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-rw-r--r--editor/translations/fa.po303
1 files changed, 218 insertions, 85 deletions
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index f7bef53811..910212f856 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -1,6 +1,6 @@
# Persian translation of the Godot Engine editor
-# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# alabd14313 <alabd14313@yahoo.com>, 2016.
# Dante Marshal <Marshal.Devilhunter@gmail.com>, 2018.
@@ -658,7 +658,7 @@ msgstr "انتخاب میسرها جهت تکثیر"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr "کپی"
@@ -1846,8 +1846,8 @@ msgid "Open a File or Directory"
msgstr "یک پرونده یا پوشه را باز کن"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/inspector_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_properties.cpp editor/import_defaults_editor.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "ذخیره"
@@ -1938,10 +1938,6 @@ msgstr ""
msgid "File:"
msgstr "پرونده:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr "باید یک پسوند معتبر بکار گیرید."
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -2345,6 +2341,10 @@ msgid "There is no defined scene to run."
msgstr ""
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr ""
@@ -2388,18 +2388,6 @@ msgstr ""
msgid "Save Scene As..."
msgstr "ذخیره صحنه در ..."
-#: editor/editor_node.cpp
-msgid "No"
-msgstr "نه"
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr "بله"
-
-#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr "این صحنه هرگز ذخیره نشده است. ذخیره قبل از اجرا؟"
-
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
msgstr "این عملیات بدون یک صحنه انجام نمی شود."
@@ -2447,6 +2435,10 @@ msgid "Quit"
msgstr "خروج"
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr "بله"
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "خروج از ویرایشگر؟"
@@ -2489,8 +2481,9 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
-msgstr ""
+#, fuzzy
+msgid "Unable to find script field for addon plugin at: '%s'."
+msgstr "امکان بارگیری اسکریپت افزونه از مسیر وجود ندارد: '%s'."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
@@ -2887,14 +2880,6 @@ msgid "Help"
msgstr "راهنما"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Search"
-msgstr "جستجو"
-
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Online Docs"
msgstr ""
@@ -3054,6 +3039,23 @@ msgid "Open & Run a Script"
msgstr "گشودن و اجرای یک اسکریپت"
#: editor/editor_node.cpp
+#, fuzzy
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr "استخراج پرونده های زیر از بسته بندی انجام نشد:"
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "New Inherited"
msgstr "وارث جدید"
@@ -3266,7 +3268,7 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr "چسباندن"
@@ -3847,8 +3849,18 @@ msgstr "جستجو"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Search complete"
-msgstr "جستجوی متن"
+msgid "%d match in %d file."
+msgstr "%d هم‌خوانی."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d file."
+msgstr "%d هم‌خوانی."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d files."
+msgstr "%d هم‌خوانی."
#: editor/groups_editor.cpp
msgid "Add to Group"
@@ -3989,6 +4001,21 @@ msgstr ""
msgid "Saving..."
msgstr ""
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Select Importer"
+msgstr "انتخاب حالت"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Importer:"
+msgstr "وارد کردن"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Reset to Defaults"
+msgstr "بارگیری پیش فرض"
+
#: editor/import_dock.cpp
#, fuzzy
msgid "%d Files"
@@ -5001,7 +5028,7 @@ msgid "Got:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
+msgid "Failed SHA-256 hash check"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -5113,7 +5140,6 @@ msgid "Sort:"
msgstr "مرتب‌سازی:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr "طبقه‌بندی:"
@@ -5146,8 +5172,7 @@ msgstr "فایل های ZIP‌ منابع بازی"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -5161,9 +5186,29 @@ msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr ""
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
+msgid "Select lightmap bake file:"
+msgstr "انتخاب پرونده قالب"
+
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
@@ -6270,6 +6315,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles2D"
+msgstr "اتصال به گره:"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6330,10 +6380,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -6952,6 +6998,14 @@ msgstr ""
msgid "Run"
msgstr "اجرا"
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Search"
+msgstr "جستجو"
+
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -7006,16 +7060,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -7116,8 +7160,8 @@ msgstr "حذف کن"
msgid "Go To"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr "برش"
@@ -7357,6 +7401,10 @@ msgid "Yaw"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Size"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr ""
@@ -8665,10 +8713,6 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No commit message was provided"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "No files added to stage"
msgstr ""
@@ -8733,10 +8777,6 @@ msgid "Stage All"
msgstr "انتخاب همه"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Add a commit message"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit Changes"
msgstr "تغییر بده"
@@ -10045,6 +10085,11 @@ msgid "Projects"
msgstr "طرح ها"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Loading, please wait..."
