diff options
Diffstat (limited to 'editor/translations/es_AR.po')
-rw-r--r-- | editor/translations/es_AR.po | 216 |
1 files changed, 157 insertions, 59 deletions
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 4d794dfdda..e27603d799 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -14,8 +14,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-03-24 16:57+0000\n" -"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n" +"PO-Revision-Date: 2019-03-30 20:04+0000\n" +"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" "Language: es_AR\n" @@ -423,13 +423,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Agrupar las pistas por nodo o mostrarlas como una lista plana." #: editor/animation_track_editor.cpp -msgid "Snap (s): " -msgstr "Ajuste (s): " +#, fuzzy +msgid "Snap:" +msgstr "Esnapear" #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Valor de paso de animación." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "FPS" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3827,6 +3836,11 @@ msgid "Delete Node" msgstr "Eliminar Nodo" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Eliminar Nodo(s)" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" msgstr "Act./Desact. Filtro On/Off" @@ -4806,8 +4820,34 @@ msgid "Layout" msgstr "Layout" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert keys." -msgstr "Insertar claves." +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Insertar Claves (Ins)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" +msgstr "Insertar Clave de Animación" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" @@ -4879,6 +4919,52 @@ msgstr "Editar Polígono (Remover Punto)" msgid "Set Handle" msgstr "Setear Handle" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Error al cargar la imagen:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "Sin pixeles con transparencia > 128 en imagen..." + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Cargar Máscara de Emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Limpiar Máscara de Emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partículas" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Conteo de Puntos Generados:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "Máscara de Emisión" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "Capturar desde Pixel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "Colores de Emisión" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "CPUParticles" @@ -5231,52 +5317,15 @@ msgstr "" "Solo se puede setear un punto en un material de proceso ParticlesMaterial" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Error al cargar la imagen:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "Sin pixeles con transparencia > 128 en imagen..." - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "Cargar Máscara de Emisión" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "Limpiar Máscara de Emisión" - -#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "Convertir A CPUParticles" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partículas" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "Conteo de Puntos Generados:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Tiempo de Generación (seg):" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "Máscara de Emisión" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "Capturar desde Pixel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "Colores de Emisión" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Las caras no contienen area!" @@ -5788,7 +5837,8 @@ msgid "Save Theme As..." msgstr "Guardar Tema Como..." #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +#, fuzzy +msgid "%s Class Reference" msgstr " Referencia de Clases" #: editor/plugins/script_editor_plugin.cpp @@ -5920,11 +5970,11 @@ msgstr "Abrir la documentación online de Godot" #: editor/plugins/script_editor_plugin.cpp msgid "Request Docs" -msgstr "" +msgstr "Solicitar Docum." #: editor/plugins/script_editor_plugin.cpp msgid "Help improve the Godot documentation by giving feedback" -msgstr "" +msgstr "Ayudá a mejorar la documentación de Godot dando feedback" #: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." @@ -6613,6 +6663,26 @@ msgid "Nameless gizmo" msgstr "Gizmo sin nombre" #: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Crear Mesh 2D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Crear Polygon3D" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Crear Polígono de Colisión" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Crear Polígono Oclusor" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "El sprite esta vacío!" @@ -6625,16 +6695,43 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "Geometría inválida, no se puede reemplazar por mesh." #: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create polygon." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create collision polygon." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Invalid geometry, can't create light occluder." +msgstr "Geometría inválida, no se puede reemplazar por mesh." + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Convert to 2D Mesh" +#, fuzzy +msgid "Convert to Mesh2D" msgstr "Convertir A Mesh 2D" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Create 2D Mesh" -msgstr "Crear Mesh 2D" +#, fuzzy +msgid "Convert to Polygon2D" +msgstr "Mover Polígono" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Crear Polígono de Colisión" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D Sibling" +msgstr "Crear Polígono Oclusor" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7219,6 +7316,11 @@ msgid "Duplicate Nodes" msgstr "Duplicar Nodos" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Eliminar Nodo" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "Se cambió el Tipo de Entrada de Visual Shader" @@ -8444,10 +8546,6 @@ msgid "Open documentation" msgstr "Abrir documentación" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "Eliminar Nodo(s)" - -#: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Agregar Nodo Hijo" @@ -10337,13 +10435,16 @@ msgstr "Asignación a uniform." msgid "Varyings can only be assigned in vertex function." msgstr "Solo se pueden asignar variaciones en funciones de vértice." +#~ msgid "Snap (s): " +#~ msgstr "Ajuste (s): " + +#~ msgid "Insert keys." +#~ msgstr "Insertar claves." + #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "" #~ "Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." -#~ msgid "FPS" -#~ msgstr "FPS" - #~ msgid "Warnings:" #~ msgstr "Advertencias:" @@ -11892,9 +11993,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." #~ msgid "Cannot go into subdir:" #~ msgstr "No se puede acceder al subdir:" -#~ msgid "Insert Keys (Ins)" -#~ msgstr "Insertar Claves (Ins)" - #~ msgid "Top (Num7)" #~ msgstr "Cima (Num7)" |