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-rw-r--r--editor/translations/es_AR.po380
1 files changed, 212 insertions, 168 deletions
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 9fdc891074..304fc7dbc5 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -12,8 +12,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2018-01-20 08:55+0000\n"
-"Last-Translator: Roger Blanco Ribera <roger.blancoribera@gmail.com>\n"
+"PO-Revision-Date: 2018-03-04 06:03+0000\n"
+"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
"godot-engine/godot/es_AR/>\n"
"Language: es_AR\n"
@@ -21,7 +21,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.19-dev\n"
+"X-Generator: Weblate 2.20-dev\n"
#: editor/animation_editor.cpp
msgid "Disabled"
@@ -515,9 +515,8 @@ msgid "Signals"
msgstr "Señales"
#: editor/create_dialog.cpp
-#, fuzzy
msgid "Change %s Type"
-msgstr "Cambiar Tipo"
+msgstr "Cambiar Tipo de %s"
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -635,9 +634,8 @@ msgstr ""
"Quitarlos de todos modos? (imposible deshacer)"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid "Cannot remove:"
-msgstr "No se puede remover:\n"
+msgstr "No se puede remover:"
#: editor/dependency_editor.cpp
msgid "Error loading:"
@@ -721,9 +719,8 @@ msgid "Lead Developer"
msgstr "Desarrollador Principal"
#: editor/editor_about.cpp
-#, fuzzy
msgid "Project Manager "
-msgstr "Gestor de Proyectos"
+msgstr "Gestor de Proyectos "
#: editor/editor_about.cpp
msgid "Developers"
@@ -1124,9 +1121,8 @@ msgid "Packing"
msgstr "Empaquetando"
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-#, fuzzy
msgid "Template file not found:"
-msgstr "Plantilla no encontrada:\n"
+msgstr "Plantilla no encontrada:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File Exists, Overwrite?"
@@ -1337,19 +1333,18 @@ msgid "Description"
msgstr "Descripción"
#: editor/editor_help.cpp
-#, fuzzy
msgid "Online Tutorials:"
-msgstr "Tutoriales"
+msgstr "Tutoriales En Linea:"
#: editor/editor_help.cpp
-#, fuzzy
msgid ""
"There are currently no tutorials for this class, you can [color=$color][url="
"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
"url][/color]."
msgstr ""
-"Actualmente no existe descripción para este método. Por favor ayudanos "
-"[color=$color][url=$url]contribuyendo una[/url][/color]!"
+"Actualmente no existen tutoriales para esta clase, podés [color=$color][url="
+"$url]contribuir uno[/url][/color] o [color=$color][url=$url2]solicitar uno[/"
+"url][/color]."
#: editor/editor_help.cpp
msgid "Properties"
@@ -1403,9 +1398,12 @@ msgid "Clear"
msgstr "Limpiar"
#: editor/editor_log.cpp
-#, fuzzy
msgid "Clear Output"
-msgstr "Salida"
+msgstr "Limpiar Salida"
+
+#: editor/editor_node.cpp
+msgid "Project export failed with error code %d."
+msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
@@ -1469,13 +1467,12 @@ msgid "This operation can't be done without a tree root."
msgstr "Esta operación no puede hacerse sin una raíz de árbol."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
"No se pudo guardar la escena. Probablemente no se hayan podido satisfacer "
-"dependencias (instancias)."
+"dependencias (instancias o herencia)."
#: editor/editor_node.cpp
msgid "Failed to load resource."
@@ -1573,11 +1570,11 @@ msgstr "Colapsar todas las propiedades"
#: editor/editor_node.cpp
msgid "Copy Params"
-msgstr "Copiar Params"
+msgstr "Copiar Parámetros"
#: editor/editor_node.cpp
msgid "Paste Params"
-msgstr "Pegar Parametros"
+msgstr "Pegar Parámetros"
#: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Paste Resource"
@@ -2286,7 +2283,7 @@ msgstr "Abrir en Editor de Script"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
-msgstr "Exportar Libreria de Assets"
+msgstr "Abrir Biblioteca de Assets"
#: editor/editor_node.cpp
msgid "Open the next Editor"
@@ -2471,21 +2468,12 @@ msgid "Invalid version.txt format inside templates."
msgstr "Formato de version.txt invalido dentro de plantillas."
