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-rw-r--r--editor/translations/fil.po3939
1 files changed, 2755 insertions, 1184 deletions
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index 95df5eebb9..c4e02900d7 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2022-03-17 13:58+0000\n"
+"PO-Revision-Date: 2022-05-15 09:38+0000\n"
"Last-Translator: Marco Santos <enum.scima@gmail.com>\n"
"Language-Team: Filipino <https://hosted.weblate.org/projects/godot-engine/"
"godot/fil/>\n"
@@ -21,159 +21,157 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1 && n != 2 && n != 3 && (n % 10 == 4 "
"|| n % 10 == 6 || n % 10 == 9);\n"
-"X-Generator: Weblate 4.12-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
-msgstr ""
+msgstr "Tablet Driver"
#: core/bind/core_bind.cpp
msgid "Clipboard"
-msgstr ""
+msgstr "Clipboard"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Current Screen"
-msgstr "Property Track"
+msgstr "Kasalukuyang Screen"
#: core/bind/core_bind.cpp
msgid "Exit Code"
-msgstr ""
+msgstr "Umalis sa Code"
#: core/bind/core_bind.cpp
msgid "V-Sync Enabled"
-msgstr ""
+msgstr "Binuksan ang V-Sync"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
-msgstr ""
+msgstr "V-Sync Via Compositor"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
-msgstr ""
+msgstr "Delta Smoothing"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode"
-msgstr ""
+msgstr "Mababang Paggamit sa Processor"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
-msgstr ""
+msgstr "Mababang Paggamit sa Processor Tulog (µsec)"
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
msgid "Keep Screen On"
-msgstr ""
+msgstr "Panatilihing Nakabukas ang Screen"
#: core/bind/core_bind.cpp
msgid "Min Window Size"
-msgstr ""
+msgstr "Min na Laki ng Window"
#: core/bind/core_bind.cpp
msgid "Max Window Size"
-msgstr ""
+msgstr "Max na Laki ng Window"
#: core/bind/core_bind.cpp
msgid "Screen Orientation"
-msgstr ""
+msgstr "Screen Orientation"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
-msgstr ""
+msgstr "Window"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
-msgstr ""
+msgstr "Walang border"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "Nakabukas ang Kada Pixel na Transparency"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
-msgstr ""
+msgstr "Fullscreen"
#: core/bind/core_bind.cpp
msgid "Maximized"
-msgstr ""
+msgstr "Naka-maximize"
#: core/bind/core_bind.cpp
msgid "Minimized"
-msgstr ""
+msgstr "Naka-minimize"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
-msgstr ""
+msgstr "Nare-resize"
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp
-#, fuzzy
+#: scene/resources/default_theme/default_theme.cpp
msgid "Position"
-msgstr "Pagulit ng Animation"
+msgstr "Posisyon"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
-#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: scene/resources/visual_shader.cpp servers/visual_server.cpp
msgid "Size"
-msgstr ""
+msgstr "Laki"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Endian Swap"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "I-edit"
+msgstr "Editor Hint"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
-msgstr ""
+msgstr "I-print mga Mensahe ng Error"
#: core/bind/core_bind.cpp
msgid "Iterations Per Second"
-msgstr ""
+msgstr "Ikot Kada Segundo"
#: core/bind/core_bind.cpp
msgid "Target FPS"
-msgstr ""
+msgstr "Target na FPS"
#: core/bind/core_bind.cpp
msgid "Time Scale"
-msgstr ""
+msgstr "Iskala ng Oras"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Physics Jitter Fix"
-msgstr ""
+msgstr "Ayos sa Jitter ng Pisika"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
-msgstr ""
+msgstr "Error"
#: core/bind/core_bind.cpp
msgid "Error String"
-msgstr ""
+msgstr "String ng Error"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Error Line"
-msgstr "Salamin"
+msgstr "Linya ng Error"
#: core/bind/core_bind.cpp
msgid "Result"
-msgstr ""
+msgstr "Resulta"
#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
-msgstr ""
+msgstr "Memory"
#: core/command_queue_mt.cpp core/message_queue.cpp
#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
@@ -181,150 +179,142 @@ msgstr ""
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
+#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: servers/visual_server.cpp
msgid "Limits"
-msgstr ""
+msgstr "Mga Limit"
#: core/command_queue_mt.cpp
msgid "Command Queue"
-msgstr ""
+msgstr "Pila ng Utos"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
-msgstr ""
+msgstr "Laki ng Pila sa Multithreading (KB)"
#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Function"
-msgstr "Mga Functions:"
+msgstr "Function"
-#: core/image.cpp core/packed_data_container.cpp
-#: modules/minimp3/audio_stream_mp3.cpp
-#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
-#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp
+#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
-#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
-#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
-msgstr ""
+msgstr "Data"
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp main/main.cpp
+#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
+#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
+#: scene/gui/file_dialog.cpp
msgid "Network"
-msgstr ""
+msgstr "Network"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Remote FS"
-msgstr "Alisin"
+msgstr "Remote FS"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Page Size"
-msgstr "Pahina: "
+msgstr "Laki ng Pahina"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
-msgstr ""
+msgstr "Page Read Ahead"
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
-msgstr ""
+msgstr "Binuksan ang Pagharang"
#: core/io/http_client.cpp
-#, fuzzy
msgid "Connection"
-msgstr "Ikabit"
+msgstr "Koneksyon"
#: core/io/http_client.cpp
msgid "Read Chunk Size"
-msgstr ""
+msgstr "Laki ng Read Chunk"
#: core/io/marshalls.cpp
msgid "Object ID"
-msgstr ""
+msgstr "Object ID"
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
msgid "Allow Object Decoding"
-msgstr ""
+msgstr "Payagan ang Pag-decode sa Object"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections"
-msgstr ""
+msgstr "Tanggihan ang mga Bagong Koneksyon sa Network"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Network Peer"
-msgstr ""
+msgstr "Network Peer"
#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
msgid "Root Node"
-msgstr ""
+msgstr "Root Node"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Refuse New Connections"
-msgstr "Ikabit"
+msgstr "Tanggihan ang mga Bagong Koneksyon"
#: core/io/networked_multiplayer_peer.cpp
msgid "Transfer Mode"
-msgstr ""
+msgstr "Paglipat"
#: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size"
-msgstr ""
+msgstr "Max na Laki ng Encode Buffer"
#: core/io/packet_peer.cpp
msgid "Input Buffer Max Size"
-msgstr ""
+msgstr "Max na Laki ng Input Buffer"
#: core/io/packet_peer.cpp
msgid "Output Buffer Max Size"
-msgstr ""
+msgstr "Max na Laki ng Output Buffer"
#: core/io/packet_peer.cpp
msgid "Stream Peer"
-msgstr ""
+msgstr "Stream Peer"
#: core/io/stream_peer.cpp
msgid "Big Endian"
-msgstr ""
+msgstr "Big Endian"
#: core/io/stream_peer.cpp
msgid "Data Array"
-msgstr ""
+msgstr "Data Array"
#: core/io/stream_peer_ssl.cpp
msgid "Blocking Handshake"
-msgstr ""
+msgstr "Hinaharang ang Handshake"
#: core/io/udp_server.cpp
msgid "Max Pending Connections"
-msgstr ""
+msgstr "Max na Nakabinbing Koneksyon"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
-"Invalid na type argument para sa convert(), gamitin ang TYPE_* na constant."
+"Invalid na argumento ng type sa convert(), gumamit ng mga TYPE_* constant."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr "Inaasahan ang isang string na may haba na 1 (isang karakter)."
+msgstr "Inaasahan ang isang string na may habang 1 (karakter)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
-"Kulang ang mga byte para sa pagde-decode, o di kaya'y invalid na format."
+msgstr "Kulang sa bytes para i-decode ang bytes, o invalid na format."
#: core/math/expression.cpp
-msgid "Invalid input %i (not passed) in expression"
+#, fuzzy
+msgid "Invalid input %d (not passed) in expression"
msgstr "Invalid na input %i (di pinasa) sa expression"
#: core/math/expression.cpp
@@ -333,7 +323,7 @@ msgstr "Di magagamit ang self dahil null ang instance (di pinasa)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr "Mga invalid na operand sa operator na %s, %s at %s."
+msgstr "Mga invalid na operand sa operator %s, %s, at %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
@@ -341,11 +331,11 @@ msgstr "Invalid na index ng type na %s para sa base type na %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr "Invalid na pinangalanang index na '%s' para sa base type na %s"
+msgstr "Invalid na napangalanang index na '%s' para sa base type na %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
-msgstr "Mga invalid na argument para i-construct ang '%s'"
+msgstr "Mga invalid na argumento para i-construct ang '%s'"
#: core/math/expression.cpp
msgid "On call to '%s':"
@@ -354,223 +344,208 @@ msgstr "On call sa '%s':"
#: core/math/random_number_generator.cpp
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Seed"
-msgstr ""
+msgstr "Seed"
#: core/math/random_number_generator.cpp
msgid "State"
-msgstr ""
+msgstr "Estado"
#: core/message_queue.cpp
msgid "Message Queue"
-msgstr ""
+msgstr "Pila ng Mensahe"
#: core/message_queue.cpp
msgid "Max Size (KB)"
-msgstr ""
+msgstr "Max na Laki (KB)"
-#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: modules/gdscript/editor/gdscript_highlighter.cpp
-#: modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp
-#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp
-#: scene/resources/material.cpp
-msgid "Text Editor"
-msgstr ""
-
-#: core/os/input.cpp editor/editor_settings.cpp
-#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp
-#: modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: scene/animation/animation_player.cpp scene/gui/control.cpp
-#: scene/main/node.cpp scene/resources/material.cpp
+#: core/os/input.cpp
#, fuzzy
-msgid "Completion"
-msgstr "Pagulit ng Animation"
+msgid "Mouse Mode"
+msgstr "Kopya"
-#: core/os/input.cpp editor/editor_settings.cpp
-#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: scene/animation/animation_player.cpp scene/gui/control.cpp
-#: scene/main/node.cpp scene/resources/material.cpp
-msgid "Use Single Quotes"
+#: core/os/input.cpp
+msgid "Use Accumulated Input"
msgstr ""
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
msgid "Device"
-msgstr ""
+msgstr "Device"
#: core/os/input_event.cpp
msgid "Alt"
-msgstr ""
+msgstr "Alt"
#: core/os/input_event.cpp
msgid "Shift"
-msgstr ""
+msgstr "Shift"
#: core/os/input_event.cpp
msgid "Control"
-msgstr ""
+msgstr "Control"
#: core/os/input_event.cpp
msgid "Meta"
-msgstr ""
+msgstr "Meta"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Command"
-msgstr "Komunidad"
+msgstr "Command"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Pisika"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Pressed"
-msgstr ""
+msgstr "Pinindot"
#: core/os/input_event.cpp
msgid "Scancode"
-msgstr ""
+msgstr "Scancode"
#: core/os/input_event.cpp
msgid "Physical Scancode"
-msgstr ""
+msgstr "Pisikal na Scancode"
#: core/os/input_event.cpp
msgid "Unicode"
-msgstr ""
+msgstr "Unicode"
#: core/os/input_event.cpp
msgid "Echo"
-msgstr ""
+msgstr "Echo"
#: core/os/input_event.cpp scene/gui/base_button.cpp
msgid "Button Mask"
-msgstr ""
+msgstr "Mask ng Button"
#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Global Position"
-msgstr "Pagulit ng Animation"
+msgstr "Global na Posisyon"
#: core/os/input_event.cpp
msgid "Factor"
-msgstr ""
+msgstr "Factor"
#: core/os/input_event.cpp
msgid "Button Index"
-msgstr ""
+msgstr "Index ng Button"
#: core/os/input_event.cpp
msgid "Doubleclick"
-msgstr ""
+msgstr "Dobleng pindot"
#: core/os/input_event.cpp
msgid "Tilt"
-msgstr ""
+msgstr "Kiling"
#: core/os/input_event.cpp
msgid "Pressure"
+msgstr "Presyur"
+
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
msgstr ""
#: core/os/input_event.cpp
msgid "Relative"
-msgstr ""
+msgstr "Relatibo"
#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/resources/environment.cpp
#: scene/resources/particles_material.cpp
msgid "Speed"
-msgstr ""
+msgstr "Bilis"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: scene/3d/sprite_3d.cpp
msgid "Axis"
-msgstr ""
+msgstr "Axis"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Axis Value"
-msgstr "Halaga:"
+msgstr "Value ng Axis"
#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
msgid "Index"
-msgstr ""
+msgstr "Index"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/2d/touch_screen_button.cpp
msgid "Action"
-msgstr ""
+msgstr "Gawain"
#: core/os/input_event.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
msgid "Strength"
-msgstr ""
+msgstr "Lakas"
#: core/os/input_event.cpp
msgid "Delta"
-msgstr ""
+msgstr "Delta"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Channel"
-msgstr "Baguhin"
+msgstr "Channel"
#: core/os/input_event.cpp main/main.cpp
msgid "Message"
-msgstr ""
+msgstr "Mensahe"
#: core/os/input_event.cpp
msgid "Pitch"
-msgstr ""
+msgstr "Tinis"
#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
msgid "Velocity"
-msgstr ""
+msgstr "Belosidad"
#: core/os/input_event.cpp
msgid "Instrument"
-msgstr ""
+msgstr "Instrumento"
#: core/os/input_event.cpp
msgid "Controller Number"
-msgstr ""
+msgstr "Bilang ng Controller"
#: core/os/input_event.cpp
msgid "Controller Value"
-msgstr ""
+msgstr "Value ng Controller"
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Application"
-msgstr "Pagulit ng Animation"
+msgstr "Application"
#: core/project_settings.cpp main/main.cpp
msgid "Config"
-msgstr ""
+msgstr "Config"
#: core/project_settings.cpp
msgid "Project Settings Override"
-msgstr ""
+msgstr "Override sa Pagsasaayos ng Proyekto"
#: core/project_settings.cpp core/resource.cpp
-#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
+#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
#: modules/gdnative/nativescript/nativescript.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
-#: scene/main/node.cpp
+#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
+#: scene/resources/skin.cpp
msgid "Name"
-msgstr ""
+msgstr "Pangalan"
#: core/project_settings.cpp editor/editor_help.cpp
#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
@@ -580,134 +555,167 @@ msgstr "Paglalarawan"
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
-#: main/main.cpp
+#: main/main.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp
msgid "Run"
-msgstr ""
+msgstr "Patakbuhin"
#: core/project_settings.cpp editor/editor_node.cpp
#: editor/run_settings_dialog.cpp main/main.cpp
msgid "Main Scene"
-msgstr ""
