summaryrefslogtreecommitdiff
path: root/editor/translations/fil.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/fil.po')
-rw-r--r--editor/translations/fil.po716
1 files changed, 547 insertions, 169 deletions
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index cebedb2c50..19cb3febb0 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -205,9 +205,10 @@ msgid "Data"
msgstr "Data"
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp main/main.cpp
+#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
+#: scene/gui/file_dialog.cpp
msgid "Network"
msgstr "Network"
@@ -312,7 +313,8 @@ msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Kulang sa bytes para i-decode ang bytes, o invalid na format."
#: core/math/expression.cpp
-msgid "Invalid input %i (not passed) in expression"
+#, fuzzy
+msgid "Invalid input %d (not passed) in expression"
msgstr "Invalid na input %i (di pinasa) sa expression"
#: core/math/expression.cpp
@@ -356,6 +358,15 @@ msgstr "Pila ng Mensahe"
msgid "Max Size (KB)"
msgstr "Max na Laki (KB)"
+#: core/os/input.cpp
+#, fuzzy
+msgid "Mouse Mode"
+msgstr "Kopya"
+
+#: core/os/input.cpp
+msgid "Use Accumulated Input"
+msgstr ""
+
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
msgid "Device"
@@ -535,7 +546,8 @@ msgstr "Paglalarawan"
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
-#: main/main.cpp
+#: main/main.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp
msgid "Run"
msgstr "Patakbuhin"
@@ -618,6 +630,10 @@ msgid "Main Run Args"
msgstr "Pangunahing Args sa Pagtakbo"
#: core/project_settings.cpp
+msgid "Scene Naming"
+msgstr ""
+
+#: core/project_settings.cpp
msgid "Search In File Extensions"
msgstr "Maghanap sa mga File Extension"
@@ -625,18 +641,15 @@ msgstr "Maghanap sa mga File Extension"
msgid "Script Templates Search Path"
msgstr "Path ng mga Hahanaping Script Template"
-#: core/project_settings.cpp editor/editor_node.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Version Control"
-msgstr "Version Control"
-
#: core/project_settings.cpp
-msgid "Autoload On Startup"
+#, fuzzy
+msgid "Version Control Autoload On Startup"
msgstr "Kusang i-load sa Simula"
#: core/project_settings.cpp
-msgid "Plugin Name"
-msgstr "Pangalan ng Plugin"
+#, fuzzy
+msgid "Version Control Plugin Name"
+msgstr "Version Control"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -743,7 +756,8 @@ msgid "Quality"
msgstr "Kalidad"
#: core/project_settings.cpp scene/gui/file_dialog.cpp
-#: scene/main/scene_tree.cpp servers/visual_server.cpp
+#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
+#: servers/visual_server.cpp
msgid "Filters"
msgstr "Mga Filter"
@@ -1010,6 +1024,7 @@ msgstr "Mataas na Kalidad"
msgid "Blend Shape Max Buffer Size (KB)"
msgstr "Max na Laki ng Buffer ng Blend Shape (KB)"
+#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
msgid "Free"
msgstr "Libre"
@@ -1026,7 +1041,7 @@ msgstr "Salamin"
msgid "Time:"
msgstr "Oras:"
-#: editor/animation_bezier_editor.cpp
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Value:"
msgstr "Value:"
@@ -1271,10 +1286,71 @@ msgid "Remove this track."
msgstr "Tanggalin ang track na ito."
