diff options
Diffstat (limited to 'editor/translations/fr.po')
-rw-r--r-- | editor/translations/fr.po | 314 |
1 files changed, 180 insertions, 134 deletions
diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 6b077ba5e4..8822d35687 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -32,7 +32,7 @@ # Przemyslaw Gasinski <gasinski.przemek@protonmail.ch>, 2017. # rafeu <duchainer@gmail.com>, 2016-2017. # rawida <rawida@tempinbox.com>, 2018. -# Rémi Verschelde <rverschelde@gmail.com>, 2016-2017. +# Rémi Verschelde <akien@godotengine.org>, 2016-2022. # Robin Arys <robinarys@hotmail.com>, 2017. # Roger BR <drai_kin@hotmail.com>, 2016. # salty64 <cedric.arrabie@univ-pau.fr>, 2018, 2020, 2021. @@ -49,7 +49,6 @@ # Brice Lobet <tempo.data@gmail.com>, 2018. # Florent Wijanto <f_wijanto@hotmail.com>, 2018. # Olivier gareau <olivier.gareau@protonmail.com>, 2018. -# Rémi Verschelde <akien@godotengine.org>, 2018, 2019, 2020, 2021. # Rémi Bintein <reminus5@hotmail.fr>, 2018, 2019. # Sylvain Corsini <sylvain.corsini@gmail.com>, 2018. # Caye Pierre <pierrecaye@laposte.net>, 2019. @@ -66,7 +65,7 @@ # Fabrice <fabricecipolla@gmail.com>, 2019. # Romain Paquet <titou.paquet@gmail.com>, 2019. # Xavier Sellier <contact@binogure-studio.com>, 2019. -# Sofiane <Sofiane-77@caramail.fr>, 2019, 2021. +# Sofiane <Sofiane-77@caramail.fr>, 2019, 2021, 2022. # Camille Mohr-Daurat <pouleyketchoup@gmail.com>, 2019. # Pierre Stempin <pierre.stempin@gmail.com>, 2019. # Pierre Caye <pierrecaye@laposte.net>, 2020, 2021, 2022. @@ -97,13 +96,16 @@ # Zachary Dionne <zachary.dionne.01@gmail.com>, 2022. # Fares Setbel <fares.setbels@gmail.com>, 2022. # Nathan Hamy <hamynathan92@gmail.com>, 2022. +# HOUA <ninjacowzx@gmail.com>, 2022. +# DinosaurHorseSword <ewenlandry@mailfence.com>, 2022. +# Arnaud Lier <arnaud@ric-rac.org>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-05-31 22:33+0000\n" -"Last-Translator: Maxime Leroy <lisacintosh@gmail.com>\n" +"PO-Revision-Date: 2022-07-03 00:44+0000\n" +"Last-Translator: Sofiane <Sofiane-77@caramail.fr>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" "Language: fr\n" @@ -111,7 +113,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 4.13-dev\n" +"X-Generator: Weblate 4.13.1-dev\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" @@ -142,9 +144,8 @@ msgid "Delta Smoothing" msgstr "Lissage de Delta" #: core/bind/core_bind.cpp -#, fuzzy msgid "Low Processor Usage Mode" -msgstr "Mode d'utilisation du processeur bas en ressources" +msgstr "Mode d'Utilisation Faible du Processeur" #: core/bind/core_bind.cpp msgid "Low Processor Usage Mode Sleep (µsec)" @@ -281,9 +282,8 @@ msgid "Command Queue" msgstr "File d’Attente de Commandes" #: core/command_queue_mt.cpp -#, fuzzy msgid "Multithreading Queue Size (KB)" -msgstr "Taille de la file du Multi-tache (KB)" +msgstr "Taille de la fille d'attente Multi-Tache (KB)" #: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp #: modules/visual_script/visual_script_func_nodes.cpp @@ -319,7 +319,7 @@ msgstr "" #: core/io/http_client.cpp msgid "Blocking Mode Enabled" -msgstr "" +msgstr "Mode De Blocage Activé" #: core/io/http_client.cpp msgid "Connection" @@ -375,15 +375,15 @@ msgstr "" #: core/io/stream_peer.cpp msgid "Big Endian" -msgstr "" +msgstr "Gros-boutiste" #: core/io/stream_peer.cpp msgid "Data Array" -msgstr "" +msgstr "Tableau de données" #: core/io/stream_peer_ssl.cpp msgid "Blocking Handshake" -msgstr "" +msgstr "Blocage de la poignée de main" #: core/io/udp_server.cpp msgid "Max Pending Connections" @@ -444,21 +444,19 @@ msgstr "État" #: core/message_queue.cpp msgid "Message Queue" -msgstr "" +msgstr "File d'Attente de Message" #: core/message_queue.cpp msgid "Max Size (KB)" msgstr "Taille Maximale (KB)" #: core/os/input.cpp -#, fuzzy msgid "Mouse Mode" -msgstr "Mode déplacement" +msgstr "Mode De Déplacement Souris" #: core/os/input.cpp -#, fuzzy msgid "Use Accumulated Input" -msgstr "Supprimer l'entrée" +msgstr "Utiliser l'entrée accumulée" #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp @@ -479,12 +477,17 @@ msgstr "Contrôle" #: core/os/input_event.cpp msgid "Meta" -msgstr "" +msgstr "Méta" #: core/os/input_event.cpp msgid "Command" msgstr "Commande" +#: core/os/input_event.cpp +#, fuzzy +msgid "Physical" +msgstr " (physique)" + #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp @@ -492,14 +495,12 @@ msgid "Pressed" msgstr "Pressé" #: core/os/input_event.cpp -#, fuzzy msgid "Scancode" msgstr "Scancode" #: core/os/input_event.cpp -#, fuzzy msgid "Physical Scancode" -msgstr "Touche physique" +msgstr "Code de Scan Physique" #: core/os/input_event.cpp msgid "Unicode" @@ -507,12 +508,11 @@ msgstr "Unicode" #: core/os/input_event.cpp msgid "Echo" -msgstr "" +msgstr "Écho" #: core/os/input_event.cpp scene/gui/base_button.cpp -#, fuzzy msgid "Button Mask" -msgstr "Bouton" +msgstr "Masque Bouton" #: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp msgid "Global Position" @@ -531,7 +531,6 @@ msgid "Doubleclick" msgstr "Double clique" #: core/os/input_event.cpp -#, fuzzy msgid "Tilt" msgstr "Inclinaison" @@ -572,7 +571,7 @@ msgstr "Action" #: core/os/input_event.cpp scene/resources/environment.cpp #: scene/resources/material.cpp msgid "Strength" -msgstr "" +msgstr "Force" #: core/os/input_event.cpp msgid "Delta" @@ -606,7 +605,7 @@ msgstr "Numéro du contrôleur" #: core/os/input_event.cpp msgid "Controller Value" -msgstr "" +msgstr "Valeur du controller" #: core/project_settings.cpp editor/editor_node.cpp main/main.cpp #: platform/iphone/export/export.cpp platform/osx/export/export.cpp @@ -619,9 +618,8 @@ msgid "Config" msgstr "Config" #: core/project_settings.cpp -#, fuzzy msgid "Project Settings Override" -msgstr "Paramètres du projet..." +msgstr "Remplacement Des Paramètres du Projet" #: core/project_settings.cpp core/resource.cpp #: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp @@ -663,9 +661,8 @@ msgid "Disable stderr" msgstr "Désactiver stderr" #: core/project_settings.cpp -#, fuzzy msgid "Use Hidden Project Data Directory" -msgstr "Utiliser un Répertoire de Données du Projet Caché" +msgstr "Utiliser un Répertoire Caché Pour Les Données du Projet" #: core/project_settings.cpp msgid "Use Custom User Dir" @@ -678,15 +675,14 @@ msgstr "Nom du Répertoire Utilisateur Personnalisé" #: core/project_settings.cpp main/main.cpp #: platform/javascript/export/export.cpp platform/osx/export/export.cpp #: platform/uwp/os_uwp.cpp -#, fuzzy msgid "Display" -msgstr "Tout afficher" +msgstr "Affichage" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp #: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" -msgstr "" +msgstr "Largeur" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp @@ -694,23 +690,20 @@ msgstr "" #: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp #: scene/resources/font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp -#, fuzzy msgid "Height" -msgstr "Lumière" +msgstr "Hauteur" #: core/project_settings.cpp msgid "Always On Top" -msgstr "" +msgstr "Toujours Au Dessus" #: core/project_settings.cpp -#, fuzzy msgid "Test Width" -msgstr "Étendu à Gauche" +msgstr "Tester la Largeur" #: core/project_settings.cpp -#, fuzzy msgid "Test Height" -msgstr "En période de test" +msgstr "Tester la Hauteur" #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp @@ -734,9 +727,8 @@ msgid "Main Run Args" msgstr "Arguments de la scène principale :" #: core/project_settings.cpp -#, fuzzy msgid "Scene Naming" -msgstr "Chemin de la scène :" +msgstr "Noms de scènes" #: core/project_settings.cpp msgid "Search In File Extensions" @@ -747,14 +739,12 @@ msgid "Script Templates Search Path" msgstr "" #: core/project_settings.cpp -#, fuzzy msgid "Version Control Autoload On