diff options
Diffstat (limited to 'editor/translations/es_AR.po')
-rw-r--r-- | editor/translations/es_AR.po | 380 |
1 files changed, 212 insertions, 168 deletions
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 9fdc891074..304fc7dbc5 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -12,8 +12,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-01-20 08:55+0000\n" -"Last-Translator: Roger Blanco Ribera <roger.blancoribera@gmail.com>\n" +"PO-Revision-Date: 2018-03-04 06:03+0000\n" +"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" "Language: es_AR\n" @@ -21,7 +21,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.19-dev\n" +"X-Generator: Weblate 2.20-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -515,9 +515,8 @@ msgid "Signals" msgstr "Señales" #: editor/create_dialog.cpp -#, fuzzy msgid "Change %s Type" -msgstr "Cambiar Tipo" +msgstr "Cambiar Tipo de %s" #: editor/create_dialog.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -635,9 +634,8 @@ msgstr "" "Quitarlos de todos modos? (imposible deshacer)" #: editor/dependency_editor.cpp -#, fuzzy msgid "Cannot remove:" -msgstr "No se puede remover:\n" +msgstr "No se puede remover:" #: editor/dependency_editor.cpp msgid "Error loading:" @@ -721,9 +719,8 @@ msgid "Lead Developer" msgstr "Desarrollador Principal" #: editor/editor_about.cpp -#, fuzzy msgid "Project Manager " -msgstr "Gestor de Proyectos" +msgstr "Gestor de Proyectos " #: editor/editor_about.cpp msgid "Developers" @@ -1124,9 +1121,8 @@ msgid "Packing" msgstr "Empaquetando" #: editor/editor_export.cpp platform/javascript/export/export.cpp -#, fuzzy msgid "Template file not found:" -msgstr "Plantilla no encontrada:\n" +msgstr "Plantilla no encontrada:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" @@ -1337,19 +1333,18 @@ msgid "Description" msgstr "Descripción" #: editor/editor_help.cpp -#, fuzzy msgid "Online Tutorials:" -msgstr "Tutoriales" +msgstr "Tutoriales En Linea:" #: editor/editor_help.cpp -#, fuzzy msgid "" "There are currently no tutorials for this class, you can [color=$color][url=" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" -"Actualmente no existe descripción para este método. Por favor ayudanos " -"[color=$color][url=$url]contribuyendo una[/url][/color]!" +"Actualmente no existen tutoriales para esta clase, podés [color=$color][url=" +"$url]contribuir uno[/url][/color] o [color=$color][url=$url2]solicitar uno[/" +"url][/color]." #: editor/editor_help.cpp msgid "Properties" @@ -1403,9 +1398,12 @@ msgid "Clear" msgstr "Limpiar" #: editor/editor_log.cpp -#, fuzzy msgid "Clear Output" -msgstr "Salida" +msgstr "Limpiar Salida" + +#: editor/editor_node.cpp +msgid "Project export failed with error code %d." +msgstr "" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" @@ -1469,13 +1467,12 @@ msgid "This operation can't be done without a tree root." msgstr "Esta operación no puede hacerse sin una raíz de árbol." #: editor/editor_node.cpp -#, fuzzy msgid "" "Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " "be satisfied." msgstr "" "No se pudo guardar la escena. Probablemente no se hayan podido satisfacer " -"dependencias (instancias)." +"dependencias (instancias o herencia)." #: editor/editor_node.cpp msgid "Failed to load resource." @@ -1573,11 +1570,11 @@ msgstr "Colapsar todas las propiedades" #: editor/editor_node.cpp msgid "Copy Params" -msgstr "Copiar Params" +msgstr "Copiar Parámetros" #: editor/editor_node.cpp msgid "Paste Params" -msgstr "Pegar Parametros" +msgstr "Pegar Parámetros" #: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp msgid "Paste Resource" @@ -2286,7 +2283,7 @@ msgstr "Abrir en Editor de Script" #: editor/editor_node.cpp editor/project_manager.cpp msgid "Open Asset Library" -msgstr "Exportar Libreria de Assets" +msgstr "Abrir Biblioteca de Assets" #: editor/editor_node.cpp msgid "Open the next Editor" @@ -2471,21 +2468,12 @@ msgid "Invalid version.txt format inside templates." msgstr "Formato de