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-rw-r--r--editor/translations/eo.po4152
1 files changed, 3264 insertions, 888 deletions
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index 510a868ede..485f81265c 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -29,6 +29,60 @@ msgstr ""
"X-Generator: Weblate 4.9-dev\n"
#: core/bind/core_bind.cpp
+msgid "Tablet Driver"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Clipboard"
+msgstr "La tondujo estas malplena!"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Current Screen"
+msgstr "Aktuala sceno"
+
+#: core/bind/core_bind.cpp
+msgid "Exit Code"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "V-Sync Enabled"
+msgstr "Ŝaltita"
+
+#: core/bind/core_bind.cpp main/main.cpp
+msgid "V-Sync Via Compositor"
+msgstr ""
+
+#: core/bind/core_bind.cpp main/main.cpp
+msgid "Delta Smoothing"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Low Processor Usage Mode"
+msgstr "Movada reĝimo"
+
+#: core/bind/core_bind.cpp
+msgid "Low Processor Usage Mode Sleep (µsec)"
+msgstr ""
+
+#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+msgid "Keep Screen On"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Min Window Size"
+msgstr "Grando de konturo:"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Max Window Size"
+msgstr "Grando de konturo:"
+
+#: core/bind/core_bind.cpp
#, fuzzy
msgid "Screen Orientation"
msgstr "Malfermi dokumentaron"
@@ -38,12 +92,104 @@ msgstr "Malfermi dokumentaron"
msgid "Window"
msgstr "Nova Fenestro"
+#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
+msgid "Borderless"
+msgstr "Rastumeroj de bordero"
+
+#: core/bind/core_bind.cpp
+msgid "Per Pixel Transparency Enabled"
+msgstr ""
+
+#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
+msgid "Fullscreen"
+msgstr "Baskuli plenekranon"
+
+#: core/bind/core_bind.cpp
+msgid "Maximized"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Minimized"
+msgstr "Kapitaligi"
+
+#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: scene/gui/graph_node.cpp
+msgid "Resizable"
+msgstr ""
+
+#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
+#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
+#: scene/gui/control.cpp scene/gui/line_edit.cpp
+#, fuzzy
+msgid "Position"
+msgstr "Pozicio de doko"
+
+#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
+#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
+#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
+#: scene/resources/visual_shader.cpp servers/visual_server.cpp
+#, fuzzy
+msgid "Size"
+msgstr "Grando: "
+
+#: core/bind/core_bind.cpp
+msgid "Endian Swap"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Editor Hint"
+msgstr "Redaktilo"
+
+#: core/bind/core_bind.cpp
+msgid "Print Error Messages"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Iterations Per Second"
+msgstr "Interpolado Modo"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Target FPS"
+msgstr "Celo"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Time Scale"
+msgstr "Skalo:"
+
+#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
+msgid "Physics Jitter Fix"
+msgstr "Fiziko-kadro %"
+
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
+msgid "Error String"
+msgstr "Eraro dum movado de:"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Error Line"
+msgstr "Eraro dum movado de:"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
msgid "Result"
msgstr "Rezultoj de serĉo"
@@ -69,9 +215,21 @@ msgstr ""
msgid "Multithreading Queue Size (KB)"
msgstr ""
-#: core/image.cpp modules/visual_script/visual_script.cpp
-#: scene/2d/polygon_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/bit_map.cpp scene/resources/curve.cpp
+#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Function"
+msgstr "Funkcioj:"
+
+#: core/image.cpp core/packed_data_container.cpp
+#: modules/minimp3/audio_stream_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
+#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
msgstr ""
@@ -99,6 +257,10 @@ msgid "Page Read Ahead"
msgstr ""
#: core/io/http_client.cpp
+msgid "Blocking Mode Enabled"
+msgstr ""
+
+#: core/io/http_client.cpp
#, fuzzy
msgid "Connection"
msgstr "Konekti"
@@ -107,25 +269,67 @@ msgstr "Konekti"
msgid "Read Chunk Size"
msgstr ""
+#: core/io/marshalls.cpp
+msgid "Object ID"
+msgstr ""
+
+#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
+#, fuzzy
+msgid "Allow Object Decoding"
+msgstr "Ŝalti cepo-haŭtadon"
+
+#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
+msgid "Refuse New Network Connections"
+msgstr ""
+
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Network Peer"
msgstr "Reta Profililo"
-#: core/io/multiplayer_api.cpp
+#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
#, fuzzy
msgid "Root Node"
msgstr "Krei radikan nodon:"
#: core/io/networked_multiplayer_peer.cpp
#, fuzzy
+msgid "Refuse New Connections"
+msgstr "Konekti"
+
+#: core/io/networked_multiplayer_peer.cpp
+#, fuzzy
msgid "Transfer Mode"
msgstr "Panoramada reĝimo"
#: core/io/packet_peer.cpp
+msgid "Encode Buffer Max Size"
+msgstr ""
+
+#: core/io/packet_peer.cpp
+msgid "Input Buffer Max Size"
+msgstr ""
+
+#: core/io/packet_peer.cpp
+msgid "Output Buffer Max Size"
+msgstr ""
+
+#: core/io/packet_peer.cpp
msgid "Stream Peer"
msgstr ""
+#: core/io/stream_peer.cpp
+msgid "Big Endian"
+msgstr ""
+
+#: core/io/stream_peer.cpp
+msgid "Data Array"
+msgstr ""
+
+#: core/io/stream_peer_ssl.cpp
+msgid "Blocking Handshake"
+msgstr ""
+
#: core/io/udp_server.cpp
#, fuzzy
msgid "Max Pending Connections"
@@ -174,6 +378,16 @@ msgstr "Malvalidaj argumentoj por konstrui '%s'"
msgid "On call to '%s':"
msgstr "En voko al '%s':"
+#: core/math/random_number_generator.cpp
+#: modules/opensimplex/open_simplex_noise.cpp
+msgid "Seed"
+msgstr ""
+
+#: core/math/random_number_generator.cpp
+#, fuzzy
+msgid "State"
+msgstr "Rotaciada reĝimo"
+
#: core/message_queue.cpp
msgid "Message Queue"
msgstr ""
@@ -214,10 +428,164 @@ msgstr "Kopii elektaron"
msgid "Use Single Quotes"
msgstr ""
+#: core/os/input_event.cpp editor/project_settings_editor.cpp
+#: servers/audio_server.cpp
+msgid "Device"
+msgstr "Aparato"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Alt"
+msgstr "Tuta"
+
+#: core/os/input_event.cpp
+msgid "Shift"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Control"
+msgstr "Versikontrolo"
+
+#: core/os/input_event.cpp
+msgid "Meta"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Command"
+msgstr "Komunumo"
+
+#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
+#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
+#, fuzzy
+msgid "Pressed"
+msgstr "Antaŭagordo"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Scancode"
+msgstr "Esplori"
+
+#: core/os/input_event.cpp
+msgid "Physical Scancode"
+msgstr ""
+
+#: core/os/input_event.cpp
+msgid "Unicode"
+msgstr ""
+
+#: core/os/input_event.cpp
+msgid "Echo"
+msgstr ""
+
+#: core/os/input_event.cpp scene/gui/base_button.cpp
+#, fuzzy
+msgid "Button Mask"
+msgstr "Butono"
+
+#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
+#, fuzzy
+msgid "Global Position"
+msgstr "Konstanto"
+
+#: core/os/input_event.cpp
+msgid "Factor"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Button Index"
+msgstr "Indekso de musbutono:"
+
+#: core/os/input_event.cpp
+msgid "Doubleclick"
+msgstr ""
+
+#: core/os/input_event.cpp
+msgid "Tilt"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pressure"
+msgstr "Antaŭagordo"
+
#: core/os/input_event.cpp
+#, fuzzy
+msgid "Relative"
+msgstr "Kapti relative"
+
+#: core/os/input_event.cpp scene/2d/camera_2d.cpp
+#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp
+#: scene/resources/environment.cpp
+#, fuzzy
+msgid "Speed"
+msgstr "Skalo:"
+
+#: core/os/input_event.cpp editor/project_settings_editor.cpp
+#: scene/3d/sprite_3d.cpp
+msgid "Axis"
+msgstr "Akso"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Axis Value"
+msgstr "(valoro)"
+
+#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Index"
+msgstr "Indekso:"
+
+#: core/os/input_event.cpp editor/project_settings_editor.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: scene/2d/touch_screen_button.cpp
+msgid "Action"
+msgstr "Faro"
+
+#: core/os/input_event.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
msgid "Strength"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Delta"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Channel"
+msgstr "Ŝanĝu"
+
+#: core/os/input_event.cpp main/main.cpp
+#, fuzzy
+msgid "Message"
+msgstr "Ŝanĝu"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pitch"
+msgstr "Skalo:"
+
+#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp
+#: scene/3d/physics_body.cpp
+msgid "Velocity"
+msgstr ""
+
+#: core/os/input_event.cpp
+msgid "Instrument"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Controller Number"
+msgstr "Lineo-Numeron:"
+
+#: core/os/input_event.cpp
+msgid "Controller Value"
+msgstr ""
+
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#, fuzzy
msgid "Application"
@@ -233,10 +601,12 @@ msgstr "Agordi kapton"
msgid "Project Settings Override"
msgstr "Projektaj agordoj..."
-#: core/project_settings.cpp editor/editor_autoload_settings.cpp
-#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
-#: editor/editor_profiler.cpp editor/project_manager.cpp
-#: editor/settings_config_dialog.cpp scene/main/node.cpp
+#: core/project_settings.cpp core/resource.cpp
+#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
+#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/project_manager.cpp editor/settings_config_dialog.cpp
+#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp
+#: scene/3d/area.cpp scene/main/node.cpp
msgid "Name"
msgstr "Nomo"
@@ -428,18 +798,20 @@ msgstr "Bildigilo:"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp
-#: scene/main/scene_tree.cpp servers/visual/visual_server_scene.cpp
+#: scene/main/scene_tree.cpp scene/resources/environment.cpp
+#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
msgstr ""
#: core/project_settings.cpp scene/animation/animation_tree.cpp
-#: scene/main/scene_tree.cpp servers/visual_server.cpp
+#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
+#: servers/visual_server.cpp
#, fuzzy
msgid "Filters"
msgstr "Filtriloj:"
-#: core/project_settings.cpp
+#: core/project_settings.cpp scene/main/viewport.cpp
msgid "Sharpen Intensity"
msgstr ""
@@ -468,7 +840,7 @@ msgstr "Profililo"
msgid "Max Functions"
msgstr "Renomi funkcion"
-#: core/project_settings.cpp
+#: core/project_settings.cpp scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Compression"
msgstr "Uzi regulesprimojn"
@@ -542,16 +914,28 @@ msgstr "Partikloj"
msgid "Resource"
msgstr "Rimedo"
-#: core/resource.cpp editor/script_editor_debugger.cpp
+#: core/resource.cpp
+#, fuzzy
+msgid "Local To Scene"
+msgstr "Fermi scenon"
+
+#: core/resource.cpp editor/dependency_editor.cpp
+#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
+#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
-msgid "Resource Path"
-msgstr "Risurca Vojo"
+msgid "Path"
+msgstr "Dosierindiko"
#: core/script_language.cpp
#, fuzzy
msgid "Source Code"
msgstr "Fonto"
+#: core/translation.cpp
+#, fuzzy
+msgid "Messages"
+msgstr "Ŝanĝu"
+
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
msgstr "Lokaĵaro"
@@ -565,7 +949,7 @@ msgstr "Testada"
msgid "Fallback"
msgstr ""
-#: core/ustring.cpp
+#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
msgid "B"
msgstr "B"
@@ -597,7 +981,7 @@ msgstr "EiB"
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#: drivers/gles3/rasterizer_storage_gles3.cpp
+#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
msgid "Buffers"
msgstr ""
@@ -670,8 +1054,13 @@ msgid "Subsurface Scattering"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#: editor/plugins/spatial_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
+#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
+#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Scale"
msgstr "Skalo:"
@@ -688,7 +1077,7 @@ msgstr ""
msgid "Voxel Cone Tracing"
msgstr ""
-#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
msgstr ""
@@ -963,8 +1352,10 @@ msgstr "Redaktilo"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/sprite.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/particles_material.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/animation/animation_blend_tree.cpp
+#: scene/resources/particles_material.cpp
msgid "Animation"
msgstr "Animacio"
@@ -1105,6 +1496,8 @@ msgstr "Animado Movi Ŝlosilojn"
#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp
#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp
+#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Transform"
msgstr "Transformo"
@@ -1506,7 +1899,7 @@ msgstr ""
"Prokrastas la signalon, memoras ĝin en atendovico kaj nur pafas ĝin je "
"senokupa tempo."
-#: editor/connections_dialog.cpp
+#: editor/connections_dialog.cpp scene/resources/texture.cpp
msgid "Oneshot"
msgstr "Unu pafo"
@@ -1675,13 +2068,6 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependecoj"
-#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/plugins/path_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "Path"
-msgstr "Dosierindiko"
-
#: editor/dependency_editor.cpp
msgid "Dependencies:"
msgstr "Dependecoj:"
@@ -1821,11 +2207,11 @@ msgid "Lead Developer"
msgstr "Ĉefa ellaboranto"
#. TRANSLATORS: This refers to a job title.
-#. The trailing space is used to distinguish with the project list application,
-#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
-msgid "Project Manager "
-msgstr "Projektadministrilo "
+#, fuzzy
+msgctxt "Job Title"
+msgid "Project Manager"
+msgstr "Mastrumilo de Projektoj"
#: editor/editor_about.cpp
msgid "Developers"
@@ -2171,7 +2557,9 @@ msgid "Remove Autoload"
msgstr "Forigi aŭtoŝargon"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
-#: modules/gdscript/gdscript.cpp servers/visual_server.cpp
+#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp
+#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
+#: scene/resources/material.cpp servers/visual_server.cpp
msgid "Enable"
msgstr "Ŝaltita"
@@ -2648,8 +3036,11 @@ msgstr "Reĝimo de ludado:"
#: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
-#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
-#: scene/gui/file_dialog.cpp servers/audio/effects/audio_effect_distortion.cpp
+#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
+#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
+#: scene/gui/control.cpp scene/gui/file_dialog.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
+#: servers/audio/effects/audio_effect_distortion.cpp
#, fuzzy
msgid "Mode"
msgstr "Panoramada reĝimo"
@@ -2669,6 +3060,16 @@ msgstr "Aktuala profilo:"
msgid "Current Path"
msgstr "Aktuala profilo:"
+#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
+#: scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Show Hidden Files"
+msgstr "Baskuli kaŝitaj dosieroj"
+
+#: editor/editor_file_dialog.cpp
+msgid "Disable Overwrite Warning"
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "Go Back"
msgstr "Posteniri"
@@ -2689,7 +3090,8 @@ msgstr "Baskuli kaŝitaj dosieroj"
msgid "Toggle Favorite"
msgstr "Baskuli favorata"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp
+#: scene/gui/base_button.cpp
msgid "Toggle Mode"
msgstr "Baskuli reĝimon"
@@ -2810,6 +3212,8 @@ msgid "Theme Properties"
msgstr "Etosaj atributoj"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/gradient.cpp
#, fuzzy
msgid "Colors"
msgstr "Elekti koloron"
@@ -2925,14 +3329,18 @@ msgid "Method"
msgstr "Metodo"
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Signal"
msgstr "Signalo"
#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/resources/visual_shader_nodes.cpp
msgid "Constant"
msgstr "Konstanto"
#: editor/editor_help_search.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Property"
msgstr "Atributo"
@@ -2944,6 +3352,35 @@ msgstr "Etosa atributo"
msgid "Property:"
msgstr "Atributo:"
+#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Label"
+msgstr "Valoro"
+
+#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Read Only"
+msgstr "Nur metodoj"
+
+#: editor/editor_inspector.cpp
+msgid "Checkable"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Checked"
+msgstr "Ŝlosi elektiton"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Draw Red"
+msgstr "Alvokoj"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Keying"
+msgstr "Ludi"
+
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Pin value"
@@ -3717,7 +4154,7 @@ msgstr "Atributoj"
msgid "Default Float Step"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Disable Folding"
msgstr "Ŝalti filtradon"
@@ -3765,7 +4202,7 @@ msgstr ""
msgid "Dock Position"
msgstr "Pozicio de doko"
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/editor_plugin.cpp
msgid "Distraction Free Mode"
msgstr "Sendistra reĝimo"
@@ -4402,7 +4839,10 @@ msgstr "Redakti tekston:"
msgid "On"
msgstr "Ŝaltita"
-#: editor/editor_properties.cpp scene/main/canvas_layer.cpp
+#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp
+#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
+#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+#: scene/main/canvas_layer.cpp
msgid "Layer"
msgstr "Tavolo"
@@ -4514,11 +4954,26 @@ msgstr "Konverti al %s"
msgid "New %s"
msgstr "Nova %s"
+#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp
+#: modules/visual_script/visual_script_flow_control.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Base Type"
+msgstr "Ŝanĝi tipon"
+
#: editor/editor_resource_picker.cpp
#, fuzzy
msgid "Edited Resource"
msgstr "Rimedo"
+#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
+#: scene/gui/slider.cpp scene/gui/spin_box.cpp
+#, fuzzy
+msgid "Editable"
+msgstr "Ŝaltita"
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New Script"
msgstr "Nova skripto"
@@ -4660,7 +5115,7 @@ msgstr "Elekti koloron"
msgid "Accent Color"
msgstr "Elekti koloron"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/environment.cpp
msgid "Contrast"
msgstr ""
@@ -4736,11 +5191,6 @@ msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
-msgid "Show Hidden Files"
-msgstr "Baskuli kaŝitaj dosieroj"
-
-#: editor/editor_settings.cpp
-#, fuzzy
msgid "Thumbnail Size"
msgstr "Bildeto..."
@@ -4792,16 +5242,16 @@ msgstr ""
msgid "Highlighting"
msgstr "Sintaksa markilo"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Syntax Highlighting"
msgstr "Sintaksa markilo"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight All Occurrences"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight Current Line"
msgstr ""
@@ -4816,20 +5266,13 @@ msgid "Indent"
msgstr "Krommarĝeni maldekstren"
#: editor/editor_settings.cpp editor/script_editor_debugger.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp
+#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Type"
msgstr "Tipo"
-#: editor/editor_settings.cpp main/main.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp
-#: scene/3d/camera.cpp scene/resources/dynamic_font.cpp
-#: scene/resources/navigation_mesh.cpp servers/visual_server.cpp
-#, fuzzy
-msgid "Size"
-msgstr "Grando: "
-
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@@ -4839,12 +5282,12 @@ msgstr ""
msgid "Convert Indent On Save"
msgstr "Konverti krommarĝenon al spacoj"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw Tabs"
msgstr "Alvokoj"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw Spaces"
msgstr "Alvokoj"
@@ -4855,11 +5298,11 @@ msgstr "Alvokoj"
msgid "Navigation"
msgstr "Videbla navigacio"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Smooth Scrolling"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "V Scroll Speed"
msgstr ""
@@ -4880,7 +5323,7 @@ msgstr ""
msgid "Appearance"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Show Line Numbers"
msgstr "Lineo-Numeron:"
@@ -4974,7 +5417,7 @@ msgstr ""
msgid "Caret Blink"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/editor_settings.cpp scene/gui/line_edit.cpp
msgid "Caret Blink Speed"
msgstr ""
@@ -5083,7 +5526,7 @@ msgid "Grid XY Plane"
msgstr ""
#: editor/editor_settings.cpp
-msgid "Grid Yz Plane"
+msgid "Grid YZ Plane"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
@@ -5321,7 +5764,9 @@ msgstr ""
msgid "Window Placement"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/control.cpp
+#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
+#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/control.cpp
#, fuzzy
msgid "Rect"
msgstr "Plene rektangula"
@@ -5355,8 +5800,7 @@ msgstr "Forigi punkton"
msgid "Editor SSL Certificates"
msgstr ""
-#. TRANSLATORS: This refers to the application where users manage their Godot projects.
