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-rw-r--r--editor/translations/et.po1638
1 files changed, 937 insertions, 701 deletions
diff --git a/editor/translations/et.po b/editor/translations/et.po
index 9733b52c71..df0c1148a7 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -3,94 +3,127 @@
# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
# Jens <arrkiin@gmail.com>, 2019.
+# Mattias Aabmets <mattias.aabmets@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
+"PO-Revision-Date: 2019-07-19 13:41+0000\n"
+"Last-Translator: Mattias Aabmets <mattias.aabmets@gmail.com>\n"
"Language-Team: Estonian <https://hosted.weblate.org/projects/godot-engine/"
"godot/et/>\n"
"Language: et\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
+"Plural-Forms: nplurals=2; plural=n != 1;\n"
+"X-Generator: Weblate 3.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
+"Kehtetu argument sisestatud convert() funktsiooni, kasuta TYPE_* konstante."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
+msgstr "Ebapiisav kogus baite nende dekodeerimiseks või kehtetu formaat."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
-msgstr ""
+msgstr "Väljendis on kehtetu sisend %i (mitte edastatud)"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr ""
+msgstr "'self' märksõna ei saa kasutada, sest loode puudub (mitte edastatud)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr ""
+msgstr "Kehtetud väärtused operaatorisse %s, %s ja %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
-msgstr ""
+msgstr "Kehtetu %s tüübi indeks %s põhitüübi jaoks"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr ""
+msgstr "Kehtetu '%s' nimega indeks %s põhitüübi jaoks"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
-msgstr ""
+msgstr "Kehtetud argumendid '%s' ehitamise jaoks"
#: core/math/expression.cpp
msgid "On call to '%s':"
+msgstr "'%' kutsudes:"
+
+#: core/ustring.cpp
+msgid "B"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "KiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "MiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "GiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "TiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "PiB"
+msgstr ""
+
+#: core/ustring.cpp
+msgid "EiB"
msgstr ""
#: editor/animation_bezier_editor.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Free"
-msgstr ""
+msgstr "Vaba"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr ""
+msgstr "Tasakaalustatud"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
-msgstr ""
+msgstr "Peegel"
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
-msgstr ""
+msgstr "Aeg:"
#: editor/animation_bezier_editor.cpp
msgid "Value:"
-msgstr ""
+msgstr "Väärtus:"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
-msgstr ""
+msgstr "Sisesta Võti Siia"
#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
-msgstr ""
+msgstr "Kopeeri Valitud Võti (Võtmed)"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
-msgstr ""
+msgstr "Kustuta Valitud Võti (Võtmed)"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
-msgstr ""
+msgstr "Lisa Bezieri Punkt"
#: editor/animation_bezier_editor.cpp
msgid "Move Bezier Points"
-msgstr ""
+msgstr "Liiguta Bezieri Punkte"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
@@ -121,13 +154,33 @@ msgid "Anim Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Change Animation Length"
+msgid "Anim Multi Change Keyframe Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transition"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Transform"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Keyframe Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Multi Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Change Animation Length"
+msgstr "Muuda Animatsiooni Pikkust"
+
+#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr ""
+msgstr "Muuda Animatsiooni Silmust"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -172,15 +225,15 @@ msgstr ""
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
-msgstr ""
+msgstr "Funktsioonid:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
-msgstr ""
+msgstr "Heliklipid:"
#: editor/animation_track_editor.cpp
msgid "Anim Clips:"
-msgstr ""
+msgstr "Animatsiooni Klipid:"
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
@@ -208,7 +261,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Time (s): "
-msgstr ""
+msgstr "Aeg (Ajad): "
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
@@ -216,15 +269,15 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Continuous"
-msgstr ""
+msgstr "Pidev"
#: editor/animation_track_editor.cpp
msgid "Discrete"
-msgstr ""
+msgstr "Mittepidev"
#: editor/animation_track_editor.cpp
msgid "Trigger"
-msgstr ""
+msgstr "Päästik"
#: editor/animation_track_editor.cpp
msgid "Capture"
@@ -232,16 +285,16 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Nearest"
-msgstr ""
+msgstr "Lähim"
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
msgid "Linear"
-msgstr ""
+msgstr "Sirgjooneline"
#: editor/animation_track_editor.cpp
msgid "Cubic"
-msgstr ""
+msgstr "Kuupmõõtmeline"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
@@ -254,27 +307,27 @@ msgstr ""
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
-msgstr ""
+msgstr "Sisesta Võti"
#: editor/animation_track_editor.cpp
msgid "Duplicate Key(s)"
-msgstr ""
+msgstr "Kopeeri Võti (Võtmed)"
#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
-msgstr ""
+msgstr "Kustuta Võti (Võtmed)"
#: editor/animation_track_editor.cpp
msgid "Change Animation Update Mode"
-msgstr ""
+msgstr "Muuda Animatsiooni Uuendamise Töörežiimi"
#: editor/animation_track_editor.cpp
msgid "Change Animation Interpolation Mode"
-msgstr ""
+msgstr "Muuda Animatsiooni Interpolatsiooni Töörežiimi"
#: editor/animation_track_editor.cpp
msgid "Change Animation Loop Mode"
-msgstr ""
+msgstr "Muuda Animatsiooni Silmuse Töörežiimi"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
@@ -297,7 +350,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_create_dialog.cpp
msgid "Create"
-msgstr ""
+msgstr "Loo"
#: editor/animation_track_editor.cpp
msgid "Anim Insert"
@@ -321,7 +374,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Change Animation Step"
-msgstr ""
+msgstr "Muuda Animatsiooni Sammu"
#: editor/animation_track_editor.cpp
msgid "Rearrange Tracks"
@@ -341,23 +394,24 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation tracks can only point to AnimationPlayer nodes."
-msgstr ""
+msgstr "Animatsiooni rajad võivad osutada ainult AnimationPlayer sõlmedele."
#: editor/animation_track_editor.cpp
msgid "An animation player can't animate itself, only other players."
msgstr ""
+"Animatsiooni mängija ei saa animeerida iseennast, ainult teisi mängijaid."
#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
-msgstr ""
+msgstr "Ei saa lisada uut rada ilma tüveta"
#: editor/animation_track_editor.cpp
msgid "Add Bezier Track"
-msgstr ""
+msgstr "Lisa Bezieri Rada"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
-msgstr ""
+msgstr "Raja tee on kehtetu, mistõttu ei sa lisada võtit."
#: editor/animation_track_editor.cpp
msgid "Track is not of type Spatial, can't insert key"
@@ -369,19 +423,19 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Add Track Key"
-msgstr ""
+msgstr "Lisa Raja Võti"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
-msgstr ""
+msgstr "Raja tee on kehtetu, mistõttu ei saa lisada meetodi võtit."
#: editor/animation_track_editor.cpp
msgid "Add Method Track Key"
-msgstr ""
+msgstr "Lisa Meetodi Raja Võti"
#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
-msgstr ""
+msgstr "Meetod ei ole leitud objektis: "
#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
@@ -389,11 +443,11 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Clipboard is empty"
-msgstr ""
+msgstr "Lõikelaud on tühi"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
-msgstr ""
+msgstr "Kleebi Rajad"
#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
@@ -421,6 +475,19 @@ msgstr ""
msgid "Warning: Editing imported animation"
msgstr ""
+#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Select All"
+msgstr "Vali Kõik"
+
+#: editor/animation_track_editor.cpp
+msgid "Select None"
+msgstr "Tühista Valik"
+
+#: editor/animation_track_editor.cpp
+msgid "Select an AnimationPlayer node to create and edit animations."