#: editor/export_template_manager.cpp
-msgid ""
-"Invalid version.txt format inside templates. Revision is not a valid "
-"identifier."
-msgstr ""
-"Formato de version.txt invalido dentro de plantillas. Revision no es un "
-"identificador valido."
-
-#: editor/export_template_manager.cpp
msgid "No version.txt found inside templates."
msgstr "No se encontro ningún version.txt dentro de las plantillas."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for templates:"
-msgstr "Error creando ruta para las plantillas:\n"
+msgstr "Error creando rutas para las plantillas:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -2534,10 +2522,6 @@ msgid "Failed:"
msgstr "Fallido:"
#: editor/export_template_manager.cpp
-msgid "Can't write file."
-msgstr "No se puede escribir el archivo."
-
-#: editor/export_template_manager.cpp
msgid "Download Complete."
msgstr "Descarga Completa."
@@ -2643,36 +2627,30 @@ msgid "View items as a list"
msgstr "Ver items como una lista"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
-"\n"
-"Estado: Falló la importación del archivo. Por favor arregle el archivo y "
-"reimporta manualmente."
+"Estado: Falló la importación del archivo. Por favor arreglá el archivo y "
+"reimportá manualmente."
#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr "No se puede mover/renombrar la raiz de recursos."
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Cannot move a folder into itself."
-msgstr "No se puede mover una carpeta dento de si misma.\n"
+msgstr "No se puede mover una carpeta dentro de si misma."
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Error moving:"
-msgstr "Error al mover:\n"
+msgstr "Error al mover:"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Error duplicating:"
-msgstr "Error duplicando:\n"
+msgstr "Error al duplicar:"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Unable to update dependencies:"
-msgstr "No se pudieron actualizar las dependencias:\n"
+msgstr "No se pudieron actualizar las dependencias:"
#: editor/filesystem_dock.cpp
msgid "No name provided"
@@ -3318,9 +3296,8 @@ msgid "Filters.."
msgstr "Filtros.."
#: editor/plugins/animation_tree_editor_plugin.cpp
-#, fuzzy
msgid "AnimationTree"
-msgstr "Animación"
+msgstr "AnimationTree"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Free"
@@ -3732,18 +3709,28 @@ msgid "Show Grid"
msgstr "Mostrar la Grilla"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show helpers"
+msgid "Show Helpers"
msgstr "Mostrar ayudantes"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show rulers"
+msgid "Show Rulers"
msgstr "Mostrar reglas"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show guides"
+msgid "Show Guides"
msgstr "Mostrar guías"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Origin"
+msgstr "Ver Origen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Viewport"
+msgstr "1 Viewport"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
msgstr "Centrar Selección"
@@ -3805,7 +3792,7 @@ msgstr "Ok"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Cannot instantiate multiple nodes without root."
-msgstr ""
+msgstr "No se puede instanciar múltiples nodos sin raíz."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -4033,6 +4020,10 @@ msgid "Mesh has not surface to create outlines from!"
msgstr "El mesh no tiene una superficie de donde crear contornos(outlines)!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr "No se pudo crear el outline!"
@@ -4190,9 +4181,8 @@ msgid "Bake!"
msgstr "Hacer Bake!"
#: editor/plugins/navigation_mesh_editor_plugin.cpp
-#, fuzzy
msgid "Bake the navigation mesh."
-msgstr "Hacer bake de mesh de navegación.\n"
+msgstr "Hacer bake de mesh de navegación."
#: editor/plugins/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
@@ -4570,6 +4560,22 @@ msgid "Resource clipboard is empty!"
msgstr "Clipboard de Recursos vacío!"