Startup" -msgstr "Système de contrôle de version" +msgstr "Chargement automatique de la version de contrôle au démarrage" #: core/project_settings.cpp -#, fuzzy msgid "Version Control Plugin Name" -msgstr "Contrôle de version" +msgstr "Nom de l'extension de version de contrôle" #: core/project_settings.cpp scene/2d/collision_object_2d.cpp #: scene/3d/collision_object.cpp scene/gui/control.cpp @@ -776,38 +766,33 @@ msgid "UI Cancel" msgstr "Annuler" #: core/project_settings.cpp -#, fuzzy msgid "UI Focus Next" -msgstr "Focaliser le chemin" +msgstr "Focus suivant" #: core/project_settings.cpp -#, fuzzy msgid "UI Focus Prev" -msgstr "Focaliser le chemin" +msgstr "Focus précédent" #: core/project_settings.cpp -#, fuzzy msgid "UI Left" -msgstr "En haut à gauche" +msgstr "Gauche" #: core/project_settings.cpp -#, fuzzy msgid "UI Right" -msgstr "En haut à droite" +msgstr "Droite" #: core/project_settings.cpp msgid "UI Up" msgstr "" #: core/project_settings.cpp -#, fuzzy msgid "UI Down" -msgstr "Descendre" +msgstr "Bas" #: core/project_settings.cpp #, fuzzy msgid "UI Page Up" -msgstr "Page :" +msgstr "Page Haut" #: core/project_settings.cpp msgid "UI Page Down" @@ -818,9 +803,8 @@ msgid "UI Home" msgstr "" #: core/project_settings.cpp -#, fuzzy msgid "UI End" -msgstr "À la fin" +msgstr "Fin" #: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp #: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp @@ -846,7 +830,7 @@ msgstr "3D" #: core/project_settings.cpp #, fuzzy msgid "Smooth Trimesh Collision" -msgstr "Créer une collision Trimesh" +msgstr "Collision Lisse Trimesh" #: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles2/rasterizer_scene_gles2.cpp @@ -903,9 +887,8 @@ msgid "Profiler" msgstr "Profileur" #: core/project_settings.cpp -#, fuzzy msgid "Max Functions" -msgstr "Faire fonction" +msgstr "Nombre maximum de fonctions" #: core/project_settings.cpp scene/3d/vehicle_body.cpp msgid "Compression" @@ -952,9 +935,8 @@ msgid "TCP" msgstr "TCP" #: core/register_core_types.cpp -#, fuzzy msgid "Connect Timeout Seconds" -msgstr "Connexions à la méthode :" +msgstr "Délai d'expiration de la connexion en secondes" #: core/register_core_types.cpp msgid "Packet Peer Stream" @@ -1126,9 +1108,8 @@ msgid "Scale" msgstr "Mode mise à l'échelle" #: drivers/gles3/rasterizer_scene_gles3.cpp -#, fuzzy msgid "Follow Surface" -msgstr "Remplir la surface" +msgstr "Suivre la surface" #: drivers/gles3/rasterizer_scene_gles3.cpp msgid "Weight Samples" @@ -5691,6 +5672,11 @@ msgid "Mouse Extra Buttons Navigate History" msgstr "" #: editor/editor_settings.cpp +#, fuzzy +msgid "Drag And Drop Selection" +msgstr "Sélection de la GridMap" + +#: editor/editor_settings.cpp msgid "Appearance" msgstr "" @@ -8146,11 +8132,20 @@ msgid "New Anim" msgstr "Nouvelle animation" #: editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "Créer une nouvelle animation" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" msgstr "Modifier le nom de l'animation :" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "Renommer l'animation" + +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "Supprimer l'animation ?" @@ -8168,11 +8163,6 @@ msgid "Animation name already exists!" msgstr "Ce nom d'animation existe déjà !" #: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Rename Animation" -msgstr "Renommer l'animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" msgstr "Dupliquer l'animation" @@ -8317,10 +8307,6 @@ msgid "Pin AnimationPlayer" msgstr "Épingler AnimationPlayer" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Create New Animation" -msgstr "Créer une nouvelle animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" msgstr "Nom de l'animation :" @@ -9896,7 +9882,7 @@ msgstr "Créer le contour" #: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" -msgstr "Maillages" +msgstr "Mesh" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -18938,6 +18924,11 @@ msgid "The package must have at least one '.' separator." msgstr "Le paquet doit comporter au moins un séparateur « . »." #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Build" +msgstr "Nœud Personnalisé" + +#: platform/android/export/export_plugin.cpp msgid "Use Custom Build" msgstr "" @@ -18946,6 +18937,14 @@ msgstr "" msgid "Export Format" msgstr "Chemin d'exportation" +#: platform/android/export/export_plugin.cpp +msgid "Min SDK" +msgstr "Min SDK" + +#: platform/android/export/export_plugin.cpp +msgid "Target SDK" +msgstr "Target SDK" + #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #, fuzzy msgid "Architectures" @@ -18989,15 +18988,6 @@ msgstr "Inspecter l'instance précédente" msgid "Code" msgstr "" -#: platform/android/export/export_plugin.cpp -msgid "Min SDK" -msgstr "SDK Minimal" - -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Target SDK" -msgstr "Cible" - #: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp #, fuzzy msgid "Package" @@ -19036,14 +19026,12 @@ msgid "OpenGL Debug" msgstr "Ouvrir" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "XR Features" -msgstr "Fonctionnalités" +msgstr "Fonctionnalités XR" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "XR Mode" -msgstr "Mode navigation" +msgstr "Mode XR" #: platform/android/export/export_plugin.cpp #, fuzzy @@ -19250,17 +19238,16 @@ msgstr "« Use Custom Build » doit être activé pour utiliser les plugins." #: platform/android/export/export_plugin.cpp msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" -"« Hand Tracking » est valide uniquement lorsque le « Mode Xr » est « Oculus " +"« Hand Tracking » est valide uniquement lorsque le « Mode XR » est « Oculus " "Mobile VrApi »." #: platform/android/export/export_plugin.cpp -msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." +msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgstr "" -"« Passthrough » est valide uniquement lorsque le « Xr Mode » est « Oculus " -"Mobile VrApi »." +"« Passthrough » est valide uniquement lorsque le « Mode XR » est « OpenXR »." #: platform/android/export/export_plugin.cpp msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." @@ -19270,24 +19257,44 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." +"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." msgstr "" -"Changer « Min Sdk » est valide uniquement lorsque l'option « Use Custom " +"Changer « Min SDK » est valide uniquement lorsque l'option « Use Custom " "Build » est activée." #: platform/android/export/export_plugin.cpp +msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Min SDK\" cannot be lower than %d, which is the version needed by the " +"Godot library." +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " -"enabled." +"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." msgstr "" -"Changer « Target Sdk » est valide uniquement lorsque l'option « Use Custom " +"Changer « Target SDK » est valide uniquement lorsque l'option « Use Custom " "Build » est activée." #: platform/android/export/export_plugin.cpp -msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." +msgid "" +"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." msgstr "" -"La version « Target Sdk » doit être supérieure ou égale à la version « Min " -"Sdk »." + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" %d is higher than the default version %d. This may work, but " +"wasn't tested and may be unstable." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." +msgstr "" +"La version « Target SDK » doit être supérieure ou égale à la version « Min " +"SDK »." #: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp #: platform/windows/export/export.cpp @@ -21000,7 +21007,7 @@ msgstr "Zoomer" msgid "Custom Viewport" msgstr "1 vue" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp #: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy @@ -21762,11 +21769,43 @@ msgstr "" msgid "Edge Connection Margin" msgstr "Modifier la connexion :" +#: scene/2d/navigation_2d.cpp +msgid "" +"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and " +"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' " +"instead." +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Pathfinding" +msgstr "Liaison" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Path Desired Distance" +msgstr "Choisissez distance :" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Path Max Distance" +msgstr "Choisissez distance :" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance" +msgstr "Options avancées" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activer" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Neighbor Dist" msgstr "" @@ -21784,16 +21823,6 @@ msgstr "Retourner horizontalement" msgid "Max Speed" msgstr "Vitesse :" -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -#, fuzzy -msgid "Path Max Distance" -msgstr "Choisissez distance :" - -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -#, fuzzy -msgid "Avoidance Enabled" -msgstr "Activer" - #: scene/2d/navigation_agent_2d.cpp #, fuzzy msgid "" @@ -22888,7 +22917,7 @@ msgstr "Aimanter au pixel" #: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp msgid "Billboard" -msgstr "" +msgstr "Billboard" #: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #, fuzzy @@ -23056,6 +23085,13 @@ msgstr "" msgid "Transform Normals" msgstr "Transformation annulée." +#: scene/3d/navigation.cpp +msgid "" +"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will " +"be removed in a future version. Use 'NavigationServer.map_get_path()' " +"instead." +msgstr "" + #: scene/3d/navigation.cpp scene/resources/curve.cpp #, fuzzy msgid "Up Vector" @@ -25231,6 +25267,11 @@ msgstr "Dossier :" #: scene/gui/text_edit.cpp #, fuzzy +msgid "Drag And Drop Selection Enabled" +msgstr "Sélection uniquement" + +#: scene/gui/text_edit.cpp +#, fuzzy msgid "Hiding Enabled" msgstr "Activer" @@ -25632,18 +25673,6 @@ msgstr "Chemin d'exportation" #: scene/main/viewport.cpp msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." -msgstr "" -"Ce Viewport n'est pas sélectionné comme cible de rendu. Si vous avez " -"l'intention d'afficher son contenu directement à l'écran, rattachez-le à un " -"nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une " -"RenderTarget et assignez sa texture à un nœud pouvant l'afficher." - -#: scene/main/viewport.cpp -msgid "" "The Viewport size must be greater than or equal to 2 pixels on both " "dimensions to render anything." msgstr "" @@ -25651,6 +25680,15 @@ msgstr "" "dans les deux sens pour que le rendu soit possible." #: scene/main/viewport.cpp +msgid "" +"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-" +"Sampling.\n" +"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-" +"Effects.\n" +"HDR will be disabled for this Viewport." +msgstr "" + +#: scene/main/viewport.cpp msgid "ARVR" msgstr "" @@ -27103,14 +27141,12 @@ msgid "Point Size" msgstr "Vue de devant" #: scene/resources/material.cpp -#, fuzzy msgid "Billboard Mode" -msgstr "Mode Règle" +msgstr "Mode billboard" #: scene/resources/material.cpp -#, fuzzy msgid "Billboard Keep Scale" -msgstr "Mode Règle" +msgstr "Garder l'échelle du billboard" #: scene/resources/material.cpp msgid "Grow" @@ -27168,7 +27204,7 @@ msgstr "" #: scene/resources/material.cpp msgid "Rim" -msgstr "" +msgstr "Bordure" #: scene/resources/material.cpp #, fuzzy @@ -27400,6 +27436,16 @@ msgstr "" msgid "Walkable Low Height Spans" msgstr "" +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Baking AABB" +msgstr "Générer AABB" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Baking AABB Offset" +msgstr "Décalage :" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" |