#: editor/animation_track_editor.cpp
-msgid "Time (s): "
+#, fuzzy
+msgid "Time (s):"
msgstr "Oras (seg): "
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Position:"
+msgstr "Posisyon"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Rotation:"
+msgstr "Pagulit ng Animation"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Type:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "(Invalid, expected type: %s)"
+msgstr "Invalid na index ng type na %s para sa base type na %s"
+
+#: editor/animation_track_editor.cpp
+msgid "Easing:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "In-Handle:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Out-Handle:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Stream:"
+msgstr "Stream Peer"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start (s):"
+msgstr "Kopya"
+
+#: editor/animation_track_editor.cpp
+msgid "End (s):"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Clip:"
+msgstr "Mga Anim Clip:"
+
+#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
msgstr "Nakabukas ang Toggle Track"
@@ -1482,7 +1558,7 @@ msgid "Add Method Track Key"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Method not found in object: "
+msgid "Method not found in object:"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2075,7 +2151,7 @@ msgid "Open"
msgstr "I-buksan"
#: editor/dependency_editor.cpp
-msgid "Owners Of:"
+msgid "Owners of: %s (Total: %d)"
msgstr ""
#: editor/dependency_editor.cpp
@@ -2366,7 +2442,7 @@ msgid "Bus Options"
msgstr ""
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/project_export.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr ""
@@ -2418,8 +2494,8 @@ msgstr ""
msgid "There is no '%s' file."
msgstr ""
-#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Layout"
+#: editor/editor_audio_buses.cpp
+msgid "Layout:"
msgstr ""
#: editor/editor_audio_buses.cpp
@@ -2622,6 +2698,22 @@ msgid "Choose"
msgstr ""
#: editor/editor_export.cpp
+msgid "Project export for platform:"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Completed with errors."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Completed successfully."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed."
+msgstr ""
+
+#: editor/editor_export.cpp
msgid "Storing File:"
msgstr ""
@@ -2634,6 +2726,26 @@ msgid "Packing"
msgstr ""
#: editor/editor_export.cpp
+msgid "Save PCK"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Cannot create file \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed to export project files."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Can't open file to read from path \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Save ZIP"
+msgstr ""
+
+#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
@@ -2737,8 +2849,25 @@ msgstr ""
msgid "Custom release template not found."
msgstr ""
+#: editor/editor_export.cpp
+msgid "Prepare Template"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "The given export path doesn't exist."
+msgstr ""
+
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-msgid "Template file not found:"
+msgid "Template file not found: \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed to copy export template."
+msgstr ""
+
+#: editor/editor_export.cpp platform/windows/export/export.cpp
+#: platform/x11/export/export.cpp
+msgid "PCK Embedding"
msgstr ""
#: editor/editor_export.cpp
@@ -2910,9 +3039,9 @@ msgid "Import"
msgstr ""
#: editor/editor_feature_profile.cpp editor/project_export.cpp
-#: platform/android/export/export.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
-#: platform/windows/export/export.cpp
+#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Export"
msgstr ""
@@ -3994,14 +4123,6 @@ msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
-msgid "Scene"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Scene Naming"
-msgstr ""
-
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
msgid "Interface"
@@ -4119,6 +4240,10 @@ msgid "Default Color Picker Mode"
msgstr ""
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control"
+msgstr "Version Control"
+
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Username"
msgstr ""
@@ -4146,6 +4271,10 @@ msgstr ""
msgid "Add a new scene."
msgstr ""
+#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Scene"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr ""
@@ -4779,11 +4908,14 @@ msgid "Selected node is not a Viewport!"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "Size: "
+#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Size:"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "Page: "
+#, fuzzy
+msgid "Page:"
msgstr "Pahina: "
#: editor/editor_properties_array_dict.cpp
@@ -4876,6 +5008,11 @@ msgid ""
"as runnable."
