diff options
Diffstat (limited to 'editor/translations/es_AR.po')
-rw-r--r-- | editor/translations/es_AR.po | 54 |
1 files changed, 46 insertions, 8 deletions
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 10a562d0b8..5babe4ff23 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -4584,6 +4584,7 @@ msgstr "Herramientas misceláneas a nivel proyecto o escena." #: editor/editor_node.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/godotsharp_dirs.cpp msgid "Project" msgstr "Proyecto" @@ -7533,7 +7534,8 @@ msgid "8 Bit" msgstr "" #: editor/import/resource_importer_wav.cpp main/main.cpp -#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp +#: modules/mono/mono_gd/gd_mono.cpp msgid "Mono" msgstr "" @@ -15614,18 +15616,19 @@ msgstr "" msgid "Make Local" msgstr "Crear Local" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Another node already uses this unique name in the scene." -msgstr "" - #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Enable Scene Unique Name" +msgid "Enable Scene Unique Name(s)" msgstr "Nombre de Nodo:" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#: editor/scene_tree_dock.cpp #, fuzzy -msgid "Disable Scene Unique Name" +msgid "Unique names already used by another node in the scene:" +msgstr "El nombre ya está en uso por otra función/variable/señal:" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Disable Scene Unique Name(s)" msgstr "Nombre de Nodo:" #: editor/scene_tree_dock.cpp @@ -15828,6 +15831,11 @@ msgid "Button Group" msgstr "Grupo de Botones" #: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Nombre de Nodo:" + +#: editor/scene_tree_editor.cpp msgid "(Connecting From)" msgstr "(Conectando Desde)" @@ -15904,6 +15912,10 @@ msgstr "" "Nombre de nodo inválido, los siguientes caracteres no están permitidos:" #: editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Rename Node" msgstr "Renombrar Nodo" @@ -17830,6 +17842,21 @@ msgstr "Construir Solución" msgid "Auto Update Project" msgstr "Proyecto Sin Nombre" +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Assembly Name" +msgstr "Mostrar Todo" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Solution Directory" +msgstr "Elegí un Directorio" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "C# Project Directory" +msgstr "Elegí un Directorio" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin del stack trace de excepción interna" @@ -19698,6 +19725,11 @@ msgstr "CustomNode" msgid "Custom BG Color" msgstr "CustomNode" +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Icons" +msgstr "Expandir Todos" + #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp #, fuzzy @@ -20593,6 +20625,12 @@ msgid "Show Name On Square 310 X 310" msgstr "" #: platform/uwp/export/export.cpp +msgid "" +"Godot's Mono version does not support the UWP platform. Use the standard " +"build (no C# support) if you wish to target UWP." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package short name." msgstr "Nombre corto de paquete inválido." |