diff options
Diffstat (limited to 'editor/translations/es_AR.po')
-rw-r--r-- | editor/translations/es_AR.po | 871 |
1 files changed, 581 insertions, 290 deletions
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 905af7208a..133c013958 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -30,7 +30,7 @@ msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "El argumento para convert() no es correcto, utiliza constantes TYPE_*." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp -#: modules/mono/glue/glue_header.h +#: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -394,8 +394,7 @@ msgstr "Escalar Selección" msgid "Scale From Cursor" msgstr "Escalar Desde Cursor" -#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp +#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "Duplicar Selección" @@ -408,11 +407,13 @@ msgid "Delete Selection" msgstr "Eliminar Selección" #: editor/animation_track_editor.cpp -msgid "Goto Next Step" +#, fuzzy +msgid "Go to Next Step" msgstr "Ir a Paso Próximo" #: editor/animation_track_editor.cpp -msgid "Goto Prev Step" +#, fuzzy +msgid "Go to Previous Step" msgstr "Ir a Paso Previo" #: editor/animation_track_editor.cpp @@ -515,11 +516,11 @@ msgstr "Sin Coincidencias" msgid "Replaced %d occurrence(s)." msgstr "%d ocurrencia(s) Reemplazadas." -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" msgstr "Coincidir Mayúsculas/Minúsculas" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/find_in_files.cpp msgid "Whole Words" msgstr "Palabras Completas" @@ -555,7 +556,7 @@ msgstr "Advertencias:" msgid "Zoom:" msgstr "Zoom:" -#: editor/code_editor.cpp editor/script_editor_debugger.cpp +#: editor/code_editor.cpp msgid "Line:" msgstr "Linea:" @@ -588,6 +589,7 @@ msgstr "Agregar" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -665,8 +667,9 @@ msgid "Edit Connection: " msgstr "Editar Conexión: " #: editor/connections_dialog.cpp -msgid "Are you sure you want to remove all connections from the \"" -msgstr "¿Estás seguro/a que querés quitar todas las conexiones de el/la \"" +#, fuzzy +msgid "Are you sure you want to remove all connections from the \"%s\" signal?" +msgstr "¿Estás seguro/a que querés quitar todas las conexiones de esta señal?" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" @@ -717,17 +720,14 @@ msgstr "Recientes:" msgid "Search:" msgstr "Buscar:" -#: editor/create_dialog.cpp editor/editor_help.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "Coincidencias:" -#: editor/create_dialog.cpp editor/editor_help.cpp -#: editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp -#: editor/script_editor_debugger.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Description:" msgstr "Descripción:" @@ -786,9 +786,10 @@ msgid "Search Replacement Resource:" msgstr "Buscar Reemplazo de Recurso:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp -#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp editor/script_create_dialog.cpp +#: editor/editor_help_search.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp msgid "Open" @@ -821,7 +822,8 @@ msgid "Error loading:" msgstr "Error cargando:" #: editor/dependency_editor.cpp -msgid "Scene failed to load due to missing dependencies:" +#, fuzzy +msgid "Load failed due to missing dependencies:" msgstr "" "La escena falló al cargar debido a las siguientes dependencias faltantes:" @@ -881,14 +883,6 @@ msgstr "Cambiar Valor del Diccionario" msgid "Thanks from the Godot community!" msgstr "Gracias de parte de la comunidad Godot!" -#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp -msgid "OK" -msgstr "OK" - #: editor/editor_about.cpp msgid "Godot Engine contributors" msgstr "Colaboradores de Godot Engine" @@ -1064,8 +1058,7 @@ msgid "Bus options" msgstr "Opciones de Bus" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Duplicar" @@ -1238,8 +1231,9 @@ msgstr "Ruta:" msgid "Node Name:" msgstr "Nombre de Nodo:" -#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp -#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_profiler.cpp editor/project_manager.cpp +#: editor/settings_config_dialog.cpp msgid "Name" msgstr "Nombre" @@ -1309,24 +1303,31 @@ msgid "Template file not found:" msgstr "Plantilla no encontrada:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Select Current Folder" +msgstr "Seleccionar Carpeta Actual" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" msgstr "El Archivo Existe, Sobreescribir?