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-rw-r--r--editor/translations/fi.po24
1 files changed, 17 insertions, 7 deletions
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 8ea9a940f0..67deaf06b3 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-06-25 08:40+0000\n"
+"PO-Revision-Date: 2020-06-26 06:11+0000\n"
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
"godot/fi/>\n"
@@ -2327,11 +2327,6 @@ msgid "There is no defined scene to run."
msgstr "Suoritettavaa skeneä ei ole määritetty."
#: editor/editor_node.cpp
-msgid "Current scene was never saved, please save it prior to running."
-msgstr ""
-"Nykyistä skeneä ei ole vielä tallennettu. Tallenna se ennen suorittamista."
-
-#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "Aliprosessia ei voitu käynnistää!"
@@ -8642,7 +8637,7 @@ msgstr "Muuntaa HSV-vektorin RGB-vastaavaksi."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts RGB vector to HSV equivalent."
-msgstr "Muuntaa RGB-vektori HSV-vastaavaksi."
+msgstr "Muuntaa RGB-vektorin HSV-vastaavaksi."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Sepia function."
@@ -10530,6 +10525,11 @@ msgid "Make node as Root"
msgstr "Tee solmusta juurisolmu"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete %d nodes and any children?"
+msgstr "Poista solmu \"%s\" ja sen alisolmut?"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes?"
msgstr "Poista %d solmua?"
@@ -12223,6 +12223,12 @@ msgstr ""
"CollisionShape2D solmulla täytyy olla muoto, jotta se toimisi. Ole hyvä ja "
"luo sille muotoresurssi!"
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"Polygon-based shapes are not meant be used nor edited directly through the "
+"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
+msgstr ""
+
#: scene/2d/cpu_particles_2d.cpp
msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
@@ -12797,6 +12803,10 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
msgid "Constants cannot be modified."
msgstr "Vakioita ei voi muokata."
+#~ msgid "Current scene was never saved, please save it prior to running."
+#~ msgstr ""
+#~ "Nykyistä skeneä ei ole vielä tallennettu. Tallenna se ennen suorittamista."
+
#~ msgid "Not in resource path."
#~ msgstr "Ei löytynyt resurssipolusta."