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-rw-r--r--editor/translations/fr.po179
1 files changed, 99 insertions, 80 deletions
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 7bb65f8056..d08986aa0c 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -11,7 +11,7 @@
# derderder77 <derderder77380@gmail.com>, 2016.
# finkiki <specialpopol@gmx.fr>, 2016.
# Gilles Roudiere <gilles.roudiere@gmail.com>, 2017-2018.
-# Hugo Locurcio <hugo.l@openmailbox.org>, 2016-2017.
+# Hugo Locurcio <hugo.l@openmailbox.org>, 2016-2018.
# Kanabenki <lucien.menassol@gmail.com>, 2017.
# keltwookie <keltwookie@protonmail.com>, 2017.
# Luc Stepniewski <lior@gradstein.info>, 2017.
@@ -35,8 +35,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2018-01-22 08:08+0000\n"
-"Last-Translator: Gilles Roudiere <gilles.roudiere@gmail.com>\n"
+"PO-Revision-Date: 2018-02-06 00:36+0000\n"
+"Last-Translator: Hugo Locurcio <hugo.locurcio@hugo.pro>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -1363,14 +1363,14 @@ msgid "Online Tutorials:"
msgstr "Tutoriels en ligne :"
#: editor/editor_help.cpp
-#, fuzzy
msgid ""
"There are currently no tutorials for this class, you can [color=$color][url="
"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
"url][/color]."
msgstr ""
-"Pas de description disponible pour cette méthode. [color=$color][url="
-"$url]Contribuez[/url][/color] pour nous aider!"
+"Pas de tutoriels disponibles pour cette classe, vous pouvez [color=$color]"
+"[url=$url]en contribuer un[/url][/color] ou [color=$color][url=$url2]en "
+"demander un[/url][/color]."
#: editor/editor_help.cpp
msgid "Properties"
@@ -1424,7 +1424,6 @@ msgid "Clear"
msgstr "Effacer"
#: editor/editor_log.cpp
-#, fuzzy
msgid "Clear Output"
msgstr "Effacer la sortie"
@@ -2560,10 +2559,6 @@ msgid "Failed:"
msgstr "Échec:"
#: editor/export_template_manager.cpp
-msgid "Can't write file."
-msgstr "Impossible d'écrire le fichier."
-
-#: editor/export_template_manager.cpp
msgid "Download Complete."
msgstr "Téléchargement terminé."
@@ -2585,7 +2580,7 @@ msgstr "Résolution"
#: editor/export_template_manager.cpp
msgid "Can't Resolve"
-msgstr "Impossible à résoudre."
+msgstr "Impossible à résoudre"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -2762,9 +2757,8 @@ msgid "View Owners.."
msgstr "Voir les propriétaires…"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Duplicate.."
-msgstr "Dupliquer"
+msgstr "Dupliquer…"
#: editor/filesystem_dock.cpp
msgid "Previous Directory"
@@ -3129,7 +3123,6 @@ msgid "Directions"
msgstr "Directions"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Past"
msgstr "Passé"
@@ -3754,15 +3747,15 @@ msgid "Show Grid"
msgstr "Afficher la grille"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show helpers"
+msgid "Show Helpers"
msgstr "Afficher les aides"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show rulers"
+msgid "Show Rulers"
msgstr "Afficher les règles"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show guides"
+msgid "Show Guides"
msgstr "Montrer les guides"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3826,7 +3819,6 @@ msgid "Ok"
msgstr "OK"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Cannot instantiate multiple nodes without root."
msgstr "Impossible d'instancier plusieurs nœuds sans nœud racine."
@@ -4088,12 +4080,10 @@ msgid "Create Outline Mesh.."
msgstr "Créer un maillage de contour…"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "View UV1"
msgstr "Afficher l'UV1"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "View UV2"
msgstr "Afficher l'UV2"
@@ -4235,9 +4225,8 @@ msgid "Calculating grid size..."
msgstr "Calcul de la taille de la grille..."
#: editor/plugins/navigation_mesh_generator.cpp
-#, fuzzy
msgid "Creating heightfield..."