+msgstr ""
+
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
msgstr ""
@@ -439,11 +506,11 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Seconds"
-msgstr ""
+msgstr "Sekundid"
#: editor/animation_track_editor.cpp
msgid "FPS"
-msgstr ""
+msgstr "Kaadrit/Sekundis"
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -452,7 +519,7 @@ msgstr ""
#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
msgid "Edit"
-msgstr ""
+msgstr "Muuda"
#: editor/animation_track_editor.cpp
msgid "Animation properties."
@@ -460,7 +527,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Copy Tracks"
-msgstr ""
+msgstr "Kopeeri Rajad"
#: editor/animation_track_editor.cpp
msgid "Scale Selection"
@@ -480,31 +547,31 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Delete Selection"
-msgstr ""
+msgstr "Kustuta Valim"
#: editor/animation_track_editor.cpp
msgid "Go to Next Step"
-msgstr ""
+msgstr "Mine Järgmisele Sammule"
#: editor/animation_track_editor.cpp
msgid "Go to Previous Step"
-msgstr ""
+msgstr "Mine Eelmisele Sammule"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
-msgstr ""
+msgstr "Optimiseeri Animatsiooni"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation"
-msgstr ""
+msgstr "Korrasta Animatsiooni"
#: editor/animation_track_editor.cpp
msgid "Pick the node that will be animated:"
-msgstr ""
+msgstr "Vali sõlm mida animeerida:"
#: editor/animation_track_editor.cpp
msgid "Use Bezier Curves"
-msgstr ""
+msgstr "Kasuta Bezieri Kurve"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -524,27 +591,27 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Optimize"
-msgstr ""
+msgstr "Optimiseeri"
#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
-msgstr ""
+msgstr "Eemalda kehtetud võtmed"
#: editor/animation_track_editor.cpp
msgid "Remove unresolved and empty tracks"
-msgstr ""
+msgstr "Eemalda lahenduseta ja tühjad rajad"
#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
-msgstr ""
+msgstr "Korrasta kõik animatsioonid"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
-msgstr ""
+msgstr "Korrasta Animatsioon(id) (EI SAA TAGASI VÕTTA!)"
#: editor/animation_track_editor.cpp
msgid "Clean-Up"
-msgstr ""
+msgstr "Korrasta"
#: editor/animation_track_editor.cpp
msgid "Scale Ratio:"
@@ -561,7 +628,7 @@ msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
-msgstr ""
+msgstr "Kopeeri"
#: editor/animation_track_editor_plugins.cpp
msgid "Add Audio Track Clip"
@@ -595,12 +662,16 @@ msgstr ""
msgid "Line Number:"
msgstr ""
+#: editor/code_editor.cpp
+msgid "Replaced %d occurrence(s)."
+msgstr ""
+
#: editor/code_editor.cpp editor/editor_help.cpp
-msgid "No Matches"
+msgid "%d match."
msgstr ""
-#: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+#: editor/code_editor.cpp editor/editor_help.cpp
+msgid "%d matches."
msgstr ""
#: editor/code_editor.cpp editor/find_in_files.cpp
@@ -644,7 +715,7 @@ msgstr ""
msgid "Reset Zoom"
msgstr ""
-#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
+#: editor/code_editor.cpp
msgid "Warnings"
msgstr ""
@@ -735,7 +806,8 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -747,6 +819,10 @@ msgid "Connect"
msgstr ""
#: editor/connections_dialog.cpp
+msgid "Signal:"
+msgstr ""
+
+#: editor/connections_dialog.cpp
msgid "Connect '%s' to '%s'"
msgstr ""
@@ -820,8 +896,7 @@ msgstr ""
msgid "Recent:"
msgstr ""
-#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
@@ -833,7 +908,8 @@ msgstr ""
msgid "Matches:"
msgstr ""
-#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
+#: editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -905,7 +981,7 @@ msgid "Owners Of:"
msgstr ""
#: editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (no undo)"
+msgid "Remove selected files from the project? (Can't be restored)"
msgstr ""
#: editor/dependency_editor.cpp
@@ -915,7 +991,7 @@ msgid ""
"Remove them anyway? (no undo)"
msgstr ""
-#: editor/dependency_editor.cpp editor/export_template_manager.cpp
+#: editor/dependency_editor.cpp
msgid "Cannot remove:"
msgstr ""
@@ -951,7 +1027,7 @@ msgstr ""
msgid "Show Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp editor/editor_node.cpp
+#: editor/dependency_editor.cpp
msgid "Orphan Resource Explorer"
msgstr ""
@@ -1040,14 +1116,14 @@ msgid "License"
msgstr ""
#: editor/editor_about.cpp
-msgid "Thirdparty License"
+msgid "Third-party Licenses"
msgstr ""
#: editor/editor_about.cpp
msgid ""
-"Godot Engine relies on a number of thirdparty free and open source "
+"Godot Engine relies on a number of third-party free and open source "
"libraries, all compatible with the terms of its MIT license. The following "
-"is an exhaustive list of all such thirdparty components with their "
+"is an exhaustive list of all such third-party components with their "
"respective copyright statements and license terms."
msgstr ""
@@ -1064,7 +1140,7 @@ msgid "Licenses"
msgstr ""
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Error opening package file, not in zip format."
+msgid "Error opening package file, not in ZIP format."
msgstr ""
#: editor/editor_asset_installer.cpp
@@ -1081,7 +1157,6 @@ msgid "Success!"
msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install"
msgstr ""
@@ -1134,7 +1209,7 @@ msgid "Delete Bus Effect"
msgstr ""
#: editor/editor_audio_buses.cpp
-msgid "Audio Bus, Drag and Drop to rearrange."
+msgid "Drag & drop to rearrange."
msgstr ""
#: editor/editor_audio_buses.cpp
@@ -1269,7 +1344,7 @@ msgid "Must not collide with an existing engine class name."
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Must not collide with an existing buit-in type name."
+msgid "Must not collide with an existing built-in type name."
msgstr ""
#: editor/editor_autoload_settings.cpp
@@ -1325,6 +1400,7 @@ msgid "Add AutoLoad"
msgstr ""
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
+#: editor/editor_plugin_settings.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Path:"
msgstr ""
@@ -1440,6 +1516,10 @@ msgstr ""
msgid "Template file not found:"
msgstr ""
+#: editor/editor_export.cpp
+msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
+msgstr ""
+
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
msgstr ""
@@ -1465,7 +1545,7 @@ msgid "Node Dock"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Filesystem Dock"
+msgid "FileSystem and Import Docks"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1518,7 +1598,7 @@ msgstr ""
#: editor/editor_feature_profile.cpp
msgid ""
-"Profile '%s' already exists. Remote it first before importing, import "
+"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr ""
@@ -1531,7 +1611,7 @@ msgid "Unset"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Current Profile"
+msgid "Current Profile:"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1540,25 +1620,21 @@ msgstr ""
#: editor/editor_feature_profile.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "New"
msgstr ""
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_manager.cpp
msgid "Import"
msgstr ""
-#: editor/editor_feature_profile.cpp editor/editor_node.cpp
-#: editor/project_export.cpp
+#: editor/editor_feature_profile.cpp editor/project_export.cpp
msgid "Export"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Available Profiles"
-msgstr ""
-
-#: editor/editor_feature_profile.cpp
-msgid "Enabled Classes"
+msgid "Available Profiles:"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1614,7 +1690,8 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Refresh"
msgstr ""
@@ -1665,7 +1742,7 @@ msgstr ""
msgid "Go Up"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1690,23 +1767,29 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Previous Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to previous folder."
