diff options
Diffstat (limited to 'editor/translations/gl.po')
-rw-r--r-- | editor/translations/gl.po | 2242 |
1 files changed, 1470 insertions, 772 deletions
diff --git a/editor/translations/gl.po b/editor/translations/gl.po index 66bf39e903..398746ea6a 100644 --- a/editor/translations/gl.po +++ b/editor/translations/gl.po @@ -79,12 +79,13 @@ msgstr "Tamaño: " msgid "Screen Orientation" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp #, fuzzy msgid "Window" msgstr "Nova Xanela" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" msgstr "" @@ -92,7 +93,7 @@ msgstr "" msgid "Per Pixel Transparency Enabled" msgstr "" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp #, fuzzy msgid "Fullscreen" msgstr "Act./Desact. Pantalla Completa" @@ -106,7 +107,7 @@ msgstr "" msgid "Minimized" msgstr "Inicializar" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" msgstr "" @@ -120,10 +121,11 @@ msgstr "" msgid "Position" msgstr "Posición do Panel" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp @@ -215,21 +217,16 @@ msgstr "" msgid "Function" msgstr "Funcións" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" #: core/io/file_access_network.cpp core/register_core_types.cpp -#: editor/editor_settings.cpp main/main.cpp +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h +#: scene/gui/file_dialog.cpp #, fuzzy msgid "Network" msgstr "Analítica de Rendemento de Rede" @@ -344,7 +341,8 @@ msgstr "" "Non hai insuficientes \"bytes\" para descodificar, ou o formato é inválido." #: core/math/expression.cpp -msgid "Invalid input %i (not passed) in expression" +#, fuzzy +msgid "Invalid input %d (not passed) in expression" msgstr "Entrada inválida %i (non pasada) na expresión" #: core/math/expression.cpp @@ -389,6 +387,16 @@ msgstr "" msgid "Max Size (KB)" msgstr "" +#: core/os/input.cpp +#, fuzzy +msgid "Mouse Mode" +msgstr "Mover Modo" + +#: core/os/input.cpp +#, fuzzy +msgid "Use Accumulated Input" +msgstr "Eliminar Entrada" + #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp msgid "Device" @@ -570,13 +578,15 @@ msgid "Project Settings Override" msgstr "Axustes do Proxecto..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nome" @@ -588,7 +598,8 @@ msgstr "Descrición" #: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -#: main/main.cpp +#: main/main.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp msgid "Run" msgstr "Executar" @@ -617,6 +628,42 @@ msgstr "" msgid "Custom User Dir Name" msgstr "" +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Display" +msgstr "Amosar Todo" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +msgid "Height" +msgstr "" + +#: core/project_settings.cpp +msgid "Always On Top" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Width" +msgstr "Esquerdo Alto" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Height" +msgstr "Probas" + #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp msgid "Audio" @@ -639,6 +686,11 @@ msgid "Main Run Args" msgstr "" #: core/project_settings.cpp +#, fuzzy +msgid "Scene Naming" +msgstr "Ruta da Escena:" + +#: core/project_settings.cpp msgid "Search In File Extensions" msgstr "" @@ -646,19 +698,15 @@ msgstr "" msgid "Script Templates Search Path" msgstr "" -#: core/project_settings.cpp editor/editor_node.cpp -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Version Control" -msgstr "Control de Versións" - #: core/project_settings.cpp -msgid "Autoload On Startup" -msgstr "" +#, fuzzy +msgid "Version Control Autoload On Startup" +msgstr "Control de Versións" #: core/project_settings.cpp #, fuzzy -msgid "Plugin Name" -msgstr "Nome do Plugin:" +msgid "Version Control Plugin Name" +msgstr "Control de Versións" #: core/project_settings.cpp scene/2d/collision_object_2d.cpp #: scene/3d/collision_object.cpp scene/gui/control.cpp @@ -731,7 +779,8 @@ msgstr "Ao Final" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fotograma de Física %" @@ -742,7 +791,7 @@ msgstr "Fotograma de Física %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -773,8 +822,8 @@ msgstr "Renderizador:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp #: servers/visual_server.cpp #, fuzzy msgid "Filters" @@ -903,11 +952,6 @@ msgstr "Ruta" msgid "Source Code" msgstr "Fonte" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Uso" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Linguaxe" @@ -974,7 +1018,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1026,13 +1071,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1059,6 +1105,7 @@ msgstr "" msgid "Blend Shape Max Buffer Size (KB)" msgstr "" +#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror). #: editor/animation_bezier_editor.cpp msgid "Free" msgstr "Libre" @@ -1075,7 +1122,7 @@ msgstr "Espello" msgid "Time:" msgstr "Tempo:" -#: editor/animation_bezier_editor.cpp +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Value:" msgstr "Valor:" @@ -1127,6 +1174,94 @@ msgstr "Cambiar Valor do Fotograma Clave da Animación" msgid "Anim Change Call" msgstr "Cambiar Chamada da Animación" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Fotograma %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Linguaxe" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Modo Rotación" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Cantidade:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Offset:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Offset:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animación" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Cambiar Tempo de Múltiples Fotogramas Claves de Animación" @@ -1221,7 +1356,7 @@ msgstr "Act./Desact. esta pista." msgid "Update Mode (How this property is set)" msgstr "Modo de Actualización (cómo se establece esta propiedade)" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "Modo de Interpolación" @@ -1234,10 +1369,72 @@ msgid "Remove this track." msgstr "Eliminar esta pista." #: editor/animation_track_editor.cpp -msgid "Time (s): " +#, fuzzy +msgid "Time (s):" msgstr "Tempo (s): " #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Position:" +msgstr "Posición do Panel" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rotation:" +msgstr "Modo Rotación" + +#: editor/animation_track_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "Escala:" + +#: editor/animation_track_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Type:" +msgstr "Tipo:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "(Invalid, expected type: %s)" +msgstr "Extensión inválida." + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing:" +msgstr "Aviso:" + +#: editor/animation_track_editor.cpp +msgid "In-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Stream:" +msgstr "Oínte de Son" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start (s):" +msgstr "Reiniciar (s):" + +#: editor/animation_track_editor.cpp +msgid "End (s):" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Clip:" +msgstr "Animacións:" + +#: editor/animation_track_editor.cpp msgid "Toggle Track Enabled" msgstr "Act./Desact. Pista" @@ -1324,16 +1521,6 @@ msgid "Editors" msgstr "Editor" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animación" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Engadir Pista e Chave de Animación" @@ -1461,7 +1648,8 @@ msgid "Add Method Track Key" msgstr "Engadir Chave de Pista de Método" #: editor/animation_track_editor.cpp -msgid "Method not found in object: " +#, fuzzy +msgid "Method not found in object:" msgstr "Método non encontrado no obxecto: " #: editor/animation_track_editor.cpp @@ -2075,8 +2263,8 @@ msgid "Open" msgstr "Abrir" #: editor/dependency_editor.cpp -msgid "Owners Of:" -msgstr "Dono De:" +msgid "Owners of: %s (Total: %d)" +msgstr "" #: editor/dependency_editor.cpp #, fuzzy @@ -2388,7 +2576,7 @@ msgid "Bus Options" msgstr "Opcións de Bus" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/scene_tree_dock.cpp +#: editor/project_export.