diff options
Diffstat (limited to 'editor/translations/eo.po')
-rw-r--r-- | editor/translations/eo.po | 376 |
1 files changed, 191 insertions, 185 deletions
diff --git a/editor/translations/eo.po b/editor/translations/eo.po index 3fe7877be0..b03935e346 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -16,7 +16,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2021-04-19 22:33+0000\n" +"PO-Revision-Date: 2021-05-11 06:54+0000\n" "Last-Translator: mourning20s <mourning20s@protonmail.com>\n" "Language-Team: Esperanto <https://hosted.weblate.org/projects/godot-engine/" "godot/eo/>\n" @@ -1831,7 +1831,7 @@ msgstr "Aktualigi" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Recognized" -msgstr "" +msgstr "Ĉiaj rekonaj dosiertipoj" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Files (*)" @@ -1992,7 +1992,6 @@ msgid "Properties" msgstr "Atributoj" #: editor/editor_help.cpp -#, fuzzy msgid "override:" msgstr "redifino:" @@ -2126,7 +2125,6 @@ msgid "Set Multiple:" msgstr "Agordi pluroblan:" #: editor/editor_log.cpp -#, fuzzy msgid "Output:" msgstr "Eligo:" @@ -2208,13 +2206,12 @@ msgid "Error saving resource!" msgstr "Eraras konservi risurcon!" #: editor/editor_node.cpp -#, fuzzy msgid "" "This resource can't be saved because it does not belong to the edited scene. " "Make it unique first." msgstr "" -"Ĉi tiu risurco ne konserveblas, ĉar ĝi ne apartenas la redaktita sceno. " -"Farigu ĝin unikan unue." +"Ĉi tiun risurcon ne konserveblas ĉar ĝi ne apartenas al la redaktita sceno. " +"Unikigu ĝin unue." #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." @@ -2241,31 +2238,31 @@ msgstr "Ne malfermeblas '%s'. La dosiero estus movita aŭ forigita." #: editor/editor_node.cpp msgid "Error while parsing '%s'." -msgstr "" +msgstr "Eraras dum la analizo de '%s'." #: editor/editor_node.cpp msgid "Unexpected end of file '%s'." -msgstr "" +msgstr "Neatenda dosierfino '%s'." #: editor/editor_node.cpp msgid "Missing '%s' or its dependencies." -msgstr "" +msgstr "'%s' aŭ ĝiaj dependoj forestas." #: editor/editor_node.cpp msgid "Error while loading '%s'." -msgstr "" +msgstr "Eraro dum ŝarginto de '%s'." #: editor/editor_node.cpp msgid "Saving Scene" -msgstr "" +msgstr "Konservas scenon" #: editor/editor_node.cpp msgid "Analyzing" -msgstr "" +msgstr "Analizas" #: editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "" +msgstr "Kreas bildeton" #: editor/editor_node.cpp msgid "This operation can't be done without a tree root." @@ -2282,26 +2279,29 @@ msgid "" "Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " "be satisfied." msgstr "" +"Ne eble konservi scenon. Verŝajne dependoj (ekzemploj aŭ heredito) ne " +"verigus." #: editor/editor_node.cpp editor/scene_tree_dock.cpp +#, fuzzy msgid "Can't overwrite scene that is still open!" -msgstr "" +msgstr "Ne eble anstataŭigas scenon ke esti ankoraŭ malferma!" #: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" -msgstr "" +msgstr "Ne eble ŝargas MeshLibrary por la kunfando!" #: editor/editor_node.cpp msgid "Error saving MeshLibrary!" -msgstr "" +msgstr "Eraras konservi MeshLibrary!" #: editor/editor_node.cpp msgid "Can't load TileSet for merging!" -msgstr "" +msgstr "Ne eble ŝargas TileSet por la kunfando!" #: editor/editor_node.cpp msgid "Error saving TileSet!" -msgstr "" +msgstr "Eraras konservi TileSet!" #: editor/editor_node.cpp msgid "" @@ -2318,7 +2318,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Layout name not found!" -msgstr "" +msgstr "Nomon de aranĝo ne trovis!" #: editor/editor_node.cpp msgid "Restored the Default layout to its base settings." @@ -2364,19 +2364,19 @@ msgstr "" #: editor/editor_node.cpp msgid "Save scene