diff options
Diffstat (limited to 'editor/translations/ga.po')
-rw-r--r-- | editor/translations/ga.po | 2574 |
1 files changed, 2049 insertions, 525 deletions
diff --git a/editor/translations/ga.po b/editor/translations/ga.po index d727d2a1fa..da5c9051ed 100644 --- a/editor/translations/ga.po +++ b/editor/translations/ga.po @@ -1,6 +1,6 @@ # Irish translation of the Godot Engine editor -# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Rónán Quill <ronan085@gmail.com>, 2019, 2020. msgid "" @@ -337,6 +337,7 @@ msgstr "" msgid "Remove Anim Track" msgstr "" +#. TRANSLATORS: %s will be replaced by a phrase describing the target of track. #: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" msgstr "" @@ -361,10 +362,26 @@ msgstr "Cruthaigh" msgid "Anim Insert" msgstr "" +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +msgid "node '%s'" +msgstr "" + +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "animation" +msgstr "CrannBeochan" + #: editor/animation_track_editor.cpp msgid "AnimationPlayer can't animate itself, only other players." msgstr "" +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +msgid "property '%s'" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Create & Insert" msgstr "" @@ -402,10 +419,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes." msgstr "" #: editor/animation_track_editor.cpp -msgid "An animation player can't animate itself, only other players." -msgstr "" - -#: editor/animation_track_editor.cpp msgid "Not possible to add a new track without a root" msgstr "" @@ -450,7 +463,8 @@ msgid "Anim Move Keys" msgstr "" #: editor/animation_track_editor.cpp -msgid "Clipboard is empty" +#: modules/visual_script/visual_script_editor.cpp +msgid "Clipboard is empty!" msgstr "" #: editor/animation_track_editor.cpp @@ -512,7 +526,8 @@ msgstr "" msgid "FPS" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp +#: editor/editor_resource_picker.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp @@ -538,7 +553,8 @@ msgstr "" msgid "Scale From Cursor" msgstr "" -#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp +#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "" @@ -559,6 +575,10 @@ msgid "Go to Previous Step" msgstr "" #: editor/animation_track_editor.cpp +msgid "Apply Reset" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Optimize Animation" msgstr "" @@ -575,6 +595,10 @@ msgid "Use Bezier Curves" msgstr "" #: editor/animation_track_editor.cpp +msgid "Create RESET Track(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Anim. Optimizer" msgstr "" @@ -623,11 +647,11 @@ msgid "Select Tracks to Copy" msgstr "" #: editor/animation_track_editor.cpp editor/editor_log.cpp -#: editor/editor_properties.cpp +#: editor/editor_resource_picker.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" @@ -709,12 +733,14 @@ msgid "Toggle Scripts Panel" msgstr "" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" @@ -769,11 +795,9 @@ msgid "Add" msgstr "" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/editor_feature_profile.cpp editor/groups_editor.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -823,6 +847,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp #: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp @@ -893,7 +918,7 @@ msgid "Edit..." msgstr "" #: editor/connections_dialog.cpp -msgid "Go To Method" +msgid "Go to Method" msgstr "" #: editor/create_dialog.cpp @@ -908,6 +933,14 @@ msgstr "" msgid "Create New %s" msgstr "" +#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp +msgid "No results for \"%s\"." +msgstr "" + +#: editor/create_dialog.cpp editor/property_selector.cpp +msgid "No description available for %s." +msgstr "" + #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp msgid "Favorites:" @@ -929,8 +962,8 @@ msgstr "Cuardach:" msgid "Matches:" msgstr "" -#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp -#: editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/editor_feature_profile.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp @@ -962,7 +995,7 @@ msgstr "" msgid "Dependencies" msgstr "" -#: editor/dependency_editor.cpp +#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp msgid "Resource" msgstr "Acmhainn" @@ -1002,14 +1035,19 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (Can't be restored)" +msgid "" +"Remove the selected files from the project? (Cannot be undone.)\n" +"Depending on your filesystem configuration, the files will either be moved " +"to the system trash or deleted permanently." msgstr "" #: editor/dependency_editor.cpp msgid "" "The files being removed are required by other resources in order for them to " "work.\n" -"Remove them anyway? (no undo)" +"Remove them anyway? (Cannot be undone.)\n" +"Depending on your filesystem configuration, the files will either be moved " +"to the system trash or deleted permanently." msgstr "" #: editor/dependency_editor.cpp @@ -1080,6 +1118,10 @@ msgstr "" msgid "Thanks from the Godot community!" msgstr "" +#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp +msgid "Click to copy." +msgstr "" + #: editor/editor_about.cpp msgid "Godot Engine contributors" msgstr "" @@ -1171,28 +1213,36 @@ msgstr "" msgid "Licenses" msgstr "" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Error opening package file, not in ZIP format." +#: editor/editor_asset_installer.cpp +msgid "Error opening asset file for \"%s\" (not in ZIP format)." +msgstr "" + +#: editor/editor_asset_installer.cpp +msgid "%s (already exists)" +msgstr "" + +#: editor/editor_asset_installer.cpp +msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:" msgstr "" #: editor/editor_asset_installer.cpp -msgid "%s (Already Exists)" +msgid "Contents of asset \"%s\" - No files conflict with your project:" msgstr "" #: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" msgstr "" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "The following files failed extraction from package:" +#: editor/editor_asset_installer.cpp +msgid "The following files failed extraction from asset \"%s\":" msgstr "" #: editor/editor_asset_installer.cpp -msgid "And %s more files." +msgid "(and %s more files)" msgstr "" -#: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Package installed successfully!" +#: editor/editor_asset_installer.cpp +msgid "Asset \"%s\" installed successfully!" msgstr "" #: editor/editor_asset_installer.cpp @@ -1200,17 +1250,12 @@ msgstr "" msgid "Success!" msgstr "" -#: editor/editor_asset_installer.cpp -#, fuzzy -msgid "Package Contents:" -msgstr "Ábhar:" - #: editor/editor_asset_installer.cpp editor/editor_node.cpp msgid "Install" msgstr "" #: editor/editor_asset_installer.cpp -msgid "Package Installer" +msgid "Asset Installer" msgstr "" #: editor/editor_audio_buses.cpp @@ -1274,8 +1319,9 @@ msgid "Bypass" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Bus options" -msgstr "" +#, fuzzy +msgid "Bus Options" +msgstr "Cruthaigh" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -1354,7 +1400,7 @@ msgstr "" msgid "Add a new Audio Bus to this layout." msgstr "" -#: editor/editor_audio_buses.cpp editor/editor_properties.cpp +#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Load" @@ -1441,6 +1487,14 @@ msgid "Can't add autoload:" msgstr "" #: editor/editor_autoload_settings.cpp +msgid "%s is an invalid path. File does not exist." +msgstr "" + +#: editor/editor_autoload_settings.cpp +msgid "%s is an invalid path. Not in resource path (res://)." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Add AutoLoad" msgstr "" @@ -1456,16 +1510,16 @@ msgid "Node Name:" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp +#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Singleton" +msgid "Global Variable" msgstr "" -#: editor/editor_data.cpp editor/inspector_dock.cpp +#: editor/editor_data.cpp msgid "Paste Params" msgstr "" @@ -1481,7 +1535,7 @@ msgstr "" msgid "Updating scene..." msgstr "" -#: editor/editor_data.cpp editor/editor_properties.cpp +#: editor/editor_data.cpp editor/editor_resource_picker.cpp msgid "[empty]" msgstr "" @@ -1551,13 +1605,33 @@ msgid "" "Enabled'." msgstr "" -#: editor/editor_export.cpp platform/android/export/export.cpp +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'PVRTC' texture compression for GLES2. Enable " +"'Import Pvrtc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. " +"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'PVRTC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp msgid "Custom debug template not found." msgstr "" -#: editor/editor_export.cpp platform/android/export/export.cpp +#: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp msgid "Custom release template not found." @@ -1600,7 +1674,47 @@ msgid "Import Dock" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Erase profile '%s'? (no undo)" +msgid "Allows to view and edit 3D scenes." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows to edit scripts using the integrated script editor." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Provides built-in access to the Asset Library." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows editing the node hierarchy in the Scene dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "" +"Allows to work with signals and groups of the node selected in the Scene " +"dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Allows to browse the local file system via a dedicated dock." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "" +"Allows to configure import settings for individual assets. Requires the " +"FileSystem dock to function." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(current)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "(none)" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Remove currently selected profile, '%s'? Cannot be undone." msgstr "" #: editor/editor_feature_profile.cpp @@ -1632,15 +1746,15 @@ msgid "Enable Contextual Editor" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Enabled Properties:" +msgid "Class Properties:" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Enabled Features:" +msgid "Main Features:" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Enabled Classes:" +msgid "Nodes and Classes:" msgstr "" #: editor/editor_feature_profile.cpp @@ -1658,7 +1772,7 @@ msgid "Error saving profile to path: '%s'." msgstr "" #: editor/editor_feature_profile.cpp -msgid "Unset" +msgid "Reset to Default" msgstr "" #: editor/editor_feature_profile.cpp @@ -1666,17 +1780,24 @@ msgid "Current Profile:" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Make Current" +#, fuzzy +msgid "Create Profile" +msgstr "Cruthaigh" + +#: editor/editor_feature_profile.cpp +msgid "Remove Profile" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp -msgid "New" +msgid "Available Profiles:" +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "Make Current" msgstr "" #: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/project_manager.