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr "Abrir en Editor"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr "Instancia:"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr "Tipo:"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr "Cargar Recurso"
@@ -4582,20 +4588,16 @@ msgid "Paste"
msgstr "Pegar"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#, fuzzy
msgid "ResourcePreloader"
-msgstr "Ruta de Recursos"
+msgstr "ResourcePreloader"
#: editor/plugins/script_editor_plugin.cpp
msgid "Clear Recent Files"
msgstr "Restablecer Archivos Recientes"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Close and save changes?"
-msgstr ""
-"Cerrar y guardar cambios?\n"
-"\""
+msgstr "¿Cerrar y guardar cambios?"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
@@ -4670,7 +4672,6 @@ msgid "Copy Script Path"
msgstr "Copiar Ruta de Script"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Show In File System"
msgstr "Mostrar en Sistema de Archivos"
@@ -4861,10 +4862,6 @@ msgid "Toggle Comment"
msgstr "Act/Desact. Comentario"
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr "Clonar hacia Abajo"
-
-#: editor/plugins/script_text_editor.cpp
msgid "Fold/Unfold Line"
msgstr "Expandir/Colapsar Línea"
@@ -4877,6 +4874,10 @@ msgid "Unfold All Lines"
msgstr "Expandir Totas las Líneas"
#: editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Clonar hacia Abajo"
+
+#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr "Completar Símbolo"
@@ -5282,9 +5283,8 @@ msgid "XForm Dialog"
msgstr "Dialogo XForm"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Select Mode (Q)"
-msgstr "Modo Seleccionar (Q)\n"
+msgstr "Modo Seleccionar (Q)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
@@ -5562,18 +5562,16 @@ msgid "Move (After)"
msgstr "Mover (Despues)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
msgid "SpriteFrames"
-msgstr "Frames del Stack"
+msgstr "SpriteFrames"
#: editor/plugins/style_box_editor_plugin.cpp
msgid "StyleBox Preview:"
msgstr "Vista Previa de StyleBox:"
#: editor/plugins/style_box_editor_plugin.cpp
-#, fuzzy
msgid "StyleBox"
-msgstr "Estilo"
+msgstr "StyleBox"
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Region Rect"
@@ -5696,6 +5694,16 @@ msgid "Checked Item"
msgstr "Item Tildado"
#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Radio Item"
+msgstr "Agregar Item"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Checked Radio Item"
+msgstr "Item Tildado"
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Has"
msgstr "Tiene"
@@ -5723,11 +5731,6 @@ msgstr "Tab 2"
msgid "Tab 3"
msgstr "Tab 3"
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-msgid "Type:"
-msgstr "Tipo:"
-
#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
msgstr "Tipo de Datos:"
@@ -5853,30 +5856,32 @@ msgid "Error"
msgstr "Error"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Autotiles"
-msgstr "Auto Rebanar"
+msgstr "Autotiles"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Select sub-tile to use as icon, this will be also used on invalid autotile "
"bindings."
msgstr ""
+"Selectionar sub-tile para usar como icono, esta también sera usada en "
+"bindings inválidos de autotile."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"LMB: set bit on.\n"
"RMB: set bit off."
msgstr ""
+"Click izq: Activar bit.\n"
+"Click der: Desactivar bit."
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Select current edited sub-tile."
-msgstr "Guardar el recurso editado actualmente."
+msgstr "Seleccionar sub-tile editado actualmente."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Select sub-tile to change its priority."
-msgstr ""
+msgstr "Seleccionar sub-tile para cambiar su prioridad."
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
msgid "Cancel"
@@ -5993,27 +5998,20 @@ msgid "Please choose a 'project.godot' file."
msgstr "Por favor elegí un archivo 'project.godot'."
#: editor/project_manager.cpp
-#, fuzzy
msgid "Please choose an empty folder."
-msgstr "Por favor elegí un archivo 'project.godot'."
-
-#: editor/project_manager.cpp
-msgid "Please choose a folder that does not contain a 'project.godot' file."
-msgstr ""
-"Por favor elegí una carpeta que no contenga un archivo 'project.godot'."
+msgstr "Por favor elegí una carpeta vacía."
#: editor/project_manager.cpp
msgid "Imported Project"
msgstr "Proyecto Importado"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Couldn't create folder."
msgstr "No se pudo crear la carpeta."