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Select Current Folder" -msgstr "Seleccionar Carpeta Actual" +#, fuzzy +msgid "Select This Folder" +msgstr "Seleccionar esta Carpeta" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" msgstr "Copiar Ruta" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -msgid "Open In File Manager" +#, fuzzy +msgid "Open in File Manager" msgstr "Abrir en el Explorador de Archivos" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp #: editor/project_manager.cpp -msgid "Show In File Manager" +#, fuzzy +msgid "Show in File Manager" msgstr "Mostrar en Gestor de Archivos" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp @@ -1362,7 +1363,8 @@ msgid "Open a File or Directory" msgstr "Abrir un Archivo o Directorio" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/inspector_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "Guardar" @@ -1420,8 +1422,7 @@ msgstr "Directorios y Archivos:" msgid "Preview:" msgstr "Vista Previa:" -#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp -#: scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Archivo:" @@ -1437,24 +1438,11 @@ msgstr "EscanearFuentes" msgid "(Re)Importing Assets" msgstr "(Re)Importando Assets" -#: editor/editor_help.cpp editor/editor_node.cpp -#: editor/plugins/script_editor_plugin.cpp -msgid "Search Help" -msgstr "Buscar en la Ayuda" - -#: editor/editor_help.cpp -msgid "Class List:" -msgstr "Lista de Clases:" - -#: editor/editor_help.cpp -msgid "Search Classes" -msgstr "Buscar Clases" - #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp msgid "Top" msgstr "Cima" -#: editor/editor_help.cpp editor/property_editor.cpp +#: editor/editor_help.cpp msgid "Class:" msgstr "Clase:" @@ -1471,28 +1459,31 @@ msgid "Brief Description:" msgstr "Descripción Breve:" #: editor/editor_help.cpp -msgid "Members" -msgstr "Miembros" +msgid "Properties" +msgstr "Propiedades" -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -msgid "Members:" -msgstr "Miembros:" +#: editor/editor_help.cpp +msgid "Properties:" +msgstr "Propiedades:" #: editor/editor_help.cpp -msgid "Public Methods" -msgstr "Métodos Públicos" +msgid "Methods" +msgstr "Métodos" #: editor/editor_help.cpp -msgid "Public Methods:" -msgstr "Métodos Públicos:" +#, fuzzy +msgid "Methods:" +msgstr "Métodos" #: editor/editor_help.cpp -msgid "GUI Theme Items" -msgstr "Items de Tema de la GUI" +#, fuzzy +msgid "Theme Properties" +msgstr "Propiedades" #: editor/editor_help.cpp -msgid "GUI Theme Items:" -msgstr "Items de Tema de la GUI:" +#, fuzzy +msgid "Theme Properties:" +msgstr "Propiedades:" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" @@ -1519,10 +1510,16 @@ msgid "Constants:" msgstr "Constantes:" #: editor/editor_help.cpp -msgid "Description" +#, fuzzy +msgid "Class Description" msgstr "Descripción" #: editor/editor_help.cpp +#, fuzzy +msgid "Class Description:" +msgstr "Descripción:" + +#: editor/editor_help.cpp msgid "Online Tutorials:" msgstr "Tutoriales En Linea:" @@ -1537,11 +1534,13 @@ msgstr "" "url][/color]." #: editor/editor_help.cpp -msgid "Properties" -msgstr "Propiedades" +#, fuzzy +msgid "Property Descriptions" +msgstr "Descripción de Propiedad:" #: editor/editor_help.cpp -msgid "Property Description:" +#, fuzzy +msgid "Property Descriptions:" msgstr "Descripción de Propiedad:" #: editor/editor_help.cpp @@ -1553,11 +1552,13 @@ msgstr "" "[color=$color][url=$url]contribuyendo una[/url][/color]!" #: editor/editor_help.cpp -msgid "Methods" -msgstr "Métodos" +#, fuzzy +msgid "Method Descriptions" +msgstr "Descripción de Métodos:" #: editor/editor_help.cpp -msgid "Method Description:" +#, fuzzy +msgid "Method Descriptions:" msgstr "Descripción de Métodos:" #: editor/editor_help.cpp @@ -1568,11 +1569,61 @@ msgstr "" "Actualmente no existe descripción para este método. Por favor ayudanos " "[color=$color][url=$url]contribuyendo una[/url][/color]!" -#: editor/editor_inspector.cpp -msgid "Property: " -msgstr "Propiedad: " +#: editor/editor_help_search.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "Buscar en la Ayuda" -#: editor/editor_inspector.cpp editor/property_editor.cpp +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Display All" +msgstr "Mostrar Normal" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Classes Only" +msgstr "Clases" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Methods Only" +msgstr "Métodos" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Signals Only" +msgstr "Señales" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Constants Only" +msgstr "Constantes" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Properties Only" +msgstr "Propiedades" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Theme Properties Only" +msgstr "Propiedades" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Member Type" +msgstr "Miembros" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Class" +msgstr "Clase:" + +#: editor/editor_inspector.cpp editor/project_settings_editor.cpp +msgid "Property:" +msgstr "Propiedad:" + +#: editor/editor_inspector.cpp msgid "Set" msgstr "Asignar" @@ -1606,6 +1657,11 @@ msgstr "La exportación del proyecto falló con el código de error %d." msgid "Error saving resource!" msgstr "Error al guardar el recurso!" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: scene/gui/dialogs.cpp +msgid "OK" +msgstr "OK" + #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "Guardar Recurso Como..." @@ -1667,6 +1723,10 @@ msgstr "" "No se pudo guardar la escena. Probablemente no se hayan podido satisfacer " "dependencias (instancias o herencia)." +#: editor/editor_node.cpp editor/scene_tree_dock.cpp +msgid "Can't overwrite scene that is still open!" +msgstr "" + #: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" msgstr "No se puede cargar MeshLibrary para hacer merge!" @@ -1928,6 +1988,15 @@ msgid "Unable to load addon script from path: '%s'." msgstr "No se pudo cargar el script de addon desde la ruta: '%s'." #: editor/editor_node.cpp +#, fuzzy +msgid "" +"Unable to load addon script from path: '%s' There seems to be an error in " +"the code, please check the syntax." +msgstr "" +"No se pudo cargar el script de addon desde la ruta: El script '%s' no está " +"en modo tool." + +#: editor/editor_node.cpp msgid "" "Unable to load addon script from path: '%s' Base type is not EditorPlugin." msgstr "" @@ -1979,6 +2048,12 @@ msgstr "Eliminar Layout" msgid "Default" msgstr "Por Defecto" +#: editor/editor_node.cpp editor/editor_properties.