before running..." -msgstr "" +msgstr "Konservu scenon antaŭ ruloto..." #: editor/editor_node.cpp msgid "Could not start subprocess!" -msgstr "" +msgstr "Ne eble komencas subprocezon!" #: editor/editor_node.cpp editor/filesystem_dock.cpp msgid "Open Scene" -msgstr "" +msgstr "Malfermi scenon" #: editor/editor_node.cpp msgid "Open Base Scene" -msgstr "" +msgstr "Malfermi scenon de bazo" #: editor/editor_node.cpp msgid "Quick Open..." @@ -2400,7 +2400,7 @@ msgstr "Konservi ŝanĝojn al '%s' antaŭ fermo?" #: editor/editor_node.cpp msgid "Saved %s modified resource(s)." -msgstr "" +msgstr "Konservis %s modifikita(j)n risurco(j)n." #: editor/editor_node.cpp msgid "A root node is required to save the scene." @@ -2517,8 +2517,9 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script. \n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" #: editor/editor_node.cpp @@ -2582,7 +2583,7 @@ msgstr "" #: editor/editor_node.cpp editor/import_dock.cpp #: editor/script_create_dialog.cpp msgid "Default" -msgstr "" +msgstr "Defaŭlto" #: editor/editor_node.cpp editor/editor_properties.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp @@ -2591,60 +2592,59 @@ msgstr "Montri en dosiersistemo" #: editor/editor_node.cpp msgid "Play This Scene" -msgstr "" +msgstr "Starti ĉi tiu scenon" #: editor/editor_node.cpp msgid "Close Tab" -msgstr "" +msgstr "Fermi langeton" #: editor/editor_node.cpp -#, fuzzy msgid "Undo Close Tab" -msgstr "Malfari fermi langeto" +msgstr "Malfari ferminton de la langeto" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Close Other Tabs" -msgstr "" +msgstr "Fermi aliajn langetojn" #: editor/editor_node.cpp msgid "Close Tabs to the Right" -msgstr "" +msgstr "Fermi langetojn dekstre" #: editor/editor_node.cpp msgid "Close All Tabs" -msgstr "" +msgstr "Fermi ĉiu langetojn" #: editor/editor_node.cpp msgid "Switch Scene Tab" -msgstr "" +msgstr "Interŝanĝi langeton de sceno" #: editor/editor_node.cpp msgid "%d more files or folders" -msgstr "" +msgstr "%d plu dosiero(j) aŭ dosierujo(j)" #: editor/editor_node.cpp msgid "%d more folders" -msgstr "" +msgstr "%d plu dosierujo(j)" #: editor/editor_node.cpp msgid "%d more files" -msgstr "" +msgstr "%d plu dosiero(j)" #: editor/editor_node.cpp msgid "Dock Position" -msgstr "" +msgstr "Pozicio de doko" #: editor/editor_node.cpp msgid "Distraction Free Mode" -msgstr "" +msgstr "Sendistra reĝimo" #: editor/editor_node.cpp msgid "Toggle distraction-free mode." -msgstr "" +msgstr "Baskuli sendistran reĝimon." #: editor/editor_node.cpp msgid "Add a new scene." -msgstr "" +msgstr "Aldoni novan scenon." #: editor/editor_node.cpp msgid "Scene" @@ -2655,25 +2655,24 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp -#, fuzzy msgid "Copy Text" -msgstr "Duplikati" +msgstr "Kopii la tekston" #: editor/editor_node.cpp msgid "Next tab" -msgstr "" +msgstr "Posta tabo" #: editor/editor_node.cpp msgid "Previous tab" -msgstr "" +msgstr "Antaŭa tabo" #: editor/editor_node.cpp msgid "Filter Files..." -msgstr "" +msgstr "Filtri dosierojn..." #: editor/editor_node.cpp msgid "Operations with scene files." -msgstr "" +msgstr "Operacioj kun scenaj dosieroj." #: editor/editor_node.cpp msgid "New Scene" @@ -2700,7 +2699,6 @@ msgid "Save All Scenes" msgstr "Konservi ĉiujn scenojn" #: editor/editor_node.cpp -#, fuzzy msgid "Convert To..." msgstr "Konverti al..." @@ -2710,7 +2708,7 @@ msgstr "Maŝo biblioteko..." #: editor/editor_node.cpp msgid "TileSet..." -msgstr "" +msgstr "TileSet..." #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp @@ -2842,9 +2840,8 @@ msgstr "" "agordo estas ŝaltita." #: editor/editor_node.cpp -#, fuzzy msgid "Synchronize Scene