-msgstr "Création de la heightmap..."
+msgstr "Création de la heightmap…"
#: editor/plugins/navigation_mesh_generator.cpp
msgid "Marking walkable triangles..."
@@ -4264,9 +4253,8 @@ msgid "Creating polymesh..."
msgstr "Création d'un maillage de contour…"
#: editor/plugins/navigation_mesh_generator.cpp
-#, fuzzy
msgid "Converting to native navigation mesh..."
-msgstr "Conversion en maillage de navigation natif..."
+msgstr "Conversion en maillage de navigation natif…"
#: editor/plugins/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
@@ -4600,6 +4588,22 @@ msgid "Resource clipboard is empty!"
msgstr "Le presse-papiers des ressources est vide !"
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr "Ouvrir dans l'éditeur"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr "Instance :"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr "Type :"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr "Charger une ressource"
@@ -4612,9 +4616,8 @@ msgid "Paste"
msgstr "Coller"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#, fuzzy
msgid "ResourcePreloader"
-msgstr "Chemin de la ressource"
+msgstr "ResourcePreloader"
#: editor/plugins/script_editor_plugin.cpp
msgid "Clear Recent Files"
@@ -4887,10 +4890,6 @@ msgid "Toggle Comment"
msgstr "Commenter/décommenter"
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr "Cloner en dessous"
-
-#: editor/plugins/script_text_editor.cpp
msgid "Fold/Unfold Line"
msgstr "Réduire/Développer la ligne"
@@ -4903,6 +4902,10 @@ msgid "Unfold All Lines"
msgstr "Dérouler toutes les lignes"
#: editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Cloner en dessous"
+
+#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr "Compléter le symbole"
@@ -5581,27 +5584,24 @@ msgid "Insert Empty (After)"
msgstr "Insérer vide (après)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
msgid "Move (Before)"
-msgstr "Déplacer le(s) nœud(s)"
+msgstr "Déplacer avant"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Move (After)"
msgstr "Déplacer (Après)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
msgid "SpriteFrames"
-msgstr "Images du sprite"
+msgstr "SpriteFrames"
#: editor/plugins/style_box_editor_plugin.cpp
msgid "StyleBox Preview:"
msgstr "Aperçu de la StyleBox :"
#: editor/plugins/style_box_editor_plugin.cpp
-#, fuzzy
msgid "StyleBox"
-msgstr "Style Box"
+msgstr "StyleBox"
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Region Rect"
@@ -5751,11 +5751,6 @@ msgstr "Onglet 2"
msgid "Tab 3"
msgstr "Onglet 3"
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-msgid "Type:"
-msgstr "Type :"
-
#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
msgstr "Type de données :"
@@ -5825,9 +5820,8 @@ msgid "Mirror Y"
msgstr "Miroir Y"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Paint Tile"
-msgstr "Peindre sur la TileMap"
+msgstr "Peindre la case"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Pick Tile"
@@ -5866,9 +5860,8 @@ msgid "Merge from scene?"
msgstr "Fusionner depuis la scène ?"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tile Set"
-msgstr "TileSet…"
+msgstr "Ensemble de cases"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
@@ -5883,7 +5876,6 @@ msgid "Error"
msgstr "Erreur"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Autotiles"
msgstr "Coupe automatique"
@@ -6024,11 +6016,6 @@ msgid "Please choose an empty folder."
msgstr "Veuillez choisir un fichier 'project.godot'."
#: editor/project_manager.cpp
-msgid "Please choose a folder that does not contain a 'project.godot' file."
-msgstr ""
-"Veuillez choisir un dossier qui ne contient pas de fichier 'project.godot'."
-
-#: editor/project_manager.cpp
msgid "Imported Project"
msgstr "Projet importé"
@@ -6050,9 +6037,12 @@ msgid "Invalid project path (changed anything?)."
msgstr "Chemin de projet non valide (avez-vous changé quelque chose ?)."
#: editor/project_manager.cpp
-msgid "Couldn't get project.godot in project path."