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp +#, fuzzy +msgid "Show in FileSystem" +msgstr "Mostrar en Sistema de Archivos" + #: editor/editor_node.cpp msgid "Play This Scene" msgstr "Reproducir Esta Escena" @@ -2060,7 +2135,8 @@ msgid "Save Scene" msgstr "Guardar Escena" #: editor/editor_node.cpp -msgid "Save all Scenes" +#, fuzzy +msgid "Save All Scenes" msgstr "Guardar todas las Escenas" #: editor/editor_node.cpp @@ -2126,6 +2202,7 @@ msgid "Quit to Project List" msgstr "Salir a Listado de Proyecto" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/project_export.cpp msgid "Debug" msgstr "Depurar" @@ -2253,10 +2330,6 @@ msgstr "Gestionar Plantillas de Exportación" msgid "Help" msgstr "Ayuda" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Classes" -msgstr "Clases" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -2350,24 +2423,24 @@ msgstr "Actualizar Cambios" msgid "Disable Update Spinner" msgstr "Desactivar Update Spinner" -#: editor/editor_node.cpp -msgid "Inspector" -msgstr "Inspector" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/project_manager.cpp msgid "Import" msgstr "Importar" #: editor/editor_node.cpp -msgid "Node" -msgstr "Nodo" - -#: editor/editor_node.cpp msgid "FileSystem" msgstr "FileSystem" #: editor/editor_node.cpp +msgid "Inspector" +msgstr "Inspector" + +#: editor/editor_node.cpp +msgid "Node" +msgstr "Nodo" + +#: editor/editor_node.cpp msgid "Expand Bottom Panel" msgstr "Expandir Panel Inferior" @@ -2501,7 +2574,7 @@ msgstr "Frame %" msgid "Physics Frame %" msgstr "Frames de Física %" -#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp +#: editor/editor_profiler.cpp msgid "Time:" msgstr "Tiempo:" @@ -2525,7 +2598,7 @@ msgstr "Tiempo" msgid "Calls" msgstr "Llamadas" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties.cpp msgid "On" msgstr "On" @@ -2537,7 +2610,7 @@ msgstr "Capa" msgid "Bit %d, value %d" msgstr "Bit %d, valor %d" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties.cpp msgid "[Empty]" msgstr "[Vacio]" @@ -2545,6 +2618,20 @@ msgstr "[Vacio]" msgid "Assign.." msgstr "Asignar.." +#: editor/editor_properties.cpp +msgid "" +"Can't create a ViewportTexture on resources saved as a file.\n" +"Resource needs to belong to a scene." +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"Can't create a ViewportTexture on this resource because it's not set as " +"local to scene.\n" +"Please switch on the 'local to scene' property on it (and all resources " +"containing it up to a node)." +msgstr "" + #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Pick a Viewport" msgstr "Seleccionar un Viewport" @@ -2562,10 +2649,6 @@ msgstr "Nuevo %s" msgid "Make Unique" msgstr "Convertir en Unico" -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Show in File System" -msgstr "Mostrar en Sistema de Archivos" - #: editor/editor_properties.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -2574,7 +2657,8 @@ msgstr "Mostrar en Sistema de Archivos" #: editor/plugins/animation_state_machine_editor.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Pegar" @@ -2865,6 +2949,11 @@ msgstr "" "de tipos de archivo!" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Favorites" +msgstr "Favoritos:" + +#: editor/filesystem_dock.cpp msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" "No se puede navegar a '%s' ya que no se encontro en el sistema de archivos!" @@ -2903,7 +2992,7 @@ msgstr "Error al duplicar:" msgid "Unable to update dependencies:" msgstr "No se pudieron actualizar las dependencias:" -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp msgid "No name provided" msgstr "No se indicó ningún nombre" @@ -2940,22 +3029,6 @@ msgid "Duplicating folder:" msgstr "Duplicando carpeta:" #: editor/filesystem_dock.cpp -msgid "Expand all" -msgstr "Expandir todos" - -#: editor/filesystem_dock.cpp -msgid "Collapse all" -msgstr "Colapsar todos" - -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "Renombrar..." - -#: editor/filesystem_dock.cpp -msgid "Move To..." -msgstr "Mover A..." - -#: editor/filesystem_dock.cpp msgid "Open Scene(s)" msgstr "Abrir Escena(s)" @@ -2964,6 +3037,16 @@ msgid "Instance" msgstr "Instancia" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Add to favorites" +msgstr "Favoritos:" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Remove from favorites" +msgstr "Quitar del Grupo" + +#: editor/filesystem_dock.cpp msgid "Edit Dependencies..." msgstr "Editar Dependencias..." @@ -2971,11 +3054,19 @@ msgstr "Editar Dependencias..." msgid "View Owners..." msgstr "Ver Dueños..." +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "Renombrar..." + #: editor/filesystem_dock.cpp msgid "Duplicate..." msgstr "Duplicar..." #: editor/filesystem_dock.cpp +msgid "Move To..." +msgstr "Mover A..." + +#: editor/filesystem_dock.cpp msgid "New Script..." msgstr "Nuevo Script.." @@ -2983,6 +3074,16 @@ msgstr "Nuevo Script.." msgid "New Resource..." msgstr "Nuevo Recurso..." +#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#, fuzzy +msgid "Expand All" +msgstr "Expandir todos" + +#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#, fuzzy +msgid "Collapse All" +msgstr "Colapsar todos" + #: editor/filesystem_dock.