diff options
Diffstat (limited to 'editor/translations/eu.po')
-rw-r--r-- | editor/translations/eu.po | 88 |
1 files changed, 67 insertions, 21 deletions
diff --git a/editor/translations/eu.po b/editor/translations/eu.po index 3e69f3c4b9..bfd4302fa8 100644 --- a/editor/translations/eu.po +++ b/editor/translations/eu.po @@ -2,7 +2,7 @@ # Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. -# Julen Irazoki <rktzbkr.julen@gmail.com>, 2019. +# Julen Irazoki <rktzbkr.julen@gmail.com>, 2019, 2022. # Osoitz <oelkoro@gmail.com>, 2019, 2020. # Erik Zubiria <erik@ezsd.net>, 2021. # Sergio Varela <sergitroll9@gmail.com>, 2021. @@ -11,15 +11,15 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" -"PO-Revision-Date: 2022-05-23 21:52+0000\n" -"Last-Translator: Gorka Egino <gorkainventor@gmail.com>\n" +"PO-Revision-Date: 2022-11-06 03:12+0000\n" +"Last-Translator: Julen Irazoki <rktzbkr.julen@gmail.com>\n" "Language-Team: Basque <https://hosted.weblate.org/projects/godot-engine/" "godot/eu/>\n" "Language: eu\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.13-dev\n" +"X-Generator: Weblate 4.14.2\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" @@ -2064,7 +2064,7 @@ msgstr "" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" -msgstr "" +msgstr "Seinaleak" #: editor/connections_dialog.cpp msgid "Filter signals" @@ -3676,7 +3676,7 @@ msgstr "" #: editor/editor_network_profiler.cpp editor/editor_node.cpp #: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp msgid "Node" -msgstr "" +msgstr "Nodoa" #: editor/editor_network_profiler.cpp msgid "Incoming RPC" @@ -4426,6 +4426,7 @@ msgstr "" #: editor/editor_node.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/godotsharp_dirs.cpp msgid "Project" msgstr "Proiektua" @@ -7197,7 +7198,8 @@ msgid "8 Bit" msgstr "" #: editor/import/resource_importer_wav.cpp main/main.cpp -#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp +#: modules/mono/mono_gd/gd_mono.cpp msgid "Mono" msgstr "" @@ -10818,7 +10820,7 @@ msgstr "" msgid " [auto]" msgstr "" -#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. +#. TRANSLATORS: This will be appended to the view name when Portal Occlusion is enabled. #: editor/plugins/spatial_editor_plugin.cpp msgid " [portals active]" msgstr "" @@ -12660,9 +12662,10 @@ msgstr "Atxikitze aukerak" #: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp #: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp #: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp -#: scene/main/canvas_layer.cpp scene/resources/material.cpp -#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#: scene/3d/visual_instance.cpp scene/gui/graph_node.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +#: scene/resources/style_box.cpp msgid "Offset" msgstr "" @@ -14020,12 +14023,11 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"Couldn't load project.godot in project path (error %d). It may be missing or " -"corrupted." +"Couldn't load project at '%s' (error %d). It may be missing or corrupted." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't edit project.godot in project path." +msgid "Couldn't save project at '%s' (error %d)." msgstr "" #: editor/project_manager.cpp @@ -14999,18 +15001,18 @@ msgstr "" msgid "Make Local" msgstr "" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Another node already uses this unique name in the scene." -msgstr "" - #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Enable Scene Unique Name" +msgid "Enable Scene Unique Name(s)" msgstr "Animazio berriaren izena:" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#: editor/scene_tree_dock.cpp +msgid "Unique names already used by another node in the scene:" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy -msgid "Disable Scene Unique Name" +msgid "Disable Scene Unique Name(s)" msgstr "Animazio berriaren izena:" #: editor/scene_tree_dock.cpp @@ -15200,6 +15202,11 @@ msgid "Button Group" msgstr "" #: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Animazio berriaren izena:" + +#: editor/scene_tree_editor.cpp msgid "(Connecting From)" msgstr "" @@ -15263,6 +15270,10 @@ msgid "Invalid node name, the following characters are not allowed:" msgstr "" #: editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Rename Node" msgstr "" @@ -17102,6 +17113,21 @@ msgstr "" msgid "Auto Update Project" msgstr "Proiektua" +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Assembly Name" +msgstr "Erakutsi guztiak" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Solution Directory" +msgstr "Ireki direktorioa" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "C# Project Directory" +msgstr "Ireki direktorioa" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -18861,6 +18887,11 @@ msgstr "Funtzioak:" msgid "Custom BG Color" msgstr "Funtzioak:" +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Icons" +msgstr "Esportatu" + #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp #, fuzzy @@ -19684,6 +19715,12 @@ msgid "Show Name On Square 310 X 310" msgstr "" #: platform/uwp/export/export.cpp +msgid "" +"Godot's Mono version does not support the UWP platform. Use the standard " +"build (no C# support) if you wish to target UWP." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package short name." msgstr "" @@ -22903,6 +22940,15 @@ msgstr "Ispilua" msgid "AABB" msgstr "" +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Sorting" +msgstr "Atxikitze ezarpenak" + +#: scene/3d/visual_instance.cpp +msgid "Use AABB Center" +msgstr "" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp msgid "Geometry" msgstr "" |