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-rw-r--r--editor/translations/de_CH.po636
1 files changed, 445 insertions, 191 deletions
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index 183f09e9a6..15b70b2172 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -1,6 +1,5 @@
# Swiss High German translation of the Godot Engine editor
-# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
-# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Christian Fisch <christian.fiesel@gmail.com>, 2016.
@@ -536,7 +535,8 @@ msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
-#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/editor_help.cpp editor/editor_node.cpp
+#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
@@ -582,7 +582,7 @@ msgstr ""
msgid "Official"
msgstr ""
-#: editor/asset_library_editor_plugin.cpp
+#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
msgid "Community"
msgstr ""
@@ -726,6 +726,7 @@ msgstr ""
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings.cpp
msgid "Remove"
msgstr ""
@@ -831,6 +832,7 @@ msgstr ""
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
#: editor/project_manager.cpp editor/project_settings.cpp
+#: editor/script_create_dialog.cpp
msgid "Path"
msgstr ""
@@ -931,8 +933,7 @@ msgstr ""
msgid "Add Bus"
msgstr ""
-#: editor/editor_audio_buses.cpp editor/property_editor.cpp
-#: editor/script_create_dialog.cpp
+#: editor/editor_audio_buses.cpp editor/script_create_dialog.cpp
msgid "Load"
msgstr ""
@@ -942,6 +943,7 @@ msgid "Save As"
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_node.cpp editor/import_dock.cpp
+#: editor/script_create_dialog.cpp
msgid "Default"
msgstr ""
@@ -1010,8 +1012,7 @@ msgid "Rearrange Autoloads"
msgstr ""
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp scene/gui/file_dialog.cpp
msgid "Path:"
msgstr ""
@@ -1202,7 +1203,8 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/editor_help.cpp editor/editor_node.cpp
+#: editor/plugins/script_editor_plugin.cpp
msgid "Search Help"
msgstr ""
@@ -1219,7 +1221,6 @@ msgid "Class:"
msgstr ""
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
-#: editor/script_create_dialog.cpp
msgid "Inherits:"
msgstr ""
@@ -1389,8 +1390,8 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"No main scene has ever been defined, select one?\n"
-"You can change it later in later in \"Project Settings\" under the "
-"'application' category."
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
msgstr ""
#: editor/editor_node.cpp
@@ -1444,6 +1445,11 @@ msgid "Save Scene As.."
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "No"
+msgstr "Node"
+
+#: editor/editor_node.cpp
msgid "This scene has never been saved. Save before running?"
msgstr ""
@@ -1500,7 +1506,7 @@ msgid ""
msgstr ""
#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
+#: editor/scene_tree_dock.cpp
msgid "Ugh"
msgstr ""
@@ -1538,6 +1544,10 @@ msgstr ""
msgid "%d more file(s) or folder(s)"
msgstr ""
+#: editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
#: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Scene"
msgstr ""
@@ -1591,7 +1601,7 @@ msgstr ""
msgid "Close Goto Prev. Scene"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Open Recent"
msgstr ""
@@ -1619,84 +1629,40 @@ msgid "Redo"
msgstr ""
#: editor/editor_node.cpp
-msgid "Run Script"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Project Settings"
-msgstr "Projekteinstellungen"
-
-#: editor/editor_node.cpp
msgid "Revert Scene"
msgstr ""
#: editor/editor_node.cpp
-msgid "Quit to Project List"
-msgstr "Zurück zur Projektliste"
-
-#: editor/editor_node.cpp
-msgid "Distraction Free Mode"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge."
#: editor/editor_node.cpp
-msgid "Tools"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Export the project to many platforms."
-msgstr "Exportiere das Projekt für viele Plattformen."
-
-#: editor/editor_node.cpp editor/project_export.cpp
-msgid "Export"
-msgstr ""
+#, fuzzy
+msgid "Project"
+msgstr "Projektname:"
#: editor/editor_node.cpp
-msgid "Play the project."
-msgstr "Projekt starten."
-
-#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp
-msgid "Play"
-msgstr "Abspielen"
+msgid "Project Settings"
+msgstr "Projekteinstellungen"
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Run Script"
msgstr ""
-#: editor/editor_node.cpp
-msgid "Pause Scene"
+#: editor/editor_node.cpp editor/project_export.cpp
+msgid "Export"
msgstr ""
#: editor/editor_node.cpp
-msgid "Stop the scene."
-msgstr ""
-
-#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stop"
+msgid "Tools"
msgstr ""
#: editor/editor_node.cpp
-msgid "Play the edited scene."
-msgstr "Spiele die editierte Szene."