-#: editor/editor_settings.cpp editor/project_manager.cpp
+#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr "Mastrumilo de Projektoj"
@@ -5530,6 +5974,11 @@ msgstr ""
"Premteni stirklavon por rondigi al entjeroj. Premteni majuskligan klavon por "
"pli precizaj ŝanĝoj."
+#: editor/editor_spin_slider.cpp scene/gui/button.cpp
+#, fuzzy
+msgid "Flat"
+msgstr "Konstanta 0"
+
#: editor/editor_sub_scene.cpp
#, fuzzy
msgid "Select Node(s) to Import"
@@ -6993,8 +7442,8 @@ msgid "Future"
msgstr "Estonteco"
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
-#: scene/main/scene_tree.cpp scene/resources/material.cpp
-#: servers/audio/effects/audio_effect_phaser.cpp
+#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
+#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr "Profundo"
@@ -7079,6 +7528,7 @@ msgid "Immediate"
msgstr "Tuja"
#: editor/plugins/animation_state_machine_editor.cpp
+#: scene/animation/animation_blend_tree.cpp
msgid "Sync"
msgstr "Sinkrona"
@@ -7087,6 +7537,8 @@ msgid "At End"
msgstr "Je la fino"
#: editor/plugins/animation_state_machine_editor.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: scene/3d/vehicle_body.cpp
msgid "Travel"
msgstr "Vojaĝa"
@@ -7174,6 +7626,7 @@ msgid "Fade Out (s):"
msgstr "Fordissolvo (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: scene/resources/style_box.cpp
msgid "Blend"
msgstr ""
@@ -7293,7 +7746,7 @@ msgstr ""
msgid "Filters..."
msgstr ""
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
msgid "Use Threads"
msgstr ""
@@ -7458,11 +7911,11 @@ msgstr "Permesilo (Z-A)"
msgid "First"
msgstr "Unua"
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
msgid "Previous"
msgstr "Antaŭa"
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
msgid "Next"
msgstr "Sekva"
@@ -8558,6 +9011,7 @@ msgid "Create Outline"
msgstr "Krei konturon"
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp
#: scene/resources/texture.cpp
@@ -9116,16 +9570,19 @@ msgstr ""
msgid "Polygon 2D UV Editor"
msgstr ""
-#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
msgid "UV"
msgstr ""
-#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp
+#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp
+#: scene/resources/convex_polygon_shape_2d.cpp
msgid "Points"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp
-#: scene/resources/navigation_mesh.cpp
+#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
msgid "Polygons"
msgstr ""
@@ -9209,6 +9666,7 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/animation/animation_blend_space_1d.cpp
+#: scene/animation/animation_blend_space_2d.cpp
msgid "Snap"
msgstr ""
@@ -9662,7 +10120,8 @@ msgstr "Konektoj al metodo:"
msgid "Source"
msgstr "Fonto"
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp
+#: scene/animation/skeleton_ik.cpp
msgid "Target"
msgstr "Celo"
@@ -9705,6 +10164,7 @@ msgid "Convert Case"
msgstr "Konverti usklon"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+#: scene/gui/label.cpp
msgid "Uppercase"
msgstr "Majuskla"
@@ -9888,7 +10348,8 @@ msgid "Create physical bones"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
-#: scene/2d/polygon_2d.cpp
+#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp
+#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp
msgid "Skeleton"
msgstr ""
@@ -9904,7 +10365,7 @@ msgstr ""
msgid "Orthogonal"
msgstr ""
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
msgid "Perspective"
msgstr ""
@@ -9996,7 +10457,7 @@ msgstr ""
msgid "None"
msgstr ""
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp
#, fuzzy
msgid "Rotate"
msgstr "Rotaciada reĝimo"
@@ -10267,7 +10728,7 @@ msgstr ""
msgid "Use Local Space"
msgstr "Uzi lokan spacon"
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Use Snap"
msgstr "Uzi kapton krade"
@@ -10645,6 +11106,9 @@ msgid "Speed:"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp
+#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
msgid "Loop"
msgstr ""
@@ -11208,15 +11672,6 @@ msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#: modules/visual_script/visual_script_flow_control.cpp
-#: modules/visual_script/visual_script_func_nodes.cpp
-#: modules/visual_script/visual_script_nodes.cpp
-#: modules/visual_script/visual_script_yield_nodes.cpp
-#, fuzzy
-msgid "Base Type"
-msgstr "Ŝanĝi tipon"
-
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Select the variation base type from a list of available types."
msgstr ""
@@ -11552,6 +12007,7 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/texture.cpp
msgid "Region"
msgstr ""
@@ -11559,7 +12015,7 @@ msgstr ""
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp
-#: scene/3d/soft_body.cpp scene/main/scene_tree.cpp
+#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp
#: scene/resources/shape_2d.cpp
msgid "Collision"
msgstr ""
@@ -12158,7 +12614,8 @@ msgstr ""
msgid "Fragment"
msgstr ""
-#: editor/plugins/visual_shader_editor_plugin.cpp scene/3d/light.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp
+#: scene/3d/light.cpp
msgid "Light"
msgstr ""
@@ -12903,6 +13360,10 @@ msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
#: editor/project_export.cpp
+msgid "Export Path"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -12916,10 +13377,6 @@ msgid ""
"Only one preset per platform may be marked as runnable."
msgstr ""
-#: editor/project_export.cpp
-msgid "Export Path"
-msgstr ""
-
#: editor/project_export.cpp scene/main/resource_preloader.cpp
msgid "Resources"
msgstr ""
@@ -12976,7 +13433,8 @@ msgstr "Skripto"
msgid "GDScript Export Mode:"
msgstr ""
-#: editor/project_export.cpp scene/gui/button.cpp scene/gui/label.cpp
+#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
+#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
msgid "Text"
msgstr ""
@@ -13325,6 +13783,13 @@ msgid ""
"This could take a while."
msgstr ""
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
+#: editor/project_manager.cpp
+#, fuzzy
+msgctxt "Application"
+msgid "Project Manager"
+msgstr "Mastrumilo de Projektoj"
+
#: editor/project_manager.cpp
#, fuzzy
msgid "Local Projects"
@@ -13474,10 +13939,6 @@ msgid "All Devices"
msgstr "Ĉiuj aparatoj"
#: editor/project_settings_editor.cpp
-msgid "Device"
-msgstr "Aparato"
-
-#: editor/project_settings_editor.cpp
msgid " (Physical)"
msgstr ""
@@ -13529,10 +13990,6 @@ msgstr "X-butono 2"
msgid "Joypad Axis Index:"
msgstr "Indekso de la stirstanga akso:"
-#: editor/project_settings_editor.cpp scene/3d/sprite_3d.cpp
-msgid "Axis"
-msgstr "Akso"
-
#: editor/project_settings_editor.cpp
msgid "Joypad Button Index:"
msgstr "Indekso de la stirstanga butono:"
@@ -13680,11 +14137,7 @@ msgstr "Eniga mapo"
msgid "Action:"
msgstr "Faro:"
-#: editor/project_settings_editor.cpp
-msgid "Action"
-msgstr "Faro"
-
-#: editor/project_settings_editor.cpp
+#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp
msgid "Deadzone"
msgstr "Mortzono"
@@ -13870,7 +14323,9 @@ msgstr ""
msgid "Initial value for the counter"
msgstr ""
-#: editor/rename_dialog.cpp scene/resources/animation.cpp
+#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp
+#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Step"
msgstr ""
@@ -14630,7 +15085,7 @@ msgid "Monitor"
msgstr "Monitoro"
#: editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
msgid "Value"
msgstr "Valoro"
@@ -14654,6 +15109,11 @@ msgstr "Totalo:"
msgid "Export list to a CSV file"
msgstr "Eksporti liston al CSV dosiero"
+#: editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Resource Path"
+msgstr "Risurca Vojo"
+
#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_effect_record.cpp
msgid "Format"
@@ -14724,7 +15184,7 @@ msgstr ""
msgid "Change AudioStreamPlayer3D Emission Angle"
msgstr ""
-#: editor/spatial_editor_gizmos.cpp
+#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
msgid "Camera"
msgstr ""
@@ -14736,14 +15196,17 @@ msgstr ""
msgid "Change Camera Size"
msgstr ""
-#: editor/spatial_editor_gizmos.cpp scene/3d/physics_body.cpp
+#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
+#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Joint"
msgstr "Punkto"
#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp
-#: scene/2d/touch_screen_button.cpp scene/3d/collision_shape.cpp
-#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp servers/physics_2d_server.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
+#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
+#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Shape"
msgstr ""
@@ -14930,16 +15393,11 @@ msgstr "Defini stirilon"
#: main/main.cpp
#, fuzzy
-msgid "Message"
-msgstr "Ŝanĝu"
-
-#: main/main.cpp
-#, fuzzy
msgid "Multithreaded Server"
msgstr "Aro de plur-nodo"
#: main/main.cpp
-msgid "Rid Pool Prealloc"
+msgid "RID Pool Prealloc"
msgstr ""
#: main/main.cpp
@@ -15012,32 +15470,20 @@ msgid "Display"
msgstr "Vidigi tutan"
#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/resources/texture.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
msgid "Width"
msgstr ""
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/resources/capsule_shape.cpp
+#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
+#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Height"
msgstr ""
-#: main/main.cpp scene/gui/dialogs.cpp
-msgid "Resizable"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Borderless"
-msgstr "Rastumeroj de bordero"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Fullscreen"
-msgstr "Baskuli plenekranon"
-
#: main/main.cpp
msgid "Always On Top"
msgstr ""
@@ -15071,10 +15517,6 @@ msgid "Use V-Sync"
msgstr "Uzi kapton krade"
#: main/main.cpp
-msgid "V-Sync Via Compositor"
-msgstr ""
-
-#: main/main.cpp
msgid "Per Pixel Transparency"
msgstr ""
@@ -15082,7 +15524,15 @@ msgstr ""
msgid "Allowed"
msgstr ""
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
+#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp
+#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp
+#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp
+#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp
+#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp
+#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
+#: scene/resources/environment.cpp
#, fuzzy
msgid "Enabled"
msgstr "Ŝaltita"
@@ -15100,10 +15550,6 @@ msgstr "Enkadrigi elekton"
msgid "Energy Saving"
msgstr ""
-#: main/main.cpp platform/uwp/os_uwp.cpp
-msgid "Keep Screen On"
-msgstr ""
-
#: main/main.cpp
msgid "Threads"
msgstr ""
@@ -15139,11 +15585,6 @@ msgstr "Fiziko-kadro %"
#: main/main.cpp
#, fuzzy
-msgid "Physics Jitter Fix"
-msgstr "Fiziko-kadro %"
-
-#: main/main.cpp
-#, fuzzy
msgid "Force FPS"
msgstr "Risurca Vojo"
@@ -15175,7 +15616,7 @@ msgstr ""
#: main/main.cpp
#, fuzzy
-msgid "Frame Delay Msec"
+msgid "Frame Delay (msec)"
msgstr "Enkadrigi elekton"
#: main/main.cpp
@@ -15187,10 +15628,6 @@ msgid "Delta Sync After Draw"
msgstr ""
#: main/main.cpp
-msgid "Delta Smoothing"
-msgstr ""
-
-#: main/main.cpp
msgid "iOS"
msgstr ""
@@ -15252,14 +15689,14 @@ msgstr ""
msgid "Fullsize"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Use Filter"
msgstr "Filtriloj:"
-#: main/main.cpp
+#: main/main.cpp scene/resources/style_box.cpp
#, fuzzy
-msgid "Bg Color"
+msgid "BG Color"
msgstr "Elekti koloron"
#: main/main.cpp
@@ -15343,6 +15780,7 @@ msgid "Main Loop Type"
msgstr "Ŝanĝi tipon"
#: main/main.cpp scene/gui/texture_progress.cpp
+#: scene/gui/viewport_container.cpp
msgid "Stretch"
msgstr ""
@@ -15364,7 +15802,7 @@ msgstr ""
msgid "Quit On Go Back"
msgstr "Posteniri"
-#: main/main.cpp
+#: main/main.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Snap Controls To Pixels"
msgstr "Kapti al flankoj de nodo"
@@ -15406,24 +15844,33 @@ msgstr ""
msgid "Operation"
msgstr "Versio:"
-#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp
-#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
-#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
-#: servers/physics_2d_server.cpp
+#: modules/csg/csg_shape.cpp
+msgid "Calculate Tangents"
+msgstr ""
+
+#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Use Collision"
+msgstr "Emisia masko"
+
+#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp
#, fuzzy
msgid "Collision Layer"
msgstr "Videblaj koliziaj formoj"
-#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp
-#: scene/2d/collision_object_2d.cpp scene/2d/ray_cast_2d.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/collision_object.cpp
-#: scene/3d/ray_cast.cpp scene/3d/soft_body.cpp scene/3d/spring_arm.cpp
+#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp
+#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp
#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Mask"
msgstr "Emisia masko"
-#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp
+#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Invert Faces"
+msgstr "Konverti usklon"
+
+#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Material"
@@ -15431,10 +15878,12 @@ msgstr "Parametro ŝanĝiĝis"
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
-#: scene/3d/navigation_obstacle.cpp scene/animation/root_motion_view.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/circle_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/navigation_mesh.cpp
-#: scene/resources/primitive_meshes.cpp scene/resources/sphere_shape.cpp
+#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
+#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp
+#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp
+#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
+#: scene/resources/sphere_shape.cpp
msgid "Radius"
msgstr ""
@@ -15450,10 +15899,19 @@ msgstr "Avertoj"
#: modules/csg/csg_shape.cpp
#, fuzzy
+msgid "Smooth Faces"
+msgstr "Glat-paŝe"
+
+#: modules/csg/csg_shape.cpp
+#, fuzzy
msgid "Sides"
msgstr "Montri gvidilojn"
#: modules/csg/csg_shape.cpp
+msgid "Cone"
+msgstr ""
+
+#: modules/csg/csg_shape.cpp
msgid "Inner Radius"
msgstr ""
@@ -15465,6 +15923,13 @@ msgstr ""
msgid "Ring Sides"
msgstr ""
+#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
+#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
+#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Polygon"
+msgstr "Redakti plurlateron"
+
#: modules/csg/csg_shape.cpp
msgid "Spin Degrees"
msgstr ""
@@ -15474,6 +15939,11 @@ msgid "Spin Sides"
msgstr ""
#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Path Node"
+msgstr "Alia Nodo"
+
+#: modules/csg/csg_shape.cpp
msgid "Path Interval Type"
msgstr ""
@@ -15491,20 +15961,88 @@ msgid "Path Rotation"
msgstr "Alglui animacion"
#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Path Local"
+msgstr "Loka"
+
+#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Path Continuous U"
+msgstr "Seninterrompa"
+
+#: modules/csg/csg_shape.cpp
msgid "Path U Distance"
msgstr ""
+#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Path Joined"
+msgstr "Alglui animacion"
+
#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Compression Mode"
msgstr "Uzi regulesprimojn"
+#: modules/enet/networked_multiplayer_enet.cpp
+#, fuzzy
+msgid "Transfer Channel"
+msgstr "Panoramada reĝimo"
+
+#: modules/enet/networked_multiplayer_enet.cpp
+#, fuzzy
+msgid "Channel Count"
+msgstr "Ekzemplodoni"
+
+#: modules/enet/networked_multiplayer_enet.cpp
+#, fuzzy
+msgid "Always Ordered"
+msgstr "Ĉiam montri kradon"
+
+#: modules/enet/networked_multiplayer_enet.cpp
+msgid "Server Relay"
+msgstr ""
+
+#: modules/enet/networked_multiplayer_enet.cpp
+msgid "DTLS Verify"
+msgstr ""
+
+#: modules/enet/networked_multiplayer_enet.cpp
+msgid "DTLS Hostname"
+msgstr ""
+
+#: modules/enet/networked_multiplayer_enet.cpp
+#, fuzzy
+msgid "Use DTLS"
+msgstr "Uzi kapton krade"
+
#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Config File"
msgstr "Memoras dosieron:"
#: modules/gdnative/gdnative.cpp
+#, fuzzy
+msgid "Load Once"
+msgstr "Ŝargi"
+
+#: modules/gdnative/gdnative.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Singleton"
+msgstr "Opcioj de ostaro"
+
+#: modules/gdnative/gdnative.cpp
+#, fuzzy
+msgid "Symbol Prefix"
+msgstr "Prefikso:"
+
+#: modules/gdnative/gdnative.cpp
+#, fuzzy
+msgid "Reloadable"
+msgstr "Reŝargi"
+
+#: modules/gdnative/gdnative.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
#: modules/gdnative/nativescript/nativescript.cpp
msgid "Library"
@@ -15560,12 +16098,18 @@ msgstr ""
#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
+msgid "Class Name"
+msgstr "Klasa nomo:"
+
+#: modules/gdnative/nativescript/nativescript.cpp
+#, fuzzy
msgid "Script Class"
msgstr "Nomo de skripto:"
#: modules/gdnative/nativescript/nativescript.cpp
-msgid "Script Class Icon Path"
-msgstr ""
+#, fuzzy
+msgid "Icon Path"
+msgstr "Fokusi al dosierindiko"
#: modules/gdnative/register_types.cpp
msgid "GDNative"
@@ -15665,6 +16209,175 @@ msgstr "Eksporti maŝajn bibliotekon"
msgid "Export GLTF..."
msgstr "Eksporti..."
