diff options
Diffstat (limited to 'editor/translations/fr.po')
-rw-r--r-- | editor/translations/fr.po | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 7b9d411e6d..3e6dc5fb35 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -82,7 +82,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-01-22 10:21+0000\n" +"PO-Revision-Date: 2021-03-21 12:25+0000\n" "Last-Translator: Pierre Caye <pierrecaye@laposte.net>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" @@ -91,7 +91,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.5.2-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -3779,6 +3779,13 @@ msgstr "" "le réimporter manuellement." #: editor/filesystem_dock.cpp +msgid "" +"Importing has been disabled for this file, so it can't be opened for editing." +msgstr "" +"L'importation a été désactivée pour ce fichier, il ne peut donc pas être " +"ouvert dans l'éditeur." + +#: editor/filesystem_dock.cpp msgid "Cannot move/rename resources root." msgstr "Impossible de déplacer / renommer les ressources root." @@ -4180,6 +4187,10 @@ msgid "Reset to Defaults" msgstr "Réinitialiser" #: editor/import_dock.cpp +msgid "Keep File (No Import)" +msgstr "Conserver le fichier (non importé)" + +#: editor/import_dock.cpp msgid "%d Files" msgstr "%d fichiers" @@ -12648,10 +12659,14 @@ msgstr "Un CollisionPolygon2D vide n'a pas d'effet sur les collisions." #: scene/2d/collision_polygon_2d.cpp msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." msgstr "" +"Polygone non valide. Il doit avoir au moins trois points en mode de " +"construction 'Solide'." #: scene/2d/collision_polygon_2d.cpp msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +"Polygone non valide. Il doit y avoir au moins 2 points en mode de " +"construction 'Segments'." #: scene/2d/collision_shape_2d.cpp msgid "" |