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Duplicar" @@ -2440,8 +2628,9 @@ msgstr "Abrir Disposición do Bus de Son" msgid "There is no '%s' file." msgstr "Non hai ningún arquivo '%s'." -#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp -msgid "Layout" +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Layout:" msgstr "Disposición" #: editor/editor_audio_buses.cpp @@ -2647,6 +2836,25 @@ msgid "Choose" msgstr "Elixir" #: editor/editor_export.cpp +msgid "Project export for platform:" +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed with errors." +msgstr "Copiar Ruta do Nodo" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed successfully." +msgstr "Paquete instalado correctamente!" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed." +msgstr "Fracasado:" + +#: editor/editor_export.cpp msgid "Storing File:" msgstr "Almacenando Arquivo:" @@ -2659,6 +2867,31 @@ msgid "Packing" msgstr "Empaquetando" #: editor/editor_export.cpp +#, fuzzy +msgid "Save PCK" +msgstr "Gardar Como" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Cannot create file \"%s\"." +msgstr "Non se puido crear cartafol." + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed to export project files." +msgstr "Non se puido iniciar subproceso!" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Can't open file to read from path \"%s\"." +msgstr "Non se puido abrir o arquivo para escritura:" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Save ZIP" +msgstr "Gardar Como" + +#: editor/editor_export.cpp msgid "" "Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " "Etc' in Project Settings." @@ -2779,11 +3012,31 @@ msgstr "Non se encontrou un modelo de depuración personalizado." msgid "Custom release template not found." msgstr "Non se encontrou un modelo release personalizado." +#: editor/editor_export.cpp +#, fuzzy +msgid "Prepare Template" +msgstr "Modelo:" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +msgid "The given export path doesn't exist." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp -msgid "Template file not found:" +#, fuzzy +msgid "Template file not found: \"%s\"." msgstr "Non se encontrou o arquivo do modelo:" #: editor/editor_export.cpp +#, fuzzy +msgid "Failed to copy export template." +msgstr "Fallou a carga do Recurso." + +#: editor/editor_export.cpp platform/windows/export/export.cpp +#: platform/x11/export/export.cpp +msgid "PCK Embedding" +msgstr "" + +#: editor/editor_export.cpp msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgstr "Na exportación de 32 bits o PCK integrado non pode ser maior de 4 GiB." @@ -2800,7 +3053,7 @@ msgid "Script Editor" msgstr "Editor de Scripts" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteca de Assets" @@ -2958,9 +3211,9 @@ msgid "Import" msgstr "Importar" #: editor/editor_feature_profile.cpp editor/project_export.cpp -#: platform/android/export/export.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#: platform/windows/export/export.cpp +#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp msgid "Export" msgstr "Exportación" @@ -3088,11 +3341,11 @@ msgstr "Modo de Reprodución:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3226,7 +3479,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Superior" @@ -3429,11 +3682,12 @@ msgstr "Valor" msgid "Read Only" msgstr "Só Métodos" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4134,15 +4388,6 @@ msgid "" "Unable to write to file '%s', file in use, locked or lacking permissions." msgstr "" -#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Scene" -msgstr "Escena" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Scene Naming" -msgstr "Ruta da Escena:" - #: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp #: servers/arvr/arvr_interface.cpp msgid "Interface" @@ -4268,6 +4513,10 @@ msgid "Default Color Picker Mode" msgstr "" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "Control de Versións" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Username" msgstr "Renomear" @@ -4296,6 +4545,10 @@ msgstr "Act./Desact. modo sen distraccións." msgid "Add a new scene." msgstr "Engadir unha nova escena." +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Scene" +msgstr "Escena" + #: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "Ir á escena aberta previamente." @@ -4892,12 +5145,6 @@ msgstr "" msgid "Frame #:" msgstr "Fotograma #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Chamadas" @@ -4973,11 +5220,15 @@ msgid "Selected node is not a Viewport!" msgstr "O nodo seleccionado non é unha Mini-Ventá (Viewport)!" #: editor/editor_properties_array_dict.cpp -msgid "Size: " +#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Size:" msgstr "Tamaño: " #: editor/editor_properties_array_dict.cpp -msgid "Page: " +#, fuzzy +msgid "Page:" msgstr "Páxina: " #: editor/editor_properties_array_dict.cpp @@ -5079,6 +5330,11 @@ msgstr "" "Engade uns axustes de exportación executables, ou define algún xa existente " "como executable." +#: editor/editor_run_native.cpp +#, fuzzy +msgid "Project Run" +msgstr "Proxecto" + #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "Escribe a túa lóxica no método '_run()'." @@ -5305,7 +5561,8 @@ msgstr "Sub-Recursos" msgid "Color Theme" msgstr "Editar Membro" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5337,13 +5594,6 @@ msgstr "" msgid "Indent" msgstr "Sangrado á Esquerda" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indentar" @@ -5364,7 +5614,9 @@ msgid "Draw Spaces" msgstr "Chamadas" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp +#: scene/main/scene_tree.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp msgid "Navigation" msgstr "Navegación" @@ -5948,10 +6200,12 @@ msgstr "" msgid "Port" msgstr "" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp msgid "Project Manager" msgstr "Administrador de Proxectos" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp #, fuzzy msgid "Sorting Order" @@ -6127,6 +6381,11 @@ msgstr "" msgid "Flat" msgstr "" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Colisión" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Selecciona o(s) Nodo(s) a Importar" @@ -6714,14 +6973,6 @@ msgid "Replace in Files" msgstr "Substituír Todo" #: editor/find_in_files.cpp -msgid "Find: " -msgstr "Buscar: " - -#: editor/find_in_files.cpp -msgid "Replace: " -msgstr "Substituír: " - -#: editor/find_in_files.cpp #, fuzzy msgid "Replace All (NO UNDO)" msgstr "Substituír Todo" @@ -6837,9 +7088,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6851,7 +7102,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp -#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Filter" msgstr "Filtros:" @@ -6999,11 +7250,6 @@ msgstr "" msgid "Materials" msgstr "Parámetro Cambiado" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Linguaxe" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7061,17 +7307,18 @@ msgstr "Transformación" msgid "Optimizer" msgstr "Optimizar" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Activar" @@ -7122,8 +7369,9 @@ msgid "Generating Lightmaps" msgstr "" #: editor/import/resource_importer_scene.cpp -msgid "Generating for Mesh: " -msgstr "" +#, fuzzy +msgid "Generating for Mesh:" +msgstr "Renomeando Cartafol:" #: editor/import/resource_importer_scene.cpp msgid "Running Custom Script..." @@ -7150,6 +7398,18 @@ msgid "Saving..." msgstr "Gardando..." #: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used as a normal map in 3D. Enabling red-green " +"texture compression to reduce memory usage (blue channel is discarded)." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap " +"generation and VRAM texture compression." +msgstr "" + +#: editor/import/resource_importer_texture.cpp msgid "2D, Detect 3D" msgstr "" @@ -7170,7 +7430,8 @@ msgstr "Elixir Modo" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7205,12 +7466,6 @@ msgid "Normal Map Invert Y" msgstr "Formato" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Tamaño: " @@ -7960,17 +8215,20 @@ msgstr "" msgid "Directions" msgstr "Direccións" +#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Past" msgstr "Pasado" +#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" msgstr "Futuro" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundidad" @@ -8117,7 +8375,8 @@ msgid "Set the end animation. This is useful for sub-transitions." msgstr "" #: editor/plugins/animation_state_machine_editor.cpp -msgid "Transition: " +#, fuzzy +msgid "Transition:" msgstr "Transición: " #: editor/plugins/animation_state_machine_editor.cpp @@ -8134,11 +8393,6 @@ msgid "New name:" msgstr "Novo nome:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Scale:" -msgstr "Escala:" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" msgstr "" @@ -8147,7 +8401,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Mezcla" @@ -8549,7 +8803,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Vista Previa" @@ -9044,6 +9298,7 @@ msgstr "Crear Óso(s) Personalizados a partir de Nodo(s)" msgid "Clear Custom Bones" msgstr "" +#. TRANSLATORS: Noun, name of the 2D/3D View menus. #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" @@ -9110,6 +9365,10 @@ msgid "Preview Canvas Scale" msgstr "Vista Previa da Escala do Lenzo (Canvas)" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Layout" +msgstr "Disposición" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" @@ -9432,13 +9691,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Act./Desact. Modo" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Texto" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icona" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Escalar (Razón):" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Elemento %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elementos" @@ -9546,7 +9828,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Malla" @@ -9859,8 +10142,9 @@ msgid "Volume" msgstr "Volume" #: editor/plugins/particles_editor_plugin.cpp -msgid "Emission Source: " -msgstr "" +#, fuzzy +msgid "Emission Source:" +msgstr "Fonte:" #: editor/plugins/particles_editor_plugin.cpp msgid "A processor material of type 'ParticlesMaterial' is required." @@ -10092,12 +10376,12 @@ msgstr "UV" msgid "Points" msgstr "Puntos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: scene/resources/navigation_mesh.cpp msgid "Polygons" msgstr "Polígonos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Ósos" @@ -10176,8 +10460,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Axuste de Cuadrícula" @@ -10249,13 +10531,6 @@ msgid "Instance:" msgstr "Instancia:" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Type:" -msgstr "Tipo:" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "" @@ -10264,10 +10539,6 @@ msgstr "" msgid "Load Resource" msgstr "Cargar Recurso" -#: editor/plugins/resource_preloader_editor_plugin.cpp -msgid "ResourcePreloader" -msgstr "" - #: editor/plugins/room_manager_editor_plugin.cpp msgid "Flip Portals" msgstr "" @@ -10437,8 +10708,6 @@ msgid "Previous Script" msgstr "Anterior script" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Arquivo" @@ -10669,7 +10938,8 @@ msgid "Convert Case" msgstr "Converter Maiús./Minús." #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Maiúscula" @@ -10982,12 +11252,16 @@ msgstr "Modo Rotación" msgid "Translate" msgstr "Trasladar:" +#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling: " +#, fuzzy +msgid "Scaling:" msgstr "Escalado: " +#. TRANSLATORS: Refers to changing the position of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Translating: " +#, fuzzy +msgid "Translating:" msgstr "Trasladando: " #: editor/plugins/spatial_editor_plugin.cpp @@ -11012,12 +11286,6 @@ msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -#, fuzzy -msgid "Size:" -msgstr "Tamaño: " - -#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Objects Drawn:" msgstr "Obxectos Debuxados" @@ -11516,8 +11784,9 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to Mesh2D" -msgstr "" +#, fuzzy +msgid "Convert to MeshInstance2D" +msgstr "Converter a CPUParticles2D" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." @@ -11548,15 +11817,16 @@ msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Simplification: " +#, fuzzy +msgid "Simplification:" msgstr "Simplificación: " #: editor/plugins/sprite_editor_plugin.cpp -msgid "Shrink (Pixels): " +msgid "Shrink (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Grow (Pixels): " +msgid "Grow (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -12270,7 +12540,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12556,8 +12826,7 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/texture.cpp +#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp msgid "Region" msgstr "Rexión" @@ -12584,12 +12853,6 @@ msgstr "Máscara de Bits" msgid "Priority" msgstr "Prioridade" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icona" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12836,6 +13099,140 @@ msgid "This property can't be changed." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opcións de Axuste de Cuadrícula" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Paso" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Escalar (Razón):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Elixir" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Texto" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Parámetro Cambiado" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Encher" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Act./Desact. Modo" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniatura..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animación en Bucle" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navegación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Só a Selección" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navegación Visible" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Elixir" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrar scripts" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13910,34 +14307,19 @@ msgid "Runnable" msgstr "Executable" #: editor/project_export.cpp -msgid "Delete preset '%s'?" -msgstr "Eliminar axustes de exportación '%s'?" - -#: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"Export templates seem to be missing or invalid." -msgstr "" - -#: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"This might be due to a configuration issue in the export preset or your " -"export settings." +msgid "Export the project for all the presets defined." msgstr "" -"Fallou a exportación do proxecto á plataforma '%s'.