+#: modules/gltf/gltf_accessor.cpp
+msgid "Buffer View"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp
+#, fuzzy
+msgid "Byte Offset"
+msgstr "Krada deŝovo:"
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Component Type"
+msgstr "Komponantoj"
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Normalized"
+msgstr "Formo"
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Count"
+msgstr "Elekti koloron"
+
+#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Min"
+msgstr "MiB"
+
+#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
+msgid "Max"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Sparse Count"
+msgstr "Ekzemplodoni"
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Indices Buffer View"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Indices Byte Offset"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Indices Component Type"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Values Buffer View"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Values Byte Offset"
+msgstr ""
+
+#: modules/gltf/gltf_buffer_view.cpp
+msgid "Buffer"
+msgstr ""
+
+#: modules/gltf/gltf_buffer_view.cpp
+#, fuzzy
+msgid "Byte Length"
+msgstr "Defaŭlto"
+
+#: modules/gltf/gltf_buffer_view.cpp
+msgid "Byte Stride"
+msgstr ""
+
+#: modules/gltf/gltf_buffer_view.cpp
+#, fuzzy
+msgid "Indices"
+msgstr "Ĉiuj aparatoj"
+
+#: modules/gltf/gltf_camera.cpp
+#, fuzzy
+msgid "FOV Size"
+msgstr "Grando: "
+
+#: modules/gltf/gltf_camera.cpp
+msgid "Zfar"
+msgstr ""
+
+#: modules/gltf/gltf_camera.cpp
+#, fuzzy
+msgid "Znear"
+msgstr "Lineara"
+
+#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/light.cpp
+#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp
+#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/resources/particles_material.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Color"
+msgstr "Elekti koloron"
+
+#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp
+#: scene/resources/environment.cpp
+msgid "Intensity"
+msgstr ""
+
+#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp
+#, fuzzy
+msgid "Range"
+msgstr "Ŝanĝu"
+
+#: modules/gltf/gltf_light.cpp
+msgid "Inner Cone Angle"
+msgstr ""
+
+#: modules/gltf/gltf_light.cpp
+msgid "Outer Cone Angle"
+msgstr ""
+
+#: modules/gltf/gltf_mesh.cpp
+#, fuzzy
+msgid "Blend Weights"
+msgstr "Baki lummapojn"
+
+#: modules/gltf/gltf_mesh.cpp
+#, fuzzy
+msgid "Instance Materials"
+msgstr "Parametro ŝanĝiĝis"
+
+#: modules/gltf/gltf_node.cpp
+#, fuzzy
+msgid "Parent"
+msgstr "Kapti al patro"
+
+#: modules/gltf/gltf_node.cpp
+msgid "Xform"
+msgstr ""
+
+#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
+msgid "Skin"
+msgstr ""
+
+#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp
+#, fuzzy
+msgid "Translation"
+msgstr "Tradukoj"
+
+#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
+#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
+#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
+#, fuzzy
+msgid "Rotation"
+msgstr "Rotacia paŝo:"
+
+#: modules/gltf/gltf_node.cpp
+#, fuzzy
+msgid "Children"
+msgstr "Redakteblaj infanoj"
+
+#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
+#, fuzzy
+msgid "Joints"
+msgstr "Punkto"
+
+#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
+msgid "Roots"
+msgstr ""
+
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
msgid "Unique Names"
msgstr ""
@@ -15675,10 +16388,25 @@ msgid "Godot Bone Node"
msgstr "Nova radiko de sceno"
#: modules/gltf/gltf_skin.cpp
+#, fuzzy
+msgid "Skin Root"
+msgstr "Nova radiko de sceno"
+
+#: modules/gltf/gltf_skin.cpp
+#, fuzzy
+msgid "Joints Original"
+msgstr "Montri originon"
+
+#: modules/gltf/gltf_skin.cpp
msgid "Inverse Binds"
msgstr ""
#: modules/gltf/gltf_skin.cpp
+#, fuzzy
+msgid "Non Joints"
+msgstr "Punkto"
+
+#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Bone I"
msgstr ""
@@ -15686,8 +16414,54 @@ msgstr ""
msgid "Joint I To Name"
msgstr ""
+#: modules/gltf/gltf_skin.cpp
+msgid "Godot Skin"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Diffuse Img"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Diffuse Factor"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Gloss Factor"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Specular Factor"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Spec Gloss Img"
+msgstr ""
+
+#: modules/gltf/gltf_state.cpp
+msgid "Json"
+msgstr ""
+
+#: modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Major Version"
+msgstr "Versio:"
+
#: modules/gltf/gltf_state.cpp
#, fuzzy
+msgid "Minor Version"
+msgstr "Versio:"
+
+#: modules/gltf/gltf_state.cpp
+msgid "GLB Data"
+msgstr ""
+
+#: modules/gltf/gltf_state.cpp
+msgid "Use Named Skin Binds"
+msgstr ""
+
+#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp
+#, fuzzy
msgid "Nodes"
msgstr "Nodo"
@@ -15709,6 +16483,16 @@ msgstr "Maŝo"
msgid "Materials"
msgstr "Parametro ŝanĝiĝis"
+#: modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Scene Name"
+msgstr "Scena dosierindiko:"
+
+#: modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Root Nodes"
+msgstr "Krei radikan nodon:"
+
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
#: scene/resources/font.cpp
@@ -15752,18 +16536,49 @@ msgstr "Elektu nodon"
msgid "Animations"
msgstr "Animacio"
+#: modules/gltf/gltf_texture.cpp
+#, fuzzy
+msgid "Src Image"
+msgstr "Montri ostojn"
+
#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Physics Material"
msgstr "Fiziko-kadro %"
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
+msgid "Use In Baked Light"
+msgstr "Baki lummapojn"
+
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
#: modules/gridmap/grid_map.cpp
-msgid "Cell Octant Size"
+#, fuzzy
+msgid "Octant Size"
+msgstr "Grando de konturo:"
+
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
+msgid "Center X"
+msgstr "Centre"
+
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
+msgid "Center Y"
+msgstr "Centre"
+
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
+msgid "Center Z"
+msgstr "Centre"
+
+#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
+#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+msgid "Mask"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -15945,12 +16760,18 @@ msgstr ""
msgid "Ultra Quality Ray Count"
msgstr ""
+#: modules/minimp3/audio_stream_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#, fuzzy
+msgid "Loop Offset"
+msgstr "Krada deŝovo:"
+
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Eye Height"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
-msgid "Iod"
+msgid "IOD"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
@@ -15968,11 +16789,11 @@ msgid "Oversample"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
-msgid "K 1"
+msgid "K1"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
-msgid "K 2"
+msgid "K2"
msgstr ""
#: modules/mono/csharp_script.cpp
@@ -16058,6 +16879,15 @@ msgid "Done!"
msgstr ""
#: modules/opensimplex/noise_texture.cpp
+msgid "Seamless"
+msgstr ""
+
+#: modules/opensimplex/noise_texture.cpp
+#, fuzzy
+msgid "As Normal Map"
+msgstr "Formo"
+
+#: modules/opensimplex/noise_texture.cpp
msgid "Bump Strength"
msgstr ""
@@ -16065,6 +16895,11 @@ msgstr ""
msgid "Noise"
msgstr ""
+#: modules/opensimplex/noise_texture.cpp
+#, fuzzy
+msgid "Noise Offset"
+msgstr "Krada deŝovo:"
+
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Octaves"
msgstr ""
@@ -16081,12 +16916,56 @@ msgstr ""
msgid "Lacunarity"
msgstr ""
+#: modules/regex/regex.cpp
+msgid "Subject"
+msgstr ""
+
+#: modules/regex/regex.cpp
+#, fuzzy
+msgid "Names"
+msgstr "Nomo"
+
+#: modules/regex/regex.cpp
+#, fuzzy
+msgid "Strings"
+msgstr "Testada"
+
+#: modules/upnp/upnp.cpp
+msgid "Discover Multicast If"
+msgstr ""
+
#: modules/upnp/upnp.cpp
msgid "Discover Local Port"
msgstr ""
+#: modules/upnp/upnp.cpp
+msgid "Discover IPv6"
+msgstr ""
+
+#: modules/upnp/upnp_device.cpp
+#, fuzzy
+msgid "Description URL"
+msgstr "Priskribo"
+
+#: modules/upnp/upnp_device.cpp
+#, fuzzy
+msgid "Service Type"
+msgstr "Ŝanĝu la tipon de %s"
+
+#: modules/upnp/upnp_device.cpp
+msgid "IGD Control URL"
+msgstr ""
+
#: modules/upnp/upnp_device.cpp
-msgid "Igd Status"
+msgid "IGD Service Type"
+msgstr ""
+
+#: modules/upnp/upnp_device.cpp
+msgid "IGD Our Addr"
+msgstr ""
+
+#: modules/upnp/upnp_device.cpp
+msgid "IGD Status"
msgstr ""
#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp
@@ -16128,13 +17007,6 @@ msgstr ""
msgid "Visual Script"
msgstr "Antaŭa tabo"
-#: modules/visual_script/visual_script_builtin_funcs.cpp
-#: modules/visual_script/visual_script_nodes.cpp
-#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
-msgid "Function"
-msgstr "Funkcioj:"
-
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Signal Arguments"
msgstr ""
@@ -16459,6 +17331,7 @@ msgid "Edit Member"
msgstr ""
#: modules/visual_script/visual_script_expression.cpp
+#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Expression"
msgstr "Uzi regulesprimojn"
@@ -16469,6 +17342,11 @@ msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
+msgid "Return Enabled"
+msgstr "Filtri signalojn"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
msgid "Return Type"
msgstr "Tipo de membro"
@@ -16569,12 +17447,29 @@ msgid "Basic Type"
msgstr "Ŝanĝi tipon"
#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Node Path"
+msgstr "Ŝargi antaŭagordon"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Argument Cache"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
-msgid "Rpc Call Mode"
+msgid "Use Default Args"
+msgstr "Rekomencigi al defaŭltoj"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Validate"
+msgstr "Validaj signoj:"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "RPC Call Mode"
msgstr "Skalada reĝimo"
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -16638,11 +17533,6 @@ msgid "Get %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
-msgid "Index"
-msgstr "Indekso:"
-
-#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
@@ -16686,6 +17576,11 @@ msgid "a if cond, else b"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Var Name"
+msgstr "Nomo"
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
@@ -16767,6 +17662,10 @@ msgstr ""
msgid "SubCall"
msgstr "Alvokoj"
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp
+msgid "Title"
+msgstr ""
+
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Construct %s"
@@ -16826,6 +17725,11 @@ msgstr "Fiziko-kadro %"
msgid "%s sec(s)"
msgstr ""
+#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp
+#, fuzzy
+msgid "Wait Time"
+msgstr "Tempo"
+
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "WaitSignal"
@@ -16855,6 +17759,10 @@ msgid "Trusted SSL Certificate"
msgstr ""
#: modules/websocket/websocket_server.cpp
+msgid "Bind IP"
+msgstr ""
+
+#: modules/websocket/websocket_server.cpp
msgid "Private Key"
msgstr ""
@@ -16864,9 +17772,14 @@ msgstr ""
#: modules/websocket/websocket_server.cpp
#, fuzzy
-msgid "Ca Chain"
+msgid "CA Chain"
msgstr "Vakigi IK-an ĉenon"
+#: modules/websocket/websocket_server.cpp
+#, fuzzy
+msgid "Handshake Timeout"
+msgstr "Tempolimo."
+
#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Session Mode"
@@ -16895,6 +17808,11 @@ msgstr ""
msgid "Visibility State"
msgstr "Baskuli videblon"
+#: modules/webxr/webxr_interface.cpp
+#, fuzzy
+msgid "Bounds Geometry"
+msgstr "Reprovi"
+
#: platform/android/export/export.cpp
msgid "Android SDK Path"
msgstr ""
@@ -17712,6 +18630,60 @@ msgid ""
"order for AnimatedSprite to display frames."
msgstr ""
+#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Frame"
+msgstr "Kadro %"
+
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#, fuzzy
+msgid "Speed Scale"
+msgstr "Skalo:"
+
+#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp
+#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp
+#: scene/audio/audio_stream_player.cpp
+#, fuzzy
+msgid "Playing"
+msgstr "Ludi"
+
+#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Centered"
+msgstr "Centre"
+
+#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
+#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
+#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
+#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Offset"
+msgstr "Krada deŝovo:"
+
+#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
+msgid "Flip H"
+msgstr ""
+
+#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
+msgid "Flip V"
+msgstr ""
+
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
+#, fuzzy
+msgid "Monitoring"
+msgstr "Monitoro"
+
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
+#, fuzzy
+msgid "Monitorable"
+msgstr "Monitoro"
+
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Physics Overrides"
@@ -17724,22 +18696,30 @@ msgstr "Redifinoj"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
+msgid "Gravity Point"
+msgstr "Nombrado de generintaj punktoj:"
+
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
+#, fuzzy
msgid "Gravity Distance Scale"
msgstr "Ekzemplodoni"
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
+#, fuzzy
+msgid "Gravity Vec"
+msgstr "Defaŭlto"
+
#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Gravity"
msgstr ""
-#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp
-#: scene/3d/physics_body.cpp
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Linear Damp"
msgstr "Lineara"
-#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp
-#: scene/3d/physics_body.cpp
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
msgid "Angular Damp"
msgstr ""
@@ -17750,8 +18730,8 @@ msgstr "Aldoni aŭdian buson"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
-msgid "Audio Bus Name"
-msgstr "Malfermi aranĝon de aŭdia buso"
+msgid "Override"
+msgstr "Redifinoj"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
@@ -17771,10 +18751,11 @@ msgid "Pitch Scale"
msgstr "Skalo:"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp
+#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp
+#: scene/gui/video_player.cpp
#, fuzzy
-msgid "Playing"
-msgstr "Ludi"
+msgid "Autoplay"
+msgstr "Baskuli aŭtoludadon"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp
@@ -17782,7 +18763,8 @@ msgid "Stream Paused"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/3d/reflection_probe.cpp
+#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp
+#: scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Ekzemplodoni"
@@ -17812,13 +18794,29 @@ msgstr "Kopii la pozon"
msgid "Anchor Mode"
msgstr "Nur ankroj"
+#: scene/2d/camera_2d.cpp
+#, fuzzy
+msgid "Rotating"
+msgstr "Rotacia paŝo:"
+
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#, fuzzy
+msgid "Current"
+msgstr "Aktuala profilo:"
+
+#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Zoom"
+msgstr "Zomi"
+
#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp
#, fuzzy
msgid "Custom Viewport"
msgstr "Montri vidujon"
#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
-#: scene/animation/animation_tree.cpp scene/main/timer.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
msgid "Process Mode"
msgstr "Movada reĝimo"
@@ -17828,35 +18826,56 @@ msgid "Limit"
msgstr ""
#: scene/2d/camera_2d.cpp
+#, fuzzy
+msgid "Smoothed"
+msgstr "Glat-paŝe"
+
+#: scene/2d/camera_2d.cpp
msgid "Draw Margin"
msgstr ""
#: scene/2d/camera_2d.cpp
+msgid "Drag Margin H Enabled"
+msgstr ""
+
+#: scene/2d/camera_2d.cpp
+msgid "Drag Margin V Enabled"
+msgstr ""
+
+#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Smoothing"
msgstr "Glat-paŝe"
-#: scene/2d/camera_2d.cpp scene/2d/path_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/path.cpp
-#, fuzzy
-msgid "Offset"
-msgstr "Krada deŝovo:"
+#: scene/2d/camera_2d.cpp
+msgid "H"
+msgstr ""
+
+#: scene/2d/camera_2d.cpp
+msgid "V"
+msgstr ""
+
+#: scene/2d/camera_2d.cpp
+msgid "Drag Margin"
+msgstr ""
#: scene/2d/camera_2d.cpp
#, fuzzy
-msgid "Offset H"
-msgstr "Krada deŝovo:"
+msgid "Draw Screen"
+msgstr "Alvokoj"
#: scene/2d/camera_2d.cpp
#, fuzzy
-msgid "Offset V"
-msgstr "Krada deŝovo:"
+msgid "Draw Limits"
+msgstr "Alvokoj"
#: scene/2d/camera_2d.cpp
-msgid "Drag Margin"
-msgstr ""
+#, fuzzy
+msgid "Draw Drag Margin"
+msgstr "Aldona argumentoj de alvoko:"
#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Blend Mode"
msgstr "Skalada reĝimo"
@@ -17866,29 +18885,64 @@ msgstr "Skalada reĝimo"
msgid "Light Mode"
msgstr "Dekstre vaste"
-#: scene/2d/canvas_item.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp
+#, fuzzy
+msgid "Particles Animation"
+msgstr "Partikloj"
+
+#: scene/2d/canvas_item.cpp
msgid "Particles Anim H Frames"
msgstr ""
-#: scene/2d/canvas_item.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp
msgid "Particles Anim V Frames"
msgstr ""
+#: scene/2d/canvas_item.cpp
+#, fuzzy
+msgid "Particles Anim Loop"
+msgstr "Partikloj"
+
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Visibility"
msgstr "Baskuli videblon"
+#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp
+#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
+#, fuzzy
+msgid "Visible"
+msgstr "Baskuli videblon"
+
+#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/style_box.cpp
+msgid "Modulate"
+msgstr ""
+
+#: scene/2d/canvas_item.cpp
+#, fuzzy
+msgid "Self Modulate"
+msgstr "Elektada reĝimo"
+
+#: scene/2d/canvas_item.cpp
+msgid "Show Behind Parent"
+msgstr ""
+
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Show On Top"
msgstr "Montri originon"
#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp
+#: scene/2d/tile_map.cpp
msgid "Light Mask"
msgstr ""
#: scene/2d/canvas_item.cpp
+msgid "Use Parent Material"
+msgstr ""
+
+#: scene/2d/canvas_item.cpp
msgid "Toplevel"
msgstr ""
@@ -17905,6 +18959,11 @@ msgid ""
"define its shape."
msgstr ""
+#: scene/2d/collision_object_2d.cpp
+#, fuzzy
+msgid "Pickable"
+msgstr "Elekti nodon"
+
#: scene/2d/collision_polygon_2d.cpp
msgid ""
"CollisionPolygon2D only serves to provide a collision shape to a "
@@ -17930,6 +18989,18 @@ msgid "Build Mode"
msgstr "Mezurado reĝimo"
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp
+#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp
+#: scene/gui/texture_button.cpp
+#, fuzzy
+msgid "Disabled"
+msgstr "Ŝalti filtradon"
+
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid "One Way Collision"
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
msgid "One Way Collision Margin"
msgstr ""
@@ -17960,6 +19031,13 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#, fuzzy
+msgid "Emitting"
+msgstr "Testada"
+
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#: scene/resources/environment.cpp
msgid "Amount"
msgstr ""
@@ -17969,15 +19047,14 @@ msgid "Lifetime"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-msgid "Preprocess"
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
+msgid "One Shot"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#, fuzzy
-msgid "Speed Scale"
-msgstr "Skalo:"
+msgid "Preprocess"
+msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
@@ -18001,11 +19078,22 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+msgid "Fract Delta"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Drawing"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#, fuzzy
+msgid "Local Coords"
+msgstr "Projektoj"
+
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Draw Order"
msgstr ""
@@ -18019,8 +19107,10 @@ msgstr ""
msgid "Texture"
msgstr "Estonteco"
-#: scene/2d/cpu_particles_2d.cpp
-msgid "Normalmap"
+#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp
+#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
+#: scene/2d/sprite.cpp scene/resources/style_box.cpp
+msgid "Normal Map"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
@@ -18032,9 +19122,18 @@ msgstr "Emisia masko"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Sphere Radius"
+msgid "Sphere Radius"
msgstr "Emisia masko"
+#: scene/2d/cpu_particles_2d.cpp
+msgid "Rect Extents"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#, fuzzy
+msgid "Normals"
+msgstr "Formo"
+
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#: scene/resources/particles_material.cpp scene/resources/texture.cpp
@@ -18059,7 +19158,8 @@ msgid "Initial Velocity"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/resources/particles_material.cpp
+#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Angular Velocity"
msgstr ""
@@ -18099,12 +19199,6 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Color"
-msgstr "Elekti koloron"
-
-#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Color Ramp"
msgstr "Elekti koloron"
@@ -18139,16 +19233,32 @@ msgstr ""
msgid "Node A and Node B must be different PhysicsBody2Ds"
msgstr ""
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Node A"
+msgstr "Nodo"
+
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Node B"
+msgstr "Nodo"
+
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
#: scene/2d/joints_2d.cpp
+#, fuzzy
+msgid "Disable Collision"
+msgstr "Ŝalti filtradon"
+
+#: scene/2d/joints_2d.cpp
msgid "Softness"
msgstr ""
#: scene/2d/joints_2d.cpp scene/resources/animation.cpp
-#: scene/resources/ray_shape.cpp
+#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Length"
msgstr ""
@@ -18157,11 +19267,11 @@ msgstr ""
msgid "Initial Offset"
msgstr "Krada deŝovo:"
-#: scene/2d/joints_2d.cpp
+#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
msgid "Rest Length"
msgstr ""
-#: scene/2d/joints_2d.cpp
+#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
msgid "Stiffness"
msgstr ""
@@ -18171,41 +19281,40 @@ msgid ""
"property."
