diff options
Diffstat (limited to 'editor/translations/editor.pot')
-rw-r--r-- | editor/translations/editor.pot | 3381 |
1 files changed, 2677 insertions, 704 deletions
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 7184992da2..61af831bd5 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -15,6 +15,54 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" #: core/bind/core_bind.cpp +msgid "Tablet Driver" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Clipboard" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Current Screen" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Exit Code" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "V-Sync Enabled" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "V-Sync Via Compositor" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "Delta Smoothing" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Low Processor Usage Mode" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Low Processor Usage Mode Sleep (µsec)" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +msgid "Keep Screen On" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Min Window Size" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Max Window Size" +msgstr "" + +#: core/bind/core_bind.cpp msgid "Screen Orientation" msgstr "" @@ -22,11 +70,91 @@ msgstr "" msgid "Window" msgstr "" +#: core/bind/core_bind.cpp main/main.cpp +msgid "Borderless" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Per Pixel Transparency Enabled" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "Fullscreen" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Maximized" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Minimized" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: scene/gui/graph_node.cpp +msgid "Resizable" +msgstr "" + +#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp +#: scene/gui/control.cpp scene/gui/line_edit.cpp +msgid "Position" +msgstr "" + +#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp +#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp +#: scene/resources/visual_shader.cpp servers/visual_server.cpp +msgid "Size" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Endian Swap" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Editor Hint" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Print Error Messages" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Iterations Per Second" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Target FPS" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Time Scale" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "Physics Jitter Fix" +msgstr "" + #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Error" msgstr "" #: core/bind/core_bind.cpp +msgid "Error String" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Error Line" +msgstr "" + +#: core/bind/core_bind.cpp msgid "Result" msgstr "" @@ -52,9 +180,20 @@ msgstr "" msgid "Multithreading Queue Size (KB)" msgstr "" -#: core/image.cpp modules/visual_script/visual_script.cpp -#: scene/2d/polygon_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/bit_map.cpp scene/resources/curve.cpp +#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +msgid "Function" +msgstr "" + +#: core/image.cpp core/packed_data_container.cpp +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp +#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp #: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -79,6 +218,10 @@ msgid "Page Read Ahead" msgstr "" #: core/io/http_client.cpp +msgid "Blocking Mode Enabled" +msgstr "" + +#: core/io/http_client.cpp msgid "Connection" msgstr "" @@ -86,22 +229,62 @@ msgstr "" msgid "Read Chunk Size" msgstr "" +#: core/io/marshalls.cpp +msgid "Object ID" +msgstr "" + +#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp +msgid "Allow Object Decoding" +msgstr "" + +#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp +msgid "Refuse New Network Connections" +msgstr "" + #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp msgid "Network Peer" msgstr "" -#: core/io/multiplayer_api.cpp +#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp msgid "Root Node" msgstr "" #: core/io/networked_multiplayer_peer.cpp +msgid "Refuse New Connections" +msgstr "" + +#: core/io/networked_multiplayer_peer.cpp msgid "Transfer Mode" msgstr "" #: core/io/packet_peer.cpp +msgid "Encode Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Input Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Output Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp msgid "Stream Peer" msgstr "" +#: core/io/stream_peer.cpp +msgid "Big Endian" +msgstr "" + +#: core/io/stream_peer.cpp +msgid "Data Array" +msgstr "" + +#: core/io/stream_peer_ssl.cpp +msgid "Blocking Handshake" +msgstr "" + #: core/io/udp_server.cpp msgid "Max Pending Connections" msgstr "" @@ -149,6 +332,15 @@ msgstr "" msgid "On call to '%s':" msgstr "" +#: core/math/random_number_generator.cpp +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Seed" +msgstr "" + +#: core/math/random_number_generator.cpp +msgid "State" +msgstr "" + #: core/message_queue.cpp msgid "Message Queue" msgstr "" @@ -187,10 +379,147 @@ msgstr "" msgid "Use Single Quotes" msgstr "" +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: servers/audio_server.cpp +msgid "Device" +msgstr "" + +#: core/os/input_event.cpp +msgid "Alt" +msgstr "" + +#: core/os/input_event.cpp +msgid "Shift" +msgstr "" + +#: core/os/input_event.cpp +msgid "Control" +msgstr "" + +#: core/os/input_event.cpp +msgid "Meta" +msgstr "" + +#: core/os/input_event.cpp +msgid "Command" +msgstr "" + +#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp +#: scene/gui/base_button.cpp scene/gui/texture_button.cpp +msgid "Pressed" +msgstr "" + +#: core/os/input_event.cpp +msgid "Scancode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Physical Scancode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Unicode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Echo" +msgstr "" + +#: core/os/input_event.cpp scene/gui/base_button.cpp +msgid "Button Mask" +msgstr "" + +#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp +msgid "Global Position" +msgstr "" + +#: core/os/input_event.cpp +msgid "Factor" +msgstr "" + +#: core/os/input_event.cpp +msgid "Button Index" +msgstr "" + +#: core/os/input_event.cpp +msgid "Doubleclick" +msgstr "" + +#: core/os/input_event.cpp +msgid "Tilt" +msgstr "" + +#: core/os/input_event.cpp +msgid "Pressure" +msgstr "" + +#: core/os/input_event.cpp +msgid "Relative" +msgstr "" + +#: core/os/input_event.cpp scene/2d/camera_2d.cpp +#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp +#: scene/resources/environment.cpp +msgid "Speed" +msgstr "" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: scene/3d/sprite_3d.cpp +msgid "Axis" +msgstr "" + #: core/os/input_event.cpp +msgid "Axis Value" +msgstr "" + +#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp +msgid "Index" +msgstr "" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/2d/touch_screen_button.cpp +msgid "Action" +msgstr "" + +#: core/os/input_event.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Strength" msgstr "" +#: core/os/input_event.cpp +msgid "Delta" +msgstr "" + +#: core/os/input_event.cpp +msgid "Channel" +msgstr "" + +#: core/os/input_event.cpp main/main.cpp +msgid "Message" +msgstr "" + +#: core/os/input_event.cpp +msgid "Pitch" +msgstr "" + +#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp +msgid "Velocity" +msgstr "" + +#: core/os/input_event.cpp +msgid "Instrument" +msgstr "" + +#: core/os/input_event.cpp +msgid "Controller Number" +msgstr "" + +#: core/os/input_event.cpp +msgid "Controller Value" +msgstr "" + #: core/project_settings.cpp editor/editor_node.cpp main/main.cpp msgid "Application" msgstr "" @@ -203,10 +532,12 @@ msgstr "" msgid "Project Settings Override" msgstr "" -#: core/project_settings.cpp editor/editor_autoload_settings.cpp -#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp scene/main/node.cpp +#: core/project_settings.cpp core/resource.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp +#: scene/3d/area.cpp scene/main/node.cpp msgid "Name" msgstr "" @@ -382,17 +713,19 @@ msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp #: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp -#: scene/main/scene_tree.cpp servers/visual/visual_server_scene.cpp +#: scene/main/scene_tree.cpp scene/resources/environment.cpp +#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp #: servers/visual_server.cpp msgid "Quality" msgstr "" #: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/main/scene_tree.cpp servers/visual_server.cpp +#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: servers/visual_server.cpp msgid "Filters" msgstr "" -#: core/project_settings.cpp +#: core/project_settings.cpp scene/main/viewport.cpp msgid "Sharpen Intensity" msgstr "" @@ -419,7 +752,7 @@ msgstr "" msgid "Max Functions" msgstr "" -#: core/project_settings.cpp +#: core/project_settings.cpp scene/3d/vehicle_body.cpp msgid "Compression" msgstr "" @@ -489,15 +822,25 @@ msgstr "" msgid "Resource" msgstr "" -#: core/resource.cpp editor/script_editor_debugger.cpp +#: core/resource.cpp +msgid "Local To Scene" +msgstr "" + +#: core/resource.cpp editor/dependency_editor.cpp +#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_nodes.cpp -msgid "Resource Path" +msgid "Path" msgstr "" #: core/script_language.cpp msgid "Source Code" msgstr "" +#: core/translation.cpp +msgid "Messages" +msgstr "" + #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -510,7 +853,7 @@ msgstr "" msgid "Fallback" msgstr "" -#: core/ustring.cpp +#: core/ustring.cpp scene/resources/segment_shape_2d.cpp msgid "B" msgstr "" @@ -542,7 +885,7 @@ msgstr "" #: drivers/gles2/rasterizer_scene_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp -#: drivers/gles3/rasterizer_storage_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp msgid "Buffers" msgstr "" @@ -611,8 +954,13 @@ msgid "Subsurface Scattering" msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp -#: editor/plugins/spatial_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/main/canvas_layer.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" msgstr "" @@ -628,7 +976,7 @@ msgstr "" msgid "Voxel Cone Tracing" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp msgid "High Quality" msgstr "" @@ -902,8 +1250,10 @@ msgstr "" #: editor/animation_track_editor.cpp editor/editor_settings.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/sprite.cpp scene/3d/cpu_particles.cpp -#: scene/3d/sprite_3d.cpp scene/resources/particles_material.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp msgid "Animation" msgstr "" @@ -1039,6 +1389,8 @@ msgstr "" #: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp #: scene/3d/spatial.cpp scene/main/canvas_layer.cpp +#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Transform" msgstr "" @@ -1424,7 +1776,7 @@ msgid "" "Defers the signal, storing it in a queue and only firing it at idle time." msgstr "" -#: editor/connections_dialog.cpp +#: editor/connections_dialog.cpp scene/resources/texture.cpp msgid "Oneshot" msgstr "" @@ -1589,13 +1941,6 @@ msgstr "" msgid "Dependencies" msgstr "" -#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/plugins/path_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_nodes.cpp -msgid "Path" -msgstr "" - #: editor/dependency_editor.cpp msgid "Dependencies:" msgstr "" @@ -1727,10 +2072,9 @@ msgid "Lead Developer" msgstr "" #. TRANSLATORS: This refers to a job title. -#. The trailing space is used to distinguish with the project list application, -#. you do not have to keep it in your translation. #: editor/editor_about.cpp -msgid "Project Manager " +msgctxt "Job Title" +msgid "Project Manager" msgstr "" #: editor/editor_about.cpp @@ -2070,7 +2414,9 @@ msgid "Remove Autoload" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp -#: modules/gdscript/gdscript.cpp servers/visual_server.cpp +#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp +#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp servers/visual_server.cpp msgid "Enable" msgstr "" @@ -2521,8 +2867,11 @@ msgstr "" #: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp -#: scene/gui/file_dialog.cpp servers/audio/effects/audio_effect_distortion.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp +#: scene/gui/control.cpp scene/gui/file_dialog.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -2538,6 +2887,15 @@ msgstr "" msgid "Current Path" msgstr "" +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp +#: scene/gui/file_dialog.cpp +msgid "Show Hidden Files" +msgstr "" + +#: editor/editor_file_dialog.cpp +msgid "Disable Overwrite Warning" +msgstr "" + #: editor/editor_file_dialog.cpp msgid "Go Back" msgstr "" @@ -2558,7 +2916,8 @@ msgstr "" msgid "Toggle Favorite" msgstr "" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp +#: scene/gui/base_button.cpp msgid "Toggle Mode" msgstr "" @@ -2676,6 +3035,8 @@ msgid "Theme Properties" msgstr "" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/gradient.cpp msgid "Colors" msgstr "" @@ -2786,14 +3147,18 @@ msgid "Method" msgstr "" #: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp msgid "Signal" msgstr "" #: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp msgid "Constant" msgstr "" #: editor/editor_help_search.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Property" msgstr "" @@ -2805,6 +3170,30 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +msgid "Label" +msgstr "" + +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +msgid "Read Only" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Checkable" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Checked" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Draw Red" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Keying" +msgstr "" + #: editor/editor_inspector.cpp msgid "Pin value" msgstr "" @@ -3501,7 +3890,7 @@ msgstr "" msgid "Default Float Step" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp scene/gui/tree.cpp msgid "Disable Folding" msgstr "" @@ -3545,7 +3934,7 @@ msgstr "" msgid "Dock Position" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_plugin.cpp msgid "Distraction Free Mode" msgstr "" @@ -4139,7 +4528,10 @@ msgstr "" msgid "On" msgstr "" -#: editor/editor_properties.cpp scene/main/canvas_layer.cpp +#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp +#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +#: scene/main/canvas_layer.cpp msgid "Layer" msgstr "" @@ -4242,10 +4634,23 @@ msgstr "" msgid "New %s" msgstr "" +#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp +#: modules/visual_script/visual_script_flow_control.