version.txt invalido dentro de plantillas." #: editor/export_template_manager.cpp -msgid "" -"Invalid version.txt format inside templates. Revision is not a valid " -"identifier." -msgstr "" -"Formato de version.txt invalido dentro de plantillas. Revision no es un " -"identificador valido." - -#: editor/export_template_manager.cpp msgid "No version.txt found inside templates." msgstr "No se encontro ningún version.txt dentro de las plantillas." #: editor/export_template_manager.cpp -#, fuzzy msgid "Error creating path for templates:" -msgstr "Error creando ruta para las plantillas:\n" +msgstr "Error creando rutas para las plantillas:" #: editor/export_template_manager.cpp msgid "Extracting Export Templates" @@ -2534,10 +2522,6 @@ msgid "Failed:" msgstr "Fallido:" #: editor/export_template_manager.cpp -msgid "Can't write file." -msgstr "No se puede escribir el archivo." - -#: editor/export_template_manager.cpp msgid "Download Complete." msgstr "Descarga Completa." @@ -2643,36 +2627,30 @@ msgid "View items as a list" msgstr "Ver items como una lista" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" -"\n" -"Estado: Falló la importación del archivo. Por favor arregle el archivo y " -"reimporta manualmente." +"Estado: Falló la importación del archivo. Por favor arreglá el archivo y " +"reimportá manualmente." #: editor/filesystem_dock.cpp msgid "Cannot move/rename resources root." msgstr "No se puede mover/renombrar la raiz de recursos." #: editor/filesystem_dock.cpp -#, fuzzy msgid "Cannot move a folder into itself." -msgstr "No se puede mover una carpeta dento de si misma.\n" +msgstr "No se puede mover una carpeta dentro de si misma." #: editor/filesystem_dock.cpp -#, fuzzy msgid "Error moving:" -msgstr "Error al mover:\n" +msgstr "Error al mover:" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Error duplicating:" -msgstr "Error duplicando:\n" +msgstr "Error al duplicar:" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Unable to update dependencies:" -msgstr "No se pudieron actualizar las dependencias:\n" +msgstr "No se pudieron actualizar las dependencias:" #: editor/filesystem_dock.cpp msgid "No name provided" @@ -3318,9 +3296,8 @@ msgid "Filters.." msgstr "Filtros.." #: editor/plugins/animation_tree_editor_plugin.cpp -#, fuzzy msgid "AnimationTree" -msgstr "Animación" +msgstr "AnimationTree" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Free" @@ -3732,18 +3709,28 @@ msgid "Show Grid" msgstr "Mostrar la Grilla" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show helpers" +msgid "Show Helpers" msgstr "Mostrar ayudantes" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show rulers" +msgid "Show Rulers" msgstr "Mostrar reglas" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show guides" +msgid "Show Guides" msgstr "Mostrar guías" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Origin" +msgstr "Ver Origen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Viewport" +msgstr "1 Viewport" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" msgstr "Centrar Selección" @@ -3805,7 +3792,7 @@ msgstr "Ok" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." -msgstr "" +msgstr "No se puede instanciar múltiples nodos sin raíz." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -4033,6 +4020,10 @@ msgid "Mesh has not surface to create outlines from!" msgstr "El mesh no tiene una superficie de donde crear contornos(outlines)!" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" msgstr "No se pudo crear el outline!" @@ -4190,9 +4181,8 @@ msgid "Bake!" msgstr "Hacer Bake!" #: editor/plugins/navigation_mesh_editor_plugin.cpp -#, fuzzy msgid "Bake the navigation mesh." -msgstr "Hacer bake de mesh de navegación.