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-rw-r--r--editor/translations/eo.po1114
1 files changed, 646 insertions, 468 deletions
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index c4b2e447f1..3fe7877be0 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -1,6 +1,6 @@
# Esperanto translation of the Godot Engine editor
-# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Scott Starkey <yekrats@gmail.com>, 2019.
# AlexHoratio <yukithetupper@gmail.com>, 2019.
@@ -10,18 +10,21 @@
# Sr Half <flavio05@outlook.com>, 2020.
# Cristian Yepez <cristianyepez@gmail.com>, 2020.
# BinotaLIU <me@binota.org>, 2020.
+# Jakub Fabijan <animatorzPolski@gmail.com>, 2021.
+# mourning20s <mourning20s@protonmail.com>, 2021.
+# Manuel González <mgoopazo@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2020-11-20 23:08+0000\n"
-"Last-Translator: BinotaLIU <me@binota.org>\n"
+"PO-Revision-Date: 2021-04-19 22:33+0000\n"
+"Last-Translator: mourning20s <mourning20s@protonmail.com>\n"
"Language-Team: Esperanto <https://hosted.weblate.org/projects/godot-engine/"
"godot/eo/>\n"
"Language: eo\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.4-dev\n"
+"X-Generator: Weblate 4.7-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -504,7 +507,7 @@ msgstr "Averto: Redaktanti importis animadon"
#: editor/animation_track_editor.cpp
msgid "Select an AnimationPlayer node to create and edit animations."
-msgstr ""
+msgstr "Selektu AnimationPlayer nodo por krei kaj redakti animadoj."
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
@@ -646,14 +649,13 @@ msgstr "Elekti vojetojn por duplikati"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr "Duplikati"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Select All/None"
-msgstr "Elektaro nur"
+msgstr "Elekti Ĉiuj/Neniuj"
#: editor/animation_track_editor_plugins.cpp
msgid "Add Audio Track Clip"
@@ -688,19 +690,16 @@ msgid "Line Number:"
msgstr "Lineo-Numeron:"
#: editor/code_editor.cpp
-#, fuzzy
msgid "%d replaced."
-msgstr "Anstataŭigi..."
+msgstr "%d anstataŭiĝis."
#: editor/code_editor.cpp editor/editor_help.cpp
-#, fuzzy
msgid "%d match."
-msgstr "Trovis %d matĉo(j)n."
+msgstr "%d rekono."
#: editor/code_editor.cpp editor/editor_help.cpp
-#, fuzzy
msgid "%d matches."
-msgstr "Trovis %d matĉo(j)n."
+msgstr "%d rekonoj."
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
@@ -729,7 +728,7 @@ msgstr "Norma"
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
msgid "Toggle Scripts Panel"
-msgstr ""
+msgstr "Baskuli Skriptoj Panelo"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
@@ -760,17 +759,15 @@ msgid "Method in target node must be specified."
msgstr "Metodo en celo nodo devas esti specifita."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Method name must be a valid identifier."
-msgstr "Metodo en celo nodo devas esti specifita."
+msgstr "La nomo de la metodo devas esti valida identigilo."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
msgstr ""
-"Celo metodo maltrovita. Indiku ekzistanta metodo aŭ ligu la skripto al celo "
+"Cela metodo maltrovitas. Specifu valida metodo aŭ ligu skripto al la cela "
"nodo."
#: editor/connections_dialog.cpp
@@ -816,7 +813,7 @@ msgstr "Aldona argumentoj de alvoko:"
#: editor/connections_dialog.cpp
msgid "Receiver Method:"
-msgstr ""
+msgstr "Ricevila metodo:"
#: editor/connections_dialog.cpp
msgid "Advanced"
@@ -898,20 +895,19 @@ msgstr "Redakti Konekton:"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
-msgstr ""
+msgstr "Ĉu vi certe volas forigi ĉiajn konektojn el la \"%s\" signalo?"
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
msgstr "Signaloj"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Filter signals"
-msgstr "Filtri nodojn"
+msgstr "Filtri signalojn"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
-msgstr ""
+msgstr "Ĉu vi certe volas forigi ĉiajn konektojn el la ĉi tiu signalo?"
#: editor/connections_dialog.cpp
msgid "Disconnect All"
@@ -944,7 +940,7 @@ msgstr "Favoritaj:"
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
msgid "Recent:"
-msgstr ""
+msgstr "Lastatempe:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
@@ -968,23 +964,27 @@ msgstr "Priskribo:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
-msgstr ""
+msgstr "Serĉi anstataŭigo por:"
#: editor/dependency_editor.cpp
msgid "Dependencies For:"
-msgstr ""
+msgstr "Dependoj por:"
#: editor/dependency_editor.cpp
msgid ""
"Scene '%s' is currently being edited.\n"
"Changes will only take effect when reloaded."
msgstr ""
+"La sceno '%s' redaktadas nune.\n"
+"Ŝanĝoj nur efektiviĝos je reŝargo."
#: editor/dependency_editor.cpp
msgid ""
"Resource '%s' is in use.\n"
"Changes will only take effect when reloaded."
msgstr ""
+"La risurco '%s' en uzo.\n"
+"Ŝanĝoj nur efektiviĝos je reŝargo."
#: editor/dependency_editor.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -1006,15 +1006,15 @@ msgstr "Dependecoj:"
#: editor/dependency_editor.cpp
msgid "Fix Broken"
-msgstr ""
+msgstr "Ripari difekta"
#: editor/dependency_editor.cpp
msgid "Dependency Editor"
-msgstr ""
+msgstr "Redaktilo de Dependoj"
#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
-msgstr ""
+msgstr "Serĉi anstataŭiga risurco:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
@@ -1024,17 +1024,19 @@ msgstr ""
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
-msgstr ""
+msgstr "Malfermi"
#: editor/dependency_editor.cpp
msgid "Owners Of:"
-msgstr ""
+msgstr "Proprietuloj de:"
#: editor/dependency_editor.cpp
msgid ""
"Remove selected files from the project? (no undo)\n"
"You can find the removed files in the system trash to restore them."
msgstr ""
+"Forigi selektajn dosierojn el la projekto? (ne malfaro)\n"
+"Vi povas trovi la forigajn dosierojn en la sistema rubujo por restaŭri ilin."
#: editor/dependency_editor.cpp
msgid ""
@@ -1043,46 +1045,49 @@ msgid ""
"Remove them anyway? (no undo)\n"
"You can find the removed files in the system trash to restore them."
msgstr ""
+"La forigotaj dosieroj bezonas por ke aliaj risurcoj funkciadi.\n"
+"Forigu ilin iel? (ne malfaro)\n"
+"Vi povas trovi la forigajn dosierojn en la sistema rubujo por restaŭri ilin."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
-msgstr ""
+msgstr "Ne povas forigi:"
#: editor/dependency_editor.cpp
msgid "Error loading:"
-msgstr ""
+msgstr "Eraro dum ŝargado:"
#: editor/dependency_editor.cpp
msgid "Load failed due to missing dependencies:"
-msgstr ""
+msgstr "Ŝargado malplenumis pro mankaj dependoj:"
#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Open Anyway"
-msgstr ""
+msgstr "Malfermi iel"
#: editor/dependency_editor.cpp
msgid "Which action should be taken?"
-msgstr ""
+msgstr "Kiu ago devu preni?"
#: editor/dependency_editor.cpp
msgid "Fix Dependencies"
-msgstr ""
+msgstr "Ripari dependojn"
#: editor/dependency_editor.cpp
msgid "Errors loading!"
-msgstr ""
+msgstr "Eraroj dum ŝargado!"
#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
-msgstr ""
+msgstr "Permanente forigi %d elemento(j)n? (Ne malfaro!)"
