diff options
Diffstat (limited to 'editor/translations/es.po')
-rw-r--r-- | editor/translations/es.po | 88 |
1 files changed, 64 insertions, 24 deletions
diff --git a/editor/translations/es.po b/editor/translations/es.po index 6c9c54d88e..720ea3f158 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -1141,10 +1141,6 @@ msgstr " Salida:" msgid "Clear" msgstr "Borrar todo" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nodo desde escena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1529,21 +1525,6 @@ msgid "Distraction Free Mode" msgstr "Modo sin distracciones" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importar elementos al proyecto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importar" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Herramientas varias o de escenas." @@ -1773,6 +1754,17 @@ msgstr "Historial de objetos recientemente editados." msgid "Object properties." msgstr "Propiedades del objeto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "SistDeArchivos" @@ -3868,6 +3860,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Generar AABB" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "¡Las caras no contienen área!" @@ -3920,6 +3917,16 @@ msgstr "Volumen" msgid "Emission Source: " msgstr "Relleno de emisión:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Generar AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tiempo promedio (seg)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Borrar punto de curva" @@ -4377,6 +4384,14 @@ msgid "Trim Trailing Whitespace" msgstr "Borrar espacios sobrantes al final" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Autoindentar" @@ -5255,12 +5270,12 @@ msgstr "¡La ruta del proyecto no es correcta, tiene que existir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir." #: editor/project_manager.cpp @@ -5273,7 +5288,7 @@ msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "No se pudo crear engine.cfg en la ruta de proyecto." #: editor/project_manager.cpp @@ -5561,8 +5576,8 @@ msgstr "Quitar opción de remapeo de recursos" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Ajustes de proyecto (engine.cfg)" +msgid "Project Settings " +msgstr "Ajustes del proyecto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6254,6 +6269,10 @@ msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" msgstr "Cambiar Alcances de Notificadores" @@ -6899,6 +6918,17 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya " "que sólo proporciona los datos de navegación." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6977,6 +7007,16 @@ msgstr "" "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y " "asigná su textura interna a algún otro nodo para mostrar." +#~ msgid "Node From Scene" +#~ msgstr "Nodo desde escena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importar elementos al proyecto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ajustes de proyecto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superficie" |