msgstr ""
+#: editor/editor_run_native.cpp
+#, fuzzy
+msgid "Project Run"
+msgstr "Ilipat Ang Mga Bezier Points"
+
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr ""
@@ -5133,7 +5270,9 @@ msgid "Draw Spaces"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp
+#: scene/main/scene_tree.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
msgid "Navigation"
msgstr ""
@@ -5674,10 +5813,12 @@ msgstr ""
msgid "Port"
msgstr ""
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr ""
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Sorting Order"
msgstr ""
@@ -6403,14 +6544,6 @@ msgid "Replace in Files"
msgstr "Palitan ang Lahat"
#: editor/find_in_files.cpp
-msgid "Find: "
-msgstr ""
-
-#: editor/find_in_files.cpp
-msgid "Replace: "
-msgstr ""
-
-#: editor/find_in_files.cpp
#, fuzzy
msgid "Replace All (NO UNDO)"
msgstr "Palitan ang Lahat"
@@ -6539,7 +6672,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
-#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#: scene/gui/control.cpp
msgid "Filter"
msgstr ""
@@ -6786,7 +6919,7 @@ msgid "Generating Lightmaps"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-msgid "Generating for Mesh: "
+msgid "Generating for Mesh:"
msgstr ""
#: editor/import/resource_importer_scene.cpp
@@ -6814,6 +6947,18 @@ msgid "Saving..."
msgstr ""
#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
+"texture compression to reduce memory usage (blue channel is discarded)."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
+"generation and VRAM texture compression."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
msgstr ""
@@ -7594,10 +7739,12 @@ msgstr ""
msgid "Directions"
msgstr ""
+#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
msgstr ""
+#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
msgstr ""
@@ -7752,8 +7899,9 @@ msgid "Set the end animation. This is useful for sub-transitions."
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-msgid "Transition: "
-msgstr ""
+#, fuzzy
+msgid "Transition:"
+msgstr "Pagulit ng Animation"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Play Mode:"
@@ -7769,11 +7917,6 @@ msgid "New name:"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Scale:"
-msgstr ""
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr ""
@@ -8660,6 +8803,7 @@ msgstr ""
msgid "Clear Custom Bones"
msgstr ""
+#. TRANSLATORS: Noun, name of the 2D/3D View menus.
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
@@ -8723,6 +8867,10 @@ msgid "Preview Canvas Scale"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Layout"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
msgstr ""
@@ -9467,7 +9615,7 @@ msgid "Volume"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Source: "
+msgid "Emission Source:"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
@@ -9698,6 +9846,7 @@ msgid "Points"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: scene/resources/navigation_mesh.cpp
msgid "Polygons"
msgstr ""
@@ -9851,13 +10000,6 @@ msgid "Instance:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Type:"
-msgstr ""
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""
@@ -9866,10 +10008,6 @@ msgstr ""
msgid "Load Resource"
msgstr ""
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "ResourcePreloader"
-msgstr ""
-
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portals"
msgstr ""
@@ -10558,13 +10696,17 @@ msgstr ""
msgid "Translate"
msgstr ""
+#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scaling: "
-msgstr ""
+#, fuzzy
+msgid "Scaling:"
+msgstr "Iskala"
+#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Translating: "
-msgstr ""
+#, fuzzy
+msgid "Translating:"
+msgstr "Pagulit ng Animation"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
@@ -10587,11 +10729,6 @@ msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Size:"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn:"
msgstr ""
@@ -11066,7 +11203,7 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to Mesh2D"
+msgid "Convert to MeshInstance2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11098,15 +11235,16 @@ msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Simplification: "
-msgstr ""
+#, fuzzy
+msgid "Simplification:"
+msgstr "Application"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Shrink (Pixels): "
+msgid "Shrink (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Grow (Pixels): "
+msgid "Grow (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12036,8 +12174,7 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
-#: scene/resources/texture.cpp
+#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp
msgid "Region"
msgstr ""
@@ -13457,20 +13594,15 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
-msgid "Delete preset '%s'?"
+msgid "Export the project for all the presets defined."
msgstr ""
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"Export templates seem to be missing or invalid."
+msgid "All presets must have an export path defined for Export All to work."
msgstr ""
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"This might be due to a configuration issue in the export preset or your "
-"export settings."
+msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
@@ -13478,14 +13610,6 @@ msgid "Exporting All"
msgstr ""
#: editor/project_export.cpp
-msgid "The given export path doesn't exist:"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
-msgstr ""
-
-#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -13586,19 +13710,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "3D Transform Track"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13606,14 +13735,19 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Property Track"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
+msgid "Project Export"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Manage Export Templates"
msgstr ""
@@ -13885,11 +14019,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
@@ -15047,8 +15181,9 @@ msgid "Attach Node Script"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Remote "
-msgstr ""
+#, fuzzy
+msgid "Remote %s:"
+msgstr "Alisin"
#: editor/script_editor_debugger.cpp
msgid "Bytes:"
@@ -15873,7 +16008,7 @@ msgstr ""
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
+#: scene/3d/collision_polygon.cpp
msgid "Polygon"
msgstr ""
@@ -16036,7 +16171,7 @@ msgid "Disabled GDNative Singleton"
msgstr ""
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Libraries: "
+msgid "Libraries:"
msgstr ""
#: modules/gdnative/nativescript/nativescript.cpp
@@ -16444,7 +16579,6 @@ msgid "Use In Baked Light"
msgstr ""
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
-#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
@@ -16471,6 +16605,19 @@ msgstr ""
msgid "Mask"
msgstr ""
+#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Bake Navigation"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp
+#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp
+#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Navigation Layers"
+msgstr "Halaga:"
+
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr ""
@@ -16870,7 +17017,7 @@ msgid ""
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Node returned an invalid sequence output: "
+msgid "Node returned an invalid sequence output:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -16878,7 +17025,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Stack overflow with stack depth: "
+msgid "Stack overflow with stack depth:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -17245,7 +17392,7 @@ msgid "for (elem) in (input):"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Input type not iterable: "
+msgid "Input type not iterable:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
@@ -17253,7 +17400,7 @@ msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Iterator became invalid: "
+msgid "Iterator became invalid:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
@@ -17406,12 +17553,14 @@ msgid "Operator"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid argument of type: "
-msgstr ""
+#, fuzzy
+msgid "Invalid argument of type:"
+msgstr "Mga invalid na argumento para i-construct ang '%s'"
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid arguments: "
-msgstr ""
+#, fuzzy
+msgid "Invalid arguments:"
+msgstr "Mga invalid na argumento para i-construct ang '%s'"
#: modules/visual_script/visual_script_nodes.cpp
msgid "a if cond, else b"
@@ -17422,11 +17571,11 @@ msgid "Var Name"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableGet not found in script: "
+msgid "VariableGet not found in script:"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableSet not found in script: "
+msgid "VariableSet not found in script:"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
@@ -17918,10 +18067,6 @@ msgid "Could not execute on device."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unable to find the 'apksigner' tool."
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -18025,12 +18170,16 @@ msgstr ""
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
msgstr ""
+#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Code Signing"
+msgstr "Burahin ang (mga) Napiling Key"
+
#: platform/android/export/export_plugin.cpp
msgid ""
-"'apksigner' could not be found.\n"
-"Please check the command is available in the Android SDK build-tools "
-"directory.\n"
-"The resulting %s is unsigned."
+"'apksigner' could not be found. Please check that the command is available "
+"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18046,6 +18195,10 @@ msgid "Could not find keystore, unable to export."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Could not start apksigner executable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
@@ -18074,7 +18227,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unsupported export format!\n"
+msgid "Unsupported export format!"