#: editor/dependency_editor.cpp
msgid "Show Dependencies"
-msgstr ""
+msgstr "Vidigi Dependojn"
#: editor/dependency_editor.cpp
msgid "Orphan Resource Explorer"
-msgstr ""
+msgstr "Esploranto de orfaj risurcoj"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
@@ -1090,98 +1095,98 @@ msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
-msgstr ""
+msgstr "Forigi"
#: editor/dependency_editor.cpp
msgid "Owns"
-msgstr ""
+msgstr "Posede"
#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
-msgstr ""
+msgstr "Risurcoj sen eksplicita proprieto:"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
-msgstr ""
+msgstr "Ŝanĝi la vortaran ŝlosilon"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Value"
-msgstr ""
+msgstr "Ŝanĝi la vortaran valoron"
#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
-msgstr ""
+msgstr "Dankon de la komunumo de Godot!"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
-msgstr ""
+msgstr "Kontribuantoj de Godot Engine"
#: editor/editor_about.cpp
msgid "Project Founders"
-msgstr ""
+msgstr "Fondintoj de la Projekto"
#: editor/editor_about.cpp
msgid "Lead Developer"
-msgstr ""
+msgstr "Ĉefprogramisto"
#. TRANSLATORS: This refers to a job title.
#. The trailing space is used to distinguish with the project list application,
#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
msgid "Project Manager "
-msgstr ""
+msgstr "Projektadministrilo "
#: editor/editor_about.cpp
msgid "Developers"
-msgstr ""
+msgstr "Programistoj"
#: editor/editor_about.cpp
msgid "Authors"
-msgstr ""
+msgstr "Aŭtoroj"
#: editor/editor_about.cpp
msgid "Platinum Sponsors"
-msgstr ""
+msgstr "Platenaj Sponsoroj"
#: editor/editor_about.cpp
msgid "Gold Sponsors"
-msgstr ""
+msgstr "Oraj Sponsoroj"
#: editor/editor_about.cpp
msgid "Silver Sponsors"
-msgstr ""
+msgstr "Arĝentaj Sponsoroj"
#: editor/editor_about.cpp
msgid "Bronze Sponsors"
-msgstr ""
+msgstr "Bronzaj Sponsoroj"
#: editor/editor_about.cpp
msgid "Mini Sponsors"
-msgstr ""
+msgstr "Minisponsoroj"
#: editor/editor_about.cpp
msgid "Gold Donors"
-msgstr ""
+msgstr "Oraj Donacantoj"
#: editor/editor_about.cpp
msgid "Silver Donors"
-msgstr ""
+msgstr "Arĝentaj Donacantoj"
#: editor/editor_about.cpp
msgid "Bronze Donors"
-msgstr ""
+msgstr "Bronzaj Donacantoj"
#: editor/editor_about.cpp
msgid "Donors"
-msgstr ""
+msgstr "Donacantoj"
#: editor/editor_about.cpp
msgid "License"
-msgstr ""
+msgstr "Permesilo"
#: editor/editor_about.cpp
msgid "Third-party Licenses"
-msgstr ""
+msgstr "Permesiloj de eksteraj liverantoj"
#: editor/editor_about.cpp
msgid ""
@@ -1190,181 +1195,185 @@ msgid ""
"is an exhaustive list of all such third-party components with their "
"respective copyright statements and license terms."
msgstr ""
+"Godot Engine fidas al multe liberaj kaj malfermitkodaj bibliotekoj de "
+"ekstera liveranto, ĉio kongruas kun la kondiĉoj de ĝia MIT-permesilo. La "
+"jenoj estas elĉerpa listo de ĉiom tiaj komponantoj de ekstera liveranto kun "
+"iliaj kopirajtaj atentigoj kaj permesilaj kondiĉoj respektive."
#: editor/editor_about.cpp
msgid "All Components"
-msgstr ""
+msgstr "Ĉiaj komponantoj"
#: editor/editor_about.cpp
msgid "Components"
-msgstr ""
+msgstr "Komponantoj"
#: editor/editor_about.cpp
msgid "Licenses"
-msgstr ""
+msgstr "Permesiloj"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Error opening package file, not in ZIP format."
-msgstr ""
+msgstr "Eraro dum malfermi la pakaĵan dosieron, ne de ZIP formato."
#: editor/editor_asset_installer.cpp
msgid "%s (Already Exists)"
-msgstr ""
+msgstr "%s (jam ekzistante)"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
-msgstr ""
+msgstr "Maldensigas havaĵojn"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "The following files failed extraction from package:"
-msgstr ""
+msgstr "La jenaj dosieroj malplenumis malkompaktigi el la pakaĵo:"
#: editor/editor_asset_installer.cpp
msgid "And %s more files."
-msgstr ""
+msgstr "Kaj %s pli dosieroj."
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Package installed successfully!"
-msgstr ""
+msgstr "Pakaĵo instalis sukcese!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
-msgstr "Sukcesis!"
+msgstr "Sukcese!"
#: editor/editor_asset_installer.cpp
msgid "Package Contents:"
-msgstr ""
+msgstr "Enhavo de pakaĵo:"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
-msgstr ""
+msgstr "Instali"
#: editor/editor_asset_installer.cpp
msgid "Package Installer"
-msgstr ""
+msgstr "Pakaĵa instalilo"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
-msgstr ""
+msgstr "Laŭtparolilo"
#: editor/editor_audio_buses.cpp
msgid "Add Effect"
-msgstr ""
+msgstr "Aldoni efekton"
#: editor/editor_audio_buses.cpp
msgid "Rename Audio Bus"
-msgstr ""
+msgstr "Renomi aŭdia buso"
#: editor/editor_audio_buses.cpp
msgid "Change Audio Bus Volume"
-msgstr ""
+msgstr "Ŝangi la laŭtecon de la aŭdia buso"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Solo"
-msgstr ""
+msgstr "Baskuli la sola reĝimo de la aŭdia buso"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Mute"
-msgstr ""
+msgstr "Baskuli la muta reĝimo de la aŭdia buso"
#: editor/editor_audio_buses.cpp
+#, fuzzy
msgid "Toggle Audio Bus Bypass Effects"
-msgstr ""
+msgstr "Baskuli preterpasajn efektojn de aŭdia buso"
#: editor/editor_audio_buses.cpp
msgid "Select Audio Bus Send"
-msgstr ""
+msgstr "Elekti senditon de aŭdia buso"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus Effect"
-msgstr ""
+msgstr "Aldoni efekton de aŭdia buso"
#: editor/editor_audio_buses.cpp
msgid "Move Bus Effect"
-msgstr ""
+msgstr "Movi busan efekton"
#: editor/editor_audio_buses.cpp
msgid "Delete Bus Effect"
-msgstr ""
+msgstr "Forigi busan efekton"
#: editor/editor_audio_buses.cpp
msgid "Drag & drop to rearrange."
-msgstr ""
+msgstr "Ŝovi kaj demeti por rearanĝi."
#: editor/editor_audio_buses.cpp
msgid "Solo"
-msgstr ""
+msgstr "Solo"
#: editor/editor_audio_buses.cpp
msgid "Mute"
-msgstr ""
+msgstr "Mute"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
-msgstr ""
+msgstr "Preterpase"
#: editor/editor_audio_buses.cpp
msgid "Bus options"
-msgstr ""
+msgstr "Busaj agordoj"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
-msgstr ""
+msgstr "Duobligi"
#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
-msgstr ""
+msgstr "Rekomencigi la laŭtecon"
#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
-msgstr ""
+msgstr "Forigi la efekton"
#: editor/editor_audio_buses.cpp
msgid "Audio"
-msgstr ""
+msgstr "Aŭdio"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
-msgstr ""
+msgstr "Aldoni aŭdian buson"
#: editor/editor_audio_buses.cpp
msgid "Master bus can't be deleted!"