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Import" msgstr "" @@ -1685,19 +1806,19 @@ msgid "Export" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Available Profiles:" +msgid "Configure Selected Profile:" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Class Options" +msgid "Extra Options:" msgstr "" #: editor/editor_feature_profile.cpp -msgid "New profile name:" +msgid "Create or import a profile to edit available classes and properties." msgstr "" #: editor/editor_feature_profile.cpp -msgid "Erase Profile" +msgid "New profile name:" msgstr "" #: editor/editor_feature_profile.cpp @@ -1721,7 +1842,7 @@ msgid "Select Current Folder" msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "File Exists, Overwrite?" +msgid "File exists, overwrite?" msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp @@ -1775,9 +1896,10 @@ msgid "Open a File or Directory" msgstr "" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/editor_properties.cpp editor/inspector_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp +#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "" @@ -1858,8 +1980,7 @@ msgid "Directories & Files:" msgstr "" #: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp -#: editor/plugins/style_box_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp +#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp msgid "Preview:" msgstr "" @@ -1867,10 +1988,6 @@ msgstr "" msgid "File:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Must use a valid extension." -msgstr "" - #: editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1885,7 +2002,7 @@ msgstr "" msgid "(Re)Importing Assets" msgstr "" -#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_help.cpp msgid "Top" msgstr "" @@ -1935,7 +2052,7 @@ msgstr "" msgid "Enumerations" msgstr "" -#: editor/editor_help.cpp +#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" msgstr "" @@ -2020,7 +2137,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/editor_help_search.cpp msgid "Constant" msgstr "" @@ -2036,8 +2153,9 @@ msgstr "" msgid "Property:" msgstr "" -#: editor/editor_inspector.cpp -msgid "Set" +#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Set %s" msgstr "" #: editor/editor_inspector.cpp @@ -2053,7 +2171,7 @@ msgid "Copy Selection" msgstr "" #: editor/editor_log.cpp editor/editor_network_profiler.cpp -#: editor/editor_profiler.cpp editor/editor_properties.cpp +#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp @@ -2113,11 +2231,23 @@ msgid "New Window" msgstr "" #: editor/editor_node.cpp +msgid "" +"Spins when the editor window redraws.\n" +"Update Continuously is enabled, which can increase power usage. Click to " +"disable it." +msgstr "" + +#: editor/editor_node.cpp +msgid "Spins when the editor window redraws." +msgstr "" + +#: editor/editor_node.cpp msgid "Imported resources can't be saved." msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: scene/gui/dialogs.cpp +#: editor/plugins/theme_editor_plugin.cpp +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp msgid "OK" msgstr "" @@ -2216,11 +2346,16 @@ msgid "Error saving TileSet!" msgstr "" #: editor/editor_node.cpp -msgid "Error trying to save layout!" +msgid "" +"An error occurred while trying to save the editor layout.\n" +"Make sure the editor's user data path is writable." msgstr "" #: editor/editor_node.cpp -msgid "Default editor layout overridden." +msgid "" +"Default editor layout overridden.\n" +"To restore the Default layout to its base settings, use the Delete Layout " +"option and delete the Default layout." msgstr "" #: editor/editor_node.cpp @@ -2228,7 +2363,7 @@ msgid "Layout name not found!" msgstr "" #: editor/editor_node.cpp -msgid "Restored default layout to base settings." +msgid "Restored the Default layout to its base settings." msgstr "" #: editor/editor_node.cpp @@ -2270,6 +2405,10 @@ msgid "There is no defined scene to run." msgstr "" #: editor/editor_node.cpp +msgid "Save scene before running..." +msgstr "" + +#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "" @@ -2302,51 +2441,67 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp -msgid "Saved %s modified resource(s)." +msgid "" +"The current scene has no root node, but %d modified external resource(s) " +"were saved anyway." msgstr "" #: editor/editor_node.cpp -msgid "A root node is required to save the scene." +msgid "" +"A root node is required to save the scene. You can add a root node using the " +"Scene tree dock." msgstr "" #: editor/editor_node.cpp msgid "Save Scene As..." msgstr "" +#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp +msgid "This operation can't be done without a scene." +msgstr "" + #: editor/editor_node.cpp -msgid "No" +msgid "Export Mesh Library" msgstr "" #: editor/editor_node.cpp -msgid "Yes" +msgid "This operation can't be done without a root node." msgstr "" #: editor/editor_node.cpp -msgid "This scene has never been saved. Save before running?" +msgid "Export Tile Set" msgstr "" -#: editor/editor_node.cpp editor/scene_tree_dock.cpp -msgid "This operation can't be done without a scene." +#: editor/editor_node.cpp +msgid "This operation can't be done without a selected node." msgstr "" #: editor/editor_node.cpp -msgid "Export Mesh Library" +msgid "Current scene not saved. Open anyway?" msgstr "" #: editor/editor_node.cpp -msgid "This operation can't be done without a root node." +msgid "Can't undo while mouse buttons are pressed." msgstr "" #: editor/editor_node.cpp -msgid "Export Tile Set" +msgid "Nothing to undo." msgstr "" #: editor/editor_node.cpp -msgid "This operation can't be done without a selected node." +msgid "Undo: %s" msgstr "" #: editor/editor_node.cpp -msgid "Current scene not saved. Open anyway?" +msgid "Can't redo while mouse buttons are pressed." +msgstr "" + +#: editor/editor_node.cpp +msgid "Nothing to redo." +msgstr "" + +#: editor/editor_node.cpp +msgid "Redo: %s" msgstr "" #: editor/editor_node.cpp @@ -2373,6 +2528,10 @@ msgid "Quit" msgstr "" #: editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: editor/editor_node.cpp msgid "Exit the editor?" msgstr "" @@ -2389,7 +2548,7 @@ msgid "Save changes to the following scene(s) before quitting?" msgstr "" #: editor/editor_node.cpp -msgid "Save changes the following scene(s) before opening Project Manager?" +msgid "Save changes to the following scene(s) before opening Project Manager?" msgstr "" #: editor/editor_node.cpp @@ -2415,7 +2574,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." +msgid "Unable to find script field for addon plugin at: '%s'." msgstr "" #: editor/editor_node.cpp @@ -2424,8 +2583,9 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script.\n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" #: editor/editor_node.cpp @@ -2491,7 +2651,7 @@ msgstr "" msgid "Default" msgstr "" -#: editor/editor_node.cpp editor/editor_properties.cpp +#: editor/editor_node.cpp editor/editor_resource_picker.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp msgid "Show in FileSystem" msgstr "" @@ -2672,6 +2832,10 @@ msgid "Orphan Resource Explorer..." msgstr "" #: editor/editor_node.cpp +msgid "Reload Current Project" +msgstr "" + +#: editor/editor_node.cpp msgid "Quit to Project List" msgstr "" @@ -2804,26 +2968,20 @@ msgstr "" msgid "Help" msgstr "" -#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" +#: editor/editor_node.cpp +msgid "Online Documentation" msgstr "" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Online Docs" +#: editor/editor_node.cpp +msgid "Questions & Answers" msgstr "" #: editor/editor_node.cpp -msgid "Q&A" +msgid "Report a Bug" msgstr "" #: editor/editor_node.cpp -msgid "Report a Bug" +msgid "Suggest a Feature" msgstr "" #: editor/editor_node.cpp @@ -2835,7 +2993,11 @@ msgid "Community" msgstr "" #: editor/editor_node.cpp -msgid "About" +msgid "About Godot" +msgstr "" + +#: editor/editor_node.cpp +msgid "Support Godot Development" msgstr "" #: editor/editor_node.cpp @@ -2884,10 +3046,6 @@ msgid "Save & Restart" msgstr "" #: editor/editor_node.cpp -msgid "Spins when the editor window redraws." -msgstr "" - -#: editor/editor_node.cpp msgid "Update Continuously" msgstr "" @@ -2928,6 +3086,14 @@ msgid "Manage Templates" msgstr "" #: editor/editor_node.cpp +msgid "Install from file" +msgstr "" + +#: editor/editor_node.cpp +msgid "Select android sources file" +msgstr "" + +#: editor/editor_node.cpp msgid "" "This will set up your project for custom Android builds by installing the " "source template to \"res://android/build\".\n" @@ -2954,7 +3120,7 @@ msgstr "" msgid "Template Package" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp msgid "Export Library" msgstr "" @@ -2963,10 +3129,30 @@ msgid "Merge With Existing" msgstr "" #: editor/editor_node.cpp +msgid "Apply MeshInstance Transforms" +msgstr "" + +#: editor/editor_node.cpp msgid "Open & Run a Script" msgstr "" #: editor/editor_node.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: editor/editor_node.cpp msgid "New Inherited" msgstr "" @@ -2979,6 +3165,10 @@ msgid "Select" msgstr "" #: editor/editor_node.cpp +msgid "Select Current" +msgstr "" + +#: editor/editor_node.cpp msgid "Open 2D Editor" msgstr "" @@ -3010,6 +3200,10 @@ msgstr "" msgid "No sub-resources found." msgstr "" +#: editor/editor_path.cpp +msgid "Open a list of sub-resources." +msgstr "" + #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" msgstr "" @@ -3034,21 +3228,18 @@ msgstr "" msgid "Update" msgstr "" -#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Version:" -msgstr "" - -#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp -msgid "Author:" +#: editor/editor_plugin_settings.cpp +msgid "Version" msgstr "" #: editor/editor_plugin_settings.cpp -msgid "Status:" +msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -msgid "Edit:" +#: editor/plugins/version_control_editor_plugin.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" msgstr "" #: editor/editor_profiler.cpp @@ -3056,11 +3247,11 @@ msgid "Measure:" msgstr "" #: editor/editor_profiler.cpp -msgid "Frame Time (sec)" +msgid "Frame Time (ms)" msgstr "" #: editor/editor_profiler.cpp -msgid "Average Time (sec)" +msgid "Average Time (ms)" msgstr "" #: editor/editor_profiler.cpp @@ -3080,6 +3271,16 @@ msgid "Self" msgstr "" #: editor/editor_profiler.cpp +msgid "" +"Inclusive: Includes time from other functions called by this function.\n" +"Use this to spot bottlenecks.\n" +"\n" +"Self: Only count the time spent in the function itself, not in other " +"functions called by that function.\n" +"Use this to find individual functions to optimize." +msgstr "" + +#: editor/editor_profiler.cpp msgid "Frame #:" msgstr "" @@ -3121,12 +3322,6 @@ msgstr "" #: editor/editor_properties.cpp msgid "" -"The selected resource (%s) does not match any type expected for this " -"property (%s)." -msgstr "" - -#: editor/editor_properties.cpp -msgid "" "Can't create a ViewportTexture on resources saved as a file.\n" "Resource needs to belong to a scene." msgstr "" @@ -3144,22 +3339,49 @@ msgid "Pick a Viewport" msgstr "" #: editor/editor_properties.cpp editor/property_editor.cpp -msgid "New Script" +msgid "Selected node is not a Viewport!" msgstr "" -#: editor/editor_properties.cpp editor/scene_tree_dock.cpp -msgid "Extend Script" +#: editor/editor_properties_array_dict.cpp +msgid "Size: " msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "New %s" +#: editor/editor_properties_array_dict.cpp +msgid "Page: " msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties_array_dict.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "New Key:" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "New Value:" +msgstr "" + +#: editor/editor_properties_array_dict.cpp +msgid "Add Key/Value Pair" +msgstr "" + +#: editor/editor_resource_picker.cpp +msgid "" +"The selected resource (%s) does not match any type expected for this " +"property (%s)." +msgstr "" + +#: editor/editor_resource_picker.cpp +msgid "Quick Load" +msgstr "" + +#: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "Make Unique" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_resource_picker.