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18085,19 +18238,17 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Android build version mismatch:\n"
-" Template installed: %s\n"
-" Godot Version: %s\n"
+"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Unable to overwrite res://android/build/res/*.xml files with project name"
+"Unable to overwrite res://android/build/res/*.xml files with project name."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Could not export project files to gradle project\n"
+msgid "Could not export project files to gradle project."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18110,7 +18261,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Building of Android project failed, check output for the error.\n"
+"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
@@ -18125,7 +18276,7 @@ msgid ""
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Package not found: %s"
+msgid "Package not found: \"%s\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18133,15 +18284,12 @@ msgid "Creating APK..."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid ""
-"Could not find template APK to export:\n"
-"%s"
+msgid "Could not find template APK to export: \"%s\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Missing libraries in the export template for the selected architectures: "
-"%s.\n"
+"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
@@ -18151,7 +18299,7 @@ msgid "Adding files..."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Could not export project files"
+msgid "Could not export project files."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18383,6 +18531,15 @@ msgstr "Mga Functions:"
msgid "Custom BG Color"
msgstr "Mga Functions:"
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp
+msgid "Prepare Templates"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+msgid "Export template not found."
+msgstr ""
+
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -18404,19 +18561,29 @@ msgid "Run exported HTML in the system's default browser."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not open template for export:"
+msgid "Could not open template for export: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Invalid export template:"
+#, fuzzy
+msgid "Invalid export template: \"%s\"."
+msgstr "Invalid na index ng type na %s para sa base type na %s"
+
+#: platform/javascript/export/export.cpp
+msgid "Could not write file: \"%s\"."
msgstr ""
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Icon Creation"
+msgstr "Ikabit"
+
#: platform/javascript/export/export.cpp
-msgid "Could not write file:"
+msgid "Could not read file: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read file:"
+msgid "PWA"
msgstr ""
#: platform/javascript/export/export.cpp
@@ -18491,15 +18658,15 @@ msgid "Icon 512 X 512"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read HTML shell:"
+msgid "Could not read HTML shell: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not create HTTP server directory:"
+msgid "Could not create HTTP server directory: %s."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Error starting HTTP server:"
+msgid "Error starting HTTP server: %d."
msgstr ""
#: platform/javascript/export/export.cpp
@@ -18775,9 +18942,26 @@ msgid "Apple Team ID"
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Could not open icon file \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Could not start xcrun executable."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Notarization failed."
+msgstr "Pagulit ng Animation"
+
+#: platform/osx/export/export.cpp
+msgid "Notarization request UUID: \"%s\""
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
-"Note: The notarization process generally takes less than an hour. When the "
-"process is completed, you'll receive an email."
+"The notarization process generally takes less than an hour. When the process "
+"is completed, you'll receive an email."
msgstr ""
#: platform/osx/export/export.cpp
@@ -18793,18 +18977,71 @@ msgid ""
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign failed with error \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign require regex module."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Could not start codesign executable, make sure Xcode command line tools are "
+"installed."
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
msgid "No identity found."
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Cannot sign file %s."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Relative symlinks are not supported, exported \"%s\" might be broken!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "DMG Creation"
+msgstr "Paglalarawan"
+
+#: platform/osx/export/export.cpp
+msgid "Could not start hdiutil executable."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed - file exists."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed."
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid "Creating app bundle"
msgstr ""
#: platform/osx/export/export.cpp
-msgid "Could not find template app to export:"
+msgid "Could not find template app to export: \"%s\"."
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Invalid export format."
+msgstr "3D Transform Track"
+
+#: platform/osx/export/export.cpp
msgid ""
"Relative symlinks are not supported on this OS, the exported project might "
"be broken!"
@@ -18812,7 +19049,7 @@ msgstr ""
#: platform/osx/export/export.cpp
msgid ""
-"Requested template binary '%s' not found. It might be missing from your "
+"Requested template binary \"%s\" not found. It might be missing from your "
"template archive."
msgstr ""
@@ -18853,6 +19090,15 @@ msgid "Sending archive for notarization"
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "ZIP Creation"
+msgstr "Pagulit ng Animation"
+
+#: platform/osx/export/export.cpp
+msgid "Could not open file to read from path \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid "Invalid bundle identifier:"
msgstr ""
@@ -19149,6 +19395,10 @@ msgid "Debug Algorithm"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Failed to rename temporary file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid "Identity Type"
msgstr ""
@@ -19190,6 +19440,63 @@ msgid "Trademarks"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Resources Modification"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find rcedit executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find wine executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start rcedit executable, configure rcedit path in the Editor "
+"Settings (Export > Windows > Rcedit)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"rcedit failed to modify executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find signtool executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find osslsigncode executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid identity type."