+msgstr "Pangunahing Eksena"
#: core/project_settings.cpp
msgid "Disable stdout"
-msgstr ""
+msgstr "Patayin ang stdout"
#: core/project_settings.cpp
msgid "Disable stderr"
-msgstr ""
+msgstr "Patayin ang stderr"
#: core/project_settings.cpp
msgid "Use Hidden Project Data Directory"
-msgstr ""
+msgstr "Gamitin ang Hidden Project Data Directory"
#: core/project_settings.cpp
msgid "Use Custom User Dir"
-msgstr ""
+msgstr "Gamitin ang Sariling User Dir"
#: core/project_settings.cpp
msgid "Custom User Dir Name"
+msgstr "Pangalan ng Sariling User Dir"
+
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
msgstr ""
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
-msgstr ""
+msgstr "Tunog"
#: core/project_settings.cpp
msgid "Default Bus Layout"
-msgstr ""
+msgstr "Default na Bus Layout"
#: core/project_settings.cpp editor/editor_export.cpp
#: editor/editor_file_system.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/script_create_dialog.cpp
#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp
msgid "Editor"
-msgstr ""
+msgstr "Editor"
#: core/project_settings.cpp
msgid "Main Run Args"
+msgstr "Pangunahing Args sa Pagtakbo"
+
+#: core/project_settings.cpp
+msgid "Scene Naming"
msgstr ""
#: core/project_settings.cpp
msgid "Search In File Extensions"
-msgstr ""
+msgstr "Maghanap sa mga File Extension"
#: core/project_settings.cpp
msgid "Script Templates Search Path"
-msgstr ""
-
-#: core/project_settings.cpp editor/editor_node.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Version Control"
-msgstr ""
+msgstr "Path ng mga Hahanaping Script Template"
#: core/project_settings.cpp
-msgid "Autoload On Startup"
-msgstr ""
+#, fuzzy
+msgid "Version Control Autoload On Startup"
+msgstr "Kusang i-load sa Simula"
#: core/project_settings.cpp
-msgid "Plugin Name"
-msgstr ""
+#, fuzzy
+msgid "Version Control Plugin Name"
+msgstr "Version Control"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
msgid "Input"
-msgstr ""
+msgstr "Input"
#: core/project_settings.cpp
msgid "UI Accept"
-msgstr ""
+msgstr "UI Tanggapin"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Select"
-msgstr "Burahin ang (mga) Napiling Key"
+msgstr "UI Pagpili"
#: core/project_settings.cpp
msgid "UI Cancel"
-msgstr ""
+msgstr "UI Ikansela"
#: core/project_settings.cpp
msgid "UI Focus Next"
-msgstr ""
+msgstr "UI Ipokus sa Susunod"
#: core/project_settings.cpp
msgid "UI Focus Prev"
-msgstr ""
+msgstr "UI Ipokus sa Huli"
#: core/project_settings.cpp
msgid "UI Left"
-msgstr ""
+msgstr "UI Kaliwa"
#: core/project_settings.cpp
msgid "UI Right"
-msgstr ""
+msgstr "UI Kanan"
#: core/project_settings.cpp
msgid "UI Up"
-msgstr ""
+msgstr "UI Taas"
#: core/project_settings.cpp
msgid "UI Down"
-msgstr ""
+msgstr "UI Baba"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Page Up"
-msgstr "Pahina: "
+msgstr "UI Page Up"
#: core/project_settings.cpp
msgid "UI Page Down"
-msgstr ""
+msgstr "UI Page Down"
#: core/project_settings.cpp
msgid "UI Home"
-msgstr ""
+msgstr "UI Home"
#: core/project_settings.cpp
msgid "UI End"
-msgstr ""
+msgstr "UI End"
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
@@ -715,21 +723,24 @@ msgstr ""
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Physics"
-msgstr ""
+msgstr "Pisika"
#: core/project_settings.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
#: scene/3d/physics_body.cpp scene/resources/world.cpp
-#: servers/physics/space_sw.cpp
+#: servers/physics/space_sw.cpp servers/physics_server.cpp
msgid "3D"
-msgstr ""
+msgstr "3D"
#: core/project_settings.cpp
msgid "Smooth Trimesh Collision"
-msgstr ""
+msgstr "Smooth na Banggaan ng Trimesh"
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
@@ -741,7 +752,7 @@ msgstr ""
#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Rendering"
-msgstr ""
+msgstr "Pagre-render"
#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
@@ -751,17 +762,17 @@ msgstr ""
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
-msgstr ""
+msgstr "Kalidad"
-#: core/project_settings.cpp scene/animation/animation_tree.cpp
-#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
+#: core/project_settings.cpp scene/gui/file_dialog.cpp
+#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
#: servers/visual_server.cpp
msgid "Filters"
-msgstr ""
+msgstr "Mga Filter"
#: core/project_settings.cpp scene/main/viewport.cpp
msgid "Sharpen Intensity"
-msgstr ""
+msgstr "Tindi ng Tulis"
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
@@ -773,123 +784,118 @@ msgstr ""
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
#: servers/visual_server.cpp
msgid "Debug"
-msgstr ""
+msgstr "Debug"
#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp
#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp
msgid "Settings"
-msgstr ""
+msgstr "Pagsasaayos"
#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Profiler"
-msgstr ""
+msgstr "Profiler"
#: core/project_settings.cpp
-#, fuzzy
msgid "Max Functions"
-msgstr "Mga Functions:"
+msgstr "Max na Function"
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
msgid "Compression"
-msgstr ""
+msgstr "Compression"
#: core/project_settings.cpp
msgid "Formats"
-msgstr ""
+msgstr "Mga Format"
#: core/project_settings.cpp
msgid "Zstd"
-msgstr ""
+msgstr "Zstd"
#: core/project_settings.cpp
msgid "Long Distance Matching"
-msgstr ""
+msgstr "Pagtugma sa Mahabang Layo"
#: core/project_settings.cpp
msgid "Compression Level"
-msgstr ""
+msgstr "Compression Level"
#: core/project_settings.cpp
msgid "Window Log Size"
-msgstr ""
+msgstr "Laki ng Log ng Window"
#: core/project_settings.cpp
msgid "Zlib"
-msgstr ""
+msgstr "Zlib"
#: core/project_settings.cpp
msgid "Gzip"
-msgstr ""
+msgstr "Gzip"
#: core/project_settings.cpp platform/android/export/export.cpp
msgid "Android"
-msgstr ""
+msgstr "Android"
#: core/project_settings.cpp
msgid "Modules"
-msgstr ""
+msgstr "Mga Module"
#: core/register_core_types.cpp
msgid "TCP"
-msgstr ""
+msgstr "TCP"
#: core/register_core_types.cpp
msgid "Connect Timeout Seconds"
-msgstr ""
+msgstr "Segundo ng Timeout sa Pagkonekta"
#: core/register_core_types.cpp
msgid "Packet Peer Stream"
-msgstr ""
+msgstr "Packet Peer Stream"
#: core/register_core_types.cpp
msgid "Max Buffer (Power of 2)"
-msgstr ""
+msgstr "Max na Buffer (Lakas ng 2)"
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL"
-msgstr ""
+msgstr "SSL"
#: core/register_core_types.cpp main/main.cpp
msgid "Certificates"
-msgstr ""
+msgstr "Mga Katibayan"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_resource_picker.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource"
-msgstr ""
+msgstr "Resource"
#: core/resource.cpp
msgid "Local To Scene"
-msgstr ""
+msgstr "Lokal sa Eksena"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Path"
-msgstr ""
+msgstr "Daan"
#: core/script_language.cpp
msgid "Source Code"
-msgstr ""
-
-#: core/translation.cpp
-msgid "Messages"
-msgstr ""
+msgstr "Source Code"
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
-msgstr ""
+msgstr "Lokal"
#: core/translation.cpp
msgid "Test"
-msgstr ""
+msgstr "Subok"
#: core/translation.cpp scene/resources/font.cpp
msgid "Fallback"
-msgstr ""
+msgstr "Fallback"
#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
msgid "B"
@@ -925,104 +931,109 @@ msgstr "EiB"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
msgid "Buffers"
-msgstr ""
+msgstr "Mga Buffer"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Buffer Size (KB)"
-msgstr ""
+msgstr "Laki ng Buffer ng Canvas Polygon (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Index Buffer Size (KB)"
-msgstr ""
+msgstr "Index Buffer ng Canvas Polygon (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
-#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp main/main.cpp
+#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
#: servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/visual_server.cpp
msgid "2D"
-msgstr ""
+msgstr "2D"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Snapping"
-msgstr ""
+msgstr "Pag-snap"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Use GPU Pixel Snap"
-msgstr ""
+msgstr "Gamitin ang GPU Pixel Snap"
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Immediate Buffer Size (KB)"
-msgstr ""
+msgstr "Agad na Laki ng Buffer (KB)"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Lightmapping"
-msgstr ""
+msgstr "Pagla-lightmap"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Use Bicubic Sampling"
-msgstr ""
+msgstr "Gamitin ang Pag-sample na Bicubic"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Elements"
-msgstr ""
+msgstr "Max na Mare-render na Elemento"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Lights"
-msgstr ""
+msgstr "Max na Mare-render na Ilaw"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Reflections"
-msgstr ""
+msgstr "Max na Mare-render na Repleksyon"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object"
-msgstr ""
+msgstr "Max na Ilaw Kada Object"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering"
-msgstr ""
+msgstr "Subsurface Scattering"
-#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
+#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
msgid "Scale"
-msgstr ""
+msgstr "Iskala"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Follow Surface"
-msgstr ""
+msgstr "Sundan ang Surface"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
-msgstr ""
+msgstr "Mga Sample sa Bigat"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing"
-msgstr ""
+msgstr "Pagte-trace sa Voxel Cone"
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
-msgstr ""
+msgstr "Mataas na Kalidad"
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)"
-msgstr ""
+msgstr "Max na Laki ng Buffer ng Blend Shape (KB)"
+#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
msgid "Free"
msgstr "Libre"
@@ -1039,9 +1050,9 @@ msgstr "Salamin"
msgid "Time:"
msgstr "Oras:"
-#: editor/animation_bezier_editor.cpp
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Value:"
-msgstr "Halaga:"
+msgstr "Value:"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
@@ -1065,60 +1076,146 @@ msgstr "Maglipat ng (mga) Bezier Point"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
-msgstr "I-animate ang mga Dinobleng Key"
+msgstr "Anim Duplicate Keys"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
-msgstr "I-animate ang mga Binurang Key"
+msgstr "Anim Delete Keys"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
-msgstr "I-animate ang Pagbago sa Oras ng Keyframe"
+msgstr "Anim Change Keyframe Time"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
-msgstr "I-animate ang Pagbago sa Transition"
+msgstr "Anim Change Transition"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
-msgstr "I-animate ang Pagbago sa Transform"
+msgstr "Anim Change Transform"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
-msgstr "I-animate ang Pagbago sa Halaga ng Keyframe"
+msgstr "Anim Change Keyframe Value"
#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
-msgstr "Pagbago ng Pagtawag sa Animation"
+msgstr "Anim Change Call"
+
+#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Frame"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#: scene/resources/particles_material.cpp servers/visual_server.cpp
+msgid "Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location"
+msgstr "Pagulit ng Animation"
+
+#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+msgid "Rotation"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
+msgid "Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Arg Count"
+msgstr "Idagdag Ang Bezier Point"
+
+#: editor/animation_track_editor.cpp main/main.cpp
+#: modules/mono/mono_gd/gd_mono.cpp
+msgid "Args"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
+#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
+msgid "Type"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "In Handle"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Out Handle"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#: editor/import/resource_importer_texture.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
+msgid "Stream"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start Offset"
+msgstr "Kopya"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "End Offset"
+msgstr "Kopya"
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/animation/animation_blend_tree.cpp
+#: scene/resources/particles_material.cpp
+msgid "Animation"
+msgstr "Animation"
+
+#: editor/animation_track_editor.cpp
+msgid "Easing"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
-msgstr "Pagbago ng Time ng Maraming Keyframe ng Animation"
+msgstr "Anim Multi Change Keyframe Time"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Transition"
-msgstr "Pagbago ng Maraming Transition ng Animation"
+msgstr "Anim Multi Change Transition"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Transform"
-msgstr "Pagbago ng Maraming Transform ng Animation"
+msgstr "Anim Multi Change Transform"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Value"
-msgstr "Pagbago ng Nilalaman ng Maraming Keyframe ng Animation"
+msgstr "Anim Multi Change Keyframe Value"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Call"
-msgstr "Pagbago ng Maraming Pagtawag ng Animation"
+msgstr "Anim Multi Change Call"
#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
-msgstr "Pagbago ng Haba ng Animation"
+msgstr "Baguhin ang Haba ng Animation"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr "Pagbago ng Animation Loop"
+msgstr "Baguhin ang Animation Loop"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -1130,19 +1227,19 @@ msgstr "3D Transform Track"
#: editor/animation_track_editor.cpp
msgid "Call Method Track"
-msgstr ""
+msgstr "Call Method Track"
#: editor/animation_track_editor.cpp
msgid "Bezier Curve Track"
-msgstr ""
+msgstr "Bezier Curve Track"
#: editor/animation_track_editor.cpp
msgid "Audio Playback Track"
-msgstr ""
+msgstr "Audio Playback Track"
#: editor/animation_track_editor.cpp
msgid "Animation Playback Track"
-msgstr ""
+msgstr "Animation Playback Track"
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
@@ -1158,68 +1255,129 @@ msgstr "Magdagdag ng Track"
#: editor/animation_track_editor.cpp
msgid "Animation Looping"
-msgstr "Pagulit ng Animation"
+msgstr "Pag-loop sa Animation"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
-msgstr "Mga Functions:"
+msgstr "Mga Function:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
-msgstr "Mga clip ng tunog:"
+msgstr "Mga Audio Clip:"
#: editor/animation_track_editor.cpp
msgid "Anim Clips:"
-msgstr "Mga clip ng Anim:"
+msgstr "Mga Anim Clip:"
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
-msgstr "Ibahin ang landas ng Track"
+msgstr "Baguhin ang Track Path"
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
-msgstr "Ilipat sa on/off ang track na ito."