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/project_manager.cpp editor/rename_dialog.cpp @@ -3003,12 +3104,13 @@ msgid "Re-Scan Filesystem" msgstr "Reexaminar Sistema de Archivos" #: editor/filesystem_dock.cpp -msgid "Toggle folder status as Favorite." -msgstr "Act/Desact. estado de carpeta como Favorito." +#, fuzzy +msgid "Toggle split mode" +msgstr "Act/Desact. Modo" #: editor/filesystem_dock.cpp -msgid "Show current scene file." -msgstr "Mostrar archivo de escena actual." +msgid "Search files" +msgstr "Buscar archivos" #: editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." @@ -3016,14 +3118,6 @@ msgstr "" "Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." #: editor/filesystem_dock.cpp -msgid "Enter tree-view." -msgstr "Entrar a la vista arbol." - -#: editor/filesystem_dock.cpp -msgid "Search files" -msgstr "Buscar archivos" - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -3031,7 +3125,7 @@ msgstr "" "Examinando Archivos,\n" "Aguardá, por favor." -#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp +#: editor/filesystem_dock.cpp msgid "Move" msgstr "Mover" @@ -3048,28 +3142,24 @@ msgid "Create Script" msgstr "Crear Script" #: editor/find_in_files.cpp -msgid "Find in files" +#, fuzzy +msgid "Find in Files" msgstr "Encontrar en archivos" #: editor/find_in_files.cpp -msgid "Find: " +#, fuzzy +msgid "Find:" msgstr "Encontrar: " #: editor/find_in_files.cpp -msgid "Whole words" -msgstr "Palabras completas" - -#: editor/find_in_files.cpp -msgid "Match case" -msgstr "Coincidir mayúsculas/minúsculas" - -#: editor/find_in_files.cpp -msgid "Folder: " +#, fuzzy +msgid "Folder:" msgstr "Carpeta: " #: editor/find_in_files.cpp -msgid "Filter: " -msgstr "Filtro: " +#, fuzzy +msgid "Filters:" +msgstr "Filtros" #: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -3085,6 +3175,10 @@ msgid "Cancel" msgstr "Cancelar" #: editor/find_in_files.cpp +msgid "Find: " +msgstr "Encontrar: " + +#: editor/find_in_files.cpp msgid "Replace: " msgstr "Reemplazar: " @@ -3241,17 +3335,14 @@ msgstr "Reimportar" msgid "Failed to load resource." msgstr "Fallo al cargar recurso." -#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "Ok" - #: editor/inspector_dock.cpp -msgid "Expand all properties" +#, fuzzy +msgid "Expand All Properties" msgstr "Expandir todas las propiedades" #: editor/inspector_dock.cpp -msgid "Collapse all properties" +#, fuzzy +msgid "Collapse All Properties" msgstr "Colapsar todas las propiedades" #: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp @@ -3495,6 +3586,11 @@ msgstr "Generar triángulos de blending automáticamente (en vez de manualmente) msgid "Snap" msgstr "Esnapear" +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +msgid "Blend:" +msgstr "Blend:" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Edit Filters" @@ -3875,10 +3971,6 @@ msgid "Amount:" msgstr "Cantidad:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -msgid "Blend:" -msgstr "Blend:" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" msgstr "Blend 0:" @@ -4207,6 +4299,11 @@ msgid "Resize CanvasItem" msgstr "Redimensionar CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale CanvasItem" +msgstr "Rotar CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move CanvasItem" msgstr "Mover CanvasItem" @@ -4269,6 +4366,11 @@ msgid "Rotate Mode" msgstr "Modo Rotar" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Mode" +msgstr "Modo de Escalado (R)" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -4365,6 +4467,11 @@ msgid "Restores the object's children's ability to be selected." msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Skeleton Options" +msgstr "Esqueleto" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Bones" msgstr "Mostrar Huesos" @@ -4415,6 +4522,10 @@ msgid "Show Viewport" msgstr "Mostrar Viewport" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Group And Lock Icons" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" msgstr "Centrar Selección" @@ -4854,9 +4965,9 @@ msgid "Create Navigation Polygon" msgstr "Crear Polígono de Navegación" #: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generating AABB" -msgstr "Generando AABB" +#, fuzzy +msgid "Generating Visibility Rect" +msgstr "Generar Rect. de Visibilidad" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Can only set point into a ParticlesMaterial process material" @@ -4885,6 +4996,11 @@ msgstr "Limpiar Máscara de Emisión" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +msgid "Convert to CPUParticles" +msgstr "Convertir A