\n" -"Esto pode deberse a un problema cos axustes de exportación." #: editor/project_export.cpp -msgid "Exporting All" +msgid "All presets must have an export path defined for Export All to work." msgstr "" #: editor/project_export.cpp -msgid "The given export path doesn't exist:" -msgstr "" +msgid "Delete preset '%s'?" +msgstr "Eliminar axustes de exportación '%s'?" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" +msgid "Exporting All" msgstr "" #: editor/project_export.cpp @@ -13961,7 +14343,7 @@ msgstr "" "usar co despregue dun só clic.\n" "Só uns axustes de exportación por plataforma poden marcarse como executables." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -14019,12 +14401,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Texto" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14053,34 +14429,48 @@ msgid "More Info..." msgstr "Mover a..." #: editor/project_export.cpp -msgid "Export PCK/Zip" -msgstr "" +#, fuzzy +msgid "Export PCK/Zip..." +msgstr "Exportar..." #: editor/project_export.cpp -msgid "Export Project" +#, fuzzy +msgid "Export Project..." msgstr "Exportar Proxecto" #: editor/project_export.cpp -msgid "Export mode?" +msgid "Export All" msgstr "" #: editor/project_export.cpp -msgid "Export All" -msgstr "" +#, fuzzy +msgid "Choose an export mode:" +msgstr "Elixir un Directorio" + +#: editor/project_export.cpp +#, fuzzy +msgid "Export All..." +msgstr "Exportar..." #: editor/project_export.cpp editor/project_manager.cpp msgid "ZIP File" msgstr "" #: editor/project_export.cpp -msgid "Godot Game Pack" -msgstr "" +#, fuzzy +msgid "Godot Project Pack" +msgstr "Exportar Proxecto" #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Project Export" +msgstr "Fundadores do Proxecto" + +#: editor/project_export.cpp msgid "Manage Export Templates" msgstr "" @@ -14257,6 +14647,20 @@ msgstr "Proxecto Faltante" msgid "Error: Project is missing on the filesystem." msgstr "Erro: O proxecto non se pode encontrar no sistema de arquivos." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Proxectos" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Biblioteca de Assets" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Non se pode abrir proxecto en '%s'." @@ -14375,19 +14779,14 @@ msgid "Project Manager" msgstr "Administrador de Proxectos" #: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Proxectos" +msgid "Last Modified" +msgstr "Derradeira Modificación" #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Cargando, por favor agarde..." #: editor/project_manager.cpp -msgid "Last Modified" -msgstr "Derradeira Modificación" - -#: editor/project_manager.cpp #, fuzzy msgid "Edit Project" msgstr "Exportar Proxecto" @@ -14433,11 +14832,6 @@ msgid "About" msgstr "Acerca De" #: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Biblioteca de Assets" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "Reiniciar Agora" @@ -14788,7 +15182,8 @@ msgstr "Linguaxes:" msgid "AutoLoad" msgstr "AutoCargador" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Características Adicionais (Plugins)" @@ -14915,12 +15310,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Paso" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15336,10 +15725,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15579,7 +15964,8 @@ msgid "Attach Node Script" msgstr "Adxuntar Script de Nodo" #: editor/script_editor_debugger.cpp -msgid "Remote " +#, fuzzy +msgid "Remote %s:" msgstr "Remoto " #: editor/script_editor_debugger.cpp @@ -15680,11 +16066,6 @@ msgid "Monitor" msgstr "Monitor" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valor" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitores" @@ -16038,41 +16419,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Display" -msgstr "Amosar Todo" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -msgid "Height" -msgstr "" - -#: main/main.cpp -msgid "Always On Top" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Esquerdo Alto" - -#: main/main.cpp -#, fuzzy -msgid "Test Height" -msgstr "Probas" - #: main/main.cpp msgid "DPI" msgstr "" @@ -16330,10 +16676,6 @@ msgstr "Depurador" msgid "Wait Timeout" msgstr "Timeout." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16361,11 +16703,11 @@ msgstr "Inspector" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Retroceder" @@ -16438,12 +16780,6 @@ msgstr "Colisión" msgid "Invert Faces" msgstr "Converter Maiús./Minús." -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Parámetro Cambiado" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16494,7 +16830,7 @@ msgstr "" #: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp #: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp -#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#: scene/3d/collision_polygon.cpp #, fuzzy msgid "Polygon" msgstr "Polígonos" @@ -16670,7 +17006,8 @@ msgid "Disabled GDNative Singleton" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Libraries: " +#, fuzzy +msgid "Libraries:" msgstr "Bibliotecas: " #: modules/gdnative/nativescript/nativescript.cpp @@ -16920,7 +17257,7 @@ msgstr "Modo Escalado" msgid "Instance Materials" msgstr "Parámetro Cambiado" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Remparentar" @@ -16939,13 +17276,6 @@ msgstr "" msgid "Translation" msgstr "Traducións" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Modo Rotación" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17061,7 +17391,6 @@ msgstr "Nome do nodo raíz" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Características" @@ -17093,7 +17422,7 @@ msgstr "Esqueleto" msgid "Skeleton To Node" msgstr "Seleccione un Nodo" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacións:" @@ -17117,7 +17446,6 @@ msgid "Use In Baked Light" msgstr "" #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp -#: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" @@ -17147,6 +17475,19 @@ msgstr "Centro" msgid "Mask" msgstr "" +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#, fuzzy +msgid "Bake Navigation" +msgstr "Navegación" + +#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp +#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Navigation Layers" +msgstr "Navegación" + #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" msgstr "" @@ -17537,11 +17878,6 @@ msgstr "" msgid "IGD Status" msgstr "Estado" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Cambiar Valor de Entrada" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17561,7 +17897,7 @@ msgid "" msgstr "" #: modules/visual_script/visual_script.cpp -msgid "Node returned an invalid sequence output: " +msgid "Node returned an invalid sequence output:" msgstr "" #: modules/visual_script/visual_script.cpp @@ -17569,7 +17905,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" #: modules/visual_script/visual_script.cpp -msgid "Stack overflow with stack depth: " +msgid "Stack overflow with stack depth:" msgstr "" #: modules/visual_script/visual_script.cpp @@ -17936,7 +18272,7 @@ msgid "for (elem) in (input):" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Input type not iterable: " +msgid "Input type not iterable:" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp @@ -17944,7 +18280,7 @@ msgid "Iterator became invalid" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid: " +msgid "Iterator became invalid:" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp @@ -18014,10 +18350,6 @@ msgid "Node Path" msgstr "Copiar Ruta do Nodo" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - -#: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" msgstr "Cargar Valores por Defecto" @@ -18077,11 +18409,6 @@ msgstr "Elixir Modo" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Type