Changes" -msgstr "Sinkronigi scenan ŝanĝojn" +msgstr "Sinkronigi ŝanĝojn en sceno" #: editor/editor_node.cpp #, fuzzy @@ -2859,9 +2856,8 @@ msgstr "" "Kiam uzantis malproksime en aparato, estas pli efika kun reta dosiersistemo." #: editor/editor_node.cpp -#, fuzzy msgid "Synchronize Script Changes" -msgstr "Sinkronigi skriptajn ŝanĝojn" +msgstr "Sinkronigi ŝanĝojn en skripto" #: editor/editor_node.cpp #, fuzzy @@ -2877,7 +2873,7 @@ msgstr "" #: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Editor" -msgstr "" +msgstr "Redaktilo" #: editor/editor_node.cpp msgid "Editor Settings..." @@ -2901,7 +2897,7 @@ msgstr "Baskuli plenekranon" #: editor/editor_node.cpp msgid "Toggle System Console" -msgstr "" +msgstr "Baskuli la konzolon de sistemo" #: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" @@ -2935,85 +2931,86 @@ msgstr "Enreta dokoj" #: editor/editor_node.cpp msgid "Q&A" -msgstr "" +msgstr "Demandoj kaj respondoj" #: editor/editor_node.cpp msgid "Report a Bug" -msgstr "" +msgstr "Raporti cimon" #: editor/editor_node.cpp msgid "Send Docs Feedback" -msgstr "" +msgstr "Sendi rimarkojn pri la dokumentaro" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" -msgstr "" +msgstr "Komunumo" #: editor/editor_node.cpp msgid "About" -msgstr "" +msgstr "Pri" #: editor/editor_node.cpp msgid "Play the project." -msgstr "" +msgstr "Stari la projekton." #: editor/editor_node.cpp msgid "Play" -msgstr "" +msgstr "Starti" #: editor/editor_node.cpp msgid "Pause the scene execution for debugging." -msgstr "" +msgstr "Paŭzi la plenumon de la sceno por sencimigo." #: editor/editor_node.cpp msgid "Pause Scene" -msgstr "" +msgstr "Paŭzi scenon" #: editor/editor_node.cpp msgid "Stop the scene." -msgstr "" +msgstr "Halti la scenon." #: editor/editor_node.cpp msgid "Play the edited scene." -msgstr "" +msgstr "Starti la redaktantan scenon." #: editor/editor_node.cpp msgid "Play Scene" -msgstr "" +msgstr "Starti scenon" #: editor/editor_node.cpp msgid "Play custom scene" -msgstr "" +msgstr "Starti propran scenon" #: editor/editor_node.cpp msgid "Play Custom Scene" -msgstr "" +msgstr "Starti propran scenon" #: editor/editor_node.cpp +#, fuzzy msgid "Changing the video driver requires restarting the editor." -msgstr "" +msgstr "Ŝanĝanto de la videa pelilo postulas rekomenci la redaktilon." #: editor/editor_node.cpp editor/project_settings_editor.cpp #: editor/settings_config_dialog.cpp msgid "Save & Restart" -msgstr "" +msgstr "Konservi kaj rekomenci" #: editor/editor_node.cpp msgid "Spins when the editor window redraws." -msgstr "" +msgstr "Rotacius kiam la fenestron de la redaktilo redesegniĝi." #: editor/editor_node.cpp -#, fuzzy msgid "Update Continuously" -msgstr "Seninterrompa" +msgstr "Ĝisdatigi kontinue" #: editor/editor_node.cpp +#, fuzzy msgid "Update When Changed" -msgstr "" +msgstr "Ĝisdatigi kiam ŝanĝitis" #: editor/editor_node.cpp msgid "Hide Update Spinner" -msgstr "" +msgstr "Kaŝi la ĝisdatan indikilon" #: editor/editor_node.cpp msgid "FileSystem" @@ -3021,7 +3018,7 @@ msgstr "Dosiersistemo" #: editor/editor_node.cpp msgid "Inspector" -msgstr "" +msgstr "Inspektoro" #: editor/editor_node.cpp msgid "Expand Bottom Panel" @@ -3029,11 +3026,11 @@ msgstr "" #: editor/editor_node.cpp msgid "Output" -msgstr "" +msgstr "Eligo" #: editor/editor_node.cpp msgid "Don't Save" -msgstr "" +msgstr "Ne konservi" #: editor/editor_node.cpp msgid "Android build template is missing, please install relevant templates." @@ -3109,48 +3106,47 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp msgid "Select" -msgstr "" +msgstr "Elekti" #: editor/editor_node.cpp msgid "Open 2D Editor" -msgstr "" +msgstr "Malfermi 2D-an