CPUParticles" + +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "Partículas" @@ -4954,12 +5070,12 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "Se requiere un material procesador de tipo 'ParticlesMaterial'." #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "Generar AABB" +msgid "Generating AABB" +msgstr "Generando AABB" #: editor/plugins/particles_editor_plugin.cpp -msgid "Convert to CPUParticles" -msgstr "Convertir A CPUParticles" +msgid "Generate AABB" +msgstr "Generar AABB" #: editor/plugins/particles_editor_plugin.cpp msgid "Generate Visibility AABB" @@ -5285,22 +5401,22 @@ msgid "Paste Resource" msgstr "Pegar Recurso" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "Abrir en Editor" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_editor.cpp msgid "Instance:" msgstr "Instancia:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: editor/scene_tree_editor.cpp msgid "Type:" msgstr "Tipo:" #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "Abrir en Editor" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "Cargar Recurso" @@ -5330,6 +5446,11 @@ msgid "Error writing TextFile:" msgstr "Error al escribir el TextFile:" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error: could not load file." +msgstr "Error no se pudo cargar el archivo." + +#: editor/plugins/script_editor_plugin.cpp msgid "Error could not load file." msgstr "Error no se pudo cargar el archivo." @@ -5426,11 +5547,8 @@ msgid "Copy Script Path" msgstr "Copiar Ruta de Script" #: editor/plugins/script_editor_plugin.cpp -msgid "Show In File System" -msgstr "Mostrar en Sistema de Archivos" - -#: editor/plugins/script_editor_plugin.cpp -msgid "History Prev" +#, fuzzy +msgid "History Previous" msgstr "Previo en Historial" #: editor/plugins/script_editor_plugin.cpp @@ -5501,7 +5619,8 @@ msgid "Keep Debugger Open" msgstr "Mantener el Depurador Abierto" #: editor/plugins/script_editor_plugin.cpp -msgid "Debug with external editor" +#, fuzzy +msgid "Debug with External Editor" msgstr "Depurar con editor externo" #: editor/plugins/script_editor_plugin.cpp @@ -5509,10 +5628,6 @@ msgid "Open Godot online documentation" msgstr "Abrir la documentación online de Godot" #: editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." -msgstr "Buscar en la jerarquía de clases." - -#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "Buscar en la documentación de referencia." @@ -5549,20 +5664,10 @@ msgid "Debugger" msgstr "Depurador" #: editor/plugins/script_editor_plugin.cpp -msgid "Search results" +#, fuzzy +msgid "Search Results" msgstr "Resultados de la búsqueda" -#: editor/plugins/script_editor_plugin.cpp -msgid "Search in files" -msgstr "Buscar en archivo" - -#: editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" -msgstr "" -"Los scripts built-in sólo pueden ser editados cuando la escena a la que " -"pertenecen está cargada" - #: editor/plugins/script_text_editor.cpp msgid "Line" msgstr "Línea" @@ -5572,6 +5677,11 @@ msgid "(ignore)" msgstr "(ignorar)" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Function" +msgstr "Ir a Función..." + +#: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "Solo se pueden depositar recursos del sistema de archivos." @@ -5658,11 +5768,13 @@ msgid "Trim Trailing Whitespace" msgstr "Eliminar Espacios Sobrantes al Final" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent To Spaces" +#, fuzzy +msgid "Convert Indent to Spaces" msgstr "Convertir Indentación En Espacios" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent To Tabs" +#, fuzzy +msgid "Convert Indent to Tabs" msgstr "Convertir Indentación En Tabs" #: editor/plugins/script_text_editor.cpp @@ -5679,35 +5791,32 @@ msgid "Remove All Breakpoints" msgstr "Quitar Todos los Breakpoints" #: editor/plugins/script_text_editor.cpp -msgid "Goto Next Breakpoint" +#, fuzzy +msgid "Go to Next Breakpoint" msgstr "Ir a Próximo Breakpoint" #: editor/plugins/script_text_editor.cpp -msgid "Goto Previous Breakpoint" +#, fuzzy +msgid "Go to Previous Breakpoint" msgstr "Ir a Anterior Breakpoint" #: editor/plugins/script_text_editor.cpp -msgid "Convert To Uppercase" -msgstr "Convertir A Mayúscula" - -#: editor/plugins/script_text_editor.cpp -msgid "Convert To Lowercase" -msgstr "Convertir A Minúscula" - -#: editor/plugins/script_text_editor.cpp msgid "Find Previous" msgstr "Encontrar Anterior" #: editor/plugins/script_text_editor.cpp -msgid "Find in files..." +#, fuzzy +msgid "Find in Files..." msgstr "Encontrar en archivos..." #: editor/plugins/script_text_editor.cpp -msgid "Goto Function..." +#, fuzzy +msgid "Go to Function..." msgstr "Ir a Función..." #: editor/plugins/script_text_editor.cpp -msgid "Goto Line..." +#, fuzzy +msgid "Go to Line..." msgstr "Ir a Línea..." #: editor/plugins/script_text_editor.cpp @@ -5799,6 +5908,14 @@ msgid "Animation Key Inserted." msgstr "Clave de Animación Insertada." #: editor/plugins/spatial_editor_plugin.cpp +msgid "Pitch" +msgstr "Altura" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Yaw" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" msgstr "Objetos Dibujados" @@ -5963,6 +6080,11 @@ msgid "Freelook Speed Modifier" msgstr "Modificador de