-
-#: editor/editor_node.cpp
-msgid "Play Scene"
-msgstr "Szene starten"
-
-#: editor/editor_node.cpp
-msgid "Play custom scene"
-msgstr "Spiele angepasste Szene"
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Play Custom Scene"
-msgstr "Spiele angepasste Szene"
+msgid "Quit to Project List"
+msgstr "Zurück zur Projektliste"
-#: editor/editor_node.cpp
-msgid "Debug options"
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
msgstr ""
#: editor/editor_node.cpp
@@ -1770,8 +1736,8 @@ msgid ""
"filesystem."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp
-msgid "Settings"
+#: editor/editor_node.cpp
+msgid "Editor"
msgstr ""
#: editor/editor_node.cpp editor/settings_config_dialog.cpp
@@ -1791,14 +1757,71 @@ msgid "Manage Export Templates"
msgstr ""
#: editor/editor_node.cpp
+msgid "Help"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Online Docs"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Q&A"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Issue Tracker"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "About"
msgstr ""
#: editor/editor_node.cpp
-msgid "Alerts when an external resource has changed."
+msgid "Play the project."
+msgstr "Projekt starten."
+
+#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr "Abspielen"
+
+#: editor/editor_node.cpp
+msgid "Pause the scene"
msgstr ""
#: editor/editor_node.cpp
+msgid "Pause Scene"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Stop the scene."
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Play the edited scene."
+msgstr "Spiele die editierte Szene."
+
+#: editor/editor_node.cpp
+msgid "Play Scene"
+msgstr "Szene starten"
+
+#: editor/editor_node.cpp
+msgid "Play custom scene"
+msgstr "Spiele angepasste Szene"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Spiele angepasste Szene"
+
+#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgstr ""
@@ -1879,6 +1902,14 @@ msgid "Thanks!"
msgstr ""
#: editor/editor_node.cpp
+msgid "Godot Engine contributors"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Developers"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Import Templates From ZIP File"
msgstr ""
@@ -1906,6 +1937,32 @@ msgstr ""
msgid "Load Errors"
msgstr ""
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Open 2D Editor"
+msgstr "Verzeichnis öffnen"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Open 3D Editor"
+msgstr "Verzeichnis öffnen"
+
+#: editor/editor_node.cpp
+msgid "Open Script Editor"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Open Asset Library"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Open the next Editor"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Open the previous Editor"
+msgstr ""
+
#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
msgstr ""
@@ -2151,6 +2208,10 @@ msgid "Collapse all"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
@@ -2179,10 +2240,6 @@ msgid "Info"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
@@ -2349,7 +2406,7 @@ msgstr ""
#: editor/io_plugins/editor_font_import_plugin.cpp
msgid ""
"Invalid file extension.\n"
-"Please use .fnt."
+"Please use .font."
msgstr ""
#: editor/io_plugins/editor_font_import_plugin.cpp
@@ -2829,7 +2886,7 @@ msgstr ""
#: editor/io_plugins/editor_translation_import_plugin.cpp
#, fuzzy
-msgid "Add to Project (godot.cfg)"
+msgid "Add to Project (project.godot)"
msgstr "Zum Projekt hinzufügen (engine.cfg)"
#: editor/io_plugins/editor_translation_import_plugin.cpp
@@ -3500,7 +3557,7 @@ msgid "Change default type"
msgstr "Typ ändern"
#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: scene/gui/dialogs.cpp
+#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp
msgid "OK"
msgstr "Okay"
@@ -3549,17 +3606,6 @@ msgstr ""
msgid "Set Handle"
msgstr ""
-#: editor/plugins/color_ramp_editor_plugin.cpp
-#: editor/plugins/gradient_texture_editor_plugin.cpp
-msgid "Add/Remove Color Ramp Point"
-msgstr ""
-
-#: editor/plugins/color_ramp_editor_plugin.cpp
-#: editor/plugins/gradient_texture_editor_plugin.cpp
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Modify Color Ramp"
-msgstr ""
-
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
msgid "Creating Mesh Library"
msgstr ""
@@ -3591,9 +3637,32 @@ msgid "Update from Scene"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
+#, fuzzy
+msgid "Add point"
+msgstr "Script hinzufügen"
+
+#: editor/plugins/curve_editor_plugin.cpp
+#, fuzzy
+msgid "Remove point"
+msgstr "Ungültige Bilder löschen"
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Load preset"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve"
msgstr ""
+#: editor/plugins/gradient_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
+msgstr ""
+
+#: editor/plugins/gradient_editor_plugin.cpp
+#: editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
@@ -3864,6 +3933,20 @@ msgid "Remove Poly And Point"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Clear Emission Mask"
+msgstr "Inhalt der Emissions-Masken löschen"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Can only set point into a ParticlesMaterial process material"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Error loading image:"
msgstr ""
@@ -3876,9 +3959,8 @@ msgid "Set Emission Mask"
msgstr "Emissions-Maske setzen"
#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Clear Emission Mask"
-msgstr "Inhalt der Emissions-Masken löschen"
+msgid "Generate Visibility Rect"
+msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Load Emission Mask"
@@ -3888,6 +3970,25 @@ msgstr "Emissions-Maske laden"
msgid "Generated Point Count:"
msgstr ""
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Emission Mask"
+msgstr "Emissions-Maske setzen"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Emission Colors"
+msgstr "Emissions-Maske setzen"
+
#: editor/plugins/particles_editor_plugin.cpp
msgid "Node does not contain geometry."