+msgstr "Mine Eelmisele Sammule"
#: editor/editor_file_dialog.cpp
-msgid "Next Folder"
-msgstr ""
+#, fuzzy
+msgid "Go to next folder."
+msgstr "Mine Järgmisele Sammule"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Refresh files."
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr ""
-#: editor/editor_file_dialog.cpp
-msgid "Toggle visibility of hidden files."
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Toggle the visibility of hidden files."
msgstr ""
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -1766,7 +1849,7 @@ msgid "Inherited by:"
msgstr ""
#: editor/editor_help.cpp
-msgid "Brief Description:"
+msgid "Brief Description"
msgstr ""
#: editor/editor_help.cpp
@@ -1774,38 +1857,18 @@ msgid "Properties"
msgstr ""
#: editor/editor_help.cpp
-msgid "Properties:"
-msgstr ""
-
-#: editor/editor_help.cpp
msgid "Methods"
msgstr ""
#: editor/editor_help.cpp
-msgid "Methods:"
-msgstr ""
-
-#: editor/editor_help.cpp
msgid "Theme Properties"
msgstr ""
#: editor/editor_help.cpp
-msgid "Theme Properties:"
-msgstr ""
-
-#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
-msgid "Signals:"
-msgstr ""
-
-#: editor/editor_help.cpp
msgid "Enumerations"
msgstr ""
#: editor/editor_help.cpp
-msgid "Enumerations:"
-msgstr ""
-
-#: editor/editor_help.cpp
msgid "enum "
msgstr ""
@@ -1814,19 +1877,11 @@ msgid "Constants"
msgstr ""
#: editor/editor_help.cpp
-msgid "Constants:"
-msgstr ""
-
-#: editor/editor_help.cpp
msgid "Class Description"
msgstr ""
#: editor/editor_help.cpp
-msgid "Class Description:"
-msgstr ""
-
-#: editor/editor_help.cpp
-msgid "Online Tutorials:"
+msgid "Online Tutorials"
msgstr ""
#: editor/editor_help.cpp
@@ -1841,10 +1896,6 @@ msgid "Property Descriptions"
msgstr ""
#: editor/editor_help.cpp
-msgid "Property Descriptions:"
-msgstr ""
-
-#: editor/editor_help.cpp
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
@@ -1855,10 +1906,6 @@ msgid "Method Descriptions"
msgstr ""
#: editor/editor_help.cpp
-msgid "Method Descriptions:"
-msgstr ""
-
-#: editor/editor_help.cpp
msgid ""
"There is currently no description for this method. Please help us by [color="
"$color][url=$url]contributing one[/url][/color]!"
@@ -1925,8 +1972,8 @@ msgstr ""
msgid "Copy Selection"
msgstr ""
-#: editor/editor_log.cpp editor/editor_profiler.cpp
-#: editor/editor_properties.cpp
+#: editor/editor_log.cpp editor/editor_network_profiler.cpp
+#: editor/editor_profiler.cpp editor/editor_properties.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
@@ -1939,6 +1986,52 @@ msgstr ""
msgid "Clear Output"
msgstr ""
+#: editor/editor_network_profiler.cpp editor/editor_node.cpp
+#: editor/editor_profiler.cpp
+msgid "Stop"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
+#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
+msgid "Start"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "%s/s"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Down"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Up"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp editor/editor_node.cpp
+msgid "Node"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Incoming RPC"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Incoming RSET"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Outgoing RPC"
+msgstr ""
+
+#: editor/editor_network_profiler.cpp
+msgid "Outgoing RSET"
+msgstr ""
+
+#: editor/editor_node.cpp editor/project_manager.cpp
+msgid "New Window"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Project export failed with error code %d."
msgstr ""
@@ -2235,6 +2328,14 @@ msgid "Pick a Main Scene"
msgstr ""
#: editor/editor_node.cpp
+msgid "Close Scene"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Reopen Closed Scene"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
@@ -2328,6 +2429,10 @@ msgstr ""
msgid "Close Tab"
msgstr ""
+#: editor/editor_node.cpp
+msgid "Undo Close Tab"
+msgstr ""
+
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Close Other Tabs"
msgstr ""
@@ -2381,6 +2486,11 @@ msgid "Go to previously opened scene."
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Copy Text"
+msgstr "Kopeeri"
+
+#: editor/editor_node.cpp
msgid "Next tab"
msgstr ""
@@ -2408,20 +2518,16 @@ msgstr ""
msgid "Open Scene..."
msgstr ""
-#: editor/editor_node.cpp
-msgid "Save Scene"
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Open Recent"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save All Scenes"
+msgid "Save Scene"
msgstr ""
#: editor/editor_node.cpp
-msgid "Close Scene"
-msgstr ""
-
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-msgid "Open Recent"
+msgid "Save All Scenes"
msgstr ""
#: editor/editor_node.cpp
@@ -2454,24 +2560,44 @@ msgstr ""
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/script_create_dialog.cpp
msgid "Project"
msgstr ""
#: editor/editor_node.cpp
-msgid "Project Settings"
+msgid "Project Settings..."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
-msgid "Tools"
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Set Up Version Control"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Shut Down Version Control"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Export..."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Install Android Build Template..."
msgstr ""
#: editor/editor_node.cpp
msgid "Open Project Data Folder"
msgstr ""
+#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
+msgid "Tools"
+msgstr ""
+
#: editor/editor_node.cpp
-msgid "Install Android Build Template"
+msgid "Orphan Resource Explorer..."
msgstr ""
#: editor/editor_node.cpp
@@ -2551,12 +2677,12 @@ msgid ""
"filesystem."
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/script_create_dialog.cpp
msgid "Editor"
msgstr ""
-#: editor/editor_node.cpp editor/settings_config_dialog.cpp
-msgid "Editor Settings"
+#: editor/editor_node.cpp
+msgid "Editor Settings..."
msgstr ""
#: editor/editor_node.cpp
@@ -2564,10 +2690,22 @@ msgid "Editor Layout"
msgstr ""
#: editor/editor_node.cpp
+msgid "Take Screenshot"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Screenshots are stored in the Editor Data/Settings Folder."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr ""
#: editor/editor_node.cpp
+msgid "Toggle System Console"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
msgstr ""
@@ -2580,14 +2718,14 @@ msgid "Open Editor Settings Folder"
msgstr ""
#: editor/editor_node.cpp
-msgid "Manage Editor Features"
+msgid "Manage Editor Features..."
msgstr ""
-#: editor/editor_node.cpp editor/project_export.cpp
-msgid "Manage Export Templates"
+#: editor/editor_node.cpp
+msgid "Manage Export Templates..."