Velocidad de Vista Libre" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "View Rotation Locked" +msgstr "Trabar Rotación de Vista" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "Dialogo XForm" @@ -6065,10 +6187,6 @@ msgid "Tool Scale" msgstr "Herramienta Escalar" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap To Floor" -msgstr "Ajustar al suelo" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "Act./Desact. Vista Libre" @@ -6466,6 +6584,11 @@ msgid "Fix Invalid Tiles" msgstr "Corregir Tiles Inválidos" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Cut Selection" +msgstr "Centrar Selección" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" msgstr "Pintar TileMap" @@ -6510,24 +6633,32 @@ msgid "Pick Tile" msgstr "Elegir Tile" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Move Selection" +#, fuzzy +msgid "Copy Selection" msgstr "Mover Selección" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 0 degrees" -msgstr "Rotar 0 grados" +#, fuzzy +msgid "Rotate left" +msgstr "Modo Rotar" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 90 degrees" -msgstr "Rotar 90 grados" +#, fuzzy +msgid "Rotate right" +msgstr "Mover a la Derecha" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 180 degrees" -msgstr "Rotar 180 grados" +msgid "Flip horizontally" +msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 270 degrees" -msgstr "Rotar 270 grados" +msgid "Flip vertically" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Clear transform" +msgstr "Transform" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Add Texture(s) to TileSet" @@ -6558,7 +6689,8 @@ msgid "Display tile's names (hold Alt Key)" msgstr "Mostrar nombres de tiles (mantener Tecla Alt)" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove Selected Textue and ALL TILES wich uses it?" +#, fuzzy +msgid "Remove selected texture and ALL TILES which use it?" msgstr "¿Quitar Textura Seleccionada y TODOS LOS TILES que la usen?" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6574,7 +6706,8 @@ msgid "Merge from scene?" msgstr "¿Mergear desde escena?" #: editor/plugins/tile_set_editor_plugin.cpp -msgid " file(s) was not added because was already on the list." +#, fuzzy +msgid "%s file(s) were not added because was already on the list." msgstr " archivo(s) no fueron agregados porque ya estaban en la lista." #: editor/plugins/tile_set_editor_plugin.cpp @@ -6664,6 +6797,16 @@ msgstr "" "corruptas:" #: editor/project_export.cpp +#, fuzzy +msgid "Release" +msgstr "recién soltado" + +#: editor/project_export.cpp +#, fuzzy +msgid "Exporting All" +msgstr "Exportando para %s" + +#: editor/project_export.cpp msgid "Presets" msgstr "Presets" @@ -6672,6 +6815,11 @@ msgid "Add..." msgstr "Agregar..." #: editor/project_export.cpp +#, fuzzy +msgid "Export Path:" +msgstr "Presets de Exportación:" + +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -6734,6 +6882,16 @@ msgid "Export PCK/Zip" msgstr "Exportar PCK/Zip" #: editor/project_export.cpp +#, fuzzy +msgid "Export mode?" +msgstr "Modo de Exportación:" + +#: editor/project_export.cpp +#, fuzzy +msgid "Export All" +msgstr "Exportar" + +#: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Faltan las plantillas de exportación para esta plataforma:" @@ -7204,10 +7362,6 @@ msgstr "Configuración de Proyecto (project.godot)" msgid "General" msgstr "General" -#: editor/project_settings_editor.cpp editor/property_editor.cpp -msgid "Property:" -msgstr "Propiedad:" - #: editor/project_settings_editor.cpp msgid "Override For..." msgstr "Sobreescribir Para..." @@ -7340,10 +7494,6 @@ msgstr "Seleccionar un Nodo" msgid "Bit %d, val %d." msgstr "Bit %d, val %d." -#: editor/property_editor.cpp -msgid "Properties:" -msgstr "Propiedades:" - #: editor/property_selector.cpp msgid "Select Property" msgstr "Seleccionar Propiedad" @@ -7430,7 +7580,8 @@ msgid "Step" msgstr "Paso" #: editor/rename_dialog.cpp -msgid "Ammount by which counter is incremented for each node" +#, fuzzy +msgid "Amount by which counter is incremented for each node" msgstr "Cantidad en la que se incrementa el contador por cada nodo" #: editor/rename_dialog.cpp @@ -7438,8 +7589,9 @@ msgid "Padding" msgstr "Relleno" #: editor/rename_dialog.cpp +#, fuzzy msgid "" -"Minium number of digits for the counter.\n" +"Minimum number of digits for the counter.\n" "Missing digits are padded with leading zeros." msgstr "" "Número mínimo de dígitos para el contador.\n" @@ -7481,7 +7633,7 @@ msgstr "A Mayúsculas" msgid "Reset" msgstr "Resetear" -#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp +#: editor/rename_dialog.cpp msgid "Error" msgstr "Error" @@ -7542,6 +7694,10 @@ msgid "Instance Scene(s)" msgstr "Instanciar Escena(s)" #: editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "Instanciar Escena Hija" + +#: editor/scene_tree_dock.cpp msgid "Clear Script" msgstr "Restablecer Script" @@ -7578,6 +7734,12 @@ msgid "Save New Scene As..." msgstr "Guardar Nueva Escena Como..." #: editor/scene_tree_dock.cpp +msgid "" +"Disabling \"editable_instance\" will cause all properties of the node to be " +"reverted to their default." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Editable Children" msgstr "Hijos Editables" @@ -7651,6 +7813,11 @@ msgid "Clear Inheritance" msgstr "Limpiar Herencia" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Open documentation" +msgstr "Abrir la documentación online de Godot" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "Eliminar Nodo(s)" @@ -7659,14 +7826,15 @@ msgid "Add Child Node" msgstr "Agregar Nodo Hijo" #: editor/scene_tree_dock.cpp -msgid "Instance Child Scene" -msgstr "Instanciar Escena Hija" - -#: editor/scene_tree_dock.cpp msgid "Change Type" msgstr "Cambiar Tipo" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Extend Script" +msgstr "Abrir Script" + +#: editor/scene_tree_dock.cpp msgid "Make Scene Root" msgstr "Convertir en Raíz de Escena" @@ -7828,6 +7996,11 @@ msgid "Path is empty" msgstr "La ruta está vacía" #: editor/script_create_dialog.cpp +#, fuzzy +msgid "Filename is empty" +msgstr "El sprite esta vacío!" + +#: editor/script_create_dialog.cpp msgid "Path is not local" msgstr "La ruta no es local" @@ -7916,20 +8089,9 @@ msgid "Bytes:" msgstr "Bytes:" #: editor/script_editor_debugger.cpp -msgid "Warning" -msgstr "Advertencia" - -#: editor/script_editor_debugger.cpp -msgid "Error:" -msgstr "Error:" - -#: editor/script_editor_debugger.cpp -msgid "Source:" -msgstr "Fuente:" - -#: editor/script_editor_debugger.cpp -msgid "Function:" -msgstr "Funcion:" +#, fuzzy +msgid "Stack Trace" +msgstr "Frames del Stack" #: editor/script_editor_debugger.cpp msgid "Pick one or more items from the list to display the graph." @@ -7960,18 +8122,6 @@ msgid "Stack Frames" msgstr "Frames del Stack" #: editor/script_editor_debugger.cpp -msgid "Variable" -msgstr "Variable" - -#: editor/script_editor_debugger.cpp -msgid "Errors:" -msgstr "Errores:" - -#: editor/script_editor_debugger.cpp -msgid "Stack Trace (if applicable):" -msgstr "Stack Trace (si aplica):" - -#: editor/script_editor_debugger.cpp msgid "Profiler" msgstr "Profiler" @@ -8391,12 +8541,8 @@ msgid "End of inner exception stack trace" msgstr "Fin del stack trace de excepción interna" #: modules/recast/navigation_mesh_editor_plugin.cpp -msgid "Bake!" -msgstr "Hacer Bake!" - -#: modules/recast/navigation_mesh_editor_plugin.cpp -msgid "Bake the navigation mesh." -msgstr "Hacer bake de mesh de navegación." +msgid "Bake NavMesh" +msgstr "" #: modules/recast/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." @@ -8676,6 +8822,10 @@ msgid "Base Type:" msgstr "Tipo Base:" #: modules/visual_script/visual_script_editor.cpp +msgid "Members:" +msgstr "Miembros:" + +#: modules/visual_script/visual_script_editor.cpp msgid "Available Nodes:" msgstr "Nodos Disponibles:" @@ -8778,11 +8928,12 @@ msgid "Search VisualScript" msgstr "Buscar en VisualScript" #: modules/visual_script/visual_script_property_selector.cpp -msgid "Get" -msgstr "Obtener" +msgid "Get %s" +msgstr "" #: modules/visual_script/visual_script_property_selector.cpp -msgid "Set " +#, fuzzy +msgid "Set %s" msgstr "Set " #: platform/javascript/export/export.cpp @@ -8877,6 +9028,12 @@ msgstr "" "Se debe proveer un shape para que CollisionShape2D funcione. Creale un " "recurso shape!" +#: scene/2d/cpu_particles_2d.cpp +msgid "" +"CPUParticles2D animation requires the usage of a CanvasItemMaterial with " +"\"Particles Animation\" enabled." +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the 'texture' " @@ -8926,6 +9083,12 @@ msgstr "" "No se imprimió ningun comportamiento ya que ningún material fue asignado " "para procesar las particulas." +#: scene/2d/particles_2d.cpp +msgid "" +"Particles2D animation requires the usage of a CanvasItemMaterial with " +"\"Particles Animation\" enabled." +msgstr "" + #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." msgstr "" @@ -9068,6 +9231,17 @@ msgstr "" "Se debe proveer un shape para que CollisionShape funcione. Creale un recurso " "shape!" +#: scene/3d/cpu_particles.cpp +#, fuzzy +msgid "Nothing is visible because no mesh has not been assigned." +msgstr "Nada visible ya que no se asigno pasadas de dibujado a los meshes." + +#: scene/3d/cpu_particles.cpp +msgid "" +"CPUParticles animation requires the usage of a SpatialMaterial with " +"\"Billboard Particles\" enabled." +msgstr "" + #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Ploteando Meshes" @@ -9090,6 +9264,28 @@ msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "Nada visible ya que no se asigno pasadas de dibujado a los meshes." +#: scene/3d/particles.cpp +msgid "" +"Particles animation requires the usage of a SpatialMaterial with \"Billboard " +"Particles\" enabled." +msgstr "" + +#: scene/3d/path.cpp +#, fuzzy +msgid "PathFollow only works when set as a child of a Path node." +msgstr "" +"PathFollow2D sólo funciona cuando está seteado como hijo de un nodo Path2D." + +#: scene/3d/path.cpp +#, fuzzy +msgid "OrientedPathFollow only works when set as a child of a Path node." +msgstr "" +"PathFollow2D sólo funciona cuando está seteado como hijo de un nodo Path2D." + +#: scene/3d/path.cpp +msgid "OrientedPathFollow requires up vectors enabled in its parent Path." +msgstr "" + #: scene/3d/physics_body.cpp msgid "" "Size changes to RigidBody (in character or