Cache" -msgstr "Tipo:" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Assign Op" msgstr "Asignar" @@ -18100,7 +18427,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18116,18 +18443,20 @@ msgstr "" msgid "Compose Array" msgstr "Redimensionar Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid argument of type: " -msgstr "" +#, fuzzy +msgid "Invalid argument of type:" +msgstr "Argumentos inválidos para construir '%s'" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid arguments: " -msgstr "" +#, fuzzy +msgid "Invalid arguments:" +msgstr "Nome inválido." #: modules/visual_script/visual_script_nodes.cpp msgid "a if cond, else b" @@ -18139,12 +18468,14 @@ msgid "Var Name" msgstr "Nome" #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableGet not found in script: " -msgstr "" +#, fuzzy +msgid "VariableGet not found in script:" +msgstr "Método non encontrado no obxecto: " #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableSet not found in script: " -msgstr "" +#, fuzzy +msgid "VariableSet not found in script:" +msgstr "Método non encontrado no obxecto: " #: modules/visual_script/visual_script_nodes.cpp #, fuzzy @@ -18231,11 +18562,6 @@ msgstr "Constantes" #: modules/visual_script/visual_script_nodes.cpp #, fuzzy -msgid "Constructor" -msgstr "Constantes" - -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid "Get Local Var" msgstr "Usar Espazo Local" @@ -18253,10 +18579,6 @@ msgstr "Acción" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar en VisualScript" @@ -18434,6 +18756,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18466,6 +18804,10 @@ msgstr "" msgid "Export Format" msgstr "Formato" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18497,7 +18839,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Anterior Pestana" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18678,10 +19020,6 @@ msgid "Could not execute on device." msgstr "Non se puido crear cartafol." #: platform/android/export/export_plugin.cpp -msgid "Unable to find the 'apksigner' tool." -msgstr "" - -#: platform/android/export/export_plugin.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -18791,12 +19129,16 @@ msgstr "" msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." msgstr "" +#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Code Signing" +msgstr "Sinal" + #: platform/android/export/export_plugin.cpp msgid "" -"'apksigner' could not be found.\n" -"Please check the command is available in the Android SDK build-tools " -"directory.\n" -"The resulting %s is unsigned." +"'apksigner' could not be found. Please check that the command is available " +"in the Android SDK build-tools directory. The resulting %s is unsigned." msgstr "" #: platform/android/export/export_plugin.cpp @@ -18815,6 +19157,11 @@ msgid "Could not find keystore, unable to export." msgstr "" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not start apksigner executable." +msgstr "Non se puido iniciar subproceso!" + +#: platform/android/export/export_plugin.cpp msgid "'apksigner' returned with error #%d" msgstr "" @@ -18844,7 +19191,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Unsupported export format!\n" +msgid "Unsupported export format!" msgstr "" #: platform/android/export/export_plugin.cpp @@ -18855,20 +19202,18 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Android build version mismatch:\n" -" Template installed: %s\n" -" Godot Version: %s\n" +"Android build version mismatch: Template installed: %s, Godot version: %s. " "Please reinstall Android build template from 'Project' menu." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Unable to overwrite res://android/build/res/*.xml files with project name" +"Unable to overwrite res://android/build/res/*.xml files with project name." msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Could not export project files to gradle project\n" +msgid "Could not export project files to gradle project." msgstr "Non se pudo editar o arquivo 'project.godot' na ruta do proxecto." #: platform/android/export/export_plugin.cpp @@ -18880,8 +19225,9 @@ msgid "Building Android Project (gradle)" msgstr "Construir Proxecto Android (gradle)" #: platform/android/export/export_plugin.cpp +#, fuzzy msgid "" -"Building of Android project failed, check output for the error.\n" +"Building of Android project failed, check output for the error. " "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" "A creación do proxecto para Android fallou; comproba a saída para encontrar " @@ -18901,7 +19247,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Package not found: %s" +msgid "Package not found: \"%s\"." msgstr "Contenido do Paquete:" #: platform/android/export/export_plugin.cpp @@ -18910,15 +19256,13 @@ msgid "Creating APK..." msgstr "Conectando..." #: platform/android/export/export_plugin.cpp -msgid "" -"Could not find template APK to export:\n" -"%s" -msgstr "" +#, fuzzy +msgid "Could not find template APK to export: \"%s\"." +msgstr "Non se puido iniciar subproceso!" #: platform/android/export/export_plugin.cpp msgid "" -"Missing libraries in the export template for the selected architectures: " -"%s.\n" +"Missing libraries in the export template for the selected architectures: %s. " "Please build a template with all required libraries, or uncheck the missing " "architectures in the export preset." msgstr "" @@ -18930,7 +19274,7 @@ msgstr "Engadindo %s..." #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Could not export project files" +msgid "Could not export project files." msgstr "Non se puido iniciar subproceso!" #: platform/android/export/export_plugin.cpp @@ -18950,6 +19294,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19023,7 +19419,7 @@ msgstr "Éxito!" msgid "Push Notifications" msgstr "Pegar Animación" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Abrir Cartafol de Datos do Editor" @@ -19120,6 +19516,17 @@ msgstr "Cortar Nodos" msgid "Custom BG Color" msgstr "Cortar Nodos" +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Prepare Templates" +msgstr "Modelo:" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Export template not found." +msgstr "Non se encontrou un modelo release personalizado." + #: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -19142,23 +19549,35 @@ msgid "Run exported HTML in the system's default browser." msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not open template for export:" -msgstr "" +#, fuzzy +msgid "Could not open template for export: \"%s\"." +msgstr "Non se puido crear cartafol." #: platform/javascript/export/export.cpp -msgid "Invalid export template:" -msgstr "" +#, fuzzy +msgid "Invalid export template: \"%s\"." +msgstr "Extensión inválida." #: platform/javascript/export/export.cpp -msgid "Could not write file:" -msgstr "" +#, fuzzy +msgid "Could not write file: \"%s\"." +msgstr "Non se puido crear cartafol." + +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Icon Creation" +msgstr "Contidos:" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read file:" +msgid "Could not read file: \"%s\"." msgstr "Non se puido crear cartafol." #: platform/javascript/export/export.cpp +msgid "PWA" +msgstr "" + +#: platform/javascript/export/export.cpp #, fuzzy msgid "Variant" msgstr "Escalar (Razón):" @@ -19234,17 +19653,17 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read HTML shell:" +msgid "Could not read HTML shell: \"%s\"." msgstr "Non se puido crear cartafol." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not create HTTP server directory:" +msgid "Could not create HTTP server directory: %s." msgstr "Non se puido crear cartafol." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Error starting HTTP server:" +msgid "Error starting HTTP server: %d." msgstr "Erro ao gardar TileSet!" #: platform/javascript/export/export.cpp @@ -19542,9 +19961,28 @@ msgid "Apple Team ID" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open icon file \"%s\"." +msgstr "Non se puido iniciar subproceso!" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start xcrun executable." +msgstr "Non se puido iniciar subproceso!" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization failed." +msgstr "Linguaxe" + +#: platform/osx/export/export.cpp +msgid "Notarization request UUID: \"%s\"" +msgstr "" + +#: platform/osx/export/export.cpp msgid "" -"Note: The notarization process generally takes less than an hour. When the " -"process is completed, you'll receive an email." +"The notarization process generally takes less than an hour. When the process " +"is completed, you'll receive an email." msgstr "" #: platform/osx/export/export.cpp @@ -19560,18 +19998,74 @@ msgid "" msgstr "" #: platform/osx/export/export.cpp +msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign failed with error \"%s\"." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign require regex module." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Could not start codesign executable, make sure Xcode command line tools are " +"installed." +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp #, fuzzy msgid "No identity found." msgstr "Non se atopou ningún sub-recurso." #: platform/osx/export/export.cpp #, fuzzy +msgid "Cannot sign file %s." +msgstr "Erro gardando o arquivo: %s" + +#: platform/osx/export/export.cpp +msgid "Relative symlinks are not supported, exported \"%s\" might be broken!" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "DMG Creation" +msgstr "Direccións" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start hdiutil executable." +msgstr "Non se puido iniciar subproceso!" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed - file exists." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed." +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Creating app bundle" msgstr "Creando Miniatura" #: platform/osx/export/export.cpp -msgid "Could not find template app to export:" -msgstr "" +#, fuzzy +msgid "Could not find template app to export: \"%s\"." +msgstr "Non se puido iniciar subproceso!" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid export format." +msgstr "Ruta base inválida." #: platform/osx/export/export.cpp msgid "" @@ -19581,7 +20075,7 @@ msgstr "" #: platform/osx/export/export.cpp msgid "" -"Requested template binary '%s' not found. It might be missing from your " +"Requested template binary \"%s\" not found. It might be missing from your " "template archive." msgstr "" @@ -19622,6 +20116,16 @@ msgid "Sending archive for notarization" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "ZIP Creation" +msgstr "Proxecto" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open file to read from path \"%s\"." +msgstr "Non se pudo editar o arquivo 'project.godot' na ruta do proxecto." + +#: platform/osx/export/export.cpp msgid "Invalid bundle identifier:" msgstr "" @@ -19931,6 +20435,11 @@ msgid "Debug Algorithm" msgstr "Depurador" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to rename temporary file \"%s\"." +msgstr "Non se pode eliminar o arquivo temporal:" + +#: platform/windows/export/export.cpp msgid "Identity Type" msgstr "" @@ -19978,6 +20487,66 @@ msgid "Trademarks" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Resources Modification" +msgstr "Pegar Animación" + +#: platform/windows/export/export.cpp +msgid "Could not find rcedit executable at \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Could not find wine executable at \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"Could not start rcedit executable, configure rcedit path in the Editor " +"Settings (Export > Windows > Rcedit)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"rcedit failed to modify executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Could not find signtool executable at \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Could not find osslsigncode executable at \"%s\"." +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid identity type." +msgstr "Argumentos inválidos para construir '%s'" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid timestamp server." +msgstr "Nome inválido." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start signtool executable, configure signtool path in the Editor " +"Settings (Export > Windows > Signtool)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"Signtool failed to sign executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to remove temporary file \"%s\"." +msgstr "Non se pode eliminar o arquivo temporal:" + +#: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " "> Rcedit) to change the icon or app information data." @@ -19999,6 +20568,23 @@ msgid "Invalid product version:" msgstr "Nome de Proxecto Inválido." #: platform/windows/export/export.cpp +msgid "Windows executables cannot be >= 4 GiB." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +#, fuzzy +msgid "Failed to open executable file \"%s\"." +msgstr "Extensión inválida." + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable file header corrupted." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable \"pck\" section not found." +msgstr "" + +#: platform/windows/export/export.cpp #, fuzzy msgid "Windows" msgstr "Nova Xanela" @@ -20015,6 +20601,10 @@ msgstr "" msgid "Wine" msgstr "" +#: platform/x11/export/export.cpp +msgid "32-bit executables cannot have embedded data >= 4 GiB." +msgstr "" + #: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp #: scene/resources/texture.cpp #, fuzzy @@ -20027,12 +20617,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Fotograma %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20051,19 +20635,6 @@ msgstr "Executar" msgid "Centered" msgstr "Centro" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Offset:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20147,8 +20718,7 @@ msgid "Pitch Scale" msgstr "Escala:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Act./Desact. Auto-reproducción" @@ -20160,7 +20730,8 @@ msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/light.cpp scene/3d/reflection_probe.cpp -#: scene/3d/visual_instance.cpp scene/resources/material.cpp +#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Instanciar" @@ -20195,7 +20766,8 @@ msgstr "Só Áncoras" msgid "Rotating" msgstr "Modo Rotación" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Actual:" @@ -20222,19 +20794,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Arriba á Esquerda" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Arriba á Dereita" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Abaixo á Esquerda" @@ -20287,8 +20860,8 @@ msgstr "Chamadas" msgid "Draw Drag Margin" msgstr "Argumentos Extra da Chamada:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Modo Escalado" @@ -20325,12 +20898,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Encher" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20354,10 +20921,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20402,6 +20965,11 @@ msgstr "" msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20519,17 +21087,6 @@ msgstr "Proxectos" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Texto" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20631,8 +21188,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20768,7 +21326,7 @@ msgid "Node B" msgstr "Nodo" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20778,7 +21336,7 @@ msgstr "" msgid "Disable Collision" msgstr "Colisión" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20816,7 +21374,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20945,7 +21504,7 @@ msgstr "Inicializar" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20982,8 +21541,14 @@ msgstr "Velocidade:" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activar" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20997,16 +21562,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vértices" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Documentación En Liña" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21014,15 +21569,19 @@ msgid "" msgstr "" #: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." -msgstr "" - -#: scene/2d/navigation_polygon.cpp msgid "Navpoly" msgstr "" +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Enter Cost" +msgstr "Centro Abaixo" + +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Travel Cost" +msgstr "Viaxe" + #: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp #: scene/main/canvas_layer.cpp #, fuzzy @@ -21406,7 +21965,7 @@ msgstr "Eliminar Punto" msgid "Use Global Coordinates" msgstr "Constante" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reiniciar" @@ -21682,29 +22241,11 @@ msgid "Tracking" msgstr "Empaquetando" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Cambiar Transformación da Animación" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subárbore" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21818,7 +22359,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nome do Nodo:" @@ -22006,22 +22547,6 @@ msgid "Autoplace Priority" msgstr "Prioridade" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22046,6 +22571,86 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Axustar aos Píxeles" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vista Frontal" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Encher" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fonte" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrar sinais" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoCargador" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22056,7 +22661,8 @@ msgstr "Sangrado á Dereita" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Modo Regra" @@ -22166,16 +22772,11 @@ msgid "Ignore Y" msgstr "[Ignorar]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." -msgstr "" - -#: scene/3d/navigation_mesh_instance.cpp msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Malla" @@ -22183,7 +22784,7 @@ msgstr "Malla" #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" #: scene/3d/occluder.cpp @@ -22314,18 +22915,170 @@ msgstr "Acción" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mover Nodo" +msgid "Joint Constraints" +msgstr "Constantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Gardando Escena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Escalar (Razón):" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mover Nodo" +msgid "Angular Limit Enabled" +msgstr "Filtrar sinais" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mover Nodo" +msgid "Angular Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Erro Angular Máximo:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descrición" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descrición" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrar sinais" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22367,10 +23120,6 @@ msgid "Params" msgstr "Parámetro Cambiado" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22384,11 +23133,6 @@ msgstr "Maiúscula" msgid "Lower" msgstr "Minúscula" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Escalar (Razón):" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22455,15 +23199,6 @@ msgstr "Erro Angular Máximo:" #: scene/3d/physics_joint.cpp #, fuzzy -msgid "Swing Span" -msgstr "Gardando Escena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -#, fuzzy msgid "Linear Limit X" msgstr "Lineal" @@ -22491,10 +23226,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22711,8 +23442,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22824,6 +23556,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copiar Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Elexir Cor" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Mover Puntos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Contidos:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Índice:" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22908,34 +23669,12 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Axustar aos Píxeles" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transpoñer" #: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -23078,39 +23817,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valor" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Engadir Triángulo" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Engadir Triángulo" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23144,16 +23850,30 @@ msgid "Autorestart" msgstr "Auto Reinicio:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto Reinicio:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Add Amount" +msgstr "Cantidade:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Cantidade:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Posición do Panel" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Input Count" msgstr "Mapeado de Entradas" @@ -23162,11 +23882,6 @@ msgstr "Mapeado de Entradas" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Offset:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23237,11 +23952,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrar sinais" - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23603,11 +24313,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoCargador" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alerta!" @@ -24246,7 +24951,7 @@ msgstr "" msgid "Fill Mode" msgstr "Modo de Reprodución:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24392,23 +25097,18 @@ msgstr "Descrición" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Importar" - -#: scene/main/node.cpp -#, fuzzy msgid "Pause Mode" msgstr "Modo Escalado" #: scene/main/node.cpp #, fuzzy -msgid "Display Folded" -msgstr "Mostrar Sen Sombreado" +msgid "Physics Interpolation Mode" +msgstr "Modo de Interpolación" #: scene/main/node.cpp #, fuzzy -msgid "Unique Name In Owner" -msgstr "Nome do Nodo:" +msgid "Display Folded" +msgstr "Mostrar Sen Sombreado" #: scene/main/node.cpp #, fuzzy @@ -24435,11 +25135,6 @@ msgstr "Establecer Varios:" msgid "Process Priority" msgstr "Prioridade" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Modo de Interpolación" - #: scene/main/scene_tree.cpp scene/main/timer.cpp #, fuzzy msgid "Time Left" @@ -24472,7 +25167,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Establecer Varios:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24745,6 +25441,16 @@ msgid "3D Physics" msgstr "Fotograma de Física %" #: scene/register_scene_types.cpp +#, fuzzy +msgid "2D Navigation" +msgstr "Navegación" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "3D Navigation" +msgstr "Navegación" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -24786,12 +25492,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fonte" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Elexir Cor" @@ -25118,11 +25818,6 @@ msgid "Panel Disabled" msgstr "(Editor Desactivado)" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Escalar (Razón):" - -#: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25132,6 +25827,11 @@ msgstr "" #: scene/resources/default_theme/default_theme.cpp #, fuzzy +msgid "Font Separator" +msgstr "Escalar (Razón):" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy msgid "Font Color Accel" msgstr "Renomear Nodo" @@ -25171,11 +25871,6 @@ msgstr "Act./Desact. Punto de Interrupción (Breakpoint)" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Escalar (Razón):" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Redimensionar Array" @@ -25908,15 +26603,6 @@ msgid "Color Correction" msgstr "Colisión" #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avisos" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Recente:" @@ -25928,6 +26614,11 @@ msgstr "Modo Sen Distraccións" #: scene/resources/gradient.cpp #, fuzzy +msgid "Raw Data" +msgstr "Profundidad" + +#: scene/resources/gradient.cpp +#, fuzzy msgid "Offsets" msgstr "Offset:" @@ -25951,11 +26642,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Prioridade" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Seguinte pestana" @@ -25974,10 +26660,6 @@ msgid "Vertex Lighting" msgstr "Número de Puntos Xerados:" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Vista Frontal" @@ -25987,11 +26669,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vista Frontal" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26010,6 +26687,10 @@ msgid "Ensure Correct Normals" msgstr "Transformación" #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" msgstr "Vertex" @@ -26076,10 +26757,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" msgstr "Partículas" @@ -26103,49 +26780,19 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Metallic Texture" -msgstr "Cambiar Tipo Base:" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Roughness Texture" -msgstr "Texto" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Modo Regra" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Texto" - -#: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26154,35 +26801,20 @@ msgid "Rim" msgstr "" #: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Texto" - -#: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Limpar" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Restablecer Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editar Membro" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26191,15 +26823,6 @@ msgid "Ambient Occlusion" msgstr "Oclusión" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Modo Regra" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26232,15 +26855,10 @@ msgstr "Transición: " #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "Transición: " - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Escalar (Razón):" -#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/material.cpp msgid "Detail" msgstr "" @@ -26284,15 +26902,20 @@ msgstr "Modo de Reprodución:" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Modo Escalado" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformación" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Transformación" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26316,29 +26939,14 @@ msgstr "Instanciar" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformación" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformar Mapa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Redimensionar Array" - -#: scene/resources/multimesh.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Custom Data Array" -msgstr "Redimensionar Array" +msgid "Sampling" +msgstr "Escalado: " #: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Sample Partition Type" +msgid "Partition Type" msgstr "Cambiar Tipo Base:" #: scene/resources/navigation_mesh.cpp @@ -26355,10 +26963,15 @@ msgid "Source Group Name" msgstr "Fonte" #: scene/resources/navigation_mesh.cpp -msgid "Agent" +msgid "Cells" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Agents" +msgstr "Fragment" + +#: scene/resources/navigation_mesh.cpp msgid "Max Climb" msgstr "" @@ -26367,11 +26980,16 @@ msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Regions" +msgstr "Rexión" + +#: scene/resources/navigation_mesh.cpp msgid "Merge Size" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Edge" +msgid "Edges" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -26384,6 +27002,11 @@ msgid "Verts Per Poly" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Details" +msgstr "Cargar Valores por Defecto" + +#: scene/resources/navigation_mesh.cpp msgid "Sample Distance" msgstr "" @@ -26400,7 +27023,7 @@ msgid "Ledge Spans" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Filter Walkable Low Height Spans" +msgid "Walkable Low Height Spans" msgstr "" #: scene/resources/occluder_shape.cpp @@ -26525,6 +27148,11 @@ msgstr "Arriba á Dereita" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Cortar Nodos" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26533,15 +27161,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Executar Escena a Elixir" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Mapeado de Entradas" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Ósos" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26620,10 +27257,6 @@ msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26648,6 +27281,21 @@ msgstr "Páxina: " #: scene/resources/texture.cpp #, fuzzy +msgid "Side" +msgstr "Amosar Guías" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vista Frontal" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Retroceder" + +#: scene/resources/texture.cpp +#, fuzzy msgid "Storage Mode" msgstr "Modo Escalado" @@ -26658,13 +27306,13 @@ msgstr "Captura" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Modo de Reprodución:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Modo de Reprodución:" +msgid "To" +msgstr "Superior" #: scene/resources/texture.cpp #, fuzzy @@ -26701,8 +27349,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializar" +msgid "Depth Draw" +msgstr "Modo de Interpolación" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Modo Regra" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Modo Escalado" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Modo de Reprodución:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mover Modo" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26766,6 +27434,11 @@ msgid "Scenario" msgstr "Escena" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Navigation Map" +msgstr "Navegación" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -26783,6 +27456,26 @@ msgstr "Por Defecto" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world.cpp +#, fuzzy +msgid "Default Map Up" +msgstr "Por Defecto" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Size" +msgstr "Vista Previa Cinemática" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Height" +msgstr "Probas" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Edge Connection Margin" +msgstr "Editar Conexión:" + #: scene/resources/world_2d.cpp msgid "Canvas" msgstr "" @@ -27141,6 +27834,11 @@ msgstr "Colisión" msgid "Collision Unsafe Fraction" msgstr "Colisión" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fotograma de Física %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27156,13 +27854,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" |