-msgstr ""
+msgstr "La ĉefan buson ne forigeblas!"
#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
-msgstr ""
+msgstr "Forigi aŭdian buson"
#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
-msgstr ""
+msgstr "Duobligi aŭdian buson"
#: editor/editor_audio_buses.cpp
msgid "Reset Bus Volume"
-msgstr ""
+msgstr "Rekomencigi la laŭtecon de buso"
#: editor/editor_audio_buses.cpp
msgid "Move Audio Bus"
-msgstr ""
+msgstr "Movi aŭdian buson"
#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As..."
-msgstr ""
+msgstr "Konservi aranĝon de aŭdia buso kiel..."
#: editor/editor_audio_buses.cpp
msgid "Location for New Layout..."
-msgstr ""
+msgstr "Dosierlokigo por nova aranĝo..."
#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
-msgstr ""
+msgstr "Malfermi aranĝon de aŭdia buso"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "There is no '%s' file."
-msgstr "Neniu '%s' dosiero."
+msgstr "Estas neniu dosiero '%s'."
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
msgid "Layout"
@@ -1372,12 +1381,11 @@ msgstr "Aranĝo"
#: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout."
-msgstr ""
+msgstr "Malvalida dosiero, ne estas aranĝo de aŭdia buso."
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Error saving file: %s"
-msgstr "Eraro dum ŝargante tiparon."
+msgstr "Eraris konservi dosieron: %s"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
@@ -1385,97 +1393,97 @@ msgstr "Aldoni Buso"
#: editor/editor_audio_buses.cpp
msgid "Add a new Audio Bus to this layout."
-msgstr ""
+msgstr "Aldonu novan Aŭdobuson al ĉi tiu aranĝo."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
-msgstr "Ŝarĝi"
+msgstr "Ŝargi"
#: editor/editor_audio_buses.cpp
msgid "Load an existing Bus Layout."
-msgstr ""
+msgstr "Ŝargi ekzistante busan aranĝon."
#: editor/editor_audio_buses.cpp
msgid "Save As"
-msgstr ""
+msgstr "Konservi kiel"
#: editor/editor_audio_buses.cpp
msgid "Save this Bus Layout to a file."
-msgstr ""
+msgstr "Konservi ĉi tiun busan aranĝon al dosiero."
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
-msgstr ""
+msgstr "Ŝargi defaŭlto"
#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
-msgstr ""
+msgstr "Ŝargi la defaŭlta busaranĝo."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
-msgstr ""
+msgstr "Krei nova busaranĝo."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
-msgstr ""
+msgstr "Malvalida nomo."
#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
-msgstr ""
+msgstr "Validaj signoj:"
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing engine class name."
-msgstr ""
+msgstr "Ne devu konflikti kun la nomo de motora klaso ekzistante."
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing built-in type name."
-msgstr ""
+msgstr "Ne devu konflikti kun la nomo de enkonstruita tipo ekzistante."
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing global constant name."
-msgstr ""
+msgstr "Ne devu konflikti kun la nomo de malloka konstanto ekzistante."
#: editor/editor_autoload_settings.cpp
msgid "Keyword cannot be used as an autoload name."
-msgstr ""
+msgstr "Ŝlosilvorto ne povas uzi kiel aŭtoŝarga nomo."
#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
-msgstr ""
+msgstr "Aŭtoŝarga '%s' jam ekzistas!"
#: editor/editor_autoload_settings.cpp
msgid "Rename Autoload"
-msgstr ""
+msgstr "Renomi aŭtoŝargon"
#: editor/editor_autoload_settings.cpp
msgid "Toggle AutoLoad Globals"
-msgstr ""
+msgstr "Baskuli aŭtoŝargajn mallokojn"
#: editor/editor_autoload_settings.cpp
msgid "Move Autoload"
-msgstr ""
+msgstr "Movi aŭtoŝargon"
#: editor/editor_autoload_settings.cpp
msgid "Remove Autoload"
-msgstr ""
+msgstr "Forigi aŭtoŝargon"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
msgid "Enable"
-msgstr ""
+msgstr "Ŝaltita"
#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
-msgstr ""
+msgstr "Rearanĝi aŭtoŝargojn"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
-msgstr ""
+msgstr "Ne aldoneblas aŭtoŝargon:"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
-msgstr ""
+msgstr "Aldoni aŭtoŝargon"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp
@@ -1486,7 +1494,7 @@ msgstr "Vojo:"
#: editor/editor_autoload_settings.cpp
msgid "Node Name:"
-msgstr ""
+msgstr "Nomo de nodo:"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_profiler.cpp editor/project_manager.cpp
@@ -1496,41 +1504,39 @@ msgstr "Nomo"
#: editor/editor_autoload_settings.cpp
msgid "Singleton"
-msgstr ""
+msgstr "Unuopo"
#: editor/editor_data.cpp editor/inspector_dock.cpp
msgid "Paste Params"
-msgstr ""
+msgstr "Alglui parametroj"
#: editor/editor_data.cpp
-#, fuzzy
msgid "Updating Scene"
-msgstr "Aktualas scenon"
+msgstr "Aktualigas la scenon"
#: editor/editor_data.cpp
msgid "Storing local changes..."
-msgstr ""
+msgstr "Memoras lokajn ŝanĝojn..."
#: editor/editor_data.cpp
-#, fuzzy
msgid "Updating scene..."
-msgstr "Aktualas scenon..."
+msgstr "Aktualigas la scenon..."
#: editor/editor_data.cpp editor/editor_properties.cpp
msgid "[empty]"
-msgstr ""
+msgstr "[malplena]"
#: editor/editor_data.cpp
msgid "[unsaved]"
-msgstr ""
+msgstr "[ne konservis]"
#: editor/editor_dir_dialog.cpp
msgid "Please select a base directory first."
-msgstr ""
+msgstr "Bonvolu selekti bazan dosierujon unue."
#: editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
-msgstr ""
+msgstr "Elekti dosierujon"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp editor/project_manager.cpp
@@ -1552,31 +1558,35 @@ msgstr "Ne povis krei dosierujon."
#: editor/editor_dir_dialog.cpp
msgid "Choose"
-msgstr ""
+msgstr "Elekti"
#: editor/editor_export.cpp
msgid "Storing File:"
-msgstr ""
+msgstr "Memoras dosieron:"
#: editor/editor_export.cpp
msgid "No export template found at the expected path:"
-msgstr ""
+msgstr "Ne eksporta ŝablono trovis al la atenda dosierindiko:"
#: editor/editor_export.cpp
msgid "Packing"
-msgstr ""
+msgstr "Pakas"
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
msgstr ""
+"Cela platformo bezonas 'ETC' teksturan densigon por GLES2. Ebligu 'Import "
+"Etc' en projektaj agordoj."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
"'Import Etc 2' in Project Settings."
msgstr ""
+"Cela platformo bezonas 'ETC2' teksturan densigon por GLES3. Ebligu 'Import "
+"Etc 2' en projektaj agordoj."
#: editor/editor_export.cpp
msgid ""
@@ -1585,18 +1595,26 @@ msgid ""
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
"Enabled'."
msgstr ""
+"Cela platformo bezonas 'ETC' teksturan densigon por la retrodefaŭlta pelilo "
+"de GLES2.\n"
+"Ebligu 'Import Etc' en projektaj agordoj, aŭ malŝalti 'Driver Fallback "
+"Enabled'."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
"'Import Pvrtc' in Project Settings."
msgstr ""
+"Cela platformo bezonas 'PVRTC' teksturan densigon por GLES2. Ebligu 'Import "
+"Pvrtc' en projektaj agordoj."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
msgstr ""
+"Cela platformo bezonas 'ETC2' aŭ 'PVRTC' teksturan densigon por GLES3. "
+"Ebligu 'Import Etc 2' aŭ 'Import Pvrtc' en projektaj agordoj."