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Base Type" +msgstr "" + #: editor/editor_resource_picker.cpp msgid "Edited Resource" msgstr "" +#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp +#: scene/gui/slider.cpp scene/gui/spin_box.cpp +msgid "Editable" +msgstr "" + #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "New Script" msgstr "" @@ -4376,7 +4781,7 @@ msgstr "" msgid "Accent Color" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/environment.cpp msgid "Contrast" msgstr "" @@ -4441,10 +4846,6 @@ msgid "File Dialog" msgstr "" #: editor/editor_settings.cpp -msgid "Show Hidden Files" -msgstr "" - -#: editor/editor_settings.cpp msgid "Thumbnail Size" msgstr "" @@ -4490,15 +4891,15 @@ msgstr "" msgid "Highlighting" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Syntax Highlighting" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Highlight All Occurrences" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Highlight Current Line" msgstr "" @@ -4512,19 +4913,13 @@ msgid "Indent" msgstr "" #: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Type" msgstr "" -#: editor/editor_settings.cpp main/main.cpp -#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp -#: scene/3d/camera.cpp scene/resources/dynamic_font.cpp -#: scene/resources/navigation_mesh.cpp servers/visual_server.cpp -msgid "Size" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -4533,11 +4928,11 @@ msgstr "" msgid "Convert Indent On Save" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Draw Tabs" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Draw Spaces" msgstr "" @@ -4546,11 +4941,11 @@ msgstr "" msgid "Navigation" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Smooth Scrolling" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "V Scroll Speed" msgstr "" @@ -4570,7 +4965,7 @@ msgstr "" msgid "Appearance" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Show Line Numbers" msgstr "" @@ -4659,7 +5054,7 @@ msgstr "" msgid "Caret Blink" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/editor_settings.cpp scene/gui/line_edit.cpp msgid "Caret Blink Speed" msgstr "" @@ -4761,7 +5156,7 @@ msgid "Grid XY Plane" msgstr "" #: editor/editor_settings.cpp -msgid "Grid Yz Plane" +msgid "Grid YZ Plane" msgstr "" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp @@ -4972,7 +5367,9 @@ msgstr "" msgid "Window Placement" msgstr "" -#: editor/editor_settings.cpp scene/gui/control.cpp +#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp +#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp +#: scene/gui/control.cpp msgid "Rect" msgstr "" @@ -5002,8 +5399,7 @@ msgstr "" msgid "Editor SSL Certificates" msgstr "" -#. TRANSLATORS: This refers to the application where users manage their Godot projects. -#: editor/editor_settings.cpp editor/project_manager.cpp +#: editor/editor_settings.cpp msgid "Project Manager" msgstr "" @@ -5155,6 +5551,10 @@ msgstr "" msgid "Hold %s to round to integers. Hold Shift for more precise changes." msgstr "" +#: editor/editor_spin_slider.cpp scene/gui/button.cpp +msgid "Flat" +msgstr "" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "" @@ -6541,8 +6941,8 @@ msgid "Future" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/main/scene_tree.cpp scene/resources/material.cpp -#: servers/audio/effects/audio_effect_phaser.cpp +#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp +#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -6627,6 +7027,7 @@ msgid "Immediate" msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/animation/animation_blend_tree.cpp msgid "Sync" msgstr "" @@ -6635,6 +7036,8 @@ msgid "At End" msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/3d/vehicle_body.cpp msgid "Travel" msgstr "" @@ -6716,6 +7119,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: scene/resources/style_box.cpp msgid "Blend" msgstr "" @@ -6835,7 +7239,7 @@ msgstr "" msgid "Filters..." msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp msgid "Use Threads" msgstr "" @@ -6999,11 +7403,11 @@ msgstr "" msgid "First" msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp msgid "Previous" msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp msgid "Next" msgstr "" @@ -8053,6 +8457,7 @@ msgid "Create Outline" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp #: scene/resources/texture.cpp @@ -8590,16 +8995,19 @@ msgstr "" msgid "Polygon 2D UV Editor" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "UV" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp +#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp +#: scene/resources/convex_polygon_shape_2d.cpp msgid "Points" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/resources/navigation_mesh.cpp +#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp msgid "Polygons" msgstr "" @@ -8683,6 +9091,7 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Snap" msgstr "" @@ -9123,7 +9532,8 @@ msgstr "" msgid "Source" msgstr "" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp +#: scene/animation/skeleton_ik.cpp msgid "Target" msgstr "" @@ -9166,6 +9576,7 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +#: scene/gui/label.cpp msgid "Uppercase" msgstr "" @@ -9345,7 +9756,8 @@ msgid "Create physical bones" msgstr "" #: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: scene/2d/polygon_2d.cpp +#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp +#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp msgid "Skeleton" msgstr "" @@ -9361,7 +9773,7 @@ msgstr "" msgid "Orthogonal" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp msgid "Perspective" msgstr "" @@ -9449,7 +9861,7 @@ msgstr "" msgid "None" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp msgid "Rotate" msgstr "" @@ -9703,7 +10115,7 @@ msgstr "" msgid "Use Local Space" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Use Snap" msgstr "" @@ -10077,6 +10489,9 @@ msgid "Speed:" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp +#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp msgid "Loop" msgstr "" @@ -10584,14 +10999,6 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#: modules/visual_script/visual_script_flow_control.cpp -#: modules/visual_script/visual_script_func_nodes.cpp -#: modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp -msgid "Base Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Select the variation base type from a list of available types." msgstr "" @@ -10916,6 +11323,7 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp #: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/texture.cpp msgid "Region" msgstr "" @@ -10923,7 +11331,7 @@ msgstr "" #: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp #: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/collision_object.cpp scene/3d/physics_body.cpp -#: scene/3d/soft_body.cpp scene/main/scene_tree.cpp +#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp #: scene/resources/shape_2d.cpp msgid "Collision" msgstr "" @@ -11493,7 +11901,8 @@ msgstr "" msgid "Fragment" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp scene/3d/light.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: scene/3d/light.cpp msgid "Light" msgstr "" @@ -12237,6 +12646,10 @@ msgid "Export templates for this platform are missing/corrupted:" msgstr "" #: editor/project_export.cpp +msgid "Export Path" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -12250,10 +12663,6 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp -msgid "Export Path" -msgstr "" - #: editor/project_export.cpp scene/main/resource_preloader.cpp msgid "Resources" msgstr "" @@ -12310,7 +12719,8 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/label.cpp +#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp #: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp msgid "Text" msgstr "" @@ -12626,6 +13036,12 @@ msgid "" "This could take a while." msgstr "" +#. TRANSLATORS: This refers to the application where users manage their Godot projects. +#: editor/project_manager.cpp +msgctxt "Application" +msgid "Project Manager" +msgstr "" + #: editor/project_manager.cpp msgid "Local Projects" msgstr "" @@ -12762,10 +13178,6 @@ msgid "All Devices" msgstr "" #: editor/project_settings_editor.cpp -msgid "Device" -msgstr "" - -#: editor/project_settings_editor.cpp msgid " (Physical)" msgstr "" @@ -12817,10 +13229,6 @@ msgstr "" msgid "Joypad Axis Index:" msgstr "" -#: editor/project_settings_editor.cpp scene/3d/sprite_3d.cpp -msgid "Axis" -msgstr "" - #: editor/project_settings_editor.cpp msgid "Joypad Button Index:" msgstr "" @@ -12967,11 +13375,7 @@ msgstr "" msgid "Action:" msgstr "" -#: editor/project_settings_editor.cpp -msgid "Action" -msgstr "" - -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp msgid "Deadzone" msgstr "" @@ -13157,7 +13561,9 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/resources/animation.cpp +#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Step" msgstr "" @@ -13888,7 +14294,7 @@ msgid "Monitor" msgstr "" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp msgid "Value" msgstr "" @@ -13912,6 +14318,11 @@ msgstr "" msgid "Export list to a CSV file" msgstr "" +#: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Resource Path" +msgstr "" + #: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp #: servers/audio/effects/audio_effect_record.cpp msgid "Format" @@ -13981,7 +14392,7 @@ msgstr "" msgid "Change AudioStreamPlayer3D Emission Angle" msgstr "" -#: editor/spatial_editor_gizmos.cpp +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp msgid "Camera" msgstr "" @@ -13993,13 +14404,16 @@ msgstr "" msgid "Change Camera Size" msgstr "" -#: editor/spatial_editor_gizmos.cpp scene/3d/physics_body.cpp +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp msgid "Joint" msgstr "" #: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp -#: scene/2d/touch_screen_button.cpp scene/3d/collision_shape.cpp -#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp servers/physics_2d_server.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp #: servers/physics_server.cpp msgid "Shape" msgstr "" @@ -14172,15 +14586,11 @@ msgid "Crash Handler" msgstr "" #: main/main.cpp -msgid "Message" -msgstr "" - -#: main/main.cpp msgid "Multithreaded Server" msgstr "" #: main/main.cpp -msgid "Rid Pool Prealloc" +msgid "RID Pool Prealloc" msgstr "" #: main/main.cpp @@ -14248,30 +14658,20 @@ msgid "Display" msgstr "" #: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/resources/texture.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/resources/capsule_shape.cpp +#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp +#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp #: scene/resources/cylinder_shape.cpp scene/resources/font.cpp #: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Height" msgstr "" -#: main/main.cpp scene/gui/dialogs.cpp -msgid "Resizable" -msgstr "" - -#: main/main.cpp -msgid "Borderless" -msgstr "" - -#: main/main.cpp -msgid "Fullscreen" -msgstr "" - #: main/main.cpp msgid "Always On Top" msgstr "" @@ -14301,10 +14701,6 @@ msgid "Use V-Sync" msgstr "" #: main/main.cpp -msgid "V-Sync Via Compositor" -msgstr "" - -#: main/main.cpp msgid "Per Pixel Transparency" msgstr "" @@ -14312,7 +14708,15 @@ msgstr "" msgid "Allowed" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp +#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp msgid "Enabled" msgstr "" @@ -14328,10 +14732,6 @@ msgstr "" msgid "Energy Saving" msgstr "" -#: main/main.cpp platform/uwp/os_uwp.cpp -msgid "Keep Screen On" -msgstr "" - #: main/main.cpp msgid "Threads" msgstr "" @@ -14362,10 +14762,6 @@ msgid "Physics FPS" msgstr "" #: main/main.cpp -msgid "Physics Jitter Fix" -msgstr "" - -#: main/main.cpp msgid "Force FPS" msgstr "" @@ -14396,7 +14792,7 @@ msgid "Verbose stdout" msgstr "" #: main/main.cpp -msgid "Frame Delay Msec" +msgid "Frame Delay (msec)" msgstr "" #: main/main.cpp @@ -14408,10 +14804,6 @@ msgid "Delta Sync After Draw" msgstr "" #: main/main.cpp -msgid "Delta Smoothing" -msgstr "" - -#: main/main.cpp msgid "iOS" msgstr "" @@ -14469,12 +14861,12 @@ msgstr "" msgid "Fullsize" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/resources/dynamic_font.cpp msgid "Use Filter" msgstr "" -#: main/main.cpp -msgid "Bg Color" +#: main/main.cpp scene/resources/style_box.cpp +msgid "BG Color" msgstr "" #: main/main.cpp @@ -14551,6 +14943,7 @@ msgid "Main Loop Type" msgstr "" #: main/main.cpp scene/gui/texture_progress.cpp +#: scene/gui/viewport_container.cpp msgid "Stretch" msgstr "" @@ -14570,7 +14963,7 @@ msgstr "" msgid "Quit On Go Back" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/viewport.cpp msgid "Snap Controls To Pixels" msgstr "" @@ -14610,32 +15003,41 @@ msgstr "" msgid "Operation" msgstr "" -#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp -#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp -#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp -#: servers/physics_2d_server.cpp +#: modules/csg/csg_shape.cpp +msgid "Calculate Tangents" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Use Collision" +msgstr "" + +#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp msgid "Collision Layer" msgstr "" -#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp -#: scene/2d/collision_object_2d.cpp scene/2d/ray_cast_2d.