+msgstr "Buksan/isara ang track na ito."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
-msgstr "Baguhin ang Mode (Kung paano na-set ang property)"
+msgstr "Update Mode (kung paano itinatakda ang property na ito)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
-msgstr ""
+msgstr "Interpolation Mode"
#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
-msgstr ""
+msgstr "Loop Wrap Mode (ini-interpolate ang dulo sa simula ng loop)"
#: editor/animation_track_editor.cpp
msgid "Remove this track."
msgstr "Tanggalin ang track na ito."
#: editor/animation_track_editor.cpp
-msgid "Time (s): "
-msgstr "Oras (s): "
+#, fuzzy
+msgid "Time (s):"
+msgstr "Oras (seg): "
#: editor/animation_track_editor.cpp
-msgid "Toggle Track Enabled"
+#, fuzzy
+msgid "Position:"
+msgstr "Posisyon"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Rotation:"
+msgstr "Pagulit ng Animation"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Type:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "(Invalid, expected type: %s)"
+msgstr "Invalid na index ng type na %s para sa base type na %s"
+
+#: editor/animation_track_editor.cpp
+msgid "Easing:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "In-Handle:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Out-Handle:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Stream:"
+msgstr "Stream Peer"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start (s):"
+msgstr "Kopya"
+
+#: editor/animation_track_editor.cpp
+msgid "End (s):"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Clip:"
+msgstr "Mga Anim Clip:"
+
+#: editor/animation_track_editor.cpp
+msgid "Toggle Track Enabled"
+msgstr "Nakabukas ang Toggle Track"
+
+#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "Tuloy-tuloy"
#: editor/animation_track_editor.cpp
msgid "Discrete"
-msgstr ""
+msgstr "Diskreto"
#: editor/animation_track_editor.cpp
msgid "Trigger"
-msgstr ""
+msgstr "Trigger"
#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp
msgid "Capture"
-msgstr ""
+msgstr "I-capture"
#: editor/animation_track_editor.cpp
msgid "Nearest"
@@ -1229,74 +1387,62 @@ msgstr "Pinakamalapit"
#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp
msgid "Linear"
-msgstr ""
+msgstr "Linear"
#: editor/animation_track_editor.cpp
msgid "Cubic"
-msgstr ""
+msgstr "Cubic"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
-msgstr ""
+msgstr "Clamp Loop Interp"
#: editor/animation_track_editor.cpp
msgid "Wrap Loop Interp"
-msgstr ""
+msgstr "Wrap Loop Interp"
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
-msgstr "Magpasok Ang Key"
+msgstr "Magpasok ng Key"
#: editor/animation_track_editor.cpp
msgid "Duplicate Key(s)"
-msgstr "Kopyahin Ang (Mga) Key(s)"
+msgstr "Doblehin ang (mga) Key"
#: editor/animation_track_editor.cpp
msgid "Add RESET Value(s)"
-msgstr ""
+msgstr "Magdagdag ng (mga) RESET value"
#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
-msgstr "Tanggalin Ang (Mga) Key(s)"
+msgstr "Burahin ang (mga) Key"
#: editor/animation_track_editor.cpp
msgid "Change Animation Update Mode"
-msgstr ""
+msgstr "Baguhin ang Animation Update Mode"
#: editor/animation_track_editor.cpp
msgid "Change Animation Interpolation Mode"
-msgstr ""
+msgstr "Baguhin ang Animation Interpolation Mode"
#: editor/animation_track_editor.cpp
msgid "Change Animation Loop Mode"
-msgstr ""
+msgstr "Baguhin ang Animation Loop Mode"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
-msgstr ""
+msgstr "Tanggalin ang Anim Track"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Editors"
-msgstr "I-edit"
-
-#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#: editor/import/resource_importer_scene.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
-#: scene/animation/animation_blend_tree.cpp
-#: scene/resources/particles_material.cpp
-msgid "Animation"
-msgstr ""
+msgstr "Mga Editor"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
msgid "Confirm Insert Track"
@@ -1421,7 +1567,7 @@ msgid "Add Method Track Key"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Method not found in object: "
+msgid "Method not found in object:"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -1438,7 +1584,7 @@ msgstr ""
#: editor/animation_track_editor.cpp editor/editor_help.cpp
msgid "Methods"
-msgstr ""
+msgstr "Mga Method"
#: editor/animation_track_editor.cpp
msgid "Bezier"
@@ -1777,7 +1923,9 @@ msgid "Scene does not contain any script."
msgstr ""
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
-#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
+#: editor/groups_editor.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Add"
msgstr "Maglagay"
@@ -1841,6 +1989,7 @@ msgstr ""
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Close"
msgstr "Isara"
@@ -1887,7 +2036,7 @@ msgstr ""
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
-msgstr ""
+msgstr "Mga Signal"
#: editor/connections_dialog.cpp
msgid "Filter signals"
@@ -2011,7 +2160,7 @@ msgid "Open"
msgstr "I-buksan"
#: editor/dependency_editor.cpp
-msgid "Owners Of:"
+msgid "Owners of: %s (Total: %d)"
msgstr ""
#: editor/dependency_editor.cpp
@@ -2302,7 +2451,7 @@ msgid "Bus Options"
msgstr ""
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/project_export.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr ""
@@ -2354,8 +2503,8 @@ msgstr ""
msgid "There is no '%s' file."
msgstr ""
-#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Layout"
+#: editor/editor_audio_buses.cpp
+msgid "Layout:"
msgstr ""
#: editor/editor_audio_buses.cpp
@@ -2558,6 +2707,22 @@ msgid "Choose"
msgstr ""
#: editor/editor_export.cpp
+msgid "Project export for platform:"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Completed with errors."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Completed successfully."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed."
+msgstr ""
+
+#: editor/editor_export.cpp
msgid "Storing File:"
msgstr ""
@@ -2570,6 +2735,26 @@ msgid "Packing"
msgstr ""
#: editor/editor_export.cpp
+msgid "Save PCK"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Cannot create file \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed to export project files."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Can't open file to read from path \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Save ZIP"
+msgstr ""
+
+#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
@@ -2673,8 +2858,25 @@ msgstr ""
msgid "Custom release template not found."
msgstr ""
+#: editor/editor_export.cpp
+msgid "Prepare Template"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "The given export path doesn't exist."
+msgstr ""
+
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-msgid "Template file not found:"
+msgid "Template file not found: \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed to copy export template."
+msgstr ""
+
+#: editor/editor_export.cpp platform/windows/export/export.cpp
+#: platform/x11/export/export.cpp
+msgid "PCK Embedding"
msgstr ""
#: editor/editor_export.cpp
@@ -2694,7 +2896,7 @@ msgid "Script Editor"
msgstr ""
#: editor/editor_feature_profile.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Asset Library"
msgstr ""
@@ -2841,13 +3043,14 @@ msgstr ""
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
+#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "Import"
msgstr ""
#: editor/editor_feature_profile.cpp editor/project_export.cpp
-#: platform/android/export/export.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
-#: platform/windows/export/export.cpp
+#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Export"
msgstr ""
@@ -2970,11 +3173,11 @@ msgstr ""
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
-#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
-#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
+#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Mode"
msgstr ""
@@ -3104,7 +3307,7 @@ msgstr ""
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Top"
msgstr ""
@@ -3115,7 +3318,7 @@ msgstr ""
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Inherits:"
-msgstr ""
+msgstr "Minamana ang:"
#: editor/editor_help.cpp
msgid "Inherited by:"
@@ -3127,7 +3330,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Properties"
-msgstr ""
+msgstr "Mga Property"
#: editor/editor_help.cpp
msgid "overrides %s:"
@@ -3139,7 +3342,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Theme Properties"
-msgstr ""
+msgstr "Mga Property ng Tema"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
@@ -3149,7 +3352,7 @@ msgstr ""
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
-msgstr ""
+msgstr "Mga Constant"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Fonts"
@@ -3166,11 +3369,11 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Enumerations"
-msgstr ""
+msgstr "Mga Enumeration"
#: editor/editor_help.cpp
msgid "Property Descriptions"
-msgstr ""
+msgstr "Mga Paglalarawan sa Property"
#: editor/editor_help.cpp
#, fuzzy
@@ -3185,7 +3388,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Method Descriptions"
-msgstr ""
+msgstr "Mga Paglalarawan sa Method"
#: editor/editor_help.cpp
msgid ""
@@ -3193,6 +3396,14 @@ msgid ""
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
+#: editor/editor_help.cpp editor/editor_settings.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: modules/gdscript/editor/gdscript_highlighter.cpp
+#: modules/gdscript/gdscript_editor.cpp
+msgid "Text Editor"
+msgstr ""
+
#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Help"
@@ -3284,14 +3495,16 @@ msgid "Label"
msgstr ""
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Read Only"
msgstr ""
-#: editor/editor_inspector.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
msgid "Checkable"
msgstr ""
-#: editor/editor_inspector.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Checked"
msgstr ""
@@ -3366,7 +3579,7 @@ msgstr ""
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: scene/gui/text_edit.cpp scene/resources/default_theme/default_theme.cpp
msgid "Clear"
msgstr ""
@@ -3397,7 +3610,7 @@ msgid "Up"
msgstr ""
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
-#: scene/main/node.cpp
+#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp
msgid "Node"
msgstr ""
@@ -3421,6 +3634,10 @@ msgstr ""
msgid "New Window"
msgstr ""
+#: editor/editor_node.cpp editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr ""
+
#: editor/editor_node.cpp
msgid ""
"Spins when the editor window redraws.\n"
@@ -3863,7 +4080,7 @@ msgstr ""
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
-msgstr ""
+msgstr "Default"
#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
@@ -3915,14 +4132,6 @@ msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
-msgid "Scene"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Scene Naming"
-msgstr ""
-
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
msgid "Interface"
@@ -3960,14 +4169,6 @@ msgstr ""
msgid "Always Close Output On Stop"
msgstr ""
-#: editor/editor_node.cpp editor/editor_settings.cpp
-msgid "Auto Save"
-msgstr ""
-
-#: editor/editor_node.cpp editor/editor_settings.cpp
-msgid "Save Before Running"
-msgstr ""
-
#: editor/editor_node.cpp
msgid "Save On Focus Loss"
msgstr ""
@@ -4048,6 +4249,10 @@ msgid "Default Color Picker Mode"
msgstr ""
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control"
+msgstr "Version Control"
+
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Username"
msgstr ""
@@ -4075,6 +4280,10 @@ msgstr ""
msgid "Add a new scene."
msgstr ""
+#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Scene"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr ""
@@ -4408,7 +4617,9 @@ msgstr ""
msgid "Hide Update Spinner"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/editor_settings.cpp
+#: editor/fileserver/editor_file_server.cpp
+#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "FileSystem"
msgstr ""
@@ -4488,6 +4699,7 @@ msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Reload"
msgstr ""
@@ -4633,12 +4845,6 @@ msgstr ""
msgid "Frame #:"
msgstr ""
-#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#: scene/resources/particles_material.cpp servers/visual_server.cpp
-msgid "Time"
-msgstr ""
-
#: editor/editor_profiler.cpp
msgid "Calls"
msgstr ""
@@ -4661,6 +4867,7 @@ msgid "Edit Text:"
msgstr ""
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "On"
msgstr ""
@@ -4710,11 +4917,14 @@ msgid "Selected node is not a Viewport!"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "Size: "
+#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Size:"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "Page: "
+#, fuzzy
+msgid "Page:"
msgstr "Pahina: "
#: editor/editor_properties_array_dict.cpp
@@ -4807,6 +5017,11 @@ msgid ""
"as runnable."