msgstr ""
+#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp
+#, fuzzy
+msgid "Editor Only"
+msgstr "Redaktilo"
+
#: scene/2d/light_2d.cpp
msgid "Texture Scale"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/resources/environment.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
#: scene/2d/light_2d.cpp
-#, fuzzy
-msgid "Range"
-msgstr "Ŝanĝu"
-
-#: scene/2d/light_2d.cpp
-msgid "Range Height"
+msgid "Z Min"
msgstr ""
#: scene/2d/light_2d.cpp
-msgid "Range Z Min"
+msgid "Z Max"
msgstr ""
#: scene/2d/light_2d.cpp
-msgid "Range Z Max"
-msgstr ""
-
-#: scene/2d/light_2d.cpp
-msgid "Range Layer Min"
-msgstr ""
+#, fuzzy
+msgid "Layer Min"
+msgstr "Tavolo"
#: scene/2d/light_2d.cpp
-msgid "Range Layer Max"
-msgstr ""
+#, fuzzy
+msgid "Layer Max"
+msgstr "Tavolo"
#: scene/2d/light_2d.cpp
-msgid "Range Item Cull Mask"
+msgid "Item Cull Mask"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp
@@ -18213,28 +19322,33 @@ msgid "Shadow"
msgstr ""
#: scene/2d/light_2d.cpp
-msgid "Shadow Buffer Size"
-msgstr ""
-
-#: scene/2d/light_2d.cpp
-msgid "Shadow Gradient Length"
-msgstr ""
+#, fuzzy
+msgid "Buffer Size"
+msgstr "Rastumeroj de bordero"
#: scene/2d/light_2d.cpp
#, fuzzy
-msgid "Shadow Filter"
-msgstr "Ŝanĝi filtron"
+msgid "Gradient Length"
+msgstr "Gradienton redaktis"
-#: scene/2d/light_2d.cpp
-msgid "Shadow Filter Smooth"
-msgstr ""
+#: scene/2d/light_2d.cpp scene/gui/control.cpp
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Filter"
+msgstr "Filtriloj:"
#: scene/2d/light_2d.cpp
-msgid "Shadow Item Cull Mask"
-msgstr ""
+#, fuzzy
+msgid "Filter Smooth"
+msgstr "Reĝimo de filtro:"
#: scene/2d/light_occluder_2d.cpp
#, fuzzy
+msgid "Closed"
+msgstr "Fermi"
+
+#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp
+#, fuzzy
msgid "Cull Mode"
msgstr "Mezurado reĝimo"
@@ -18251,6 +19365,11 @@ msgstr ""
msgid "Width Curve"
msgstr ""
+#: scene/2d/line_2d.cpp
+#, fuzzy
+msgid "Default Color"
+msgstr "Defaŭlto"
+
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
msgid "Fill"
msgstr ""
@@ -18283,24 +19402,40 @@ msgstr ""
msgid "End Cap Mode"
msgstr "Panoramada reĝimo"
-#: scene/2d/line_2d.cpp scene/resources/style_box.cpp
+#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Border"
msgstr "Renomas dosierujon:"
#: scene/2d/line_2d.cpp
-msgid "Round Precision"
+msgid "Sharp Limit"
msgstr ""
-#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
-#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
-msgid "Normal Map"
+#: scene/2d/line_2d.cpp
+msgid "Round Precision"
msgstr ""
+#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
+msgid "Antialiased"
+msgstr "Kapitaligi"
+
#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp
msgid "Multimesh"
msgstr ""
+#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
+#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
+msgid "Cell Size"
+msgstr ""
+
+#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp
+#, fuzzy
+msgid "Edge Connection Margin"
+msgstr "Redakti Konekton:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
@@ -18329,12 +19464,22 @@ msgstr ""
msgid "The NavigationAgent2D can be used only under a Node2D node."
msgstr ""
+#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
+#, fuzzy
+msgid "Estimate Radius"
+msgstr "Malsupre dekstre"
+
#: scene/2d/navigation_obstacle_2d.cpp
msgid ""
"The NavigationObstacle2D only serves to provide collision avoidance to a "
"Node2D object."
msgstr ""
+#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Vertices"
+msgstr "Partikloj"
+
#: scene/2d/navigation_polygon.cpp
#, fuzzy
msgid "Outlines"
@@ -18356,12 +19501,8 @@ msgstr ""
msgid "Navpoly"
msgstr ""
-#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp
-#, fuzzy
-msgid "Rotation"
-msgstr "Rotacia paŝo:"
-
-#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp
+#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
+#: scene/main/canvas_layer.cpp
#, fuzzy
msgid "Rotation Degrees"
msgstr "Rotacia paŝo:"
@@ -18375,20 +19516,65 @@ msgstr "Konstanto"
msgid "Global Rotation Degrees"
msgstr ""
+#: scene/2d/node_2d.cpp
+#, fuzzy
+msgid "Global Scale"
+msgstr "Malloka variablo"
+
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Transform"
+msgstr "Transformo"
+
+#: scene/2d/node_2d.cpp
+#, fuzzy
+msgid "Z As Relative"
+msgstr "Kapti relative"
+
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
msgid "Scroll"
msgstr ""
+#: scene/2d/parallax_background.cpp
+#, fuzzy
+msgid "Base Offset"
+msgstr "Krada deŝovo:"
+
+#: scene/2d/parallax_background.cpp
+#, fuzzy
+msgid "Base Scale"
+msgstr "Uzi skalan kaptadon"
+
+#: scene/2d/parallax_background.cpp
+msgid "Limit Begin"
+msgstr ""
+
+#: scene/2d/parallax_background.cpp
+#, fuzzy
+msgid "Limit End"
+msgstr "Je la fino"
+
+#: scene/2d/parallax_background.cpp
+msgid "Ignore Camera Zoom"
+msgstr ""
+
#: scene/2d/parallax_layer.cpp
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
-#: scene/2d/parallax_layer.cpp scene/3d/vehicle_body.cpp
+#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp
+#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Motion"
msgstr "Faro"
+#: scene/2d/parallax_layer.cpp
+#, fuzzy
+msgid "Mirroring"
+msgstr "Spegulo"
+
#: scene/2d/particles_2d.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -18417,11 +19603,17 @@ msgid ""
"\"Particles Animation\" enabled."
msgstr ""
+#: scene/2d/particles_2d.cpp
+#, fuzzy
+msgid "Visibility Rect"
+msgstr "Baskuli videblon"
+
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid "Process Material"
msgstr ""
-#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/texture.cpp
+#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp
+#: scene/resources/texture.cpp
msgid "Curve"
msgstr ""
@@ -18434,6 +19626,20 @@ msgstr ""
msgid "Unit Offset"
msgstr "Krada deŝovo:"
+#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
+#, fuzzy
+msgid "H Offset"
+msgstr "Krada deŝovo:"
+
+#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
+#, fuzzy
+msgid "V Offset"
+msgstr "Krada deŝovo:"
+
+#: scene/2d/path_2d.cpp scene/3d/path.cpp
+msgid "Cubic Interp"
+msgstr ""
+
#: scene/2d/path_2d.cpp
msgid "Lookahead"
msgstr ""
@@ -18444,12 +19650,22 @@ msgid "Layers"
msgstr "Tavolo"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Constant Linear Velocity"
+msgstr "Nur konstantoj"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Constant Angular Velocity"
+msgstr "Nur konstantoj"
+
+#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
#: scene/resources/physics_material.cpp
#, fuzzy
msgid "Friction"
msgstr "Funkcioj:"
-#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
#: scene/resources/physics_material.cpp
msgid "Bounce"
msgstr ""
@@ -18487,9 +19703,14 @@ msgstr ""
msgid "Gravity Scale"
msgstr ""
-#: scene/2d/physics_body_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
-msgid "Continuous Cd"
+msgid "Custom Integrator"
+msgstr "Eltondi nodo(j)n"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Continuous CD"
msgstr "Seninterrompa"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
@@ -18497,6 +19718,25 @@ msgid "Contacts Reported"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Contact Monitor"
+msgstr "Elekti koloron"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Sleeping"
+msgstr "Inteligenta kaptado"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+msgid "Can Sleep"
+msgstr ""
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+msgid "Damp"
+msgstr ""
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Angular"
msgstr ""
@@ -18504,30 +19744,84 @@ msgstr ""
msgid "Applied Forces"
msgstr ""
+#: scene/2d/physics_body_2d.cpp
+#, fuzzy
+msgid "Force"
+msgstr "Risurca Vojo"
+
+#: scene/2d/physics_body_2d.cpp
+msgid "Torque"
+msgstr ""
+
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Safe Margin"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Sync To Physics"
+msgstr "Fiziko-kadro %"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Moving platform"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
-msgid "Moving Platform Apply Velocity On Leave"
+msgid "Apply Velocity On Leave"
msgstr ""
+#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
+#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
+#: scene/resources/line_shape_2d.cpp
+#, fuzzy
+msgid "Normal"
+msgstr "Formo"
+
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
-msgid "Collider Metadata"
+#, fuzzy
+msgid "Remainder"
+msgstr "Bildigilo:"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Local Shape"
+msgstr "Lokaĵaro"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collider"
+msgstr "Videblaj koliziaj formoj"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Collider ID"
msgstr ""
-#: scene/2d/polygon_2d.cpp
-msgid "Texture Rotation Degrees"
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collider RID"
+msgstr "Malvalida RID"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Collider Shape"
msgstr ""
-#: scene/2d/polygon_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
-msgid "Texture Rotation"
-msgstr "Skali Rejŝo:"
+msgid "Collider Shape Index"
+msgstr "Skalada reĝimo"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Collider Velocity"
+msgstr ""
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+msgid "Collider Metadata"
+msgstr ""
#: scene/2d/polygon_2d.cpp
msgid "Invert"
@@ -18535,8 +19829,8 @@ msgstr ""
#: scene/2d/polygon_2d.cpp
#, fuzzy
-msgid "Invert Border"
-msgstr "Renomas dosierujon:"
+msgid "Vertex Colors"
+msgstr "Elekti koloron"
#: scene/2d/polygon_2d.cpp
msgid "Internal Vertex Count"
@@ -18547,21 +19841,44 @@ msgid "Gizmo Extents"
msgstr ""
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
-msgid "Collide With"
+msgid "Exclude Parent"
msgstr ""
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
-msgid "Collide With Areas"
+msgid "Cast To"
msgstr ""
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
-msgid "Collide With Bodies"
+msgid "Collide With"
+msgstr ""
+
+#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
+msgid "Areas"
+msgstr ""
+
+#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
+msgid "Bodies"
msgstr ""
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
msgstr ""
+#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Remote Path"
+msgstr "Forigi punkton"
+
+#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Use Global Coordinates"
+msgstr "Konstanto"
+
+#: scene/2d/skeleton_2d.cpp
+#, fuzzy
+msgid "Rest"
+msgstr "Rekomencigi"
+
#: scene/2d/skeleton_2d.cpp
#, fuzzy
msgid "Default Length"
@@ -18588,6 +19905,16 @@ msgstr ""
msgid "Vframes"
msgstr ""
+#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Frame Coords"
+msgstr "Kadro %"
+
+#: scene/2d/sprite.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Filter Clip"
+msgstr "Filtriloj:"
+
#: scene/2d/tile_map.cpp
msgid ""
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
@@ -18601,46 +19928,70 @@ msgid "Tile Set"
msgstr "TileSet..."
#: scene/2d/tile_map.cpp
-msgid "Cell Quadrant Size"
-msgstr ""
+#, fuzzy
+msgid "Quadrant Size"
+msgstr "Grando de konturo:"
#: scene/2d/tile_map.cpp
-msgid "Cell Half Offset"
-msgstr ""
+#, fuzzy
+msgid "Custom Transform"
+msgstr "Transformo"
#: scene/2d/tile_map.cpp
-msgid "Cell Tile Origin"
-msgstr ""
+#, fuzzy
+msgid "Half Offset"
+msgstr "Krada deŝovo:"
#: scene/2d/tile_map.cpp
-msgid "Collision Use Parent"
-msgstr ""
+#, fuzzy
+msgid "Tile Origin"
+msgstr "Montri originon"
#: scene/2d/tile_map.cpp
-msgid "Collision Use Kinematic"
-msgstr ""
+#, fuzzy
+msgid "Y Sort"
+msgstr "Ordigo:"
+
+#: scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Show Collision"
+msgstr "Emisia masko"
+
+#: scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Compatibility Mode"
+msgstr "Baskuli videblon"
+
+#: scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Centered Textures"
+msgstr "Ĉefa eblaĵoj:"
#: scene/2d/tile_map.cpp
-msgid "Collision Friction"
+msgid "Cell Clip UV"
msgstr ""
#: scene/2d/tile_map.cpp
-msgid "Collision Bounce"
+msgid "Use Parent"
msgstr ""
#: scene/2d/tile_map.cpp
-msgid "Occluder Light Mask"
+msgid "Use Kinematic"
msgstr ""
#: scene/2d/touch_screen_button.cpp
#, fuzzy
-msgid "Normal"
-msgstr "Formo"
+msgid "Shape Centered"
+msgstr "Kapti al centro de nodo"
#: scene/2d/touch_screen_button.cpp
#, fuzzy
-msgid "Pressed"
-msgstr "Antaŭagordo"
+msgid "Shape Visible"
+msgstr "Baskuli videblon"
+
+#: scene/2d/touch_screen_button.cpp
+msgid "Passby Press"
+msgstr ""
#: scene/2d/touch_screen_button.cpp
#, fuzzy
@@ -18658,17 +20009,7 @@ msgid "Reverb Bus"
msgstr ""
#: scene/3d/area.cpp
-#, fuzzy
-msgid "Reverb Bus Name"
-msgstr "Rekomencigi la laŭtecon de buso"
-
-#: scene/3d/area.cpp
-#, fuzzy
-msgid "Reverb Bus Amount"
-msgstr "Rekomencigi la laŭtecon de buso"
-
-#: scene/3d/area.cpp
-msgid "Reverb Bus Uniformity"
+msgid "Uniformity"
msgstr ""
#: scene/3d/arvr_nodes.cpp
@@ -18676,10 +20017,10 @@ msgid "ARVRCamera must have an ARVROrigin node as its parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
-msgid "Controller Id"
+msgid "Controller ID"
msgstr ""
-#: scene/3d/arvr_nodes.cpp
+#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp
msgid "Rumble"
msgstr ""
@@ -18695,7 +20036,7 @@ msgstr ""
#: scene/3d/arvr_nodes.cpp
#, fuzzy
-msgid "Anchor Id"
+msgid "Anchor ID"
msgstr "Nur ankroj"
#: scene/3d/arvr_nodes.cpp
@@ -18712,6 +20053,11 @@ msgstr ""
msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
+#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp
+#, fuzzy
+msgid "World Scale"
+msgstr "Skalo:"
+
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Attenuation Model"
@@ -18740,33 +20086,37 @@ msgstr "Emisiaj koloroj"
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
-msgid "Emission Angle Degrees"
-msgstr "Emisiaj koloroj"
+msgid "Degrees"
+msgstr "Rotacia paŝo:"
#: scene/3d/audio_stream_player_3d.cpp
-msgid "Emission Angle Filter Attenuation dB"
-msgstr ""
+#, fuzzy
+msgid "Filter Attenuation dB"
+msgstr "Animacio"
#: scene/3d/audio_stream_player_3d.cpp
msgid "Attenuation Filter"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
-msgid "Attenuation Filter Cutoff Hz"
+#: servers/audio/effects/audio_effect_filter.cpp
+msgid "Cutoff Hz"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
-msgid "Attenuation Filter dB"
-msgstr ""
+#: servers/audio/effects/audio_effect_filter.cpp
+#, fuzzy
+msgid "dB"
+msgstr "B"
#: scene/3d/audio_stream_player_3d.cpp
msgid "Doppler"
msgstr ""
-#: scene/3d/audio_stream_player_3d.cpp scene/3d/camera.cpp
+#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
-msgid "Doppler Tracking"
-msgstr "Atributa trako"
+msgid "Tracking"
+msgstr "Pakas"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
msgid "Bounds"
@@ -18781,6 +20131,15 @@ msgstr "Aliigi Transformon de Animado"
msgid "Cell Subdiv"
msgstr ""
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/reflection_probe.cpp
+msgid "Interior"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "Octree"
+msgstr ""
+
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "User Data"
@@ -18810,6 +20169,13 @@ msgstr ""
msgid "Done"
msgstr ""
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp
+#: scene/resources/rectangle_shape_2d.cpp
+#, fuzzy
+msgid "Extents"
+msgstr "Enhavo:"
+
#: scene/3d/baked_lightmap.cpp
msgid "Tweaks"
msgstr ""
@@ -18824,46 +20190,66 @@ msgstr ""
#: scene/3d/baked_lightmap.cpp
#, fuzzy
-msgid "Default Texels Per Unit"
-msgstr "Defaŭlto"
+msgid "Use Denoiser"
+msgstr "Filtriloj:"
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
-msgid "Atlas"
+msgid "Use HDR"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Environment Mode"
-msgstr ""
+#, fuzzy
+msgid "Use Color"
+msgstr "Elekti koloron"
#: scene/3d/baked_lightmap.cpp
-msgid "Environment Custom Sky"
+#, fuzzy
+msgid "Default Texels Per Unit"
+msgstr "Defaŭlto"
+
+#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
+msgid "Atlas"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Environment Custom Color"
-msgstr ""
+#, fuzzy
+msgid "Generate"
+msgstr "Ĝenerala"
#: scene/3d/baked_lightmap.cpp
-msgid "Environment Custom Energy"
-msgstr ""
+#, fuzzy
+msgid "Max Size"
+msgstr "Grando: "
#: scene/3d/baked_lightmap.cpp
-msgid "Environment Min Light"
-msgstr ""
+#, fuzzy
+msgid "Custom Sky"
+msgstr "Eltondi nodo(j)n"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
-msgid "Capture Cell Size"
-msgstr "Kapti el rastumero"
+msgid "Custom Sky Rotation Degrees"
+msgstr "Rotacia paŝo:"
+
+#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp
+#, fuzzy
+msgid "Custom Color"
+msgstr "Eltondi nodo(j)n"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
-msgid "Capture Quality"
-msgstr "Kapti"
+msgid "Custom Energy"
+msgstr "Movi busan efekton"
#: scene/3d/baked_lightmap.cpp
-msgid "Capture Propagation"
-msgstr ""
+#, fuzzy
+msgid "Min Light"
+msgstr "Krommarĝeni dekstren"
+
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#, fuzzy
+msgid "Propagation"
+msgstr "Videbla navigacio"
#: scene/3d/baked_lightmap.cpp
msgid "Image Path"
@@ -18873,16 +20259,26 @@ msgstr ""
msgid "Light Data"
msgstr ""
+#: scene/3d/bone_attachment.cpp
+#, fuzzy
+msgid "Bone Name"
+msgstr "Nomo de nodo:"
+
#: scene/3d/camera.cpp
msgid "Keep Aspect"
msgstr ""
-#: scene/3d/camera.cpp scene/3d/reflection_probe.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp
msgid "Cull Mask"
msgstr ""
#: scene/3d/camera.cpp
#, fuzzy
+msgid "Doppler Tracking"
+msgstr "Atributa trako"
+
+#: scene/3d/camera.cpp
+#, fuzzy
msgid "Projection"
msgstr "Projekto"
@@ -18892,6 +20288,11 @@ msgstr ""
#: scene/3d/camera.cpp
#, fuzzy
+msgid "Frustum Offset"
+msgstr "Krada deŝovo:"
+
+#: scene/3d/camera.cpp
+#, fuzzy
msgid "Near"
msgstr "Plej apuda"
@@ -18899,8 +20300,9 @@ msgstr "Plej apuda"
msgid "Far"
msgstr ""
-#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/gui/control.cpp
-#: scene/resources/shape.cpp scene/resources/style_box.cpp
+#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
+#: scene/gui/control.cpp scene/resources/shape.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Margin"
msgstr ""
@@ -18909,13 +20311,14 @@ msgstr ""
msgid "Clip To"
msgstr ""
-#: scene/3d/camera.cpp
-msgid "Clip To Areas"
+#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+msgid "Ray Pickable"
msgstr ""
-#: scene/3d/camera.cpp
-msgid "Clip To Bodies"
-msgstr ""
+#: scene/3d/collision_object.cpp
+#, fuzzy
+msgid "Capture On Drag"
+msgstr "Kapti"
#: scene/3d/collision_object.cpp
msgid ""
@@ -18971,16 +20374,28 @@ msgstr ""
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Ring Radius"
+msgid "Box Extents"
+msgstr "Enhavo:"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Ring Radius"
msgstr "Emisia masko"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
-msgid "Emission Ring Inner Radius"
-msgstr ""
+#, fuzzy
+msgid "Ring Inner Radius"
+msgstr "Emisia masko"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
-msgid "Emission Ring Height"
-msgstr ""
+#, fuzzy
+msgid "Ring Height"
+msgstr "Testada"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Ring Axis"
+msgstr "Avertoj"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Flatness"
@@ -18996,12 +20411,15 @@ msgid "Portal Mode"
msgstr "Panoramada reĝimo"
#: scene/3d/cull_instance.cpp
-msgid "Autoplace Priority"
+msgid "Include In Bound"
msgstr ""
-#: scene/3d/gi_probe.cpp scene/animation/root_motion_view.cpp
-#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
-msgid "Cell Size"
+#: scene/3d/cull_instance.cpp
+msgid "Allow Merging"
+msgstr ""
+
+#: scene/3d/cull_instance.cpp
+msgid "Autoplace Priority"
msgstr ""
#: scene/3d/gi_probe.cpp
@@ -19009,20 +20427,15 @@ msgid "To Cell Xform"
msgstr ""
#: scene/3d/gi_probe.cpp
-msgid "Dynamic Range"
+msgid "Dynamic Data"
msgstr ""
#: scene/3d/gi_probe.cpp
-msgid "Normal Bias"
+msgid "Dynamic Range"
msgstr ""
#: scene/3d/gi_probe.cpp
-#, fuzzy
-msgid "Propagation"
-msgstr "Videbla navigacio"
-
-#: scene/3d/gi_probe.cpp scene/3d/reflection_probe.cpp
-msgid "Interior"
+msgid "Normal Bias"
msgstr ""
#: scene/3d/gi_probe.cpp
@@ -19056,22 +20469,18 @@ msgid "Subdiv"
msgstr ""
#: scene/3d/light.cpp
-#, fuzzy
-msgid "Light Color"
-msgstr "Elekti koloron"
+msgid "Negative"
+msgstr ""
#: scene/3d/light.cpp
#, fuzzy
-msgid "Light Bake Mode"
+msgid "Bake Mode"
msgstr "Rotaciada reĝimo"
#: scene/3d/light.cpp
-msgid "Light Cull Mask"
-msgstr ""
-
-#: scene/3d/light.cpp
-msgid "Shadow Color"
-msgstr ""
+#, fuzzy
+msgid "Reverse Cull Face"
+msgstr "Rekomencigi la laŭtecon de buso"
#: scene/3d/light.cpp servers/visual_server.cpp
#, fuzzy
@@ -19080,24 +20489,26 @@ msgstr "Direktoj"
#: scene/3d/light.cpp
#, fuzzy
-msgid "Directional Shadow Mode"
-msgstr "Sendistra reĝimo"
+msgid "Blend Splits"
+msgstr "Tempoj de mikso:"
#: scene/3d/light.cpp
-msgid "Directional Shadow Depth Range"
-msgstr ""
+#, fuzzy
+msgid "Depth Range"
+msgstr "Profundo"
#: scene/3d/light.cpp
msgid "Omni"
msgstr ""
#: scene/3d/light.cpp
-msgid "Omni Shadow Mode"
-msgstr ""
+#, fuzzy
+msgid "Shadow Mode"
+msgstr "Baskuli reĝimon"
#: scene/3d/light.cpp
#, fuzzy
-msgid "Omni Shadow Detail"
+msgid "Shadow Detail"
msgstr "Ŝargi defaŭlton"
#: scene/3d/light.cpp
@@ -19109,18 +20520,33 @@ msgid "Spot"
msgstr ""
#: scene/3d/mesh_instance.cpp
-msgid "Skin"
+msgid "Software Skinning"
msgstr ""
#: scene/3d/mesh_instance.cpp
-msgid "Software Skinning"
-msgstr ""
+#, fuzzy
+msgid "Transform Normals"
+msgstr "Transformo"
+
+#: scene/3d/navigation.cpp scene/resources/curve.cpp
+#, fuzzy
+msgid "Up Vector"
+msgstr "Inspektoro"
+
+#: scene/3d/navigation.cpp
+#, fuzzy
+msgid "Cell Height"
+msgstr "Testada"
#: scene/3d/navigation_agent.cpp
msgid "Agent Height Offset"
msgstr ""
#: scene/3d/navigation_agent.cpp
+msgid "Ignore Y"
+msgstr ""
+
+#: scene/3d/navigation_agent.cpp
msgid "The NavigationAgent can be used only under a spatial node."