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp
msgid "Help"
msgstr ""
@@ -2595,12 +2733,13 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
msgid "Search"
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
msgid "Online Docs"
msgstr ""
@@ -2640,10 +2779,6 @@ msgstr ""
msgid "Stop the scene."
msgstr ""
-#: editor/editor_node.cpp editor/editor_profiler.cpp
-msgid "Stop"
-msgstr ""
-
#: editor/editor_node.cpp
msgid "Play the edited scene."
msgstr ""
@@ -2674,15 +2809,15 @@ msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
-msgid "Update Always"
+msgid "Update Continuously"
msgstr ""
#: editor/editor_node.cpp
-msgid "Update Changes"
+msgid "Update When Changed"
msgstr ""
#: editor/editor_node.cpp
-msgid "Disable Update Spinner"
+msgid "Hide Update Spinner"
msgstr ""
#: editor/editor_node.cpp
@@ -2694,10 +2829,6 @@ msgid "Inspector"
msgstr ""
#: editor/editor_node.cpp
-msgid "Node"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Expand Bottom Panel"
msgstr ""
@@ -2719,15 +2850,21 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"This will install the Android project for custom builds.\n"
-"Note that, in order to use it, it needs to be enabled per export preset."
+"This will set up your project for custom Android builds by installing the "
+"source template to \"res://android/build\".\n"
+"You can then apply modifications and build your own custom APK on export "
+"(adding modules, changing the AndroidManifest.xml, etc.).\n"
+"Note that in order to make custom builds instead of using pre-built APKs, "
+"the \"Use Custom Build\" option should be enabled in the Android export "
+"preset."
msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Android build template is already installed and it won't be overwritten.\n"
-"Remove the \"build\" directory manually before attempting this operation "
-"again."
+"The Android build template is already installed in this project and it won't "
+"be overwritten.\n"
+"Remove the \"res://android/build\" directory manually before attempting this "
+"operation again."
msgstr ""
#: editor/editor_node.cpp
@@ -2790,6 +2927,10 @@ msgstr ""
msgid "Open the previous Editor"
msgstr ""
+#: editor/editor_path.cpp
+msgid "No sub-resources found."
+msgstr ""
+
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr ""
@@ -2799,6 +2940,10 @@ msgid "Thumbnail..."
msgstr ""
#: editor/editor_plugin_settings.cpp
+msgid "Main Script:"
+msgstr ""
+
+#: editor/editor_plugin_settings.cpp
msgid "Edit Plugin"
msgstr ""
@@ -2827,11 +2972,6 @@ msgstr ""
msgid "Edit:"
msgstr ""
-#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp
-#: editor/rename_dialog.cpp
-msgid "Start"
-msgstr ""
-
#: editor/editor_profiler.cpp
msgid "Measure:"
msgstr ""
@@ -2873,6 +3013,10 @@ msgid "Calls"
msgstr ""
#: editor/editor_properties.cpp
+msgid "Edit Text:"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
@@ -2970,20 +3114,20 @@ msgid "Page: "
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "New Key:"
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Item"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "New Value:"
+msgid "New Key:"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "Add Key/Value Pair"
+msgid "New Value:"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Item"
+msgid "Add Key/Value Pair"
msgstr ""
#: editor/editor_run_native.cpp
@@ -3033,7 +3177,7 @@ msgid "Import From Node:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Re-Download"
+msgid "Redownload"
msgstr ""
#: editor/export_template_manager.cpp
@@ -3050,6 +3194,10 @@ msgid "Download"
msgstr ""
#: editor/export_template_manager.cpp
+msgid "Official export templates aren't available for development builds."
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid "(Missing)"
msgstr ""
@@ -3111,12 +3259,10 @@ msgid "No response."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request Failed."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
@@ -3130,13 +3276,17 @@ msgid "Download Complete."
msgstr ""
#: editor/export_template_manager.cpp
+msgid "Cannot remove temporary file:"
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid ""
-"Templates installation failed. The problematic templates archives can be "
-"found at '%s'."
+"Templates installation failed.\n"
+"The problematic templates archives can be found at '%s'."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error requesting url: "
+msgid "Error requesting URL:"
msgstr ""
#: editor/export_template_manager.cpp
@@ -3221,19 +3371,11 @@ msgstr ""
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
msgstr ""
-#: editor/file_type_cache.cpp
-msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
-msgstr ""
-
#: editor/filesystem_dock.cpp
msgid "Favorites"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Cannot navigate to '%s' as it has not been found in the file system!"
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
@@ -3266,11 +3408,11 @@ msgid "Provided name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Name contains invalid characters."
+msgid "A file or folder with this name already exists."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "A file or folder with this name already exists."
+msgid "Name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3329,6 +3471,10 @@ msgstr ""
msgid "Move To..."
msgstr ""
+#: editor/filesystem_dock.cpp
+msgid "New Scene..."
+msgstr ""
+
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "New Script..."
msgstr ""
@@ -3392,6 +3538,11 @@ msgstr ""
msgid "Overwrite"
msgstr ""
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Create Scene"
+msgstr "Loo"
+
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
msgstr ""
@@ -3452,6 +3603,14 @@ msgid "Search complete"
msgstr ""
#: editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr ""
+
+#: editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr ""
+
+#: editor/groups_editor.cpp
msgid "Group name already exists."
msgstr ""
@@ -3459,15 +3618,24 @@ msgstr ""
msgid "Invalid group name."
msgstr ""
+#: editor/groups_editor.cpp
+msgid "Rename Group"
+msgstr ""
+
+#: editor/groups_editor.cpp
+msgid "Delete Group"
+msgstr ""
+
#: editor/groups_editor.cpp editor/node_dock.cpp
msgid "Groups"
msgstr ""
#: editor/groups_editor.cpp
-msgid "Nodes not in Group"
+msgid "Nodes Not in Group"
msgstr ""
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
+#: editor/scene_tree_editor.cpp
msgid "Filter nodes"
msgstr ""
@@ -3476,11 +3644,11 @@ msgid "Nodes in Group"
msgstr ""
#: editor/groups_editor.cpp
-msgid "Add to Group"
+msgid "Empty groups will be automatically removed."
msgstr ""
#: editor/groups_editor.cpp
-msgid "Remove from Group"
+msgid "Group Editor"
msgstr ""
#: editor/groups_editor.cpp
@@ -3580,8 +3748,8 @@ msgstr ""
msgid "Import As:"
msgstr ""
-#: editor/import_dock.cpp editor/property_editor.cpp
-msgid "Preset..."
+#: editor/import_dock.cpp
+msgid "Preset"
msgstr ""
#: editor/import_dock.cpp
@@ -3687,7 +3855,7 @@ msgid "MultiNode Set"
msgstr ""
#: editor/node_dock.cpp
-msgid "Select a Node to edit Signals and Groups."
+msgid "Select a single node to edit its signals and groups."
msgstr ""
#: editor/plugin_config_dialog.cpp
@@ -4007,6 +4175,7 @@ msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -4429,10 +4598,6 @@ msgid "View Files"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't resolve hostname:"
-msgstr ""
-
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
@@ -4445,14 +4610,43 @@ msgid "No response from host:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't resolve hostname:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Cannot save response to:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Write error."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Redirect loop."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed, timeout"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Timeout."
+msgstr "Aeg:"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
@@ -4493,6 +4687,10 @@ msgid "Idle"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Install..."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
@@ -4521,21 +4719,19 @@ msgid "Last"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
-msgid "Plugins"
+msgid "Import..."
msgstr ""
-#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
-msgid "Sort:"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Plugins..."
msgstr ""
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Reverse"
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
+msgid "Sort:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -4548,7 +4744,7 @@ msgid "Site:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Support..."