+msgstr "Mga invalid na argumento para i-construct ang '%s'"
+
+#: platform/windows/export/export.cpp
+msgid "Invalid timestamp server."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start signtool executable, configure signtool path in the Editor "
+"Settings (Export > Windows > Signtool)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Signtool failed to sign executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Failed to remove temporary file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
@@ -19208,6 +19515,22 @@ msgid "Invalid product version:"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Windows executables cannot be >= 4 GiB."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Failed to open executable file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable file header corrupted."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable \"pck\" section not found."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid "Windows"
msgstr ""
@@ -19223,6 +19546,10 @@ msgstr ""
msgid "Wine"
msgstr ""
+#: platform/x11/export/export.cpp
+msgid "32-bit executables cannot have embedded data >= 4 GiB."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
msgid "Frames"
@@ -19333,7 +19660,8 @@ msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
-#: scene/3d/visual_instance.cpp scene/resources/material.cpp
+#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp
+#: scene/resources/material.cpp
msgid "Max Distance"
msgstr ""
@@ -20098,13 +20426,15 @@ msgid ""
msgstr ""
#: scene/2d/navigation_polygon.cpp
-msgid ""
-"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
-"node. It only provides navigation data."
+msgid "Navpoly"
msgstr ""
-#: scene/2d/navigation_polygon.cpp
-msgid "Navpoly"
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+msgid "Enter Cost"
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+msgid "Travel Cost"
msgstr ""
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
@@ -21187,12 +21517,6 @@ msgid ""
"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr ""
-#: scene/3d/navigation_mesh_instance.cpp
-msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
-"It only provides navigation data."
-msgstr ""
-
#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
msgid "NavMesh"
msgstr ""
@@ -23596,6 +23920,16 @@ msgid "3D Physics"
msgstr ""
#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "2D Navigation"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "3D Navigation"
+msgstr "Burahin ang (mga) Napiling Key"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -24867,7 +25201,7 @@ msgstr ""
msgid "Refraction"
msgstr ""
-#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/material.cpp
msgid "Detail"
msgstr ""
@@ -24944,8 +25278,14 @@ msgid "Visible Instance Count"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Sample Partition Type"
-msgstr ""
+#, fuzzy
+msgid "Sampling"
+msgstr "Iskala"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Partition Type"
+msgstr "Pagulit ng Animation"
#: scene/resources/navigation_mesh.cpp
msgid "Parsed Geometry Type"
@@ -24960,7 +25300,11 @@ msgid "Source Group Name"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Agent"
+msgid "Cells"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Agents"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -24972,11 +25316,16 @@ msgid "Max Slope"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Regions"
+msgstr "Mga Functions:"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Merge Size"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Edge"
+msgid "Edges"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -24989,6 +25338,10 @@ msgid "Verts Per Poly"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+msgid "Details"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
msgid "Sample Distance"
msgstr ""
@@ -25005,7 +25358,7 @@ msgid "Ledge Spans"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Filter Walkable Low Height Spans"
+msgid "Walkable Low Height Spans"
msgstr ""
#: scene/resources/occluder_shape.cpp
@@ -25376,6 +25729,11 @@ msgid "Scenario"
msgstr ""
#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Navigation Map"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
@@ -25391,6 +25749,26 @@ msgstr ""
msgid "Default Angular Damp"
msgstr ""
+#: scene/resources/world.cpp
+#, fuzzy
+msgid "Default Map Up"
+msgstr "Halaga:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Size"
+msgstr "Halaga:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Height"
+msgstr "Halaga:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Edge Connection Margin"
+msgstr "Ikabit"
+
#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""