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-rw-r--r--editor/translations/de_CH.po3369
1 files changed, 1851 insertions, 1518 deletions
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index c5234c20d9..a9b1b8a994 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -1,5 +1,6 @@
# Swiss High German translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Christian Fisch <christian.fiesel@gmail.com>, 2016.
@@ -26,8 +27,8 @@ msgid "All Selection"
msgstr ""
#: editor/animation_editor.cpp
-msgid "Move Add Key"
-msgstr "Bild bewegen/einfügen"
+msgid "Anim Change Keyframe Time"
+msgstr ""
#: editor/animation_editor.cpp
msgid "Anim Change Transition"
@@ -38,7 +39,7 @@ msgid "Anim Change Transform"
msgstr ""
#: editor/animation_editor.cpp
-msgid "Anim Change Value"
+msgid "Anim Change Keyframe Value"
msgstr ""
#: editor/animation_editor.cpp
@@ -98,6 +99,7 @@ msgid "Anim Delete Keys"
msgstr "Anim Bilder löschen"
#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr ""
@@ -191,12 +193,10 @@ msgid "Create %d NEW tracks and insert keys?"
msgstr "Erstelle %d in neuer Ebene inklusiv Bild?"
#: editor/animation_editor.cpp editor/create_dialog.cpp
-#: editor/editor_audio_buses.cpp
+#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp editor/project_manager.cpp
-#: editor/script_create_dialog.cpp
+#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
msgid "Create"
msgstr ""
@@ -356,265 +356,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
-#: editor/asset_library_editor_plugin.cpp
-msgid "Free"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
-msgid "Version:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Contents:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "View Files"
-msgstr "Datei(en) öffnen"
-
-#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
-#: editor/editor_help.cpp editor/property_selector.cpp
-#: editor/script_editor_debugger.cpp
-msgid "Description:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp
-#: editor/project_manager.cpp
-msgid "Install"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
-#: editor/connections_dialog.cpp editor/export_template_manager.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/sample_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-#: editor/project_settings_editor.cpp editor/property_editor.cpp
-#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Close"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Can't resolve hostname:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Can't resolve."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Connection error, please try again."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Can't connect."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Can't connect to host:"
-msgstr "Verbindung zu Node:"
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "No response from host:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "No response."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Request failed, return code:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Req. Failed."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Request failed, too many redirects"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Redirect Loop."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Failed:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Bad download hash, assuming file has been tampered with."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Expected:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Got:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Asset Download Error:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp
-msgid "Success!"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Fetching:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Resolving.."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Connecting.."
-msgstr "Connections editieren"
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Requesting.."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Error making request"
-msgstr "Szene kann nicht gespeichert werden."
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Idle"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Retry"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Download Error"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Download for this asset is already in progress!"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "first"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "prev"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "next"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "last"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "All"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
-#: editor/settings_config_dialog.cpp
-msgid "Search:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
-msgid "Search"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp
-msgid "Plugins"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Sort:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Reverse"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp
-msgid "Category:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Site:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Support.."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Official"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
-msgid "Community"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Testing"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Assets ZIP File"
-msgstr ""
-
-#: editor/call_dialog.cpp
-msgid "Method List For '%s':"
-msgstr ""
-
-#: editor/call_dialog.cpp modules/visual_script/visual_script_editor.cpp
-msgid "Call"
-msgstr ""
-
-#: editor/call_dialog.cpp
-msgid "Method List:"
-msgstr ""
-
-#: editor/call_dialog.cpp
-msgid "Arguments:"
-msgstr ""
-
-#: editor/call_dialog.cpp
-msgid "Return:"
-msgstr ""
-
#: editor/code_editor.cpp
msgid "Go to Line"
msgstr ""
@@ -632,14 +373,6 @@ msgid "Replaced %d occurrence(s)."