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/collision_object.cpp -#: scene/3d/ray_cast.cpp scene/3d/soft_body.cpp scene/3d/spring_arm.cpp +#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp +#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp #: scene/resources/navigation_mesh.cpp servers/physics_server.cpp msgid "Collision Mask" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp +#: modules/csg/csg_shape.cpp +msgid "Invert Faces" +msgstr "" + +#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp #: scene/resources/primitive_meshes.cpp msgid "Material" msgstr "" #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp -#: scene/3d/navigation_obstacle.cpp scene/animation/root_motion_view.cpp -#: scene/resources/capsule_shape.cpp scene/resources/circle_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/primitive_meshes.cpp scene/resources/sphere_shape.cpp +#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp +#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp +#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp +#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp +#: scene/resources/sphere_shape.cpp msgid "Radius" msgstr "" @@ -14648,10 +15050,18 @@ msgid "Rings" msgstr "" #: modules/csg/csg_shape.cpp +msgid "Smooth Faces" +msgstr "" + +#: modules/csg/csg_shape.cpp msgid "Sides" msgstr "" #: modules/csg/csg_shape.cpp +msgid "Cone" +msgstr "" + +#: modules/csg/csg_shape.cpp msgid "Inner Radius" msgstr "" @@ -14663,6 +15073,12 @@ msgstr "" msgid "Ring Sides" msgstr "" +#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp +#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +msgid "Polygon" +msgstr "" + #: modules/csg/csg_shape.cpp msgid "Spin Degrees" msgstr "" @@ -14672,6 +15088,10 @@ msgid "Spin Sides" msgstr "" #: modules/csg/csg_shape.cpp +msgid "Path Node" +msgstr "" + +#: modules/csg/csg_shape.cpp msgid "Path Interval Type" msgstr "" @@ -14688,18 +15108,75 @@ msgid "Path Rotation" msgstr "" #: modules/csg/csg_shape.cpp +msgid "Path Local" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Path Continuous U" +msgstr "" + +#: modules/csg/csg_shape.cpp msgid "Path U Distance" msgstr "" +#: modules/csg/csg_shape.cpp +msgid "Path Joined" +msgstr "" + #: modules/enet/networked_multiplayer_enet.cpp msgid "Compression Mode" msgstr "" +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Transfer Channel" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Channel Count" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Always Ordered" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Server Relay" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Verify" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Hostname" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Use DTLS" +msgstr "" + #: modules/gdnative/gdnative.cpp msgid "Config File" msgstr "" #: modules/gdnative/gdnative.cpp +msgid "Load Once" +msgstr "" + +#: modules/gdnative/gdnative.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Singleton" +msgstr "" + +#: modules/gdnative/gdnative.cpp +msgid "Symbol Prefix" +msgstr "" + +#: modules/gdnative/gdnative.cpp +msgid "Reloadable" +msgstr "" + +#: modules/gdnative/gdnative.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp #: modules/gdnative/nativescript/nativescript.cpp msgid "Library" @@ -14754,11 +15231,15 @@ msgid "Libraries: " msgstr "" #: modules/gdnative/nativescript/nativescript.cpp +msgid "Class Name" +msgstr "" + +#: modules/gdnative/nativescript/nativescript.cpp msgid "Script Class" msgstr "" #: modules/gdnative/nativescript/nativescript.cpp -msgid "Script Class Icon Path" +msgid "Icon Path" msgstr "" #: modules/gdnative/register_types.cpp @@ -14854,6 +15335,156 @@ msgstr "" msgid "Export GLTF..." msgstr "" +#: modules/gltf/gltf_accessor.cpp +msgid "Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp +msgid "Byte Offset" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Component Type" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Normalized" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Count" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +msgid "Min" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +msgid "Max" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Count" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Byte Offset" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Component Type" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Byte Offset" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Buffer" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Byte Length" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Byte Stride" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Indices" +msgstr "" + +#: modules/gltf/gltf_camera.cpp +msgid "FOV Size" +msgstr "" + +#: modules/gltf/gltf_camera.cpp +msgid "Zfar" +msgstr "" + +#: modules/gltf/gltf_camera.cpp +msgid "Znear" +msgstr "" + +#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/light.cpp +#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp +#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp +msgid "Color" +msgstr "" + +#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp +#: scene/resources/environment.cpp +msgid "Intensity" +msgstr "" + +#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp +msgid "Range" +msgstr "" + +#: modules/gltf/gltf_light.cpp +msgid "Inner Cone Angle" +msgstr "" + +#: modules/gltf/gltf_light.cpp +msgid "Outer Cone Angle" +msgstr "" + +#: modules/gltf/gltf_mesh.cpp +msgid "Blend Weights" +msgstr "" + +#: modules/gltf/gltf_mesh.cpp +msgid "Instance Materials" +msgstr "" + +#: modules/gltf/gltf_node.cpp +msgid "Parent" +msgstr "" + +#: modules/gltf/gltf_node.cpp +msgid "Xform" +msgstr "" + +#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp +msgid "Skin" +msgstr "" + +#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp +msgid "Translation" +msgstr "" + +#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp +msgid "Rotation" +msgstr "" + +#: modules/gltf/gltf_node.cpp +msgid "Children" +msgstr "" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +msgid "Joints" +msgstr "" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +msgid "Roots" +msgstr "" + #: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp msgid "Unique Names" msgstr "" @@ -14863,10 +15494,22 @@ msgid "Godot Bone Node" msgstr "" #: modules/gltf/gltf_skin.cpp +msgid "Skin Root" +msgstr "" + +#: modules/gltf/gltf_skin.cpp +msgid "Joints Original" +msgstr "" + +#: modules/gltf/gltf_skin.cpp msgid "Inverse Binds" msgstr "" #: modules/gltf/gltf_skin.cpp +msgid "Non Joints" +msgstr "" + +#: modules/gltf/gltf_skin.cpp msgid "Joint I To Bone I" msgstr "" @@ -14874,7 +15517,51 @@ msgstr "" msgid "Joint I To Name" msgstr "" +#: modules/gltf/gltf_skin.cpp +msgid "Godot Skin" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Img" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Gloss Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Specular Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Spec Gloss Img" +msgstr "" + #: modules/gltf/gltf_state.cpp +msgid "Json" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Major Version" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Minor Version" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "GLB Data" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Use Named Skin Binds" +msgstr "" + +#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp msgid "Nodes" msgstr "" @@ -14894,6 +15581,14 @@ msgstr "" msgid "Materials" msgstr "" +#: modules/gltf/gltf_state.cpp +msgid "Scene Name" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Root Nodes" +msgstr "" + #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp #: scene/resources/font.cpp @@ -14932,17 +15627,42 @@ msgstr "" msgid "Animations" msgstr "" +#: modules/gltf/gltf_texture.cpp +msgid "Src Image" +msgstr "" + #: modules/gridmap/grid_map.cpp msgid "Physics Material" msgstr "" +#: modules/gridmap/grid_map.cpp +msgid "Use In Baked Light" +msgstr "" + #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp #: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" #: modules/gridmap/grid_map.cpp -msgid "Cell Octant Size" +msgid "Octant Size" +msgstr "" + +#: modules/gridmap/grid_map.cpp +msgid "Center X" +msgstr "" + +#: modules/gridmap/grid_map.cpp +msgid "Center Y" +msgstr "" + +#: modules/gridmap/grid_map.cpp +msgid "Center Z" +msgstr "" + +#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp +#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Mask" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp @@ -15121,12 +15841,17 @@ msgstr "" msgid "Ultra Quality Ray Count" msgstr "" +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +msgid "Loop Offset" +msgstr "" + #: modules/mobile_vr/mobile_vr_interface.cpp msgid "Eye Height" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "Iod" +msgid "IOD" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp @@ -15142,11 +15867,11 @@ msgid "Oversample" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "K 1" +msgid "K1" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "K 2" +msgid "K2" msgstr "" #: modules/mono/csharp_script.cpp @@ -15231,6 +15956,14 @@ msgid "Done!" msgstr "" #: modules/opensimplex/noise_texture.cpp +msgid "Seamless" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +msgid "As Normal Map" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp msgid "Bump Strength" msgstr "" @@ -15238,6 +15971,10 @@ msgstr "" msgid "Noise" msgstr "" +#: modules/opensimplex/noise_texture.cpp +msgid "Noise Offset" +msgstr "" + #: modules/opensimplex/open_simplex_noise.cpp msgid "Octaves" msgstr "" @@ -15254,12 +15991,52 @@ msgstr "" msgid "Lacunarity" msgstr "" +#: modules/regex/regex.cpp +msgid "Subject" +msgstr "" + +#: modules/regex/regex.cpp +msgid "Names" +msgstr "" + +#: modules/regex/regex.cpp +msgid "Strings" +msgstr "" + +#: modules/upnp/upnp.cpp +msgid "Discover Multicast If" +msgstr "" + #: modules/upnp/upnp.cpp msgid "Discover Local Port" msgstr "" +#: modules/upnp/upnp.cpp +msgid "Discover IPv6" +msgstr "" + #: modules/upnp/upnp_device.cpp -msgid "Igd Status" +msgid "Description URL" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "Service Type" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Control URL" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Service Type" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Our Addr" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Status" msgstr "" #: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp @@ -15300,12 +16077,6 @@ msgstr "" msgid "Visual Script" msgstr "" -#: modules/visual_script/visual_script_builtin_funcs.cpp -#: modules/visual_script/visual_script_nodes.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Function" -msgstr "" - #: modules/visual_script/visual_script_editor.cpp msgid "Change Signal Arguments" msgstr "" @@ -15617,6 +16388,7 @@ msgid "Edit Member" msgstr "" #: modules/visual_script/visual_script_expression.cpp +#: scene/resources/visual_shader.cpp msgid "Expression" msgstr "" @@ -15625,6 +16397,10 @@ msgid "Return" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp +msgid "Return Enabled" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp msgid "Return Type" msgstr "" @@ -15717,11 +16493,25 @@ msgid "Basic Type" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Node Path" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Argument Cache" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Rpc Call Mode" +msgid "Use Default Args" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Validate" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "RPC Call Mode" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -15779,10 +16569,6 @@ msgid "Get %s" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Index" -msgstr "" - -#: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -15824,6 +16610,10 @@ msgid "a if cond, else b" msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Var Name" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -15893,6 +16683,10 @@ msgstr "" msgid "SubCall" msgstr "" +#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp +msgid "Title" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid "Construct %s" msgstr "" @@ -15945,6 +16739,10 @@ msgstr "" msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp +msgid "Wait Time" +msgstr "" + #: modules/visual_script/visual_script_yield_nodes.cpp msgid "WaitSignal" msgstr "" @@ -15970,6 +16768,10 @@ msgid "Trusted SSL Certificate" msgstr "" #: modules/websocket/websocket_server.cpp +msgid "Bind IP" +msgstr "" + +#: modules/websocket/websocket_server.cpp msgid "Private Key" msgstr "" @@ -15978,7 +16780,11 @@ msgid "SSL Certificate" msgstr "" #: modules/websocket/websocket_server.cpp -msgid "Ca Chain" +msgid "CA Chain" +msgstr "" + +#: modules/websocket/websocket_server.cpp +msgid "Handshake Timeout" msgstr "" #: modules/webxr/webxr_interface.cpp @@ -16005,6 +16811,10 @@ msgstr "" msgid "Visibility State" msgstr "" +#: modules/webxr/webxr_interface.cpp +msgid "Bounds Geometry" +msgstr "" + #: platform/android/export/export.cpp msgid "Android SDK Path" msgstr "" @@ -16784,6 +17594,53 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +msgid "Frame" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Speed Scale" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp +#: scene/audio/audio_stream_player.cpp +msgid "Playing" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +msgid "Centered" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip H" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip V" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +msgid "Monitoring" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +msgid "Monitorable" +msgstr "" + #: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Physics Overrides" msgstr "" @@ -16793,21 +17650,27 @@ msgid "Space Override" msgstr "" #: scene/2d/area_2d.cpp scene/3d/area.cpp +msgid "Gravity Point" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Gravity Distance Scale" msgstr "" +#: scene/2d/area_2d.cpp scene/3d/area.cpp +msgid "Gravity Vec" +msgstr "" + #: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp msgid "Gravity" msgstr "" -#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp -#: scene/3d/physics_body.cpp +#: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Linear Damp" msgstr "" -#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp -#: scene/3d/physics_body.cpp +#: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Angular Damp" msgstr "" @@ -16816,7 +17679,7 @@ msgid "Audio Bus" msgstr "" #: scene/2d/area_2d.cpp scene/3d/area.cpp -msgid "Audio Bus Name" +msgid "Override" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp @@ -16836,8 +17699,9 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp -msgid "Playing" +#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp +#: scene/gui/video_player.cpp +msgid "Autoplay" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp @@ -16846,7 +17710,8 @@ msgid "Stream Paused" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/3d/reflection_probe.cpp +#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp msgid "Max Distance" msgstr "" @@ -16871,12 +17736,25 @@ msgstr "" msgid "Anchor Mode" msgstr "" +#: scene/2d/camera_2d.cpp +msgid "Rotating" +msgstr "" + +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +msgid "Current" +msgstr "" + +#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp +msgid "Zoom" +msgstr "" + #: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp msgid "Custom Viewport" msgstr "" #: scene/2d/camera_2d.cpp scene/3d/camera.cpp -#: scene/animation/animation_tree.cpp scene/main/timer.