msgstr ""
@@ -19176,9 +20602,19 @@ msgstr ""
#: scene/3d/particles.cpp
#, fuzzy
+msgid "Visibility AABB"
+msgstr "Baskuli videblon"
+
+#: scene/3d/particles.cpp
+#, fuzzy
msgid "Draw Passes"
msgstr "Alvokoj"
+#: scene/3d/particles.cpp
+#, fuzzy
+msgid "Passes"
+msgstr "Alvokoj"
+
#: scene/3d/path.cpp
msgid "PathFollow only works when set as a child of a Path node."
msgstr ""
@@ -19207,8 +20643,9 @@ msgid "Axis Lock"
msgstr "Akso"
#: scene/3d/physics_body.cpp
-msgid "Joint Type"
-msgstr ""
+#, fuzzy
+msgid "Body Offset"
+msgstr "Krada deŝovo:"
#: scene/3d/physics_joint.cpp
msgid "Node A and Node B must be PhysicsBodies"
@@ -19235,6 +20672,11 @@ msgid "Solver"
msgstr ""
#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Exclude Nodes"
+msgstr "Krei okludan plurlateron"
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -19291,39 +20733,82 @@ msgstr ""
msgid "A RoomGroup should not be a child or grandchild of a Portal."
msgstr ""
+#: scene/3d/portal.cpp
+#, fuzzy
+msgid "Portal Active"
+msgstr "Posteniri"
+
+#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
+msgid "Two Way"
+msgstr ""
+
+#: scene/3d/portal.cpp
+#, fuzzy
+msgid "Linked Room"
+msgstr "Senpere redakta radiko:"
+
+#: scene/3d/portal.cpp
+#, fuzzy
+msgid "Use Default Margin"
+msgstr "Defaŭlto"
+
+#: scene/3d/proximity_group.cpp
+#, fuzzy
+msgid "Group Name"
+msgstr "Grupoj"
+
#: scene/3d/proximity_group.cpp
msgid "Dispatch Mode"
msgstr ""
+#: scene/3d/proximity_group.cpp
+#, fuzzy
+msgid "Grid Radius"
+msgstr "Supre dekstre"
+
#: scene/3d/ray_cast.cpp
#, fuzzy
msgid "Debug Shape"
msgstr "Sencimigilo"
-#: scene/3d/ray_cast.cpp
-msgid "Debug Shape Thickness"
+#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp
+msgid "Thickness"
msgstr ""
-#: scene/3d/reflection_probe.cpp
+#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Update Mode"
msgstr "Rotaciada reĝimo"
#: scene/3d/reflection_probe.cpp
-msgid "Intensity"
-msgstr ""
+#, fuzzy
+msgid "Origin Offset"
+msgstr "Krada deŝovo:"
#: scene/3d/reflection_probe.cpp
-msgid "Interior Ambient Color"
-msgstr ""
+#, fuzzy
+msgid "Box Projection"
+msgstr "Projekto"
#: scene/3d/reflection_probe.cpp
-msgid "Interior Ambient Energy"
-msgstr ""
+#, fuzzy
+msgid "Enable Shadows"
+msgstr "Ŝaltita"
#: scene/3d/reflection_probe.cpp
-msgid "Interior Ambient Contrib"
-msgstr ""
+#, fuzzy
+msgid "Ambient Color"
+msgstr "Elekti koloron"
+
+#: scene/3d/reflection_probe.cpp
+#, fuzzy
+msgid "Ambient Energy"
+msgstr "Emisiaj koloroj"
+
+#: scene/3d/reflection_probe.cpp
+#, fuzzy
+msgid "Ambient Contrib"
+msgstr "Krommarĝeni dekstren"
#: scene/3d/remote_transform.cpp
msgid ""
@@ -19350,6 +20835,10 @@ msgid ""
msgstr ""
#: scene/3d/room.cpp
+msgid "Use Default Simplify"
+msgstr ""
+
+#: scene/3d/room.cpp
msgid "Room Simplify"
msgstr ""
@@ -19387,6 +20876,10 @@ msgstr ""
msgid "Main"
msgstr ""
+#: scene/3d/room_manager.cpp
+msgid "Roomlist"
+msgstr ""
+
#: scene/3d/room_manager.cpp servers/visual_server.cpp
#, fuzzy
msgid "PVS"
@@ -19442,6 +20935,15 @@ msgid ""
msgstr ""
#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Physics Enabled"
+msgstr "Fiziko-kadro %"
+
+#: scene/3d/soft_body.cpp
+msgid "Parent Collision Ignore"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
msgid "Simulation Precision"
msgstr ""
@@ -19463,6 +20965,10 @@ msgid "Volume Stiffness"
msgstr ""
#: scene/3d/soft_body.cpp
+msgid "Pressure Coefficient"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
msgid "Damping Coefficient"
msgstr ""
@@ -19486,11 +20992,6 @@ msgid ""
msgstr ""
#: scene/3d/spatial.cpp
-#, fuzzy
-msgid "Global Transform"
-msgstr "Transformo"
-
-#: scene/3d/spatial.cpp
msgid "Matrix"
msgstr ""
@@ -19498,7 +20999,16 @@ msgstr ""
msgid "Gizmo"
msgstr ""
-#: scene/3d/sprite_3d.cpp
+#: scene/3d/spatial_velocity_tracker.cpp
+#, fuzzy
+msgid "Track Physics Step"
+msgstr "Fiziko-kadro %"
+
+#: scene/3d/spring_arm.cpp
+msgid "Spring Length"
+msgstr ""
+
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
msgid "Opacity"
msgstr ""
@@ -19551,14 +21061,46 @@ msgstr ""
#: scene/3d/vehicle_body.cpp
#, fuzzy
+msgid "Use As Traction"
+msgstr "Versio:"
+
+#: scene/3d/vehicle_body.cpp
+msgid "Use As Steering"
+msgstr ""
+
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
msgid "Wheel"
msgstr "Radeto supren."
#: scene/3d/vehicle_body.cpp
+msgid "Roll Influence"
+msgstr ""
+
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Friction Slip"
+msgstr "Funkcioj:"
+
+#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Suspension"
msgstr "Uzi regulesprimojn"
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Max Force"
+msgstr "Eraro!"
+
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "Versio:"
+
+#: scene/3d/visibility_notifier.cpp
+msgid "AABB"
+msgstr ""
+
#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Geometry"
@@ -19589,27 +21131,30 @@ msgid "Baked Light"
msgstr "Baki lummapojn"
#: scene/3d/visual_instance.cpp
-msgid "Lightmap Scale"
-msgstr ""
+#, fuzzy
+msgid "Generate Lightmap"
+msgstr "Naskas lummapojn"
#: scene/3d/visual_instance.cpp
-msgid "LOD"
+msgid "Lightmap Scale"
msgstr ""
#: scene/3d/visual_instance.cpp
-msgid "LOD Min Distance"
+msgid "LOD"
msgstr ""
-#: scene/3d/visual_instance.cpp
-msgid "LOD Min Hysteresis"
-msgstr ""
+#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Min Distance"
+msgstr "Ekzemplodoni"
#: scene/3d/visual_instance.cpp
-msgid "LOD Max Distance"
+msgid "Min Hysteresis"
msgstr ""
#: scene/3d/visual_instance.cpp
-msgid "LOD Max Hysteresis"
+msgid "Max Hysteresis"
msgstr ""
#: scene/3d/world_environment.cpp
@@ -19630,11 +21175,13 @@ msgid ""
msgstr ""
#: scene/animation/animation_blend_space_1d.cpp
+#: scene/animation/animation_blend_space_2d.cpp
#, fuzzy
msgid "Min Space"
msgstr "Ĉefa sceno"
#: scene/animation/animation_blend_space_1d.cpp
+#: scene/animation/animation_blend_space_2d.cpp
msgid "Max Space"
msgstr ""
@@ -19649,6 +21196,11 @@ msgid "Auto Triangles"
msgstr "Baskuli aŭtomatajn triangulojn"
#: scene/animation/animation_blend_space_2d.cpp
+#, fuzzy
+msgid "Triangles"
+msgstr "Baskuli aŭtomatajn triangulojn"
+
+#: scene/animation/animation_blend_space_2d.cpp
msgid "X Label"
msgstr ""
@@ -19685,6 +21237,11 @@ msgstr "Rekomencigi"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
+msgid "Autorestart"
+msgstr "Rekomencigi"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
msgid "Autorestart Delay"
msgstr "Aŭtomate enmeti ŝlosilon"
@@ -19702,11 +21259,26 @@ msgstr "Eniga mapo"
msgid "Xfade Time"
msgstr ""
+#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Graph Offset"
+msgstr "Krada deŝovo:"
+
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Switch Mode"
msgstr "Skalada reĝimo"
+#: scene/animation/animation_node_state_machine.cpp
+#, fuzzy
+msgid "Auto Advance"
+msgstr "Altnivela"
+
+#: scene/animation/animation_node_state_machine.cpp
+#, fuzzy
+msgid "Advance Condition"
+msgstr "Specialaj opcioj"
+
#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
msgstr ""
@@ -19722,11 +21294,6 @@ msgid "Assigned Animation"
msgstr "Aldoni animacion"
#: scene/animation/animation_player.cpp
-#, fuzzy
-msgid "Autoplay"
-msgstr "Baskuli aŭtoludadon"
-
-#: scene/animation/animation_player.cpp
msgid "Reset On Save"
msgstr ""
@@ -19746,22 +21313,16 @@ msgid "Playback Options"
msgstr "Agordoj de klaso:"
#: scene/animation/animation_player.cpp
-#: scene/animation/animation_tree_player.cpp scene/animation/tween.cpp
-msgid "Playback Process Mode"
-msgstr ""
-
-#: scene/animation/animation_player.cpp
-msgid "Playback Default Blend Time"
-msgstr ""
-
-#: scene/animation/animation_player.cpp
-msgid "Playback Active"
-msgstr ""
+#, fuzzy
+msgid "Default Blend Time"
+msgstr "Defaŭlto"
-#: scene/animation/animation_player.cpp scene/animation/tween.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
-msgid "Playback Speed"
-msgstr "Ludi scenon"
+msgid "Active"
+msgstr "Faro"
#: scene/animation/animation_player.cpp
msgid "Method Call Mode"
@@ -19806,9 +21367,19 @@ msgid "Tree Root"
msgstr "Krei radikan nodon:"
#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Anim Player"
+msgstr "Fiksi AnimationPlayer"
+
+#: scene/animation/animation_tree.cpp
msgid "Root Motion"
msgstr ""
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Track"
+msgstr "Aldoni trakon"
+
#: scene/animation/animation_tree_player.cpp
msgid "This node has been deprecated. Use AnimationTree instead."
msgstr ""
@@ -19818,16 +21389,86 @@ msgstr ""
msgid "Playback"
msgstr "Ludi"
+#: scene/animation/animation_tree_player.cpp
+#, fuzzy
+msgid "Master Player"
+msgstr "Alglui parametroj"
+
+#: scene/animation/animation_tree_player.cpp
+#, fuzzy
+msgid "Base Path"
+msgstr "Projekta vojo:"
+
+#: scene/animation/root_motion_view.cpp
+#, fuzzy
+msgid "Animation Path"
+msgstr "Animacio"
+
+#: scene/animation/root_motion_view.cpp
+msgid "Zero Y"
+msgstr ""
+
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Root Bone"
+msgstr "Krei radikan nodon:"
+
+#: scene/animation/skeleton_ik.cpp
+msgid "Tip Bone"
+msgstr ""
+
#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Interpolation"
msgstr "Interpolado Modo"
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Override Tip Basis"
+msgstr "Redifinoj"
+
+#: scene/animation/skeleton_ik.cpp
+msgid "Use Magnet"
+msgstr ""
+
+#: scene/animation/skeleton_ik.cpp
+msgid "Magnet"
+msgstr ""
+
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Target Node"
+msgstr "Krei nodon"
+
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Max Iterations"
+msgstr "Renomi funkcion"
+
+#: scene/animation/tween.cpp scene/resources/texture.cpp
+msgid "Repeat"
+msgstr ""
+
+#: scene/animation/tween.cpp
+msgid "Playback Process Mode"
+msgstr ""
+
+#: scene/animation/tween.cpp
+#, fuzzy
+msgid "Playback Speed"
+msgstr "Ludi scenon"
+
#: scene/audio/audio_stream_player.cpp
#, fuzzy
msgid "Mix Target"
msgstr "Celo"
+#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp
+#: servers/audio/effects/audio_effect_compressor.cpp
+#, fuzzy
+msgid "Ratio"
+msgstr "Skali Rejŝo:"
+
#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp
#: scene/gui/texture_rect.cpp
#, fuzzy
@@ -19838,29 +21479,38 @@ msgstr "Elektada reĝimo"
msgid "Alignment"
msgstr ""
-#: scene/gui/aspect_ratio_container.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
#, fuzzy
-msgid "Alignment Horizontal"
-msgstr "Krei horizontalan gvidilon"
+msgid "Horizontal"
+msgstr "Movi horizontalan gvidilon"
-#: scene/gui/aspect_ratio_container.cpp
-msgid "Alignment Vertical"
-msgstr ""
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Vertical"
+msgstr "Movi vertikalan gvidilon"
#: scene/gui/base_button.cpp
#, fuzzy
-msgid "Action Mode"
-msgstr "Faro"
+msgid "Shortcut In Tooltip"
+msgstr "Montri originon"
#: scene/gui/base_button.cpp
#, fuzzy
-msgid "Button Mask"
-msgstr "Butono"
+msgid "Action Mode"
+msgstr "Faro"
#: scene/gui/base_button.cpp
msgid "Enabled Focus Mode"
msgstr ""
+#: scene/gui/base_button.cpp
+msgid "Keep Pressed Outside"
+msgstr ""
+
#: scene/gui/base_button.cpp scene/gui/shortcut.cpp
msgid "Shortcut"
msgstr ""
@@ -19870,6 +21520,11 @@ msgstr ""
msgid "Group"
msgstr "Grupoj"
+#: scene/gui/button.cpp scene/gui/label.cpp
+#, fuzzy
+msgid "Clip Text"
+msgstr "Kopii la tekston"
+
#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
#: scene/gui/spin_box.cpp
msgid "Align"
@@ -19879,6 +21534,16 @@ msgstr ""
msgid "Icon Align"
msgstr ""
+#: scene/gui/button.cpp
+#, fuzzy
+msgid "Expand Icon"
+msgstr "Etendi tuton"
+
+#: scene/gui/center_container.cpp
+#, fuzzy
+msgid "Use Top Left"
+msgstr "Supre maldekstre"
+
#: scene/gui/color_picker.cpp
msgid ""
"Color: #%s\n"
@@ -19887,6 +21552,36 @@ msgid ""
msgstr ""
#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Edit Alpha"
+msgstr "Redakti plurlateron"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "HSV Mode"
+msgstr "Elektada reĝimo"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Raw Mode"
+msgstr "Panoramada reĝimo"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Deferred Mode"
+msgstr "Diferita"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Presets Enabled"
+msgstr "Ŝaltita"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Presets Visible"
+msgstr "Baskuli videblon"
+
+#: scene/gui/color_picker.cpp
msgid "Pick a color from the editor window."
