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-rw-r--r--editor/translations/fi.po217
1 files changed, 163 insertions, 54 deletions
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index b956ffac52..117aaa6561 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-03-12 15:25+0000\n"
+"PO-Revision-Date: 2019-04-03 22:06+0000\n"
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
"godot/fi/>\n"
@@ -22,7 +22,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.5.1\n"
+"X-Generator: Weblate 3.6-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -416,13 +416,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Ryhmitä raidat solmujen mukaan tai näytä ne tavallisena luettelona."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Askellus (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Tartu"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Animaation askelluksen arvo."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3801,6 +3810,11 @@ msgid "Delete Node"
msgstr "Poista solmu"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Poista solmu(t)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Kytke suodin päälle/pois"
@@ -4777,8 +4791,34 @@ msgid "Layout"
msgstr "Asettelu"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Lisää avainruutuja."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Lisää avainruutu (olemassa olevat raidat)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Animaatio: Lisää avain"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4850,6 +4890,52 @@ msgstr "Muokkaa polygonia (poista piste)"
msgid "Set Handle"
msgstr "Aseta kahva"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Virhe ladattaessa kuvaa:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Kuvassa ei ole pikseleitä, joiden läpinäkyvyys on enemmän kuin 128…"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Lataa emissiomaski"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Tyhjennä emissiomaski"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partikkelit"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Luotujen pisteiden määrä:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Emission maski"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Nappaa pikselistä"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Emission väri"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUPartikkelit"
@@ -5203,52 +5289,15 @@ msgstr ""
"Piste voidaan asettaa ainoastaan ParticlesMaterial käsittelyn materiaaliin"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Virhe ladattaessa kuvaa:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Kuvassa ei ole pikseleitä, joiden läpinäkyvyys on enemmän kuin 128…"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Lataa emissiomaski"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Tyhjennä emissiomaski"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Muunna CPUPartikkeleiksi"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partikkelit"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Luotujen pisteiden määrä:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Luontiaika (s):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Emission maski"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Nappaa pikselistä"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Emission väri"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Pinnat eivät sisällä aluetta!"
@@ -5759,7 +5808,8 @@ msgid "Save Theme As..."
msgstr "Tallenna teema nimellä..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Luokan referenssi"
#: editor/plugins/script_editor_plugin.cpp
@@ -5890,6 +5940,14 @@ msgid "Open Godot online documentation"
msgstr "Avaa Godotin online-dokumentaatio"
#: editor/plugins/script_editor_plugin.cpp
+msgid "Request Docs"
+msgstr "Pyydä dokumentaatiota"
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Help improve the Godot documentation by giving feedback"
+msgstr "Auta parantamaan Godotin dokumentaatiota antamalla palautetta"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Etsi dokumentaatiosta."
@@ -6576,6 +6634,26 @@ msgid "Nameless gizmo"
msgstr "Nimetön muokkain"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Luo 2D-mesh"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Luo Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Luo törmäyspolygoni"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Luo peittopolygoni"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite on tyhjä!"
@@ -6588,16 +6666,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Virheellinen geometria, ei voida korvata meshillä."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Virheellinen geometria, ei voida korvata meshillä."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Virheellinen geometria, ei voida korvata meshillä."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Virheellinen geometria, ei voida korvata meshillä."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Muunna 2D-meshiksi"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Luo 2D-mesh"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Siirrä polygonia"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Luo törmäyspolygoni"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Luo peittopolygoni"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7182,6 +7287,11 @@ msgid "Duplicate Nodes"
msgstr "Kahdenna solmut"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Poista solmu"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Visual Shaderin syötteen tyyppi vaihdettu"
@@ -8398,10 +8508,6 @@ msgid "Open documentation"
msgstr "Avaa dokumentaatio"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Poista solmu(t)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Lisää alisolmu"
@@ -10271,12 +10377,15 @@ msgstr "Sijoitus uniformille."
msgid "Varyings can only be assigned in vertex function."
msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
+#~ msgid "Snap (s): "
+#~ msgstr "Askellus (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Lisää avainruutuja."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Luo valituista skeneistä ilmentymä valitun solmun alle."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Varoitukset:"