+#, fuzzy
+msgid ""
+"Couldn't load project.godot in project path (error %d). It may be missing or "
+"corrupted."
msgstr ""
-"Impossible de trouver le fichier project.godot dans le chemin du projet."
+"Impossible de modifier le fichier project.godot dans le chemin du projet."
#: editor/project_manager.cpp
msgid "Couldn't edit project.godot in project path."
@@ -6072,11 +6062,6 @@ msgid "Rename Project"
msgstr "Renommer le projet"
#: editor/project_manager.cpp
-msgid "Couldn't get project.godot in the project path."
-msgstr ""
-"Impossible de trouver le fichier project.godot dans le chemin du projet."
-
-#: editor/project_manager.cpp
msgid "New Game Project"
msgstr "Nouveau projet de jeu"
@@ -6790,10 +6775,6 @@ msgstr "Ressources secondaires :"
msgid "Clear Inheritance"
msgstr "Effacer l'héritage"
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr "Ouvrir dans l'éditeur"
-
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr "Supprimer nœud(s)"
@@ -6912,10 +6893,6 @@ msgstr ""
"Cliquez pour montrer l'arrimage de goupes."
#: editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr "Instance :"
-
-#: editor/scene_tree_editor.cpp
msgid "Open script"
msgstr "Ouvrir script"
@@ -7356,33 +7333,47 @@ msgid "Object can't provide a length."
msgstr "L'objet ne peut fournir une longueur."
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Delete Selection"
-msgstr "Sélection de la supression de GridMap"
+#, fuzzy
+msgid "Next Plane"
+msgstr "Onglet suivant"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Duplicate Selection"
-msgstr "Sélection de la duplication de GridMap"
+#, fuzzy
+msgid "Previous Plane"
+msgstr "Onglet precedent"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Plane:"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Next Floor"
+msgstr "Étage suivant"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Previous Floor"
+msgstr "Onglet précédent"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Floor:"
msgstr "Étage :"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Grid Map"
-msgstr "Grille"
+msgid "GridMap Delete Selection"
+msgstr "Sélection de la supression de GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Snap View"
-msgstr "Vue instantanée"
+msgid "GridMap Duplicate Selection"
+msgstr "Sélection de la duplication de GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
-msgid "Previous Floor"
-msgstr "Onglet précédent"
+msgid "Grid Map"
+msgstr "Grille"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Next Floor"
-msgstr "Étage suivant"
+msgid "Snap View"
+msgstr "Vue instantanée"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Disabled"
@@ -7494,6 +7485,10 @@ msgid "Mono"
msgstr "Mono"
#: modules/mono/editor/godotsharp_editor.cpp
+msgid "About C# support"
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Create C# solution"
msgstr "Créer le contour"
@@ -8073,6 +8068,14 @@ msgid "ARVROrigin requires an ARVRCamera child node"
msgstr "ARVROrigin requiert un nœud enfant ARVRCamera"
#: scene/3d/baked_lightmap.cpp
+msgid "%d%%"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "(Time Left: %d:%02d s)"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Plotting Meshes: "
msgstr "Tracer les maillages"
@@ -8273,6 +8276,22 @@ msgstr "Erreur lors du chargement de la police."
msgid "Invalid font size."
msgstr "Taille de police invalide."
+#~ msgid "Can't write file."
+#~ msgstr "Impossible d'écrire le fichier."
+
+#~ msgid "Please choose a folder that does not contain a 'project.godot' file."
+#~ msgstr ""
+#~ "Veuillez choisir un dossier qui ne contient pas de fichier 'project."
+#~ "godot'."
+
+#~ msgid "Couldn't get project.godot in project path."
+#~ msgstr ""
+#~ "Impossible de trouver le fichier project.godot dans le chemin du projet."
+
+#~ msgid "Couldn't get project.godot in the project path."
+#~ msgstr ""
+#~ "Impossible de trouver le fichier project.godot dans le chemin du projet."
+
#~ msgid "Next"
#~ msgstr "Suivant"