msgstr ""
@@ -19929,28 +21624,29 @@ msgstr "Nur ankroj"
msgid "Grow Direction"
msgstr "Direktoj"
-#: scene/gui/control.cpp
+#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Grow Horizontal"
-msgstr "Movi horizontalan gvidilon"
+msgid "Min Size"
+msgstr "Grando de konturo:"
#: scene/gui/control.cpp
#, fuzzy
-msgid "Grow Vertical"
-msgstr "Movi vertikalan gvidilon"
+msgid "Pivot Offset"
+msgstr "Krada deŝovo:"
#: scene/gui/control.cpp
#, fuzzy
-msgid "Rect Rotation"
-msgstr "Uzi rotacian kaptadon"
+msgid "Clip Content"
+msgstr "Konstanto"
#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp
msgid "Hint"
msgstr ""
#: scene/gui/control.cpp
-msgid "Hint Tooltip"
-msgstr ""
+#, fuzzy
+msgid "Tooltip"
+msgstr "Iloj"
#: scene/gui/control.cpp
#, fuzzy
@@ -19958,21 +21654,16 @@ msgid "Focus"
msgstr "Fokusi al dosierindiko"
#: scene/gui/control.cpp
-#, fuzzy
-msgid "Focus Mode"
-msgstr "Movada reĝimo"
-
-#: scene/gui/control.cpp
msgid "Mouse"
msgstr ""
#: scene/gui/control.cpp
#, fuzzy
-msgid "Mouse Filter"
-msgstr "Filtro de lokaĵaroj"
+msgid "Default Cursor Shape"
+msgstr "Ŝargi la defaŭlta busaranĝo."
#: scene/gui/control.cpp
-msgid "Mouse Default Cursor Shape"
+msgid "Pass On Modal Close Click"
msgstr ""
#: scene/gui/control.cpp
@@ -19981,16 +21672,9 @@ msgid "Size Flags"
msgstr "Grando: "
#: scene/gui/control.cpp
-msgid "Size Flags Horizontal"
-msgstr ""
-
-#: scene/gui/control.cpp
-msgid "Size Flags Vertical"
-msgstr ""
-
-#: scene/gui/control.cpp
-msgid "Size Flags Stretch Ratio"
-msgstr ""
+#, fuzzy
+msgid "Stretch Ratio"
+msgstr "Elektada reĝimo"
#: scene/gui/control.cpp
#, fuzzy
@@ -20006,9 +21690,13 @@ msgid "Dialog"
msgstr ""
#: scene/gui/dialogs.cpp
+msgid "Hide On Ok"
+msgstr ""
+
+#: scene/gui/dialogs.cpp scene/gui/label.cpp
#, fuzzy
-msgid "Dialog Text"
-msgstr "Kopii la tekston"
+msgid "Autowrap"
+msgstr "Aŭtoŝargado"
#: scene/gui/dialogs.cpp
msgid "Alert!"
@@ -20019,14 +21707,49 @@ msgid "Please Confirm..."
msgstr ""
#: scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Mode Overrides Title"
+msgstr "Redifinoj"
+
+#: scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
msgstr ""
#: scene/gui/graph_edit.cpp
#, fuzzy
-msgid "Zoom"
+msgid "Right Disconnects"
+msgstr "Malkonekti"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Scroll Offset"
+msgstr "Krada deŝovo:"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Snap Distance"
+msgstr "Ekzemplodoni"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Zoom Min"
msgstr "Zomi"
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Zoom Max"
+msgstr "Zomi"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Zoom Step"
+msgstr "Malzomi"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Show Zoom Label"
+msgstr "Montri ostojn"
+
#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
msgid "Minimap"
msgstr ""
@@ -20036,10 +21759,25 @@ msgid "Enable grid minimap."
msgstr ""
#: scene/gui/graph_node.cpp
+#, fuzzy
+msgid "Show Close"
+msgstr "Montri ostojn"
+
+#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
+#, fuzzy
+msgid "Selected"
+msgstr "Elekti"
+
+#: scene/gui/graph_node.cpp
+#, fuzzy
+msgid "Comment"
+msgstr "Komunumo"
+
+#: scene/gui/graph_node.cpp
msgid "Overlay"
msgstr ""
-#: scene/gui/grid_container.cpp scene/gui/item_list.cpp
+#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
msgid "Columns"
msgstr ""
@@ -20050,7 +21788,16 @@ msgid "Timers"
msgstr "Tempo"
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
-msgid "Incremental Search Max Interval Msec"
+msgid "Incremental Search Max Interval (msec)"
+msgstr ""
+
+#: scene/gui/item_list.cpp scene/gui/tree.cpp
+#, fuzzy
+msgid "Allow Reselect"
+msgstr "Almeti rekomencigon"
+
+#: scene/gui/item_list.cpp scene/gui/tree.cpp
+msgid "Allow RMB Select"
msgstr ""
#: scene/gui/item_list.cpp
@@ -20058,13 +21805,32 @@ msgid "Max Text Lines"
msgstr ""
#: scene/gui/item_list.cpp
+#, fuzzy
+msgid "Auto Height"
+msgstr "Testada"
+
+#: scene/gui/item_list.cpp
msgid "Max Columns"
msgstr ""
#: scene/gui/item_list.cpp
+msgid "Same Column Width"
+msgstr ""
+
+#: scene/gui/item_list.cpp
msgid "Fixed Column Width"
msgstr ""
+#: scene/gui/item_list.cpp
+#, fuzzy
+msgid "Icon Scale"
+msgstr "Rotacia paŝo:"
+
+#: scene/gui/item_list.cpp
+#, fuzzy
+msgid "Fixed Icon Size"
+msgstr "Grando de konturo:"
+
#: scene/gui/label.cpp
msgid "Valign"
msgstr ""
@@ -20092,6 +21858,53 @@ msgid "Max Length"
msgstr ""
#: scene/gui/line_edit.cpp
+msgid "Secret"
+msgstr ""
+
+#: scene/gui/line_edit.cpp
+#, fuzzy
+msgid "Secret Character"
+msgstr "Validaj signoj:"
+
+#: scene/gui/line_edit.cpp
+msgid "Expand To Text Length"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Context Menu Enabled"
+msgstr "Kunteksta Helpo"
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Virtual Keyboard Enabled"
+msgstr "Filtri signalojn"
+
+#: scene/gui/line_edit.cpp
+#, fuzzy
+msgid "Clear Button Enabled"
+msgstr "Filtri signalojn"
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Shortcut Keys Enabled"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Middle Mouse Paste Enabled"
+msgstr "Filtri signalojn"
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Selecting Enabled"
+msgstr "Nur Elektaro"
+
+#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
+#: scene/gui/text_edit.cpp
+msgid "Deselect On Focus Loss Enabled"
+msgstr ""
+
+#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Right Icon"
msgstr "Dekstra butono"
@@ -20102,38 +21915,47 @@ msgid "Placeholder"
msgstr "Ŝargi kiel lokokupilo"
#: scene/gui/line_edit.cpp
-#, fuzzy
-msgid "Placeholder Alpha"
-msgstr "Ŝargi kiel lokokupilo"
+msgid "Alpha"
+msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Caret"
msgstr ""
-#: scene/gui/line_edit.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Blink"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
-msgid "Caret Position"
-msgstr "Pozicio de doko"
+msgid "Blink Speed"
+msgstr "Ludi scenon"
#: scene/gui/link_button.cpp
msgid "Underline"
msgstr ""
-#: scene/gui/nine_patch_rect.cpp
-msgid "Patch Margin"
-msgstr ""
+#: scene/gui/menu_button.cpp
+#, fuzzy
+msgid "Switch On Hover"
+msgstr "Skalada reĝimo"
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
-msgid "Axis Stretch"
-msgstr ""
+#, fuzzy
+msgid "Draw Center"
+msgstr "Centre"
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
#, fuzzy
-msgid "Axis Stretch Horizontal"
-msgstr "Krei horizontalan gvidilon"
+msgid "Region Rect"
+msgstr "Malfermi lastaj"
+
+#: scene/gui/nine_patch_rect.cpp
+msgid "Patch Margin"
+msgstr ""
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
-msgid "Axis Stretch Vertical"
+msgid "Axis Stretch"
msgstr ""
#: scene/gui/nine_patch_rect.cpp
@@ -20149,12 +21971,41 @@ msgid "Popup"
msgstr ""
#: scene/gui/popup.cpp
+#, fuzzy
+msgid "Exclusive"
+msgstr "Inkluziva"
+
+#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
"functions. Making them visible for editing is fine, but they will hide upon "
"running."
msgstr ""
+#: scene/gui/popup_menu.cpp
+#, fuzzy
+msgid "Hide On Item Selection"
+msgstr "Centrigi elekton"
+
+#: scene/gui/popup_menu.cpp
+#, fuzzy
+msgid "Hide On Checkable Item Selection"
+msgstr "Forigi Elektaron"
+
+#: scene/gui/popup_menu.cpp
+#, fuzzy
+msgid "Hide On State Item Selection"
+msgstr "Forigi Elektaron"
+
+#: scene/gui/popup_menu.cpp
+msgid "Submenu Popup Delay"
+msgstr ""
+
+#: scene/gui/popup_menu.cpp
+#, fuzzy
+msgid "Allow Search"
+msgstr "Serĉo"
+
#: scene/gui/progress_bar.cpp
#, fuzzy
msgid "Percent"
@@ -20164,24 +22015,81 @@ msgstr "Lastatempe:"
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
msgstr ""
-#: scene/gui/range.cpp servers/audio/effects/audio_effect_compressor.cpp
+#: scene/gui/range.cpp scene/resources/curve.cpp
#, fuzzy
-msgid "Ratio"
-msgstr "Skali Rejŝo:"
+msgid "Min Value"
+msgstr "(valoro)"
+
+#: scene/gui/range.cpp scene/resources/curve.cpp
+#, fuzzy
+msgid "Max Value"
+msgstr "Valoro"
+
+#: scene/gui/range.cpp
+#, fuzzy
+msgid "Page"
+msgstr "Paĝo: "
+
+#: scene/gui/range.cpp
+#, fuzzy
+msgid "Exp Edit"
+msgstr "Redakti"
+
+#: scene/gui/range.cpp
+#, fuzzy
+msgid "Rounded"
+msgstr "Grupoj"
+
+#: scene/gui/range.cpp
+msgid "Allow Greater"
+msgstr ""
+
+#: scene/gui/range.cpp
+msgid "Allow Lesser"
+msgstr ""
+
+#: scene/gui/reference_rect.cpp
+#, fuzzy
+msgid "Border Color"
+msgstr "Renomi nodon"
#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Border Width"
msgstr "Rastumeroj de bordero"
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Relative Index"
+msgstr "Indekso:"
+
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Absolute Index"
+msgstr "Indekso:"
+
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Elapsed Time"
+msgstr "Tempoj de mikso:"
+
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Env"
+msgstr "Fino"
+
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Character"
+msgstr "Validaj signoj:"
+
#: scene/gui/rich_text_label.cpp
msgid "BBCode"
msgstr ""
#: scene/gui/rich_text_label.cpp
-#, fuzzy
-msgid "Bbcode Text"
-msgstr "Kopii la tekston"
+msgid "Meta Underlined"
+msgstr ""
#: scene/gui/rich_text_label.cpp
#, fuzzy
@@ -20190,6 +22098,29 @@ msgstr "Grando: "
#: scene/gui/rich_text_label.cpp
#, fuzzy
+msgid "Fit Content Height"
+msgstr "Testada"
+
+#: scene/gui/rich_text_label.cpp
+msgid "Scroll Active"
+msgstr ""
+
+#: scene/gui/rich_text_label.cpp
+msgid "Scroll Following"
+msgstr ""
+
+#: scene/gui/rich_text_label.cpp
+#, fuzzy
+msgid "Selection Enabled"
+msgstr "Nur Elektaro"
+
+#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Override Selected Font Color"
+msgstr "Agordi elektitan profilon:"
+
+#: scene/gui/rich_text_label.cpp
+#, fuzzy
msgid "Custom Effects"
msgstr "Movi busan efekton"
@@ -20206,14 +22137,57 @@ msgid ""
msgstr ""
#: scene/gui/scroll_container.cpp
+msgid "Follow Focus"
+msgstr ""
+
+#: scene/gui/scroll_container.cpp
+#, fuzzy
+msgid "Horizontal Enabled"
+msgstr "Filtri signalojn"
+
+#: scene/gui/scroll_container.cpp
+#, fuzzy
+msgid "Vertical Enabled"
+msgstr "Filtri signalojn"
+
+#: scene/gui/scroll_container.cpp
msgid "Default Scroll Deadzone"
msgstr ""
#: scene/gui/slider.cpp
+msgid "Scrollable"
+msgstr ""
+
+#: scene/gui/slider.cpp
#, fuzzy
msgid "Tick Count"
msgstr "Elekti koloron"
+#: scene/gui/slider.cpp
+#, fuzzy
+msgid "Ticks On Borders"
+msgstr "Renomas dosierujon:"
+
+#: scene/gui/spin_box.cpp
+#, fuzzy
+msgid "Prefix"
+msgstr "Prefikso:"
+
+#: scene/gui/spin_box.cpp
+#, fuzzy
+msgid "Suffix"
+msgstr "Sufikso:"
+
+#: scene/gui/split_container.cpp
+#, fuzzy
+msgid "Split Offset"
+msgstr "Krada deŝovo:"
+
+#: scene/gui/split_container.cpp scene/gui/tree.cpp
+#, fuzzy
+msgid "Collapsed"
+msgstr "Maletendi tuton"
+
#: scene/gui/split_container.cpp
#, fuzzy
msgid "Dragger Visibility"
@@ -20228,71 +22202,132 @@ msgstr ""
msgid "Current Tab"
msgstr "Aktuala sceno"
+#: scene/gui/tab_container.cpp
+#, fuzzy
+msgid "Tabs Visible"
+msgstr "Baskuli videblon"
+
+#: scene/gui/tab_container.cpp
+msgid "All Tabs In Front"
+msgstr ""
+
+#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
+#, fuzzy
+msgid "Drag To Rearrange Enabled"
+msgstr "Ŝovi kaj demeti por rearanĝi."