\n" +msgstr "Hacer bake de mesh de navegación." #: editor/plugins/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." @@ -4570,6 +4560,22 @@ msgid "Resource clipboard is empty!" msgstr "Clipboard de Recursos vacío!" #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "Abrir en Editor" + +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "Instancia:" + +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "Tipo:" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "Cargar Recurso" @@ -4582,20 +4588,16 @@ msgid "Paste" msgstr "Pegar" #: editor/plugins/resource_preloader_editor_plugin.cpp -#, fuzzy msgid "ResourcePreloader" -msgstr "Ruta de Recursos" +msgstr "ResourcePreloader" #: editor/plugins/script_editor_plugin.cpp msgid "Clear Recent Files" msgstr "Restablecer Archivos Recientes" #: editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close and save changes?" -msgstr "" -"Cerrar y guardar cambios?\n" -"\"" +msgstr "¿Cerrar y guardar cambios?" #: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" @@ -4670,7 +4672,6 @@ msgid "Copy Script Path" msgstr "Copiar Ruta de Script" #: editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Show In File System" msgstr "Mostrar en Sistema de Archivos" @@ -4861,10 +4862,6 @@ msgid "Toggle Comment" msgstr "Act/Desact. Comentario" #: editor/plugins/script_text_editor.cpp -msgid "Clone Down" -msgstr "Clonar hacia Abajo" - -#: editor/plugins/script_text_editor.cpp msgid "Fold/Unfold Line" msgstr "Expandir/Colapsar Línea" @@ -4877,6 +4874,10 @@ msgid "Unfold All Lines" msgstr "Expandir Totas las Líneas" #: editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clonar hacia Abajo" + +#: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" msgstr "Completar Símbolo" @@ -5282,9 +5283,8 @@ msgid "XForm Dialog" msgstr "Dialogo XForm" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Select Mode (Q)" -msgstr "Modo Seleccionar (Q)\n" +msgstr "Modo Seleccionar (Q)" #: editor/plugins/spatial_editor_plugin.cpp msgid "" @@ -5562,18 +5562,16 @@ msgid "Move (After)" msgstr "Mover (Despues)" #: editor/plugins/sprite_frames_editor_plugin.cpp -#, fuzzy msgid "SpriteFrames" -msgstr "Frames del Stack" +msgstr "SpriteFrames" #: editor/plugins/style_box_editor_plugin.cpp msgid "StyleBox Preview:" msgstr "Vista Previa de StyleBox:" #: editor/plugins/style_box_editor_plugin.cpp -#, fuzzy msgid "StyleBox" -msgstr "Estilo" +msgstr "StyleBox" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Set Region Rect" @@ -5696,6 +5694,16 @@ msgid "Checked Item" msgstr "Item Tildado" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Radio Item" +msgstr "Agregar Item" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Checked Radio Item" +msgstr "Item Tildado" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Has" msgstr "Tiene" @@ -5723,11 +5731,6 @@ msgstr "Tab 2" msgid "Tab 3" msgstr "Tab 3" -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -msgid "Type:" -msgstr "Tipo:" - #: editor/plugins/theme_editor_plugin.cpp msgid "Data Type:" msgstr "Tipo de Datos:" @@ -5853,30 +5856,32 @@ msgid "Error" msgstr "Error" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Autotiles" -msgstr "Auto Rebanar" +msgstr "Autotiles" #: editor/plugins/tile_set_editor_plugin.cpp msgid "" "Select sub-tile to use as icon, this will be also used on invalid autotile " "bindings." msgstr "" +"Selectionar sub-tile para usar como icono, esta también sera usada en " +"bindings inválidos de autotile." #: editor/plugins/tile_set_editor_plugin.cpp msgid "" "LMB: set bit on.\n" "RMB: set bit off." msgstr "" +"Click izq: Activar bit.\n" +"Click der: Desactivar bit." #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Select current edited sub-tile." -msgstr "Guardar el recurso editado actualmente." +msgstr "Seleccionar sub-tile editado actualmente." #: editor/plugins/tile_set_editor_plugin.cpp msgid "Select sub-tile to change its priority." -msgstr "" +msgstr "Seleccionar sub-tile para cambiar su prioridad." #: editor/progress_dialog.cpp scene/gui/dialogs.cpp msgid "Cancel" @@ -5993,27 +5998,20 @@ msgid "Please choose a 'project.godot' file." msgstr "Por favor elegí un archivo 'project.godot'." #: editor/project_manager.cpp -#, fuzzy msgid "Please choose an empty