msgstr ""
+#: editor/editor_run_native.cpp
+#, fuzzy
+msgid "Project Run"
+msgstr "Ilipat Ang Mga Bezier Points"
+
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr ""
@@ -4896,7 +5111,6 @@ msgid "Max Array Dictionary Items Per Page"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
#: scene/register_scene_types.cpp
msgid "Theme"
@@ -4951,10 +5165,6 @@ msgstr ""
msgid "Show Script Button"
msgstr ""
-#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
-msgid "Filesystem"
-msgstr ""
-
#: editor/editor_settings.cpp
msgid "Directories"
msgstr ""
@@ -5022,8 +5232,8 @@ msgstr ""
msgid "Color Theme"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
-#: editor/plugins/text_editor.cpp
+#: editor/editor_settings.cpp scene/3d/label_3d.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
msgstr ""
@@ -5048,19 +5258,10 @@ msgstr ""
msgid "Highlight Type Safe Lines"
msgstr ""
-#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
-#: modules/mono/csharp_script.cpp
+#: editor/editor_settings.cpp
msgid "Indent"
msgstr ""
-#: editor/editor_settings.cpp editor/script_editor_debugger.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp
-#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp
-#: scene/resources/visual_shader_nodes.cpp
-msgid "Type"
-msgstr ""
-
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@@ -5078,7 +5279,9 @@ msgid "Draw Spaces"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp
+#: scene/main/scene_tree.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
msgid "Navigation"
msgstr ""
@@ -5103,6 +5306,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -5156,7 +5363,6 @@ msgid "Show Members Overview"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
msgid "Files"
msgstr ""
@@ -5173,6 +5379,14 @@ msgid "Restore Scripts On Load"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Auto Reload And Parse Scripts On Save"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Auto Reload Scripts On External Change"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Create Signal Callbacks"
msgstr ""
@@ -5180,7 +5394,7 @@ msgstr ""
msgid "Sort Members Outline Alphabetically"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Cursor"
msgstr ""
@@ -5192,11 +5406,11 @@ msgstr ""
msgid "Block Caret"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
+#: editor/editor_settings.cpp
msgid "Caret Blink"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
+#: editor/editor_settings.cpp
msgid "Caret Blink Speed"
msgstr ""
@@ -5204,6 +5418,13 @@ msgstr ""
msgid "Right Click Moves Caret"
msgstr ""
+#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp
+#: modules/gdscript/gdscript_editor.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Completion"
+msgstr "Pagulit ng Animation"
+
#: editor/editor_settings.cpp
msgid "Idle Parse Delay"
msgstr ""
@@ -5234,6 +5455,10 @@ msgid "Add Type Hints"
msgstr "Idagdag Ang Bezier Point"
#: editor/editor_settings.cpp
+msgid "Use Single Quotes"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Show Help Index"
msgstr ""
@@ -5249,8 +5474,7 @@ msgstr ""
msgid "Help Title Font Size"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -5258,6 +5482,11 @@ msgstr ""
msgid "Pick Distance"
msgstr ""
+#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Preview Size"
+msgstr "Idagdag Ang Bezier Point"
+
#: editor/editor_settings.cpp
msgid "Primary Grid Color"
msgstr ""
@@ -5270,6 +5499,35 @@ msgstr ""
msgid "Selection Box Color"
msgstr ""
+#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
+msgid "3D Gizmos"
+msgstr ""
+
+#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
+msgid "Gizmo Colors"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Instanced"
+msgstr ""
+
+#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Joint"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
+#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
+#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
+msgid "Shape"
+msgstr ""
+
#: editor/editor_settings.cpp
msgid "Primary Grid Steps"
msgstr ""
@@ -5302,15 +5560,15 @@ msgstr ""
msgid "Grid YZ Plane"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
msgid "Default FOV"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
msgid "Default Z Near"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
msgid "Default Z Far"
msgstr ""
@@ -5527,6 +5785,14 @@ msgid "Screen"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Auto Save"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Save Before Running"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Font Size"
msgstr ""
@@ -5556,18 +5822,21 @@ msgstr ""
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Port"
msgstr ""
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr ""
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Sorting Order"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Symbol Color"
msgstr ""
@@ -5601,27 +5870,28 @@ msgstr ""
#: editor/editor_settings.cpp platform/javascript/export/export.cpp
#: platform/uwp/export/export.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Background Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Background Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Completion Selected Color"
msgstr "Burahin ang (mga) Napiling Key"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Existing Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Scroll Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Font Color"
msgstr ""
@@ -5629,19 +5899,19 @@ msgstr ""
msgid "Text Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Line Number Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Safe Line Number Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Caret Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Caret Background Color"
msgstr ""
@@ -5650,15 +5920,15 @@ msgstr ""
msgid "Text Selected Color"
msgstr "Burahin ang (mga) Napiling Key"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Selection Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Brace Mismatch Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Current Line Color"
msgstr ""
@@ -5666,40 +5936,40 @@ msgstr ""
msgid "Line Length Guideline Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Word Highlighted Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Number Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Function Color"
msgstr "Mga Functions:"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Member Variable Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Mark Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Bookmark Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Breakpoint Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Executing Line Color"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Code Folding Color"
msgstr ""
@@ -5719,6 +5989,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -6283,14 +6557,6 @@ msgid "Replace in Files"
msgstr "Palitan ang Lahat"
#: editor/find_in_files.cpp
-msgid "Find: "
-msgstr ""
-
-#: editor/find_in_files.cpp
-msgid "Replace: "
-msgstr ""
-
-#: editor/find_in_files.cpp
#, fuzzy
msgid "Replace All (NO UNDO)"
msgstr "Palitan ang Lahat"
@@ -6395,14 +6661,19 @@ msgid "Delimiter"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
+#, fuzzy
+msgid "ColorCorrect"
+msgstr "Ikabit"
+
+#: editor/import/resource_importer_layered_texture.cpp
msgid "No BPTC If RGB"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/texture.cpp
+#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
msgid "Flags"
msgstr ""
@@ -6414,7 +6685,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
-#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#: scene/gui/control.cpp
msgid "Filter"
msgstr ""
@@ -6552,11 +6823,6 @@ msgstr ""
msgid "Materials"
msgstr ""
-#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
-#, fuzzy
-msgid "Location"
-msgstr "Pagulit ng Animation"
-
#: editor/import/resource_importer_scene.cpp
msgid "Keep On Reimport"
msgstr ""
@@ -6606,17 +6872,18 @@ msgstr "3D Transform Track"
msgid "Optimizer"
msgstr ""
-#: editor/import/resource_importer_scene.cpp main/main.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
-#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
-#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
-#: scene/resources/curve.cpp scene/resources/environment.cpp
-#: scene/resources/material.cpp
+#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
msgid "Enabled"
msgstr ""
@@ -6665,7 +6932,7 @@ msgid "Generating Lightmaps"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-msgid "Generating for Mesh: "
+msgid "Generating for Mesh:"
msgstr ""
#: editor/import/resource_importer_scene.cpp
@@ -6692,6 +6959,26 @@ msgstr ""
msgid "Saving..."
msgstr ""
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
+"texture compression to reduce memory usage (blue channel is discarded)."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
+"generation and VRAM texture compression."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "2D, Detect 3D"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "2D Pixel"
+msgstr ""
+
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
msgstr ""
@@ -6704,7 +6991,8 @@ msgstr ""
msgid "BPTC LDR"
msgstr ""
-#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
@@ -6736,12 +7024,6 @@ msgid "Normal Map Invert Y"
msgstr ""
#: editor/import/resource_importer_texture.cpp
-#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
-msgid "Stream"
-msgstr ""
-
-#: editor/import/resource_importer_texture.cpp
msgid "Size Limit"
msgstr ""
@@ -7347,11 +7629,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7369,11 +7660,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7390,10 +7676,6 @@ msgid "Load Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "No animation to copy!"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation resource on clipboard!"
msgstr ""
@@ -7406,10 +7688,6 @@ msgid "Paste Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "No animation to edit!"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from current pos. (A)"
msgstr ""
@@ -7447,6 +7725,10 @@ msgid "New"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Paste As Reference"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
msgstr ""
@@ -7474,17 +7756,20 @@ msgstr ""
msgid "Directions"
msgstr ""
+#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
msgstr ""
+#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
-#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp
+#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
+#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr ""
@@ -7517,10 +7802,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -7631,8 +7912,9 @@ msgid "Set the end animation. This is useful for sub-transitions."
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-msgid "Transition: "
-msgstr ""
+#, fuzzy
+msgid "Transition:"
+msgstr "Pagulit ng Animation"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Play Mode:"
@@ -7648,11 +7930,6 @@ msgid "New name:"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Scale:"
-msgstr ""
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr ""
@@ -7661,16 +7938,11 @@ msgid "Fade Out (s):"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
msgid "Blend"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: servers/audio/effects/audio_effect_compressor.cpp
-msgid "Mix"
-msgstr ""
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Auto Restart:"
msgstr ""
@@ -7704,10 +7976,6 @@ msgid "X-Fade Time (s):"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-msgid "Current:"
-msgstr ""
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Input"
@@ -7943,6 +8211,10 @@ msgid "License (Z-A)"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Loading..."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgctxt "Pagination"
msgid "First"
msgstr ""
@@ -8007,7 +8279,7 @@ msgid "Testing"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Loading..."
+msgid "Failed to get repository configuration."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -8062,7 +8334,7 @@ msgid "Select lightmap bake file:"
msgstr ""
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
msgid "Preview"
msgstr ""
@@ -8544,6 +8816,7 @@ msgstr ""
msgid "Clear Custom Bones"
msgstr ""
+#. TRANSLATORS: Noun, name of the 2D/3D View menus.
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
@@ -8607,6 +8880,10 @@ msgid "Preview Canvas Scale"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Layout"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
msgstr ""
@@ -8917,13 +9194,35 @@ msgstr ""
msgid "Toggle Grid Snap"
msgstr ""
+#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
+#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
+#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
+#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
+#: scene/resources/primitive_meshes.cpp
+msgid "Text"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/gui/button.cpp scene/gui/item_list.cpp
+msgid "Icon"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+msgid "ID"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Separator"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
-#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp
-#: scene/gui/menu_button.cpp scene/gui/option_button.cpp
-#: scene/gui/popup_menu.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
msgid "Items"
msgstr ""
@@ -9026,7 +9325,8 @@ msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
+#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
msgstr ""
@@ -9164,13 +9464,6 @@ msgstr "Pagbago ng Transform ng Animation"
msgid "Apply with Transforms"
msgstr "Pagbago ng Transform ng Animation"
-#: editor/plugins/mesh_library_editor_plugin.cpp
-#: editor/plugins/tile_map_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
-msgid "Preview Size"
-msgstr "Idagdag Ang Bezier Point"
-
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr ""
@@ -9335,7 +9628,7 @@ msgid "Volume"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Source: "
+msgid "Emission Source:"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
@@ -9480,18 +9773,6 @@ msgstr ""
msgid "Split Segment (in curve)"
msgstr ""
-#: editor/plugins/path_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
-#: modules/csg/csg_gizmos.cpp
-msgid "3D Gizmos"
-msgstr ""
-
-#: editor/plugins/path_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
-#: modules/csg/csg_gizmos.cpp
-msgid "Gizmo Colors"
-msgstr ""
-
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move Joint"
@@ -9577,12 +9858,12 @@ msgstr ""
msgid "Points"
msgstr ""
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp
-#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: scene/resources/navigation_mesh.cpp
msgid "Polygons"
msgstr ""
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
msgid "Bones"
msgstr ""
@@ -9661,8 +9942,7 @@ msgid "Grid Settings"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Snap"
msgstr ""
@@ -9698,6 +9978,10 @@ msgstr ""
msgid "Sync Bones to Polygon"
msgstr ""
+#: editor/plugins/ray_cast_2d_editor_plugin.cpp
+msgid "Set cast_to"
+msgstr ""
+
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
msgstr ""
@@ -9729,13 +10013,6 @@ msgid "Instance:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Type:"
-msgstr ""
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""
@@ -9744,10 +10021,6 @@ msgstr ""
msgid "Load Resource"
msgstr ""
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "ResourcePreloader"
-msgstr ""
-
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portals"
msgstr ""
@@ -9792,11 +10065,6 @@ msgid "Close and save changes?"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Auto Reload Scripts On External Change"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Error writing TextFile:"
msgstr ""
@@ -9874,10 +10142,6 @@ msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Auto Reload And Parse Scripts On Save"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
msgstr ""
@@ -9924,8 +10188,7 @@ msgid "Previous Script"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-#: modules/gdnative/videodecoder/video_stream_gdnative.cpp
-#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "File"
msgstr ""
@@ -10150,7 +10413,8 @@ msgid "Convert Case"
msgstr ""
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-#: scene/gui/label.cpp
+#: scene/3d/label_3d.cpp scene/gui/label.cpp
+#: scene/resources/primitive_meshes.cpp
msgid "Uppercase"
msgstr ""
@@ -10445,13 +10709,17 @@ msgstr ""
msgid "Translate"
msgstr ""
+#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scaling: "
-msgstr ""
+#, fuzzy
+msgid "Scaling:"
+msgstr "Iskala"
+#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Translating: "
-msgstr ""
+#, fuzzy
+msgid "Translating:"
+msgstr "Pagulit ng Animation"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
@@ -10474,10 +10742,6 @@ msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Size:"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn:"
msgstr ""
@@ -10904,10 +11168,6 @@ msgid "Show Viewport Rotation Gizmo"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Instanced"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unnamed Gizmo"
msgstr ""
@@ -10956,7 +11216,7 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to Mesh2D"
+msgid "Convert to MeshInstance2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -10988,15 +11248,16 @@ msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Simplification: "
-msgstr ""
+#, fuzzy
+msgid "Simplification:"
+msgstr "Application"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Shrink (Pixels): "
+msgid "Shrink (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Grow (Pixels): "
+msgid "Grow (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11113,6 +11374,16 @@ msgid "Vertical:"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+msgid "Separation:"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+msgid "Offset:"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Select/Clear All Frames"
msgstr ""
@@ -11149,18 +11420,10 @@ msgid "Auto Slice"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Offset:"
-msgstr ""
-
-#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Separation:"
-msgstr ""
-
-#: editor/plugins/texture_region_editor_plugin.cpp
msgid "TextureRegion"
msgstr ""
@@ -11352,6 +11615,11 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Type"
+msgstr "Alisin"
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
@@ -11390,6 +11658,15 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Theme Type"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Theme Type"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
msgstr ""
@@ -11632,7 +11909,7 @@ msgstr ""
msgid "Disabled Button"
msgstr ""
-#: editor/plugins/theme_editor_preview.cpp
+#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
msgid "Item"
msgstr ""
@@ -11661,6 +11938,7 @@ msgid "Named Separator"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Submenu"
msgstr ""
@@ -11832,7 +12110,7 @@ msgid "Palette Min Width"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Palette Item Hseparation"
+msgid "Palette Item H Separation"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -11909,8 +12187,7 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
-#: scene/resources/texture.cpp
+#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp
msgid "Region"
msgstr ""
@@ -11937,12 +12214,6 @@ msgstr ""
msgid "Priority"
msgstr ""
-#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
-#: platform/osx/export/export.cpp platform/windows/export/export.cpp
-#: scene/gui/button.cpp scene/gui/item_list.cpp
-msgid "Icon"
-msgstr ""
-
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
msgid "Z Index"
msgstr ""
@@ -12189,6 +12460,131 @@ msgid "This property can't be changed."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Snap Options"
+msgstr "Pag-snap"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
+#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
+#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
+#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
+msgid "Offset"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
+#: scene/gui/range.cpp scene/resources/animation.cpp
+#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
+msgid "Step"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Separation"
+msgstr "Pagulit ng Animation"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Tile"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
+#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
+msgid "Texture"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Tex Offset"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
+#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
+msgid "Material"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
+msgid "Modulate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tile Mode"
+msgstr "Kopya"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Autotile Bitmask Mode"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Subtile Size"
+msgstr "Pahina: "
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Subtile Spacing"
+msgstr "Pagulit ng Animation"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Occluder Offset"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Navigation Offset"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Offset"
+msgstr "Kopya"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Transform"
+msgstr "3D Transform Track"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision"
+msgstr "I-duplicate ang (mga) Napiling Key"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Selected Collision One Way"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Selected Collision One Way Margin"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Navigation"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Occlusion"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tileset Script"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "TileSet"
msgstr ""
@@ -13211,20 +13607,15 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
-msgid "Delete preset '%s'?"