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -3169,41 +3391,24 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Convert To %s" +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "Convert to %s" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Selected node is not a Viewport!" -msgstr "" - -#: editor/editor_properties_array_dict.cpp -msgid "Size: " -msgstr "" - -#: editor/editor_properties_array_dict.cpp -msgid "Page: " -msgstr "" - -#: editor/editor_properties_array_dict.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Item" -msgstr "" - -#: editor/editor_properties_array_dict.cpp -msgid "New Key:" +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "New %s" msgstr "" -#: editor/editor_properties_array_dict.cpp -msgid "New Value:" +#: editor/editor_resource_picker.cpp editor/property_editor.cpp +msgid "New Script" msgstr "" -#: editor/editor_properties_array_dict.cpp -msgid "Add Key/Value Pair" +#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp +msgid "Extend Script" msgstr "" #: editor/editor_run_native.cpp @@ -3238,7 +3443,7 @@ msgid "Did you forget the '_run' method?" msgstr "" #: editor/editor_spin_slider.cpp -msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes." +msgid "Hold %s to round to integers. Hold Shift for more precise changes." msgstr "" #: editor/editor_sub_scene.cpp @@ -3258,64 +3463,70 @@ msgid "Import From Node:" msgstr "" #: editor/export_template_manager.cpp -msgid "Redownload" +msgid "Open the folder containing these templates." msgstr "" #: editor/export_template_manager.cpp -msgid "Uninstall" +msgid "Uninstall these templates." msgstr "" #: editor/export_template_manager.cpp -msgid "(Installed)" +msgid "There are no mirrors available." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Download" +msgid "Retrieving the mirror list..." msgstr "" #: editor/export_template_manager.cpp -msgid "Official export templates aren't available for development builds." +msgid "Starting the download..." msgstr "" #: editor/export_template_manager.cpp -msgid "(Missing)" +msgid "Error requesting URL:" msgstr "" #: editor/export_template_manager.cpp -msgid "(Current)" +msgid "Connecting to the mirror..." msgstr "" #: editor/export_template_manager.cpp -msgid "Retrieving mirrors, please wait..." +msgid "Can't resolve the requested address." msgstr "" #: editor/export_template_manager.cpp -msgid "Remove template version '%s'?" +msgid "Can't connect to the mirror." msgstr "" #: editor/export_template_manager.cpp -msgid "Can't open export templates zip." +msgid "No response from the mirror." msgstr "" #: editor/export_template_manager.cpp -msgid "Invalid version.txt format inside templates: %s." +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed." msgstr "" #: editor/export_template_manager.cpp -msgid "No version.txt found inside templates." +msgid "Request ended up in a redirect loop." msgstr "" #: editor/export_template_manager.cpp -msgid "Error creating path for templates:" +msgid "Request failed:" msgstr "" #: editor/export_template_manager.cpp -msgid "Extracting Export Templates" +msgid "Download complete; extracting templates..." msgstr "" #: editor/export_template_manager.cpp -msgid "Importing:" +msgid "Cannot remove temporary file:" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "" +"Templates installation failed.\n" +"The problematic templates archives can be found at '%s'." msgstr "" #: editor/export_template_manager.cpp @@ -3323,7 +3534,11 @@ msgid "Error getting the list of mirrors." msgstr "" #: editor/export_template_manager.cpp -msgid "Error parsing JSON of mirror list. Please report this issue!" +msgid "Error parsing JSON with the list of mirrors. Please report this issue!" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Best available mirror" msgstr "" #: editor/export_template_manager.cpp @@ -3333,135 +3548,174 @@ msgid "" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't resolve." +msgid "Disconnected" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't connect." +msgid "Resolving" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Can't Resolve" msgstr "" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp -msgid "No response." +msgid "Connecting..." msgstr "" #: editor/export_template_manager.cpp -msgid "Request Failed." +msgid "Can't Connect" msgstr "" #: editor/export_template_manager.cpp -msgid "Redirect Loop." +msgid "Connected" msgstr "" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed:" +msgid "Requesting..." msgstr "" #: editor/export_template_manager.cpp -msgid "Download Complete." +msgid "Downloading" msgstr "" #: editor/export_template_manager.cpp -msgid "Cannot remove temporary file:" +msgid "Connection Error" msgstr "" #: editor/export_template_manager.cpp -msgid "" -"Templates installation failed.\n" -"The problematic templates archives can be found at '%s'." +msgid "SSL Handshake Error" msgstr "" #: editor/export_template_manager.cpp -msgid "Error requesting URL:" +msgid "Can't open the export templates file." msgstr "" #: editor/export_template_manager.cpp -msgid "Connecting to Mirror..." +msgid "Invalid version.txt format inside the export templates file: %s." msgstr "" #: editor/export_template_manager.cpp -msgid "Disconnected" +msgid "No version.txt found inside the export templates file." msgstr "" #: editor/export_template_manager.cpp -msgid "Resolving" +msgid "Error creating path for extracting templates:" msgstr "" #: editor/export_template_manager.cpp -msgid "Can't Resolve" +msgid "Extracting Export Templates" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Connecting..." +msgid "Importing:" msgstr "" #: editor/export_template_manager.cpp -msgid "Can't Connect" +msgid "Remove templates for the version '%s'?" msgstr "" #: editor/export_template_manager.cpp -msgid "Connected" +msgid "Uncompressing Android Build Sources" msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Requesting..." +msgid "Export Template Manager" msgstr "" #: editor/export_template_manager.cpp -msgid "Downloading" +msgid "Current Version:" msgstr "" #: editor/export_template_manager.cpp -msgid "Connection Error" +msgid "Export templates are missing. Download them or install from a file." msgstr "" #: editor/export_template_manager.cpp -msgid "SSL Handshake Error" +msgid "Export templates are installed and ready to be used." msgstr "" #: editor/export_template_manager.cpp -msgid "Uncompressing Android Build Sources" +msgid "Open Folder" msgstr "" #: editor/export_template_manager.cpp -msgid "Current Version:" +msgid "Open the folder containing installed templates for the current version." msgstr "" #: editor/export_template_manager.cpp -msgid "Installed Versions:" +msgid "Uninstall" msgstr "" #: editor/export_template_manager.cpp -msgid "Install From File" +msgid "Uninstall templates for the current version." msgstr "" #: editor/export_template_manager.cpp -msgid "Remove Template" +msgid "Download from:" msgstr "" #: editor/export_template_manager.cpp -msgid "Select Template File" +msgid "Open in Web Browser" msgstr "" #: editor/export_template_manager.cpp -msgid "Godot Export Templates" +msgid "Copy Mirror URL" msgstr "" #: editor/export_template_manager.cpp -msgid "Export Template Manager" +msgid "Download and Install" msgstr "" #: editor/export_template_manager.cpp -msgid "Download Templates" +msgid "" +"Download and install templates for the current version from the best " +"possible mirror." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Official export templates aren't available for development builds." msgstr "" #: editor/export_template_manager.cpp -msgid "Select mirror from list: (Shift+Click: Open in Browser)" +msgid "Install from File" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Install templates from a local file." +msgstr "" + +#: editor/export_template_manager.cpp editor/find_in_files.cpp +#: editor/progress_dialog.cpp scene/gui/dialogs.cpp +msgid "Cancel" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Cancel the download of the templates." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Other Installed Versions:" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Uninstall Template" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Select Template File" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "" +"The templates will continue to download.\n" +"You may experience a short editor freeze when they finish." msgstr "" #: editor/filesystem_dock.cpp @@ -3473,6 +3727,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"Importing has been disabled for this file, so it can't be opened for editing." +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Cannot move/rename resources root." msgstr "" @@ -3509,6 +3768,16 @@ msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"The following files or folders conflict with items in the target location " +"'%s':\n" +"\n" +"%s\n" +"\n" +"Do you wish to overwrite them?" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Renaming file:" msgstr "" @@ -3556,14 +3825,6 @@ msgstr "" msgid "View Owners..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "Duplicate..." -msgstr "" - #: editor/filesystem_dock.cpp msgid "Move To..." msgstr "" @@ -3580,21 +3841,56 @@ msgstr "" msgid "New Resource..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/filesystem_dock.cpp editor/inspector_dock.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp msgid "Expand All" msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/filesystem_dock.cpp editor/inspector_dock.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp msgid "Collapse All" msgstr "" #: editor/filesystem_dock.cpp -#: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/project_manager.cpp editor/rename_dialog.cpp -#: editor/scene_tree_dock.cpp -msgid "Rename" +msgid "Sort files" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Name (Ascending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Name (Descending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Type (Ascending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Type (Descending)" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by Last Modified" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Sort by First Modified" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Duplicate..." +msgstr "" + +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Focus the search box" msgstr "" #: editor/filesystem_dock.cpp @@ -3628,7 +3924,10 @@ msgid "Move" msgstr "" #: editor/filesystem_dock.cpp -msgid "There is already file or folder with the same name in this location." +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" msgstr "" #: editor/filesystem_dock.cpp @@ -3675,10 +3974,6 @@ msgstr "" msgid "Replace..." msgstr "" -#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp -msgid "Cancel" -msgstr "" - #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -3696,7 +3991,15 @@ msgid "Searching..." msgstr "" #: editor/find_in_files.cpp -msgid "Search complete" +msgid "%d match in %d file." +msgstr "" + +#: editor/find_in_files.cpp +msgid "%d matches in %d file." +msgstr "" + +#: editor/find_in_files.cpp +msgid "%d matches in %d files." msgstr "" #: editor/groups_editor.cpp @@ -3834,6 +4137,22 @@ msgstr "" msgid "Saving..." msgstr "" +#: editor/import_defaults_editor.cpp +msgid "Select Importer" +msgstr "" + +#: editor/import_defaults_editor.cpp +msgid "Importer:" +msgstr "" + +#: editor/import_defaults_editor.cpp +msgid "Reset to Defaults" +msgstr "" + +#: editor/import_dock.cpp +msgid "Keep File (No Import)" +msgstr "" + #: editor/import_dock.cpp #, fuzzy msgid "%d Files" @@ -3877,52 +4196,49 @@ msgid "Failed to load resource." msgstr "" #: editor/inspector_dock.cpp -msgid "Expand All Properties" +msgid "Copy Properties" msgstr "" #: editor/inspector_dock.cpp -msgid "Collapse All Properties" -msgstr "" - -#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -msgid "Save As..." +msgid "Paste Properties" msgstr "" #: editor/inspector_dock.cpp -msgid "Copy Params" +msgid "Make Sub-Resources Unique" msgstr "" #: editor/inspector_dock.cpp -msgid "Edit Resource Clipboard" +msgid "Create a new resource in memory and edit it." msgstr "" #: editor/inspector_dock.cpp -msgid "Copy Resource" +msgid "Load an existing resource from disk and edit it." msgstr "" #: editor/inspector_dock.cpp -msgid "Make Built-In" +msgid "Save the currently edited resource." msgstr "" -#: editor/inspector_dock.cpp -msgid "Make Sub-Resources Unique" +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Save As..." msgstr "" #: editor/inspector_dock.cpp -msgid "Open in Help" +msgid "Extra resource options." msgstr "" #: editor/inspector_dock.cpp -msgid "Create a new resource in memory and edit it." +msgid "Edit Resource from Clipboard" msgstr "" #: editor/inspector_dock.cpp -msgid "Load an existing resource from disk and edit it." +msgid "Copy Resource" msgstr "" #: editor/inspector_dock.cpp -msgid "Save the currently edited resource." +msgid "Make Resource Built-In" msgstr "" #: editor/inspector_dock.cpp @@ -3938,7 +4254,11 @@ msgid "History of recently edited objects." msgstr "" #: editor/inspector_dock.cpp -msgid "Object properties." +msgid "Open documentation for this object." +msgstr "" + +#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp +msgid "Open Documentation" msgstr "" #: editor/inspector_dock.cpp @@ -3946,6 +4266,10 @@ msgid "Filter properties" msgstr "" #: editor/inspector_dock.cpp +msgid "Manage object properties." +msgstr "" + +#: editor/inspector_dock.cpp msgid "Changes may be lost!" msgstr "" @@ -3973,6 +4297,15 @@ msgstr "" msgid "Subfolder:" msgstr "" +#: editor/plugin_config_dialog.cpp +msgid "Author:" +msgstr "" + +#: editor/plugin_config_dialog.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Version:" +msgstr "" + #: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp msgid "Language:" msgstr "" @@ -4172,7 +4505,7 @@ msgid "Blend:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -msgid "Parameter Changed" +msgid "Parameter Changed:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -4189,7 +4522,6 @@ msgid "Add Node to BlendTree" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Node Moved" msgstr "" @@ -4388,6 +4720,11 @@ msgid "Animation" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp +msgid "New" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Edit Transitions..." msgstr "" @@ -4725,10 +5062,18 @@ msgid "View Files" msgstr "Amharc ar Chomhaid" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Download" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't connect." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't connect to host:" msgstr "" @@ -4737,15 +5082,19 @@ msgid "No response from host:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "No response." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve hostname:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Request failed, return code:" +msgid "Can't resolve." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Request failed." +msgid "Request failed, return code:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4773,6 +5122,10 @@ msgid "Timeout." msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Failed:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." msgstr "" @@ -4785,7 +5138,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4873,7 +5226,11 @@ msgid "All" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "No results for \"%s\"." +msgid "Search templates, projects, and demos" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Search assets (excluding templates, projects, and demos)" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4889,7 +5246,6 @@ msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp msgid "Category:" msgstr "" @@ -4917,17 +5273,20 @@ msgstr "" msgid "Assets ZIP File" msgstr "" +#: editor/plugins/audio_stream_editor_plugin.cpp +msgid "Audio Preview Play/Pause" +msgstr "" + #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "Can't determine a save path for lightmap images.\n" -"Save your scene (for images to be saved in the same dir), or pick a save " -"path from the BakedLightmap properties." +"Save your scene and try again." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" -"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake " -"Light' flag is on." +"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use " +"In Baked Light' and 'Generate Lightmap' flags are on." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -4935,9 +5294,28 @@ msgid "Failed creating lightmap images, make sure path is writable." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Failed determining lightmap size. Maximum lightmap size too small?" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Some mesh is invalid. Make sure the UV2 channel values are contained within " +"the [0.0,1.0] square region." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support, lightmaps can't be baked." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" msgstr "" +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Select lightmap bake file:" +msgstr "" + #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" @@ -5005,27 +5383,53 @@ msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move pivot" +msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate %d CanvasItems" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Rotate CanvasItem" +msgid "Rotate CanvasItem \"%s\" to %d degrees" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move anchor" +msgid "Move CanvasItem \"%s\" Anchor" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Resize CanvasItem" +msgid "Scale Node2D \"%s\" to (%s, %s)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Scale CanvasItem" +msgid "Resize Control \"%s\" to (%d, %d)" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move CanvasItem" +msgid "Scale %d CanvasItems" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale CanvasItem \"%s\" to (%s, %s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move %d CanvasItems" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move CanvasItem \"%s\" to (%d, %d)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Locked" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Grouped" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5127,15 +5531,16 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" -"Game Camera Override\n" -"Overrides game camera with editor viewport camera." +"Project Camera Override\n" +"Overrides the running project's camera with the editor viewport camera." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" -"Game Camera Override\n" -"No game instance running." +"Project Camera Override\n" +"No project instance running. Run the project from the editor to use this " +"feature." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5189,6 +5594,7 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Reset" @@ -5200,19 +5606,25 @@ msgid "Select Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Drag: Rotate" +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Drag: Rotate selected node around pivot." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Alt+Drag: Move" +msgid "V: Set selected node's pivot position." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Alt+RMB: Show list of all nodes at position clicked, including locked." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Alt+RMB: Depth list selection" +msgid "RMB: Add node at position clicked." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5444,6 +5856,14 @@ msgid "Clear Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add Node Here" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Instance Scene Here" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Multiply grid step by 2" msgstr "" @@ -5456,6 +5876,46 @@ msgid "Pan View" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 3.125%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 6.25%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 12.5%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 25%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 50%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 100%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 200%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 400%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 800%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom to 1600%" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Add %s" msgstr "" @@ -5696,6 +6156,10 @@ msgid "Couldn't create a single convex collision shape." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Simplified Convex Shape" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Single Convex Shape" msgstr "" @@ -5728,7 +6192,7 @@ msgid "No mesh to debug." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Model has no UV in this layer" +msgid "Mesh has no UV in layer %d." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -5787,13 +6251,25 @@ msgid "" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Simplified Convex Collision Sibling" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "" +"Creates a simplified convex collision shape.\n" +"This is similar to single collision shape, but can result in a simpler " +"geometry in some cases, at the cost of accuracy." +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Multiple Convex Collision Siblings" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "" "Creates a polygon-based collision shape.\n" -"This is a performance middle-ground between the two above options." +"This is a performance middle-ground between a single convex collision and a " +"polygon-based collision." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -5847,7 +6323,6 @@ msgid "Mesh Library" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp msgid "Add Item" msgstr "" @@ -5856,7 +6331,11 @@ msgid "Remove Selected Item" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp -msgid "Import from Scene" +msgid "Import from Scene (Ignore Transforms)" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +msgid "Import from Scene (Apply Transforms)" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp @@ -5978,6 +6457,10 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Convert to CPUParticles2D" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" @@ -6038,10 +6521,6 @@ msgstr "" msgid "Generate Visibility AABB" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "" - #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -6119,7 +6598,8 @@ msgid "Close Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/theme_editor_preview.