folder." -msgstr "Por favor elegí un archivo 'project.godot'." - -#: editor/project_manager.cpp -msgid "Please choose a folder that does not contain a 'project.godot' file." -msgstr "" -"Por favor elegí una carpeta que no contenga un archivo 'project.godot'." +msgstr "Por favor elegí una carpeta vacía." #: editor/project_manager.cpp msgid "Imported Project" msgstr "Proyecto Importado" #: editor/project_manager.cpp -#, fuzzy msgid "Couldn't create folder." msgstr "No se pudo crear la carpeta." #: editor/project_manager.cpp msgid "There is already a folder in this path with the specified name." -msgstr "" +msgstr "Ya hay una carpeta en esta ruta con el nombre especificado." #: editor/project_manager.cpp msgid "It would be a good idea to name your project." @@ -6024,8 +6022,12 @@ msgid "Invalid project path (changed anything?)." msgstr "Ruta de proyecto inválida (cambiaste algo?)." #: editor/project_manager.cpp -msgid "Couldn't get project.godot in project path." -msgstr "No se pudo obtener project.godot en la ruta de proyecto." +msgid "" +"Couldn't load project.godot in project path (error %d). It may be missing or " +"corrupted." +msgstr "" +"No se pudo cargar project.godot desde la ruta de proyecto (error %d). La " +"ruta no existe o está corrupta." #: editor/project_manager.cpp msgid "Couldn't edit project.godot in project path." @@ -6044,10 +6046,6 @@ msgid "Rename Project" msgstr "Renombrar Proyecto" #: editor/project_manager.cpp -msgid "Couldn't get project.godot in the project path." -msgstr "No se pudo obtener project.godot en la ruta de proyecto." - -#: editor/project_manager.cpp msgid "New Game Project" msgstr "Nuevo Proyecto de Juego" @@ -6056,27 +6054,24 @@ msgid "Import Existing Project" msgstr "Importar Proyecto Existente" #: editor/project_manager.cpp -#, fuzzy msgid "Import & Edit" -msgstr "Importar y Abrir" +msgstr "Importar y Editar" #: editor/project_manager.cpp msgid "Create New Project" msgstr "Crear Proyecto Nuevo" #: editor/project_manager.cpp -#, fuzzy msgid "Create & Edit" -msgstr "Crear Emisor" +msgstr "Crear y Editar" #: editor/project_manager.cpp msgid "Install Project:" msgstr "Instalar Proyecto:" #: editor/project_manager.cpp -#, fuzzy msgid "Install & Edit" -msgstr "Instalar" +msgstr "Instalar y Editar" #: editor/project_manager.cpp msgid "Project Name:" @@ -6213,8 +6208,10 @@ msgid "Mouse Button" msgstr "Botón de Mouse" #: editor/project_settings_editor.cpp -msgid "Invalid action (anything goes but '/' or ':')." -msgstr "Acción Invalida (cualquier cosa va menos '/' o ':')." +msgid "" +"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"'\"'" +msgstr "" #: editor/project_settings_editor.cpp msgid "Action '%s' already exists!" @@ -6357,10 +6354,6 @@ msgid "Delete Item" msgstr "Eliminar Ítem" #: editor/project_settings_editor.cpp -msgid "Can't contain '/' or ':'" -msgstr "No puede contener '/' o ':'" - -#: editor/project_settings_editor.cpp msgid "Already existing" msgstr "Ya existe" @@ -6752,18 +6745,13 @@ msgid "Error duplicating scene to save it." msgstr "Error al duplicar escena para guardarla." #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Sub-Resources" -msgstr "Sub-Recursos:" +msgstr "Sub-Recursos" #: editor/scene_tree_dock.cpp msgid "Clear Inheritance" msgstr "Limpiar Herencia" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "Abrir en Editor" - #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "Eliminar Nodo(s)" @@ -6881,10 +6869,6 @@ msgstr "" "Click para mostrar el panel de grupos." #: editor/scene_tree_editor.cpp -msgid "Instance:" -msgstr "Instancia:" - -#: editor/scene_tree_editor.cpp msgid "Open script" msgstr "Abrir script" @@ -7066,9 +7050,8 @@ msgid "Child Process Connected" msgstr "Proceso Hijo Conectado" #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Copy Error" -msgstr "Erroes de carga" +msgstr "Erroes de Copia" #: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" @@ -7317,32 +7300,44 @@ msgid "Object can't provide a length." msgstr "El objeto no puede proveer un largo." #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "GridMap Delete Selection" -msgstr "Eliminar Seleccionados en GridMap" +msgid "Next Plane" +msgstr "Plano siguiente" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "GridMap Duplicate Selection" -msgstr "Duplicar Selección en GridMap" +msgid "Previous Plane" +msgstr "Plano anterior" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Plane:" +msgstr "Plano:" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Next Floor" +msgstr "Piso Siguiente" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Previous Floor" +msgstr "Piso Anterior" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Floor:" msgstr "Piso:" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Grid Map" -msgstr "Mapa de Grilla" +msgid "GridMap Delete Selection" +msgstr "Eliminar Seleccionados en GridMap" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Snap View" -msgstr "Anclar Vista" +msgid "GridMap Duplicate Selection" +msgstr "Duplicar Selección en GridMap" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Previous Floor" -msgstr "Piso Anterior" +msgid "Grid Map" +msgstr "Mapa de Grilla" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Next Floor" -msgstr "Piso Siguiente" +msgid "Snap View" +msgstr "Anclar Vista" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Clip Disabled" @@ -7420,57 +7415,61 @@ msgstr "Ajustes de GridMap" msgid "Pick Distance:" msgstr "Elegir Instancia:" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" +msgstr "" + #: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy msgid "Generating solution..." -msgstr "Creando contornos..." +msgstr "Generando solución..." #: modules/mono/editor/godotsharp_editor.cpp msgid "Generating C# project..." -msgstr "" +msgstr "Generando proyecto en C#..." #: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy msgid "Failed to create solution." -msgstr "No se pudo crear el outline!" +msgstr "No se pudo crear la solución." #: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy msgid "Failed to save solution." -msgstr "Fallo al cargar recurso." +msgstr "No se pudo guardar la solución." #: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy msgid "Done" -msgstr "Hecho!" +msgstr "Hecho" #: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy msgid "Failed to create C# project." -msgstr "Fallo al cargar recurso." +msgstr "No se pudo crear el proyecto en C#" #: modules/mono/editor/godotsharp_editor.cpp msgid "Mono" msgstr "Mono" #: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy +msgid "About C# support" +msgstr "Sobre el soporte de C#" + +#: modules/mono/editor/godotsharp_editor.cpp msgid "Create C# solution" -msgstr "Crear Outline" +msgstr "Crear solución en C#" #: modules/mono/editor/mono_bottom_panel.cpp msgid "Builds" msgstr "Builds" #: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy msgid "Build Project" -msgstr "Proyecto" +msgstr "Construir Proyecto" #: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy msgid "Warnings" -msgstr "Advertencia" +msgstr "Advertencias" + +#: modules/mono/mono_gd/gd_mono_utils.cpp +msgid "End of inner exception stack trace" +msgstr "Fin del stack trace de excepción interna" #: modules/visual_script/visual_script.cpp msgid "" @@ -7832,34 +7831,28 @@ msgid "Run exported HTML in the system's default browser." msgstr "Ejecutar HTML exportado en el navegador por defecto del sistema." #: platform/javascript/export/export.cpp -#, fuzzy msgid "Could not write file:" -msgstr "No se pudo escribir el archivo:\n" +msgstr "No se pudo escribir el archivo:" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Could not open template for export:" -msgstr "No se pudo abrir la plantilla para exportar:\n" +msgstr "No se pudo abrir la plantilla para exportar:" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Invalid export template:" -msgstr "Plantilla de exportación inválida:\n" +msgstr "Plantilla de exportación