+msgid "Support"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -4560,6 +4756,10 @@ msgid "Testing"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Loading..."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
msgstr ""
@@ -4610,31 +4810,33 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move vertical guide"
+msgid "Move Vertical Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new vertical guide"
+msgid "Create Vertical Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Remove vertical guide"
-msgstr ""
+#, fuzzy
+msgid "Remove Vertical Guide"
+msgstr "Eemalda kehtetud võtmed"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move horizontal guide"
+msgid "Move Horizontal Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new horizontal guide"
+msgid "Create Horizontal Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Remove horizontal guide"
-msgstr ""
+#, fuzzy
+msgid "Remove Horizontal Guide"
+msgstr "Eemalda kehtetud võtmed"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new horizontal and vertical guides"
+msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4714,6 +4916,10 @@ msgid "Paste Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Guides"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create Custom Bone(s) from Node(s)"
msgstr ""
@@ -4742,6 +4948,7 @@ msgid "Zoom Reset"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Select Mode"
msgstr ""
@@ -4762,14 +4969,17 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode"
msgstr ""
@@ -4789,10 +4999,15 @@ msgid "Pan Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Ruler Mode"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Toggle snapping."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -4809,11 +5024,6 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Configure Snap..."
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -4826,6 +5036,11 @@ msgid "Smart Snapping"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Configure Snap..."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Parent"
msgstr ""
@@ -5033,17 +5248,14 @@ msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
+msgid "Load Emission Mask"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Restart"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
@@ -5346,14 +5558,6 @@ msgid "Surface source is invalid (no faces)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Parent has no solid faces to populate."
-msgstr ""
-
-#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Couldn't map area."
-msgstr ""
-
-#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Source Mesh:"
msgstr ""
@@ -5437,19 +5641,23 @@ msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Faces contain no area!"
+msgid "The geometry's faces don't contain any area."
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "The geometry doesn't contain any faces."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "No faces!"
+msgid "\"%s\" doesn't inherit from Spatial."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry."
+msgid "\"%s\" doesn't contain geometry."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry (faces)."
+msgid "\"%s\" doesn't contain face geometry."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
@@ -5776,7 +5984,6 @@ msgid "Grid Settings"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -5844,7 +6051,7 @@ msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
msgid "Type:"
msgstr ""
@@ -5882,11 +6089,7 @@ msgid "Error writing TextFile:"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error: could not load file."
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Error could not load file."
+msgid "Could not load file at:"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -5910,7 +6113,7 @@ msgid "Error Importing"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "New TextFile..."
+msgid "New Text File..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -5947,10 +6150,18 @@ msgid "Find Next"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Filter scripts"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Filter methods"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Sort"
msgstr ""
@@ -5983,6 +6194,10 @@ msgid "Open..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Reopen Closed Script"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
msgstr ""
@@ -6020,11 +6235,11 @@ msgid "Save Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Close Docs"
+msgid "Close All"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Close All"
+msgid "Close Docs"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
@@ -6036,11 +6251,11 @@ msgid "Toggle Scripts Panel"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid "Step Into"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Step Over"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
@@ -6112,11 +6327,15 @@ msgstr ""
msgid "Search Results"
msgstr ""
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Clear Recent Scripts"
+msgstr ""
+
#: editor/plugins/script_text_editor.cpp
msgid "Connections to method:"
msgstr ""
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
msgid "Source"
msgstr ""
@@ -6179,17 +6398,21 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+msgid "Go To"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
msgid "Bookmarks"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
-msgid "Cut"
+#: editor/plugins/script_text_editor.cpp
+msgid "Breakpoints"
msgstr ""
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
-msgid "Select All"
+msgid "Cut"
msgstr ""
#: editor/plugins/script_text_editor.cpp
@@ -6209,92 +6432,97 @@ msgid "Toggle Comment"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Toggle Bookmark"
+msgid "Fold/Unfold Line"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Go to Next Bookmark"
+msgid "Fold All Lines"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Go to Previous Bookmark"
+msgid "Unfold All Lines"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Remove All Bookmarks"
+msgid "Clone Down"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Fold/Unfold Line"
+msgid "Complete Symbol"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Fold All Lines"
+#, fuzzy
+msgid "Evaluate Selection"
+msgstr "Kustuta Valim"
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Unfold All Lines"
+msgid "Convert Indent to Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
+msgid "Convert Indent to Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Complete Symbol"
+msgid "Auto Indent"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Trim Trailing Whitespace"
+msgid "Find Previous"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent to Spaces"
+msgid "Find in Files..."
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent to Tabs"
+msgid "Contextual Help"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Auto Indent"
+msgid "Toggle Bookmark"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Toggle Breakpoint"
+msgid "Go to Next Bookmark"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to Previous Bookmark"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Go to Next Breakpoint"
+msgid "Remove All Bookmarks"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Go to Previous Breakpoint"
+msgid "Go to Function..."
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Find Previous"
+msgid "Go to Line..."
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Find in Files..."
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Toggle Breakpoint"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Go to Function..."
+msgid "Remove All Breakpoints"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Go to Line..."
+msgid "Go to Next Breakpoint"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Contextual Help"
+msgid "Go to Previous Breakpoint"
msgstr ""
#: editor/plugins/shader_editor_plugin.cpp
@@ -6472,7 +6700,11 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with View"
+msgid "Align Transform with View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Rotation with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6528,7 +6760,7 @@ msgid "Audio Listener"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Doppler Enable"
+msgid "Enable Doppler"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6582,7 +6814,7 @@ msgid "Snap Nodes To Floor"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Couldn't find a solid floor to snap the selection to."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6593,27 +6825,7 @@ msgid ""
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Local Coords"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Local Space Mode (%s)"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap Mode (%s)"
+msgid "Use Local Space"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6657,26 +6869,6 @@ msgid "Focus Selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align Selection With View"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Tool Select"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Tool Move"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Tool Rotate"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Tool Scale"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr ""
@@ -6731,7 +6923,7 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Settings"
+msgid "Settings..."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6911,6 +7103,10 @@ msgid "(empty)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Move Frame"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animations:"
msgstr ""
@@ -7024,10 +7220,6 @@ msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Can't save theme to file:"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Add All Items"
msgstr ""
@@ -7112,11 +7304,11 @@ msgid "Submenu"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Item 1"
+msgid "Subitem 1"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Item 2"
+msgid "Subitem 2"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
@@ -7221,19 +7413,19 @@ msgid "Transpose"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X"
+msgid "Disable Autotile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y"
+msgid "Enable Priority"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Disable Autotile"
+msgid "Filter tiles"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Enable Priority"
+msgid "Give a TileSet resource to this TileMap to use its tiles."
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -7242,8 +7434,8 @@ msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid ""
-"Shift+RMB: Line Draw\n"
-"Shift+Ctrl+RMB: Rectangle Paint"
+"Shift+LMB: Line Draw\n"
+"Shift+Ctrl+LMB: Rectangle Paint"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -7367,6 +7559,11 @@ msgid "Display Tile Names (Hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid ""
+"Add or select a texture on the left panel to edit the tiles bound to it."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove selected texture? This will remove all tiles which use it."
msgstr ""
@@ -7521,443 +7718,387 @@ msgstr ""
msgid "TileSet"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Add input +"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Add output +"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Scalar"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Vector"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No VCS addons are available."
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Boolean"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Add input port"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Add output port"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Change input port type"
+#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+msgid "Error"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Change output port type"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No commit message was provided"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Change input port name"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No files added to stage"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Change output port name"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Remove input port"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "VCS Addon is not initialized"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Remove output port"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control System"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Set expression"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Initialize"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Resize VisualShader node"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Staging area"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Set Uniform Name"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Detect new changes"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Set Input Default Port"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Changes"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Add Node to Visual Shader"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Modified"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Duplicate Nodes"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Renamed"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Delete Nodes"
-msgstr ""
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Deleted"
+msgstr "Kustuta Võti (Võtmed)"
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Visual Shader Input Type Changed"
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Typechange"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Vertex"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Fragment"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Light"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Create Shader Node"
-msgstr ""
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Stage Selected"
+msgstr "Kustuta Valitud Võti (Võtmed)"
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Color function."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Color operator."
-msgstr ""
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Stage All"
+msgstr "Vali Kõik"
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Grayscale function."
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Add a commit message"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Converts HSV vector to RGB equivalent."
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit Changes"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Converts RGB vector to HSV equivalent."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Sepia function."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Burn operator."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Darken operator."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Difference operator."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Dodge operator."
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
-
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Lighten operator."
+#: editor/plugins/version_control_editor_plugin.cpp
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Status"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Overlay operator."
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "View file diffs before committing them to the latest version"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Screen operator."
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "No file diff is active"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "SoftLight operator."
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Detect changes in file diff"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Color constant."
+msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Color uniform."
+msgid "Add input +"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid ""
-"Returns an associated vector if the provided scalars are equal, greater or "
-"less."
+msgid "Add output +"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid ""
-"Returns an associated vector if the provided boolean value is true or false."
+msgid "Scalar"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Boolean constant."
+msgid "Vector"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Boolean uniform."
+msgid "Boolean"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'camera' input parameter for all shader modes."
+msgid "Add input port"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'inv_camera' input parameter for all shader modes."
+msgid "Add output port"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'inv_projection' input parameter for all shader modes."
+msgid "Change input port type"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'normal' input parameter for all shader modes."
+msgid "Change output port type"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'projection' input parameter for all shader modes."
+msgid "Change input port name"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'time' input parameter for all shader modes."
+msgid "Change output port name"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'viewport_size' input parameter for all shader modes."
+msgid "Remove input port"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'world' input parameter for all shader modes."
+msgid "Remove output port"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'alpha' input parameter for all shader modes."
+msgid "Set expression"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'color' input parameter for all shader modes."
+msgid "Resize VisualShader node"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'texture_pixel_size' input parameter for all shader modes."
+msgid "Set Uniform Name"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'uv' input parameter for all shader modes."
+msgid "Set Input Default Port"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Input parameter."
+msgid "Add Node to Visual Shader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'alpha' input parameter for vertex and fragment shader modes."
+msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'binormal' input parameter for vertex and fragment shader modes."
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Paste Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'color' input parameter for vertex and fragment shader modes."
+msgid "Delete Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'fragcoord' input parameter for fragment and light shader modes."
+msgid "Visual Shader Input Type Changed"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'point_coord' input parameter for fragment shader mode."
+msgid "Vertex"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'screen_uv' input parameter for fragment shader mode."
+msgid "Fragment"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'side' input parameter for fragment shader mode."
+msgid "Light"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'tangent' input parameter for vertex and fragment shader modes."
+msgid "Show resulted shader code."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'uv' input parameter for vertex and fragment shader modes."
+msgid "Create Shader Node"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'uv2' input parameter for vertex and fragment shader modes."
+msgid "Color function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'vertex' input parameter for vertex and fragment shader modes."
+msgid "Color operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'view' input parameter for fragment and light shader modes."
+msgid "Grayscale function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'albedo' input parameter for light shader mode."
+msgid "Converts HSV vector to RGB equivalent."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'attenuation' input parameter for light shader mode."
+msgid "Converts RGB vector to HSV equivalent."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'diffuse' input parameter for light shader mode."
+msgid "Sepia function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light' input parameter for light shader mode."
+msgid "Burn operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_color' input parameter for light shader mode."
+msgid "Darken operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'roughness' input parameter for light shader mode."
+msgid "Difference operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'specular' input parameter for light shader mode."
+msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'transmission' input parameter for light shader mode."
+msgid "HardLight operator"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'modelview' input parameter for vertex shader mode."
+msgid "Lighten operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'point_size' input parameter for vertex shader mode."
+msgid "Overlay operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'tangent' input parameter for vertex and fragment shader mode."
+msgid "Screen operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_pass' input parameter for vertex and fragment shader modes."
+msgid "SoftLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'point_coord' input parameter for fragment and light shader modes."
+msgid "Color constant."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'screen_pixel_size' input parameter for fragment shader mode."
+msgid "Color uniform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'screen_uv' input parameter for fragment and light shader modes."
+msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_alpha' input parameter for light shader mode."
+msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_height' input parameter for light shader mode."
+msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_uv' input parameter for light shader mode."
+msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'light_vec' input parameter for light shader mode."
+msgid ""
+"Returns an associated vector if the provided scalars are equal, greater or "
+"less."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'normal' input parameter for light shader mode."
+msgid ""
+"Returns the boolean result of the comparison between INF and a scalar "
+"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'shadow_color' input parameter for light shader mode."
+msgid ""
+"Returns the boolean result of the comparison between NaN and a scalar "
+"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'extra' input parameter for vertex shader mode."
+msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'projection' input parameter for vertex shader mode."
+msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'vertex' input parameter for vertex shader mode."
+msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'world' input parameter for vertex shader mode."
+msgid ""
+"Returns an associated vector if the provided boolean value is true or false."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'active' input parameter for vertex shader mode."
+msgid ""
+"Returns an associated scalar if the provided boolean value is true or false."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'alpha' input parameter for vertex shader mode."
+msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'color' input parameter for vertex shader mode."
+msgid ""
+"Returns the boolean result of the comparison between INF (or NaN) and a "
+"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'custom' input parameter for vertex shader mode."
+msgid "Boolean constant."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'custom_alpha' input parameter for vertex shader mode."
+msgid "Boolean uniform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'delta' input parameter for vertex shader mode."
+msgid "'%s' input parameter for all shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'emission_transform' input parameter for vertex shader mode."
+msgid "Input parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'index' input parameter for vertex shader mode."
+msgid "'%s' input parameter for vertex and fragment shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'lifetime' input parameter for vertex shader mode."
+msgid "'%s' input parameter for fragment and light shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'restart' input parameter for vertex shader mode."
+msgid "'%s' input parameter for fragment shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'time' input parameter for vertex shader mode."
+msgid "'%s' input parameter for light shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'transform' input parameter for vertex shader mode."
+msgid "'%s' input parameter for vertex shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "'velocity' input parameter for vertex shader mode."
+msgid "'%s' input parameter for vertex and fragment shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8009,7 +8150,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter."
+msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8017,7 +8158,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter."
+msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8029,7 +8170,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter."
+msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8046,7 +8187,7 @@ msgid "Returns the cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter."
+msgid "Returns the hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8115,11 +8256,11 @@ msgid "1.0 / scalar"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the nearest integer to the parameter."
+msgid "Finds the nearest integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the nearest even integer to the parameter."
+msgid "Finds the nearest even integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8135,7 +8276,7 @@ msgid "Returns the sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic sine of the parameter."
+msgid "Returns the hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8146,7 +8287,7 @@ msgstr ""
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than "
+"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
@@ -8155,7 +8296,7 @@ msgstr ""
msgid ""
"Step function( scalar(edge), scalar(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8163,11 +8304,11 @@ msgid "Returns the tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter."
+msgid "Returns the hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the truncated value of the parameter."
+msgid "Finds the truncated value of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8207,11 +8348,15 @@ msgid "Perform the texture lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Cubic texture uniform."
+msgid "Cubic texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "2D texture uniform."
+msgid "2D texture uniform lookup."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "2D texture uniform lookup with triplanar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8220,7 +8365,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) Calculate the outer product of a pair of vectors.\n"
+"Calculate the outer product of a pair of vectors.\n"
"\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one "
@@ -8238,15 +8383,15 @@ msgid "Decomposes transform to four vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the determinant of a transform."
+msgid "Calculates the determinant of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the inverse of a transform."
+msgid "Calculates the inverse of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the transpose of a transform."
+msgid "Calculates the transpose of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8295,7 +8440,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Returns a vector that points in the same direction as a reference vector. "
+"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
@@ -8310,6 +8455,10 @@ msgid "Linear interpolation between two vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Linear interpolation between two vectors using scalar."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the normalize product of vector."
msgstr ""
@@ -8323,19 +8472,19 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Returns a vector that points in the direction of reflection ( a : incident "
+"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Returns a vector that points in the direction of refraction."
+msgid "Returns the vector that points in the direction of refraction."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than "
+"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
@@ -8344,7 +8493,7 @@ msgstr ""
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than "
+"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
@@ -8353,14 +8502,14 @@ msgstr ""
msgid ""
"Step function( vector(edge), vector(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Step function( scalar(edge), vector(x) ).\n"
"\n"
-"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8405,47 +8554,54 @@ msgid ""
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function."
+msgid ""
+"Custom Godot Shader Language expression, which placed on top of the resulted "
+"shader. You can place various function definitions inside and call it later "
+"in the Expressions. You can also declare varyings, uniforms and constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function."
+msgid "(Fragment/Light mode only) Scalar derivative function."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(Fragment/Light mode only) Vector derivative function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using "
-"local differencing."
+"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using "
-"local differencing."
+"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using "
-"local differencing."
+"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using "
-"local differencing."
+"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative "
-"in 'x' and 'y'."
+"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
+"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative "
-"in 'x' and 'y'."
+"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
+"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8612,6 +8768,10 @@ msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
+msgid "Manage Export Templates"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export With Debug"
msgstr ""
@@ -8758,6 +8918,14 @@ msgid "Unnamed Project"
msgstr ""
#: editor/project_manager.cpp
+msgid "Missing Project"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Error: Project is missing on the filesystem."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Can't open project at '%s'."
msgstr ""
@@ -8827,8 +8995,8 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
-"Remove all missing projects from the list? (Folders contents will not be "
-"modified)"
+"Remove all missing projects from the list?\n"
+"The project folders' contents won't be modified."
msgstr ""
#: editor/project_manager.cpp
@@ -8848,7 +9016,7 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Project List"
+msgid "Projects"
msgstr ""
#: editor/project_manager.cpp
@@ -8872,10 +9040,6 @@ msgid "Templates"
msgstr ""
#: editor/project_manager.cpp
-msgid "Exit"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Restart Now"
msgstr ""
@@ -9078,6 +9242,10 @@ msgid "Settings saved OK."
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Moved Input Action Event"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Override for Feature"
msgstr ""
@@ -9209,6 +9377,14 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid "Plugins"
+msgstr ""
+
+#: editor/property_editor.cpp
+msgid "Preset..."
+msgstr ""
+
#: editor/property_editor.cpp
msgid "Zero"
msgstr ""
@@ -9261,14 +9437,6 @@ msgstr ""
msgid "Select Method"
msgstr ""
-#: editor/pvrtc_compress.cpp
-msgid "Could not execute PVRTC tool:"
-msgstr ""
-
-#: editor/pvrtc_compress.cpp
-msgid "Can't load back converted image using PVRTC tool:"
-msgstr ""
-
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
msgid "Batch Rename"
msgstr ""
@@ -9381,10 +9549,6 @@ msgstr ""
msgid "Reset"
msgstr ""
-#: editor/rename_dialog.cpp
-msgid "Error"
-msgstr ""
-
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent Node"
msgstr ""
@@ -9440,6 +9604,10 @@ msgid "Instance Scene(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Replace with Branch Scene"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Instance Child Scene"
msgstr ""
@@ -9480,10 +9648,24 @@ msgid "Make node as Root"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)?"
+#, fuzzy
+msgid "Delete %d nodes?"
+msgstr "Kustuta Võti (Võtmed)"
+
+#: editor/scene_tree_dock.cpp
+msgid "Delete the root node \"%s\"?"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Delete node \"%s\" and its children?"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete node \"%s\"?"
+msgstr "Kustuta Võti (Võtmed)"
+
+#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
msgstr ""
@@ -9554,6 +9736,10 @@ msgid "Remove Node(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Change type of node(s)"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid ""
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
"satisfied."
@@ -9584,6 +9770,10 @@ msgid "Add Child Node"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Expand/Collapse All"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Change Type"
msgstr ""
@@ -9592,6 +9782,10 @@ msgid "Extend Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Reparent to New Node"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr ""
@@ -9612,7 +9806,7 @@ msgid "Delete (No Confirm)"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Add/Create a New Node"
+msgid "Add/Create a New Node."
msgstr ""
#: editor/scene_tree_dock.cpp
@@ -9663,19 +9857,19 @@ msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
-"Node has connection(s) and group(s).\n"
+"Node has %s connection(s) and %s group(s).\n"
"Click to show signals dock."
msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
-"Node has connections.\n"
+"Node has %s connection(s).\n"
"Click to show signals dock."
msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
-"Node is in group(s).\n"
+"Node is in %s group(s).\n"
"Click to show groups dock."
msgstr ""
@@ -9766,6 +9960,10 @@ msgid "Error loading script from %s"
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "Overrides"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "N/A"
msgstr ""
@@ -9794,7 +9992,7 @@ msgid "Script is valid."
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Allowed: a-z, A-Z, 0-9 and _"
+msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr ""
#: editor/script_create_dialog.cpp
@@ -9842,19 +10040,44 @@ msgid "Bytes:"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Stack Trace"
+msgid "Warning:"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Pick one or more items from the list to display the graph."
+#, fuzzy
+msgid "Error:"
+msgstr "Peegel"
+
+#: editor/script_editor_debugger.cpp
+msgid "C++ Error"
msgstr ""
-#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp
+#: editor/script_editor_debugger.cpp
+msgid "C++ Error:"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
+msgid "C++ Source"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
+msgid "C++ Source:"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
+msgid "Stack Trace"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "Errors"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Child Process Connected"
+msgid "Child process connected."
msgstr ""
#: editor/script_editor_debugger.cpp
@@ -9862,6 +10085,10 @@ msgid "Copy Error"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Skip Breakpoints"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "Inspect Previous Instance"
msgstr ""
@@ -9878,6 +10105,10 @@ msgid "Profiler"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Network Profiler"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "Monitor"
msgstr ""
@@ -9890,6 +10121,10 @@ msgid "Monitors"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Pick one or more items from the list to display the graph."
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "List of Video Memory Usage by Resource:"
msgstr ""
@@ -9954,6 +10189,10 @@ msgid "Change Shortcut"
msgstr ""
#: editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
msgstr ""
@@ -10082,10 +10321,6 @@ msgid "Library"
msgstr ""
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Status"
-msgstr ""
-
-#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Libraries: "
msgstr ""
@@ -10094,6 +10329,10 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
+msgid "Expected a string of length 1 (a character)."
+msgstr ""
+
+#: modules/gdscript/gdscript_functions.cpp
msgid "Step argument is zero!"
msgstr ""
@@ -10245,56 +10484,16 @@ msgstr ""
msgid "Pick Distance:"
msgstr ""
-#: modules/mono/csharp_script.cpp
-msgid "Class name can't be a reserved keyword"
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Generating solution..."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Generating C# project..."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Failed to create solution."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Failed to save solution."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Done"
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Failed to create C# project."
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Mono"
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "About C# support"
-msgstr ""
-
-#: modules/mono/editor/godotsharp_editor.cpp
-msgid "Create C# solution"
-msgstr ""
-
-#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Builds"
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Filter meshes"
msgstr ""
-#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Build Project"
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
-#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "View log"
+#: modules/mono/csharp_script.cpp
+msgid "Class name can't be a reserved keyword"
msgstr ""
#: modules/mono/mono_gd/gd_mono_utils.cpp
@@ -10412,10 +10611,30 @@ msgid "Set Variable Type"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Override an existing built-in function."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Create a new function."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Create a new variable."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Create a new signal."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
@@ -10568,6 +10787,10 @@ msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Make Tool:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
@@ -10600,10 +10823,6 @@ msgid "Cut Nodes"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Paste Nodes"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Member"
msgstr ""
@@ -10719,7 +10938,8 @@ msgstr ""
#: platform/android/export/export.cpp
msgid ""
-"Android project is not installed for compiling. Install from Editor menu."
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -10873,7 +11093,7 @@ msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite to display frames."
msgstr ""
@@ -10922,7 +11142,7 @@ msgstr ""
#: scene/2d/light_2d.cpp
msgid ""
-"A texture with the shape of the light must be supplied to the 'texture' "
+"A texture with the shape of the light must be supplied to the \"Texture\" "
"property."
msgstr ""
@@ -10932,7 +11152,7 @@ msgid ""
msgstr ""
#: scene/2d/light_occluder_2d.cpp
-msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr ""
#: scene/2d/navigation_polygon.cpp
@@ -10999,14 +11219,21 @@ msgid ""
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
msgstr ""
+#: scene/2d/tile_map.cpp
+msgid ""
+"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
+"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
+"KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
-"VisibilityEnable2D works best when used with the edited scene root directly "
+"VisibilityEnabler2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
-msgid "ARVRCamera must have an ARVROrigin node as its parent"
+msgid "ARVRCamera must have an ARVROrigin node as its parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
@@ -11085,7 +11312,7 @@ msgstr ""
#: scene/3d/collision_shape.cpp
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
-"shape resource for it!"
+"shape resource for it."
msgstr ""
#: scene/3d/collision_shape.cpp
@@ -11114,6 +11341,10 @@ msgid ""
"Use a BakedLightmap instead."
msgstr ""
+#: scene/3d/light.cpp
+msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -11148,8 +11379,8 @@ msgstr ""
#: scene/3d/path.cpp
msgid ""
-"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent "
-"Path's Curve resource."
+"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
+"parent Path's Curve resource."
msgstr ""
#: scene/3d/physics_body.cpp
@@ -11160,7 +11391,9 @@ msgid ""
msgstr ""
#: scene/3d/remote_transform.cpp
-msgid "Path property must point to a valid Spatial node to work."
+msgid ""
+"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
+"derived node to work."
msgstr ""
#: scene/3d/soft_body.cpp
@@ -11176,7 +11409,7 @@ msgstr ""
#: scene/3d/sprite_3d.cpp
msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
@@ -11187,7 +11420,9 @@ msgid ""
msgstr ""
#: scene/3d/world_environment.cpp
-msgid "WorldEnvironment needs an Environment resource."
+msgid ""
+"WorldEnvironment requires its \"Environment\" property to contain an "
+"Environment to have a visible effect."
msgstr ""
#: scene/3d/world_environment.cpp
@@ -11222,7 +11457,7 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr ""
#: scene/animation/animation_tree.cpp
-msgid "A root AnimationNode for the graph is not set."
+msgid "No root AnimationNode for the graph is set."
msgstr ""
#: scene/animation/animation_tree.cpp
@@ -11234,7 +11469,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
msgstr ""
#: scene/animation/animation_tree.cpp
-msgid "AnimationPlayer root is not a valid node."
+msgid "The AnimationPlayer root node is not a valid node."
msgstr ""
#: scene/animation/animation_tree_player.cpp
@@ -11246,7 +11481,11 @@ msgid "Pick a color from the screen."
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Raw Mode"
+msgid "HSV"
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Raw"
msgstr ""
#: scene/gui/color_picker.cpp
@@ -11259,10 +11498,15 @@ msgstr ""
#: scene/gui/container.cpp
msgid ""
-"Container by itself serves no purpose unless a script configures it's "
+"Container by itself serves no purpose unless a script configures its "
"children placement behavior.\n"
-"If you don't intend to add a script, then please use a plain 'Control' node "
-"instead."
+"If you don't intend to add a script, use a plain Control node instead."
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid ""
+"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
+"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
msgstr ""
#: scene/gui/dialogs.cpp
@@ -11276,18 +11520,18 @@ msgstr ""
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will "
-"hide upon running."
+"functions. Making them visible for editing is fine, but they will hide upon "
+"running."
msgstr ""
#: scene/gui/range.cpp
-msgid "If exp_edit is true min_value must be > 0."
+msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
msgstr ""
#: scene/gui/scroll_container.cpp
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
-"Use a container as child (VBox,HBox,etc), or a Control and set the custom "
+"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
"minimum size manually."
msgstr ""
@@ -11309,28 +11553,20 @@ msgid ""
"texture to some node for display."
msgstr ""
-#: scene/resources/dynamic_font.cpp
-msgid "Error initializing FreeType."
-msgstr ""
-
-#: scene/resources/dynamic_font.cpp
-msgid "Unknown font format."
-msgstr ""
-
-#: scene/resources/dynamic_font.cpp
-msgid "Error loading font."
+#: scene/resources/visual_shader.cpp
+msgid "Input"
msgstr ""
-#: scene/resources/dynamic_font.cpp
-msgid "Invalid font size."
+#: scene/resources/visual_shader_nodes.cpp
+msgid "Invalid source for preview."
msgstr ""
-#: scene/resources/visual_shader.cpp
-msgid "Input"
+#: scene/resources/visual_shader_nodes.cpp
+msgid "Invalid source for shader."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
-msgid "Invalid source for shader."
+msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp