diff options
Diffstat (limited to 'editor/translations/fa.po')
-rw-r--r-- | editor/translations/fa.po | 88 |
1 files changed, 49 insertions, 39 deletions
diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 49b594677f..a0a64fe6d8 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -565,7 +565,7 @@ msgid "Warnings" msgstr "" #: editor/code_editor.cpp -msgid "Line and column numbers" +msgid "Line and column numbers." msgstr "" #: editor/connections_dialog.cpp @@ -1135,7 +1135,7 @@ msgid "Add Bus" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Create a new Bus Layout." +msgid "Add a new Audio Bus to this layout." msgstr "" #: editor/editor_audio_buses.cpp editor/editor_properties.cpp @@ -1164,6 +1164,10 @@ msgstr "بارگیری پیش فرض" msgid "Load the default Bus Layout." msgstr "" +#: editor/editor_audio_buses.cpp +msgid "Create a new Bus Layout." +msgstr "" + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "نام نامعتبر." @@ -2370,7 +2374,7 @@ msgid "Save & Restart" msgstr "ذخیره و خروج" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp @@ -3455,24 +3459,6 @@ msgid "Create Polygon" msgstr "انتخاب شده را تغییر مقیاس بده" #: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon" -msgstr "ویرایش سیگنال" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Insert Point" -msgstr "" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Edit Polygon (Remove Point)" -msgstr "" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Remove Polygon And Point" -msgstr "برداشتن نقش" - -#: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy @@ -3492,6 +3478,24 @@ msgstr "" msgid "Erase points." msgstr "کُندی در آغاز" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon" +msgstr "ویرایش سیگنال" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Insert Point" +msgstr "" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Edit Polygon (Remove Point)" +msgstr "" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Remove Polygon And Point" +msgstr "برداشتن نقش" + #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -5226,6 +5230,12 @@ msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create Polygon & UV" msgstr "" @@ -9762,23 +9772,6 @@ msgstr "" msgid "Path property must point to a valid Spatial node to work." msgstr "دارایی Path باید به یک گره Particles2D معتبر اشاره کند تا کار کند." -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" -"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونهگذاری شده) " -"مجاز است." - -#: scene/3d/scenario_fx.cpp -msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." -msgstr "" - #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh" msgstr "" @@ -9804,6 +9797,23 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" +"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونهگذاری شده) " +"مجاز است." + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -9862,7 +9872,7 @@ msgid "Switch between hexadecimal and code values." msgstr "" #: scene/gui/color_picker.cpp -msgid "Add current color as a preset" +msgid "Add current color as a preset." msgstr "" #: scene/gui/dialogs.cpp |