#: editor/project_manager.cpp
msgid "There is already a folder in this path with the specified name."
-msgstr ""
+msgstr "Ya hay una carpeta en esta ruta con el nombre especificado."
#: editor/project_manager.cpp
msgid "It would be a good idea to name your project."
@@ -6024,8 +6022,12 @@ msgid "Invalid project path (changed anything?)."
msgstr "Ruta de proyecto inválida (cambiaste algo?)."
#: editor/project_manager.cpp
-msgid "Couldn't get project.godot in project path."
-msgstr "No se pudo obtener project.godot en la ruta de proyecto."
+msgid ""
+"Couldn't load project.godot in project path (error %d). It may be missing or "
+"corrupted."
+msgstr ""
+"No se pudo cargar project.godot desde la ruta de proyecto (error %d). La "
+"ruta no existe o está corrupta."
#: editor/project_manager.cpp
msgid "Couldn't edit project.godot in project path."
@@ -6044,10 +6046,6 @@ msgid "Rename Project"
msgstr "Renombrar Proyecto"
#: editor/project_manager.cpp
-msgid "Couldn't get project.godot in the project path."
-msgstr "No se pudo obtener project.godot en la ruta de proyecto."
-
-#: editor/project_manager.cpp
msgid "New Game Project"
msgstr "Nuevo Proyecto de Juego"
@@ -6056,27 +6054,24 @@ msgid "Import Existing Project"
msgstr "Importar Proyecto Existente"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Import & Edit"
-msgstr "Importar y Abrir"
+msgstr "Importar y Editar"
#: editor/project_manager.cpp
msgid "Create New Project"
msgstr "Crear Proyecto Nuevo"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Create & Edit"
-msgstr "Crear Emisor"
+msgstr "Crear y Editar"
#: editor/project_manager.cpp
msgid "Install Project:"
msgstr "Instalar Proyecto:"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Install & Edit"
-msgstr "Instalar"
+msgstr "Instalar y Editar"
#: editor/project_manager.cpp
msgid "Project Name:"
@@ -6213,8 +6208,10 @@ msgid "Mouse Button"
msgstr "Botón de Mouse"
#: editor/project_settings_editor.cpp
-msgid "Invalid action (anything goes but '/' or ':')."
-msgstr "Acción Invalida (cualquier cosa va menos '/' o ':')."
+msgid ""
+"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"'\"'"
+msgstr ""
#: editor/project_settings_editor.cpp
msgid "Action '%s' already exists!"
@@ -6357,10 +6354,6 @@ msgid "Delete Item"
msgstr "Eliminar Ítem"
#: editor/project_settings_editor.cpp
-msgid "Can't contain '/' or ':'"
-msgstr "No puede contener '/' o ':'"
-
-#: editor/project_settings_editor.cpp
msgid "Already existing"
msgstr "Ya existe"
@@ -6752,18 +6745,13 @@ msgid "Error duplicating scene to save it."
msgstr "Error al duplicar escena para guardarla."
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Sub-Resources"
-msgstr "Sub-Recursos:"
+msgstr "Sub-Recursos"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
msgstr "Limpiar Herencia"
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr "Abrir en Editor"
-
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr "Eliminar Nodo(s)"
@@ -6881,10 +6869,6 @@ msgstr ""
"Click para mostrar el panel de grupos."
#: editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr "Instancia:"
-
-#: editor/scene_tree_editor.cpp
msgid "Open script"
msgstr "Abrir script"
@@ -7066,9 +7050,8 @@ msgid "Child Process Connected"
msgstr "Proceso Hijo Conectado"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Copy Error"
-msgstr "Erroes de carga"
+msgstr "Erroes de Copia"
#: editor/script_editor_debugger.cpp
msgid "Inspect Previous Instance"
@@ -7317,32 +7300,44 @@ msgid "Object can't provide a length."
msgstr "El objeto no puede proveer un largo."