#: editor/editor_export.cpp
msgid ""
@@ -1605,6 +1623,10 @@ msgid ""
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
"Enabled'."
msgstr ""
+"Cela platformo bezonas 'PVRTC' teksturan densigon por la retrodefaŭlta "
+"pelilo de GLES2.\n"
+"Ebligu 'Import Pvrtc' en projektaj agordoj, aŭ malŝalti 'Driver Fallback "
+"Enabled'."
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
@@ -1624,10 +1646,9 @@ msgid "Template file not found:"
msgstr "Ŝablonan dosieron ne trovitis:"
#: editor/editor_export.cpp
-#, fuzzy
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr ""
-"Sur 32-bita eksportoj la enigita PCK ne eblos esti pli granda ol 4 GiB."
+"Sur 32-bita eksportoj la enigita PCK ne eblas esti pli granda ol 4 GiB."
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
@@ -1643,92 +1664,89 @@ msgstr "Biblioteko de havaĵoj"
#: editor/editor_feature_profile.cpp
msgid "Scene Tree Editing"
-msgstr ""
+msgstr "Redaktado de scena arbo"
#: editor/editor_feature_profile.cpp
msgid "Node Dock"
-msgstr ""
+msgstr "Doko de nodo"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "FileSystem Dock"
-msgstr "Dosiersistemo"
+msgstr "Doko de dosiersistemo"
#: editor/editor_feature_profile.cpp
msgid "Import Dock"
-msgstr "Enporti dokon"
+msgstr "Doko de enporto"
#: editor/editor_feature_profile.cpp
msgid "Erase profile '%s'? (no undo)"
-msgstr ""
+msgstr "Viŝi profilon '%s'? (ne malfaro)"
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
-msgstr ""
+msgstr "Profilo devas esti valida dosiernomo kaj devas ne enhavi '.'"
#: editor/editor_feature_profile.cpp
msgid "Profile with this name already exists."
-msgstr ""
+msgstr "Profilo kun tia nomo jam ekzistas."
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled, Properties Disabled)"
-msgstr ""
+msgstr "(Redaktilo malŝaltita, Atributoj malŝaltitaj)"
#: editor/editor_feature_profile.cpp
msgid "(Properties Disabled)"
-msgstr ""
+msgstr "(Atributoj malŝaltitaj)"
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled)"
-msgstr ""
+msgstr "(Redaktilo malŝaltita)"
#: editor/editor_feature_profile.cpp
msgid "Class Options:"
-msgstr ""
+msgstr "Agordoj de klaso:"
#: editor/editor_feature_profile.cpp
msgid "Enable Contextual Editor"
-msgstr ""
+msgstr "Ŝalti kuntekstan redaktilon"
#: editor/editor_feature_profile.cpp
msgid "Enabled Properties:"
-msgstr ""
+msgstr "Ŝaltitaj atributoj:"
#: editor/editor_feature_profile.cpp
msgid "Enabled Features:"
-msgstr ""
+msgstr "Ŝaltitaj eblecoj:"
#: editor/editor_feature_profile.cpp
msgid "Enabled Classes:"
-msgstr ""
+msgstr "Ŝaltitaj klasoj:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "File '%s' format is invalid, import aborted."
-msgstr "Dosierformo de la '%s' estas malvalida, enporto ĉesiĝis."
+msgstr "La dosierformo '%s' estas malvalida, enporto ĉesigis."
#: editor/editor_feature_profile.cpp
msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
-msgstr ""
+msgstr "Profilo '%s' jam ekzistas. Forigu ĝin antaŭ enporti. Enporto ĉesigis."
#: editor/editor_feature_profile.cpp
msgid "Error saving profile to path: '%s'."
-msgstr ""
+msgstr "Eraras konservi profilon al dosierindiko: '%s'."
#: editor/editor_feature_profile.cpp
msgid "Unset"
-msgstr ""
+msgstr "Malagordi"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
-msgstr ""
+msgstr "Aktuala profilo:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Make Current"
-msgstr "Nuntempigi"
+msgstr "Farigi aktuale"
#: editor/editor_feature_profile.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -1747,35 +1765,35 @@ msgstr "Eksporti"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
-msgstr ""
+msgstr "Disponeblaj profiloj:"
#: editor/editor_feature_profile.cpp
msgid "Class Options"
-msgstr ""
+msgstr "Agordoj de klaso"
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
-msgstr ""
+msgstr "Nomo de nova profilo:"
#: editor/editor_feature_profile.cpp
msgid "Erase Profile"
-msgstr ""
+msgstr "Viŝi profilon"
#: editor/editor_feature_profile.cpp
msgid "Godot Feature Profile"
-msgstr ""
+msgstr "Profilo de funkciaro de Godot"
#: editor/editor_feature_profile.cpp
msgid "Import Profile(s)"
-msgstr ""
+msgstr "Enporti profilo(j)n"
#: editor/editor_feature_profile.cpp
msgid "Export Profile"
-msgstr ""
+msgstr "Eksporti profilo(j)n"
#: editor/editor_feature_profile.cpp
msgid "Manage Editor Feature Profiles"
-msgstr ""
+msgstr "Administri profilojn de funkciaro de redaktilo"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
@@ -1791,7 +1809,7 @@ msgstr "Elekti ĉi tiun dosierujon"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Copy Path"
-msgstr "Kopii vojo"
+msgstr "Kopii dosierindikon"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Open in File Manager"
@@ -1836,8 +1854,8 @@ msgid "Open a File or Directory"
msgstr "Malfermi dosieron aŭ dosierujon"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/inspector_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_properties.cpp editor/import_defaults_editor.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Konservi"
@@ -1848,73 +1866,71 @@ msgstr "Konservi dosieron"
#: editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Posteniri"
#: editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Antaŭeniri"
#: editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Supreniri"
#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Baskuli kaŝitaj dosieroj"
#: editor/editor_file_dialog.cpp
msgid "Toggle Favorite"
-msgstr ""
+msgstr "Baskuli favorata"
#: editor/editor_file_dialog.cpp
msgid "Toggle Mode"
-msgstr ""
+msgstr "Baskuli reĝimon"
#: editor/editor_file_dialog.cpp
msgid "Focus Path"
-msgstr ""
+msgstr "Fokusi al dosierindiko"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Up"
-msgstr ""
+msgstr "Suprentiri favoraton"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Down"
-msgstr ""
+msgstr "Subentiri favoraton"
#: editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Go to previous folder."
-msgstr "Iri al Antaŭa Paŝo"
+msgstr "Iri al antaŭa dosierujo."
#: editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Go to next folder."
-msgstr "Iri al Neksta Paŝo"
+msgstr "Iri al sekva dosierujo."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
-msgstr ""
+msgstr "Iri al superdosierujo."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh files."
-msgstr ""
+msgstr "Aktualigi dosieroj."
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
-msgstr ""
+msgstr "(Mal)favoratigi aktualan dosieron."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Toggle the visibility of hidden files."
-msgstr ""
+msgstr "Baskuli videblo de kaŝitaj dosieroj."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a grid of thumbnails."
-msgstr ""
+msgstr "Vidigi elementoj kiel krado de miniaturoj."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a list."