rigid modes) will be overridden " @@ -9130,8 +9326,9 @@ msgid "This body will be ignored until you set a mesh" msgstr "Este cuerpo sera ignorado hasta que le asignes un mesh" #: scene/3d/soft_body.cpp +#, fuzzy msgid "" -"Size changes to SoftBody will be overriden by the physics engine when " +"Size changes to SoftBody will be overridden by the physics engine when " "running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -9209,10 +9406,6 @@ msgstr "Alerta!" msgid "Please Confirm..." msgstr "Confirmá, por favor..." -#: scene/gui/file_dialog.cpp -msgid "Select this Folder" -msgstr "Seleccionar esta Carpeta" - #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -9223,6 +9416,10 @@ msgstr "" "cualquiera de las funciones popup*(). Sin embargo, no hay problema con " "hacerlos visibles para editar, aunque se esconderán al ejecutar." +#: scene/gui/range.cpp +msgid "If exp_edit is true min_value must be > 0." +msgstr "" + #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" @@ -9297,6 +9494,118 @@ msgstr "Asignación a uniform." msgid "Varyings can only be assigned in vertex function." msgstr "Solo se pueden asignar variaciones en funciones de vértice." +#~ msgid "Are you sure you want to remove all connections from the \"" +#~ msgstr "¿Estás seguro/a que querés quitar todas las conexiones de el/la \"" + +#~ msgid "Class List:" +#~ msgstr "Lista de Clases:" + +#~ msgid "Search Classes" +#~ msgstr "Buscar Clases" + +#~ msgid "Public Methods" +#~ msgstr "Métodos Públicos" + +#~ msgid "Public Methods:" +#~ msgstr "Métodos Públicos:" + +#~ msgid "GUI Theme Items" +#~ msgstr "Items de Tema de la GUI" + +#~ msgid "GUI Theme Items:" +#~ msgstr "Items de Tema de la GUI:" + +#~ msgid "Property: " +#~ msgstr "Propiedad: " + +#~ msgid "Toggle folder status as Favorite." +#~ msgstr "Act/Desact. estado de carpeta como Favorito." + +#~ msgid "Show current scene file." +#~ msgstr "Mostrar archivo de escena actual." + +#~ msgid "Enter tree-view." +#~ msgstr "Entrar a la vista arbol." + +#~ msgid "Whole words" +#~ msgstr "Palabras completas" + +#~ msgid "Match case" +#~ msgstr "Coincidir mayúsculas/minúsculas" + +#~ msgid "Filter: " +#~ msgstr "Filtro: " + +#~ msgid "Ok" +#~ msgstr "Ok" + +#~ msgid "Show In File System" +#~ msgstr "Mostrar en Sistema de Archivos" + +#~ msgid "Search the class hierarchy." +#~ msgstr "Buscar en la jerarquía de clases." + +#~ msgid "Search in files" +#~ msgstr "Buscar en archivo" + +#~ msgid "" +#~ "Built-in scripts can only be edited when the scene they belong to is " +#~ "loaded" +#~ msgstr "" +#~ "Los scripts built-in sólo pueden ser editados cuando la escena a la que " +#~ "pertenecen está cargada" + +#~ msgid "Convert To Uppercase" +#~ msgstr "Convertir A Mayúscula" + +#~ msgid "Convert To Lowercase" +#~ msgstr "Convertir A Minúscula" + +#~ msgid "Snap To Floor" +#~ msgstr "Ajustar al suelo" + +#~ msgid "Rotate 0 degrees" +#~ msgstr "Rotar 0 grados" + +#~ msgid "Rotate 90 degrees" +#~ msgstr "Rotar 90 grados" + +#~ msgid "Rotate 180 degrees" +#~ msgstr "Rotar 180 grados" + +#~ msgid "Rotate 270 degrees" +#~ msgstr "Rotar 270 grados" + +#~ msgid "Warning" +#~ msgstr "Advertencia" + +#~ msgid "Error:" +#~ msgstr "Error:" + +#~ msgid "Source:" +#~ msgstr "Fuente:" + +#~ msgid "Function:" +#~ msgstr "Funcion:" + +#~ msgid "Variable" +#~ msgstr "Variable" + +#~ msgid "Errors:" +#~ msgstr "Errores:" + +#~ msgid "Stack Trace (if applicable):" +#~ msgstr "Stack Trace (si aplica):" + +#~ msgid "Bake!" +#~ msgstr "Hacer Bake!" + +#~ msgid "Bake the navigation mesh." +#~ msgstr "Hacer bake de mesh de navegación." + +#~ msgid "Get" +#~ msgstr "Obtener" + #~ msgid "Change Scalar Constant" #~ msgstr "Cambiar Constante Escalar" @@ -9802,9 +10111,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." #~ msgid "Could not save atlas subtexture:" #~ msgstr "No se pudo guardar la subtextura de altas:" -#~ msgid "Exporting for %s" -#~ msgstr "Exportando para %s" - #~ msgid "Setting Up..." #~ msgstr "Configurando..." @@ -9990,9 +10296,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." #~ msgid "Start(s)" #~ msgstr "Comienzo(s)" -#~ msgid "Filters" -#~ msgstr "Filtros" - #~ msgid "Source path is empty." #~ msgstr "La ruta de origen esta vacía." @@ -10268,15 +10571,9 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." #~ msgid "Stereo" #~ msgstr "Estereo" -#~ msgid "Pitch" -#~ msgstr "Altura" - #~ msgid "Window" #~ msgstr "Ventana" -#~ msgid "Move Right" -#~ msgstr "Mover a la Derecha" - #~ msgid "Scaling to %s%%." #~ msgstr "Escalando a %s%%." @@ -10351,9 +10648,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." #~ msgid "just pressed" #~ msgstr "recién presionado" -#~ msgid "just released" -#~ msgstr "recién soltado" - #~ msgid "" #~ "Couldn't read the certificate file. Are the path and password both " #~ "correct?" @@ -10694,9 +10988,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." #~ msgid "Project Export" #~ msgstr "Exportar Proyecto" -#~ msgid "Export Preset:" -#~ msgstr "Presets de Exportación:" - #~ msgid "BakedLightInstance does not contain a BakedLight resource." #~ msgstr "BakedLightInstance no contiene un recurso BakedLight." |