+
+#: scene/gui/tab_container.cpp
+msgid "Use Hidden Tabs For Min Size"
+msgstr ""
+
#: scene/gui/tabs.cpp
msgid "Tab Close Display Policy"
msgstr ""
+#: scene/gui/tabs.cpp
+msgid "Scrolling Enabled"
+msgstr ""
+
#: scene/gui/text_edit.cpp
-msgid "Text Edit Idle Detect Sec"
+msgid "Readonly"
msgstr ""
#: scene/gui/text_edit.cpp
-msgid "Text Edit Undo Stack Max Size"
+#, fuzzy
+msgid "Bookmark Gutter"
+msgstr "Paĝosignoj"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Breakpoint Gutter"
+msgstr "Pasi preter paŭzpunktojn"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Fold Gutter"
+msgstr "Dosierujo:"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Hiding Enabled"
+msgstr "Ŝaltita"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Wrap Enabled"
+msgstr "Ŝaltita"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Scroll Vertical"
+msgstr "Movi vertikalan gvidilon"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Scroll Horizontal"
+msgstr "Movi horizontalan gvidilon"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Draw"
+msgstr "Alvokoj"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Block Mode"
+msgstr "Malŝlosi nodon"
+
+#: scene/gui/text_edit.cpp
+msgid "Moving By Right Click"
msgstr ""
-#: scene/gui/texture_button.cpp
-msgid "Texture Normal"
+#: scene/gui/text_edit.cpp
+msgid "Text Edit Idle Detect (sec)"
msgstr ""
-#: scene/gui/texture_button.cpp
-msgid "Texture Pressed"
+#: scene/gui/text_edit.cpp
+msgid "Text Edit Undo Stack Max Size"
msgstr ""
#: scene/gui/texture_button.cpp
-msgid "Texture Hover"
+msgid "Hover"
msgstr ""
#: scene/gui/texture_button.cpp
#, fuzzy
-msgid "Texture Disabled"
-msgstr "(Redaktilo malŝaltita)"
-
-#: scene/gui/texture_button.cpp
-msgid "Texture Focused"
-msgstr ""
+msgid "Focused"
+msgstr "Fokusi al dosierindiko"
#: scene/gui/texture_button.cpp
-msgid "Texture Click Mask"
-msgstr ""
+#, fuzzy
+msgid "Click Mask"
+msgstr "Emisia masko"
-#: scene/gui/texture_button.cpp
+#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
+#: scene/gui/video_player.cpp
#, fuzzy
msgid "Expand"
msgstr "Etendi tuton"
-#: scene/gui/texture_button.cpp
-msgid "Flip H"
-msgstr ""
-
-#: scene/gui/texture_button.cpp
-msgid "Flip V"
-msgstr ""
-
#: scene/gui/texture_progress.cpp
-msgid "Texture Under"
+msgid "Under"
msgstr ""
#: scene/gui/texture_progress.cpp
#, fuzzy
-msgid "Texture Over"
-msgstr "Paŝi poste"
+msgid "Over"
+msgstr "Superskribi"
#: scene/gui/texture_progress.cpp
#, fuzzy
-msgid "Texture Progress"
+msgid "Progress"
msgstr "Etosaj atributoj"
#: scene/gui/texture_progress.cpp
+msgid "Progress Offset"
+msgstr ""
+
+#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Fill Mode"
msgstr "Reĝimo de ludado:"
@@ -20306,12 +22341,24 @@ msgid "Radial Fill"
msgstr ""
#: scene/gui/texture_progress.cpp
-msgid "Radial Initial Angle"
-msgstr ""
+#, fuzzy
+msgid "Initial Angle"
+msgstr "Krada deŝovo:"
#: scene/gui/texture_progress.cpp
-msgid "Radial Fill Degrees"
-msgstr ""
+#, fuzzy
+msgid "Fill Degrees"
+msgstr "Rotacia paŝo:"
+
+#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Center Offset"
+msgstr "Centre maldekstre"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Nine Patch Stretch"
+msgstr "Interpolado Modo"
#: scene/gui/tree.cpp
msgid "Custom Minimum Height"
@@ -20322,6 +22369,21 @@ msgid "(Other)"
msgstr "(Alia)"
#: scene/gui/tree.cpp
+#, fuzzy
+msgid "Column Titles Visible"
+msgstr "Baskuli videblon"
+
+#: scene/gui/tree.cpp
+#, fuzzy
+msgid "Hide Folding"
+msgstr "Ŝalti filtradon"
+
+#: scene/gui/tree.cpp
+#, fuzzy
+msgid "Hide Root"
+msgstr "Krei radikan nodon:"
+
+#: scene/gui/tree.cpp
msgid "Drop Mode Flags"
msgstr ""
@@ -20330,8 +22392,12 @@ msgstr ""
msgid "Audio Track"
msgstr "Aldoni trakon"
+#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp
+msgid "Paused"
+msgstr ""
+
#: scene/gui/video_player.cpp
-msgid "Buffering Msec"
+msgid "Buffering (msec)"
msgstr ""
#: scene/gui/video_player.cpp
@@ -20339,14 +22405,14 @@ msgstr ""
msgid "Stream Position"
msgstr "Pozicio de doko"
-#: scene/main/canvas_layer.cpp
+#: scene/gui/viewport_container.cpp
#, fuzzy
-msgid "Follow Viewport"
-msgstr "Montri vidujon"
+msgid "Stretch Shrink"
+msgstr "Elektada reĝimo"
#: scene/main/canvas_layer.cpp
#, fuzzy
-msgid "Follow Viewport Scale"
+msgid "Follow Viewport"
msgstr "Montri vidujon"
#: scene/main/http_request.cpp
@@ -20387,6 +22453,11 @@ msgstr "Priskribo"
#: scene/main/node.cpp
#, fuzzy
+msgid "Import Path"
+msgstr "Enporti"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Pause Mode"
msgstr "Panoramada reĝimo"
@@ -20415,6 +22486,34 @@ msgstr "Agordi pluroblan:"
msgid "Custom Multiplayer"
msgstr "Agordi pluroblan:"
+#: scene/main/node.cpp
+#, fuzzy
+msgid "Process Priority"
+msgstr "Movada reĝimo"
+
+#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolated"
+msgstr "Interpolado Modo"
+
+#: scene/main/scene_tree.cpp scene/main/timer.cpp
+#, fuzzy
+msgid "Time Left"
+msgstr "Supre maldekstre"
+
+#: scene/main/scene_tree.cpp
+msgid "Debug Collisions Hint"
+msgstr ""
+
+#: scene/main/scene_tree.cpp
+#, fuzzy
+msgid "Debug Navigation Hint"
+msgstr "Videbla navigacio"
+
+#: scene/main/scene_tree.cpp
+msgid "Use Font Oversampling"
+msgstr ""
+
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Edited Scene Root"
@@ -20424,6 +22523,16 @@ msgstr "Nova radiko de sceno"
msgid "Root"
msgstr ""
+#: scene/main/scene_tree.cpp
+#, fuzzy
+msgid "Multiplayer Poll"
+msgstr "Agordi pluroblan:"
+
+#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Physics Interpolation"
+msgstr "Interpolado Modo"
+
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""
@@ -20454,11 +22563,6 @@ msgstr ""
msgid "Draw 2D Outlines"
msgstr "Krei konturon"
-#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Physics Interpolation"
-msgstr "Interpolado Modo"
-
#: scene/main/scene_tree.cpp servers/visual_server.cpp
#, fuzzy
msgid "Reflections"
@@ -20485,12 +22589,12 @@ msgstr ""
msgid "Use Debanding"
msgstr ""
-#: scene/main/scene_tree.cpp
+#: scene/main/scene_tree.cpp scene/main/viewport.cpp
msgid "HDR"
msgstr ""
-#: scene/main/scene_tree.cpp
-msgid "Use 32 Bpc Depth"
+#: scene/main/scene_tree.cpp scene/main/viewport.cpp
+msgid "Use 32 BPC Depth"
msgstr ""
#: scene/main/scene_tree.cpp
@@ -20519,17 +22623,13 @@ msgstr ""
#: scene/main/timer.cpp
#, fuzzy
-msgid "Wait Time"
-msgstr "Tempo"
-
-#: scene/main/timer.cpp
-msgid "Paused"
-msgstr ""
+msgid "Autostart"
+msgstr "Rekomencigi"
-#: scene/main/timer.cpp
+#: scene/main/viewport.cpp
#, fuzzy
-msgid "Time Left"
-msgstr "Supre maldekstre"
+msgid "Viewport Path"
+msgstr "Fokusi al dosierindiko"
#: scene/main/viewport.cpp
msgid ""
@@ -20545,6 +22645,19 @@ msgid ""
"dimensions to render anything."
msgstr ""
+#: scene/main/viewport.cpp
+msgid "ARVR"
+msgstr ""
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Size Override Stretch"
+msgstr "Redifinoj"
+
+#: scene/main/viewport.cpp
+msgid "Own World"
+msgstr ""
+
#: scene/main/viewport.cpp scene/resources/world_2d.cpp
msgid "World"
msgstr ""
@@ -20555,6 +22668,38 @@ msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
+msgid "Transparent BG"
+msgstr "Tradukoj"
+
+#: scene/main/viewport.cpp
+msgid "Handle Input Locally"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "FXAA"
+msgstr ""
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Debanding"
+msgstr "Elŝutas"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Disable 3D"
+msgstr "Ŝalti filtradon"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Keep 3D Linear"
+msgstr "Lineara maldekstro"
+
+#: scene/main/viewport.cpp
+msgid "Render Direct To Screen"
+msgstr ""
+
+#: scene/main/viewport.cpp
+#, fuzzy
msgid "Debug Draw"
msgstr "Sencimigi"
@@ -20564,13 +22709,33 @@ msgid "Render Target"
msgstr "Bildigilo:"
#: scene/main/viewport.cpp
-msgid "Render Target Clear Mode"
+msgid "V Flip"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
-msgid "Render Target Update Mode"
-msgstr "Aliigi Animadon Aktualigon Modon"
+msgid "Clear Mode"
+msgstr "Mezurado reĝimo"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Enable 2D"
+msgstr "Ŝaltita"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Enable 3D"
+msgstr "Ŝaltita"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Object Picking"
+msgstr "Ŝalti cepo-haŭtadon"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Disable Input"
+msgstr "Renomi aŭdia buso"
#: scene/main/viewport.cpp servers/visual_server.cpp
#, fuzzy
@@ -20578,7 +22743,17 @@ msgid "Shadow Atlas"
msgstr "Vidigi ĉiajn lokaĵarojn"
#: scene/main/viewport.cpp
-msgid "Tooltip Delay Sec"
+#, fuzzy
+msgid "Canvas Transform"
+msgstr "Transformo"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Global Canvas Transform"
+msgstr "Transformo"
+
+#: scene/main/viewport.cpp
+msgid "Tooltip Delay (sec)"
msgstr ""
#: scene/register_scene_types.cpp
@@ -20600,15 +22775,29 @@ msgstr "Eltondi nodo(j)n"
msgid "Loop Mode"
msgstr "Movada reĝimo"
-#: scene/resources/curve.cpp
+#: scene/resources/audio_stream_sample.cpp
#, fuzzy
-msgid "Min Value"
-msgstr "(valoro)"
+msgid "Loop Begin"
+msgstr "Movada reĝimo"
-#: scene/resources/curve.cpp
+#: scene/resources/audio_stream_sample.cpp
#, fuzzy
-msgid "Max Value"
-msgstr "Valoro"
+msgid "Loop End"
+msgstr "Movada reĝimo"
+
+#: scene/resources/audio_stream_sample.cpp
+#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
+msgid "Mix Rate"
+msgstr ""
+
+#: scene/resources/audio_stream_sample.cpp
+msgid "Stereo"
+msgstr ""
+
+#: scene/resources/concave_polygon_shape_2d.cpp
+#, fuzzy
+msgid "Segments"
+msgstr "Parametroj de ĉefa sceno:"
#: scene/resources/curve.cpp
#, fuzzy
@@ -20619,17 +22808,17 @@ msgstr "Renomi funkcion"
msgid "Bake Interval"
msgstr ""
-#: scene/resources/curve.cpp
-#, fuzzy
-msgid "Up Vector"
-msgstr "Inspektoro"
-
#: scene/resources/dynamic_font.cpp
msgid "Hinting"
msgstr ""
#: scene/resources/dynamic_font.cpp
#, fuzzy
+msgid "Override Oversampling"
+msgstr "Redifinoj"
+
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
msgid "Font Path"
msgstr "Fokusi al dosierindiko"
@@ -20640,6 +22829,16 @@ msgstr "Grando de konturo:"
#: scene/resources/dynamic_font.cpp
#, fuzzy
+msgid "Outline Color"
+msgstr "Funkcioj:"
+
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
+msgid "Use Mipmaps"
+msgstr "Signaloj"
+
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
msgid "Extra Spacing"
msgstr "Pli agordoj:"
@@ -20655,29 +22854,36 @@ msgstr ""
msgid "Background"
msgstr ""
+#: scene/resources/environment.cpp scene/resources/sky.cpp
+msgid "Sky"
+msgstr ""
+
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Background Mode"
-msgstr "Panoramada reĝimo"
+msgid "Sky Custom FOV"
+msgstr "Eltondi nodo(j)n"
#: scene/resources/environment.cpp
-msgid "Background Sky"
-msgstr ""
+#, fuzzy
+msgid "Sky Orientation"
+msgstr "Malfermi dokumentaron"
#: scene/resources/environment.cpp
-msgid "Background Sky Custom FOV"
-msgstr ""
+#, fuzzy
+msgid "Sky Rotation"
+msgstr "Rotacia paŝo:"
#: scene/resources/environment.cpp
-msgid "Background Energy"
-msgstr ""
+#, fuzzy
+msgid "Sky Rotation Degrees"
+msgstr "Rotacia paŝo:"
#: scene/resources/environment.cpp
-msgid "Background Canvas Max Layer"
+msgid "Canvas Max Layer"
msgstr ""
-#: scene/resources/environment.cpp
-msgid "Background Camera Feed Id"
+#: scene/resources/environment.cpp scene/resources/texture.cpp
+msgid "Camera Feed ID"
msgstr ""
#: scene/resources/environment.cpp
@@ -20686,85 +22892,97 @@ msgid "Ambient Light"
msgstr "Krommarĝeni dekstren"
#: scene/resources/environment.cpp
-msgid "Ambient Light Energy"
-msgstr ""
+#, fuzzy
+msgid "Sky Contribution"
+msgstr "animacio"
#: scene/resources/environment.cpp
-msgid "Ambient Light Sky Contribution"
+msgid "Fog"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Fog"
-msgstr ""
+#, fuzzy
+msgid "Sun Color"
+msgstr "Memoras dosieron:"
#: scene/resources/environment.cpp
-msgid "Fog Sun Amount"
+msgid "Sun Amount"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Fog Depth Begin"
-msgstr ""
+#, fuzzy
+msgid "Depth Enabled"
+msgstr "Profundo"
#: scene/resources/environment.cpp
-msgid "Fog Depth End"
-msgstr ""
+#, fuzzy
+msgid "Depth Begin"
+msgstr "Profundo"
#: scene/resources/environment.cpp
-msgid "Fog Depth Curve"
-msgstr ""
+#, fuzzy
+msgid "Depth End"
+msgstr "Profundo"
#: scene/resources/environment.cpp
-msgid "Fog Transmit Curve"
-msgstr ""
+#, fuzzy
+msgid "Depth Curve"
+msgstr "Profundo"
#: scene/resources/environment.cpp
-msgid "Fog Height Min"
-msgstr ""
+#, fuzzy
+msgid "Transmit Enabled"
+msgstr "Filtri signalojn"
#: scene/resources/environment.cpp
-msgid "Fog Height Max"
-msgstr ""
+#, fuzzy
+msgid "Transmit Curve"
+msgstr "Transpason forigis"
#: scene/resources/environment.cpp
-msgid "Fog Height Curve"
-msgstr ""
+#, fuzzy
+msgid "Height Enabled"
+msgstr "Filtri signalojn"
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Tonemap"
-msgstr "Remapoj"
+msgid "Height Min"
+msgstr "Lineara dekstro"
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Tonemap Mode"
-msgstr "Baskuli reĝimon"
+msgid "Height Max"
+msgstr "Dekstre vaste"
#: scene/resources/environment.cpp
-msgid "Tonemap Exposure"
-msgstr ""
+#, fuzzy
+msgid "Height Curve"
+msgstr "Elekti koloron"
#: scene/resources/environment.cpp
-msgid "Tonemap White"
-msgstr ""
+#, fuzzy
+msgid "Tonemap"
+msgstr "Remapoj"
#: scene/resources/environment.cpp
-msgid "Auto Exposure"
-msgstr ""
+#, fuzzy
+msgid "Exposure"
+msgstr "Eksporti"
#: scene/resources/environment.cpp
-msgid "Auto Exposure Scale"
+msgid "White"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Auto Exposure Min Luma"
+msgid "Auto Exposure"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Auto Exposure Max Luma"
+msgid "Min Luma"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Auto Exposure Speed"
+msgid "Max Luma"
msgstr ""
#: scene/resources/environment.cpp
@@ -20773,142 +22991,101 @@ msgid "SS Reflections"
msgstr "Skali Elektaron"
#: scene/resources/environment.cpp
-msgid "Ss Reflections Max Steps"
-msgstr ""
-
-#: scene/resources/environment.cpp
#, fuzzy
-msgid "Ss Reflections Fade In"
-msgstr "Nur Elektaro"
-
-#: scene/resources/environment.cpp
-msgid "Ss Reflections Fade Out"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "Ss Reflections Depth Tolerance"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "SSAO"
-msgstr ""
+msgid "Max Steps"
+msgstr "paŝoj"
#: scene/resources/environment.cpp
-msgid "SSAO Radius"
-msgstr ""
+#, fuzzy
+msgid "Fade In"
+msgstr "Maldissolvo (s):"
#: scene/resources/environment.cpp
-msgid "SSAO Intensity"
-msgstr ""
+#, fuzzy
+msgid "Fade Out"
+msgstr "Fordissolvo (s):"
#: scene/resources/environment.cpp
-msgid "SSAO Radius 2"
-msgstr ""
+#, fuzzy
+msgid "Depth Tolerance"
+msgstr "Profundo"
-#: scene/resources/environment.cpp
-msgid "SSAO Intensity 2"
+#: scene/resources/environment.cpp scene/resources/material.cpp
+msgid "Roughness"
msgstr ""
#: scene/resources/environment.cpp
-msgid "SSAO Bias"
+msgid "SSAO"
msgstr ""
#: scene/resources/environment.cpp
-msgid "SSAO Light Affect"
-msgstr ""
+#, fuzzy
+msgid "Radius 2"
+msgstr "Supre dekstre"
#: scene/resources/environment.cpp
-msgid "SSAO AO Channel Affect"
+msgid "Intensity 2"
msgstr ""
-#: scene/resources/environment.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
-msgid "SSAO Color"
-msgstr "Elekti koloron"
+msgid "Light Affect"
+msgstr "Dekstre vaste"
#: scene/resources/environment.cpp
-msgid "SSAO Quality"
-msgstr ""
+#, fuzzy
+msgid "AO Channel Affect"
+msgstr "Sencimigo de UV-kanalo"
#: scene/resources/environment.cpp
-msgid "SSAO Blur"
+msgid "Blur"
msgstr ""
#: scene/resources/environment.cpp
-msgid "SSAO Edge Sharpness"
+msgid "Edge Sharpness"
msgstr ""
#: scene/resources/environment.cpp
msgid "DOF Far Blur"
msgstr ""
-#: scene/resources/environment.cpp
-msgid "DoF Blur Far Distance"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Far Transition"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Far Amount"
-msgstr ""
+#: scene/resources/environment.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Distance"
+msgstr "Ekzemplodoni"
#: scene/resources/environment.cpp
-msgid "DoF Blur Far Quality"
-msgstr ""
+#, fuzzy
+msgid "Transition"
+msgstr "Transpaso: "
#: scene/resources/environment.cpp
msgid "DOF Near Blur"
msgstr ""
#: scene/resources/environment.cpp
-msgid "DoF Blur Near Distance"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Near Transition"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Near Amount"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Near Quality"
-msgstr ""
-
-#: scene/resources/environment.cpp
msgid "Glow"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Glow Intensity"
+msgid "Bloom"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Glow Strength"
+msgid "HDR Threshold"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Glow Bloom"
+msgid "HDR Luminance Cap"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Glow Blend Mode"
-msgstr "Baskuli reĝimon"
-
-#: scene/resources/environment.cpp
-msgid "Glow HDR Threshold"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "Glow HDR Luminance Cap"
-msgstr ""
+msgid "HDR Scale"
+msgstr "Skalo:"
#: scene/resources/environment.cpp
-msgid "Glow HDR Scale"
+msgid "Bicubic Upscale"
msgstr ""
#: scene/resources/environment.cpp
@@ -20916,26 +23093,44 @@ msgid "Adjustments"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Adjustment Brightness"
-msgstr ""
+#, fuzzy
+msgid "Brightness"
+msgstr "Baki lummapojn"
#: scene/resources/environment.cpp
-msgid "Adjustment Contrast"
-msgstr ""
+#, fuzzy
+msgid "Saturation"
+msgstr "Versio:"
#: scene/resources/environment.cpp
-msgid "Adjustment Saturation"
-msgstr ""
+#, fuzzy
+msgid "Color Correction"
+msgstr "Formo"
-#: scene/resources/environment.cpp
-msgid "Adjustment Color Correction"
+#: scene/resources/font.cpp
+msgid "Chars"
msgstr ""
#: scene/resources/font.cpp
#, fuzzy
+msgid "Kernings"
+msgstr "Avertoj"
+
+#: scene/resources/font.cpp
+#, fuzzy
msgid "Ascent"
msgstr "Lastatempe:"
+#: scene/resources/font.cpp
+#, fuzzy
+msgid "Distance Field"
+msgstr "Sendistra reĝimo"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Offsets"