+msgid "Export the project for all the presets defined."
msgstr ""
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"Export templates seem to be missing or invalid."
+msgid "All presets must have an export path defined for Export All to work."
msgstr ""
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"This might be due to a configuration issue in the export preset or your "
-"export settings."
+msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
@@ -13232,14 +13623,6 @@ msgid "Exporting All"
msgstr ""
#: editor/project_export.cpp
-msgid "The given export path doesn't exist:"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
-msgstr ""
-
-#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -13257,7 +13640,7 @@ msgid ""
"Only one preset per platform may be marked as runnable."
msgstr ""
-#: editor/project_export.cpp scene/main/resource_preloader.cpp
+#: editor/project_export.cpp
msgid "Resources"
msgstr ""
@@ -13313,12 +13696,6 @@ msgstr ""
msgid "GDScript Export Mode:"
msgstr ""
-#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
-#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
-#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
-msgid "Text"
-msgstr ""
-
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
@@ -13346,19 +13723,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "3D Transform Track"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13366,14 +13748,19 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Property Track"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
+msgid "Project Export"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Manage Export Templates"
msgstr ""
@@ -13537,15 +13924,23 @@ msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp
-msgid "Unnamed Project"
+msgid "Missing Project"
msgstr ""
#: editor/project_manager.cpp
-msgid "Missing Project"
+msgid "Error: Project is missing on the filesystem."
+msgstr ""
+
+#: editor/project_manager.cpp editor/scene_tree_dock.cpp
+msgid "Local"
msgstr ""
#: editor/project_manager.cpp
-msgid "Error: Project is missing on the filesystem."
+msgid "Local Projects"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Asset Library Projects"
msgstr ""
#: editor/project_manager.cpp
@@ -13637,7 +14032,7 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Local Projects"
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
@@ -13645,10 +14040,6 @@ msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Edit Project"
msgstr ""
@@ -13690,10 +14081,6 @@ msgid "About"
msgstr "Tungkol"
#: editor/project_manager.cpp
-msgid "Asset Library Projects"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Restart Now"
msgstr ""
@@ -13841,6 +14228,7 @@ msgid "Add Event"
msgstr ""
#: editor/project_settings_editor.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Button"
msgstr ""
@@ -14030,7 +14418,8 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
-#: editor/project_settings_editor.cpp
+#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp
msgid "Plugins"
msgstr ""
@@ -14156,12 +14545,6 @@ msgstr ""
msgid "Initial value for the counter"
msgstr ""
-#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp
-#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
-#: servers/physics_server.cpp
-msgid "Step"
-msgstr ""
-
#: editor/rename_dialog.cpp
msgid "Amount by which counter is incremented for each node"
msgstr ""
@@ -14208,7 +14591,7 @@ msgstr ""
msgid "To Uppercase"
msgstr ""
-#: editor/rename_dialog.cpp
+#: editor/rename_dialog.cpp scene/resources/default_theme/default_theme.cpp
msgid "Reset"
msgstr ""
@@ -14403,6 +14786,20 @@ msgstr ""
msgid "Make Local"
msgstr ""
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Another node already uses this unique name in the scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Enable Scene Unique Name"
+msgstr "Pagbago ng Haba ng Animation"
+
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+#, fuzzy
+msgid "Disable Scene Unique Name"
+msgstr "Pagbago ng Haba ng Animation"
+
#: editor/scene_tree_dock.cpp
msgid "New Scene Root"
msgstr ""
@@ -14474,6 +14871,10 @@ msgid "Sub-Resources"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Access as Scene Unique Name"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
msgstr ""
@@ -14558,10 +14959,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Local"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
msgstr ""
@@ -14599,6 +14996,13 @@ msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
+"This node can be accessed from within anywhere in the scene by preceding it "
+"with the '%s' prefix in a node path.\n"
+"Click to disable this."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid ""
"Node has %s connection(s) and %s group(s).\n"
"Click to show signals dock."
msgstr ""
@@ -14790,8 +15194,9 @@ msgid "Attach Node Script"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Remote "
-msgstr ""
+#, fuzzy
+msgid "Remote %s:"
+msgstr "Alisin"
#: editor/script_editor_debugger.cpp
msgid "Bytes:"
@@ -14891,11 +15296,6 @@ msgid "Monitor"
msgstr ""
#: editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
-msgid "Value"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr ""
@@ -14991,6 +15391,7 @@ msgstr ""
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
#: platform/osx/export/export.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Camera"
msgstr ""
@@ -15002,21 +15403,6 @@ msgstr ""
msgid "Change Camera Size"
msgstr ""
-#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
-#: scene/3d/physics_body.cpp
-#, fuzzy
-msgid "Joint"
-msgstr "Ilipat Ang Mga Bezier Points"
-
-#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
-#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
-#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
-#: servers/physics_server.cpp
-msgid "Shape"
-msgstr ""
-
#: editor/spatial_editor_gizmos.cpp
msgid "Visibility Notifier"
msgstr ""
@@ -15252,38 +15638,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -15382,6 +15736,15 @@ msgstr ""
msgid "Verbose stdout"
msgstr ""
+#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
+msgid "Physics Interpolation"
+msgstr ""
+
+#: main/main.cpp
+#, fuzzy
+msgid "Enable Warnings"
+msgstr "Mga Babala"
+
#: main/main.cpp
#, fuzzy
msgid "Frame Delay Msec"
@@ -15514,10 +15877,6 @@ msgstr ""
msgid "Wait Timeout"
msgstr "Oras:"
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
-msgid "Args"
-msgstr ""
-
#: main/main.cpp
msgid "Runtime"
msgstr ""
@@ -15544,11 +15903,11 @@ msgstr ""
msgid "Shrink"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
msgid "Auto Accept Quit"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
msgid "Quit On Go Back"
msgstr ""
@@ -15616,11 +15975,6 @@ msgstr ""
msgid "Invert Faces"
msgstr "Magpasok Ang Key"
-#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
-#: scene/resources/primitive_meshes.cpp
-msgid "Material"
-msgstr ""
-
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
@@ -15667,7 +16021,7 @@ msgstr ""
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
+#: scene/3d/collision_polygon.cpp
msgid "Polygon"
msgstr ""
@@ -15750,6 +16104,14 @@ msgstr ""
msgid "Use DTLS"
msgstr ""
+#: modules/fbx/editor_scene_importer_fbx.cpp
+msgid "FBX"
+msgstr ""
+
+#: modules/fbx/editor_scene_importer_fbx.cpp
+msgid "Use FBX"
+msgstr ""
+
#: modules/gdnative/gdnative.cpp
msgid "Config File"
msgstr ""
@@ -15822,7 +16184,7 @@ msgid "Disabled GDNative Singleton"
msgstr ""
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Libraries: "
+msgid "Libraries:"
msgstr ""
#: modules/gdnative/nativescript/nativescript.cpp
@@ -16053,7 +16415,7 @@ msgstr ""
msgid "Instance Materials"
msgstr "Mag-insert ng Key dito"
-#: modules/gltf/gltf_node.cpp
+#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
msgid "Parent"
msgstr ""
@@ -16070,12 +16432,6 @@ msgstr ""
msgid "Translation"
msgstr "Pagulit ng Animation"
-#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
-#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
-msgid "Rotation"
-msgstr ""
-
#: modules/gltf/gltf_node.cpp
msgid "Children"
msgstr ""
@@ -16186,7 +16542,6 @@ msgstr "Burahin ang (mga) Napiling Key"
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
-#: scene/resources/font.cpp
msgid "Textures"
msgstr ""
@@ -16215,7 +16570,7 @@ msgstr ""
msgid "Skeleton To Node"
msgstr ""
-#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp
+#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Animations"
msgstr "Pagulit ng Animation"
@@ -16237,7 +16592,6 @@ msgid "Use In Baked Light"
msgstr ""
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
-#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
@@ -16264,6 +16618,19 @@ msgstr ""
msgid "Mask"
msgstr ""
+#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Bake Navigation"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp
+#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp
+#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Navigation Layers"
+msgstr "Halaga:"
+
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr ""
@@ -16644,10 +17011,6 @@ msgstr ""
msgid "IGD Status"
msgstr ""
-#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp
-msgid "Default Input Values"
-msgstr ""
-
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -16667,7 +17030,7 @@ msgid ""
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Node returned an invalid sequence output: "
+msgid "Node returned an invalid sequence output:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -16675,7 +17038,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Stack overflow with stack depth: "
+msgid "Stack overflow with stack depth:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -16796,6 +17159,14 @@ msgid "Change Expression"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Can't copy the function node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Paste VisualScript Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
msgstr ""
@@ -16895,14 +17266,6 @@ msgid "Resize Comment"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Can't copy the function node."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Paste VisualScript Nodes"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function with a function node."
msgstr ""
@@ -17042,7 +17405,7 @@ msgid "for (elem) in (input):"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Input type not iterable: "
+msgid "Input type not iterable:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
@@ -17050,7 +17413,7 @@ msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Iterator became invalid: "
+msgid "Iterator became invalid:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
@@ -17111,10 +17474,6 @@ msgid "Node Path"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Argument Cache"
-msgstr ""
-
-#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Use Default Args"
msgstr ""
@@ -17167,10 +17526,6 @@ msgid "Set Mode"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Type Cache"
-msgstr ""
-
-#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Assign Op"
msgstr ""
@@ -17189,7 +17544,7 @@ msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Path does not lead Node!"
