#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Failed to rename temporary file \"%s\"."
+msgstr "Non se pode eliminar o arquivo temporal:"
+
+#: platform/windows/export/export.cpp
msgid "Identity Type"
msgstr ""
@@ -19978,6 +20487,66 @@ msgid "Trademarks"
msgstr ""
#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Resources Modification"
+msgstr "Pegar Animación"
+
+#: platform/windows/export/export.cpp
+msgid "Could not find rcedit executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find wine executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start rcedit executable, configure rcedit path in the Editor "
+"Settings (Export > Windows > Rcedit)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"rcedit failed to modify executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find signtool executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find osslsigncode executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid identity type."
+msgstr "Argumentos inválidos para construir '%s'"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid timestamp server."
+msgstr "Nome inválido."
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start signtool executable, configure signtool path in the Editor "
+"Settings (Export > Windows > Signtool)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Signtool failed to sign executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Failed to remove temporary file \"%s\"."
+msgstr "Non se pode eliminar o arquivo temporal:"
+
+#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
@@ -19999,6 +20568,23 @@ msgid "Invalid product version:"
msgstr "Nome de Proxecto Inválido."
#: platform/windows/export/export.cpp
+msgid "Windows executables cannot be >= 4 GiB."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+#, fuzzy
+msgid "Failed to open executable file \"%s\"."
+msgstr "Extensión inválida."
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable file header corrupted."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable \"pck\" section not found."
+msgstr ""
+
+#: platform/windows/export/export.cpp
#, fuzzy
msgid "Windows"
msgstr "Nova Xanela"
@@ -20015,6 +20601,10 @@ msgstr ""
msgid "Wine"
msgstr ""
+#: platform/x11/export/export.cpp
+msgid "32-bit executables cannot have embedded data >= 4 GiB."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
#, fuzzy
@@ -20027,12 +20617,6 @@ msgid ""
"order for AnimatedSprite to display frames."
msgstr ""
-#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
-msgid "Frame"
-msgstr "Fotograma %"
-
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
@@ -20051,19 +20635,6 @@ msgstr "Executar"
msgid "Centered"
msgstr "Centro"
-#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
-#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
-#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
-#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
-#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Offset"
-msgstr "Offset:"
-
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip H"
@@ -20147,8 +20718,7 @@ msgid "Pitch Scale"
msgstr "Escala:"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp
-#: scene/gui/video_player.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
#, fuzzy
msgid "Autoplay"
msgstr "Act./Desact. Auto-reproducción"
@@ -20160,7 +20730,8 @@ msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
-#: scene/3d/visual_instance.cpp scene/resources/material.cpp
+#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp
+#: scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Instanciar"
@@ -20195,7 +20766,8 @@ msgstr "Só Áncoras"
msgid "Rotating"
msgstr "Modo Rotación"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
+#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Current"
msgstr "Actual:"
@@ -20222,19 +20794,20 @@ msgid "Limit"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Left"
msgstr "Arriba á Esquerda"
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Right"
msgstr "Arriba á Dereita"
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
+#: scene/resources/texture.cpp
#, fuzzy
msgid "Bottom"
msgstr "Abaixo á Esquerda"
@@ -20287,8 +20860,8 @@ msgstr "Chamadas"
msgid "Draw Drag Margin"
msgstr "Argumentos Extra da Chamada:"
-#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp
-#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
#, fuzzy
msgid "Blend Mode"
msgstr "Modo Escalado"
@@ -20325,12 +20898,6 @@ msgstr ""
msgid "Visible"
msgstr ""
-#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Modulate"
-msgstr "Encher"
-
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Self Modulate"
@@ -20354,10 +20921,6 @@ msgstr ""
msgid "Use Parent Material"
msgstr ""
-#: scene/2d/canvas_item.cpp
-msgid "Toplevel"
-msgstr ""
-
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
@@ -20402,6 +20965,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -20519,17 +21087,6 @@ msgstr "Proxectos"
msgid "Draw Order"
msgstr ""
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp
-#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
-#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
-#: scene/gui/texture_rect.cpp scene/resources/material.cpp
-#: scene/resources/sky.cpp scene/resources/style_box.cpp
-#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
-msgid "Texture"
-msgstr "Texto"
-
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Emission Shape"
@@ -20631,8 +21188,9 @@ msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
-#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
+#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
+#: scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
@@ -20768,7 +21326,7 @@ msgid "Node B"
msgstr "Nodo"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/3d/physics_joint.cpp
+#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
@@ -20778,7 +21336,7 @@ msgstr ""
msgid "Disable Collision"
msgstr "Colisión"
-#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
@@ -20816,7 +21374,8 @@ msgid "Texture Scale"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
+#: scene/3d/light.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
@@ -20945,7 +21504,7 @@ msgstr "Inicializar"
msgid "Multimesh"
msgstr ""
-#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
msgid "Cell Size"
@@ -20982,8 +21541,14 @@ msgstr "Velocidade:"
msgid "Path Max Distance"
msgstr ""
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
#: scene/2d/navigation_agent_2d.cpp
-msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgid ""
+"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
msgstr ""
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
@@ -20997,16 +21562,6 @@ msgid ""
"Node2D object."