-msgstr ""
+msgstr "Vidigi elementoj kiel listo."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
@@ -1924,114 +1940,109 @@ msgstr "Dosierujoj kaj dosieroj:"
#: editor/plugins/style_box_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
-msgstr ""
+msgstr "Antaŭrigardo:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
-msgstr ""
-
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr ""
+msgstr "Dosiero:"
#: editor/editor_file_system.cpp
msgid "ScanSources"
-msgstr ""
+msgstr "Esplori fontoj"
#: editor/editor_file_system.cpp
msgid ""
"There are multiple importers for different types pointing to file %s, import "
"aborted"
msgstr ""
+"Estas pluraj enportiloj por malsamaj tipoj almontri dosieron %s, enporto "
+"ĉesigis"
#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
-msgstr ""
+msgstr "(Re)enportas havaĵoj"
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Top"
-msgstr ""
+msgstr "Supro"
#: editor/editor_help.cpp
msgid "Class:"
-msgstr ""
+msgstr "Klaso:"
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Inherits:"
-msgstr ""
+msgstr "Heredato:"
#: editor/editor_help.cpp
msgid "Inherited by:"
-msgstr ""
+msgstr "Heredadas de:"
#: editor/editor_help.cpp
-#, fuzzy
msgid "Description"
-msgstr "Priskribo:"
+msgstr "Priskribo"
#: editor/editor_help.cpp
msgid "Online Tutorials"
-msgstr ""
+msgstr "Retaj Instruiloj"
#: editor/editor_help.cpp
msgid "Properties"
-msgstr ""
+msgstr "Atributoj"
#: editor/editor_help.cpp
+#, fuzzy
msgid "override:"
-msgstr ""
+msgstr "redifino:"
#: editor/editor_help.cpp
msgid "default:"
-msgstr ""
+msgstr "defaŭlto:"
#: editor/editor_help.cpp
msgid "Methods"
-msgstr ""
+msgstr "Metodoj"
#: editor/editor_help.cpp
msgid "Theme Properties"
-msgstr ""
+msgstr "Etosaj Atributoj"
#: editor/editor_help.cpp
msgid "Enumerations"
-msgstr ""
+msgstr "Enumeracioj"
#: editor/editor_help.cpp
msgid "Constants"
-msgstr ""
+msgstr "Konstantoj"
#: editor/editor_help.cpp
msgid "Property Descriptions"
-msgstr ""
+msgstr "Priskribo de Atributoj"
#: editor/editor_help.cpp
-#, fuzzy
msgid "(value)"
-msgstr "Valoro:"
+msgstr "(valoro)"
#: editor/editor_help.cpp
-#, fuzzy
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
-"Tie aktuale ne estas priskribon por ĉi tiun eco. Bonvolu helpi nin per "
-"[color=$color][url=$url]kontribui oni[/url][/color]!"
+"Estas aktuale ne priskribo por ĉi tiu atributo. Bonvolu helpi nin per [color="
+"$color][url=$url]kontribui unu[/url][/color]!"
#: editor/editor_help.cpp
msgid "Method Descriptions"
-msgstr ""
+msgstr "Metodaj Priskriboj"
#: editor/editor_help.cpp
-#, fuzzy
msgid ""
"There is currently no description for this method. Please help us by [color="
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
-"Tie aktuale ne estas priskribon por ĉi tiun metodo. Bonvolu helpi nin per "
-"[color=$color][url=$url]kontribui oni[/url][/color]!"
+"Estas aktuale ne priskribo por ĉi tiu metodo. Bonvolu helpi nin per [color="
+"$color][url=$url]kontribui unu[/url][/color]!"
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -2039,93 +2050,89 @@ msgid "Search Help"
msgstr "Serĉi helpon"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Case Sensitive"
-msgstr "Fermi scenon"
+msgstr "Uskleciva"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Show Hierarchy"
-msgstr "Montri helpantoj"
+msgstr "Montri hierarĥion"
#: editor/editor_help_search.cpp
msgid "Display All"
-msgstr ""
+msgstr "Vidigi tutan"
#: editor/editor_help_search.cpp
msgid "Classes Only"
-msgstr ""
+msgstr "Nur klasoj"
#: editor/editor_help_search.cpp
msgid "Methods Only"
-msgstr ""
+msgstr "Nur metodoj"
#: editor/editor_help_search.cpp
msgid "Signals Only"
-msgstr ""
+msgstr "Nur signaloj"
#: editor/editor_help_search.cpp
msgid "Constants Only"
-msgstr ""
+msgstr "Nur konstantoj"
#: editor/editor_help_search.cpp
msgid "Properties Only"
-msgstr ""
+msgstr "Nur atributoj"
#: editor/editor_help_search.cpp
msgid "Theme Properties Only"
-msgstr ""
+msgstr "Nur etosaj atributoj"
#: editor/editor_help_search.cpp
msgid "Member Type"
-msgstr ""
+msgstr "Tipo de membro"
#: editor/editor_help_search.cpp
msgid "Class"
-msgstr ""
+msgstr "Klaso"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Method"
-msgstr "Iru al metodo"
+msgstr "Metodo"
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
msgid "Signal"
-msgstr ""
+msgstr "Signalo"
#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constant"
-msgstr ""
+msgstr "Konstanto"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Property"
-msgstr "Atributo Vojeto"
+msgstr "Atributo"
#: editor/editor_help_search.cpp
-#, fuzzy
msgid "Theme Property"
-msgstr "Renomi projekton"
+msgstr "Etosa atributo"
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
-msgstr ""
+msgstr "Atributo:"
#: editor/editor_inspector.cpp
msgid "Set"
-msgstr ""
+msgstr "Agordi"
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
-msgstr ""
+msgstr "Agordi pluroblan:"
#: editor/editor_log.cpp
+#, fuzzy
msgid "Output:"
-msgstr ""
+msgstr "Eligo:"
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
msgid "Copy Selection"
-msgstr ""
+msgstr "Kopii elektaron"
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
#: editor/editor_profiler.cpp editor/editor_properties.cpp
@@ -2135,96 +2142,102 @@ msgstr ""
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
-msgstr ""
+msgstr "Vakigi"
#: editor/editor_log.cpp
msgid "Clear Output"
-msgstr ""
+msgstr "Vakigi eligon"
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
#: editor/editor_profiler.cpp
msgid "Stop"
-msgstr ""
+msgstr "Halti"
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
msgid "Start"
-msgstr ""
+msgstr "Komenci"
#: editor/editor_network_profiler.cpp
msgid "%s/s"
-msgstr ""
+msgstr "%s/s"
#: editor/editor_network_profiler.cpp
msgid "Down"
-msgstr ""
+msgstr "Elŝuta"
#: editor/editor_network_profiler.cpp
msgid "Up"
-msgstr ""
+msgstr "Alŝuta"
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
msgid "Node"
-msgstr ""
+msgstr "Nodo"
#: editor/editor_network_profiler.cpp
msgid "Incoming RPC"
-msgstr ""
+msgstr "Envena RPC"
#: editor/editor_network_profiler.cpp
msgid "Incoming RSET"
-msgstr ""
+msgstr "Envena RSET"
#: editor/editor_network_profiler.cpp
msgid "Outgoing RPC"
-msgstr ""
+msgstr "Elira RPC"
#: editor/editor_network_profiler.cpp
msgid "Outgoing RSET"
-msgstr ""
+msgstr "Elira RSET"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "New Window"
-msgstr ""
+msgstr "Nova Fenestro"
#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
-msgstr ""
+msgstr "Enportitaj risurcoj ne povas konservi."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: scene/gui/dialogs.cpp
msgid "OK"
-msgstr ""
+msgstr "Bone"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
-msgstr ""
+msgstr "Eraras konservi risurcon!"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
msgstr ""
+"Ĉi tiu risurco ne konserveblas, ĉar ĝi ne apartenas la redaktita sceno. "
+"Farigu ĝin unikan unue."
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
-msgstr ""
+msgstr "Konservi risurcon kiel..."