redaktilon" #: editor/editor_node.cpp msgid "Open 3D Editor" -msgstr "" +msgstr "Malfermi 3D-an redaktilon" #: editor/editor_node.cpp msgid "Open Script Editor" -msgstr "" +msgstr "Malfermi la redaktilon de skripto" #: editor/editor_node.cpp editor/project_manager.cpp msgid "Open Asset Library" -msgstr "" +msgstr "Malfermi bibliotekon de havaĵo" #: editor/editor_node.cpp msgid "Open the next Editor" -msgstr "" +msgstr "Malfermi la postan redaktilon" #: editor/editor_node.cpp msgid "Open the previous Editor" -msgstr "" +msgstr "Malfermi la antaŭan redaktilon" #: editor/editor_node.h -#, fuzzy msgid "Warning!" -msgstr "Avertoj" +msgstr "Avert!" #: editor/editor_path.cpp msgid "No sub-resources found." -msgstr "" +msgstr "Ne sub-risurcojn trovis." #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" -msgstr "" +msgstr "Kreas antaŭvidojn de maŝoj" #: editor/editor_plugin.cpp msgid "Thumbnail..." -msgstr "" +msgstr "Bildeto..." #: editor/editor_plugin_settings.cpp #, fuzzy @@ -3167,20 +3163,20 @@ msgstr "" #: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp msgid "Update" -msgstr "" +msgstr "Ĝisdatigi" #: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Version:" -msgstr "" +msgstr "Versio:" #: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp msgid "Author:" -msgstr "" +msgstr "Aŭtoro:" #: editor/editor_plugin_settings.cpp msgid "Status:" -msgstr "" +msgstr "Stato:" #: editor/editor_plugin_settings.cpp msgid "Edit:" @@ -3188,43 +3184,43 @@ msgstr "" #: editor/editor_profiler.cpp msgid "Measure:" -msgstr "" +msgstr "Mezuro:" #: editor/editor_profiler.cpp msgid "Frame Time (sec)" -msgstr "" +msgstr "Tempo kadre (sekundoj)" #: editor/editor_profiler.cpp msgid "Average Time (sec)" -msgstr "" +msgstr "Meza tempo (sekundoj)" #: editor/editor_profiler.cpp msgid "Frame %" -msgstr "" +msgstr "Kadro %" #: editor/editor_profiler.cpp msgid "Physics Frame %" -msgstr "" +msgstr "Fiziko-kadro %" #: editor/editor_profiler.cpp msgid "Inclusive" -msgstr "" +msgstr "Inkluziva" #: editor/editor_profiler.cpp msgid "Self" -msgstr "" +msgstr "Memo" #: editor/editor_profiler.cpp msgid "Frame #:" -msgstr "" +msgstr "Kadro #:" #: editor/editor_profiler.cpp msgid "Time" -msgstr "" +msgstr "Tempo" #: editor/editor_profiler.cpp msgid "Calls" -msgstr "" +msgstr "Alvokoj" #: editor/editor_properties.cpp msgid "Edit Text:" @@ -3252,7 +3248,7 @@ msgstr "" #: editor/editor_properties.cpp msgid "Invalid RID" -msgstr "" +msgstr "Malvalida RID" #: editor/editor_properties.cpp msgid "" @@ -3280,19 +3276,19 @@ msgstr "" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "New Script" -msgstr "" +msgstr "Nova skripto" #: editor/editor_properties.cpp editor/scene_tree_dock.cpp msgid "Extend Script" -msgstr "" +msgstr "Etendi skripton" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "New %s" -msgstr "" +msgstr "Nova %s" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Make Unique" -msgstr "" +msgstr "Farigi unikan" #: editor/editor_properties.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp @@ -3306,11 +3302,11 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp #: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" -msgstr "" +msgstr "Alglui" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Convert To %s" -msgstr "" +msgstr "Konverti al %s" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Selected node is not a Viewport!" @@ -3318,28 +3314,28 @@ msgstr "" #: editor/editor_properties_array_dict.cpp msgid "Size: " -msgstr "" +msgstr "Grando: " #: editor/editor_properties_array_dict.cpp msgid "Page: " -msgstr "" +msgstr "Paĝo: " #: editor/editor_properties_array_dict.cpp #: editor/plugins/theme_editor_plugin.cpp msgid "Remove Item" -msgstr "" +msgstr "Forigi elementon" #: editor/editor_properties_array_dict.cpp msgid "New Key:" -msgstr "" +msgstr "Nova ŝlosilo:" #: editor/editor_properties_array_dict.cpp msgid "New Value:" -msgstr "" +msgstr "Nova valoro:" #: editor/editor_properties_array_dict.cpp msgid "Add Key/Value Pair" -msgstr "" +msgstr "Aldoni ŝlosilo/valoro paro" #: editor/editor_run_native.cpp msgid "" @@ -3399,11 +3395,11 @@ msgstr "Reelŝuti" #: editor/export_template_manager.cpp msgid "Uninstall" -msgstr "" +msgstr "Malinstali" #: editor/export_template_manager.cpp msgid "(Installed)" -msgstr "" +msgstr "(Instalita)" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -3412,15 +3408,15 @@ msgstr "Elŝuti" #: editor/export_template_manager.cpp msgid "Official export templates aren't available for development builds." -msgstr "" +msgstr "Oficaj eksportaj ŝablonoj estas ne haveblaj por programistaj muntoj." #: editor/export_template_manager.cpp msgid "(Missing)" -msgstr "" +msgstr "(Manka)" #: editor/export_template_manager.cpp msgid "(Current)" -msgstr "" +msgstr "(Aktuala)" #: editor/export_template_manager.cpp msgid "Retrieving mirrors, please wait..." @@ -3603,7 +3599,7 @@ msgstr "" #: editor/filesystem_dock.cpp msgid "Favorites" -msgstr "" +msgstr "Favoritaj" #: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." @@ -3636,19 +3632,19 @@ msgstr "" #: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp msgid "No name provided." -msgstr "" +msgstr "Ne nomon provizis." #: editor/filesystem_dock.cpp msgid "Provided name contains invalid characters." -msgstr "" +msgstr "Provizita nomo enhavas malvalidajn signojn." #: editor/filesystem_dock.cpp msgid "A file or folder with this name already exists." -msgstr "" +msgstr "Dosiero aŭ dosierujo kun ĉi tiu nomo jam ekzistas." #: editor/filesystem_dock.cpp msgid "Name contains invalid characters." -msgstr "" +msgstr "Nomo enhavas malvalidajn signojn." #: editor/filesystem_dock.cpp msgid "" @@ -3687,31 +3683,31 @@ msgstr "Konservi ĉiujn scenojn" #: editor/filesystem_dock.cpp msgid "Open Scenes" -msgstr "" +msgstr "Malfermi scenojn" #: editor/filesystem_dock.cpp msgid "Instance" -msgstr "" +msgstr "Ekzemplodoni" #: editor/filesystem_dock.cpp msgid "Add to Favorites" -msgstr "" +msgstr "Aldoni al favoritaj" #: editor/filesystem_dock.cpp msgid "Remove from Favorites" -msgstr "" +msgstr "Forigi el favoritaj" #: editor/filesystem_dock.cpp msgid "Edit Dependencies..." -msgstr "" +msgstr "Redakti dependojn..." #: editor/filesystem_dock.cpp msgid "View Owners..." -msgstr "" +msgstr "Vidi posedojn..." #: editor/filesystem_dock.cpp msgid "Move To..." -msgstr "" +msgstr "Movi al..." #: editor/filesystem_dock.cpp msgid "New Scene..." @@ -3719,11 +3715,11 @@ msgstr "Nova sceno..." #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "New Script..." -msgstr "" +msgstr "Nova skripto..." #: editor/filesystem_dock.cpp msgid "New Resource..." -msgstr "" +msgstr "Nova risurco..." #: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp @@ -3737,35 +3733,35 @@ msgstr "" #: editor/filesystem_dock.cpp msgid "Duplicate..." -msgstr "" +msgstr "Duobligi..." #: editor/filesystem_dock.cpp msgid "Move to Trash" -msgstr "" +msgstr "Movi al rubujo" #: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Rename..." -msgstr "" +msgstr "Renomi..." #: editor/filesystem_dock.cpp msgid "Previous Folder/File" -msgstr "" +msgstr "Antaŭa dosierujo/dosiero" #: editor/filesystem_dock.cpp msgid "Next Folder/File" -msgstr "" +msgstr "Posta dosierujo/dosiero" #: editor/filesystem_dock.cpp msgid "Re-Scan Filesystem" -msgstr "Reesplori dosiersistemo" +msgstr "Reesplori dosiersistemon" #: editor/filesystem_dock.cpp msgid "Toggle Split Mode" -msgstr "" +msgstr "Baskuli dividan reĝimon" #: editor/filesystem_dock.cpp msgid "Search files" -msgstr "Serĉi dosieroj" +msgstr "Serĉi dosierojn" #: editor/filesystem_dock.cpp msgid "" @@ -3775,7 +3771,7 @@ msgstr "" #: editor/filesystem_dock.cpp msgid "Move" -msgstr "" +msgstr "Movi" #: editor/filesystem_dock.