+msgstr "بارگیری"
+
+#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
@@ -10423,6 +10468,11 @@ msgstr "AutoLoad"
msgid "Plugins"
msgstr "افزونه‌ها"
+#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Import Defaults"
+msgstr "بارگیری پیش فرض"
+
#: editor/property_editor.cpp
msgid "Preset..."
msgstr ""
@@ -10681,6 +10731,15 @@ msgid "Instance Child Scene"
msgstr "ارث‌بری صحنهٔ فرزند"
#: editor/scene_tree_dock.cpp
+msgid "Can't paste root node into the same scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Paste Node(s)"
+msgstr "مسیر به سمت گره:"
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Detach Script"
msgstr "پیوست کردن اسکریپت"
@@ -10812,6 +10871,11 @@ msgid "Attach Script"
msgstr "پیوست کردن اسکریپت"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Cut Node(s)"
+msgstr "ساختن گره"
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr "حذف گره(ها)"
@@ -11663,6 +11727,36 @@ msgstr "حالت صافی:"
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Direct lighting"
+msgstr "توضیح"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Post processing"
+msgstr "انتقال را در انیمیشن تغییر بده"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Plotting lightmaps"
+msgstr ""
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -12202,11 +12296,13 @@ msgid "Select device from the list"
msgstr ""
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgid ""
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -12218,11 +12314,11 @@ msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
@@ -12230,9 +12326,19 @@ msgid "Missing 'platform-tools' directory!"
msgstr ""
#: platform/android/export/export.cpp
-msgid ""
-"Android build template not installed in the project. Install it from the "
-"Project menu."
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export.cpp
@@ -12482,6 +12588,14 @@ msgstr ""
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr "یک CollisionPolygon2D خالی جلوه بر برخورد ندارد."
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
+msgstr ""
+
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
@@ -12672,27 +12786,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
+msgid "Generating capture"
msgstr ""
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
+#: scene/3d/baked_lightmap.cpp
+msgid "Saving lightmaps"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -12763,14 +12877,13 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
-msgid ""
-"GIProbes are not supported by the GLES2 video driver.\n"
-"Use a BakedLightmap instead."
+msgid "Finishing Plot"
msgstr ""
-#: scene/3d/interpolated_camera.cpp
+#: scene/3d/gi_probe.cpp
msgid ""
-"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
msgstr ""
#: scene/3d/light.cpp
@@ -12994,6 +13107,14 @@ msgstr "هشدار!"
msgid "Please Confirm..."
msgstr "لطفاً تأیید کنید…"
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "باید یک پسوند معتبر بکار گیرید."
+
+#: scene/gui/graph_edit.cpp
+msgid "Enable grid minimap."
+msgstr ""
+
#: scene/gui/popup.cpp
#, fuzzy
msgid ""
@@ -13043,6 +13164,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for preview."
msgstr "اندازهٔ قلم نامعتبر."
@@ -13073,6 +13200,16 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "ثوابت قابل تغییر نیستند."
+#~ msgid "No"
+#~ msgstr "نه"
+
+#~ msgid "This scene has never been saved. Save before running?"
+#~ msgstr "این صحنه هرگز ذخیره نشده است. ذخیره قبل از اجرا؟"
+
+#, fuzzy
+#~ msgid "Search complete"
+#~ msgstr "جستجوی متن"
+
#, fuzzy
#~ msgid "Move pivot"
#~ msgstr "برداشتن نقطه"
@@ -13266,10 +13403,6 @@ msgstr "ثوابت قابل تغییر نیستند."
#~ msgstr "ساختن پوشه"
#, fuzzy
-#~ msgid "Custom Node"
-#~ msgstr "ساختن گره"
-
-#, fuzzy
#~ msgid "Invalid Path"
#~ msgstr "مسیر نامعتبر."