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp msgid "Options" msgstr "" @@ -6264,7 +6744,7 @@ msgid "Move Points" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Ctrl: Rotate" +msgid "Command: Rotate" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -6272,6 +6752,14 @@ msgid "Shift: Move All" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Command: Scale" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift+Ctrl: Scale" msgstr "" @@ -6310,11 +6798,11 @@ msgid "Radius:" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon->UV" +msgid "Copy Polygon to UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV->Polygon" +msgid "Copy UV to Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -6415,6 +6903,31 @@ msgstr "" msgid "ResourcePreloader" msgstr "" +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Flip Portals" +msgstr "" + +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Room Generate Points" +msgstr "" + +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Generate Points" +msgstr "" + +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Flip Portal" +msgstr "" + +#: editor/plugins/room_manager_editor_plugin.cpp +msgid "Occluder Set Transform" +msgstr "" + +#: editor/plugins/room_manager_editor_plugin.cpp +#, fuzzy +msgid "Center Node" +msgstr "Nód Cumaisc2" + #: editor/plugins/root_motion_editor_plugin.cpp msgid "AnimationTree has no path set to an AnimationPlayer" msgstr "" @@ -6615,6 +7128,14 @@ msgstr "" msgid "Run" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6641,6 +7162,11 @@ msgid "Debug with External Editor" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Online Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Open Godot online documentation." msgstr "" @@ -6666,16 +7192,6 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Reload" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Resave" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" msgstr "" @@ -6756,25 +7272,25 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Go To" +msgid "Bookmarks" msgstr "" #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Bookmarks" +msgid "Breakpoints" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Breakpoints" +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Select All" msgstr "" @@ -6807,10 +7323,6 @@ msgid "Unfold All Lines" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Clone Down" -msgstr "" - -#: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" msgstr "" @@ -6910,11 +7422,11 @@ msgid "Skeleton2D" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Make Rest Pose (From Bones)" +msgid "Reset to Rest Pose" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Set Bones to Rest Pose" +msgid "Overwrite Rest Pose" msgstr "" #: editor/plugins/skeleton_editor_plugin.cpp @@ -6942,6 +7454,60 @@ msgid "Perspective" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Top Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Top Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Left Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Right Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Right Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Front Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Front Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Rear Orthogonal" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Rear Perspective" +msgstr "" + +#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled. +#: editor/plugins/spatial_editor_plugin.cpp +msgid " [auto]" +msgstr "" + +#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. +#: editor/plugins/spatial_editor_plugin.cpp +msgid " [portals active]" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Aborted." msgstr "" @@ -6962,99 +7528,107 @@ msgid "View Plane Transform." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling: " +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp +msgid "None" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Translating: " +msgid "Rotate" msgstr "" +#. TRANSLATORS: This refers to the movement that changes the position of an object. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Rotating %s degrees." +msgid "Translate" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Keying is disabled (no key inserted)." +#, fuzzy +msgid "Scale" +msgstr "Scála:" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Scaling: " msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Animation Key Inserted." +msgid "Translating: " msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Pitch" +msgid "Rotating %s degrees." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Yaw" +msgid "Keying is disabled (no key inserted)." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Objects Drawn" +msgid "Animation Key Inserted." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Material Changes" +msgid "Pitch:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Shader Changes" +msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Surface Changes" +msgid "Size:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Draw Calls" +msgid "Objects Drawn:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Vertices" +msgid "Material Changes:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Top View." +msgid "Shader Changes:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom View." +msgid "Surface Changes:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom" +msgid "Draw Calls:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Left View." +msgid "Vertices:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Left" +msgid "FPS: %d (%s ms)" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right View." +msgid "Top View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right" +msgid "Bottom View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Front View." +msgid "Left View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Front" +msgid "Right View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Rear View." +msgid "Front View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Rear" +msgid "Rear View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7166,16 +7740,29 @@ msgid "Freelook Slow Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Toggle Camera Preview" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "" +"To zoom further, change the camera's clipping planes (View -> Settings...)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" "Note: The FPS value displayed is the editor's framerate.\n" "It cannot be used as a reliable indication of in-game performance." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Convert Rooms" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "" @@ -7189,7 +7776,7 @@ msgid "" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Nodes To Floor" +msgid "Snap Nodes to Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7197,18 +7784,15 @@ msgid "Couldn't find a solid floor to snap the selection to." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "" -"Drag: Rotate\n" -"Alt+Drag: Move\n" -"Alt+RMB: Depth list selection" +msgid "Use Local Space" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Local Space" +msgid "Use Snap" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Snap" +msgid "Converts rooms for portal culling." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7305,6 +7889,14 @@ msgid "View Grid" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "View Portal Culling" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "View Occlusion Culling" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Settings..." msgstr "" @@ -7370,7 +7962,7 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Nameless gizmo" +msgid "Unnamed Gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -7594,11 +8186,6 @@ msgid "Snap Mode:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "" - -#: editor/plugins/texture_region_editor_plugin.cpp msgid "Pixel Snap" msgstr "" @@ -7619,167 +8206,548 @@ msgid "Step:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "Sep.:" -msgstr "" +#, fuzzy +msgid "Separation:" +msgstr "Cuntas:" #: editor/plugins/texture_region_editor_plugin.cpp msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add All Items" +msgid "Colors" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add All" +msgid "Fonts" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Remove All Items" +msgid "Icons" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp -msgid "Remove All" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Styleboxes" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Edit Theme" +msgid "{num} color(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Theme editing menu." +msgid "No colors found." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Class Items" +msgid "{num} constant(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Class Items" +msgid "No constants found." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create Empty Template" +msgid "{num} font(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create Empty Editor Template" +msgid "No fonts found." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Create From Current Editor Theme" +msgid "{num} icon(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Toggle Button" +msgid "No icons found." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Disabled Button" +msgid "{num} stylebox(es)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item" +msgid "No styleboxes found." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Disabled Item" +msgid "{num} currently selected" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Check Item" +msgid "Nothing was selected for the import." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Checked Item" +msgid "Importing Theme Items" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Radio Item" +msgid "Importing items {n}/{n}" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Checked Radio Item" +msgid "Updating the editor" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Named Sep." +msgid "Finalizing" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Submenu" +#, fuzzy +msgid "Filter:" +msgstr "Scagairí..." + +#: editor/plugins/theme_editor_plugin.cpp +msgid "With Data" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subitem 1" +msgid "Select by data type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subitem 2" +msgid "Select all visible color items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Has" +msgid "Select all visible color items and their data." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Many" +msgid "Deselect all visible color items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Disabled LineEdit" +msgid "Select all visible constant items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 1" +msgid "Select all visible constant items and their data." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 2" +msgid "Deselect all visible constant items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Tab 3" +msgid "Select all visible font items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Editable Item" +msgid "Select all visible font items and their data." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Subtree" +msgid "Deselect all visible font items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Has,Many,Options" +msgid "Select all visible icon items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Data Type:" +msgid "Select all visible icon items and their data." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Icon" +msgid "Deselect all visible icon items." msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp -msgid "Style" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible stylebox items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all visible stylebox items and their data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all visible stylebox items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Caution: Adding icon data may considerably increase the size of your Theme " +"resource." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Collapse types." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Expand types." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all Theme items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select With Data" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select all Theme items with item data." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect All" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Deselect all Theme items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Import Selected" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Import Items tab has some items selected. Selection will be lost upon " +"closing this window.\n" +"Close anyway?" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Select a theme type from the list to edit its items.\n" +"You can add a custom type or import a type with its items from another theme." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove All Color Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Rename Item" +msgstr "Ainm nua:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove All Constant Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove All Font Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove All Icon Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove All StyleBox Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"This theme type is empty.\n" +"Add more items to it manually or by importing from another theme." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Color Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Constant Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Font Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Icon Item" +msgstr "Cuir ionchur leis" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Stylebox Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Font" +msgid "Rename Color Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Color" +msgid "Rename Constant Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Rename Font Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Rename Icon Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Rename Stylebox Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Invalid file, not a Theme resource." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Invalid file, same as the edited Theme resource." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Manage Theme Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Edit Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Types:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Theme File" +msgid "Add Item:" +msgstr "Cuir ionchur leis" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add StyleBox Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Items:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Custom Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove All Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Theme Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Old Name:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Import Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Default Theme" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Editor Theme" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select Another Theme Resource:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Another Theme" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Confirm Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Cancel Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Node Types:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Show Default" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Show default type items alongside items that have been overridden." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override All" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override all default type items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme:" msgstr "Amharc ar Chomhaid" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Manage Items..." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add, remove, organize and import Theme items." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Add Preview" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Default Preview" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select UI Scene:" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "" +"Toggle the control picker, allowing to visually select control types for " +"edit." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Toggle Button" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Disabled Button" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Disabled Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Check Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Checked Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Checked Radio Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Named Separator" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Submenu" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subitem 1" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subitem 2" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Has" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Many" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Disabled LineEdit" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 1" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 2" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Tab 3" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Editable Item" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Subtree" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Has,Many,Options" +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Invalid path, the PackedScene resource was probably moved or removed." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Invalid PackedScene resource, must have a Control node at its root." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Invalid file, not a PackedScene resource." +msgstr "" + +#: editor/plugins/theme_editor_preview.cpp +msgid "Reload the scene to reflect its most actual state." +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -7845,6 +8813,12 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" "Shift+LMB: Line Draw\n" +"Shift+Command+LMB: Rectangle Paint" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "" +"Shift+LMB: Line Draw\n" "Shift+Ctrl+LMB: Rectangle Paint" msgstr "" @@ -7941,6 +8915,10 @@ msgid "Priority" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Z Index" msgstr "" @@ -7993,10 +8971,22 @@ msgid "Create a new rectangle." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Rectangle" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create a new polygon." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Delete Selected Shape" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Keep polygon inside region Rect." msgstr "" @@ -8185,10 +9175,6 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No commit message was provided" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "No files added to stage" msgstr "" @@ -8247,19 +9233,10 @@ msgid "Stage All" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Add a commit message" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -#: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Status" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp msgid "View file diffs before committing them to the latest version" msgstr "" @@ -8349,6 +9326,10 @@ msgid "Add Node to Visual Shader" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Node(s) Moved" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Duplicate Nodes" msgstr "" @@ -8366,6 +9347,10 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "UniformRef Name Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -9020,6 +10005,10 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "A reference to an existing uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" @@ -9068,7 +10057,7 @@ msgid "VisualShader" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Edit Visual Property" +msgid "Edit Visual Property:" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9080,18 +10069,6 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp -msgid "Add initial export..." -msgstr "" - -#: editor/project_export.cpp -msgid "Add previous patches..." -msgstr "" - -#: editor/project_export.cpp -msgid "Delete patch '%s' from list?" -msgstr "" - -#: editor/project_export.cpp msgid "Delete preset '%s'?" msgstr "" @@ -9179,18 +10156,6 @@ msgid "" msgstr "" #: editor/project_export.cpp -msgid "Patches" -msgstr "" - -#: editor/project_export.cpp -msgid "Make Patch" -msgstr "" - -#: editor/project_export.cpp -msgid "Pack File" -msgstr "" - -#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9207,7 +10172,7 @@ msgid "Script" msgstr "" #: editor/project_export.cpp -msgid "Script Export Mode:" +msgid "GDScript Export Mode:" msgstr "" #: editor/project_export.cpp @@ -9215,7 +10180,7 @@ msgid "Text" msgstr "" #: editor/project_export.cpp -msgid "Compiled" +msgid "Compiled Bytecode (Faster Loading)" msgstr "" #: editor/project_export.cpp @@ -9223,11 +10188,11 @@ msgid "Encrypted (Provide Key Below)" msgstr "" #: editor/project_export.cpp -msgid "Invalid Encryption Key (must be 64 characters long)" +msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)" msgstr "" #: editor/project_export.cpp -msgid "Script Encryption Key (256-bits as hex):" +msgid "GDScript Encryption Key (256-bits as hexadecimal):" msgstr "" #: editor/project_export.cpp @@ -9300,7 +10265,7 @@ msgid "Imported Project" msgstr "" #: editor/project_manager.cpp -msgid "Invalid Project Name." +msgid "Invalid project name." msgstr "" #: editor/project_manager.cpp @@ -9334,6 +10299,18 @@ msgid "Couldn't create project.godot in project path." msgstr "" #: editor/project_manager.cpp +msgid "Error opening package file, not in ZIP format." +msgstr "" + +#: editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: editor/project_manager.cpp +msgid "Package installed successfully!" +msgstr "" + +#: editor/project_manager.cpp msgid "Rename Project" msgstr "" @@ -9382,6 +10359,10 @@ msgid "OpenGL ES 3.0" msgstr "OpenGL ES 3.0" #: editor/project_manager.cpp +msgid "Not supported by your GPU drivers." +msgstr "" + +#: editor/project_manager.cpp msgid "" "Higher visual quality\n" "All features available\n" @@ -9474,15 +10455,11 @@ msgid "Are you sure to run %d projects at once?" msgstr "" #: editor/project_manager.cpp -msgid "" -"Remove %d projects from the list?\n" -"The project folders' contents won't be modified." +msgid "Remove %d projects from the list?" msgstr "" #: editor/project_manager.cpp -msgid "" -"Remove this project from the list?\n" -"The project folder's contents won't be modified." +msgid "Remove this project from the list?" msgstr "" #: editor/project_manager.cpp @@ -9509,7 +10486,11 @@ msgid "Project Manager" msgstr "" #: editor/project_manager.cpp -msgid "Projects" +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Loading, please wait..." msgstr "" #: editor/project_manager.cpp @@ -9517,10 +10498,22 @@ msgid "Last Modified" msgstr "" #: editor/project_manager.cpp +msgid "Edit Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Run Project" +msgstr "" + +#: editor/project_manager.cpp msgid "Scan" msgstr "" #: editor/project_manager.cpp +msgid "Scan Projects" +msgstr "" + +#: editor/project_manager.cpp msgid "Select a Folder to Scan" msgstr "" @@ -9529,11 +10522,23 @@ msgid "New Project" msgstr "" #: editor/project_manager.cpp +msgid "Import Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Remove Project" +msgstr "" + +#: editor/project_manager.cpp msgid "Remove Missing" msgstr "" #: editor/project_manager.cpp -msgid "Templates" +msgid "About" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" msgstr "" #: editor/project_manager.cpp @@ -9541,6 +10546,14 @@ msgid "Restart Now" msgstr "" #: editor/project_manager.cpp +msgid "Remove All" +msgstr "" + +#: editor/project_manager.cpp +msgid "Also delete project contents (no undo!)" +msgstr "" + +#: editor/project_manager.cpp msgid "Can't run project" msgstr "" @@ -9551,8 +10564,13 @@ msgid "" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Filter projects" +msgstr "Scagairí..." + +#: editor/project_manager.cpp msgid "" -"The search box filters projects by name and last path component.\n" +"This field filters projects by name and last path component.\n" "To filter projects by name and full path, the query must contain at least " "one `/` character." msgstr "" @@ -9562,6 +10580,10 @@ msgid "Key " msgstr "" #: editor/project_settings_editor.cpp +msgid "Physical Key" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Joy Button" msgstr "" @@ -9575,7 +10597,7 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "" -"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " "'\"'" msgstr "" @@ -9603,6 +10625,10 @@ msgstr "" msgid "Device" msgstr "" +#: editor/project_settings_editor.cpp +msgid " (Physical)" +msgstr "" + #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -9742,7 +10768,7 @@ msgid "Override for Feature" msgstr "" #: editor/project_settings_editor.cpp -msgid "Add Translation" +msgid "Add %d Translations" msgstr "" #: editor/project_settings_editor.cpp @@ -9750,11 +10776,11 @@ msgid "Remove Translation" msgstr "" #: editor/project_settings_editor.cpp -msgid "Add Remapped Path" +msgid "Translation Resource Remap: Add %d Path(s)" msgstr "" #: editor/project_settings_editor.cpp -msgid "Resource Remap Add Remap" +msgid "Translation Resource Remap: Add %d Remap(s)" msgstr "" #: editor/project_settings_editor.cpp @@ -9873,6 +10899,10 @@ msgstr "" msgid "Plugins" msgstr "" +#: editor/project_settings_editor.cpp +msgid "Import Defaults" +msgstr "" + #: editor/property_editor.cpp msgid "Preset..." msgstr "" @@ -10018,6 +11048,10 @@ msgid "Post-Process" msgstr "" #: editor/rename_dialog.cpp +msgid "Style" +msgstr "" + +#: editor/rename_dialog.cpp msgid "Keep" msgstr "" @@ -10116,6 +11150,14 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Paste Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Detach Script" msgstr "" @@ -10172,11 +11214,29 @@ msgid "Delete node \"%s\"?" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Can not perform with the root node." +msgid "" +"Saving the branch as a scene requires having a scene open in the editor." msgstr "" #: editor/scene_tree_dock.cpp -msgid "This operation can't be done on instanced scenes." +msgid "" +"Saving the branch as a scene requires selecting only one node, but you have " +"selected %d nodes." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save the root node branch as an instanced scene.\n" +"To create an editable copy of the current scene, duplicate it using the " +"FileSystem dock context menu\n" +"or create an inherited scene using Scene > New Inherited Scene... instead." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save the branch of an already instanced scene.\n" +"To create a variation of a scene, you can make an inherited scene based on " +"the instanced scene using Scene > New Inherited Scene... instead." msgstr "" #: editor/scene_tree_dock.cpp @@ -10232,10 +11292,18 @@ msgid "Can't operate on nodes the current scene inherits from!" msgstr "" #: editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Attach Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Cut Node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -10274,10 +11342,6 @@ msgid "Load As Placeholder" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Open Documentation" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "" "Cannot attach a script: there are no languages registered.\n" "This is probably because this editor was built with all language modules " @@ -10343,6 +11407,13 @@ msgid "Remote" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"If selected, the Remote scene tree dock will cause the project to stutter " +"every time it updates.\n" +"Switch back to the Local scene tree dock to improve performance." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Local" msgstr "" @@ -10542,6 +11613,12 @@ msgid "" msgstr "" #: editor/script_create_dialog.cpp +msgid "" +"Warning: Having the script name be the same as a built-in type is usually " +"not desired." +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Class Name:" msgstr "" @@ -10611,6 +11688,10 @@ msgid "Copy Error" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Open C++ Source on GitHub" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Video RAM" msgstr "" @@ -10786,6 +11867,22 @@ msgstr "" msgid "Change Ray Shape Length" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Set Room Point Position" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Set Portal Point Position" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Set Occluder Sphere Radius" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Set Occluder Sphere Position" +msgstr "" + #: modules/csg/csg_gizmos.cpp msgid "Change Cylinder Radius" msgstr "" @@ -10894,6 +11991,14 @@ msgstr "" msgid "Object can't provide a length." msgstr "" +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp +msgid "Export Mesh GLTF2" +msgstr "" + +#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp +msgid "Export GLTF..." +msgstr "" + #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" msgstr "" @@ -10935,6 +12040,10 @@ msgid "GridMap Paint" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Selection" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -11023,10 +12132,42 @@ msgstr "Scagairí..." msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Begin Bake" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Preparing data structures" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Generate buffers" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Direct lighting" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Indirect lighting" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Post processing" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Plotting lightmaps" +msgstr "" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" +#: modules/mono/csharp_script.cpp +msgid "Build Solution" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11151,6 +12292,14 @@ msgid "Add Output Port" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Port Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Port Name" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Override an existing built-in function." msgstr "" @@ -11260,6 +12409,10 @@ msgid "Add Preload Node" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s)" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" msgstr "" @@ -11322,10 +12475,6 @@ msgid "Can't copy the function node." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Clipboard is empty!" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Paste VisualScript Nodes" msgstr "" @@ -11489,109 +12638,206 @@ msgstr "" msgid "Get %s" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Set %s" -msgstr "" - -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "Package segments must be of non-zero length." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "The character '%s' is not allowed in Android application package names." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "A digit cannot be the first character in a package segment." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "The character '%s' cannot be the first character in a package segment." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "The package must have at least one '.' separator." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "Select device from the list" msgstr "" -#: platform/android/export/export.cpp -msgid "ADB executable not configured in the Editor Settings." +#: platform/android/export/export_plugin.cpp +msgid "Running on %s" msgstr "" -#: platform/android/export/export.cpp -msgid "OpenJDK jarsigner not configured in the Editor Settings." +#: platform/android/export/export_plugin.cpp +msgid "Exporting APK..." msgstr "" -#: platform/android/export/export.cpp -msgid "Debug keystore not configured in the Editor Settings nor in the preset." +#: platform/android/export/export_plugin.cpp +msgid "Uninstalling..." msgstr "" -#: platform/android/export/export.cpp -msgid "Release keystore incorrectly configured in the export preset." +#: platform/android/export/export_plugin.cpp +msgid "Installing to device, please wait..." msgstr "" -#: platform/android/export/export.cpp -msgid "Custom build requires a valid Android SDK path in Editor Settings." +#: platform/android/export/export_plugin.cpp +msgid "Could not install to device: %s" msgstr "" -#: platform/android/export/export.cpp -msgid "Invalid Android SDK path for custom build in Editor Settings." +#: platform/android/export/export_plugin.cpp +msgid "Running on device..." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "Could not execute on device." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Unable to find the 'apksigner' tool." +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "" +"Either Debug Keystore, Debug User AND Debug Password settings must be " +"configured OR none of them." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"Either Release Keystore, Release User AND Release Password settings must be " +"configured OR none of them." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Release keystore incorrectly configured in the export preset." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "A valid Android SDK path is required in Editor Settings." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Invalid Android SDK path in Editor Settings." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Missing 'platform-tools' directory!" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Unable to find Android SDK platform-tools' adb command." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Please check in the Android SDK directory specified in Editor Settings." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Missing 'build-tools' directory!" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Unable to find Android SDK build-tools' apksigner command." +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Invalid public key for APK expansion." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "Invalid package name:" msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" "Invalid \"GodotPaymentV3\" module included in the \"android/modules\" " "project setting (changed in Godot 3.2.2).\n" msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "\"Use Custom Build\" must be enabled to use the plugins." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" -"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR" -"\"." +"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." msgstr "" -#: platform/android/export/export.cpp -msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." +#: platform/android/export/export_plugin.cpp +msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" -"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." +"'apksigner' could not be found.\n" +"Please check the command is available in the Android SDK build-tools " +"directory.\n" +"The resulting %s is unsigned." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Signing debug %s..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Signing release %s..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Could not find keystore, unable to export." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "'apksigner' returned with error #%d" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Verifying %s..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "'apksigner' verification of %s failed." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Exporting for Android" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Invalid filename! Android App Bundle requires the *.aab extension." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "APK Expansion not compatible with Android App Bundle." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Invalid filename! Android APK requires the *.apk extension." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Unsupported export format!\n" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "" "Trying to build from a custom built template, but no version info for it " "exists. Please reinstall from the 'Project' menu." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" "Android build version mismatch:\n" " Template installed: %s\n" @@ -11599,25 +12845,83 @@ msgid "" "Please reinstall Android build template from 'Project' menu." msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "" +"Unable to overwrite res://android/build/res/*.xml files with project name" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Could not export project files to gradle project\n" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Could not write expansion package file!" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Building Android Project (gradle)" msgstr "" -#: platform/android/export/export.cpp +#: platform/android/export/export_plugin.cpp msgid "" "Building of Android project failed, check output for the error.\n" "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" -#: platform/android/export/export.cpp -msgid "No build apk generated at: " +#: platform/android/export/export_plugin.cpp +msgid "Moving output" msgstr "" -#: platform/iphone/export/export.cpp +#: platform/android/export/export_plugin.cpp +msgid "" +"Unable to copy and rename export file, check gradle project directory for " +"outputs." +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Package not found: %s" +msgstr "Ábhar:" + +#: platform/android/export/export_plugin.cpp +msgid "Creating APK..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"Could not find template APK to export:\n" +"%s" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"Missing libraries in the export template for the selected architectures: " +"%s.\n" +"Please build a template with all required libraries, or uncheck the missing " +"architectures in the export preset." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adding files..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Could not export project files" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Aligning APK..." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Could not unzip temporary unaligned APK." +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp msgid "Identifier is missing." msgstr "Tá aitheantóir ar iarraidh." -#: platform/iphone/export/export.cpp +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" @@ -11646,27 +12950,51 @@ msgid "Run exported HTML in the system's default browser." msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not write file:" +msgid "Could not open template for export:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not open template for export:" +msgid "Invalid export template:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Invalid export template:" +msgid "Could not write file:" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Could not read file:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not read custom HTML shell:" +msgid "Could not read HTML shell:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not read boot splash image file:" +msgid "Could not create HTTP server directory:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Using default boot splash image." +msgid "Error starting HTTP server:" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Invalid bundle identifier:" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: code signing required." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: hardened runtime required." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Apple ID name not specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Apple ID password not specified." msgstr "" #: platform/uwp/export/export.cpp @@ -11751,6 +13079,14 @@ msgstr "" msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "" +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -11776,6 +13112,26 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node B must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Joint is not connected to two PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be different PhysicsBody2Ds" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " @@ -11897,27 +13253,27 @@ msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "%d%%" +msgid "Finding meshes and lights" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "(Time Left: %d:%02d s)" +msgid "Preparing geometry (%d/%d)" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Meshes: " +msgid "Preparing environment" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Lights:" +msgid "Generating capture" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Finishing Plot" +#: scene/3d/baked_lightmap.cpp +msgid "Saving lightmaps" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Lighting Meshes: " +msgid "Done" msgstr "" #: scene/3d/collision_object.cpp @@ -11977,14 +13333,20 @@ msgid "Plotting Meshes" msgstr "" #: scene/3d/gi_probe.cpp +msgid "Finishing Plot" +msgstr "" + +#: scene/3d/gi_probe.cpp msgid "" "GIProbes are not supported by the GLES2 video driver.\n" "Use a BakedLightmap instead." msgstr "" -#: scene/3d/interpolated_camera.cpp +#: scene/3d/gi_probe.cpp msgid "" -"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." +"The GIProbe Compress property has been deprecated due to known bugs and no " +"longer has any effect.\n" +"To remove this warning, disable the GIProbe's Compress property." msgstr "" #: scene/3d/light.cpp @@ -12001,6 +13363,14 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/occluder.cpp +msgid "No shape is set." +msgstr "" + +#: scene/3d/occluder.cpp +msgid "Only uniform scales are supported." +msgstr "" + #: scene/3d/particles.cpp msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" @@ -12036,12 +13406,120 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node B must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Joint is not connected to any PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be different PhysicsBodies" +msgstr "" + +#: scene/3d/portal.cpp +msgid "The RoomManager should not be a child or grandchild of a Portal." +msgstr "" + +#: scene/3d/portal.cpp +msgid "A Room should not be a child or grandchild of a Portal." +msgstr "" + +#: scene/3d/portal.cpp +msgid "A RoomGroup should not be a child or grandchild of a Portal." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" "derived node to work." msgstr "" +#: scene/3d/room.cpp +msgid "A Room cannot have another Room as a child or grandchild." +msgstr "" + +#: scene/3d/room.cpp +msgid "The RoomManager should not be placed inside a Room." +msgstr "" + +#: scene/3d/room.cpp +msgid "A RoomGroup should not be placed inside a Room." +msgstr "" + +#: scene/3d/room.cpp +msgid "" +"Room convex hull contains a large number of planes.\n" +"Consider simplifying the room bound in order to increase performance." +msgstr "" + +#: scene/3d/room_group.cpp +msgid "The RoomManager should not be placed inside a RoomGroup." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "The RoomList has not been assigned." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "The RoomList node should be a Spatial (or derived from Spatial)." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Portal Depth Limit is set to Zero.\n" +"Only the Room that the Camera is in will render." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "There should only be one RoomManager in the SceneTree." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"RoomList path is invalid.\n" +"Please check the RoomList branch has been assigned in the RoomManager." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "RoomList contains no Rooms, aborting." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Misnamed nodes detected, check output log for details. Aborting." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Portal link room not found, check output log for details." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Portal autolink failed, check output log for details.\n" +"Check the portal is facing outwards from the source room." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Room overlap detected, cameras may work incorrectly in overlapping area.\n" +"Check output log for details." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Error calculating room bounds.\n" +"Ensure all rooms contain geometry or manual bounds." +msgstr "" + #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." msgstr "" @@ -12090,6 +13568,10 @@ msgstr "" msgid "Animation not found: '%s'" msgstr "" +#: scene/animation/animation_player.cpp +msgid "Anim Apply Reset" +msgstr "" + #: scene/animation/animation_tree.cpp msgid "In node '%s', invalid animation: '%s'." msgstr "" @@ -12170,6 +13652,22 @@ msgstr "" msgid "Please Confirm..." msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Must use a valid extension." +msgstr "" + +#: scene/gui/graph_edit.cpp +msgid "Enable grid minimap." +msgstr "" + +#: scene/gui/nine_patch_rect.cpp +msgid "" +"The Tile and Tile Fit options for Axis Stretch properties are only effective " +"when using the GLES3 rendering backend.\n" +"The GLES2 backend is currently in use, so these modes will act like Stretch " +"instead." +msgstr "" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -12210,6 +13708,16 @@ msgstr "" msgid "Viewport size must be greater than 0 to render anything." msgstr "" +#: scene/resources/occluder_shape.cpp +msgid "OccluderShapeSphere Set Spheres" +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp +msgid "" +"The sampler port is connected but not used. Consider changing the source to " +"'SamplerPort'." +msgstr "" + #: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for preview." msgstr "" @@ -12223,15 +13731,31 @@ msgid "Invalid comparison function for that type." msgstr "" #: servers/visual/shader_language.cpp -msgid "Assignment to function." +msgid "Varying may not be assigned in the '%s' function." msgstr "" #: servers/visual/shader_language.cpp -msgid "Assignment to uniform." +msgid "" +"Varyings which assigned in 'vertex' function may not be reassigned in " +"'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp -msgid "Varyings can only be assigned in vertex function." +msgid "" +"Varyings which assigned in 'fragment' function may not be reassigned in " +"'vertex' or 'light'." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Fragment-stage varying could not been accessed in custom function!" +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Assignment to function." +msgstr "" + +#: servers/visual/shader_language.cpp +msgid "Assignment to uniform." msgstr "" #: servers/visual/shader_language.cpp |