#: editor/editor_node.cpp
msgid "Can't open file for writing:"
-msgstr ""
+msgstr "Ne malfermeblas dosieron por skribi:"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Requested file format unknown:"
-msgstr ""
+msgstr "Petitan dosierformon senkonatas:"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Error while saving."
-msgstr ""
+msgstr "Eraro dum la konservo."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "Can't open '%s'. The file could have been moved or deleted."
-msgstr ""
+msgstr "Ne malfermeblas '%s'. La dosiero estus movita aŭ forigita."
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
@@ -2256,7 +2269,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
-msgstr ""
+msgstr "Ĉi tiu operacio ne farigeblas sen arbradiko."
#: editor/editor_node.cpp
msgid ""
@@ -2350,6 +2363,10 @@ msgid "There is no defined scene to run."
msgstr ""
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr ""
@@ -2393,19 +2410,6 @@ msgstr "Radika nodo estas necesita por konservi la scenon."
msgid "Save Scene As..."
msgstr "Konservi sceno kiel..."
-#: editor/editor_node.cpp
-msgid "No"
-msgstr "Ne"
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr "Jes"
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "This scene has never been saved. Save before running?"
-msgstr "Ĉi tiu sceno konservis neniam. Konservi antaŭ ruli?"
-
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "This operation can't be done without a scene."
@@ -2458,6 +2462,10 @@ msgid "Quit"
msgstr "Foriri"
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr "Jes"
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "Eliri la editilo?"
@@ -2500,7 +2508,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
+msgid "Unable to find script field for addon plugin at: '%s'."
msgstr ""
#: editor/editor_node.cpp
@@ -2640,7 +2648,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid "Scene"
-msgstr ""
+msgstr "Sceno"
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
@@ -2920,14 +2928,6 @@ msgid "Help"
msgstr "Helpo"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Search"
-msgstr "Serĉo"
-
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
#, fuzzy
msgid "Online Docs"
@@ -3084,6 +3084,22 @@ msgid "Open & Run a Script"
msgstr "Malfermi & ruli skripto"
#: editor/editor_node.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "New Inherited"
msgstr ""
@@ -3288,7 +3304,7 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr ""
@@ -3594,6 +3610,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"Importing has been disabled for this file, so it can't be opened for editing."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr ""
@@ -3829,8 +3850,19 @@ msgid "Searching..."
msgstr "Serĉas..."
#: editor/find_in_files.cpp
-msgid "Search complete"
-msgstr "Serĉo finiĝis"
+#, fuzzy
+msgid "%d match in %d file."
+msgstr "Trovis %d matĉo(j)n."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d file."
+msgstr "Trovis %d matĉo(j)n."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d files."
+msgstr "Trovis %d matĉo(j)n."
#: editor/groups_editor.cpp
msgid "Add to Group"
@@ -3969,6 +4001,24 @@ msgstr ""
msgid "Saving..."
msgstr ""
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Select Importer"
+msgstr "Selektu nodo(j)n por enporti"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Importer:"
+msgstr "Enporti"
+
+#: editor/import_defaults_editor.cpp
+msgid "Reset to Defaults"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Keep File (No Import)"
+msgstr ""
+
#: editor/import_dock.cpp
#, fuzzy
msgid "%d Files"
@@ -4922,7 +4972,7 @@ msgid "Got:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
+msgid "Failed SHA-256 hash check"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -5026,7 +5076,6 @@ msgid "Sort:"
msgstr "Ordigi:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr ""
@@ -5057,8 +5106,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -5072,9 +5120,28 @@ msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr ""
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Select lightmap bake file:"
+msgstr ""
+
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
@@ -6139,6 +6206,10 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Convert to CPUParticles2D"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6200,10 +6271,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -6786,6 +6853,14 @@ msgstr ""
msgid "Run"
msgstr "Ruli"
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Search"
+msgstr "Serĉo"
+
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -6838,16 +6913,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -6940,8 +7005,8 @@ msgstr ""
msgid "Go To"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr ""
@@ -7163,6 +7228,10 @@ msgid "Yaw"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Size"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr ""
@@ -7344,6 +7413,11 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
+"To zoom further, change the camera's clipping planes (View -> Settings...)"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
@@ -8378,10 +8452,6 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No commit message was provided"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "No files added to stage"
msgstr ""
@@ -8443,10 +8513,6 @@ msgid "Stage All"
msgstr "Elektaro ĉiuj"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Add a commit message"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit Changes"
msgstr "Ŝanĝu"
@@ -9715,6 +9781,10 @@ msgid "Projects"
msgstr "Projektoj"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Last Modified"
msgstr "Modifita"
@@ -10076,6 +10146,11 @@ msgstr ""
msgid "Plugins"
msgstr ""
+#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Import Defaults"
+msgstr "Enporti dokon"
+
#: editor/property_editor.cpp
msgid "Preset..."
msgstr ""
@@ -10137,9 +10212,8 @@ msgid "Batch Rename"
msgstr ""
#: editor/rename_dialog.cpp
-#, fuzzy
msgid "Replace:"
-msgstr "Anstataŭigi: "
+msgstr "Anstataŭigi:"
#: editor/rename_dialog.cpp
msgid "Prefix:"
@@ -10320,6 +10394,15 @@ msgid "Instance Child Scene"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't paste root node into the same scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Paste Node(s)"
+msgstr "Skali Elektaron"
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Detach Script"
msgstr "Krei skripton"
@@ -10417,19 +10500,19 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "2D Scene"
-msgstr ""
+msgstr "2D Sceno"
#: editor/scene_tree_dock.cpp
msgid "3D Scene"
-msgstr ""
+msgstr "3D Sceno"
#: editor/scene_tree_dock.cpp
msgid "User Interface"
-msgstr ""
+msgstr "Uzanta Interfaco"
#: editor/scene_tree_dock.cpp
msgid "Other Node"
-msgstr ""
+msgstr "Alia Nodo"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
@@ -10441,15 +10524,19 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Attach Script"
-msgstr ""
+msgstr "Alligi Skripto"
+
+#: editor/scene_tree_dock.cpp
+msgid "Cut Node(s)"
+msgstr "Eltondi nodo(j)n"
#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
-msgstr ""
+msgstr "Forigi nodo(j)n"
#: editor/scene_tree_dock.cpp
msgid "Change type of node(s)"
-msgstr ""
+msgstr "Ŝanĝi la tipo de nodo(j)n"
#: editor/scene_tree_dock.cpp
msgid ""
@@ -10467,23 +10554,24 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Sub-Resources"
-msgstr ""
+msgstr "Subrisurcoj"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
-msgstr ""
+msgstr "Vakigi heredadon"
#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Editable Children"
-msgstr ""
+msgstr "Redakteblaj infanoj"
#: editor/scene_tree_dock.cpp
msgid "Load As Placeholder"
-msgstr ""
+msgstr "Ŝargi kiel lokokupilo"
#: editor/scene_tree_dock.cpp
msgid "Open Documentation"
-msgstr ""
+msgstr "Malfermi dokumentaro"
#: editor/scene_tree_dock.cpp
msgid ""
@@ -10494,31 +10582,34 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
-msgstr ""
+msgstr "Aldoni infanon nodon"
#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Expand/Collapse All"
-msgstr ""
+msgstr "(Mal)etendi tutan"
#: editor/scene_tree_dock.cpp
msgid "Change Type"
-msgstr ""
+msgstr "Ŝanĝi tipon"
#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Reparent to New Node"
-msgstr ""
+msgstr "Repatri al nova nodo"
#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
-msgstr ""
+msgstr "Farigi scena radiko"
#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Merge From Scene"
-msgstr ""
+msgstr "Kunigi el sceno"
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Save Branch as Scene"
-msgstr ""
+msgstr "Konservi la branĉon kiel sceno"
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Copy Node Path"
@@ -10526,11 +10617,11 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
-msgstr ""
+msgstr "Forigi (ne konfirmo)"
#: editor/scene_tree_dock.cpp
msgid "Add/Create a New Node."
-msgstr ""
+msgstr "Aldoni/Krei nova nodo."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -10548,83 +10639,102 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Remote"
+msgstr "Fora"
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"If selected, the Remote scene tree dock will cause the project to stutter "
+"every time it updates.\n"
+"Switch back to the Local scene tree dock to improve performance."
msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Local"
-msgstr ""
+msgstr "Loka"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
-msgstr ""
+msgstr "Vakigi heredadon? (Ne malfaro!)"
#: editor/scene_tree_editor.cpp
msgid "Toggle Visible"
-msgstr ""
+msgstr "Baskuli videblon"
#: editor/scene_tree_editor.cpp
msgid "Unlock Node"
-msgstr ""
+msgstr "Malŝlosi nodon"
#: editor/scene_tree_editor.cpp
msgid "Button Group"
-msgstr ""
+msgstr "Grupo de butono"
#: editor/scene_tree_editor.cpp
msgid "(Connecting From)"
-msgstr ""
+msgstr "(Konektas el)"
#: editor/scene_tree_editor.cpp
msgid "Node configuration warning:"
-msgstr ""
+msgstr "Agorda averto de nodo:"
#: editor/scene_tree_editor.cpp
msgid ""
"Node has %s connection(s) and %s group(s).\n"
"Click to show signals dock."
msgstr ""
+"La nodo havas %s konekto(j)n kaj %s grupo(j)n.\n"
+"Alklaku por vidigi la dokon de signaloj."
#: editor/scene_tree_editor.cpp
msgid ""
"Node has %s connection(s).\n"
"Click to show signals dock."
msgstr ""
+"La nodo havas %s konekto(j)n.\n"
+"Alklaku por vidigi la dokon de signaloj."
#: editor/scene_tree_editor.cpp
msgid ""
"Node is in %s group(s).\n"
"Click to show groups dock."
msgstr ""
+"La nodo havas %s grupo(j)n.\n"
+"Alklaku por vidigi la dokon de grupoj."
#: editor/scene_tree_editor.cpp
msgid "Open Script:"
-msgstr ""
+msgstr "Malfermi skripton:"
#: editor/scene_tree_editor.cpp
msgid ""
"Node is locked.\n"
"Click to unlock it."
msgstr ""
+"Nodo ŝlosis.\n"
+"Alklaku por malŝlosi ĝin."
#: editor/scene_tree_editor.cpp
msgid ""
"Children are not selectable.\n"
"Click to make selectable."
msgstr ""
+"Infanoj ne estas selektebla.\n"
+"Alklaku por farigi selekteblan."
#: editor/scene_tree_editor.cpp
msgid "Toggle Visibility"
-msgstr ""
+msgstr "Baskuli videblon"
#: editor/scene_tree_editor.cpp
msgid ""
"AnimationPlayer is pinned.\n"
"Click to unpin."
msgstr ""
+"AnimationPlayer estas kejlita.\n"
+"Alklaku por malkejli."
#: editor/scene_tree_editor.cpp
msgid "Invalid node name, the following characters are not allowed:"
-msgstr ""
+msgstr "Malvalida nomo de nodo, la jenaj signoj ne permesas:"
#: editor/scene_tree_editor.cpp
msgid "Rename Node"
@@ -10632,39 +10742,39 @@ msgstr "Renomi nodon"
#: editor/scene_tree_editor.cpp
msgid "Scene Tree (Nodes):"
-msgstr ""
+msgstr "Scena arbo (nodoj):"
#: editor/scene_tree_editor.cpp
msgid "Node Configuration Warning!"
-msgstr ""
+msgstr "Agorda averto de nodo!"
#: editor/scene_tree_editor.cpp
msgid "Select a Node"
-msgstr ""
+msgstr "Elektu nodon"
#: editor/script_create_dialog.cpp
msgid "Path is empty."
-msgstr ""
+msgstr "La dosierindiko estas malplena."
#: editor/script_create_dialog.cpp
msgid "Filename is empty."
-msgstr ""
+msgstr "La dosiernomo estas malplena."
#: editor/script_create_dialog.cpp
msgid "Path is not local."
-msgstr ""
+msgstr "La dosierindiko ne estas loka."
#: editor/script_create_dialog.cpp
msgid "Invalid base path."
-msgstr "Nevalida dosierindiko."
+msgstr "Malvalida baza dosierindiko."
#: editor/script_create_dialog.cpp
msgid "A directory with the same name exists."
-msgstr ""
+msgstr "Dosierujo ekzistas kun la sama nomo."
#: editor/script_create_dialog.cpp
msgid "File does not exist."
-msgstr ""
+msgstr "Dosiero ne ekzistas."
#: editor/script_create_dialog.cpp
msgid "Invalid extension."
@@ -10672,39 +10782,40 @@ msgstr "Nevalida kromprogramo."
#: editor/script_create_dialog.cpp
msgid "Wrong extension chosen."
-msgstr ""
+msgstr "Elektinta kromprogramo eraras."
#: editor/script_create_dialog.cpp
msgid "Error loading template '%s'"
-msgstr ""
+msgstr "Eraris ŝargi ŝablono '%s'"
#: editor/script_create_dialog.cpp
msgid "Error - Could not create script in filesystem."
-msgstr "Eraro - Ne povis krei skripton en dosiersistemo."
+msgstr "Eraro - Ne povis krei skripton en la dosiersistemo."
#: editor/script_create_dialog.cpp
msgid "Error loading script from %s"
-msgstr ""
+msgstr "Eraris ŝargi skripton de %s"
#: editor/script_create_dialog.cpp
+#, fuzzy
msgid "Overrides"
-msgstr ""
+msgstr "Redifinoj"
#: editor/script_create_dialog.cpp
msgid "N/A"
-msgstr ""
+msgstr "Neaplikebla"
#: editor/script_create_dialog.cpp
msgid "Open Script / Choose Location"
-msgstr ""
+msgstr "Malfermi skripton / Elekti lokon"
#: editor/script_create_dialog.cpp
msgid "Open Script"
-msgstr ""
+msgstr "Malfermi skripton"
#: editor/script_create_dialog.cpp
msgid "File exists, it will be reused."
-msgstr ""
+msgstr "Dosiero ekzistas, ĝi reuziĝos."
#: editor/script_create_dialog.cpp
msgid "Invalid path."
@@ -10712,212 +10823,208 @@ msgstr "Nevalida dosierindiko."
#: editor/script_create_dialog.cpp
msgid "Invalid class name."
-msgstr ""
+msgstr "Malvalida nomo de klaso."
#: editor/script_create_dialog.cpp
msgid "Invalid inherited parent name or path."
-msgstr ""
+msgstr "Malvalida nomo aŭ dosierindiko de heredita gepatro."
#: editor/script_create_dialog.cpp
msgid "Script path/name is valid."
-msgstr ""
+msgstr "La dosierindiko/nomo de skripto estas valida."
#: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
-msgstr ""
+msgstr "Permesite: a-z, A-Z, 0-9, _ kaj ."
#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)."
-msgstr ""
+msgstr "Enkonstruita skripto (en scena dosiero)."
#: editor/script_create_dialog.cpp
msgid "Will create a new script file."
-msgstr ""
+msgstr "Kreos novan dosieron de skripto."
#: editor/script_create_dialog.cpp
msgid "Will load an existing script file."
-msgstr ""
+msgstr "Ŝargos ekzistitan dosieron de skripto."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Script file already exists."
-msgstr "Grupa nomo jam ekzistas."
