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-rw-r--r--editor/translations/fr.po199
1 files changed, 142 insertions, 57 deletions
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 587a8b078a..dac3cbe9ca 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -56,12 +56,14 @@
# Peter Kent <0.peter.kent@gmail.com>, 2019.
# jef dered <themen098s@vivaldi.net>, 2019.
# Patrick Zoch Alves <patrickzochalves@gmail.com>, 2019.
+# Alexis Comte <comtealexis@gmail.com>, 2019.
+# Julian Murgia <the.straton@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-07-02 10:50+0000\n"
-"Last-Translator: Chenebel Dorian <LoubiTek54@gmail.com>\n"
+"PO-Revision-Date: 2019-07-17 09:20+0000\n"
+"Last-Translator: Julian Murgia <the.straton@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -509,9 +511,8 @@ msgid "Select All"
msgstr "Tout sélectionner"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Select None"
-msgstr "Sélectionner un nœud"
+msgstr "Tout désélectionner"
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
@@ -691,7 +692,7 @@ msgstr "Numéro de ligne :"
#: editor/code_editor.cpp
msgid "Found %d match(es)."
-msgstr ""
+msgstr "%d correspondance(s) trouvée(s)"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "No Matches"
@@ -1201,7 +1202,6 @@ msgid "Success!"
msgstr "Succès !"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install"
msgstr "Installer"
@@ -1574,7 +1574,7 @@ msgstr "Fichier modèle introuvable :"
#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
-msgstr ""
+msgstr "Le PCK inclus dans un export 32-bits ne peut dépasser 4 Go."
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
@@ -1659,6 +1659,8 @@ msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr ""
+"Le profil '%s' existe déjà. Veuillez le supprimer avant d'importer. Import "
+"interrompu."
#: editor/editor_feature_profile.cpp
msgid "Error saving profile to path: '%s'."
@@ -2588,6 +2590,11 @@ msgid "Go to previously opened scene."
msgstr "Aller à la scène ouverte précédemment."
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Copy Text"
+msgstr "Copier le chemin"
+
+#: editor/editor_node.cpp
msgid "Next tab"
msgstr "Onglet suivant"
@@ -4807,6 +4814,11 @@ msgid "Idle"
msgstr "Inactif"
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Install..."
+msgstr "Installer"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr "Réessayer"
@@ -4849,8 +4861,9 @@ msgid "Sort:"
msgstr "Trier :"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Reverse"
-msgstr "Inverser"
+#, fuzzy
+msgid "Reverse sorting."
+msgstr "Envoi d'une requête..."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4932,31 +4945,38 @@ msgid "Rotation Step:"
msgstr "Pas de la rotation :"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move vertical guide"
+#, fuzzy
+msgid "Move Vertical Guide"
msgstr "Déplacer le guide vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new vertical guide"
+#, fuzzy
+msgid "Create Vertical Guide"
msgstr "Créer un nouveau guide vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Remove vertical guide"
+#, fuzzy
+msgid "Remove Vertical Guide"
msgstr "Supprimer le guide vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move horizontal guide"
+#, fuzzy
+msgid "Move Horizontal Guide"
msgstr "Déplacer le guide horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new horizontal guide"
+#, fuzzy
+msgid "Create Horizontal Guide"
msgstr "Créer un nouveau guide horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Remove horizontal guide"
+#, fuzzy
+msgid "Remove Horizontal Guide"
msgstr "Supprimer le guide horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new horizontal and vertical guides"
+#, fuzzy
+msgid "Create Horizontal and Vertical Guides"
msgstr "Créer de nouveaux guides horizontaux et verticaux"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -7624,14 +7644,6 @@ msgid "Transpose"
msgstr "Transposer"
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X"
-msgstr "Miroir X"
-
-#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y"
-msgstr "Miroir Y"
-
-#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile"
msgstr ""
@@ -8040,6 +8052,10 @@ msgid "Visual Shader Input Type Changed"
msgstr "Type d’entrée Visual Shader changée"
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertex"
@@ -8131,6 +8147,22 @@ msgid "Color uniform."
msgstr "Supprimer la transformation"
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the boolean result of the %s comparison between two parameters."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Equal (==)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Greater Than (>)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Greater Than or Equal (>=)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns an associated vector if the provided scalars are equal, greater or "
"less."