+msgid "Path does not lead to Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -17205,18 +17560,20 @@ msgstr ""
msgid "Compose Array"
msgstr "Baguhin ang Laki ng Array"
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Operator"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid argument of type: "
-msgstr ""
+#, fuzzy
+msgid "Invalid argument of type:"
+msgstr "Mga invalid na argumento para i-construct ang '%s'"
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid arguments: "
-msgstr ""
+#, fuzzy
+msgid "Invalid arguments:"
+msgstr "Mga invalid na argumento para i-construct ang '%s'"
#: modules/visual_script/visual_script_nodes.cpp
msgid "a if cond, else b"
@@ -17227,11 +17584,11 @@ msgid "Var Name"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableGet not found in script: "
+msgid "VariableGet not found in script:"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableSet not found in script: "
+msgid "VariableSet not found in script:"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
@@ -17306,10 +17663,6 @@ msgid "Construct %s"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid "Constructor"
-msgstr ""
-
-#: modules/visual_script/visual_script_nodes.cpp
msgid "Get Local Var"
msgstr ""
@@ -17326,10 +17679,6 @@ msgstr "Mga Functions:"
msgid "Deconstruct %s"
msgstr ""
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "Elem Cache"
-msgstr ""
-
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search VisualScript"
msgstr ""
@@ -17374,6 +17723,14 @@ msgstr ""
msgid "Write Mode"
msgstr ""
+#: modules/webrtc/webrtc_data_channel.h
+msgid "WebRTC"
+msgstr ""
+
+#: modules/webrtc/webrtc_data_channel.h
+msgid "Max Channel In Buffer (KB)"
+msgstr ""
+
#: modules/websocket/websocket_client.cpp
msgid "Verify SSL"
msgstr ""
@@ -17382,6 +17739,30 @@ msgstr ""
msgid "Trusted SSL Certificate"
msgstr ""
+#: modules/websocket/websocket_macros.h
+msgid "WebSocket Client"
+msgstr ""
+
+#: modules/websocket/websocket_macros.h
+msgid "Max In Buffer (KB)"
+msgstr ""
+
+#: modules/websocket/websocket_macros.h
+msgid "Max In Packets"
+msgstr ""
+
+#: modules/websocket/websocket_macros.h
+msgid "Max Out Buffer (KB)"
+msgstr ""
+
+#: modules/websocket/websocket_macros.h
+msgid "Max Out Packets"
+msgstr ""
+
+#: modules/websocket/websocket_macros.h
+msgid "WebSocket Server"
+msgstr ""
+
#: modules/websocket/websocket_server.cpp
msgid "Bind IP"
msgstr ""
@@ -17431,6 +17812,10 @@ msgstr ""
msgid "Bounds Geometry"
msgstr ""
+#: modules/webxr/webxr_interface.cpp
+msgid "XR Standard Mapping"
+msgstr ""
+
#: platform/android/export/export.cpp
msgid "Android SDK Path"
msgstr ""
@@ -17456,6 +17841,22 @@ msgid "Shutdown ADB On Exit"
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Launcher Icons"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Main 192 X 192"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Foreground 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Background 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
@@ -17480,6 +17881,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17489,6 +17895,18 @@ msgid "Export Format"
msgstr "3D Transform Track"
#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+msgid "Architectures"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Keystore"
msgstr ""
@@ -17516,16 +17934,8 @@ msgstr ""
msgid "Clear Previous Install"
msgstr ""
-#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
-msgid "Code"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
+msgid "Code"
msgstr ""
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
@@ -17675,10 +18085,6 @@ msgid "Could not execute on device."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unable to find the 'apksigner' tool."
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -17755,12 +18161,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17769,25 +18175,49 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
+#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Code Signing"
+msgstr "Burahin ang (mga) Napiling Key"
+
#: platform/android/export/export_plugin.cpp
msgid ""
-"'apksigner' could not be found.\n"
-"Please check the command is available in the Android SDK build-tools "
-"directory.\n"
-"The resulting %s is unsigned."
+"'apksigner' could not be found. Please check that the command is available "
+"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17803,6 +18233,10 @@ msgid "Could not find keystore, unable to export."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Could not start apksigner executable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
@@ -17831,7 +18265,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unsupported export format!\n"
+msgid "Unsupported export format!"
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17842,19 +18276,17 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Android build version mismatch:\n"
-" Template installed: %s\n"
-" Godot Version: %s\n"
+"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Unable to overwrite res://android/build/res/*.xml files with project name"
+"Unable to overwrite res://android/build/res/*.xml files with project name."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Could not export project files to gradle project\n"
+msgid "Could not export project files to gradle project."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17867,7 +18299,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Building of Android project failed, check output for the error.\n"
+"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
@@ -17882,7 +18314,7 @@ msgid ""
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Package not found: %s"
+msgid "Package not found: \"%s\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17890,15 +18322,12 @@ msgid "Creating APK..."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid ""
-"Could not find template APK to export:\n"
-"%s"
+msgid "Could not find template APK to export: \"%s\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Missing libraries in the export template for the selected architectures: "
-"%s.\n"
+"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
@@ -17908,7 +18337,7 @@ msgid "Adding files..."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Could not export project files"
+msgid "Could not export project files."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17928,6 +18357,58 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr ""
#: platform/iphone/export/export.cpp
+msgid "Landscape Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2436 X 1125"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2208 X 1242"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1024 X 768"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 2048 X 1536"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Portrait Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 960"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 1136"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 750 X 1334"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1125 X 2436"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 768 X 1024"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1536 X 2048"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1242 X 2208"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
msgstr ""
@@ -17994,7 +18475,7 @@ msgstr ""
msgid "Push Notifications"
msgstr ""
-#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
+#: platform/iphone/export/export.cpp
msgid "User Data"
msgstr ""
@@ -18003,7 +18484,7 @@ msgid "Accessible From Files App"
msgstr ""
#: platform/iphone/export/export.cpp
-msgid "Accessible From Itunes Sharing"
+msgid "Accessible From iTunes Sharing"
msgstr ""
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
@@ -18088,6 +18569,15 @@ msgstr "Mga Functions:"
msgid "Custom BG Color"
msgstr "Mga Functions:"
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp
+msgid "Prepare Templates"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+msgid "Export template not found."
+msgstr ""
+
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -18109,19 +18599,29 @@ msgid "Run exported HTML in the system's default browser."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not open template for export:"
+msgid "Could not open template for export: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Invalid export template:"
+#, fuzzy
+msgid "Invalid export template: \"%s\"."
+msgstr "Invalid na index ng type na %s para sa base type na %s"
+
+#: platform/javascript/export/export.cpp
+msgid "Could not write file: \"%s\"."
msgstr ""
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Icon Creation"
+msgstr "Ikabit"
+
#: platform/javascript/export/export.cpp
-msgid "Could not write file:"
+msgid "Could not read file: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read file:"
+msgid "PWA"
msgstr ""
#: platform/javascript/export/export.cpp
@@ -18147,7 +18647,7 @@ msgid "For Mobile"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Html"
+msgid "HTML"
msgstr ""
#: platform/javascript/export/export.cpp
@@ -18156,7 +18656,7 @@ msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Custom Html Shell"
+msgid "Custom HTML Shell"
msgstr "Ilipat Ang Mga Bezier Points"
#: platform/javascript/export/export.cpp
@@ -18196,15 +18696,15 @@ msgid "Icon 512 X 512"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read HTML shell:"
+msgid "Could not read HTML shell: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not create HTTP server directory:"
+msgid "Could not create HTTP server directory: %s."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Error starting HTTP server:"
+msgid "Error starting HTTP server: %d."
msgstr ""
#: platform/javascript/export/export.cpp
@@ -18434,7 +18934,7 @@ msgid "Network Client"
msgstr ""
#: platform/osx/export/export.cpp
-msgid "Device Usb"
+msgid "Device USB"
msgstr ""
#: platform/osx/export/export.cpp
@@ -18480,9 +18980,26 @@ msgid "Apple Team ID"
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Could not open icon file \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Could not start xcrun executable."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Notarization failed."
+msgstr "Pagulit ng Animation"
+
+#: platform/osx/export/export.cpp
+msgid "Notarization request UUID: \"%s\""
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
-"Note: The notarization process generally takes less than an hour. When the "
-"process is completed, you'll receive an email."
+"The notarization process generally takes less than an hour. When the process "
+"is completed, you'll receive an email."
msgstr ""
#: platform/osx/export/export.cpp
@@ -18498,18 +19015,71 @@ msgid ""
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign failed with error \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign require regex module."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Could not start codesign executable, make sure Xcode command line tools are "
+"installed."
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
msgid "No identity found."
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Cannot sign file %s."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Relative symlinks are not supported, exported \"%s\" might be broken!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "DMG Creation"
+msgstr "Paglalarawan"
+
+#: platform/osx/export/export.cpp
+msgid "Could not start hdiutil executable."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed - file exists."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed."
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid "Creating app bundle"
msgstr ""
#: platform/osx/export/export.cpp
-msgid "Could not find template app to export:"
+msgid "Could not find template app to export: \"%s\"."
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Invalid export format."
+msgstr "3D Transform Track"
+
+#: platform/osx/export/export.cpp
msgid ""
"Relative symlinks are not supported on this OS, the exported project might "
"be broken!"
@@ -18517,7 +19087,7 @@ msgstr ""
#: platform/osx/export/export.cpp
msgid ""
-"Requested template binary '%s' not found. It might be missing from your "
+"Requested template binary \"%s\" not found. It might be missing from your "
"template archive."
msgstr ""
@@ -18558,6 +19128,15 @@ msgid "Sending archive for notarization"
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "ZIP Creation"
+msgstr "Pagulit ng Animation"
+
+#: platform/osx/export/export.cpp
+msgid "Could not open file to read from path \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid "Invalid bundle identifier:"
msgstr ""
@@ -18690,11 +19269,11 @@ msgid "Publisher Display Name"
msgstr ""
#: platform/uwp/export/export.cpp
-msgid "Product Guid"
+msgid "Product GUID"
msgstr ""
#: platform/uwp/export/export.cpp
-msgid "Publisher Guid"
+msgid "Publisher GUID"
msgstr ""
#: platform/uwp/export/export.cpp
@@ -18854,6 +19433,10 @@ msgid "Debug Algorithm"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Failed to rename temporary file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid "Identity Type"
msgstr ""
@@ -18866,6 +19449,10 @@ msgid "Digest Algorithm"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Modify Resources"
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid "File Version"
msgstr ""
@@ -18891,6 +19478,63 @@ msgid "Trademarks"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Resources Modification"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find rcedit executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find wine executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start rcedit executable, configure rcedit path in the Editor "
+"Settings (Export > Windows > Rcedit)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"rcedit failed to modify executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find signtool executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find osslsigncode executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid identity type."
+msgstr "Mga invalid na argumento para i-construct ang '%s'"
+
+#: platform/windows/export/export.cpp
+msgid "Invalid timestamp server."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start signtool executable, configure signtool path in the Editor "
+"Settings (Export > Windows > Signtool)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Signtool failed to sign executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Failed to remove temporary file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
@@ -18909,6 +19553,22 @@ msgid "Invalid product version:"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Windows executables cannot be >= 4 GiB."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Failed to open executable file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable file header corrupted."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable \"pck\" section not found."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid "Windows"
msgstr ""
@@ -18924,6 +19584,10 @@ msgstr ""
msgid "Wine"
msgstr ""
+#: platform/x11/export/export.cpp
+msgid "32-bit executables cannot have embedded data >= 4 GiB."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
msgid "Frames"
@@ -18935,10 +19599,6 @@ msgid ""
"order for AnimatedSprite to display frames."
msgstr ""
-#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
-msgid "Frame"
-msgstr ""
-
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Speed Scale"
@@ -18954,18 +19614,6 @@ msgstr ""
msgid "Centered"
msgstr ""
-#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
-#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
-#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
-#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
-#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/style_box.cpp
-msgid "Offset"
-msgstr ""
-
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip H"
@@ -19039,8 +19687,7 @@ msgid "Pitch Scale"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp
-#: scene/gui/video_player.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
msgid "Autoplay"
msgstr ""
@@ -19051,7 +19698,8 @@ msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
-#: scene/3d/visual_instance.cpp scene/resources/material.cpp
+#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp
+#: scene/resources/material.cpp
msgid "Max Distance"
msgstr ""
@@ -19082,7 +19730,8 @@ msgstr ""
msgid "Rotating"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
+#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Current"
msgstr "Property Track"
@@ -19095,7 +19744,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -19106,17 +19755,18 @@ msgid "Limit"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Left"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Right"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
+#: scene/resources/texture.cpp
#, fuzzy
msgid "Bottom"
msgstr "Mga Functions:"
@@ -19165,8 +19815,8 @@ msgstr ""
msgid "Draw Drag Margin"
msgstr ""
-#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp
-#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
msgid "Blend Mode"
msgstr ""
@@ -19201,11 +19851,6 @@ msgstr ""
msgid "Visible"
msgstr ""
-#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/style_box.cpp
-msgid "Modulate"
-msgstr ""
-
#: scene/2d/canvas_item.cpp
msgid "Self Modulate"
msgstr ""
@@ -19227,10 +19872,6 @@ msgstr ""
msgid "Use Parent Material"
msgstr ""
-#: scene/2d/canvas_item.cpp
-msgid "Toplevel"
-msgstr ""
-
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
@@ -19267,6 +19908,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -19274,7 +19920,7 @@ msgstr ""
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp
#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp
-#: scene/gui/texture_button.cpp
+#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
msgid "Disabled"
msgstr ""
@@ -19371,16 +20017,6 @@ msgstr ""
msgid "Draw Order"
msgstr ""
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp
-#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
-#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
-#: scene/gui/texture_rect.cpp scene/resources/material.cpp
-#: scene/resources/sky.cpp scene/resources/style_box.cpp
-#: scene/resources/visual_shader_nodes.cpp
-msgid "Texture"
-msgstr ""
-
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Emission Shape"
@@ -19473,8 +20109,9 @@ msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
-#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
+#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
+#: scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
@@ -19602,7 +20239,7 @@ msgid "Node B"
msgstr "Burahin ang (mga) Napiling Key"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/3d/physics_joint.cpp
+#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
@@ -19611,7 +20248,7 @@ msgstr ""
msgid "Disable Collision"
msgstr ""
-#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
@@ -19648,7 +20285,8 @@ msgid "Texture Scale"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
+#: scene/3d/light.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
@@ -19711,7 +20349,7 @@ msgstr ""
msgid "Width Curve"
msgstr ""
-#: scene/2d/line_2d.cpp
+#: scene/2d/line_2d.cpp scene/resources/default_theme/default_theme.cpp
msgid "Default Color"
msgstr ""
@@ -19764,7 +20402,7 @@ msgstr ""
msgid "Multimesh"
msgstr ""
-#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
msgid "Cell Size"
@@ -19775,11 +20413,40 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Ikabit"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Binuksan ang V-Sync"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Binuksan ang V-Sync"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -19795,12 +20462,9 @@ msgstr ""
msgid "Max Speed"
msgstr ""
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
#: scene/2d/navigation_agent_2d.cpp
-msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgid ""
+"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
msgstr ""
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
@@ -19813,14 +20477,6 @@ msgid ""
"Node2D object."
msgstr ""
-#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp
-msgid "Vertices"
-msgstr ""
-
-#: scene/2d/navigation_polygon.cpp
-msgid "Outlines"
-msgstr ""
-
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -19828,13 +20484,15 @@ msgid ""
msgstr ""
#: scene/2d/navigation_polygon.cpp
-msgid ""
-"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
-"node. It only provides navigation data."
