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-rw-r--r--editor/translations/es.po222
1 files changed, 158 insertions, 64 deletions
diff --git a/editor/translations/es.po b/editor/translations/es.po
index 22907ff2ea..783344b9de 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -38,11 +38,12 @@
# emma peel <emma.peel@riseup.net>, 2018.
# Vicente Juárez <vijuarez@uc.cl>, 2019.
# juan david julio <illus.kun@gmail.com>, 2019.
+# Patrick Zoch Alves <patrickzochalves@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-04-05 13:04+0000\n"
+"PO-Revision-Date: 2019-04-30 14:39+0000\n"
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
@@ -51,7 +52,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.6-dev\n"
+"X-Generator: Weblate 3.6.1\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -189,14 +190,20 @@ msgid "Animation Playback Track"
msgstr "Pista de Reproducción de Animación"
#: editor/animation_track_editor.cpp
-msgid "Add Track"
-msgstr "Agregar Pista"
+#, fuzzy
+msgid "Animation length (frames)"
+msgstr "Tiempo de Duración de la Animación (segundos)"
#: editor/animation_track_editor.cpp
-msgid "Animation Length Time (seconds)"
+#, fuzzy
+msgid "Animation length (seconds)"
msgstr "Tiempo de Duración de la Animación (segundos)"
#: editor/animation_track_editor.cpp
+msgid "Add Track"
+msgstr "Agregar Pista"
+
+#: editor/animation_track_editor.cpp
msgid "Animation Looping"
msgstr "Loop de Animación"
@@ -223,7 +230,7 @@ msgstr "Act./Desact. esta pista."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
-msgstr "Modo de Actualización (Como esta configurada esta propiedad)"
+msgstr "Modo de Actualización (Como esta configurada esta propriedad)"
#: editor/animation_track_editor.cpp
msgid "Interpolation Mode"
@@ -453,13 +460,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Agrupar las pistas por nodo o mostrarlas como una lista plana."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Snap (s): "
+msgid "Snap:"
+msgstr "Snap:"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valor de step de animación."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr "Segundos"
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -2513,7 +2528,7 @@ msgstr "Documentación en línea"
#: editor/editor_node.cpp
msgid "Q&A"
-msgstr "P&R"
+msgstr "Preguntas y respuestas"
#: editor/editor_node.cpp
msgid "Issue Tracker"
@@ -3861,6 +3876,11 @@ msgid "Delete Node"
msgstr "Eliminar Nodo"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Eliminar nodo(s)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Act./Desact. Filtro On/Off"
@@ -4841,8 +4861,37 @@ msgid "Layout"
msgstr "Disposición"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Insertar claves."
+msgid "Translation mask for inserting keys."
+msgstr "Máscara de desplazamiento para insertar claves."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr "Máscara de rotación para insertar claves."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr "Máscara de escala para insertar claves."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr "Insertar claves (basadas en máscara)."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+"Inserción automática de claves cuando los objetos son desplazados, rotados "
+"en escala (basado en máscara).\n"
+"Las claves sólo se añaden a las pistas existentes, no se crearán nuevas "
+"pistas.\n"
+"Las claves deben insertarse manualmente por primera vez."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
+msgstr "Auto Insertar Clave"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4914,6 +4963,52 @@ msgstr "Editar polígono (quitar punto)"
msgid "Set Handle"
msgstr "Establecer handle"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Error al cargar la imagen:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "No hay píxeles con transparencia > 128 en la imagen..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Cargar máscara de emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Borrar máscara de emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partículas"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Conteo de puntos generados:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Máscara de Emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Capturar desde píxel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Colores de Emisión"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5271,52 +5366,15 @@ msgstr ""
"Solo se puede asignar un punto a un material de procesado ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Error al cargar la imagen:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "No hay píxeles con transparencia > 128 en la imagen..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Cargar máscara de emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Borrar máscara de emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Convertir a CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partículas"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Conteo de puntos generados:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Tiempo de generación (seg):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Máscara de Emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Capturar desde píxel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Colores de Emisión"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "¡Las caras no contienen área!"
@@ -5828,8 +5886,8 @@ msgid "Save Theme As..."
msgstr "Guardar tema como..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
-msgstr " Referencia de clase"
+msgid "%s Class Reference"
+msgstr "%s Referencia de Clase"
#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
@@ -6653,6 +6711,22 @@ msgid "Nameless gizmo"
msgstr "Gizmo sin nombre"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr "Crear Mesh2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr "Crear Polygon2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr "Crear CollisionPolygon2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr "Crear LightOccluder2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "¡El sprite esta vacío!"
@@ -6665,16 +6739,36 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Geometría inválida, no se puede reemplazar por mesh."
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr "Geometría inválida, no es posible crear un polígono."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Geometría inválida, no es posible crear un polígono de colisión."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Geometría inválida, no es posible crear un oclusor de luz."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
-msgstr "Convertir a Mesh 2D"
+msgid "Convert to Mesh2D"
+msgstr "Convertir a Mesh2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr "Convertir a Polygon2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Crear Mesh 2D"
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Crear hermano de CollisionPolygon2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr "Crear hermano de LightOccluder2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7260,6 +7354,10 @@ msgid "Duplicate Nodes"
msgstr "Duplicar Nodos"
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Nodes"
+msgstr "Eliminar Nodos"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Cambiar Tipo de Entrada del Visual Shader"
@@ -8483,10 +8581,6 @@ msgid "Open documentation"
msgstr "Abrir documentación"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Eliminar nodo(s)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Añadir nodo hijo"
@@ -10385,13 +10479,16 @@ msgstr "Asignación a uniform."
msgid "Varyings can only be assigned in vertex function."
msgstr "Solo se pueden asignar variaciones en funciones de vértice."
+#~ msgid "Snap (s): "
+#~ msgstr "Snap (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Insertar claves."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Advertencias:"
@@ -11964,9 +12061,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
#~ msgid "Cannot go into subdir:"
#~ msgstr "No se puede acceder al subdir:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Insertar Claves (Ins)"
-
#~ msgid "Top (Num7)"
#~ msgstr "Cima (Num7)"