+msgstr "La skripta dosiero jam ekzistas."
#: editor/script_create_dialog.cpp
msgid ""
"Note: Built-in scripts have some limitations and can't be edited using an "
"external editor."
msgstr ""
+"Rimarko: Enkonstruitaj skriptoj havas iom limiĝoj kaj ne redakteblas uzi "
+"ekstera redaktilo."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Class Name:"
-msgstr "Nomo:"
+msgstr "Klasa nomo:"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Template:"
-msgstr "Ŝablonoj"
+msgstr "Ŝablono:"
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Built-in Script:"
-msgstr "Konektu al skripto:"
+msgstr "Enkonstruita skripto:"
#: editor/script_create_dialog.cpp
msgid "Attach Node Script"
-msgstr ""
+msgstr "Alligi Noda Skripto"
#: editor/script_editor_debugger.cpp
msgid "Remote "
-msgstr ""
+msgstr "Fora "
#: editor/script_editor_debugger.cpp
msgid "Bytes:"
-msgstr ""
+msgstr "Bitokoj:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Warning:"
-msgstr "Avertoj"
+msgstr "Averto:"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Error:"
-msgstr "Spegulo"
+msgstr "Eraro:"
#: editor/script_editor_debugger.cpp
msgid "C++ Error"
-msgstr ""
+msgstr "C++ Eraro"
#: editor/script_editor_debugger.cpp
msgid "C++ Error:"
-msgstr ""
+msgstr "C++ Eraro:"
#: editor/script_editor_debugger.cpp
msgid "C++ Source"
-msgstr ""
+msgstr "C++ Fonto"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Source:"
-msgstr "Rimedo"
+msgstr "Fonto:"
#: editor/script_editor_debugger.cpp
msgid "C++ Source:"
-msgstr ""
+msgstr "C++ Fonto:"
#: editor/script_editor_debugger.cpp
msgid "Stack Trace"
-msgstr ""
+msgstr "Stakspuro"
#: editor/script_editor_debugger.cpp
msgid "Errors"
-msgstr ""
+msgstr "Eraroj"
#: editor/script_editor_debugger.cpp
msgid "Child process connected."
-msgstr ""
+msgstr "Infana procezo konektis."
#: editor/script_editor_debugger.cpp
msgid "Copy Error"
-msgstr ""
+msgstr "Kopii eraro"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
-msgstr ""
+msgstr "Videomemoro"
#: editor/script_editor_debugger.cpp
msgid "Skip Breakpoints"
-msgstr ""
+msgstr "Pasi preter paŭzpunktojn"
#: editor/script_editor_debugger.cpp
msgid "Inspect Previous Instance"
-msgstr ""
+msgstr "Inspekti antaŭan ekzemplon"
#: editor/script_editor_debugger.cpp
msgid "Inspect Next Instance"
-msgstr ""
+msgstr "Inspekti sekvan ekzemplon"
#: editor/script_editor_debugger.cpp
msgid "Stack Frames"
-msgstr ""
+msgstr "Stakaj Framoj"
#: editor/script_editor_debugger.cpp
msgid "Profiler"
-msgstr ""
+msgstr "Profililo"
#: editor/script_editor_debugger.cpp
msgid "Network Profiler"
-msgstr ""
+msgstr "Reta Profililo"
#: editor/script_editor_debugger.cpp
msgid "Monitor"
-msgstr ""
+msgstr "Monitoro"
#: editor/script_editor_debugger.cpp
msgid "Value"
-msgstr ""
+msgstr "Valoro"
#: editor/script_editor_debugger.cpp
msgid "Monitors"
-msgstr ""
+msgstr "Monitoroj"
#: editor/script_editor_debugger.cpp
msgid "Pick one or more items from the list to display the graph."
-msgstr ""
+msgstr "Elektu unu aŭ pli elementojn de la listo por vidigi la diagramon."
#: editor/script_editor_debugger.cpp
msgid "List of Video Memory Usage by Resource:"
-msgstr ""
+msgstr "Listo de la Uzo de Videomemoro per Risurco:"
#: editor/script_editor_debugger.cpp
msgid "Total:"
-msgstr ""
+msgstr "Totalo:"
#: editor/script_editor_debugger.cpp
msgid "Export list to a CSV file"
-msgstr ""
+msgstr "Eksporti liston al CSV dosiero"
#: editor/script_editor_debugger.cpp
msgid "Resource Path"
-msgstr ""
+msgstr "Risurca Vojo"
#: editor/script_editor_debugger.cpp
msgid "Type"
-msgstr ""
+msgstr "Tipo"
#: editor/script_editor_debugger.cpp
msgid "Format"
-msgstr ""
+msgstr "Formo"
#: editor/script_editor_debugger.cpp
msgid "Usage"
-msgstr ""
+msgstr "Uzo"
#: editor/script_editor_debugger.cpp
msgid "Misc"
-msgstr ""
+msgstr "Diversa"
#: editor/script_editor_debugger.cpp
msgid "Clicked Control:"
-msgstr ""
+msgstr "Alklakita stirilo:"
#: editor/script_editor_debugger.cpp
msgid "Clicked Control Type:"
-msgstr ""
+msgstr "Tipo de alklakita stirilo:"
#: editor/script_editor_debugger.cpp
+#, fuzzy
msgid "Live Edit Root:"
-msgstr ""
+msgstr "Senpere redakta radiko:"
#: editor/script_editor_debugger.cpp
msgid "Set From Tree"
-msgstr ""
+msgstr "Agordi de la Arbo"
#: editor/script_editor_debugger.cpp
msgid "Export measures as CSV"
-msgstr ""
+msgstr "Eksporti mezurojn en CSV"
#: editor/settings_config_dialog.cpp
msgid "Erase Shortcut"
@@ -11236,6 +11343,34 @@ msgstr ""
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Direct lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Post processing"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Plotting lightmaps"
+msgstr ""
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -11741,11 +11876,13 @@ msgid "Select device from the list"
msgstr ""
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgid ""
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -11757,11 +11894,11 @@ msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
@@ -11769,9 +11906,19 @@ msgid "Missing 'platform-tools' directory!"
msgstr ""
#: platform/android/export/export.cpp
-msgid ""
-"Android build template not installed in the project. Install it from the "
-"Project menu."
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export.cpp
@@ -11997,6 +12144,14 @@ msgstr ""
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
+msgstr ""
+
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
@@ -12163,27 +12318,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
+msgid "Generating capture"
msgstr ""
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
+#: scene/3d/baked_lightmap.cpp
+msgid "Saving lightmaps"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -12243,14 +12398,13 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
-msgid ""
-"GIProbes are not supported by the GLES2 video driver.\n"
-"Use a BakedLightmap instead."
+msgid "Finishing Plot"
msgstr ""
-#: scene/3d/interpolated_camera.cpp
+#: scene/3d/gi_probe.cpp
msgid ""
-"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
msgstr ""
#: scene/3d/light.cpp
@@ -12456,6 +12610,14 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr ""
+
+#: scene/gui/graph_edit.cpp
+msgid "Enable grid minimap."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -12497,6 +12659,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for preview."
msgstr "Nevalida fonto por ombrigilo."
@@ -12526,6 +12694,16 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstantoj ne povas esti modifitaj."
+#~ msgid "No"
+#~ msgstr "Ne"
+
+#, fuzzy
+#~ msgid "This scene has never been saved. Save before running?"
+#~ msgstr "Ĉi tiu sceno konservis neniam. Konservi antaŭ ruli?"
+
+#~ msgid "Search complete"
+#~ msgstr "Serĉo finiĝis"
+
#, fuzzy
#~ msgid "Default editor layout overridden."
#~ msgstr "Automatan aranĝon de editilo transpasis."