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Delete Selection"
-msgstr "Eliminar Seleccionados en GridMap"
+msgid "Next Plane"
+msgstr "Plano siguiente"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Duplicate Selection"
-msgstr "Duplicar Selección en GridMap"
+msgid "Previous Plane"
+msgstr "Plano anterior"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Plane:"
+msgstr "Plano:"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Next Floor"
+msgstr "Piso Siguiente"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Previous Floor"
+msgstr "Piso Anterior"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Floor:"
msgstr "Piso:"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Grid Map"
-msgstr "Mapa de Grilla"
+msgid "GridMap Delete Selection"
+msgstr "Eliminar Seleccionados en GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Snap View"
-msgstr "Anclar Vista"
+msgid "GridMap Duplicate Selection"
+msgstr "Duplicar Selección en GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Previous Floor"
-msgstr "Piso Anterior"
+msgid "Grid Map"
+msgstr "Mapa de Grilla"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Next Floor"
-msgstr "Piso Siguiente"
+msgid "Snap View"
+msgstr "Anclar Vista"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Disabled"
@@ -7420,57 +7415,61 @@ msgstr "Ajustes de GridMap"
msgid "Pick Distance:"
msgstr "Elegir Instancia:"
+#: modules/mono/csharp_script.cpp
+msgid "Class name can't be a reserved keyword"
+msgstr ""
+
#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
msgid "Generating solution..."
-msgstr "Creando contornos..."
+msgstr "Generando solución..."
#: modules/mono/editor/godotsharp_editor.cpp
msgid "Generating C# project..."
-msgstr ""
+msgstr "Generando proyecto en C#..."
#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
msgid "Failed to create solution."
-msgstr "No se pudo crear el outline!"
+msgstr "No se pudo crear la solución."
#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
msgid "Failed to save solution."
-msgstr "Fallo al cargar recurso."
+msgstr "No se pudo guardar la solución."
#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
msgid "Done"
-msgstr "Hecho!"
+msgstr "Hecho"
#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
msgid "Failed to create C# project."
-msgstr "Fallo al cargar recurso."
+msgstr "No se pudo crear el proyecto en C#"
#: modules/mono/editor/godotsharp_editor.cpp
msgid "Mono"
msgstr "Mono"
#: modules/mono/editor/godotsharp_editor.cpp
-#, fuzzy
+msgid "About C# support"
+msgstr "Sobre el soporte de C#"
+
+#: modules/mono/editor/godotsharp_editor.cpp
msgid "Create C# solution"
-msgstr "Crear Outline"
+msgstr "Crear solución en C#"
#: modules/mono/editor/mono_bottom_panel.cpp
msgid "Builds"
msgstr "Builds"
#: modules/mono/editor/mono_bottom_panel.cpp
-#, fuzzy
msgid "Build Project"
-msgstr "Proyecto"
+msgstr "Construir Proyecto"
#: modules/mono/editor/mono_bottom_panel.cpp
-#, fuzzy
msgid "Warnings"
-msgstr "Advertencia"
+msgstr "Advertencias"
+
+#: modules/mono/mono_gd/gd_mono_utils.cpp
+msgid "End of inner exception stack trace"
+msgstr "Fin del stack trace de excepción interna"
#: modules/visual_script/visual_script.cpp
msgid ""
@@ -7832,34 +7831,28 @@ msgid "Run exported HTML in the system's default browser."
msgstr "Ejecutar HTML exportado en el navegador por defecto del sistema."
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not write file:"
-msgstr "No se pudo escribir el archivo:\n"
+msgstr "No se pudo escribir el archivo:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not open template for export:"
-msgstr "No se pudo abrir la plantilla para exportar:\n"
+msgstr "No se pudo abrir la plantilla para exportar:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Invalid export template:"
-msgstr "Plantilla de exportación inválida:\n"
+msgstr "Plantilla de exportación inválida:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read custom HTML shell:"
-msgstr "No se pudo leer el shell HTML personalizado:\n"
+msgstr "No se pudo leer el shell HTML personalizado:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read boot splash image file:"
-msgstr "No se pudo leer la imagen de boot splash:\n"
+msgstr "No se pudo leer la imagen de boot splash:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Using default boot splash image."
-msgstr "No se pudo leer la imagen de boot splash:\n"
+msgstr "Usando imagen boot splash por defecto."