msgstr ""
@@ -3901,10 +4002,6 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generating AABB"
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Flächen enthalten keinen Bereich!"
@@ -3958,12 +4055,16 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generation Time (sec):"
+#: editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
-msgid "Remove Point from Curve"
+msgid "Remove Out-Control from Curve"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove In-Control from Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
@@ -4021,6 +4122,14 @@ msgstr ""
msgid "Remove Path Point"
msgstr ""
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Remove Out-Control Point"
+msgstr ""
+
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Remove In-Control Point"
+msgstr ""
+
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create UV Map"
msgstr ""
@@ -4174,6 +4283,10 @@ msgid "Pitch"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Clear Recent Files"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
msgstr ""
@@ -4261,10 +4374,6 @@ msgstr ""
msgid "Find Next"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr ""
@@ -4298,15 +4407,7 @@ msgid "Move Right"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+msgid "Open Godot online documentation"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -4361,6 +4462,22 @@ msgid "Pick Color"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Convert Case"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Uppercase"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Lowercase"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Capitalize"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
@@ -4440,6 +4557,15 @@ msgid "Goto Previous Breakpoint"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Convert To Uppercase"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Convert To Lowercase"
+msgstr "Verbindung zu Node:"
+
+#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
@@ -4462,6 +4588,10 @@ msgstr ""
msgid "Contextual Help"
msgstr ""
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Shader"
+msgstr ""
+
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@@ -4679,35 +4809,97 @@ msgid "Animation Key Inserted."
msgstr "Animationsbild eingefügt."
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Left"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Right"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Forward"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Backwards"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Up"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Down"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Speed Modifier"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Objects Drawn"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Material Changes"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Shader Changes"
+msgstr "Typ ändern"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Surface Changes"
+msgstr "Oberfläche %d"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Draw Calls"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Vertices"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align with view"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Display Normal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Display Wireframe"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Display Overdraw"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Display Unshaded"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "View Environment"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "View Gizmos"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "View Information"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Audio Listener"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -4768,71 +4960,67 @@ msgid "Align Selection With View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Transform"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Local Coords"
+msgid "Tool Select"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Transform Dialog.."
+msgid "Tool Move"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Default Light"
+msgid "Tool Rotate"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Default sRGB"
+msgid "Tool Scale"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "1 Viewport"
+msgid "Transform"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "2 Viewports"
+msgid "Local Coords"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "2 Viewports (Alt)"
+msgid "Transform Dialog.."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "3 Viewports"
+msgid "1 Viewport"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "3 Viewports (Alt)"
+msgid "2 Viewports"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "4 Viewports"
+msgid "2 Viewports (Alt)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Normal"
+msgid "3 Viewports"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Wireframe"
+msgid "3 Viewports (Alt)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Overdraw"
+msgid "4 Viewports"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Shadeless"
+msgid "View Origin"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "View Origin"
+msgid "View Grid"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "View Grid"
+msgid "Settings"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -4856,14 +5044,6 @@ msgid "Viewport Settings"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Default Light Normal:"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Ambient Light Color:"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective FOV (deg.):"
msgstr ""
@@ -5279,12 +5459,12 @@ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, *.godot must not exist."
+msgid "Invalid project path, project.godot must not exist."
msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, *.godot must exist."
+msgid "Invalid project path, project.godot must exist."
msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
#: editor/project_manager.cpp
@@ -5297,7 +5477,7 @@ msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Couldn't create *.godot project file in project path."
+msgid "Couldn't create project.godot in project path."
msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
#: editor/project_manager.cpp
@@ -5514,6 +5694,10 @@ msgstr ""
msgid "Erase Input Action Event"
msgstr ""
+#: editor/project_settings.cpp
+msgid "Add Event"
+msgstr ""
+
#: editor/project_settings.cpp scene/gui/input_action.cpp
msgid "Device"
msgstr ""
@@ -5580,7 +5764,7 @@ msgstr ""
#: editor/project_settings.cpp
#, fuzzy
-msgid "Project Settings "
+msgid "Project Settings (project.godot)"
msgstr "Projekteinstellungen"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -5697,10 +5881,6 @@ msgid "Error loading file: Not a resource!"
msgstr ""
#: editor/property_editor.cpp
-msgid "Couldn't load image"
-msgstr ""
-
-#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Node"
msgstr "TimeScale-Node"
@@ -5887,6 +6067,10 @@ msgid "Error duplicating scene to save it."
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Sub-Resources:"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Edit Groups"
msgstr ""
@@ -5964,10 +6148,57 @@ msgid "Toggle CanvasItem Visible"
msgstr ""
#: editor/scene_tree_editor.cpp
+msgid "Node configuration warning:"
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid ""
+"Node has connection(s) and group(s)\n"
+"Click to show signals dock."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid ""
+"Node has connections.\n"
+"Click to show signals dock."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid ""
+"Node is in group(s).\n"
+"Click to show groups dock."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid "Subscene options"
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
msgid "Instance:"
msgstr ""
#: editor/scene_tree_editor.cpp
+#, fuzzy
+msgid "Open script"
+msgstr "Script hinzufügen"
+
+#: editor/scene_tree_editor.cpp
+msgid ""
+"Node is locked.\n"
+"Click to unlock"
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid ""
+"Children are not selectable.\n"
+"Click to make selectable"
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid "Toggle Visibility"
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
msgid "Invalid node name, the following characters are not allowed:"
msgstr ""
@@ -6012,77 +6243,86 @@ msgid "Select a Node"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Invalid parent class name"
+msgid "Error - Could not create script in filesystem."
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Valid chars:"
-msgstr ""
+#, fuzzy
+msgid "Error loading script from %s"
+msgstr "Fehler beim Instanzieren der %s Szene"
#: editor/script_create_dialog.cpp
-msgid "Invalid class name"
+msgid "Path is empty"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Valid name"
+msgid "Path is not local"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "N/A"
+msgid "Invalid base path"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Class name is invalid!"
+msgid "Invalid extension"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Parent class name is invalid!"
+msgid "Wrong extension chosen"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Invalid path!"
+msgid "Invalid Path"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Could not create script in filesystem."
+msgid "Invalid class name"
msgstr ""
#: editor/script_create_dialog.cpp
-#, fuzzy
-msgid "Error loading script from %s"
-msgstr "Fehler beim Instanzieren der %s Szene"
+msgid "Invalid inherited parent name or path"
+msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Path is empty"
+msgid "Script valid"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Path is not local"
+msgid "Allowed: a-z, A-Z, 0-9 and _"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Invalid base path"
+msgid "N/A"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Invalid extension"
+msgid "Built-in script (into scene file)"
msgstr ""
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "Create new script"
+msgid "Create new script file"
msgstr "Neues Projekt erstellen"
#: editor/script_create_dialog.cpp
-msgid "Load existing script"
+msgid "Load existing script file"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Class Name:"
+msgid "Inherits"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Built-In Script"
+msgid "Class Name"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
+#, fuzzy
+msgid "Template"
+msgstr "Ungültige Bilder löschen"
+
+#: editor/script_create_dialog.cpp
+msgid "Built-in Script"
msgstr ""
#: editor/script_create_dialog.cpp
@@ -6762,9 +7002,11 @@ msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
-#: scene/2d/particles_2d.cpp
-msgid "Path property must point to a valid Particles2D node to work."
-msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen."
+#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
@@ -6838,12 +7080,6 @@ msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
-#: scene/3d/particles.cpp
-msgid ""
-"A material to process the particles is not assigned, so no behavior is "
-"imprinted."
-msgstr ""
-
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@@ -6860,6 +7096,15 @@ msgid ""
"order for AnimatedSprite3D to display frames."
msgstr ""
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "RAW Mode"
+msgstr "Node erstellen"
+
+#: scene/gui/color_picker.cpp
+msgid "Add current color as a preset"
+msgstr ""
+
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr "Alert!"
@@ -6902,6 +7147,12 @@ msgid ""
"minimum size manually."
msgstr ""
+#: scene/main/scene_main_loop.cpp
+msgid ""
+"Default Environment as specified in Project Setings (Rendering -> Viewport -"
+"> Default Environment) could not be loaded."
+msgstr ""
+
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
@@ -6916,9 +7167,12 @@ msgstr ""
#~ msgid "Import assets to the project."
#~ msgstr "Assets zum Projekt importieren."
-#, fuzzy
-#~ msgid "Project Settings (godot.cfg)"
-#~ msgstr "Projekteinstellungen"
+#~ msgid "Export the project to many platforms."
+#~ msgstr "Exportiere das Projekt für viele Plattformen."
+
+#~ msgid "Path property must point to a valid Particles2D node to work."
+#~ msgstr ""
+#~ "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen."
#~ msgid "Surface"
#~ msgstr "Oberfläche"