diff options
Diffstat (limited to 'editor/translations/gl.po')
-rw-r--r-- | editor/translations/gl.po | 1344 |
1 files changed, 799 insertions, 545 deletions
diff --git a/editor/translations/gl.po b/editor/translations/gl.po index ff0aa989bd..5687b29d5a 100644 --- a/editor/translations/gl.po +++ b/editor/translations/gl.po @@ -217,14 +217,8 @@ msgstr "" msgid "Function" msgstr "Funcións" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -572,13 +566,15 @@ msgid "Project Settings Override" msgstr "Axustes do Proxecto..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nome" @@ -628,7 +624,7 @@ msgstr "Amosar Todo" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -769,7 +765,8 @@ msgstr "Ao Final" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fotograma de Física %" @@ -780,7 +777,7 @@ msgstr "Fotograma de Física %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -811,9 +808,8 @@ msgstr "Renderizador:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtros:" @@ -941,11 +937,6 @@ msgstr "Ruta" msgid "Source Code" msgstr "Fonte" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Uso" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Linguaxe" @@ -1012,7 +1003,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1064,13 +1056,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1165,6 +1158,94 @@ msgstr "Cambiar Valor do Fotograma Clave da Animación" msgid "Anim Change Call" msgstr "Cambiar Chamada da Animación" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Fotograma %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Linguaxe" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Modo Rotación" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Cantidade:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Offset:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Offset:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animación" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Cambiar Tempo de Múltiples Fotogramas Claves de Animación" @@ -1362,16 +1443,6 @@ msgid "Editors" msgstr "Editor" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animación" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Engadir Pista e Chave de Animación" @@ -2838,7 +2909,7 @@ msgid "Script Editor" msgstr "Editor de Scripts" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteca de Assets" @@ -3126,11 +3197,11 @@ msgstr "Modo de Reprodución:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3264,7 +3335,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Superior" @@ -3467,11 +3538,12 @@ msgstr "Valor" msgid "Read Only" msgstr "Só Métodos" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4930,12 +5002,6 @@ msgstr "" msgid "Frame #:" msgstr "Fotograma #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Chamadas" @@ -5343,7 +5409,8 @@ msgstr "Sub-Recursos" msgid "Color Theme" msgstr "Editar Membro" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5375,13 +5442,6 @@ msgstr "" msgid "Indent" msgstr "Sangrado á Esquerda" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indentar" @@ -6880,9 +6940,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7042,11 +7102,6 @@ msgstr "" msgid "Materials" msgstr "Parámetro Cambiado" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Linguaxe" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7104,17 +7159,18 @@ msgstr "Transformación" msgid "Optimizer" msgstr "Optimizar" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Activar" @@ -7213,7 +7269,8 @@ msgstr "Elixir Modo" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7248,12 +7305,6 @@ msgid "Normal Map Invert Y" msgstr "Formato" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Tamaño: " @@ -8013,7 +8064,8 @@ msgstr "Futuro" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundidad" @@ -8190,7 +8242,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Mezcla" @@ -8592,7 +8644,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Vista Previa" @@ -9475,13 +9527,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Act./Desact. Modo" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Texto" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icona" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Escalar (Razón):" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Elemento %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elementos" @@ -9589,7 +9664,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Malla" @@ -10135,12 +10211,11 @@ msgstr "UV" msgid "Points" msgstr "Puntos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polígonos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Ósos" @@ -10219,8 +10294,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Axuste de Cuadrícula" @@ -10480,8 +10553,6 @@ msgid "Previous Script" msgstr "Anterior script" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Arquivo" @@ -10712,7 +10783,8 @@ msgid "Convert Case" msgstr "Converter Maiús./Minús." #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Maiúscula" @@ -12313,7 +12385,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12627,12 +12699,6 @@ msgstr "Máscara de Bits" msgid "Priority" msgstr "Prioridade" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icona" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12879,6 +12945,140 @@ msgid "This property can't be changed." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opcións de Axuste de Cuadrícula" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Paso" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Escalar (Razón):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Elixir" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Texto" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Parámetro Cambiado" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Encher" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Act./Desact. Modo" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniatura..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animación en Bucle" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navegación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Só a Selección" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navegación Visible" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Elixir" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrar scripts" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -14004,7 +14204,7 @@ msgstr "" "usar co despregue dun só clic.\n" "Só uns axustes de exportación por plataforma poden marcarse como executables." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -14062,12 +14262,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Texto" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14300,6 +14494,20 @@ msgstr "Proxecto Faltante" msgid "Error: Project is missing on the filesystem." msgstr "Erro: O proxecto non se pode encontrar no sistema de arquivos." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Proxectos" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Biblioteca de Assets" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Non se pode abrir proxecto en '%s'." @@ -14418,11 +14626,6 @@ msgid "Project Manager" msgstr "Administrador de Proxectos" #: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Proxectos" - -#: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Cargando, por favor agarde..." @@ -14476,11 +14679,6 @@ msgid "About" msgstr "Acerca De" #: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Biblioteca de Assets" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "Reiniciar Agora" @@ -14831,7 +15029,8 @@ msgstr "Linguaxes:" msgid "AutoLoad" msgstr "AutoCargador" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Características Adicionais (Plugins)" @@ -14958,12 +15157,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Paso" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15379,10 +15572,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15723,11 +15912,6 @@ msgid "Monitor" msgstr "Monitor" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valor" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitores" @@ -16338,10 +16522,6 @@ msgstr "Depurador" msgid "Wait Timeout" msgstr "Timeout." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16369,11 +16549,11 @@ msgstr "Inspector" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Retroceder" @@ -16446,12 +16626,6 @@ msgstr "Colisión" msgid "Invert Faces" msgstr "Converter Maiús./Minús." -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Parámetro Cambiado" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16928,7 +17102,7 @@ msgstr "Modo Escalado" msgid "Instance Materials" msgstr "Parámetro Cambiado" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Remparentar" @@ -16947,13 +17121,6 @@ msgstr "" msgid "Translation" msgstr "Traducións" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Modo Rotación" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17069,7 +17236,6 @@ msgstr "Nome do nodo raíz" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Características" @@ -17101,7 +17267,7 @@ msgstr "Esqueleto" msgid "Skeleton To Node" msgstr "Seleccione un Nodo" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacións:" @@ -17545,11 +17711,6 @@ msgstr "" msgid "IGD Status" msgstr "Estado" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Cambiar Valor de Entrada" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18022,10 +18183,6 @@ msgid "Node Path" msgstr "Copiar Ruta do Nodo" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - -#: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" msgstr "Cargar Valores por Defecto" @@ -18085,11 +18242,6 @@ msgstr "Elixir Modo" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Type Cache" -msgstr "Tipo:" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Assign Op" msgstr "Asignar" @@ -18108,7 +18260,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18124,7 +18276,7 @@ msgstr "" msgid "Compose Array" msgstr "Redimensionar Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18239,11 +18391,6 @@ msgstr "Constantes" #: modules/visual_script/visual_script_nodes.cpp #, fuzzy -msgid "Constructor" -msgstr "Constantes" - -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid "Get Local Var" msgstr "Usar Espazo Local" @@ -18261,10 +18408,6 @@ msgstr "Acción" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar en VisualScript" @@ -18442,6 +18585,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18474,6 +18633,10 @@ msgstr "" msgid "Export Format" msgstr "Formato" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18505,7 +18668,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Anterior Pestana" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18958,6 +19121,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19031,7 +19246,7 @@ msgstr "Éxito!" msgid "Push Notifications" msgstr "Pegar Animación" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Abrir Cartafol de Datos do Editor" @@ -20035,12 +20250,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Fotograma %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20059,19 +20268,6 @@ msgstr "Executar" msgid "Centered" msgstr "Centro" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Offset:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20155,8 +20351,7 @@ msgid "Pitch Scale" msgstr "Escala:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Act./Desact. Auto-reproducción" @@ -20203,7 +20398,8 @@ msgstr "Só Áncoras" msgid "Rotating" msgstr "Modo Rotación" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Actual:" @@ -20230,19 +20426,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Arriba á Esquerda" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Arriba á Dereita" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Abaixo á Esquerda" @@ -20295,8 +20492,8 @@ msgstr "Chamadas" msgid "Draw Drag Margin" msgstr "Argumentos Extra da Chamada:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Modo Escalado" @@ -20333,12 +20530,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Encher" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20362,10 +20553,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20532,17 +20719,6 @@ msgstr "Proxectos" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Texto" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20644,8 +20820,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20781,7 +20958,7 @@ msgid "Node B" msgstr "Nodo" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20791,7 +20968,7 @@ msgstr "" msgid "Disable Collision" msgstr "Colisión" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20829,7 +21006,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20958,7 +21136,7 @@ msgstr "Inicializar" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20995,8 +21173,14 @@ msgstr "Velocidade:" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activar" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21010,16 +21194,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vértices" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Documentación En Liña" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21419,7 +21593,7 @@ msgstr "Eliminar Punto" msgid "Use Global Coordinates" msgstr "Constante" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reiniciar" @@ -21695,29 +21869,11 @@ msgid "Tracking" msgstr "Empaquetando" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Cambiar Transformación da Animación" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subárbore" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21831,7 +21987,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nome do Nodo:" @@ -22019,22 +22175,6 @@ msgid "Autoplace Priority" msgstr "Prioridade" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22059,6 +22199,86 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Axustar aos Píxeles" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vista Frontal" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Encher" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fonte" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrar sinais" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoCargador" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22069,7 +22289,8 @@ msgstr "Sangrado á Dereita" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Modo Regra" @@ -22179,7 +22400,8 @@ msgid "Ignore Y" msgstr "[Ignorar]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22188,7 +22410,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Malla" @@ -22327,18 +22549,170 @@ msgstr "Acción" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mover Nodo" +msgid "Joint Constraints" +msgstr "Constantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Gardando Escena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Escalar (Razón):" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mover Nodo" +msgid "Angular Limit Enabled" +msgstr "Filtrar sinais" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mover Nodo" +msgid "Angular Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Erro Angular Máximo:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descrición" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descrición" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrar sinais" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22380,10 +22754,6 @@ msgid "Params" msgstr "Parámetro Cambiado" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22397,11 +22767,6 @@ msgstr "Maiúscula" msgid "Lower" msgstr "Minúscula" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Escalar (Razón):" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22468,15 +22833,6 @@ msgstr "Erro Angular Máximo:" #: scene/3d/physics_joint.cpp #, fuzzy -msgid "Swing Span" -msgstr "Gardando Escena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -#, fuzzy msgid "Linear Limit X" msgstr "Lineal" @@ -22504,10 +22860,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22724,8 +23076,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22837,6 +23190,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copiar Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Elexir Cor" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Mover Puntos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Contidos:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Índice:" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22921,34 +23303,12 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Axustar aos Píxeles" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transpoñer" #: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -23091,39 +23451,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valor" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Engadir Triángulo" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Engadir Triángulo" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23157,16 +23484,30 @@ msgid "Autorestart" msgstr "Auto Reinicio:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto Reinicio:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Add Amount" +msgstr "Cantidade:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Cantidade:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Posición do Panel" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Input Count" msgstr "Mapeado de Entradas" @@ -23175,11 +23516,6 @@ msgstr "Mapeado de Entradas" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Offset:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23250,11 +23586,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrar sinais" - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23616,11 +23947,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoCargador" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alerta!" @@ -24259,7 +24585,7 @@ msgstr "" msgid "Fill Mode" msgstr "Modo de Reprodución:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24405,11 +24731,6 @@ msgstr "Descrición" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Importar" - -#: scene/main/node.cpp -#, fuzzy msgid "Pause Mode" msgstr "Modo Escalado" @@ -24425,11 +24746,6 @@ msgstr "Mostrar Sen Sombreado" #: scene/main/node.cpp #, fuzzy -msgid "Unique Name In Owner" -msgstr "Nome do Nodo:" - -#: scene/main/node.cpp -#, fuzzy msgid "Filename" msgstr "Renomear" @@ -24485,7 +24801,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Establecer Varios:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24799,12 +25116,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fonte" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Elexir Cor" @@ -25131,11 +25442,6 @@ msgid "Panel Disabled" msgstr "(Editor Desactivado)" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Escalar (Razón):" - -#: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25189,11 +25495,6 @@ msgstr "Act./Desact. Punto de Interrupción (Breakpoint)" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Escalar (Razón):" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Redimensionar Array" @@ -25926,15 +26227,6 @@ msgid "Color Correction" msgstr "Colisión" #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avisos" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Recente:" @@ -25974,11 +26266,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Prioridade" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Seguinte pestana" @@ -25997,10 +26284,6 @@ msgid "Vertex Lighting" msgstr "Número de Puntos Xerados:" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Vista Frontal" @@ -26010,11 +26293,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vista Frontal" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26033,6 +26311,10 @@ msgid "Ensure Correct Normals" msgstr "Transformación" #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" msgstr "Vertex" @@ -26099,10 +26381,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" msgstr "Partículas" @@ -26126,49 +26404,19 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Cambiar Tipo Base:" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Texto" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Modo Regra" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Texto" - -#: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26177,35 +26425,20 @@ msgid "Rim" msgstr "" #: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Texto" - -#: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Limpar" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Restablecer Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editar Membro" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26214,15 +26447,6 @@ msgid "Ambient Occlusion" msgstr "Oclusión" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Modo Regra" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26255,11 +26479,6 @@ msgstr "Transición: " #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "Transición: " - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Escalar (Razón):" @@ -26307,15 +26526,20 @@ msgstr "Modo de Reprodución:" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Modo Escalado" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformación" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Transformación" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26339,26 +26563,6 @@ msgstr "Instanciar" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformación" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformar Mapa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Redimensionar Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Redimensionar Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26548,6 +26752,11 @@ msgstr "Arriba á Dereita" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Cortar Nodos" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26556,15 +26765,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Executar Escena a Elixir" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Mapeado de Entradas" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Ósos" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26643,10 +26861,6 @@ msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26671,6 +26885,21 @@ msgstr "Páxina: " #: scene/resources/texture.cpp #, fuzzy +msgid "Side" +msgstr "Amosar Guías" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vista Frontal" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Retroceder" + +#: scene/resources/texture.cpp +#, fuzzy msgid "Storage Mode" msgstr "Modo Escalado" @@ -26681,13 +26910,13 @@ msgstr "Captura" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Modo de Reprodución:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Modo de Reprodución:" +msgid "To" +msgstr "Superior" #: scene/resources/texture.cpp #, fuzzy @@ -26724,8 +26953,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializar" +msgid "Depth Draw" +msgstr "Modo de Interpolación" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Modo Regra" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Modo Escalado" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Modo de Reprodución:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mover Modo" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27164,6 +27413,11 @@ msgstr "Colisión" msgid "Collision Unsafe Fraction" msgstr "Colisión" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fotograma de Física %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27179,13 +27433,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" |