#: scene/2d/animated_sprite.cpp
msgid ""
@@ -7882,8 +7875,12 @@ msgstr ""
msgid ""
"This node has no children shapes, so it can't interact with the space.\n"
"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to "
-"define it's shape."
+"define its shape."
msgstr ""
+"Este nodo no tiene hijos de tipo shape, por lo tanto no puede interactuar "
+"con el espacio.\n"
+"Considerá agregarle nodos hijos de tipo CollisionShape2D o "
+"CollisionPolygon2D para definir su forma."
#: scene/2d/collision_polygon_2d.cpp
msgid ""
@@ -8026,6 +8023,14 @@ msgid "ARVROrigin requires an ARVRCamera child node"
msgstr "ARVROrigin requiere un nodo hijo ARVRCamera"
#: scene/3d/baked_lightmap.cpp
+msgid "%d%%"
+msgstr "%d%%"
+
+#: scene/3d/baked_lightmap.cpp
+msgid "(Time Left: %d:%02d s)"
+msgstr "(Tiempo Restante: %d:%02d s)"
+
+#: scene/3d/baked_lightmap.cpp
msgid "Plotting Meshes: "
msgstr "Ploteando Meshes: "
@@ -8045,8 +8050,12 @@ msgstr "Iluminando Meshes: "
msgid ""
"This node has no children shapes, so it can't interact with the space.\n"
"Consider adding CollisionShape or CollisionPolygon children nodes to define "
-"it's shape."
+"its shape."
msgstr ""
+"Este nodo no tiene hijos de tipo shape, asi que no puede interactuar con el "
+"espacio.\n"
+"Considerá agregarle nodos hijos de tipo CollisionShape o CollisionPolygon "
+"para definir su forma."
#: scene/3d/collision_polygon.cpp
msgid ""
@@ -8118,12 +8127,22 @@ msgstr ""
"La propiedad Path debe apuntar a un nodo Spatial valido para funcionar."
#: scene/3d/scenario_fx.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Solo se permite un WorldEnvironment por escena (o conjunto de escenas "
"instanciadas)."
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -8185,12 +8204,11 @@ msgid "(Other)"
msgstr "(Otro)"
#: scene/main/scene_tree.cpp
-#, fuzzy
msgid ""
"Default Environment as specified in Project Settings (Rendering -> "
"Environment -> Default Environment) could not be loaded."
msgstr ""
-"El Entorno por Defecto especificado en Configuracion del Editor (Rendering -"
+"El Entorno por Defecto especificado en Configuración del Editor (Rendering -"
"> Viewport -> Entorno por Defecto) no pudo ser cargado."
#: scene/main/viewport.cpp
@@ -8221,6 +8239,32 @@ msgstr "Error cargando tipografía."
msgid "Invalid font size."
msgstr "Tamaño de tipografía inválido."
+#~ msgid "Invalid action (anything goes but '/' or ':')."
+#~ msgstr "Acción Invalida (cualquier cosa va menos '/' o ':')."
+
+#~ msgid "Can't contain '/' or ':'"
+#~ msgstr "No puede contener '/' o ':'"
+
+#~ msgid ""
+#~ "Invalid version.txt format inside templates. Revision is not a valid "
+#~ "identifier."
+#~ msgstr ""
+#~ "Formato de version.txt invalido dentro de plantillas. Revision no es un "
+#~ "identificador valido."
+
+#~ msgid "Can't write file."
+#~ msgstr "No se puede escribir el archivo."
+
+#~ msgid "Please choose a folder that does not contain a 'project.godot' file."
+#~ msgstr ""
+#~ "Por favor elegí una carpeta que no contenga un archivo 'project.godot'."
+
+#~ msgid "Couldn't get project.godot in project path."
+#~ msgstr "No se pudo obtener project.godot en la ruta de proyecto."
+
+#~ msgid "Couldn't get project.godot in the project path."
+#~ msgstr "No se pudo obtener project.godot en la ruta de proyecto."
+
#~ msgid "Next"
#~ msgstr "Siguiente"