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -3970,20 +3966,19 @@ msgstr "Enportas scenon..." #: editor/import/resource_importer_scene.cpp msgid "Generating Lightmaps" -msgstr "" +msgstr "Naskas lummapojn" #: editor/import/resource_importer_scene.cpp msgid "Generating for Mesh: " -msgstr "" +msgstr "Naskas por maŝo: " #: editor/import/resource_importer_scene.cpp -#, fuzzy msgid "Running Custom Script..." -msgstr "Rulas propra skripto..." +msgstr "Rulas propran skripton..." #: editor/import/resource_importer_scene.cpp msgid "Couldn't load post-import script:" -msgstr "" +msgstr "Ne elbe ŝargis la post-enportan skripton:" #: editor/import/resource_importer_scene.cpp msgid "Invalid/broken script for post-import (check console):" @@ -3999,17 +3994,15 @@ msgstr "" #: editor/import/resource_importer_scene.cpp msgid "Saving..." -msgstr "" +msgstr "Konservas..." #: editor/import_defaults_editor.cpp -#, fuzzy msgid "Select Importer" -msgstr "Selektu nodo(j)n por enporti" +msgstr "Elektu enportilon" #: editor/import_defaults_editor.cpp -#, fuzzy msgid "Importer:" -msgstr "Enporti" +msgstr "Enportilo:" #: editor/import_defaults_editor.cpp msgid "Reset to Defaults" @@ -4034,7 +4027,7 @@ msgstr "" #: editor/import_dock.cpp msgid "Import As:" -msgstr "" +msgstr "Enporti kiel:" #: editor/import_dock.cpp msgid "Preset" @@ -4053,9 +4046,11 @@ msgid "Changing the type of an imported file requires editor restart." msgstr "" #: editor/import_dock.cpp +#, fuzzy msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +"AVERTO: Havaĵoj ekzistas ke uzis ĉi tiu risurcon, ili povas ĉesi ŝargi dece." #: editor/inspector_dock.cpp msgid "Failed to load resource." @@ -4072,7 +4067,7 @@ msgstr "" #: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Save As..." -msgstr "" +msgstr "Konservi kiel..." #: editor/inspector_dock.cpp msgid "Copy Params" @@ -4294,7 +4289,7 @@ msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Open Editor" -msgstr "" +msgstr "Malfermi la redaktilon" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -4572,7 +4567,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation" -msgstr "" +msgstr "Animacio" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Edit Transitions..." @@ -4580,7 +4575,7 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Open in Inspector" -msgstr "" +msgstr "Malfermi en la Inspektoro" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." @@ -5131,7 +5126,16 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" -"Godot editor was built without ray tracing support, lightmaps can't be baked." +"Godot editor was built without ray tracing support; lightmaps can't be " +"baked.\n" +"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " +"on Godot.app in the application settings\n" +"then restart the editor." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support; lightmaps can't be baked." msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -5580,7 +5584,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" -msgstr "" +msgstr "Vido" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Always Show Grid" @@ -6191,7 +6195,7 @@ msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" -msgstr "" +msgstr "Konverti al CPUParticles" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generating Visibility Rect" @@ -6207,7 +6211,7 @@ msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Convert to CPUParticles2D" -msgstr "" +msgstr "Konverti al CPUParticles2D" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp @@ -6643,7 +6647,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" -msgstr "" +msgstr "Malfermi en la Redaktilo" #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Load Resource" @@ -6679,7 +6683,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Error saving file!" -msgstr "" +msgstr "Eraras konservi dosieron!" #: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme." @@ -6699,15 +6703,15 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "New Text File..." -msgstr "" +msgstr "Nova teksta dosiero..." #: editor/plugins/script_editor_plugin.cpp msgid "Open File" -msgstr "" +msgstr "Malfermi dosieron" #: editor/plugins/script_editor_plugin.cpp msgid "Save File As..." -msgstr "" +msgstr "Konservi dosieron kiel..." #: editor/plugins/script_editor_plugin.cpp msgid "Can't obtain the script for running." @@ -6740,7 +6744,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As..." -msgstr "" +msgstr "Konservi etoson kiel..." #: editor/plugins/script_editor_plugin.cpp msgid "%s Class Reference" @@ -6794,7 +6798,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "File" -msgstr "" +msgstr "Dosiero" #: editor/plugins/script_editor_plugin.cpp msgid "Open..." @@ -6806,11 +6810,11 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" -msgstr "" +msgstr "Konservi tuton" #: editor/plugins/script_editor_plugin.cpp msgid "Soft Reload Script" -msgstr "" +msgstr "Varme reŝargi skripton" #: editor/plugins/script_editor_plugin.cpp msgid "Copy Script Path" @@ -6915,7 +6919,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" -msgstr "" +msgstr "Sencimigilo" #: editor/plugins/script_editor_plugin.cpp msgid "Search Results" @@ -7062,11 +7066,11 @@ msgstr "" #: editor/plugins/script_text_editor.cpp msgid "Convert Indent to Spaces" -msgstr "" +msgstr "Konverti krommarĝenon al spacoj" #: editor/plugins/script_text_editor.cpp msgid "Convert Indent to Tabs" -msgstr "" +msgstr "Konverti krommarĝenon al taboj" #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" @@ -7505,7 +7509,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" -msgstr "" +msgstr "Transformo" #: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Object to Floor" @@ -9454,7 +9458,7 @@ msgstr "" #: editor/project_export.cpp msgid "Script" -msgstr "" +msgstr "Skripto" #: editor/project_export.cpp msgid "Script Export Mode:" @@ -10391,7 +10395,7 @@ msgstr "" #: editor/scene_tree_dock.cpp msgid "Instance Child Scene" -msgstr "" +msgstr "Ekzemplodoni infanan scenon" #: editor/scene_tree_dock.cpp msgid "Can't paste root node into the same scene." @@ -10496,7 +10500,7 @@ msgstr "Nova radiko de sceno" #: editor/scene_tree_dock.cpp msgid "Create Root Node:" -msgstr "" +msgstr "Krei radikan nodon:" #: editor/scene_tree_dock.cpp msgid "2D Scene" @@ -10628,10 +10632,12 @@ msgid "" "Instance a scene file as a Node. Creates an inherited scene if no root node " "exists." msgstr "" +"Ekzemplodoni scenan dosieron kiel Nodo. Kreus hereditan scenon se radika " +"nodo ne ekzistas." #: editor/scene_tree_dock.cpp msgid "Attach a new or existing script to the selected node." -msgstr "" +msgstr "Alfiksi novan aŭ ekzistantan skripton al la elektinta nodo." #: editor/scene_tree_dock.cpp msgid "Detach the script from the selected node." @@ -11515,7 +11521,7 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp msgid "Signals:" -msgstr "" +msgstr "Signaloj:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy |