diff options
Diffstat (limited to 'editor/translations/de_CH.po')
-rw-r--r-- | editor/translations/de_CH.po | 636 |
1 files changed, 445 insertions, 191 deletions
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 183f09e9a6..15b70b2172 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -1,6 +1,5 @@ # Swiss High German translation of the Godot Engine editor -# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur -# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Christian Fisch <christian.fiesel@gmail.com>, 2016. @@ -536,7 +535,8 @@ msgid "Search:" msgstr "" #: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp -#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp +#: editor/editor_help.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp msgid "Search" @@ -582,7 +582,7 @@ msgstr "" msgid "Official" msgstr "" -#: editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp msgid "Community" msgstr "" @@ -726,6 +726,7 @@ msgstr "" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings.cpp msgid "Remove" msgstr "" @@ -831,6 +832,7 @@ msgstr "" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp #: editor/project_manager.cpp editor/project_settings.cpp +#: editor/script_create_dialog.cpp msgid "Path" msgstr "" @@ -931,8 +933,7 @@ msgstr "" msgid "Add Bus" msgstr "" -#: editor/editor_audio_buses.cpp editor/property_editor.cpp -#: editor/script_create_dialog.cpp +#: editor/editor_audio_buses.cpp editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -942,6 +943,7 @@ msgid "Save As" msgstr "" #: editor/editor_audio_buses.cpp editor/editor_node.cpp editor/import_dock.cpp +#: editor/script_create_dialog.cpp msgid "Default" msgstr "" @@ -1010,8 +1012,7 @@ msgid "Rearrange Autoloads" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "" @@ -1202,7 +1203,8 @@ msgstr "" msgid "(Re)Importing Assets" msgstr "" -#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp +#: editor/editor_help.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Search Help" msgstr "" @@ -1219,7 +1221,6 @@ msgid "Class:" msgstr "" #: editor/editor_help.cpp editor/scene_tree_editor.cpp -#: editor/script_create_dialog.cpp msgid "Inherits:" msgstr "" @@ -1389,8 +1390,8 @@ msgstr "" #: editor/editor_node.cpp msgid "" "No main scene has ever been defined, select one?\n" -"You can change it later in later in \"Project Settings\" under the " -"'application' category." +"You can change it later in \"Project Settings\" under the 'application' " +"category." msgstr "" #: editor/editor_node.cpp @@ -1444,6 +1445,11 @@ msgid "Save Scene As.." msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "No" +msgstr "Node" + +#: editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" msgstr "" @@ -1500,7 +1506,7 @@ msgid "" msgstr "" #: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp +#: editor/scene_tree_dock.cpp msgid "Ugh" msgstr "" @@ -1538,6 +1544,10 @@ msgstr "" msgid "%d more file(s) or folder(s)" msgstr "" +#: editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp msgid "Scene" msgstr "" @@ -1591,7 +1601,7 @@ msgstr "" msgid "Close Goto Prev. Scene" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Open Recent" msgstr "" @@ -1619,84 +1629,40 @@ msgid "Redo" msgstr "" #: editor/editor_node.cpp -msgid "Run Script" -msgstr "" - -#: editor/editor_node.cpp -msgid "Project Settings" -msgstr "Projekteinstellungen" - -#: editor/editor_node.cpp msgid "Revert Scene" msgstr "" #: editor/editor_node.cpp -msgid "Quit to Project List" -msgstr "Zurück zur Projektliste" - -#: editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge." #: editor/editor_node.cpp -msgid "Tools" -msgstr "" - -#: editor/editor_node.cpp -msgid "Export the project to many platforms." -msgstr "Exportiere das Projekt für viele Plattformen." - -#: editor/editor_node.cpp editor/project_export.cpp -msgid "Export" -msgstr "" +#, fuzzy +msgid "Project" +msgstr "Projektname:" #: editor/editor_node.cpp -msgid "Play the project." -msgstr "Projekt starten." - -#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp -msgid "Play" -msgstr "Abspielen" +msgid "Project Settings" +msgstr "Projekteinstellungen" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Run Script" msgstr "" -#: editor/editor_node.cpp -msgid "Pause Scene" +#: editor/editor_node.cpp editor/project_export.cpp +msgid "Export" msgstr "" #: editor/editor_node.cpp -msgid "Stop the scene." -msgstr "" - -#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp -msgid "Stop" +msgid "Tools" msgstr "" #: editor/editor_node.cpp -msgid "Play the edited scene." -msgstr "Spiele die editierte Szene." - -#: editor/editor_node.cpp -msgid "Play Scene" -msgstr "Szene starten" - -#: editor/editor_node.cpp -msgid "Play custom scene" -msgstr "Spiele angepasste Szene" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Play Custom Scene" -msgstr "Spiele angepasste Szene" +msgid "Quit to Project List" +msgstr "Zurück zur Projektliste" -#: editor/editor_node.cpp -msgid "Debug options" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Debug" msgstr "" #: editor/editor_node.cpp @@ -1770,8 +1736,8 @@ msgid "" "filesystem." msgstr "" -#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp -msgid "Settings" +#: editor/editor_node.cpp +msgid "Editor" msgstr "" #: editor/editor_node.cpp editor/settings_config_dialog.cpp @@ -1791,14 +1757,71 @@ msgid "Manage Export Templates" msgstr "" #: editor/editor_node.cpp +msgid "Help" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Online Docs" +msgstr "" + +#: editor/editor_node.cpp +msgid "Q&A" +msgstr "" + +#: editor/editor_node.cpp +msgid "Issue Tracker" +msgstr "" + +#: editor/editor_node.cpp msgid "About" msgstr "" #: editor/editor_node.cpp -msgid "Alerts when an external resource has changed." +msgid "Play the project." +msgstr "Projekt starten." + +#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "Abspielen" + +#: editor/editor_node.cpp +msgid "Pause the scene" msgstr "" #: editor/editor_node.cpp +msgid "Pause Scene" +msgstr "" + +#: editor/editor_node.cpp +msgid "Stop the scene." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "Spiele die editierte Szene." + +#: editor/editor_node.cpp +msgid "Play Scene" +msgstr "Szene starten" + +#: editor/editor_node.cpp +msgid "Play custom scene" +msgstr "Spiele angepasste Szene" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Play Custom Scene" +msgstr "Spiele angepasste Szene" + +#: editor/editor_node.cpp msgid "Spins when the editor window repaints!" msgstr "" @@ -1879,6 +1902,14 @@ msgid "Thanks!" msgstr "" #: editor/editor_node.cpp +msgid "Godot Engine contributors" +msgstr "" + +#: editor/editor_node.cpp +msgid "Developers" +msgstr "" + +#: editor/editor_node.cpp msgid "Import Templates From ZIP File" msgstr "" @@ -1906,6 +1937,32 @@ msgstr "" msgid "Load Errors" msgstr "" +#: editor/editor_node.cpp +#, fuzzy +msgid "Open 2D Editor" +msgstr "Verzeichnis öffnen" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Open 3D Editor" +msgstr "Verzeichnis öffnen" + +#: editor/editor_node.cpp +msgid "Open Script Editor" +msgstr "" + +#: editor/editor_node.cpp +msgid "Open Asset Library" +msgstr "" + +#: editor/editor_node.cpp +msgid "Open the next Editor" +msgstr "" + +#: editor/editor_node.cpp +msgid "Open the previous Editor" +msgstr "" + #: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" msgstr "" @@ -2151,6 +2208,10 @@ msgid "Collapse all" msgstr "" #: editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Instance" msgstr "" @@ -2179,10 +2240,6 @@ msgid "Info" msgstr "" #: editor/filesystem_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Re-Import.." msgstr "" @@ -2349,7 +2406,7 @@ msgstr "" #: editor/io_plugins/editor_font_import_plugin.cpp msgid "" "Invalid file extension.\n" -"Please use .fnt." +"Please use .font." msgstr "" #: editor/io_plugins/editor_font_import_plugin.cpp @@ -2829,7 +2886,7 @@ msgstr "" #: editor/io_plugins/editor_translation_import_plugin.cpp #, fuzzy -msgid "Add to Project (godot.cfg)" +msgid "Add to Project (project.godot)" msgstr "Zum Projekt hinzufügen (engine.cfg)" #: editor/io_plugins/editor_translation_import_plugin.cpp @@ -3500,7 +3557,7 @@ msgid "Change default type" msgstr "Typ ändern" #: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/gui/dialogs.cpp +#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp msgid "OK" msgstr "Okay" @@ -3549,17 +3606,6 @@ msgstr "" msgid "Set Handle" msgstr "" -#: editor/plugins/color_ramp_editor_plugin.cpp -#: editor/plugins/gradient_texture_editor_plugin.cpp -msgid "Add/Remove Color Ramp Point" -msgstr "" - -#: editor/plugins/color_ramp_editor_plugin.cpp -#: editor/plugins/gradient_texture_editor_plugin.cpp -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Color Ramp" -msgstr "" - #: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Creating Mesh Library" msgstr "" @@ -3591,9 +3637,32 @@ msgid "Update from Scene" msgstr "" #: editor/plugins/curve_editor_plugin.cpp +#, fuzzy +msgid "Add point" +msgstr "Script hinzufügen" + +#: editor/plugins/curve_editor_plugin.cpp +#, fuzzy +msgid "Remove point" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Load preset" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp msgid "Modify Curve" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "" + +#: editor/plugins/gradient_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -3864,6 +3933,20 @@ msgid "Remove Poly And Point" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Clear Emission Mask" +msgstr "Inhalt der Emissions-Masken löschen" + +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Can only set point into a ParticlesMaterial process material" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" @@ -3876,9 +3959,8 @@ msgid "Set Emission Mask" msgstr "Emissions-Maske setzen" #: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Clear Emission Mask" -msgstr "Inhalt der Emissions-Masken löschen" +msgid "Generate Visibility Rect" +msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" @@ -3888,6 +3970,25 @@ msgstr "Emissions-Maske laden" msgid "Generated Point Count:" msgstr "" +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Emission Mask" +msgstr "Emissions-Maske setzen" + +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Emission Colors" +msgstr "Emissions-Maske setzen" + #: editor/plugins/particles_editor_plugin.cpp msgid "Node does not contain geometry." msgstr "" @@ -3901,10 +4002,6 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generating AABB" -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Flächen enthalten keinen Bereich!" @@ -3958,12 +4055,16 @@ msgstr "" msgid "Generate Visibility AABB" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generation Time (sec):" +#: editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp -msgid "Remove Point from Curve" +msgid "Remove Out-Control from Curve" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove In-Control from Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp @@ -4021,6 +4122,14 @@ msgstr "" msgid "Remove Path Point" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +msgid "Remove Out-Control Point" +msgstr "" + +#: editor/plugins/path_editor_plugin.cpp +msgid "Remove In-Control Point" +msgstr "" + #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create UV Map" msgstr "" @@ -4174,6 +4283,10 @@ msgid "Pitch" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Clear Recent Files" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" msgstr "" @@ -4261,10 +4374,6 @@ msgstr "" msgid "Find Next" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -msgid "Debug" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Over" msgstr "" @@ -4298,15 +4407,7 @@ msgid "Move Right" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Classes" +msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -4361,6 +4462,22 @@ msgid "Pick Color" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Case" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Uppercase" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Lowercase" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Capitalize" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -4440,6 +4557,15 @@ msgid "Goto Previous Breakpoint" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert To Uppercase" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Convert To Lowercase" +msgstr "Verbindung zu Node:" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Find Previous" msgstr "" @@ -4462,6 +4588,10 @@ msgstr "" msgid "Contextual Help" msgstr "" +#: editor/plugins/shader_editor_plugin.cpp +msgid "Shader" +msgstr "" + #: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Constant" msgstr "" @@ -4679,35 +4809,97 @@ msgid "Animation Key Inserted." msgstr "Animationsbild eingefügt." #: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Left" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Right" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Forward" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Backwards" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Up" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Down" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Speed Modifier" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Objects Drawn" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Material Changes" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Shader Changes" +msgstr "Typ ändern" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Surface Changes" +msgstr "Oberfläche %d" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Draw Calls" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Vertices" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Align with view" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Environment" +msgid "Display Normal" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Audio Listener" +msgid "Display Wireframe" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Gizmos" +msgid "Display Overdraw" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "XForm Dialog" +msgid "Display Unshaded" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "No scene selected to instance!" +msgid "View Environment" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Instance at Cursor" +msgid "View Gizmos" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Could not instance scene!" +msgid "View Information" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -4768,71 +4960,67 @@ msgid "Align Selection With View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Transform" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" +msgid "Tool Select" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Transform Dialog.." +msgid "Tool Move" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Default Light" +msgid "Tool Rotate" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Default sRGB" +msgid "Tool Scale" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "1 Viewport" +msgid "Transform" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "2 Viewports" +msgid "Local Coords" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "2 Viewports (Alt)" +msgid "Transform Dialog.." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "3 Viewports" +msgid "1 Viewport" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "3 Viewports (Alt)" +msgid "2 Viewports" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "4 Viewports" +msgid "2 Viewports (Alt)" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Normal" +msgid "3 Viewports" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Wireframe" +msgid "3 Viewports (Alt)" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Overdraw" +msgid "4 Viewports" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Shadeless" +msgid "View Origin" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "View Origin" +msgid "View Grid" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "View Grid" +msgid "Settings" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -4856,14 +5044,6 @@ msgid "Viewport Settings" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Default Light Normal:" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Ambient Light Color:" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Perspective FOV (deg.):" msgstr "" @@ -5279,12 +5459,12 @@ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, *.godot must not exist." +msgid "Invalid project path, project.godot must not exist." msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, *.godot must exist." +msgid "Invalid project path, project.godot must exist." msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!" #: editor/project_manager.cpp @@ -5297,7 +5477,7 @@ msgstr "Ungültiger Projektpfad, (wurde was geändert?)!" #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create *.godot project file in project path." +msgid "Couldn't create project.godot in project path." msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." #: editor/project_manager.cpp @@ -5514,6 +5694,10 @@ msgstr "" msgid "Erase Input Action Event" msgstr "" +#: editor/project_settings.cpp +msgid "Add Event" +msgstr "" + #: editor/project_settings.cpp scene/gui/input_action.cpp msgid "Device" msgstr "" @@ -5580,7 +5764,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings " +msgid "Project Settings (project.godot)" msgstr "Projekteinstellungen" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -5697,10 +5881,6 @@ msgid "Error loading file: Not a resource!" msgstr "" #: editor/property_editor.cpp -msgid "Couldn't load image" -msgstr "" - -#: editor/property_editor.cpp #, fuzzy msgid "Pick a Node" msgstr "TimeScale-Node" @@ -5887,6 +6067,10 @@ msgid "Error duplicating scene to save it." msgstr "" #: editor/scene_tree_dock.cpp +msgid "Sub-Resources:" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Edit Groups" msgstr "" @@ -5964,10 +6148,57 @@ msgid "Toggle CanvasItem Visible" msgstr "" #: editor/scene_tree_editor.cpp +msgid "Node configuration warning:" +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" +"Node has connection(s) and group(s)\n" +"Click to show signals dock." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" +"Node has connections.\n" +"Click to show signals dock." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" +"Node is in group(s).\n" +"Click to show groups dock." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "Subscene options" +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Instance:" msgstr "" #: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Open script" +msgstr "Script hinzufügen" + +#: editor/scene_tree_editor.cpp +msgid "" +"Node is locked.\n" +"Click to unlock" +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" +"Children are not selectable.\n" +"Click to make selectable" +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "Toggle Visibility" +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Invalid node name, the following characters are not allowed:" msgstr "" @@ -6012,77 +6243,86 @@ msgid "Select a Node" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid parent class name" +msgid "Error - Could not create script in filesystem." msgstr "" #: editor/script_create_dialog.cpp -msgid "Valid chars:" -msgstr "" +#, fuzzy +msgid "Error loading script from %s" +msgstr "Fehler beim Instanzieren der %s Szene" #: editor/script_create_dialog.cpp -msgid "Invalid class name" +msgid "Path is empty" msgstr "" #: editor/script_create_dialog.cpp -msgid "Valid name" +msgid "Path is not local" msgstr "" #: editor/script_create_dialog.cpp -msgid "N/A" +msgid "Invalid base path" msgstr "" #: editor/script_create_dialog.cpp -msgid "Class name is invalid!" +msgid "Invalid extension" msgstr "" #: editor/script_create_dialog.cpp -msgid "Parent class name is invalid!" +msgid "Wrong extension chosen" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid path!" +msgid "Invalid Path" msgstr "" #: editor/script_create_dialog.cpp -msgid "Could not create script in filesystem." +msgid "Invalid class name" msgstr "" #: editor/script_create_dialog.cpp -#, fuzzy -msgid "Error loading script from %s" -msgstr "Fehler beim Instanzieren der %s Szene" +msgid "Invalid inherited parent name or path" +msgstr "" #: editor/script_create_dialog.cpp -msgid "Path is empty" +msgid "Script valid" msgstr "" #: editor/script_create_dialog.cpp -msgid "Path is not local" +msgid "Allowed: a-z, A-Z, 0-9 and _" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid base path" +msgid "N/A" msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Built-in script (into scene file)" msgstr "" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Create new script" +msgid "Create new script file" msgstr "Neues Projekt erstellen" #: editor/script_create_dialog.cpp -msgid "Load existing script" +msgid "Load existing script file" msgstr "" #: editor/script_create_dialog.cpp -msgid "Class Name:" +msgid "Inherits" msgstr "" #: editor/script_create_dialog.cpp -msgid "Built-In Script" +msgid "Class Name" +msgstr "" + +#: editor/script_create_dialog.cpp +#, fuzzy +msgid "Template" +msgstr "Ungültige Bilder löschen" + +#: editor/script_create_dialog.cpp +msgid "Built-in Script" msgstr "" #: editor/script_create_dialog.cpp @@ -6762,9 +7002,11 @@ msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" -#: scene/2d/particles_2d.cpp -msgid "Path property must point to a valid Particles2D node to work." -msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen." +#: scene/2d/particles_2d.cpp scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." @@ -6838,12 +7080,6 @@ msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" -#: scene/3d/particles.cpp -msgid "" -"A material to process the particles is not assigned, so no behavior is " -"imprinted." -msgstr "" - #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6860,6 +7096,15 @@ msgid "" "order for AnimatedSprite3D to display frames." msgstr "" +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "RAW Mode" +msgstr "Node erstellen" + +#: scene/gui/color_picker.cpp +msgid "Add current color as a preset" +msgstr "" + #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alert!" @@ -6902,6 +7147,12 @@ msgid "" "minimum size manually." msgstr "" +#: scene/main/scene_main_loop.cpp +msgid "" +"Default Environment as specified in Project Setings (Rendering -> Viewport -" +"> Default Environment) could not be loaded." +msgstr "" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -6916,9 +7167,12 @@ msgstr "" #~ msgid "Import assets to the project." #~ msgstr "Assets zum Projekt importieren." -#, fuzzy -#~ msgid "Project Settings (godot.cfg)" -#~ msgstr "Projekteinstellungen" +#~ msgid "Export the project to many platforms." +#~ msgstr "Exportiere das Projekt für viele Plattformen." + +#~ msgid "Path property must point to a valid Particles2D node to work." +#~ msgstr "" +#~ "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen." #~ msgid "Surface" #~ msgstr "Oberfläche" |