+msgid "Navpoly"
msgstr ""
-#: scene/2d/navigation_polygon.cpp
-msgid "Navpoly"
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+msgid "Enter Cost"
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+msgid "Travel Cost"
msgstr ""
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
@@ -19842,7 +20500,7 @@ msgstr ""
msgid "Rotation Degrees"
msgstr ""
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation"
msgstr ""
@@ -19864,6 +20522,7 @@ msgid "Z As Relative"
msgstr ""
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Scroll"
msgstr ""
@@ -20085,6 +20744,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
+#: scene/resources/default_theme/default_theme.cpp
#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
msgid "Normal"
msgstr ""
@@ -20179,7 +20839,7 @@ msgstr "Ilipat Ang Mga Bezier Points"
msgid "Use Global Coordinates"
msgstr ""
-#: scene/2d/skeleton_2d.cpp
+#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
msgid "Rest"
msgstr ""
@@ -20431,28 +21091,11 @@ msgid "Tracking"
msgstr "Property Track"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Bounds"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "Cell Space Transform"
-msgstr "3D Transform Track"
-
-#: scene/3d/baked_lightmap.cpp
-msgid "Cell Subdiv"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
msgid "Interior"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Octree"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr ""
@@ -20560,7 +21203,7 @@ msgstr ""
msgid "Light Data"
msgstr ""
-#: scene/3d/bone_attachment.cpp
+#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
msgid "Bone Name"
msgstr ""
@@ -20599,9 +21242,10 @@ msgid "Far"
msgstr ""
#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
-#: scene/gui/control.cpp scene/resources/shape.cpp
-#: scene/resources/style_box.cpp scene/resources/texture.cpp
-#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
+#: scene/resources/shape.cpp scene/resources/style_box.cpp
+#: scene/resources/texture.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Margin"
msgstr ""
@@ -20724,22 +21368,6 @@ msgid "Autoplace Priority"
msgstr ""
#: scene/3d/gi_probe.cpp
-msgid "To Cell Xform"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Data"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Range"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp scene/3d/light.cpp
-msgid "Normal Bias"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -20764,6 +21392,79 @@ msgstr ""
msgid "Subdiv"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid "Dynamic Range"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp scene/3d/light.cpp
+msgid "Normal Bias"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/primitive_meshes.cpp
+msgid "Pixel Size"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Billboard"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Shaded"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Double Sided"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+msgid "No Depth Test"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Fixed Size"
+msgstr "Pahina: "
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Alpha Cut"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/material.cpp
+msgid "Alpha Scissor Threshold"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+msgid "Render Priority"
+msgstr ""
+
+#: scene/3d/label_3d.cpp
+msgid "Outline Render Priority"
+msgstr ""
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Outline Modulate"
+msgstr "Mga Functions:"
+
+#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
+msgid "Font"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Horizontal Alignment"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: scene/3d/label_3d.cpp
+msgid "Vertical Alignment"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
+msgid "Autowrap"
+msgstr ""
+
#: scene/3d/light.cpp
msgid "Indirect Energy"
msgstr ""
@@ -20772,7 +21473,8 @@ msgstr ""
msgid "Negative"
msgstr ""
-#: scene/3d/light.cpp
+#: scene/3d/light.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
msgid "Specular"
msgstr ""
@@ -20852,6 +21554,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "3D Transform Track"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -20869,23 +21578,18 @@ msgid "Ignore Y"
msgstr ""
#: scene/3d/navigation_agent.cpp
-msgid "The NavigationAgent can be used only under a spatial node."
-msgstr ""
-
-#: scene/3d/navigation_mesh_instance.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
-"It only provides navigation data."
+"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr ""
-#: scene/3d/navigation_mesh_instance.cpp
-msgid "Navmesh"
+#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
+msgid "NavMesh"
msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -20999,15 +21703,159 @@ msgid "Motion Z"
msgstr "Pagulit ng Animation"
#: scene/3d/physics_body.cpp
-msgid "Move Lock X"
+#, fuzzy
+msgid "Joint Constraints"
+msgstr "Mga Constant"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Impulse Clamp"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Swing Span"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Twist Span"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "Mga Functions:"
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Limit Enabled"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Limit Upper"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Lower"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Bias"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Softness"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Relaxation"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Upper"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Lower"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Softness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Restitution"
+msgstr "Paglalarawan"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Damping"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Restitution"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Damping"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+msgid "X"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Y"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Z"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Enabled"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Spring Enabled"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Spring Stiffness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Damping"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Equilibrium Point"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Restitution"
+msgstr "Paglalarawan"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Damping"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Restitution"
+msgstr "Paglalarawan"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Damping"
+msgstr "Pagulit ng Animation"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "ERP"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Enabled"
msgstr ""
#: scene/3d/physics_body.cpp
-msgid "Move Lock Y"
+msgid "Angular Spring Stiffness"
msgstr ""
#: scene/3d/physics_body.cpp
-msgid "Move Lock Z"
+msgid "Angular Spring Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Equilibrium Point"
msgstr ""
#: scene/3d/physics_body.cpp
@@ -21047,10 +21895,6 @@ msgid "Params"
msgstr ""
#: scene/3d/physics_joint.cpp
-msgid "Impulse Clamp"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -21062,11 +21906,6 @@ msgstr ""
msgid "Lower"
msgstr ""
-#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
-#, fuzzy
-msgid "Relaxation"
-msgstr "Mga Functions:"
-
#: scene/3d/physics_joint.cpp
msgid "Motor"
msgstr ""
@@ -21124,14 +21963,6 @@ msgid "Angular Ortho"
msgstr ""
#: scene/3d/physics_joint.cpp
-msgid "Swing Span"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
-msgid "Twist Span"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Linear Limit X"
msgstr ""
@@ -21156,10 +21987,6 @@ msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
-msgid "Erp"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Motor X"
msgstr ""
@@ -21358,8 +22185,9 @@ msgstr ""
msgid "Main"
msgstr ""
-#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
-#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
+#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Active"
msgstr ""
@@ -21462,6 +22290,32 @@ msgid ""
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+#: scene/3d/skeleton.cpp scene/resources/skin.cpp
+msgid "Pose"
+msgstr ""
+
+#: scene/3d/skeleton.cpp
+msgid "Bound Children"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Pinned Points"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: scene/3d/soft_body.cpp
+msgid "Attachments"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Point Index"
+msgstr "Index ng Button"
+
+#: scene/3d/soft_body.cpp
+msgid "Spatial Attachment Path"
+msgstr ""
+
#: scene/3d/soft_body.cpp
msgid "Physics Enabled"
msgstr ""
@@ -21518,6 +22372,11 @@ msgid ""
msgstr ""
#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "3D Transform Track"
+
+#: scene/3d/spatial.cpp
msgid "Matrix"
msgstr ""
@@ -21537,32 +22396,12 @@ msgstr ""
msgid "Opacity"
msgstr ""
-#: scene/3d/sprite_3d.cpp
-msgid "Pixel Size"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Billboard"
-msgstr ""
-
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Transparent"
msgstr "Pagulit ng Animation"
#: scene/3d/sprite_3d.cpp
-msgid "Shaded"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Double Sided"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Alpha Cut"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
@@ -21695,36 +22534,6 @@ msgid ""
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Min Space"
-msgstr ""
-
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Max Space"
-msgstr ""
-
-#: scene/animation/animation_blend_space_1d.cpp
-msgid "Value Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Auto Triangles"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Triangles"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "X Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Y Label"
-msgstr ""
-
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -21755,15 +22564,30 @@ msgid "Autorestart"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
-msgid "Autorestart Delay"
+msgid "Delay"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
-msgid "Autorestart Random Delay"
+msgid "Random Delay"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
+msgid "Add Amount"
+msgstr "Idagdag Ang Bezier Point"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Blend Amount"
+msgstr "Mag-insert ng Key dito"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Seek Position"
+msgstr "Posisyon"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
msgid "Input Count"
msgstr "Idagdag Ang Bezier Point"
@@ -21772,10 +22596,6 @@ msgstr "Idagdag Ang Bezier Point"
msgid "Xfade Time"
msgstr ""
-#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp
-msgid "Graph Offset"
-msgstr ""
-
#: scene/animation/animation_node_state_machine.cpp
msgid "Switch Mode"
msgstr ""
@@ -21842,10 +22662,6 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr ""
#: scene/animation/animation_tree.cpp
-msgid "Filter Enabled"
-msgstr ""
-
-#: scene/animation/animation_tree.cpp
msgid "No root AnimationNode for the graph is set."
msgstr ""
@@ -22063,6 +22879,10 @@ msgid ""
msgstr ""
#: scene/gui/control.cpp
+msgid "Theme Overrides"
+msgstr ""
+
+#: scene/gui/control.cpp
msgid ""
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
@@ -22096,7 +22916,7 @@ msgstr ""
msgid "Tooltip"
msgstr ""
-#: scene/gui/control.cpp
+#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
msgid "Focus"
msgstr ""
@@ -22160,10 +22980,6 @@ msgstr ""
msgid "Hide On OK"
msgstr ""
-#: scene/gui/dialogs.cpp scene/gui/label.cpp
-msgid "Autowrap"
-msgstr ""
-
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr ""
@@ -22210,6 +23026,7 @@ msgid "Show Zoom Label"
msgstr ""
#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Minimap"
msgstr ""
@@ -22223,11 +23040,12 @@ msgid "Show Close"
msgstr "Isara"
#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
+#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Selected"
msgstr "Burahin ang (mga) Napiling Key"
-#: scene/gui/graph_node.cpp
+#: scene/gui/graph_node.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Comment"
msgstr "Komunidad"
@@ -22287,7 +23105,7 @@ msgid "Fixed Icon Size"
msgstr ""
#: scene/gui/label.cpp
-msgid "Valign"
+msgid "V Align"
msgstr ""
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
@@ -22660,6 +23478,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -22697,7 +23519,7 @@ msgstr ""
msgid "Text Edit Undo Stack Max Size"
msgstr ""
-#: scene/gui/texture_button.cpp
+#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
msgid "Hover"
msgstr ""
@@ -22734,7 +23556,7 @@ msgstr ""
msgid "Fill Mode"
msgstr ""
-#: scene/gui/texture_progress.cpp
+#: scene/gui/texture_progress.cpp scene/resources/material.cpp
msgid "Tint"
msgstr ""
@@ -22847,6 +23669,12 @@ msgid "Timeout"
msgstr "Oras:"
#: scene/main/node.cpp
+msgid ""
+"Setting node name '%s' to be unique within scene for '%s', but it's already "
+"claimed by '%s'. This node is no longer set unique."
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Name Num Separator"
msgstr ""
@@ -22860,15 +23688,15 @@ msgid "Editor Description"
msgstr "Paglalarawan"
#: scene/main/node.cpp
-#, fuzzy
-msgid "Import Path"
-msgstr "Burahin ang (mga) Napiling Key"
-
-#: scene/main/node.cpp
msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolation Mode"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22892,10 +23720,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -22924,11 +23748,8 @@ msgstr ""
msgid "Multiplayer Poll"
msgstr ""
-#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp
-msgid "Physics Interpolation"
-msgstr ""
-
-#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
+#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
+#: scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""
@@ -23021,16 +23842,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -23153,6 +23975,36 @@ msgid "Swap OK Cancel"
msgstr ""
#: scene/register_scene_types.cpp
+msgid "Layer Names"
+msgstr ""
+
+#: scene/register_scene_types.cpp
+msgid "2D Render"
+msgstr ""
+
+#: scene/register_scene_types.cpp
+msgid "3D Render"
+msgstr ""
+
+#: scene/register_scene_types.cpp
+msgid "2D Physics"
+msgstr ""
+
+#: scene/register_scene_types.cpp
+msgid "3D Physics"
+msgstr ""
+
+#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "2D Navigation"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "3D Navigation"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -23185,6 +24037,709 @@ msgstr ""
msgid "Bake Interval"
msgstr ""
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Panel"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Color"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Color Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Color Hover"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Color Focus"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Color Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "H Separation"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Underline Spacing"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Arrow"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Arrow Margin"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Hover Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Checked Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Unchecked"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Unchecked Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Radio Checked"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Radio Checked Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Radio Unchecked"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Radio Unchecked Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Color Hover Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Check V Adjust"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "On Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Off"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Off Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Color Shadow"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Outline Modulate"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Shadow Offset X"
+msgstr "Kopya"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Shadow Offset Y"
+msgstr "Kopya"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Shadow As Outline"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Color Selected"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Color Uneditable"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Cursor Color"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Clear Button Color"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Clear Button Color Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Minimum Spaces"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "BG"
+msgstr "B"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "FG"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Tab"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
+msgid "Space"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Folded"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Fold"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Color Readonly"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Completion Lines"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Completion Max Width"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Completion Scroll Width"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Scroll Focus"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Grabber"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Grabber Highlight"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Grabber Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Increment"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Increment Highlight"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Increment Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Decrement"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Decrement Highlight"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Decrement Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Slider"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Grabber Area"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Grabber Area Highlight"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Grabber Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Tick"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Updown"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Scaleborder Size"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Title Font"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Title Color"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Title Height"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Close Highlight"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Close H Offset"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Close V Offset"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Parent Folder"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Toggle Hidden"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Panel Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Labeled Separator Left"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Labeled Separator Right"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Separator"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Color Accel"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Color Separator"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "V Separation"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Selected Frame"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Default Frame"
+msgstr "Halaga:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Default Focus"
+msgstr "Halaga:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Comment Focus"
+msgstr "Komunidad"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Breakpoint"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Resizer"
+msgstr "Baguhin ang Laki ng Array"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Close Color"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Resizer Color"
+msgstr "Baguhin ang Laki ng Array"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Title Offset"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Close Offset"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Port Offset"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "BG Focus"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Selected Focus"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Cursor Unfocused"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Button Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Title Button Normal"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Title Button Pressed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Title Button Hover"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Custom Button"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Custom Button Pressed"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Custom Button Hover"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Select Arrow"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Arrow Collapsed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Title Button Font"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Title Button Color"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Guide Color"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Drop Position Color"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Relationship Line Color"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Custom Button Font Highlight"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Item Margin"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Button Margin"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Draw Relationship Lines"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Draw Guides"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Scroll Border"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Scroll Speed"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Icon Margin"
+msgstr "Ikabit"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Line Separation"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Tab FG"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Tab BG"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Tab Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Menu"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Menu Highlight"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Color FG"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Color BG"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Side Margin"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Top Margin"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Label V Align FG"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Label V Align BG"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Large"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Folder"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Folder Icon Modulate"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "File Icon Modulate"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Files Disabled"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "SV Width"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "SV Height"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "H Width"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Label Width"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Screen Picker"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Add Preset"
+msgstr "Idagdag Ang Bezier Point"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Color Hue"
+msgstr "Kopya"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Color Sample"
+msgstr "Baguhin ang Laki ng Array"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Preset BG"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Overbright Indicator"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Preset FG"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Preset BG Icon"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Normal Font"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Bold Font"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Italics Font"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Bold Italics Font"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Mono Font"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Table H Separation"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Table V Separation"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Margin Left"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Margin Top"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Margin Right"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Margin Bottom"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Autohide"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Minus"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "More"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Grid Minor"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Grid Major"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Selection Fill"
+msgstr "Mga Functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Selection Stroke"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Activity"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Bezier Len Pos"
+msgstr "Maglipat ng (mga) Bezier Point"
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Bezier Len Neg"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Port Grab Distance Horizontal"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Port Grab Distance Vertical"
+msgstr ""
+
#: scene/resources/dynamic_font.cpp
msgid "Hinting"
msgstr ""
@@ -23218,15 +24773,6 @@ msgstr ""
msgid "Char"
msgstr ""
-#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
-#: scene/resources/world_2d.cpp
-msgid "Space"
-msgstr ""
-
-#: scene/resources/dynamic_font.cpp
-msgid "Font"
-msgstr ""
-
#: scene/resources/dynamic_font.cpp
msgid "Font Data"
msgstr ""
@@ -23498,15 +25044,6 @@ msgid "Color Correction"
msgstr "Ikabit"
#: scene/resources/font.cpp
-msgid "Chars"
-msgstr ""
-
-#: scene/resources/font.cpp
-#, fuzzy
-msgid "Kernings"
-msgstr "Mga Babala"
-
-#: scene/resources/font.cpp
#, fuzzy
msgid "Ascent"
msgstr "Kamakailan:"
@@ -23516,6 +25053,11 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Data"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
@@ -23536,10 +25078,6 @@ msgid "D"
msgstr ""
#: scene/resources/material.cpp
-msgid "Render Priority"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Next Pass"
msgstr ""
@@ -23557,10 +25095,6 @@ msgid "Vertex Lighting"
msgstr "Maglipat ng (mga) Bezier Point"
#: scene/resources/material.cpp
-msgid "No Depth Test"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Use Point Size"
msgstr "Idagdag Ang Bezier Point"
@@ -23570,11 +25104,6 @@ msgid "World Triplanar"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Fixed Size"
-msgstr "Pahina: "
-
-#: scene/resources/material.cpp
msgid "Albedo Tex Force sRGB"
msgstr ""
@@ -23592,6 +25121,10 @@ msgid "Ensure Correct Normals"
msgstr "3D Transform Track"
#: scene/resources/material.cpp
+msgid "Albedo Tex MSDF"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Vertex Color"
msgstr ""
@@ -23650,10 +25183,6 @@ msgid "Use Alpha Scissor"
msgstr ""
#: scene/resources/material.cpp
-msgid "Alpha Scissor Threshold"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Particles Anim"
msgstr ""
@@ -23674,23 +25203,7 @@ msgid "Metallic"
msgstr ""
#: scene/resources/material.cpp
-msgid "Metallic Specular"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Metallic Texture"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Metallic Texture Channel"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Roughness Texture"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Roughness Texture Channel"
+msgid "Texture Channel"
msgstr ""
#: scene/resources/material.cpp
@@ -23698,19 +25211,7 @@ msgid "Emission"
msgstr ""
#: scene/resources/material.cpp
-msgid "Emission Energy"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission Operator"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission On UV2"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission Texture"
+msgid "On UV2"
msgstr ""
#: scene/resources/material.cpp
@@ -23722,23 +25223,11 @@ msgid "Rim"
msgstr ""
#: scene/resources/material.cpp
-msgid "Rim Tint"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Rim Texture"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Clearcoat"
msgstr ""
#: scene/resources/material.cpp
-msgid "Clearcoat Gloss"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Clearcoat Texture"
+msgid "Gloss"
msgstr ""
#: scene/resources/material.cpp
@@ -23746,7 +25235,7 @@ msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
-msgid "Anisotropy Flowmap"
+msgid "Flowmap"
msgstr ""
#: scene/resources/material.cpp
@@ -23754,14 +25243,6 @@ msgid "Ambient Occlusion"
msgstr ""
#: scene/resources/material.cpp
-msgid "On UV2"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Texture Channel"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Deep Parallax"
msgstr ""
@@ -23792,15 +25273,10 @@ msgid "Transmission"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Transmission Texture"
-msgstr "Pagulit ng Animation"
-
-#: scene/resources/material.cpp
msgid "Refraction"
msgstr ""
-#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/material.cpp
msgid "Detail"
msgstr ""
@@ -23840,14 +25316,20 @@ msgstr ""
msgid "Lightmap Size Hint"
msgstr ""
-#: scene/resources/mesh.cpp
-msgid "Blend Shape Mode"
-msgstr ""
-
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
msgid "Custom AABB"
msgstr ""
+#: scene/resources/mesh_library.cpp
+#, fuzzy
+msgid "Mesh Transform"
+msgstr "3D Transform Track"
+
+#: scene/resources/mesh_library.cpp
+#, fuzzy
+msgid "NavMesh Transform"
+msgstr "3D Transform Track"
+
#: scene/resources/multimesh.cpp
msgid "Color Format"
msgstr ""
@@ -23870,29 +25352,15 @@ msgstr "Mag-insert ng Key dito"
msgid "Visible Instance Count"
msgstr ""
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Transform Array"
-msgstr "3D Transform Track"
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Transform 2D Array"
-msgstr "3D Transform Track"
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Color Array"
-msgstr "Baguhin ang Laki ng Array"
-
-#: scene/resources/multimesh.cpp
+#: scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Custom Data Array"
-msgstr "Baguhin ang Laki ng Array"
+msgid "Sampling"
+msgstr "Iskala"
#: scene/resources/navigation_mesh.cpp
-msgid "Sample Partition Type"
-msgstr ""
+#, fuzzy
+msgid "Partition Type"
+msgstr "Pagulit ng Animation"
#: scene/resources/navigation_mesh.cpp
msgid "Parsed Geometry Type"
@@ -23907,7 +25375,11 @@ msgid "Source Group Name"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Agent"
+msgid "Cells"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Agents"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -23919,11 +25391,16 @@ msgid "Max Slope"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Regions"
+msgstr "Mga Functions:"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Merge Size"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Edge"
+msgid "Edges"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -23936,6 +25413,10 @@ msgid "Verts Per Poly"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+msgid "Details"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
msgid "Sample Distance"
msgstr ""
@@ -23952,7 +25433,15 @@ msgid "Ledge Spans"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Filter Walkable Low Height Spans"
+msgid "Walkable Low Height Spans"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
msgstr ""
#: scene/resources/occluder_shape.cpp
@@ -24066,6 +25555,11 @@ msgstr ""
msgid "Is Hemisphere"
msgstr ""
+#: scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Curve Step"
+msgstr "Ilipat Ang Mga Bezier Points"
+
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
msgstr ""
@@ -24074,14 +25568,23 @@ msgstr ""
msgid "A"
msgstr ""
-#: scene/resources/shader.cpp
-msgid "Custom Defines"
-msgstr ""
-
#: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias"
msgstr ""
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bind Count"
+msgstr "Idagdag Ang Bezier Point"
+
+#: scene/resources/skin.cpp
+msgid "Bind"
+msgstr ""
+
+#: scene/resources/skin.cpp
+msgid "Bone"
+msgstr ""
+
#: scene/resources/sky.cpp
msgid "Radiance Size"
msgstr ""
@@ -24138,19 +25641,19 @@ msgid "Expand Margin"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Corner Radius"
+msgid "Skew"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Corner Detail"
+msgid "Corner Radius"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Anti Aliasing"
+msgid "Corner Detail"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Anti Aliasing Size"
+msgid "Anti Aliasing"
msgstr ""
#: scene/resources/style_box.cpp
@@ -24175,6 +25678,18 @@ msgid "Image Size"
msgstr "Pahina: "
#: scene/resources/texture.cpp
+msgid "Side"
+msgstr ""
+
+#: scene/resources/texture.cpp
+msgid "Front"
+msgstr ""
+
+#: scene/resources/texture.cpp
+msgid "Back"
+msgstr ""
+
+#: scene/resources/texture.cpp
msgid "Storage Mode"
msgstr ""
@@ -24183,11 +25698,11 @@ msgid "Lossy Storage Quality"
msgstr ""
#: scene/resources/texture.cpp
-msgid "Fill From"
+msgid "From"
msgstr ""
#: scene/resources/texture.cpp
-msgid "Fill To"
+msgid "To"
msgstr ""
#: scene/resources/texture.cpp
@@ -24219,10 +25734,28 @@ msgid "Output Port For Preview"
msgstr ""
#: scene/resources/visual_shader.cpp
-msgid "Initialized"
+#, fuzzy
+msgid "Depth Draw"
+msgstr "Baguhin"
+
+#: scene/resources/visual_shader.cpp
+msgid "Cull"
+msgstr ""
+
+#: scene/resources/visual_shader.cpp
+msgid "Diffuse"
msgstr ""
#: scene/resources/visual_shader.cpp
+msgid "Async"
+msgstr ""
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Modes"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/resources/visual_shader.cpp
msgid "Input Name"
msgstr ""
@@ -24279,6 +25812,11 @@ msgid "Scenario"
msgstr ""
#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Navigation Map"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
@@ -24294,6 +25832,26 @@ msgstr ""
msgid "Default Angular Damp"
msgstr ""
+#: scene/resources/world.cpp
+#, fuzzy
+msgid "Default Map Up"
+msgstr "Halaga:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Size"
+msgstr "Halaga:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Height"
+msgstr "Halaga:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Edge Connection Margin"
+msgstr "Ikabit"
+
#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""
@@ -24390,6 +25948,10 @@ msgid "Release (ms)"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
+msgid "Mix"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Sidechain"
msgstr ""
@@ -24622,6 +26184,11 @@ msgstr ""
msgid "Collision Unsafe Fraction"
msgstr ""
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Physics Engine"
+msgstr "Pisika"
+
#: servers/physics_server.cpp
msgid "Center Of Mass"
msgstr ""
@@ -24636,13 +26203,13 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'vertex' function may not be reassigned in "
+"Varyings which were assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'fragment' function may not be reassigned in "
+"Varyings which were assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""
@@ -24893,6 +26460,10 @@ msgid "Disable Half Float"
msgstr ""
#: servers/visual_server.cpp
+msgid "Enable High Float"
+msgstr ""
+
+#: servers/visual_server.cpp
msgid "Precision"
msgstr ""