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp msgid "Process Mode" msgstr "" @@ -16885,31 +17763,51 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp +msgid "Smoothed" +msgstr "" + +#: scene/2d/camera_2d.cpp msgid "Draw Margin" msgstr "" #: scene/2d/camera_2d.cpp -msgid "Smoothing" +msgid "Drag Margin H Enabled" msgstr "" -#: scene/2d/camera_2d.cpp scene/2d/path_2d.cpp scene/2d/sprite.cpp -#: scene/3d/path.cpp -msgid "Offset" +#: scene/2d/camera_2d.cpp +msgid "Drag Margin V Enabled" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Smoothing" msgstr "" #: scene/2d/camera_2d.cpp -msgid "Offset H" +msgid "H" msgstr "" #: scene/2d/camera_2d.cpp -msgid "Offset V" +msgid "V" msgstr "" #: scene/2d/camera_2d.cpp msgid "Drag Margin" msgstr "" +#: scene/2d/camera_2d.cpp +msgid "Draw Screen" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Draw Limits" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Draw Drag Margin" +msgstr "" + #: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -16917,27 +17815,58 @@ msgstr "" msgid "Light Mode" msgstr "" -#: scene/2d/canvas_item.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp +msgid "Particles Animation" +msgstr "" + +#: scene/2d/canvas_item.cpp msgid "Particles Anim H Frames" msgstr "" -#: scene/2d/canvas_item.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp msgid "Particles Anim V Frames" msgstr "" +#: scene/2d/canvas_item.cpp +msgid "Particles Anim Loop" +msgstr "" + #: scene/2d/canvas_item.cpp scene/3d/spatial.cpp msgid "Visibility" msgstr "" +#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +msgid "Visible" +msgstr "" + +#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp +#: scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: scene/2d/canvas_item.cpp +msgid "Self Modulate" +msgstr "" + +#: scene/2d/canvas_item.cpp +msgid "Show Behind Parent" +msgstr "" + #: scene/2d/canvas_item.cpp msgid "Show On Top" msgstr "" #: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp +#: scene/2d/tile_map.cpp msgid "Light Mask" msgstr "" #: scene/2d/canvas_item.cpp +msgid "Use Parent Material" +msgstr "" + +#: scene/2d/canvas_item.cpp msgid "Toplevel" msgstr "" @@ -16954,6 +17883,10 @@ msgid "" "define its shape." msgstr "" +#: scene/2d/collision_object_2d.cpp +msgid "Pickable" +msgstr "" + #: scene/2d/collision_polygon_2d.cpp msgid "" "CollisionPolygon2D only serves to provide a collision shape to a " @@ -16978,6 +17911,17 @@ msgid "Build Mode" msgstr "" #: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp +#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp +#: scene/gui/texture_button.cpp +msgid "Disabled" +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "One Way Collision" +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp msgid "One Way Collision Margin" msgstr "" @@ -17008,6 +17952,12 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Emitting" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/environment.cpp msgid "Amount" msgstr "" @@ -17017,13 +17967,13 @@ msgid "Lifetime" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp -msgid "Preprocess" +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp +msgid "One Shot" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp -msgid "Speed Scale" +msgid "Preprocess" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp @@ -17048,11 +17998,21 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Fract Delta" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Drawing" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Local Coords" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Draw Order" msgstr "" @@ -17065,8 +18025,10 @@ msgstr "" msgid "Texture" msgstr "" -#: scene/2d/cpu_particles_2d.cpp -msgid "Normalmap" +#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/sprite.cpp scene/resources/style_box.cpp +msgid "Normal Map" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp @@ -17076,7 +18038,15 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp -msgid "Emission Sphere Radius" +msgid "Sphere Radius" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp +msgid "Rect Extents" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +msgid "Normals" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp @@ -17102,7 +18072,8 @@ msgid "Initial Velocity" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/resources/particles_material.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Angular Velocity" msgstr "" @@ -17140,11 +18111,6 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp -msgid "Color" -msgstr "" - -#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/resources/particles_material.cpp msgid "Color Ramp" msgstr "" @@ -17178,16 +18144,29 @@ msgstr "" msgid "Node A and Node B must be different PhysicsBody2Ds" msgstr "" +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +msgid "Node A" +msgstr "" + +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +msgid "Node B" +msgstr "" + #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/environment.cpp msgid "Bias" msgstr "" #: scene/2d/joints_2d.cpp +msgid "Disable Collision" +msgstr "" + +#: scene/2d/joints_2d.cpp msgid "Softness" msgstr "" #: scene/2d/joints_2d.cpp scene/resources/animation.cpp -#: scene/resources/ray_shape.cpp +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Length" msgstr "" @@ -17195,11 +18174,11 @@ msgstr "" msgid "Initial Offset" msgstr "" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp msgid "Rest Length" msgstr "" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp msgid "Stiffness" msgstr "" @@ -17209,40 +18188,37 @@ msgid "" "property." msgstr "" +#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp +msgid "Editor Only" +msgstr "" + #: scene/2d/light_2d.cpp msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/environment.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range" +msgid "Z Min" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Height" +msgid "Z Max" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Z Min" +msgid "Layer Min" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Z Max" +msgid "Layer Max" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Layer Min" -msgstr "" - -#: scene/2d/light_2d.cpp -msgid "Range Layer Max" -msgstr "" - -#: scene/2d/light_2d.cpp -msgid "Range Item Cull Mask" +msgid "Item Cull Mask" msgstr "" #: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp @@ -17250,26 +18226,27 @@ msgid "Shadow" msgstr "" #: scene/2d/light_2d.cpp -msgid "Shadow Buffer Size" +msgid "Buffer Size" msgstr "" #: scene/2d/light_2d.cpp -msgid "Shadow Gradient Length" +msgid "Gradient Length" msgstr "" -#: scene/2d/light_2d.cpp -msgid "Shadow Filter" +#: scene/2d/light_2d.cpp scene/gui/control.cpp +#: scene/resources/navigation_mesh.cpp +msgid "Filter" msgstr "" #: scene/2d/light_2d.cpp -msgid "Shadow Filter Smooth" +msgid "Filter Smooth" msgstr "" -#: scene/2d/light_2d.cpp -msgid "Shadow Item Cull Mask" +#: scene/2d/light_occluder_2d.cpp +msgid "Closed" msgstr "" -#: scene/2d/light_occluder_2d.cpp +#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp msgid "Cull Mode" msgstr "" @@ -17286,6 +18263,10 @@ msgstr "" msgid "Width Curve" msgstr "" +#: scene/2d/line_2d.cpp +msgid "Default Color" +msgstr "" + #: scene/2d/line_2d.cpp scene/resources/texture.cpp msgid "Fill" msgstr "" @@ -17314,23 +18295,37 @@ msgstr "" msgid "End Cap Mode" msgstr "" -#: scene/2d/line_2d.cpp scene/resources/style_box.cpp +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp msgid "Border" msgstr "" #: scene/2d/line_2d.cpp +msgid "Sharp Limit" +msgstr "" + +#: scene/2d/line_2d.cpp msgid "Round Precision" msgstr "" -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp -msgid "Normal Map" +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp +#: scene/resources/dynamic_font.cpp +msgid "Antialiased" msgstr "" #: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp msgid "Multimesh" msgstr "" +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp +#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp +msgid "Cell Size" +msgstr "" + +#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp +msgid "Edge Connection Margin" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" @@ -17359,12 +18354,20 @@ msgstr "" msgid "The NavigationAgent2D can be used only under a Node2D node." msgstr "" +#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp +msgid "Estimate Radius" +msgstr "" + #: scene/2d/navigation_obstacle_2d.cpp msgid "" "The NavigationObstacle2D only serves to provide collision avoidance to a " "Node2D object." msgstr "" +#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp +msgid "Vertices" +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "Outlines" msgstr "" @@ -17385,11 +18388,8 @@ msgstr "" msgid "Navpoly" msgstr "" -#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - -#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp +#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp +#: scene/main/canvas_layer.cpp msgid "Rotation Degrees" msgstr "" @@ -17401,19 +18401,57 @@ msgstr "" msgid "Global Rotation Degrees" msgstr "" +#: scene/2d/node_2d.cpp +msgid "Global Scale" +msgstr "" + +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp +msgid "Global Transform" +msgstr "" + +#: scene/2d/node_2d.cpp +msgid "Z As Relative" +msgstr "" + #: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp msgid "Scroll" msgstr "" +#: scene/2d/parallax_background.cpp +msgid "Base Offset" +msgstr "" + +#: scene/2d/parallax_background.cpp +msgid "Base Scale" +msgstr "" + +#: scene/2d/parallax_background.cpp +msgid "Limit Begin" +msgstr "" + +#: scene/2d/parallax_background.cpp +msgid "Limit End" +msgstr "" + +#: scene/2d/parallax_background.cpp +msgid "Ignore Camera Zoom" +msgstr "" + #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" -#: scene/2d/parallax_layer.cpp scene/3d/vehicle_body.cpp +#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Motion" msgstr "" +#: scene/2d/parallax_layer.cpp +msgid "Mirroring" +msgstr "" + #: scene/2d/particles_2d.cpp msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" @@ -17442,11 +18480,16 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "Visibility Rect" +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "Process Material" msgstr "" -#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/texture.cpp +#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp +#: scene/resources/texture.cpp msgid "Curve" msgstr "" @@ -17458,6 +18501,18 @@ msgstr "" msgid "Unit Offset" msgstr "" +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +msgid "H Offset" +msgstr "" + +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +msgid "V Offset" +msgstr "" + +#: scene/2d/path_2d.cpp scene/3d/path.cpp +msgid "Cubic Interp" +msgstr "" + #: scene/2d/path_2d.cpp msgid "Lookahead" msgstr "" @@ -17467,11 +18522,19 @@ msgid "Layers" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Constant Linear Velocity" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Constant Angular Velocity" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp #: scene/resources/physics_material.cpp msgid "Friction" msgstr "" -#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp #: scene/resources/physics_material.cpp msgid "Bounce" msgstr "" @@ -17508,8 +18571,12 @@ msgstr "" msgid "Gravity Scale" msgstr "" -#: scene/2d/physics_body_2d.cpp -msgid "Continuous Cd" +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Custom Integrator" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Continuous CD" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp @@ -17517,6 +18584,23 @@ msgid "Contacts Reported" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Contact Monitor" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Sleeping" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Can Sleep" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Damp" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Angular" msgstr "" @@ -17524,28 +18608,75 @@ msgstr "" msgid "Applied Forces" msgstr "" +#: scene/2d/physics_body_2d.cpp +msgid "Force" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +msgid "Torque" +msgstr "" + #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Safe Margin" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Sync To Physics" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Moving platform" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp -msgid "Moving Platform Apply Velocity On Leave" +msgid "Apply Velocity On Leave" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp +#: scene/resources/line_shape_2d.cpp +msgid "Normal" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp -msgid "Collider Metadata" +msgid "Remainder" msgstr "" -#: scene/2d/polygon_2d.cpp -msgid "Texture Rotation Degrees" +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Local Shape" msgstr "" -#: scene/2d/polygon_2d.cpp -msgid "Texture Rotation" +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider ID" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider RID" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider Shape" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Collider Shape Index" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider Velocity" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Collider Metadata" msgstr "" #: scene/2d/polygon_2d.cpp @@ -17553,7 +18684,7 @@ msgid "Invert" msgstr "" #: scene/2d/polygon_2d.cpp -msgid "Invert Border" +msgid "Vertex Colors" msgstr "" #: scene/2d/polygon_2d.cpp @@ -17565,21 +18696,41 @@ msgid "Gizmo Extents" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With" +msgid "Exclude Parent" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With Areas" +msgid "Cast To" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With Bodies" +msgid "Collide With" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Areas" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Bodies" msgstr "" #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." msgstr "" +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +msgid "Remote Path" +msgstr "" + +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +msgid "Use Global Coordinates" +msgstr "" + +#: scene/2d/skeleton_2d.cpp +msgid "Rest" +msgstr "" + #: scene/2d/skeleton_2d.cpp msgid "Default Length" msgstr "" @@ -17605,6 +18756,14 @@ msgstr "" msgid "Vframes" msgstr "" +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +msgid "Frame Coords" +msgstr "" + +#: scene/2d/sprite.cpp scene/resources/texture.cpp +msgid "Filter Clip" +msgstr "" + #: scene/2d/tile_map.cpp msgid "" "TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " @@ -17617,43 +18776,59 @@ msgid "Tile Set" msgstr "" #: scene/2d/tile_map.cpp -msgid "Cell Quadrant Size" +msgid "Quadrant Size" msgstr "" #: scene/2d/tile_map.cpp -msgid "Cell Half Offset" +msgid "Custom Transform" msgstr "" #: scene/2d/tile_map.cpp -msgid "Cell Tile Origin" +msgid "Half Offset" msgstr "" #: scene/2d/tile_map.cpp -msgid "Collision Use Parent" +msgid "Tile Origin" msgstr "" #: scene/2d/tile_map.cpp -msgid "Collision Use Kinematic" +msgid "Y Sort" msgstr "" #: scene/2d/tile_map.cpp -msgid "Collision Friction" +msgid "Show Collision" msgstr "" #: scene/2d/tile_map.cpp -msgid "Collision Bounce" +msgid "Compatibility Mode" msgstr "" #: scene/2d/tile_map.cpp -msgid "Occluder Light Mask" +msgid "Centered Textures" +msgstr "" + +#: scene/2d/tile_map.cpp +msgid "Cell Clip UV" +msgstr "" + +#: scene/2d/tile_map.cpp +msgid "Use Parent" +msgstr "" + +#: scene/2d/tile_map.cpp +msgid "Use Kinematic" msgstr "" #: scene/2d/touch_screen_button.cpp -msgid "Normal" +msgid "Shape Centered" msgstr "" #: scene/2d/touch_screen_button.cpp -msgid "Pressed" +msgid "Shape Visible" +msgstr "" + +#: scene/2d/touch_screen_button.cpp +msgid "Passby Press" msgstr "" #: scene/2d/touch_screen_button.cpp @@ -17671,15 +18846,7 @@ msgid "Reverb Bus" msgstr "" #: scene/3d/area.cpp -msgid "Reverb Bus Name" -msgstr "" - -#: scene/3d/area.cpp -msgid "Reverb Bus Amount" -msgstr "" - -#: scene/3d/area.cpp -msgid "Reverb Bus Uniformity" +msgid "Uniformity" msgstr "" #: scene/3d/arvr_nodes.cpp @@ -17687,10 +18854,10 @@ msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "Controller Id" +msgid "Controller ID" msgstr "" -#: scene/3d/arvr_nodes.cpp +#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp msgid "Rumble" msgstr "" @@ -17705,7 +18872,7 @@ msgid "" msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "Anchor Id" +msgid "Anchor ID" msgstr "" #: scene/3d/arvr_nodes.cpp @@ -17722,6 +18889,10 @@ msgstr "" msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" +#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp +msgid "World Scale" +msgstr "" + #: scene/3d/audio_stream_player_3d.cpp msgid "Attenuation Model" msgstr "" @@ -17747,11 +18918,11 @@ msgid "Emission Angle" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Emission Angle Degrees" +msgid "Degrees" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Emission Angle Filter Attenuation dB" +msgid "Filter Attenuation dB" msgstr "" #: scene/3d/audio_stream_player_3d.cpp @@ -17759,19 +18930,21 @@ msgid "Attenuation Filter" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Attenuation Filter Cutoff Hz" +#: servers/audio/effects/audio_effect_filter.cpp +msgid "Cutoff Hz" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Attenuation Filter dB" +#: servers/audio/effects/audio_effect_filter.cpp +msgid "dB" msgstr "" #: scene/3d/audio_stream_player_3d.cpp msgid "Doppler" msgstr "" -#: scene/3d/audio_stream_player_3d.cpp scene/3d/camera.cpp -msgid "Doppler Tracking" +#: scene/3d/audio_stream_player_3d.cpp +msgid "Tracking" msgstr "" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp @@ -17786,6 +18959,15 @@ msgstr "" msgid "Cell Subdiv" msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp +msgid "Interior" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Octree" +msgstr "" + #: scene/3d/baked_lightmap.cpp msgid "User Data" msgstr "" @@ -17814,6 +18996,12 @@ msgstr "" msgid "Done" msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp +#: scene/resources/rectangle_shape_2d.cpp +msgid "Extents" +msgstr "" + #: scene/3d/baked_lightmap.cpp msgid "Tweaks" msgstr "" @@ -17827,43 +19015,55 @@ msgid "Bounce Indirect Energy" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Default Texels Per Unit" +msgid "Use Denoiser" msgstr "" #: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp -msgid "Atlas" +msgid "Use HDR" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Environment Mode" +msgid "Use Color" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Sky" +msgid "Default Texels Per Unit" +msgstr "" + +#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp +msgid "Atlas" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Color" +msgid "Generate" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Energy" +msgid "Max Size" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Environment Min Light" +msgid "Custom Sky" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Capture Cell Size" +msgid "Custom Sky Rotation Degrees" +msgstr "" + +#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp +msgid "Custom Color" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Capture Quality" +msgid "Custom Energy" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Capture Propagation" +msgid "Min Light" +msgstr "" + +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +msgid "Propagation" msgstr "" #: scene/3d/baked_lightmap.cpp @@ -17874,15 +19074,23 @@ msgstr "" msgid "Light Data" msgstr "" +#: scene/3d/bone_attachment.cpp +msgid "Bone Name" +msgstr "" + #: scene/3d/camera.cpp msgid "Keep Aspect" msgstr "" -#: scene/3d/camera.cpp scene/3d/reflection_probe.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp msgid "Cull Mask" msgstr "" #: scene/3d/camera.cpp +msgid "Doppler Tracking" +msgstr "" + +#: scene/3d/camera.cpp msgid "Projection" msgstr "" @@ -17891,6 +19099,10 @@ msgid "FOV" msgstr "" #: scene/3d/camera.cpp +msgid "Frustum Offset" +msgstr "" + +#: scene/3d/camera.cpp msgid "Near" msgstr "" @@ -17898,8 +19110,9 @@ msgstr "" msgid "Far" msgstr "" -#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/gui/control.cpp -#: scene/resources/shape.cpp scene/resources/style_box.cpp +#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp +#: scene/gui/control.cpp scene/resources/shape.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Margin" msgstr "" @@ -17908,12 +19121,12 @@ msgstr "" msgid "Clip To" msgstr "" -#: scene/3d/camera.cpp -msgid "Clip To Areas" +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Ray Pickable" msgstr "" -#: scene/3d/camera.cpp -msgid "Clip To Bodies" +#: scene/3d/collision_object.cpp +msgid "Capture On Drag" msgstr "" #: scene/3d/collision_object.cpp @@ -17969,15 +19182,23 @@ msgid "" msgstr "" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Radius" +msgid "Box Extents" +msgstr "" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Ring Radius" +msgstr "" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Ring Inner Radius" msgstr "" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Inner Radius" +msgid "Ring Height" msgstr "" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Height" +msgid "Ring Axis" msgstr "" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp @@ -17993,32 +19214,31 @@ msgid "Portal Mode" msgstr "" #: scene/3d/cull_instance.cpp -msgid "Autoplace Priority" +msgid "Include In Bound" msgstr "" -#: scene/3d/gi_probe.cpp scene/animation/root_motion_view.cpp -#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp -msgid "Cell Size" +#: scene/3d/cull_instance.cpp +msgid "Allow Merging" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" +#: scene/3d/cull_instance.cpp +msgid "Autoplace Priority" msgstr "" #: scene/3d/gi_probe.cpp -msgid "Dynamic Range" +msgid "To Cell Xform" msgstr "" #: scene/3d/gi_probe.cpp -msgid "Normal Bias" +msgid "Dynamic Data" msgstr "" #: scene/3d/gi_probe.cpp -msgid "Propagation" +msgid "Dynamic Range" msgstr "" -#: scene/3d/gi_probe.cpp scene/3d/reflection_probe.cpp -msgid "Interior" +#: scene/3d/gi_probe.cpp +msgid "Normal Bias" msgstr "" #: scene/3d/gi_probe.cpp @@ -18051,19 +19271,15 @@ msgid "Subdiv" msgstr "" #: scene/3d/light.cpp -msgid "Light Color" -msgstr "" - -#: scene/3d/light.cpp -msgid "Light Bake Mode" +msgid "Negative" msgstr "" #: scene/3d/light.cpp -msgid "Light Cull Mask" +msgid "Bake Mode" msgstr "" #: scene/3d/light.cpp -msgid "Shadow Color" +msgid "Reverse Cull Face" msgstr "" #: scene/3d/light.cpp servers/visual_server.cpp @@ -18071,11 +19287,11 @@ msgid "Directional Shadow" msgstr "" #: scene/3d/light.cpp -msgid "Directional Shadow Mode" +msgid "Blend Splits" msgstr "" #: scene/3d/light.cpp -msgid "Directional Shadow Depth Range" +msgid "Depth Range" msgstr "" #: scene/3d/light.cpp @@ -18083,11 +19299,11 @@ msgid "Omni" msgstr "" #: scene/3d/light.cpp -msgid "Omni Shadow Mode" +msgid "Shadow Mode" msgstr "" #: scene/3d/light.cpp -msgid "Omni Shadow Detail" +msgid "Shadow Detail" msgstr "" #: scene/3d/light.cpp @@ -18099,11 +19315,19 @@ msgid "Spot" msgstr "" #: scene/3d/mesh_instance.cpp -msgid "Skin" +msgid "Software Skinning" msgstr "" #: scene/3d/mesh_instance.cpp -msgid "Software Skinning" +msgid "Transform Normals" +msgstr "" + +#: scene/3d/navigation.cpp scene/resources/curve.cpp +msgid "Up Vector" +msgstr "" + +#: scene/3d/navigation.cpp +msgid "Cell Height" msgstr "" #: scene/3d/navigation_agent.cpp @@ -18111,6 +19335,10 @@ msgid "Agent Height Offset" msgstr "" #: scene/3d/navigation_agent.cpp +msgid "Ignore Y" +msgstr "" + +#: scene/3d/navigation_agent.cpp msgid "The NavigationAgent can be used only under a spatial node." msgstr "" @@ -18165,9 +19393,17 @@ msgid "" msgstr "" #: scene/3d/particles.cpp +msgid "Visibility AABB" +msgstr "" + +#: scene/3d/particles.cpp msgid "Draw Passes" msgstr "" +#: scene/3d/particles.cpp +msgid "Passes" +msgstr "" + #: scene/3d/path.cpp msgid "PathFollow only works when set as a child of a Path node." msgstr "" @@ -18194,7 +19430,7 @@ msgid "Axis Lock" msgstr "" #: scene/3d/physics_body.cpp -msgid "Joint Type" +msgid "Body Offset" msgstr "" #: scene/3d/physics_joint.cpp @@ -18222,6 +19458,10 @@ msgid "Solver" msgstr "" #: scene/3d/physics_joint.cpp +msgid "Exclude Nodes" +msgstr "" + +#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -18273,36 +19513,68 @@ msgstr "" msgid "A RoomGroup should not be a child or grandchild of a Portal." msgstr "" +#: scene/3d/portal.cpp +msgid "Portal Active" +msgstr "" + +#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp +msgid "Two Way" +msgstr "" + +#: scene/3d/portal.cpp +msgid "Linked Room" +msgstr "" + +#: scene/3d/portal.cpp +msgid "Use Default Margin" +msgstr "" + +#: scene/3d/proximity_group.cpp +msgid "Group Name" +msgstr "" + #: scene/3d/proximity_group.cpp msgid "Dispatch Mode" msgstr "" +#: scene/3d/proximity_group.cpp +msgid "Grid Radius" +msgstr "" + #: scene/3d/ray_cast.cpp msgid "Debug Shape" msgstr "" -#: scene/3d/ray_cast.cpp -msgid "Debug Shape Thickness" +#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp +msgid "Thickness" msgstr "" -#: scene/3d/reflection_probe.cpp +#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp msgid "Update Mode" msgstr "" #: scene/3d/reflection_probe.cpp -msgid "Intensity" +msgid "Origin Offset" +msgstr "" + +#: scene/3d/reflection_probe.cpp +msgid "Box Projection" +msgstr "" + +#: scene/3d/reflection_probe.cpp +msgid "Enable Shadows" msgstr "" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Color" +msgid "Ambient Color" msgstr "" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Energy" +msgid "Ambient Energy" msgstr "" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Contrib" +msgid "Ambient Contrib" msgstr "" #: scene/3d/remote_transform.cpp @@ -18330,6 +19602,10 @@ msgid "" msgstr "" #: scene/3d/room.cpp +msgid "Use Default Simplify" +msgstr "" + +#: scene/3d/room.cpp msgid "Room Simplify" msgstr "" @@ -18367,6 +19643,10 @@ msgstr "" msgid "Main" msgstr "" +#: scene/3d/room_manager.cpp +msgid "Roomlist" +msgstr "" + #: scene/3d/room_manager.cpp servers/visual_server.cpp msgid "PVS" msgstr "" @@ -18420,6 +19700,14 @@ msgid "" msgstr "" #: scene/3d/soft_body.cpp +msgid "Physics Enabled" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Parent Collision Ignore" +msgstr "" + +#: scene/3d/soft_body.cpp msgid "Simulation Precision" msgstr "" @@ -18440,6 +19728,10 @@ msgid "Volume Stiffness" msgstr "" #: scene/3d/soft_body.cpp +msgid "Pressure Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp msgid "Damping Coefficient" msgstr "" @@ -18463,10 +19755,6 @@ msgid "" msgstr "" #: scene/3d/spatial.cpp -msgid "Global Transform" -msgstr "" - -#: scene/3d/spatial.cpp msgid "Matrix" msgstr "" @@ -18474,7 +19762,15 @@ msgstr "" msgid "Gizmo" msgstr "" -#: scene/3d/sprite_3d.cpp +#: scene/3d/spatial_velocity_tracker.cpp +msgid "Track Physics Step" +msgstr "" + +#: scene/3d/spring_arm.cpp +msgid "Spring Length" +msgstr "" + +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp msgid "Opacity" msgstr "" @@ -18523,13 +19819,41 @@ msgid "VehicleBody Motion" msgstr "" #: scene/3d/vehicle_body.cpp +msgid "Use As Traction" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "Use As Steering" +msgstr "" + +#: scene/3d/vehicle_body.cpp msgid "Wheel" msgstr "" #: scene/3d/vehicle_body.cpp +msgid "Roll Influence" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "Friction Slip" +msgstr "" + +#: scene/3d/vehicle_body.cpp msgid "Suspension" msgstr "" +#: scene/3d/vehicle_body.cpp +msgid "Max Force" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" +msgstr "" + +#: scene/3d/visibility_notifier.cpp +msgid "AABB" +msgstr "" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp msgid "Geometry" msgstr "" @@ -18555,27 +19879,28 @@ msgid "Baked Light" msgstr "" #: scene/3d/visual_instance.cpp -msgid "Lightmap Scale" +msgid "Generate Lightmap" msgstr "" #: scene/3d/visual_instance.cpp -msgid "LOD" +msgid "Lightmap Scale" msgstr "" #: scene/3d/visual_instance.cpp -msgid "LOD Min Distance" +msgid "LOD" msgstr "" -#: scene/3d/visual_instance.cpp -msgid "LOD Min Hysteresis" +#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp +#: scene/resources/material.cpp +msgid "Min Distance" msgstr "" #: scene/3d/visual_instance.cpp -msgid "LOD Max Distance" +msgid "Min Hysteresis" msgstr "" #: scene/3d/visual_instance.cpp -msgid "LOD Max Hysteresis" +msgid "Max Hysteresis" msgstr "" #: scene/3d/world_environment.cpp @@ -18596,10 +19921,12 @@ msgid "" msgstr "" #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Min Space" msgstr "" #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Max Space" msgstr "" @@ -18612,6 +19939,10 @@ msgid "Auto Triangles" msgstr "" #: scene/animation/animation_blend_space_2d.cpp +msgid "Triangles" +msgstr "" + +#: scene/animation/animation_blend_space_2d.cpp msgid "X Label" msgstr "" @@ -18644,6 +19975,10 @@ msgid "autorestart_" msgstr "" #: scene/animation/animation_blend_tree.cpp +msgid "Autorestart" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp msgid "Autorestart Delay" msgstr "" @@ -18660,10 +19995,22 @@ msgstr "" msgid "Xfade Time" msgstr "" +#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp +msgid "Graph Offset" +msgstr "" + #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" +#: scene/animation/animation_node_state_machine.cpp +msgid "Auto Advance" +msgstr "" + +#: scene/animation/animation_node_state_machine.cpp +msgid "Advance Condition" +msgstr "" + #: scene/animation/animation_player.cpp msgid "Anim Apply Reset" msgstr "" @@ -18677,10 +20024,6 @@ msgid "Assigned Animation" msgstr "" #: scene/animation/animation_player.cpp -msgid "Autoplay" -msgstr "" - -#: scene/animation/animation_player.cpp msgid "Reset On Save" msgstr "" @@ -18697,20 +20040,13 @@ msgid "Playback Options" msgstr "" #: scene/animation/animation_player.cpp -#: scene/animation/animation_tree_player.cpp scene/animation/tween.cpp -msgid "Playback Process Mode" -msgstr "" - -#: scene/animation/animation_player.cpp -msgid "Playback Default Blend Time" -msgstr "" - -#: scene/animation/animation_player.cpp -msgid "Playback Active" +msgid "Default Blend Time" msgstr "" -#: scene/animation/animation_player.cpp scene/animation/tween.cpp -msgid "Playback Speed" +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Active" msgstr "" #: scene/animation/animation_player.cpp @@ -18754,9 +20090,17 @@ msgid "Tree Root" msgstr "" #: scene/animation/animation_tree.cpp +msgid "Anim Player" +msgstr "" + +#: scene/animation/animation_tree.cpp msgid "Root Motion" msgstr "" +#: scene/animation/animation_tree.cpp +msgid "Track" +msgstr "" + #: scene/animation/animation_tree_player.cpp msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" @@ -18765,14 +20109,75 @@ msgstr "" msgid "Playback" msgstr "" +#: scene/animation/animation_tree_player.cpp +msgid "Master Player" +msgstr "" + +#: scene/animation/animation_tree_player.cpp +msgid "Base Path" +msgstr "" + +#: scene/animation/root_motion_view.cpp +msgid "Animation Path" +msgstr "" + +#: scene/animation/root_motion_view.cpp +msgid "Zero Y" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Root Bone" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Tip Bone" +msgstr "" + #: scene/animation/skeleton_ik.cpp msgid "Interpolation" msgstr "" +#: scene/animation/skeleton_ik.cpp +msgid "Override Tip Basis" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Use Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Target Node" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Max Iterations" +msgstr "" + +#: scene/animation/tween.cpp scene/resources/texture.cpp +msgid "Repeat" +msgstr "" + +#: scene/animation/tween.cpp +msgid "Playback Process Mode" +msgstr "" + +#: scene/animation/tween.cpp +msgid "Playback Speed" +msgstr "" + #: scene/audio/audio_stream_player.cpp msgid "Mix Target" msgstr "" +#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Ratio" +msgstr "" + #: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp #: scene/gui/texture_rect.cpp msgid "Stretch Mode" @@ -18782,26 +20187,34 @@ msgstr "" msgid "Alignment" msgstr "" -#: scene/gui/aspect_ratio_container.cpp -msgid "Alignment Horizontal" +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp +msgid "Horizontal" msgstr "" -#: scene/gui/aspect_ratio_container.cpp -msgid "Alignment Vertical" +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp +msgid "Vertical" msgstr "" #: scene/gui/base_button.cpp -msgid "Action Mode" +msgid "Shortcut In Tooltip" msgstr "" #: scene/gui/base_button.cpp -msgid "Button Mask" +msgid "Action Mode" msgstr "" #: scene/gui/base_button.cpp msgid "Enabled Focus Mode" msgstr "" +#: scene/gui/base_button.cpp +msgid "Keep Pressed Outside" +msgstr "" + #: scene/gui/base_button.cpp scene/gui/shortcut.cpp msgid "Shortcut" msgstr "" @@ -18810,6 +20223,10 @@ msgstr "" msgid "Group" msgstr "" +#: scene/gui/button.cpp scene/gui/label.cpp +msgid "Clip Text" +msgstr "" + #: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp #: scene/gui/spin_box.cpp msgid "Align" @@ -18819,6 +20236,14 @@ msgstr "" msgid "Icon Align" msgstr "" +#: scene/gui/button.cpp +msgid "Expand Icon" +msgstr "" + +#: scene/gui/center_container.cpp +msgid "Use Top Left" +msgstr "" + #: scene/gui/color_picker.cpp msgid "" "Color: #%s\n" @@ -18827,6 +20252,30 @@ msgid "" msgstr "" #: scene/gui/color_picker.cpp +msgid "Edit Alpha" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "HSV Mode" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Raw Mode" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Deferred Mode" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Presets Enabled" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Presets Visible" +msgstr "" + +#: scene/gui/color_picker.cpp msgid "Pick a color from the editor window." msgstr "" @@ -18867,16 +20316,16 @@ msgstr "" msgid "Grow Direction" msgstr "" -#: scene/gui/control.cpp -msgid "Grow Horizontal" +#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +msgid "Min Size" msgstr "" #: scene/gui/control.cpp -msgid "Grow Vertical" +msgid "Pivot Offset" msgstr "" #: scene/gui/control.cpp -msgid "Rect Rotation" +msgid "Clip Content" msgstr "" #: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp @@ -18884,7 +20333,7 @@ msgid "Hint" msgstr "" #: scene/gui/control.cpp -msgid "Hint Tooltip" +msgid "Tooltip" msgstr "" #: scene/gui/control.cpp @@ -18892,19 +20341,15 @@ msgid "Focus" msgstr "" #: scene/gui/control.cpp -msgid "Focus Mode" -msgstr "" - -#: scene/gui/control.cpp msgid "Mouse" msgstr "" #: scene/gui/control.cpp -msgid "Mouse Filter" +msgid "Default Cursor Shape" msgstr "" #: scene/gui/control.cpp -msgid "Mouse Default Cursor Shape" +msgid "Pass On Modal Close Click" msgstr "" #: scene/gui/control.cpp @@ -18912,15 +20357,7 @@ msgid "Size Flags" msgstr "" #: scene/gui/control.cpp -msgid "Size Flags Horizontal" -msgstr "" - -#: scene/gui/control.cpp -msgid "Size Flags Vertical" -msgstr "" - -#: scene/gui/control.cpp -msgid "Size Flags Stretch Ratio" +msgid "Stretch Ratio" msgstr "" #: scene/gui/control.cpp @@ -18936,7 +20373,11 @@ msgid "Dialog" msgstr "" #: scene/gui/dialogs.cpp -msgid "Dialog Text" +msgid "Hide On Ok" +msgstr "" + +#: scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" msgstr "" #: scene/gui/dialogs.cpp @@ -18948,11 +20389,39 @@ msgid "Please Confirm..." msgstr "" #: scene/gui/file_dialog.cpp +msgid "Mode Overrides Title" +msgstr "" + +#: scene/gui/file_dialog.cpp msgid "Must use a valid extension." msgstr "" #: scene/gui/graph_edit.cpp -msgid "Zoom" +msgid "Right Disconnects" +msgstr "" + +#: scene/gui/graph_edit.cpp +msgid "Scroll Offset" +msgstr "" + +#: scene/gui/graph_edit.cpp +msgid "Snap Distance" +msgstr "" + +#: scene/gui/graph_edit.cpp +msgid "Zoom Min" +msgstr "" + +#: scene/gui/graph_edit.cpp +msgid "Zoom Max" +msgstr "" + +#: scene/gui/graph_edit.cpp +msgid "Zoom Step" +msgstr "" + +#: scene/gui/graph_edit.cpp +msgid "Show Zoom Label" msgstr "" #: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp @@ -18964,10 +20433,22 @@ msgid "Enable grid minimap." msgstr "" #: scene/gui/graph_node.cpp +msgid "Show Close" +msgstr "" + +#: scene/gui/graph_node.cpp scene/gui/option_button.cpp +msgid "Selected" +msgstr "" + +#: scene/gui/graph_node.cpp +msgid "Comment" +msgstr "" + +#: scene/gui/graph_node.cpp msgid "Overlay" msgstr "" -#: scene/gui/grid_container.cpp scene/gui/item_list.cpp +#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp msgid "Columns" msgstr "" @@ -18977,7 +20458,15 @@ msgid "Timers" msgstr "" #: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp -msgid "Incremental Search Max Interval Msec" +msgid "Incremental Search Max Interval (msec)" +msgstr "" + +#: scene/gui/item_list.cpp scene/gui/tree.cpp +msgid "Allow Reselect" +msgstr "" + +#: scene/gui/item_list.cpp scene/gui/tree.cpp +msgid "Allow RMB Select" msgstr "" #: scene/gui/item_list.cpp @@ -18985,13 +20474,29 @@ msgid "Max Text Lines" msgstr "" #: scene/gui/item_list.cpp +msgid "Auto Height" +msgstr "" + +#: scene/gui/item_list.cpp msgid "Max Columns" msgstr "" #: scene/gui/item_list.cpp +msgid "Same Column Width" +msgstr "" + +#: scene/gui/item_list.cpp msgid "Fixed Column Width" msgstr "" +#: scene/gui/item_list.cpp +msgid "Icon Scale" +msgstr "" + +#: scene/gui/item_list.cpp +msgid "Fixed Icon Size" +msgstr "" + #: scene/gui/label.cpp msgid "Valign" msgstr "" @@ -19017,6 +20522,47 @@ msgid "Max Length" msgstr "" #: scene/gui/line_edit.cpp +msgid "Secret" +msgstr "" + +#: scene/gui/line_edit.cpp +msgid "Secret Character" +msgstr "" + +#: scene/gui/line_edit.cpp +msgid "Expand To Text Length" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Context Menu Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Virtual Keyboard Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp +msgid "Clear Button Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Shortcut Keys Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Middle Mouse Paste Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Selecting Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp +#: scene/gui/text_edit.cpp +msgid "Deselect On Focus Loss Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp msgid "Right Icon" msgstr "" @@ -19025,35 +20571,43 @@ msgid "Placeholder" msgstr "" #: scene/gui/line_edit.cpp -msgid "Placeholder Alpha" +msgid "Alpha" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Caret" msgstr "" -#: scene/gui/line_edit.cpp -msgid "Caret Position" +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Blink" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Blink Speed" msgstr "" #: scene/gui/link_button.cpp msgid "Underline" msgstr "" -#: scene/gui/nine_patch_rect.cpp -msgid "Patch Margin" +#: scene/gui/menu_button.cpp +msgid "Switch On Hover" msgstr "" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch" +msgid "Draw Center" msgstr "" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch Horizontal" +msgid "Region Rect" +msgstr "" + +#: scene/gui/nine_patch_rect.cpp +msgid "Patch Margin" msgstr "" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch Vertical" +msgid "Axis Stretch" msgstr "" #: scene/gui/nine_patch_rect.cpp @@ -19069,12 +20623,36 @@ msgid "Popup" msgstr "" #: scene/gui/popup.cpp +msgid "Exclusive" +msgstr "" + +#: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine, but they will hide upon " "running." msgstr "" +#: scene/gui/popup_menu.cpp +msgid "Hide On Item Selection" +msgstr "" + +#: scene/gui/popup_menu.cpp +msgid "Hide On Checkable Item Selection" +msgstr "" + +#: scene/gui/popup_menu.cpp +msgid "Hide On State Item Selection" +msgstr "" + +#: scene/gui/popup_menu.cpp +msgid "Submenu Popup Delay" +msgstr "" + +#: scene/gui/popup_menu.cpp +msgid "Allow Search" +msgstr "" + #: scene/gui/progress_bar.cpp msgid "Percent" msgstr "" @@ -19083,20 +20661,68 @@ msgstr "" msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" -#: scene/gui/range.cpp servers/audio/effects/audio_effect_compressor.cpp -msgid "Ratio" +#: scene/gui/range.cpp scene/resources/curve.cpp +msgid "Min Value" +msgstr "" + +#: scene/gui/range.cpp scene/resources/curve.cpp +msgid "Max Value" +msgstr "" + +#: scene/gui/range.cpp +msgid "Page" +msgstr "" + +#: scene/gui/range.cpp +msgid "Exp Edit" +msgstr "" + +#: scene/gui/range.cpp +msgid "Rounded" +msgstr "" + +#: scene/gui/range.cpp +msgid "Allow Greater" +msgstr "" + +#: scene/gui/range.cpp +msgid "Allow Lesser" +msgstr "" + +#: scene/gui/reference_rect.cpp +msgid "Border Color" msgstr "" #: scene/gui/reference_rect.cpp scene/resources/style_box.cpp msgid "Border Width" msgstr "" +#: scene/gui/rich_text_effect.cpp +msgid "Relative Index" +msgstr "" + +#: scene/gui/rich_text_effect.cpp +msgid "Absolute Index" +msgstr "" + +#: scene/gui/rich_text_effect.cpp +msgid "Elapsed Time" +msgstr "" + +#: scene/gui/rich_text_effect.cpp +msgid "Env" +msgstr "" + +#: scene/gui/rich_text_effect.cpp +msgid "Character" +msgstr "" + #: scene/gui/rich_text_label.cpp msgid "BBCode" msgstr "" #: scene/gui/rich_text_label.cpp -msgid "Bbcode Text" +msgid "Meta Underlined" msgstr "" #: scene/gui/rich_text_label.cpp @@ -19104,6 +20730,26 @@ msgid "Tab Size" msgstr "" #: scene/gui/rich_text_label.cpp +msgid "Fit Content Height" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Active" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Following" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "Selection Enabled" +msgstr "" + +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +msgid "Override Selected Font Color" +msgstr "" + +#: scene/gui/rich_text_label.cpp msgid "Custom Effects" msgstr "" @@ -19119,13 +20765,49 @@ msgid "" msgstr "" #: scene/gui/scroll_container.cpp +msgid "Follow Focus" +msgstr "" + +#: scene/gui/scroll_container.cpp +msgid "Horizontal Enabled" +msgstr "" + +#: scene/gui/scroll_container.cpp +msgid "Vertical Enabled" +msgstr "" + +#: scene/gui/scroll_container.cpp msgid "Default Scroll Deadzone" msgstr "" #: scene/gui/slider.cpp +msgid "Scrollable" +msgstr "" + +#: scene/gui/slider.cpp msgid "Tick Count" msgstr "" +#: scene/gui/slider.cpp +msgid "Ticks On Borders" +msgstr "" + +#: scene/gui/spin_box.cpp +msgid "Prefix" +msgstr "" + +#: scene/gui/spin_box.cpp +msgid "Suffix" +msgstr "" + +#: scene/gui/split_container.cpp +msgid "Split Offset" +msgstr "" + +#: scene/gui/split_container.cpp scene/gui/tree.cpp +msgid "Collapsed" +msgstr "" + #: scene/gui/split_container.cpp msgid "Dragger Visibility" msgstr "" @@ -19138,64 +20820,113 @@ msgstr "" msgid "Current Tab" msgstr "" +#: scene/gui/tab_container.cpp +msgid "Tabs Visible" +msgstr "" + +#: scene/gui/tab_container.cpp +msgid "All Tabs In Front" +msgstr "" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +msgid "Drag To Rearrange Enabled" +msgstr "" + +#: scene/gui/tab_container.cpp +msgid "Use Hidden Tabs For Min Size" +msgstr "" + #: scene/gui/tabs.cpp msgid "Tab Close Display Policy" msgstr "" +#: scene/gui/tabs.cpp +msgid "Scrolling Enabled" +msgstr "" + #: scene/gui/text_edit.cpp -msgid "Text Edit Idle Detect Sec" +msgid "Readonly" msgstr "" #: scene/gui/text_edit.cpp -msgid "Text Edit Undo Stack Max Size" +msgid "Bookmark Gutter" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Normal" +#: scene/gui/text_edit.cpp +msgid "Breakpoint Gutter" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Pressed" +#: scene/gui/text_edit.cpp +msgid "Fold Gutter" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Hover" +#: scene/gui/text_edit.cpp +msgid "Hiding Enabled" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Disabled" +#: scene/gui/text_edit.cpp +msgid "Wrap Enabled" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Focused" +#: scene/gui/text_edit.cpp +msgid "Scroll Vertical" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Click Mask" +#: scene/gui/text_edit.cpp +msgid "Scroll Horizontal" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Draw" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Block Mode" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Moving By Right Click" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Text Edit Idle Detect (sec)" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Text Edit Undo Stack Max Size" msgstr "" #: scene/gui/texture_button.cpp -msgid "Expand" +msgid "Hover" msgstr "" #: scene/gui/texture_button.cpp -msgid "Flip H" +msgid "Focused" msgstr "" #: scene/gui/texture_button.cpp -msgid "Flip V" +msgid "Click Mask" +msgstr "" + +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +#: scene/gui/video_player.cpp +msgid "Expand" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Texture Under" +msgid "Under" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Texture Over" +msgid "Over" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Texture Progress" +msgid "Progress" +msgstr "" + +#: scene/gui/texture_progress.cpp +msgid "Progress Offset" msgstr "" #: scene/gui/texture_progress.cpp @@ -19211,11 +20942,19 @@ msgid "Radial Fill" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Radial Initial Angle" +msgid "Initial Angle" +msgstr "" + +#: scene/gui/texture_progress.cpp +msgid "Fill Degrees" +msgstr "" + +#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp +msgid "Center Offset" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Radial Fill Degrees" +msgid "Nine Patch Stretch" msgstr "" #: scene/gui/tree.cpp @@ -19227,6 +20966,18 @@ msgid "(Other)" msgstr "" #: scene/gui/tree.cpp +msgid "Column Titles Visible" +msgstr "" + +#: scene/gui/tree.cpp +msgid "Hide Folding" +msgstr "" + +#: scene/gui/tree.cpp +msgid "Hide Root" +msgstr "" + +#: scene/gui/tree.cpp msgid "Drop Mode Flags" msgstr "" @@ -19234,20 +20985,24 @@ msgstr "" msgid "Audio Track" msgstr "" +#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp +msgid "Paused" +msgstr "" + #: scene/gui/video_player.cpp -msgid "Buffering Msec" +msgid "Buffering (msec)" msgstr "" #: scene/gui/video_player.cpp msgid "Stream Position" msgstr "" -#: scene/main/canvas_layer.cpp -msgid "Follow Viewport" +#: scene/gui/viewport_container.cpp +msgid "Stretch Shrink" msgstr "" #: scene/main/canvas_layer.cpp -msgid "Follow Viewport Scale" +msgid "Follow Viewport" msgstr "" #: scene/main/http_request.cpp @@ -19283,6 +21038,10 @@ msgid "Editor Description" msgstr "" #: scene/main/node.cpp +msgid "Import Path" +msgstr "" + +#: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -19306,6 +21065,30 @@ msgstr "" msgid "Custom Multiplayer" msgstr "" +#: scene/main/node.cpp +msgid "Process Priority" +msgstr "" + +#: scene/main/node.cpp +msgid "Physics Interpolated" +msgstr "" + +#: scene/main/scene_tree.cpp scene/main/timer.cpp +msgid "Time Left" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Debug Collisions Hint" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Debug Navigation Hint" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Use Font Oversampling" +msgstr "" + #: scene/main/scene_tree.cpp msgid "Edited Scene Root" msgstr "" @@ -19314,6 +21097,14 @@ msgstr "" msgid "Root" msgstr "" +#: scene/main/scene_tree.cpp +msgid "Multiplayer Poll" +msgstr "" + +#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp +msgid "Physics Interpolation" +msgstr "" + #: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -19342,10 +21133,6 @@ msgstr "" msgid "Draw 2D Outlines" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp -msgid "Physics Interpolation" -msgstr "" - #: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Reflections" msgstr "" @@ -19370,12 +21157,12 @@ msgstr "" msgid "Use Debanding" msgstr "" -#: scene/main/scene_tree.cpp +#: scene/main/scene_tree.cpp scene/main/viewport.cpp msgid "HDR" msgstr "" -#: scene/main/scene_tree.cpp -msgid "Use 32 Bpc Depth" +#: scene/main/scene_tree.cpp scene/main/viewport.cpp +msgid "Use 32 BPC Depth" msgstr "" #: scene/main/scene_tree.cpp @@ -19401,15 +21188,11 @@ msgid "" msgstr "" #: scene/main/timer.cpp -msgid "Wait Time" -msgstr "" - -#: scene/main/timer.cpp -msgid "Paused" +msgid "Autostart" msgstr "" -#: scene/main/timer.cpp -msgid "Time Left" +#: scene/main/viewport.cpp +msgid "Viewport Path" msgstr "" #: scene/main/viewport.cpp @@ -19426,6 +21209,18 @@ msgid "" "dimensions to render anything." msgstr "" +#: scene/main/viewport.cpp +msgid "ARVR" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Size Override Stretch" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Own World" +msgstr "" + #: scene/main/viewport.cpp scene/resources/world_2d.cpp msgid "World" msgstr "" @@ -19435,6 +21230,34 @@ msgid "World 2D" msgstr "" #: scene/main/viewport.cpp +msgid "Transparent BG" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Handle Input Locally" +msgstr "" + +#: scene/main/viewport.cpp +msgid "FXAA" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Debanding" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Disable 3D" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Keep 3D Linear" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Render Direct To Screen" +msgstr "" + +#: scene/main/viewport.cpp msgid "Debug Draw" msgstr "" @@ -19443,11 +21266,27 @@ msgid "Render Target" msgstr "" #: scene/main/viewport.cpp -msgid "Render Target Clear Mode" +msgid "V Flip" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Clear Mode" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Enable 2D" msgstr "" #: scene/main/viewport.cpp -msgid "Render Target Update Mode" +msgid "Enable 3D" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Object Picking" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Disable Input" msgstr "" #: scene/main/viewport.cpp servers/visual_server.cpp @@ -19455,7 +21294,15 @@ msgid "Shadow Atlas" msgstr "" #: scene/main/viewport.cpp -msgid "Tooltip Delay Sec" +msgid "Canvas Transform" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Global Canvas Transform" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Tooltip Delay (sec)" msgstr "" #: scene/register_scene_types.cpp @@ -19474,12 +21321,25 @@ msgstr "" msgid "Loop Mode" msgstr "" -#: scene/resources/curve.cpp -msgid "Min Value" +#: scene/resources/audio_stream_sample.cpp +msgid "Loop Begin" msgstr "" -#: scene/resources/curve.cpp -msgid "Max Value" +#: scene/resources/audio_stream_sample.cpp +msgid "Loop End" +msgstr "" + +#: scene/resources/audio_stream_sample.cpp +#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp +msgid "Mix Rate" +msgstr "" + +#: scene/resources/audio_stream_sample.cpp +msgid "Stereo" +msgstr "" + +#: scene/resources/concave_polygon_shape_2d.cpp +msgid "Segments" msgstr "" #: scene/resources/curve.cpp @@ -19490,12 +21350,12 @@ msgstr "" msgid "Bake Interval" msgstr "" -#: scene/resources/curve.cpp -msgid "Up Vector" +#: scene/resources/dynamic_font.cpp +msgid "Hinting" msgstr "" #: scene/resources/dynamic_font.cpp -msgid "Hinting" +msgid "Override Oversampling" msgstr "" #: scene/resources/dynamic_font.cpp @@ -19507,6 +21367,14 @@ msgid "Outline Size" msgstr "" #: scene/resources/dynamic_font.cpp +msgid "Outline Color" +msgstr "" + +#: scene/resources/dynamic_font.cpp +msgid "Use Mipmaps" +msgstr "" + +#: scene/resources/dynamic_font.cpp msgid "Extra Spacing" msgstr "" @@ -19522,40 +21390,40 @@ msgstr "" msgid "Background" msgstr "" -#: scene/resources/environment.cpp -msgid "Background Mode" +#: scene/resources/environment.cpp scene/resources/sky.cpp +msgid "Sky" msgstr "" #: scene/resources/environment.cpp -msgid "Background Sky" +msgid "Sky Custom FOV" msgstr "" #: scene/resources/environment.cpp -msgid "Background Sky Custom FOV" +msgid "Sky Orientation" msgstr "" #: scene/resources/environment.cpp -msgid "Background Energy" +msgid "Sky Rotation" msgstr "" #: scene/resources/environment.cpp -msgid "Background Canvas Max Layer" +msgid "Sky Rotation Degrees" msgstr "" #: scene/resources/environment.cpp -msgid "Background Camera Feed Id" +msgid "Canvas Max Layer" msgstr "" -#: scene/resources/environment.cpp -msgid "Ambient Light" +#: scene/resources/environment.cpp scene/resources/texture.cpp +msgid "Camera Feed ID" msgstr "" #: scene/resources/environment.cpp -msgid "Ambient Light Energy" +msgid "Ambient Light" msgstr "" #: scene/resources/environment.cpp -msgid "Ambient Light Sky Contribution" +msgid "Sky Contribution" msgstr "" #: scene/resources/environment.cpp @@ -19563,159 +21431,139 @@ msgid "Fog" msgstr "" #: scene/resources/environment.cpp -msgid "Fog Sun Amount" -msgstr "" - -#: scene/resources/environment.cpp -msgid "Fog Depth Begin" +msgid "Sun Color" msgstr "" #: scene/resources/environment.cpp -msgid "Fog Depth End" +msgid "Sun Amount" msgstr "" #: scene/resources/environment.cpp -msgid "Fog Depth Curve" +msgid "Depth Enabled" msgstr "" #: scene/resources/environment.cpp -msgid "Fog Transmit Curve" +msgid "Depth Begin" msgstr "" #: scene/resources/environment.cpp -msgid "Fog Height Min" +msgid "Depth End" msgstr "" #: scene/resources/environment.cpp -msgid "Fog Height Max" +msgid "Depth Curve" msgstr "" #: scene/resources/environment.cpp -msgid "Fog Height Curve" +msgid "Transmit Enabled" msgstr "" #: scene/resources/environment.cpp -msgid "Tonemap" -msgstr "" - -#: scene/resources/environment.cpp -msgid "Tonemap Mode" +msgid "Transmit Curve" msgstr "" #: scene/resources/environment.cpp -msgid "Tonemap Exposure" +msgid "Height Enabled" msgstr "" #: scene/resources/environment.cpp -msgid "Tonemap White" +msgid "Height Min" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure" +msgid "Height Max" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Scale" +msgid "Height Curve" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Min Luma" +msgid "Tonemap" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Max Luma" +msgid "Exposure" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Speed" +msgid "White" msgstr "" #: scene/resources/environment.cpp -msgid "SS Reflections" +msgid "Auto Exposure" msgstr "" #: scene/resources/environment.cpp -msgid "Ss Reflections Max Steps" +msgid "Min Luma" msgstr "" #: scene/resources/environment.cpp -msgid "Ss Reflections Fade In" +msgid "Max Luma" msgstr "" #: scene/resources/environment.cpp -msgid "Ss Reflections Fade Out" +msgid "SS Reflections" msgstr "" #: scene/resources/environment.cpp -msgid "Ss Reflections Depth Tolerance" +msgid "Max Steps" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO" +msgid "Fade In" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Radius" +msgid "Fade Out" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Intensity" +msgid "Depth Tolerance" msgstr "" -#: scene/resources/environment.cpp -msgid "SSAO Radius 2" +#: scene/resources/environment.cpp scene/resources/material.cpp +msgid "Roughness" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Intensity 2" +msgid "SSAO" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Bias" +msgid "Radius 2" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Light Affect" +msgid "Intensity 2" msgstr "" -#: scene/resources/environment.cpp -msgid "SSAO AO Channel Affect" +#: scene/resources/environment.cpp scene/resources/material.cpp +msgid "Light Affect" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Color" +msgid "AO Channel Affect" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Quality" +msgid "Blur" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Blur" -msgstr "" - -#: scene/resources/environment.cpp -msgid "SSAO Edge Sharpness" +msgid "Edge Sharpness" msgstr "" #: scene/resources/environment.cpp msgid "DOF Far Blur" msgstr "" -#: scene/resources/environment.cpp -msgid "DoF Blur Far Distance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Far Transition" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Far Amount" +#: scene/resources/environment.cpp scene/resources/material.cpp +msgid "Distance" msgstr "" #: scene/resources/environment.cpp -msgid "DoF Blur Far Quality" +msgid "Transition" msgstr "" #: scene/resources/environment.cpp @@ -19723,83 +21571,79 @@ msgid "DOF Near Blur" msgstr "" #: scene/resources/environment.cpp -msgid "DoF Blur Near Distance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Transition" +msgid "Glow" msgstr "" #: scene/resources/environment.cpp -msgid "DoF Blur Near Amount" +msgid "Bloom" msgstr "" #: scene/resources/environment.cpp -msgid "DoF Blur Near Quality" +msgid "HDR Threshold" msgstr "" #: scene/resources/environment.cpp -msgid "Glow" +msgid "HDR Luminance Cap" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Intensity" +msgid "HDR Scale" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Strength" +msgid "Bicubic Upscale" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Bloom" +msgid "Adjustments" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Blend Mode" +msgid "Brightness" msgstr "" #: scene/resources/environment.cpp -msgid "Glow HDR Threshold" +msgid "Saturation" msgstr "" #: scene/resources/environment.cpp -msgid "Glow HDR Luminance Cap" +msgid "Color Correction" msgstr "" -#: scene/resources/environment.cpp -msgid "Glow HDR Scale" +#: scene/resources/font.cpp +msgid "Chars" msgstr "" -#: scene/resources/environment.cpp -msgid "Adjustments" +#: scene/resources/font.cpp +msgid "Kernings" msgstr "" -#: scene/resources/environment.cpp -msgid "Adjustment Brightness" +#: scene/resources/font.cpp +msgid "Ascent" msgstr "" -#: scene/resources/environment.cpp -msgid "Adjustment Contrast" +#: scene/resources/font.cpp +msgid "Distance Field" msgstr "" -#: scene/resources/environment.cpp -msgid "Adjustment Saturation" +#: scene/resources/gradient.cpp +msgid "Offsets" msgstr "" -#: scene/resources/environment.cpp -msgid "Adjustment Color Correction" +#: scene/resources/height_map_shape.cpp +msgid "Map Width" msgstr "" -#: scene/resources/font.cpp -msgid "Ascent" +#: scene/resources/height_map_shape.cpp +msgid "Map Depth" msgstr "" #: scene/resources/height_map_shape.cpp -msgid "Map Width" +msgid "Map Data" msgstr "" -#: scene/resources/height_map_shape.cpp -msgid "Map Depth" +#: scene/resources/line_shape_2d.cpp +msgid "D" msgstr "" #: scene/resources/material.cpp @@ -19819,47 +21663,51 @@ msgid "Parameters" msgstr "" #: scene/resources/material.cpp -msgid "Params Diffuse Mode" +msgid "Diffuse Mode" msgstr "" #: scene/resources/material.cpp -msgid "Params Specular Mode" +msgid "Specular Mode" msgstr "" #: scene/resources/material.cpp -msgid "Params Blend Mode" +msgid "Depth Draw Mode" msgstr "" #: scene/resources/material.cpp -msgid "Params Cull Mode" +msgid "Line Width" msgstr "" #: scene/resources/material.cpp -msgid "Params Depth Draw Mode" +msgid "Point Size" msgstr "" #: scene/resources/material.cpp -msgid "Params Line Width" +msgid "Billboard Mode" msgstr "" #: scene/resources/material.cpp -msgid "Params Point Size" +msgid "Grow" msgstr "" #: scene/resources/material.cpp -msgid "Params Billboard Mode" +msgid "Grow Amount" msgstr "" #: scene/resources/material.cpp -msgid "Params Grow Amount" +msgid "Alpha Scissor Threshold" msgstr "" #: scene/resources/material.cpp -msgid "Params Alpha Scissor Threshold" +msgid "Particles Anim" msgstr "" #: scene/resources/material.cpp -msgid "Particles Anim" +msgid "H Frames" +msgstr "" + +#: scene/resources/material.cpp +msgid "V Frames" msgstr "" #: scene/resources/material.cpp @@ -19879,10 +21727,6 @@ msgid "Metallic Texture Channel" msgstr "" #: scene/resources/material.cpp -msgid "Roughness" -msgstr "" - -#: scene/resources/material.cpp msgid "Roughness Texture Channel" msgstr "" @@ -19903,10 +21747,6 @@ msgid "NormalMap" msgstr "" #: scene/resources/material.cpp -msgid "Normal Scale" -msgstr "" - -#: scene/resources/material.cpp msgid "Rim" msgstr "" @@ -19931,31 +21771,31 @@ msgid "Ambient Occlusion" msgstr "" #: scene/resources/material.cpp -msgid "AO Light Affect" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp -msgid "AO Texture Channel" +msgid "Deep Parallax" msgstr "" #: scene/resources/material.cpp -msgid "Depth Scale" +msgid "Min Layers" msgstr "" #: scene/resources/material.cpp -msgid "Depth Min Layers" +msgid "Max Layers" msgstr "" #: scene/resources/material.cpp -msgid "Depth Max Layers" +msgid "Flip Tangent" msgstr "" #: scene/resources/material.cpp -msgid "Subsurf Scatter" +msgid "Flip Binormal" msgstr "" #: scene/resources/material.cpp -msgid "Subsurf Scatter Strength" +msgid "Subsurf Scatter" msgstr "" #: scene/resources/material.cpp @@ -19966,24 +21806,12 @@ msgstr "" msgid "Refraction" msgstr "" -#: scene/resources/material.cpp -msgid "Refraction Scale" -msgstr "" - -#: scene/resources/material.cpp -msgid "Refraction Texture Channel" -msgstr "" - #: scene/resources/material.cpp scene/resources/navigation_mesh.cpp msgid "Detail" msgstr "" #: scene/resources/material.cpp -msgid "Detail Blend Mode" -msgstr "" - -#: scene/resources/material.cpp -msgid "Detail UV Layer" +msgid "UV Layer" msgstr "" #: scene/resources/material.cpp @@ -19991,7 +21819,7 @@ msgid "UV1" msgstr "" #: scene/resources/material.cpp -msgid "UV1 Triplanar Sharpness" +msgid "Triplanar Sharpness" msgstr "" #: scene/resources/material.cpp @@ -19999,35 +21827,19 @@ msgid "UV2" msgstr "" #: scene/resources/material.cpp -msgid "UV2 Triplanar Sharpness" -msgstr "" - -#: scene/resources/material.cpp msgid "Proximity Fade" msgstr "" #: scene/resources/material.cpp -msgid "Proximity Fade Distance" -msgstr "" - -#: scene/resources/material.cpp msgid "Distance Fade" msgstr "" #: scene/resources/material.cpp -msgid "Distance Fade Mode" -msgstr "" - -#: scene/resources/material.cpp -msgid "Distance Fade Min Distance" -msgstr "" - -#: scene/resources/material.cpp -msgid "Distance Fade Max Distance" +msgid "Async Mode" msgstr "" -#: scene/resources/material.cpp -msgid "Async Mode" +#: scene/resources/mesh.cpp +msgid "Lightmap Size Hint" msgstr "" #: scene/resources/mesh.cpp @@ -20059,7 +21871,19 @@ msgid "Visible Instance Count" msgstr "" #: scene/resources/multimesh.cpp -msgid "Physics Interpolation Quality" +msgid "Transform Array" +msgstr "" + +#: scene/resources/multimesh.cpp +msgid "Transform 2D Array" +msgstr "" + +#: scene/resources/multimesh.cpp +msgid "Color Array" +msgstr "" + +#: scene/resources/multimesh.cpp +msgid "Custom Data Array" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -20075,19 +21899,19 @@ msgid "Source Geometry Mode" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Agent" +msgid "Source Group Name" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Max Climb" +msgid "Agent" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Max Slope" +msgid "Max Climb" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Min Size" +msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -20103,10 +21927,6 @@ msgid "Max Error" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Polygon" -msgstr "" - -#: scene/resources/navigation_mesh.cpp msgid "Verts Per Poly" msgstr "" @@ -20118,6 +21938,18 @@ msgstr "" msgid "Sample Max Error" msgstr "" +#: scene/resources/navigation_mesh.cpp +msgid "Low Hanging Obstacles" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Ledge Spans" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Filter Walkable Low Height Spans" +msgstr "" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" @@ -20126,36 +21958,64 @@ msgstr "" msgid "OccluderShapeSphere Set Spheres" msgstr "" +#: scene/resources/occluder_shape_polygon.cpp +msgid "Polygon Points" +msgstr "" + +#: scene/resources/occluder_shape_polygon.cpp +msgid "Hole Points" +msgstr "" + +#: scene/resources/packed_scene.cpp +msgid "Bundled" +msgstr "" + #: scene/resources/particles_material.cpp msgid "Trail" msgstr "" #: scene/resources/particles_material.cpp -msgid "Trail Divisor" +msgid "Divisor" msgstr "" #: scene/resources/particles_material.cpp -msgid "Trail Size Modifier" +msgid "Size Modifier" msgstr "" #: scene/resources/particles_material.cpp -msgid "Trail Color Modifier" +msgid "Color Modifier" msgstr "" #: scene/resources/particles_material.cpp -msgid "Emission Point Texture" +msgid "Point Texture" msgstr "" #: scene/resources/particles_material.cpp -msgid "Emission Normal Texture" +msgid "Normal Texture" msgstr "" #: scene/resources/particles_material.cpp -msgid "Emission Color Texture" +msgid "Color Texture" msgstr "" #: scene/resources/particles_material.cpp -msgid "Emission Point Count" +msgid "Point Count" +msgstr "" + +#: scene/resources/physics_material.cpp +msgid "Rough" +msgstr "" + +#: scene/resources/physics_material.cpp +msgid "Absorbent" +msgstr "" + +#: scene/resources/plane_shape.cpp +msgid "Plane" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Flip Faces" msgstr "" #: scene/resources/primitive_meshes.cpp @@ -20186,6 +22046,18 @@ msgstr "" msgid "Left To Right" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Is Hemisphere" +msgstr "" + +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp +msgid "Slips On Slope" +msgstr "" + +#: scene/resources/segment_shape_2d.cpp +msgid "A" +msgstr "" + #: scene/resources/shader.cpp msgid "Code" msgstr "" @@ -20207,15 +22079,11 @@ msgid "Panorama" msgstr "" #: scene/resources/sky.cpp -msgid "Sky" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Sky Curve" +msgid "Top Color" msgstr "" #: scene/resources/sky.cpp -msgid "Sky Energy" +msgid "Horizon Color" msgstr "" #: scene/resources/sky.cpp @@ -20223,11 +22091,7 @@ msgid "Ground" msgstr "" #: scene/resources/sky.cpp -msgid "Ground Curve" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Ground Energy" +msgid "Bottom Color" msgstr "" #: scene/resources/sky.cpp @@ -20235,31 +22099,19 @@ msgid "Sun" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Latitude" +msgid "Latitude" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Longitude" +msgid "Longitude" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Angle Min" +msgid "Angle Min" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Angle Max" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Sun Curve" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Sun Energy" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Texture Size" +msgid "Angle Max" msgstr "" #: scene/resources/style_box.cpp @@ -20271,10 +22123,6 @@ msgid "Expand Margin" msgstr "" #: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Corner Radius" msgstr "" @@ -20283,10 +22131,6 @@ msgid "Corner Detail" msgstr "" #: scene/resources/style_box.cpp -msgid "Shadow Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Anti Aliasing" msgstr "" @@ -20302,10 +22146,6 @@ msgstr "" msgid "Grow End" msgstr "" -#: scene/resources/style_box.cpp -msgid "Thickness" -msgstr "" - #: scene/resources/texture.cpp msgid "Storage" msgstr "" @@ -20323,11 +22163,23 @@ msgid "Base Texture" msgstr "" #: scene/resources/texture.cpp +msgid "Image Size" +msgstr "" + +#: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" #: scene/resources/texture.cpp -msgid "Repeat" +msgid "Lossy Storage Quality" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Fill From" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Fill To" msgstr "" #: scene/resources/texture.cpp @@ -20338,11 +22190,27 @@ msgstr "" msgid "Current Frame" msgstr "" +#: scene/resources/texture.cpp +msgid "Pause" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Which Feed" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Camera Is Active" +msgstr "" + #: scene/resources/theme.cpp msgid "Default Font" msgstr "" #: scene/resources/visual_shader.cpp +msgid "Output Port For Preview" +msgstr "" + +#: scene/resources/visual_shader.cpp msgid "Initialized" msgstr "" @@ -20377,6 +22245,14 @@ msgid "Cube Map" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Default Value Enabled" +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp +msgid "Default Value" +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Color Default" msgstr "" @@ -20389,6 +22265,14 @@ msgid "Fallback Environment" msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp +msgid "Space" +msgstr "" + +#: scene/resources/world.cpp +msgid "Scenario" +msgstr "" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -20404,10 +22288,30 @@ msgstr "" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world_2d.cpp +msgid "Canvas" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "Is Primary" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "Is Initialized" +msgstr "" + #: servers/arvr/arvr_interface.cpp msgid "AR" msgstr "" +#: servers/arvr/arvr_interface.cpp +msgid "Is Anchor Detection Enabled" +msgstr "" + +#: servers/arvr_server.cpp +msgid "Primary Interface" +msgstr "" + #: servers/audio/audio_stream.cpp msgid "Audio Stream" msgstr "" @@ -20447,11 +22351,11 @@ msgid "Gain" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp -msgid "Attack Us" +msgid "Attack (µs)" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp -msgid "Release Ms" +msgid "Release (ms)" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp @@ -20463,7 +22367,7 @@ msgid "Tap 1" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp -msgid "Delay Ms" +msgid "Delay (ms)" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp @@ -20481,11 +22385,12 @@ msgstr "" #: servers/audio/effects/audio_effect_delay.cpp #: servers/audio/effects/audio_effect_phaser.cpp +#: servers/audio/effects/audio_effect_reverb.cpp msgid "Feedback" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp -msgid "Lowpass" +msgid "Low-pass" msgstr "" #: servers/audio/effects/audio_effect_distortion.cpp @@ -20505,17 +22410,9 @@ msgid "Post Gain" msgstr "" #: servers/audio/effects/audio_effect_filter.cpp -msgid "Cutoff Hz" -msgstr "" - -#: servers/audio/effects/audio_effect_filter.cpp msgid "Resonance" msgstr "" -#: servers/audio/effects/audio_effect_filter.cpp -msgid "dB" -msgstr "" - #: servers/audio/effects/audio_effect_limiter.cpp msgid "Ceiling dB" msgstr "" @@ -20550,7 +22447,7 @@ msgstr "" #: servers/audio/effects/audio_effect_pitch_shift.cpp #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp -msgid "Fft Size" +msgid "FFT Size" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp @@ -20558,11 +22455,7 @@ msgid "Predelay" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp -msgid "Predelay Msec" -msgstr "" - -#: servers/audio/effects/audio_effect_reverb.cpp -msgid "Predelay Feedback" +msgid "(msec)" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp @@ -20570,7 +22463,7 @@ msgid "Room Size" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp -msgid "Hipass" +msgid "High-pass" msgstr "" #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp @@ -20582,17 +22475,13 @@ msgid "Pan Pullout" msgstr "" #: servers/audio/effects/audio_effect_stereo_enhance.cpp -msgid "Time Pullout Ms" +msgid "Time Pullout (ms)" msgstr "" #: servers/audio/effects/audio_effect_stereo_enhance.cpp msgid "Surround" msgstr "" -#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp -msgid "Mix Rate" -msgstr "" - #: servers/audio_server.cpp msgid "Enable Audio Input" msgstr "" @@ -20610,13 +22499,29 @@ msgid "Channel Disable Time" msgstr "" #: servers/audio_server.cpp -msgid "Video Delay Compensation Ms" +msgid "Video Delay Compensation (ms)" +msgstr "" + +#: servers/audio_server.cpp +msgid "Bus Count" +msgstr "" + +#: servers/audio_server.cpp +msgid "Capture Device" +msgstr "" + +#: servers/audio_server.cpp +msgid "Global Rate Scale" msgstr "" #: servers/camera/camera_feed.cpp msgid "Feed" msgstr "" +#: servers/camera/camera_feed.cpp +msgid "Is Active" +msgstr "" + #: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp msgid "Sleep Threshold Linear" msgstr "" @@ -20630,7 +22535,7 @@ msgid "Time Before Sleep" msgstr "" #: servers/physics_2d/physics_2d_server_sw.cpp -msgid "Bp Hash Table Size" +msgid "BP Hash Table Size" msgstr "" #: servers/physics_2d/physics_2d_server_sw.cpp @@ -20638,11 +22543,75 @@ msgid "Large Object Surface Threshold In Cells" msgstr "" #: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Inverse Mass" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Inverse Inertia" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Total Angular Damp" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Total Linear Damp" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Total Gravity" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Linear Velocity" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Exclude" msgstr "" #: servers/physics_2d_server.cpp servers/physics_server.cpp -msgid "Collider Id" +msgid "Shape RID" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collide With Bodies" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collide With Areas" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Motion Remainder" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collision Point" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collision Normal" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collision Depth" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collision Safe Fraction" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collision Unsafe Fraction" +msgstr "" + +#: servers/physics_server.cpp +msgid "Center Of Mass" +msgstr "" + +#: servers/physics_server.cpp +msgid "Principal Inertia Axes" msgstr "" #: servers/visual/shader_language.cpp @@ -20678,6 +22647,10 @@ msgid "Spatial Partitioning" msgstr "" #: servers/visual_server.cpp +msgid "Render Loop Enabled" +msgstr "" + +#: servers/visual_server.cpp msgid "VRAM Compression" msgstr "" @@ -20822,7 +22795,7 @@ msgid "Ninepatch Mode" msgstr "" #: servers/visual_server.cpp -msgid "Opengl" +msgid "OpenGL" msgstr "" #: servers/visual_server.cpp @@ -20958,5 +22931,5 @@ msgid "Log Active Async Compiles Count" msgstr "" #: servers/visual_server.cpp -msgid "Shader Cache Size Mb" +msgid "Shader Cache Size (MB)" msgstr "" |