@@ -8138,10 +8170,44 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
+"Returns the boolean result of the comparison between INF and a scalar "
+"parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns the boolean result of the comparison between NaN and a scalar "
+"parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Less Than (<)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Less Than or Equal (<=)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Not Equal (!=)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
"Returns an associated vector if the provided boolean value is true or false."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the boolean result of the comparison between two parameters."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns the boolean result of the comparison between INF (or NaN) and a "
+"scalar parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
msgstr ""
@@ -8233,7 +8299,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter."
+msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8241,7 +8307,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter."
+msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8253,7 +8319,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter."
+msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8270,7 +8336,7 @@ msgid "Returns the cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter."
+msgid "Returns the hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8339,11 +8405,11 @@ msgid "1.0 / scalar"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the nearest integer to the parameter."
+msgid "Finds the nearest integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the nearest even integer to the parameter."
+msgid "Finds the nearest even integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8359,7 +8425,7 @@ msgid "Returns the sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic sine of the parameter."
+msgid "Returns the hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8387,11 +8453,11 @@ msgid "Returns the tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter."
+msgid "Returns the hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the truncated value of the parameter."
+msgid "Finds the truncated value of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8432,11 +8498,15 @@ msgid "Perform the texture lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Cubic texture uniform."
+msgid "Cubic texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "2D texture uniform."
+msgid "2D texture uniform lookup."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "2D texture uniform lookup with triplanar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8446,7 +8516,7 @@ msgstr "Dialogue de transformation…"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) Calculate the outer product of a pair of vectors.\n"
+"Calculate the outer product of a pair of vectors.\n"
"\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one "
@@ -8464,15 +8534,15 @@ msgid "Decomposes transform to four vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the determinant of a transform."
+msgid "Calculates the determinant of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the inverse of a transform."
+msgid "Calculates the inverse of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the transpose of a transform."
+msgid "Calculates the transpose of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8524,7 +8594,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Returns a vector that points in the same direction as a reference vector. "
+"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
@@ -8552,12 +8622,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Returns a vector that points in the direction of reflection ( a : incident "
+"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Returns a vector that points in the direction of refraction."
+msgid "Returns the vector that points in the direction of refraction."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8635,47 +8705,47 @@ msgid ""
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function."
+msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function."
+msgid "(Fragment/Light mode only) Vector derivative function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using "
-"local differencing."
+"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using "
-"local differencing."
+"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using "
-"local differencing."
+"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using "
-"local differencing."
+"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative "
-"in 'x' and 'y'."
+"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
+"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative "
-"in 'x' and 'y'."
+"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
+"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10155,7 +10225,8 @@ msgid "Script is valid."
msgstr "Script valide"
#: editor/script_create_dialog.cpp
-msgid "Allowed: a-z, A-Z, 0-9 and _"
+#, fuzzy
+msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Autorisé : a-z, A-Z, 0-9 et _"
#: editor/script_create_dialog.cpp
@@ -11880,6 +11951,11 @@ msgstr "Source invalide pour la forme."
msgid "Invalid source for shader."
msgstr "Source invalide pour la forme."
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Invalid comparison function for that type."
+msgstr "Source invalide pour la forme."
+
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr "Affectation à la fonction."
@@ -11896,6 +11972,15 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Reverse"
+#~ msgstr "Inverser"
+
+#~ msgid "Mirror X"
+#~ msgstr "Miroir X"
+
+#~ msgid "Mirror Y"
+#~ msgstr "Miroir Y"
+
#~ msgid "Generating solution..."
#~ msgstr "Génération de la solution en cours..."