diff options
Diffstat (limited to 'editor/translations/fa.po')
-rw-r--r-- | editor/translations/fa.po | 119 |
1 files changed, 83 insertions, 36 deletions
diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 0b7bd8cdb1..ae8a37388a 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -441,6 +441,11 @@ msgstr "" msgid "Command" msgstr "جامعه" +#: core/os/input_event.cpp +#, fuzzy +msgid "Physical" +msgstr "روشن" + #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp @@ -5535,6 +5540,11 @@ msgid "Mouse Extra Buttons Navigate History" msgstr "" #: editor/editor_settings.cpp +#, fuzzy +msgid "Drag And Drop Selection" +msgstr "انتخاب شده را حذف کن" + +#: editor/editor_settings.cpp msgid "Appearance" msgstr "" @@ -19006,6 +19016,11 @@ msgid "The package must have at least one '.' separator." msgstr "" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Build" +msgstr "ساختن گره" + +#: platform/android/export/export_plugin.cpp msgid "Use Custom Build" msgstr "" @@ -19014,6 +19029,16 @@ msgstr "" msgid "Export Format" msgstr "صدور پروژه" +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Min SDK" +msgstr "باز کردن و اجرای یک اسکریپت" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Target SDK" +msgstr "گره تغییر والد" + #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp msgid "Architectures" msgstr "" @@ -19052,16 +19077,6 @@ msgstr "زبانه قبلی" msgid "Code" msgstr "" -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Min SDK" -msgstr "باز کردن و اجرای یک اسکریپت" - -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Target SDK" -msgstr "گره تغییر والد" - #: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp #, fuzzy msgid "Package" @@ -19306,12 +19321,12 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." +msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp @@ -19320,17 +19335,37 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." +"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Min SDK\" cannot be lower than %d, which is the version needed by the " +"Godot library." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " -"enabled." +"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." +msgid "" +"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" %d is higher than the default version %d. This may work, but " +"wasn't tested and may be unstable." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." msgstr "" #: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp @@ -20980,7 +21015,7 @@ msgstr "بزرگنمایی" msgid "Custom Viewport" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp #: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy @@ -21714,6 +21749,11 @@ msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #, fuzzy +msgid "Pathfinding" +msgstr "ثابت" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy msgid "Path Desired Distance" msgstr "نصب کردن" @@ -21722,29 +21762,34 @@ msgid "Target Desired Distance" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Neighbor Dist" +msgid "Path Max Distance" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Max Neighbors" -msgstr "" +#, fuzzy +msgid "Avoidance" +msgstr "پیشرفته" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Time Horizon" +#, fuzzy +msgid "Avoidance Enabled" +msgstr "روشن" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Neighbor Dist" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Max Speed" +msgid "Max Neighbors" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Path Max Distance" +msgid "Time Horizon" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -#, fuzzy -msgid "Avoidance Enabled" -msgstr "روشن" +msgid "Max Speed" +msgstr "" #: scene/2d/navigation_agent_2d.cpp msgid "" @@ -25012,6 +25057,11 @@ msgstr "ساختن پوشه" #: scene/gui/text_edit.cpp #, fuzzy +msgid "Drag And Drop Selection Enabled" +msgstr "تنها در قسمت انتخاب شده" + +#: scene/gui/text_edit.cpp +#, fuzzy msgid "Hiding Enabled" msgstr "روشن" @@ -25408,20 +25458,17 @@ msgstr "صدور پروژه" #: scene/main/viewport.cpp msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" -"این viewport به صورت render target تنظیم نیست. اگر قصد دارید که محتویاتش را " -"به صورت مستقیم در صفحهنمایش نمایش دهد، آن را یک فرزند یک Control قرار دهید " -"تا بتواند یک اندازه بگیرد. در غیر اینصورت، آن را یک RenderTarget قرار دهید و " -"بافت داخلی آن را برای نمایش به تعدادی گره تخصیص دهید." #: scene/main/viewport.cpp msgid "" -"The Viewport size must be greater than or equal to 2 pixels on both " -"dimensions to render anything." +"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-" +"Sampling.\n" +"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-" +"Effects.\n" +"HDR will be disabled for this Viewport." msgstr "" #: scene/main/viewport.cpp |