+msgstr "Krada deŝovo:"
+
#: scene/resources/height_map_shape.cpp
msgid "Map Width"
msgstr ""
@@ -20945,6 +23140,15 @@ msgstr ""
msgid "Map Depth"
msgstr "Profundo"
+#: scene/resources/height_map_shape.cpp
+#, fuzzy
+msgid "Map Data"
+msgstr "Profundo"
+
+#: scene/resources/line_shape_2d.cpp
+msgid "D"
+msgstr ""
+
#: scene/resources/material.cpp
msgid "Render Priority"
msgstr ""
@@ -20964,44 +23168,46 @@ msgid "Parameters"
msgstr "Parametro ŝanĝiĝis"
#: scene/resources/material.cpp
-msgid "Params Diffuse Mode"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Params Specular Mode"
-msgstr ""
+#, fuzzy
+msgid "Diffuse Mode"
+msgstr "Panoramada reĝimo"
#: scene/resources/material.cpp
#, fuzzy
-msgid "Params Blend Mode"
-msgstr "Panoramada reĝimo"
+msgid "Specular Mode"
+msgstr "Mezurado reĝimo"
#: scene/resources/material.cpp
-msgid "Params Cull Mode"
-msgstr ""
+#, fuzzy
+msgid "Depth Draw Mode"
+msgstr "Interpolado Modo"
#: scene/resources/material.cpp
-msgid "Params Depth Draw Mode"
-msgstr ""
+#, fuzzy
+msgid "Line Width"
+msgstr "Maldekstre vaste"
#: scene/resources/material.cpp
-msgid "Params Line Width"
-msgstr ""
+#, fuzzy
+msgid "Point Size"
+msgstr "Grando de konturo:"
#: scene/resources/material.cpp
-msgid "Params Point Size"
-msgstr ""
+#, fuzzy
+msgid "Billboard Mode"
+msgstr "Mezurado reĝimo"
#: scene/resources/material.cpp
-msgid "Params Billboard Mode"
+msgid "Grow"
msgstr ""
#: scene/resources/material.cpp
-msgid "Params Grow Amount"
-msgstr ""
+#, fuzzy
+msgid "Grow Amount"
+msgstr "Movi horizontalan gvidilon"
#: scene/resources/material.cpp
-msgid "Params Alpha Scissor Threshold"
+msgid "Alpha Scissor Threshold"
msgstr ""
#: scene/resources/material.cpp
@@ -21010,6 +23216,16 @@ msgid "Particles Anim"
msgstr "Partikloj"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "H Frames"
+msgstr "Kadro %"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "V Frames"
+msgstr "Kadro %"
+
+#: scene/resources/material.cpp
msgid "Albedo"
msgstr ""
@@ -21026,10 +23242,6 @@ msgid "Metallic Texture Channel"
msgstr ""
#: scene/resources/material.cpp
-msgid "Roughness"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Roughness Texture Channel"
msgstr ""
@@ -21053,10 +23265,6 @@ msgid "NormalMap"
msgstr ""
#: scene/resources/material.cpp
-msgid "Normal Scale"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Rim"
msgstr ""
@@ -21083,32 +23291,34 @@ msgid "Ambient Occlusion"
msgstr ""
#: scene/resources/material.cpp
-msgid "AO Light Affect"
-msgstr ""
+#, fuzzy
+msgid "Texture Channel"
+msgstr "Mezurado reĝimo"
#: scene/resources/material.cpp
-msgid "AO Texture Channel"
+msgid "Deep Parallax"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Depth Scale"
-msgstr "Profundo"
+msgid "Min Layers"
+msgstr "Tavolo"
#: scene/resources/material.cpp
-msgid "Depth Min Layers"
-msgstr ""
+#, fuzzy
+msgid "Max Layers"
+msgstr "Tavolo"
#: scene/resources/material.cpp
-msgid "Depth Max Layers"
+msgid "Flip Tangent"
msgstr ""
#: scene/resources/material.cpp
-msgid "Subsurf Scatter"
+msgid "Flip Binormal"
msgstr ""
#: scene/resources/material.cpp
-msgid "Subsurf Scatter Strength"
+msgid "Subsurf Scatter"
msgstr ""
#: scene/resources/material.cpp
@@ -21121,33 +23331,21 @@ msgstr "Transpaso: "
msgid "Refraction"
msgstr "Versio:"
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Refraction Scale"
-msgstr "Rotacia paŝo:"
-
-#: scene/resources/material.cpp
-msgid "Refraction Texture Channel"
-msgstr ""
-
#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
msgid "Detail"
msgstr ""
#: scene/resources/material.cpp
-msgid "Detail Blend Mode"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Detail UV Layer"
-msgstr ""
+#, fuzzy
+msgid "UV Layer"
+msgstr "Tavolo"
#: scene/resources/material.cpp
msgid "UV1"
msgstr ""
#: scene/resources/material.cpp
-msgid "UV1 Triplanar Sharpness"
+msgid "Triplanar Sharpness"
msgstr ""
#: scene/resources/material.cpp
@@ -21155,41 +23353,25 @@ msgid "UV2"
msgstr ""
#: scene/resources/material.cpp
-msgid "UV2 Triplanar Sharpness"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Proximity Fade"
msgstr ""
#: scene/resources/material.cpp
-msgid "Proximity Fade Distance"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Distance Fade"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Distance Fade Mode"
-msgstr "Sendistra reĝimo"
-
-#: scene/resources/material.cpp
-msgid "Distance Fade Min Distance"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Distance Fade Max Distance"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Async Mode"
msgstr "Panoramada reĝimo"
#: scene/resources/mesh.cpp
#, fuzzy
+msgid "Lightmap Size Hint"
+msgstr "Baki lummapojn"
+
+#: scene/resources/mesh.cpp
+#, fuzzy
msgid "Blend Shape Mode"
msgstr "Skalada reĝimo"
@@ -21221,8 +23403,24 @@ msgid "Visible Instance Count"
msgstr ""
#: scene/resources/multimesh.cpp
-msgid "Physics Interpolation Quality"
-msgstr ""
+#, fuzzy
+msgid "Transform Array"
+msgstr "Transformo"
+
+#: scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Transform 2D Array"
+msgstr "Transformo"
+
+#: scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Color Array"
+msgstr "Regrandigi Vicon"
+
+#: scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Custom Data Array"
+msgstr "Regrandigi Vicon"
#: scene/resources/navigation_mesh.cpp
#, fuzzy
@@ -21238,6 +23436,11 @@ msgid "Source Geometry Mode"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Source Group Name"
+msgstr "Fonto"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Agent"
msgstr ""
@@ -21251,11 +23454,6 @@ msgstr ""
#: scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Min Size"
-msgstr "Grando de konturo:"
-
-#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Merge Size"
msgstr "Kunigi el sceno"
@@ -21269,11 +23467,6 @@ msgid "Max Error"
msgstr "Eraro!"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
-msgid "Polygon"
-msgstr "Redakti plurlateron"
-
-#: scene/resources/navigation_mesh.cpp
msgid "Verts Per Poly"
msgstr ""
@@ -21285,6 +23478,18 @@ msgstr ""
msgid "Sample Max Error"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Low Hanging Obstacles"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Ledge Spans"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Filter Walkable Low Height Spans"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
@@ -21293,41 +23498,73 @@ msgstr ""
msgid "OccluderShapeSphere Set Spheres"
msgstr ""
+#: scene/resources/occluder_shape_polygon.cpp
+#, fuzzy
+msgid "Polygon Points"
+msgstr "Forigi plurlateron kaj punkton"
+
+#: scene/resources/occluder_shape_polygon.cpp
+#, fuzzy
+msgid "Hole Points"
+msgstr "Forigi punkton"
+
+#: scene/resources/packed_scene.cpp
+msgid "Bundled"
+msgstr ""
+
#: scene/resources/particles_material.cpp
msgid "Trail"
msgstr ""
#: scene/resources/particles_material.cpp
-msgid "Trail Divisor"
+msgid "Divisor"
msgstr ""
#: scene/resources/particles_material.cpp
-msgid "Trail Size Modifier"
-msgstr ""
+#, fuzzy
+msgid "Size Modifier"
+msgstr "Lastaj modifitaj"
#: scene/resources/particles_material.cpp
-msgid "Trail Color Modifier"
-msgstr ""
+#, fuzzy
+msgid "Color Modifier"
+msgstr "Modifita"
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Point Texture"
+msgid "Point Texture"
msgstr "Krei emisiajn punktojn el la maŝo"
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Normal Texture"
+msgid "Normal Texture"
msgstr "Emisiaj koloroj"
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Color Texture"
-msgstr "Emisiaj koloroj"
+msgid "Color Texture"
+msgstr "Redaktilo"
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Point Count"
-msgstr "Emisiaj koloroj"
+msgid "Point Count"
+msgstr "Eniga mapo"
+
+#: scene/resources/physics_material.cpp
+msgid "Rough"
+msgstr ""
+
+#: scene/resources/physics_material.cpp
+msgid "Absorbent"
+msgstr ""
+
+#: scene/resources/plane_shape.cpp
+msgid "Plane"
+msgstr ""
+
+#: scene/resources/primitive_meshes.cpp
+msgid "Flip Faces"
+msgstr ""
#: scene/resources/primitive_meshes.cpp
msgid "Mid Height"
@@ -21360,6 +23597,18 @@ msgstr "Malsupre dekstre"
msgid "Left To Right"
msgstr "Supre dekstre"
+#: scene/resources/primitive_meshes.cpp
+msgid "Is Hemisphere"
+msgstr ""
+
+#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
+msgid "Slips On Slope"
+msgstr ""
+
+#: scene/resources/segment_shape_2d.cpp
+msgid "A"
+msgstr ""
+
#: scene/resources/shader.cpp
msgid "Code"
msgstr ""
@@ -21383,16 +23632,14 @@ msgid "Panorama"
msgstr ""
#: scene/resources/sky.cpp
-msgid "Sky"
-msgstr ""
-
-#: scene/resources/sky.cpp
-msgid "Sky Curve"
-msgstr ""
+#, fuzzy
+msgid "Top Color"
+msgstr "Elekti koloron"
#: scene/resources/sky.cpp
-msgid "Sky Energy"
-msgstr ""
+#, fuzzy
+msgid "Horizon Color"
+msgstr "Memoras dosieron:"
#: scene/resources/sky.cpp
#, fuzzy
@@ -21400,12 +23647,9 @@ msgid "Ground"
msgstr "Grupoj"
#: scene/resources/sky.cpp
-msgid "Ground Curve"
-msgstr ""
-
-#: scene/resources/sky.cpp
-msgid "Ground Energy"
-msgstr ""
+#, fuzzy
+msgid "Bottom Color"
+msgstr "Paĝosignoj"
#: scene/resources/sky.cpp
#, fuzzy
@@ -21414,31 +23658,19 @@ msgstr "Ruli"
#: scene/resources/sky.cpp
#, fuzzy
-msgid "Sun Latitude"
+msgid "Latitude"
msgstr "Anstatŭigi"
#: scene/resources/sky.cpp
-msgid "Sun Longitude"
+msgid "Longitude"
msgstr ""
#: scene/resources/sky.cpp
-msgid "Sun Angle Min"
+msgid "Angle Min"
msgstr ""
#: scene/resources/sky.cpp
-msgid "Sun Angle Max"
-msgstr ""
-
-#: scene/resources/sky.cpp
-msgid "Sun Curve"
-msgstr ""
-
-#: scene/resources/sky.cpp
-msgid "Sun Energy"
-msgstr ""
-
-#: scene/resources/sky.cpp
-msgid "Texture Size"
+msgid "Angle Max"
msgstr ""
#: scene/resources/style_box.cpp
@@ -21452,10 +23684,6 @@ msgid "Expand Margin"
msgstr "Etendi tuton"
#: scene/resources/style_box.cpp
-msgid "Modulate"
-msgstr ""
-
-#: scene/resources/style_box.cpp
msgid "Corner Radius"
msgstr ""
@@ -21464,10 +23692,6 @@ msgid "Corner Detail"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Shadow Size"
-msgstr ""
-
-#: scene/resources/style_box.cpp
msgid "Anti Aliasing"
msgstr ""
@@ -21483,10 +23707,6 @@ msgstr ""
msgid "Grow End"
msgstr ""
-#: scene/resources/style_box.cpp
-msgid "Thickness"
-msgstr ""
-
#: scene/resources/texture.cpp
#, fuzzy
msgid "Storage"
@@ -21508,12 +23728,28 @@ msgstr "Ŝanĝi tipon"
#: scene/resources/texture.cpp
#, fuzzy
+msgid "Image Size"
+msgstr "Paĝo: "
+
+#: scene/resources/texture.cpp
+#, fuzzy
msgid "Storage Mode"
msgstr "Skalada reĝimo"
#: scene/resources/texture.cpp
-msgid "Repeat"
-msgstr ""
+#, fuzzy
+msgid "Lossy Storage Quality"
+msgstr "Kapti"
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Fill From"
+msgstr "Reĝimo de ludado:"
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Fill To"
+msgstr "Reĝimo de ludado:"
#: scene/resources/texture.cpp
#, fuzzy
@@ -21525,12 +23761,30 @@ msgstr "Ŝanĝi tipon"
msgid "Current Frame"
msgstr "Posta tabo"
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Pause"
+msgstr "Panoramada reĝimo"
+
+#: scene/resources/texture.cpp
+msgid "Which Feed"
+msgstr ""
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Camera Is Active"
+msgstr "Uskleciva"
+
#: scene/resources/theme.cpp
#, fuzzy
msgid "Default Font"
msgstr "Defaŭlto"
#: scene/resources/visual_shader.cpp
+msgid "Output Port For Preview"
+msgstr ""
+
+#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Initialized"
msgstr "Kapitaligi"
@@ -21570,6 +23824,16 @@ msgstr ""
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
+msgid "Default Value Enabled"
+msgstr "Profilo de funkciaro de Godot"
+
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Default Value"
+msgstr "Defaŭlto"
+
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
msgid "Color Default"
msgstr "Ŝargi defaŭlton"
@@ -21583,6 +23847,16 @@ msgid "Fallback Environment"
msgstr ""
#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Space"
+msgstr "Ĉefa sceno"
+
+#: scene/resources/world.cpp
+#, fuzzy
+msgid "Scenario"
+msgstr "Sceno"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
@@ -21600,10 +23874,32 @@ msgstr "Lineara maldekstro"
msgid "Default Angular Damp"
msgstr ""
+#: scene/resources/world_2d.cpp
+msgid "Canvas"
+msgstr ""
+
+#: servers/arvr/arvr_interface.cpp
+msgid "Is Primary"
+msgstr ""
+
+#: servers/arvr/arvr_interface.cpp
+#, fuzzy
+msgid "Is Initialized"
+msgstr "Kapitaligi"
+
#: servers/arvr/arvr_interface.cpp
msgid "AR"
msgstr ""
+#: servers/arvr/arvr_interface.cpp
+msgid "Is Anchor Detection Enabled"
+msgstr ""
+
+#: servers/arvr_server.cpp
+#, fuzzy
+msgid "Primary Interface"
+msgstr "Uzanta Interfaco"
+
#: servers/audio/audio_stream.cpp
msgid "Audio Stream"
msgstr ""
@@ -21643,11 +23939,11 @@ msgid "Gain"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
-msgid "Attack Us"
+msgid "Attack (µs)"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
-msgid "Release Ms"
+msgid "Release (ms)"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
@@ -21659,7 +23955,7 @@ msgid "Tap 1"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
-msgid "Delay Ms"
+msgid "Delay (ms)"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
@@ -21678,13 +23974,14 @@ msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_phaser.cpp
+#: servers/audio/effects/audio_effect_reverb.cpp
#, fuzzy
msgid "Feedback"
msgstr "Sendi rimarkojn pri la dokumentaro"
#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
-msgid "Lowpass"
+msgid "Low-pass"
msgstr "Preterpase"
#: servers/audio/effects/audio_effect_distortion.cpp
@@ -21704,19 +24001,10 @@ msgid "Post Gain"
msgstr ""
#: servers/audio/effects/audio_effect_filter.cpp
-msgid "Cutoff Hz"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_filter.cpp
#, fuzzy
msgid "Resonance"
msgstr "Rimedo"
-#: servers/audio/effects/audio_effect_filter.cpp
-#, fuzzy
-msgid "dB"
-msgstr "B"
-
#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Ceiling dB"
msgstr ""
@@ -21752,7 +24040,7 @@ msgstr ""
#: servers/audio/effects/audio_effect_pitch_shift.cpp
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
#, fuzzy
-msgid "Fft Size"
+msgid "FFT Size"
msgstr "Grando: "
#: servers/audio/effects/audio_effect_reverb.cpp
@@ -21760,14 +24048,8 @@ msgid "Predelay"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
-#, fuzzy
-msgid "Predelay Msec"
-msgstr "Reĝimo de ludado:"
-
-#: servers/audio/effects/audio_effect_reverb.cpp
-#, fuzzy
-msgid "Predelay Feedback"
-msgstr "Sendi rimarkojn pri la dokumentaro"
+msgid "(msec)"
+msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Room Size"
@@ -21775,7 +24057,7 @@ msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
#, fuzzy
-msgid "Hipass"
+msgid "High-pass"
msgstr "Preterpase"
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
@@ -21788,17 +24070,13 @@ msgstr ""
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
#, fuzzy
-msgid "Time Pullout Ms"
+msgid "Time Pullout (ms)"
msgstr "Tempolimo."
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
msgid "Surround"
msgstr ""
-#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
-msgid "Mix Rate"
-msgstr ""
-
#: servers/audio_server.cpp
#, fuzzy
msgid "Enable Audio Input"
@@ -21819,13 +24097,32 @@ msgid "Channel Disable Time"
msgstr "Ŝanĝi tempon de mikso"
#: servers/audio_server.cpp
-msgid "Video Delay Compensation Ms"
+msgid "Video Delay Compensation (ms)"
msgstr ""
+#: servers/audio_server.cpp
+#, fuzzy
+msgid "Bus Count"
+msgstr "Eniga mapo"
+
+#: servers/audio_server.cpp
+#, fuzzy
+msgid "Capture Device"
+msgstr "Kapti el rastumero"
+
+#: servers/audio_server.cpp
+#, fuzzy
+msgid "Global Rate Scale"
+msgstr "Malloka variablo"
+
#: servers/camera/camera_feed.cpp
msgid "Feed"
msgstr ""
+#: servers/camera/camera_feed.cpp
+msgid "Is Active"
+msgstr ""
+
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
msgid "Sleep Threshold Linear"
msgstr ""
@@ -21839,19 +24136,93 @@ msgid "Time Before Sleep"
msgstr ""
#: servers/physics_2d/physics_2d_server_sw.cpp
-msgid "Bp Hash Table Size"
-msgstr ""
+#, fuzzy
+msgid "BP Hash Table Size"
+msgstr "Grando: "
#: servers/physics_2d/physics_2d_server_sw.cpp
msgid "Large Object Surface Threshold In Cells"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Inverse Mass"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Inverse Inertia"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Total Angular Damp"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Total Linear Damp"
+msgstr "Lineara"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Total Gravity"
+msgstr "Defaŭlto"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Linear Velocity"
+msgstr "Lineara"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Exclude"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
-msgid "Collider Id"
+msgid "Shape RID"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Collide With Bodies"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Collide With Areas"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Motion Remainder"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Point"
+msgstr "Emisia masko"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Normal"
+msgstr "Emisia masko"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Depth"
+msgstr "Videblaj koliziaj formoj"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Safe Fraction"
+msgstr "Videblaj koliziaj formoj"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Unsafe Fraction"
+msgstr "Videblaj koliziaj formoj"
+
+#: servers/physics_server.cpp
+#, fuzzy
+msgid "Center Of Mass"
+msgstr "Centre maldekstre"
+
+#: servers/physics_server.cpp
+msgid "Principal Inertia Axes"
msgstr ""
#: servers/visual/shader_language.cpp
@@ -21888,6 +24259,11 @@ msgstr ""
#: servers/visual_server.cpp
#, fuzzy
+msgid "Render Loop Enabled"
+msgstr "Filtri signalojn"
+
+#: servers/visual_server.cpp
+#, fuzzy
msgid "VRAM Compression"
msgstr "Uzi regulesprimojn"
@@ -22042,7 +24418,7 @@ msgstr "Interpolado Modo"
#: servers/visual_server.cpp
#, fuzzy
-msgid "Opengl"
+msgid "OpenGL"
msgstr "Malfermi"
#: servers/visual_server.cpp
@@ -22189,5 +24565,5 @@ msgid "Log Active Async Compiles Count"
msgstr ""
#: servers/visual_server.cpp
-msgid "Shader Cache Size Mb"
+msgid "Shader Cache Size (MB)"
msgstr ""