diff options
Diffstat (limited to 'editor/translations/es_AR.po')
-rw-r--r-- | editor/translations/es_AR.po | 31 |
1 files changed, 24 insertions, 7 deletions
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index d9e193da4e..524f628f6c 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -8,7 +8,7 @@ # Sebastian Silva <sebastian@sugarlabs.org>, 2016. # Jose Luis Bossio <joseluisbossio@gmail.com>, 2018. # Reynaldo Cruz <rcruz60@gmail.com>, 2018. -# Javier Ocampos <xavier.ocampos@gmail.com>, 2018, 2019, 2020. +# Javier Ocampos <xavier.ocampos@gmail.com>, 2018, 2019, 2020, 2021. # Andrés S <andres.segovia.dev@gmail.com>, 2019. # Florencia Menéndez <mariaflormz2@gmail.com>, 2019. # roger <616steam@gmail.com>, 2019, 2020. @@ -21,8 +21,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-03-31 03:53+0000\n" -"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" +"PO-Revision-Date: 2021-04-22 14:39+0000\n" +"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" "Language: es_AR\n" @@ -30,7 +30,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.6-dev\n" +"X-Generator: Weblate 4.7-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -2564,9 +2564,11 @@ msgid "Unable to load addon script from path: '%s'." msgstr "No se pudo cargar el script de addon desde la ruta: '%s'." #: editor/editor_node.cpp +#, fuzzy msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script. \n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" "No se pudo cargar el script de addon desde la ruta: '%s' Parece haber un " "error en el código. Por favor, revisá la sintaxis." @@ -5261,7 +5263,17 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" -"Godot editor was built without ray tracing support, lightmaps can't be baked." +"Godot editor was built without ray tracing support; lightmaps can't be " +"baked.\n" +"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " +"on Godot.app in the application settings\n" +"then restart the editor." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy +msgid "" +"Godot editor was built without ray tracing support; lightmaps can't be baked." msgstr "" "El editor de Godot se compiló sin soporte de ray tracing, los lightmaps no " "pueden ser bakeados." @@ -7592,6 +7604,8 @@ msgstr "Rotación de Vista Trabada" msgid "" "To zoom further, change the camera's clipping planes (View -> Settings...)" msgstr "" +"Para alejar más, cambiá los planos de corte de la cámara (Vista -> " +"Configuración...)" #: editor/plugins/spatial_editor_plugin.cpp msgid "" @@ -10992,6 +11006,9 @@ msgid "" "every time it updates.\n" "Switch back to the Local scene tree dock to improve performance." msgstr "" +"Al seleccionar, el panel de árbol de escena remota causará saltos de " +"framerate en el proyecto cada vez que se actualice.\n" +"Volvé a seleccionar escena local para mejorar el rendimiento." #: editor/scene_tree_dock.cpp msgid "Local" |