msgstr ""
-#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp
-#, fuzzy
-msgid "Vertices"
-msgstr "Vértices"
-
-#: scene/2d/navigation_polygon.cpp
-#, fuzzy
-msgid "Outlines"
-msgstr "Documentación En Liña"
-
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -21014,15 +21569,19 @@ msgid ""
msgstr ""
#: scene/2d/navigation_polygon.cpp
-msgid ""
-"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
-"node. It only provides navigation data."
-msgstr ""
-
-#: scene/2d/navigation_polygon.cpp
msgid "Navpoly"
msgstr ""
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Enter Cost"
+msgstr "Centro Abaixo"
+
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Travel Cost"
+msgstr "Viaxe"
+
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
#: scene/main/canvas_layer.cpp
#, fuzzy
@@ -21406,7 +21965,7 @@ msgstr "Eliminar Punto"
msgid "Use Global Coordinates"
msgstr "Constante"
-#: scene/2d/skeleton_2d.cpp
+#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Rest"
msgstr "Reiniciar"
@@ -21682,29 +22241,11 @@ msgid "Tracking"
msgstr "Empaquetando"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Bounds"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "Cell Space Transform"
-msgstr "Cambiar Transformación da Animación"
-
-#: scene/3d/baked_lightmap.cpp
-msgid "Cell Subdiv"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
msgid "Interior"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "Octree"
-msgstr "Subárbore"
-
-#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr ""
@@ -21818,7 +22359,7 @@ msgstr ""
msgid "Light Data"
msgstr ""
-#: scene/3d/bone_attachment.cpp
+#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Bone Name"
msgstr "Nome do Nodo:"
@@ -22006,22 +22547,6 @@ msgid "Autoplace Priority"
msgstr "Prioridade"
#: scene/3d/gi_probe.cpp
-msgid "To Cell Xform"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Data"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Range"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp scene/3d/light.cpp
-msgid "Normal Bias"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -22046,6 +22571,86 @@ msgstr ""
msgid "Subdiv"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid "Dynamic Range"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp scene/3d/light.cpp
+msgid "Normal Bias"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Pixel Size"
+msgstr "Axustar aos Píxeles"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Billboard"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Shaded"
+msgstr "Shader"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Double Sided"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+msgid "No Depth Test"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Fixed Size"
+msgstr "Vista Frontal"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Alpha Cut"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/material.cpp
+msgid "Alpha Scissor Threshold"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Render Priority"
+msgstr "Prioridade"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Outline Render Priority"
+msgstr "Prioridade"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Outline Modulate"
+msgstr "Encher"
+
+#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Font"
+msgstr "Fonte"
+
+#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Horizontal Alignment"
+msgstr "Horizontal:"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Vertical Alignment"
+msgstr "Filtrar sinais"
+
+#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
+#, fuzzy
+msgid "Autowrap"
+msgstr "AutoCargador"
+
#: scene/3d/light.cpp
#, fuzzy
msgid "Indirect Energy"
@@ -22056,7 +22661,8 @@ msgstr "Sangrado á Dereita"
msgid "Negative"
msgstr "GDNative"
-#: scene/3d/light.cpp
+#: scene/3d/light.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Specular"
msgstr "Modo Regra"
@@ -22166,16 +22772,11 @@ msgid "Ignore Y"
msgstr "[Ignorar]"
#: scene/3d/navigation_agent.cpp
-msgid "The NavigationAgent can be used only under a spatial node."
-msgstr ""
-
-#: scene/3d/navigation_mesh_instance.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
-"It only provides navigation data."
+"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr ""
-#: scene/3d/navigation_mesh_instance.cpp
+#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
#, fuzzy
msgid "NavMesh"
msgstr "Malla"
@@ -22183,7 +22784,7 @@ msgstr "Malla"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22314,18 +22915,170 @@ msgstr "Acción"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock X"
-msgstr "Mover Nodo"
+msgid "Joint Constraints"
+msgstr "Constantes"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Impulse Clamp"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Swing Span"
+msgstr "Gardando Escena"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Twist Span"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "Escalar (Razón):"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock Y"
-msgstr "Mover Nodo"
+msgid "Angular Limit Enabled"
+msgstr "Filtrar sinais"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock Z"
-msgstr "Mover Nodo"
+msgid "Angular Limit Upper"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Lower"
+msgstr "Erro Angular Máximo:"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Bias"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Softness"
+msgstr "Animación"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Relaxation"
+msgstr "Animación"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Upper"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Lower"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Softness"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Restitution"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Damping"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Restitution"
+msgstr "Animación"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Damping"
+msgstr "Animación"
+
+#: scene/3d/physics_body.cpp
+msgid "X"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Y"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Z"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Enabled"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Enabled"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Stiffness"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Damping"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Equilibrium Point"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Restitution"
+msgstr "Descrición"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Damping"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Restitution"
+msgstr "Descrición"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Damping"
+msgstr "Animación"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "ERP"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Spring Enabled"
+msgstr "Filtrar sinais"
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Stiffness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Equilibrium Point"
+msgstr ""
#: scene/3d/physics_body.cpp
#, fuzzy
@@ -22367,10 +23120,6 @@ msgid "Params"
msgstr "Parámetro Cambiado"
#: scene/3d/physics_joint.cpp
-msgid "Impulse Clamp"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -22384,11 +23133,6 @@ msgstr "Maiúscula"
msgid "Lower"
msgstr "Minúscula"
-#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
-#, fuzzy
-msgid "Relaxation"
-msgstr "Escalar (Razón):"
-
#: scene/3d/physics_joint.cpp
msgid "Motor"
msgstr ""
@@ -22455,15 +23199,6 @@ msgstr "Erro Angular Máximo:"
#: scene/3d/physics_joint.cpp
#, fuzzy
-msgid "Swing Span"
-msgstr "Gardando Escena"
-
-#: scene/3d/physics_joint.cpp
-msgid "Twist Span"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
-#, fuzzy
msgid "Linear Limit X"
msgstr "Lineal"
@@ -22491,10 +23226,6 @@ msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
-msgid "ERP"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Motor X"
msgstr ""
@@ -22711,8 +23442,9 @@ msgstr ""
msgid "Main"
msgstr ""
-#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
-#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
+#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
msgid "Active"
@@ -22824,6 +23556,35 @@ msgid ""
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+#: scene/3d/skeleton.cpp scene/resources/skin.cpp
+#, fuzzy
+msgid "Pose"
+msgstr "Copiar Pose"
+
+#: scene/3d/skeleton.cpp
+#, fuzzy
+msgid "Bound Children"
+msgstr "Elexir Cor"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Pinned Points"
+msgstr "Mover Puntos"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Attachments"
+msgstr "Contidos:"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Point Index"
+msgstr "Índice:"
+
+#: scene/3d/soft_body.cpp
+msgid "Spatial Attachment Path"
+msgstr ""
+
#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Physics Enabled"
@@ -22908,34 +23669,12 @@ msgstr ""
msgid "Opacity"
msgstr ""
-#: scene/3d/sprite_3d.cpp
-#, fuzzy
-msgid "Pixel Size"
-msgstr "Axustar aos Píxeles"
-
-#: scene/3d/sprite_3d.cpp
-msgid "Billboard"
-msgstr ""
-
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Transparent"
msgstr "Transpoñer"
#: scene/3d/sprite_3d.cpp
-#, fuzzy
-msgid "Shaded"
-msgstr "Shader"
-
-#: scene/3d/sprite_3d.cpp
-msgid "Double Sided"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Alpha Cut"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
@@ -23078,39 +23817,6 @@ msgid ""
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Min Space"
-msgstr ""
-
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Max Space"
-msgstr ""
-
-#: scene/animation/animation_blend_space_1d.cpp
-#, fuzzy
-msgid "Value Label"
-msgstr "Valor"
-
-#: scene/animation/animation_blend_space_2d.cpp
-#, fuzzy
-msgid "Auto Triangles"
-msgstr "Engadir Triángulo"
-
-#: scene/animation/animation_blend_space_2d.cpp
-#, fuzzy
-msgid "Triangles"
-msgstr "Engadir Triángulo"
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "X Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Y Label"
-msgstr ""
-
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -23144,16 +23850,30 @@ msgid "Autorestart"
msgstr "Auto Reinicio:"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
-msgid "Autorestart Delay"
-msgstr "Auto Reinicio:"
+msgid "Delay"
+msgstr ""
#: scene/animation/animation_blend_tree.cpp
-msgid "Autorestart Random Delay"
+msgid "Random Delay"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
+msgid "Add Amount"
+msgstr "Cantidade:"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Blend Amount"
+msgstr "Cantidade:"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Seek Position"
+msgstr "Posición do Panel"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
msgid "Input Count"
msgstr "Mapeado de Entradas"
@@ -23162,11 +23882,6 @@ msgstr "Mapeado de Entradas"
msgid "Xfade Time"
msgstr ""
-#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp
-#, fuzzy
-msgid "Graph Offset"
-msgstr "Offset:"
-
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Switch Mode"
@@ -23237,11 +23952,6 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr ""
#: scene/animation/animation_tree.cpp
-#, fuzzy
-msgid "Filter Enabled"
-msgstr "Filtrar sinais"
-
-#: scene/animation/animation_tree.cpp
msgid "No root AnimationNode for the graph is set."
msgstr ""
@@ -23603,11 +24313,6 @@ msgstr ""
msgid "Hide On OK"
msgstr ""
-#: scene/gui/dialogs.cpp scene/gui/label.cpp
-#, fuzzy
-msgid "Autowrap"
-msgstr "AutoCargador"
-
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr "Alerta!"
@@ -24246,7 +24951,7 @@ msgstr ""
msgid "Fill Mode"
msgstr "Modo de Reprodución:"
-#: scene/gui/texture_progress.cpp
+#: scene/gui/texture_progress.cpp scene/resources/material.cpp
msgid "Tint"
msgstr ""
@@ -24392,23 +25097,18 @@ msgstr "Descrición"
#: scene/main/node.cpp
#, fuzzy
-msgid "Import Path"
-msgstr "Importar"
-
-#: scene/main/node.cpp
-#, fuzzy
msgid "Pause Mode"
msgstr "Modo Escalado"
#: scene/main/node.cpp
#, fuzzy
-msgid "Display Folded"
-msgstr "Mostrar Sen Sombreado"
+msgid "Physics Interpolation Mode"
+msgstr "Modo de Interpolación"
#: scene/main/node.cpp
#, fuzzy
-msgid "Unique Name In Owner"
-msgstr "Nome do Nodo:"
+msgid "Display Folded"
+msgstr "Mostrar Sen Sombreado"
#: scene/main/node.cpp
#, fuzzy
@@ -24435,11 +25135,6 @@ msgstr "Establecer Varios:"
msgid "Process Priority"
msgstr "Prioridade"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Modo de Interpolación"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24472,7 +25167,8 @@ msgstr ""
msgid "Multiplayer Poll"
msgstr "Establecer Varios:"
-#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
+#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
+#: scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""
@@ -24745,6 +25441,16 @@ msgid "3D Physics"
msgstr "Fotograma de Física %"
#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "2D Navigation"
+msgstr "Navegación"
+
+#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "3D Navigation"
+msgstr "Navegación"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -24786,12 +25492,6 @@ msgid "Panel"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
-#: scene/resources/dynamic_font.cpp
-#, fuzzy
-msgid "Font"
-msgstr "Fonte"
-
-#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color"
msgstr "Elexir Cor"
@@ -25118,11 +25818,6 @@ msgid "Panel Disabled"
msgstr "(Editor Desactivado)"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
-msgid "Separator"
-msgstr "Escalar (Razón):"
-
-#: scene/resources/default_theme/default_theme.cpp
msgid "Labeled Separator Left"
msgstr ""
@@ -25132,6 +25827,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Escalar (Razón):"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Renomear Nodo"
@@ -25171,11 +25871,6 @@ msgstr "Act./Desact. Punto de Interrupción (Breakpoint)"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
-msgid "Separation"
-msgstr "Escalar (Razón):"
-
-#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Resizer"
msgstr "Redimensionar Array"
@@ -25908,15 +26603,6 @@ msgid "Color Correction"
msgstr "Colisión"
#: scene/resources/font.cpp
-msgid "Chars"
-msgstr ""
-
-#: scene/resources/font.cpp
-#, fuzzy
-msgid "Kernings"
-msgstr "Avisos"
-
-#: scene/resources/font.cpp
#, fuzzy
msgid "Ascent"
msgstr "Recente:"
@@ -25928,6 +26614,11 @@ msgstr "Modo Sen Distraccións"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profundidad"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Offset:"
@@ -25951,11 +26642,6 @@ msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Render Priority"
-msgstr "Prioridade"
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Next Pass"
msgstr "Seguinte pestana"
@@ -25974,10 +26660,6 @@ msgid "Vertex Lighting"
msgstr "Número de Puntos Xerados:"
#: scene/resources/material.cpp
-msgid "No Depth Test"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Use Point Size"
msgstr "Vista Frontal"
@@ -25987,11 +26669,6 @@ msgid "World Triplanar"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Fixed Size"
-msgstr "Vista Frontal"
-
-#: scene/resources/material.cpp
msgid "Albedo Tex Force sRGB"
msgstr ""
@@ -26010,6 +26687,10 @@ msgid "Ensure Correct Normals"
msgstr "Transformación"
#: scene/resources/material.cpp
+msgid "Albedo Tex MSDF"
+msgstr ""
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Vertex Color"
msgstr "Vertex"
@@ -26076,10 +26757,6 @@ msgid "Use Alpha Scissor"
msgstr ""
#: scene/resources/material.cpp
-msgid "Alpha Scissor Threshold"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Particles Anim"
msgstr "Partículas"
@@ -26103,49 +26780,19 @@ msgid "Metallic"
msgstr ""
#: scene/resources/material.cpp
-msgid "Metallic Specular"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Metallic Texture"
-msgstr "Cambiar Tipo Base:"
-
-#: scene/resources/material.cpp
-msgid "Metallic Texture Channel"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
-msgid "Roughness Texture"
-msgstr "Texto"
-
-#: scene/resources/material.cpp
-msgid "Roughness Texture Channel"
-msgstr ""
+msgid "Texture Channel"
+msgstr "Modo Regra"
#: scene/resources/material.cpp
msgid "Emission"
msgstr ""
#: scene/resources/material.cpp
-msgid "Emission Energy"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission Operator"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission On UV2"
+msgid "On UV2"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Emission Texture"
-msgstr "Texto"
-
-#: scene/resources/material.cpp
msgid "NormalMap"
msgstr ""
@@ -26154,35 +26801,20 @@ msgid "Rim"
msgstr ""
#: scene/resources/material.cpp
-msgid "Rim Tint"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Rim Texture"
-msgstr "Texto"
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Clearcoat"
msgstr "Limpar"
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Clearcoat Gloss"
-msgstr "Restablecer Pose"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Clearcoat Texture"
-msgstr "Editar Membro"
+msgid "Gloss"
+msgstr ""
#: scene/resources/material.cpp
msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
-msgid "Anisotropy Flowmap"
+msgid "Flowmap"
msgstr ""
#: scene/resources/material.cpp
@@ -26191,15 +26823,6 @@ msgid "Ambient Occlusion"
msgstr "Oclusión"
#: scene/resources/material.cpp
-msgid "On UV2"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Texture Channel"
-msgstr "Modo Regra"
-
-#: scene/resources/material.cpp
msgid "Deep Parallax"
msgstr ""
@@ -26232,15 +26855,10 @@ msgstr "Transición: "
#: scene/resources/material.cpp
#, fuzzy
-msgid "Transmission Texture"
-msgstr "Transición: "
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Refraction"
msgstr "Escalar (Razón):"
-#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/material.cpp
msgid "Detail"
msgstr ""
@@ -26284,15 +26902,20 @@ msgstr "Modo de Reprodución:"
msgid "Lightmap Size Hint"
msgstr ""
-#: scene/resources/mesh.cpp
-#, fuzzy
-msgid "Blend Shape Mode"
-msgstr "Modo Escalado"
-
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
msgid "Custom AABB"
msgstr ""
+#: scene/resources/mesh_library.cpp
+#, fuzzy
+msgid "Mesh Transform"
+msgstr "Transformación"
+
+#: scene/resources/mesh_library.cpp
+#, fuzzy
+msgid "NavMesh Transform"
+msgstr "Transformación"
+
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Color Format"
@@ -26316,29 +26939,14 @@ msgstr "Instanciar"
msgid "Visible Instance Count"
msgstr ""
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Transform Array"
-msgstr "Transformación"
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Transform 2D Array"
-msgstr "Transformar Mapa UV"
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Color Array"
-msgstr "Redimensionar Array"
-
-#: scene/resources/multimesh.cpp
+#: scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Custom Data Array"
-msgstr "Redimensionar Array"
+msgid "Sampling"
+msgstr "Escalado: "
#: scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Sample Partition Type"
+msgid "Partition Type"
msgstr "Cambiar Tipo Base:"
#: scene/resources/navigation_mesh.cpp
@@ -26355,10 +26963,15 @@ msgid "Source Group Name"
msgstr "Fonte"
#: scene/resources/navigation_mesh.cpp
-msgid "Agent"
+msgid "Cells"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Agents"
+msgstr "Fragment"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Max Climb"
msgstr ""
@@ -26367,11 +26980,16 @@ msgid "Max Slope"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Regions"
+msgstr "Rexión"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Merge Size"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Edge"
+msgid "Edges"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -26384,6 +27002,11 @@ msgid "Verts Per Poly"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Details"
+msgstr "Cargar Valores por Defecto"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Sample Distance"
msgstr ""
@@ -26400,7 +27023,7 @@ msgid "Ledge Spans"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Filter Walkable Low Height Spans"
+msgid "Walkable Low Height Spans"
msgstr ""
#: scene/resources/occluder_shape.cpp
@@ -26525,6 +27148,11 @@ msgstr "Arriba á Dereita"
msgid "Is Hemisphere"
msgstr ""
+#: scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Curve Step"
+msgstr "Cortar Nodos"
+
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
msgstr ""
@@ -26533,15 +27161,24 @@ msgstr ""
msgid "A"
msgstr ""
-#: scene/resources/shader.cpp
-#, fuzzy
-msgid "Custom Defines"
-msgstr "Executar Escena a Elixir"
-
#: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias"
msgstr ""
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bind Count"
+msgstr "Mapeado de Entradas"
+
+#: scene/resources/skin.cpp
+msgid "Bind"
+msgstr ""
+
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bone"
+msgstr "Ósos"
+
#: scene/resources/sky.cpp
msgid "Radiance Size"
msgstr ""
@@ -26620,10 +27257,6 @@ msgid "Anti Aliasing"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Anti Aliasing Size"
-msgstr ""
-
-#: scene/resources/style_box.cpp
msgid "Grow Begin"
msgstr ""
@@ -26648,6 +27281,21 @@ msgstr "Páxina: "
#: scene/resources/texture.cpp
#, fuzzy
+msgid "Side"
+msgstr "Amosar Guías"
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Front"
+msgstr "Vista Frontal"
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Back"
+msgstr "Retroceder"
+
+#: scene/resources/texture.cpp
+#, fuzzy
msgid "Storage Mode"
msgstr "Modo Escalado"
@@ -26658,13 +27306,13 @@ msgstr "Captura"
#: scene/resources/texture.cpp
#, fuzzy
-msgid "Fill From"
+msgid "From"
msgstr "Modo de Reprodución:"
#: scene/resources/texture.cpp
#, fuzzy
-msgid "Fill To"
-msgstr "Modo de Reprodución:"
+msgid "To"
+msgstr "Superior"
#: scene/resources/texture.cpp
#, fuzzy
@@ -26701,8 +27349,28 @@ msgstr ""
#: scene/resources/visual_shader.cpp
#, fuzzy
-msgid "Initialized"
-msgstr "Inicializar"
+msgid "Depth Draw"
+msgstr "Modo de Interpolación"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Cull"
+msgstr "Modo Regra"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Diffuse"
+msgstr "Modo Escalado"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Async"
+msgstr "Modo de Reprodución:"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Modes"
+msgstr "Mover Modo"
#: scene/resources/visual_shader.cpp
#, fuzzy
@@ -26766,6 +27434,11 @@ msgid "Scenario"
msgstr "Escena"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Navigation Map"
+msgstr "Navegación"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
@@ -26783,6 +27456,26 @@ msgstr "Por Defecto"
msgid "Default Angular Damp"
msgstr ""
+#: scene/resources/world.cpp
+#, fuzzy
+msgid "Default Map Up"
+msgstr "Por Defecto"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Size"
+msgstr "Vista Previa Cinemática"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Height"
+msgstr "Probas"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Edge Connection Margin"
+msgstr "Editar Conexión:"
+
#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""
@@ -27141,6 +27834,11 @@ msgstr "Colisión"
msgid "Collision Unsafe Fraction"
msgstr "Colisión"
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Physics Engine"
+msgstr "Fotograma de Física %"
+
#: servers/physics_server.cpp
#, fuzzy
msgid "Center Of Mass"
@@ -27156,13 +27854,13 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'vertex' function may not be reassigned in "
+"Varyings which were assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'fragment' function may not be reassigned in "
+"Varyings which were assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""