inválida:" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Could not read custom HTML shell:" -msgstr "No se pudo leer el shell HTML personalizado:\n" +msgstr "No se pudo leer el shell HTML personalizado:" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Could not read boot splash image file:" -msgstr "No se pudo leer la imagen de boot splash:\n" +msgstr "No se pudo leer la imagen de boot splash:" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Using default boot splash image." -msgstr "No se pudo leer la imagen de boot splash:\n" +msgstr "Usando imagen boot splash por defecto." #: scene/2d/animated_sprite.cpp msgid "" @@ -7882,8 +7875,12 @@ msgstr "" msgid "" "This node has no children shapes, so it can't interact with the space.\n" "Consider adding CollisionShape2D or CollisionPolygon2D children nodes to " -"define it's shape." +"define its shape." msgstr "" +"Este nodo no tiene hijos de tipo shape, por lo tanto no puede interactuar " +"con el espacio.\n" +"Considerá agregarle nodos hijos de tipo CollisionShape2D o " +"CollisionPolygon2D para definir su forma." #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -8026,6 +8023,14 @@ msgid "ARVROrigin requires an ARVRCamera child node" msgstr "ARVROrigin requiere un nodo hijo ARVRCamera" #: scene/3d/baked_lightmap.cpp +msgid "%d%%" +msgstr "%d%%" + +#: scene/3d/baked_lightmap.cpp +msgid "(Time Left: %d:%02d s)" +msgstr "(Tiempo Restante: %d:%02d s)" + +#: scene/3d/baked_lightmap.cpp msgid "Plotting Meshes: " msgstr "Ploteando Meshes: " @@ -8045,8 +8050,12 @@ msgstr "Iluminando Meshes: " msgid "" "This node has no children shapes, so it can't interact with the space.\n" "Consider adding CollisionShape or CollisionPolygon children nodes to define " -"it's shape." +"its shape." msgstr "" +"Este nodo no tiene hijos de tipo shape, asi que no puede interactuar con el " +"espacio.\n" +"Considerá agregarle nodos hijos de tipo CollisionShape o CollisionPolygon " +"para definir su forma." #: scene/3d/collision_polygon.cpp msgid "" @@ -8118,12 +8127,22 @@ msgstr "" "La propiedad Path debe apuntar a un nodo Spatial valido para funcionar." #: scene/3d/scenario_fx.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." msgstr "" "Solo se permite un WorldEnvironment por escena (o conjunto de escenas " "instanciadas)." +#: scene/3d/scenario_fx.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -8185,12 +8204,11 @@ msgid "(Other)" msgstr "(Otro)" #: scene/main/scene_tree.cpp -#, fuzzy msgid "" "Default Environment as specified in Project Settings (Rendering -> " "Environment -> Default Environment) could not be loaded." msgstr "" -"El Entorno por Defecto especificado en Configuracion del Editor (Rendering -" +"El Entorno por Defecto especificado en Configuración del Editor (Rendering -" "> Viewport -> Entorno por Defecto) no pudo ser cargado." #: scene/main/viewport.cpp @@ -8221,6 +8239,32 @@ msgstr "Error cargando tipografía." msgid "Invalid font size." msgstr "Tamaño de tipografía inválido." +#~ msgid "Invalid action (anything goes but '/' or ':')." +#~ msgstr "Acción Invalida (cualquier cosa va menos '/' o ':')." + +#~ msgid "Can't contain '/' or ':'" +#~ msgstr "No puede contener '/' o ':'" + +#~ msgid "" +#~ "Invalid version.txt format inside templates. Revision is not a valid " +#~ "identifier." +#~ msgstr "" +#~ "Formato de version.txt invalido dentro de plantillas. Revision no es un " +#~ "identificador valido." + +#~ msgid "Can't write file." +#~ msgstr "No se puede escribir el archivo." + +#~ msgid "Please choose a folder that does not contain a 'project.godot' file." +#~ msgstr "" +#~ "Por favor elegí una carpeta que no contenga un archivo 'project.godot'." + +#~ msgid "Couldn't get project.godot in project path." +#~ msgstr "No se pudo obtener project.godot en la ruta de proyecto." + +#~ msgid "Couldn't get project.godot in the project path." +#~ msgstr "No se pudo obtener project.godot en la ruta de proyecto." + #~ msgid "Next" #~ msgstr "Siguiente" |