msgstr ""
#: editor/code_editor.cpp
-msgid "Replace"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Replace All"
-msgstr ""
-
-#: editor/code_editor.cpp
msgid "Match Case"
msgstr ""
@@ -648,46 +381,22 @@ msgid "Whole Words"
msgstr ""
#: editor/code_editor.cpp
-msgid "Selection Only"
-msgstr ""
-
-#: editor/code_editor.cpp editor/editor_help.cpp
-msgid "Find"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Next"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Not found!"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Replace By"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Case Sensitive"
+msgid "Replace"
msgstr ""
#: editor/code_editor.cpp
-msgid "Backwards"
+msgid "Replace All"
msgstr ""
#: editor/code_editor.cpp
-msgid "Prompt On Replace"
+msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp
-msgid "Skip"
-msgstr ""
-
-#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
-#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/code_editor.cpp
msgid "Zoom Out"
msgstr ""
@@ -755,6 +464,20 @@ msgstr ""
msgid "Oneshot"
msgstr ""
+#: editor/connections_dialog.cpp editor/dependency_editor.cpp
+#: editor/export_template_manager.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
+#: editor/project_settings_editor.cpp editor/property_editor.cpp
+#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Close"
+msgstr ""
+
#: editor/connections_dialog.cpp
msgid "Connect"
msgstr ""
@@ -768,7 +491,7 @@ msgid "Connecting Signal:"
msgstr ""
#: editor/connections_dialog.cpp
-msgid "Create Subscription"
+msgid "Disconnect '%s' from '%s'"
msgstr ""
#: editor/connections_dialog.cpp
@@ -780,13 +503,25 @@ msgstr ""
msgid "Disconnect"
msgstr ""
-#: editor/connections_dialog.cpp editor/node_dock.cpp
+#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
msgstr ""
#: editor/create_dialog.cpp
-msgid "Create New"
-msgstr ""
+#, fuzzy
+msgid "Change %s Type"
+msgstr "Typ ändern"
+
+#: editor/create_dialog.cpp editor/project_settings_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Typ ändern"
+
+#: editor/create_dialog.cpp
+#, fuzzy
+msgid "Create New %s"
+msgstr "Node erstellen"
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -797,12 +532,25 @@ msgstr ""
msgid "Recent:"
msgstr ""
+#: editor/create_dialog.cpp editor/editor_node.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
+#: editor/quick_open.cpp
+msgid "Search:"
+msgstr ""
+
#: editor/create_dialog.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/quick_open.cpp
msgid "Matches:"
msgstr ""
+#: editor/create_dialog.cpp editor/editor_help.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
+#: editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr ""
+
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@@ -824,6 +572,7 @@ msgid ""
msgstr ""
#: editor/dependency_editor.cpp
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Dependencies"
msgstr ""
@@ -853,11 +602,22 @@ msgstr ""
msgid "Search Replacement Resource:"
msgstr ""
+#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
+#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
+#: editor/quick_open.cpp scene/gui/file_dialog.cpp
+msgid "Open"
+msgstr "Öffnen"
+
#: editor/dependency_editor.cpp
msgid "Owners Of:"
msgstr ""
#: editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
+msgstr ""
+
+#: editor/dependency_editor.cpp
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -865,7 +625,7 @@ msgid ""
msgstr ""
#: editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (no undo)"
+msgid "Cannot remove:"
msgstr ""
#: editor/dependency_editor.cpp
@@ -913,12 +673,22 @@ msgid "Delete selected files?"
msgstr ""
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
-#: editor/editor_node.cpp editor/filesystem_dock.cpp
-#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
-#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
+#: editor/editor_file_dialog.cpp editor/editor_node.cpp
+#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
+#: editor/project_export.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
+#: editor/dictionary_property_edit.cpp
+msgid "Change Dictionary Key"
+msgstr ""
+
+#: editor/dictionary_property_edit.cpp
+#, fuzzy
+msgid "Change Dictionary Value"
+msgstr "Typ ändern"
+
#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
msgstr ""
@@ -932,10 +702,6 @@ msgid "Godot Engine contributors"
msgstr ""
#: editor/editor_about.cpp
-msgid "Authors"
-msgstr ""
-
-#: editor/editor_about.cpp
#, fuzzy
msgid "Project Founders"
msgstr "Projekt exportieren"
@@ -944,15 +710,48 @@ msgstr "Projekt exportieren"
msgid "Lead Developer"
msgstr ""
-#: editor/editor_about.cpp editor/project_manager.cpp
-msgid "Project Manager"
-msgstr ""
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Project Manager "
+msgstr "Projektname:"
#: editor/editor_about.cpp
msgid "Developers"
msgstr ""
#: editor/editor_about.cpp
+msgid "Authors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Platinum Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Gold Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Mini Sponsors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Gold Donors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Silver Donors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Bronze Donors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Donors"
+msgstr ""
+
+#: editor/editor_about.cpp
msgid "License"
msgstr ""
@@ -993,6 +792,16 @@ msgid "Package Installed Successfully!"
msgstr ""
#: editor/editor_asset_installer.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Success!"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Install"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
msgid "Package Installer"
msgstr ""
@@ -1010,6 +819,11 @@ msgstr ""
#: editor/editor_audio_buses.cpp
#, fuzzy
+msgid "Change Audio Bus Volume"
+msgstr "Autoplay Umschalten"
+
+#: editor/editor_audio_buses.cpp
+#, fuzzy
msgid "Toggle Audio Bus Solo"
msgstr "Autoplay Umschalten"
@@ -1042,10 +856,6 @@ msgid "Audio Bus, Drag and Drop to rearrange."
msgstr ""
#: editor/editor_audio_buses.cpp
-msgid "Bus options"
-msgstr ""
-
-#: editor/editor_audio_buses.cpp
msgid "Solo"
msgstr ""
@@ -1057,16 +867,28 @@ msgstr ""
msgid "Bypass"
msgstr ""
-#: editor/editor_audio_buses.cpp editor/plugins/tile_map_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/editor_audio_buses.cpp
+msgid "Bus options"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
+#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr ""
#: editor/editor_audio_buses.cpp
+msgid "Reset Volume"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
msgstr ""
#: editor/editor_audio_buses.cpp
+msgid "Audio"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
msgstr ""
@@ -1085,6 +907,10 @@ msgid "Duplicate Audio Bus"
msgstr "Node(s) duplizieren"
#: editor/editor_audio_buses.cpp
+msgid "Reset Bus Volume"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Move Audio Bus"
msgstr "Bild bewegen/einfügen"
@@ -1117,7 +943,8 @@ msgstr ""
msgid "Create a new Bus Layout."
msgstr ""
-#: editor/editor_audio_buses.cpp editor/script_create_dialog.cpp
+#: editor/editor_audio_buses.cpp editor/property_editor.cpp
+#: editor/script_create_dialog.cpp
msgid "Load"
msgstr ""
@@ -1207,7 +1034,7 @@ msgid "Rearrange Autoloads"
msgstr ""
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp scene/gui/file_dialog.cpp
+#: scene/gui/file_dialog.cpp
msgid "Path:"
msgstr ""
@@ -1215,9 +1042,8 @@ msgstr ""
msgid "Node Name:"
msgstr ""
-#: editor/editor_autoload_settings.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/plugins/sample_library_editor_plugin.cpp editor/project_manager.cpp
+#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp
+#: editor/project_manager.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr ""
@@ -1225,10 +1051,6 @@ msgstr ""
msgid "Singleton"
msgstr ""
-#: editor/editor_autoload_settings.cpp
-msgid "List:"
-msgstr ""
-
#: editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1241,6 +1063,14 @@ msgstr ""
msgid "Updating scene.."
msgstr ""
+#: editor/editor_data.cpp
+msgid "[empty]"
+msgstr ""
+
+#: editor/editor_data.cpp
+msgid "[unsaved]"
+msgstr ""
+
#: editor/editor_dir_dialog.cpp
msgid "Please select a base directory first"
msgstr ""
@@ -1250,18 +1080,19 @@ msgid "Choose a Directory"
msgstr ""
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Create Folder"
msgstr ""
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
-#: editor/editor_plugin_settings.cpp editor/plugins/theme_editor_plugin.cpp
-#: editor/project_export.cpp scene/gui/file_dialog.cpp
+#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
+#: scene/gui/file_dialog.cpp
msgid "Name:"
msgstr ""
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Could not create folder."
msgstr ""
@@ -1278,38 +1109,35 @@ msgid "Packing"
msgstr ""
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-msgid "Template file not found:\n"
+msgid "Template file not found:"
msgstr ""
-#: editor/editor_export.cpp
-msgid "Added:"
-msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "File Exists, Overwrite?"
+msgstr "Datei existiert, Überschreiben?"
-#: editor/editor_export.cpp
-msgid "Removed:"
-msgstr ""
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Select Current Folder"
+msgstr "Node(s) löschen"
-#: editor/editor_export.cpp
-msgid "Error saving atlas:"
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "Copy Path"
msgstr ""
-#: editor/editor_export.cpp
-msgid "Could not save atlas subtexture:"
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "Show In File Manager"
msgstr ""
-#: editor/editor_export.cpp
-msgid "Exporting for %s"
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "New Folder.."
msgstr ""
-#: editor/editor_export.cpp
-msgid "Setting Up.."
+#: editor/editor_file_dialog.cpp
+msgid "Refresh"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "File Exists, Overwrite?"
-msgstr "Datei existiert, Überschreiben?"
-
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Recognized"
msgstr ""
@@ -1317,12 +1145,6 @@ msgstr ""
msgid "All Files (*)"
msgstr "Alle Dateien (*)"
-#: editor/editor_file_dialog.cpp editor/editor_help.cpp editor/editor_node.cpp
-#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp scene/gui/file_dialog.cpp
-msgid "Open"
-msgstr "Öffnen"
-
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File"
msgstr "Datei öffnen"
@@ -1362,10 +1184,6 @@ msgid "Go Up"
msgstr ""
#: editor/editor_file_dialog.cpp
-msgid "Refresh"
-msgstr ""
-
-#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr ""
@@ -1390,6 +1208,10 @@ msgid "Move Favorite Down"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Go to parent folder"
+msgstr ""
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
msgstr ""
@@ -1403,10 +1225,6 @@ msgid "File:"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Filter:"
-msgstr ""
-
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
msgstr ""
@@ -1431,6 +1249,10 @@ msgstr ""
msgid "Search Classes"
msgstr ""
+#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+msgid "Top"
+msgstr ""
+
#: editor/editor_help.cpp editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1447,15 +1269,27 @@ msgstr ""
msgid "Brief Description:"
msgstr ""
+#: editor/editor_help.cpp
+msgid "Members"
+msgstr ""
+
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
msgid "Members:"
msgstr ""
#: editor/editor_help.cpp
+msgid "Public Methods"
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Public Methods:"
msgstr ""
#: editor/editor_help.cpp
+msgid "GUI Theme Items"
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
@@ -1464,6 +1298,10 @@ msgid "Signals:"
msgstr ""
#: editor/editor_help.cpp
+msgid "Enumerations"
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Enumerations:"
msgstr ""
@@ -1472,44 +1310,91 @@ msgid "enum "
msgstr ""
#: editor/editor_help.cpp
+msgid "Constants"
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Constants:"
msgstr ""
#: editor/editor_help.cpp
+#, fuzzy
+msgid "Description"
+msgstr "Script hinzufügen"
+
+#: editor/editor_help.cpp
+msgid "Online Tutorials:"
+msgstr ""
+
+#: editor/editor_help.cpp
+msgid ""
+"There are currently no tutorials for this class, you can [color=$color][url="
+"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
+"url][/color]."
+msgstr ""
+
+#: editor/editor_help.cpp
+msgid "Properties"
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Property Description:"
msgstr ""
#: editor/editor_help.cpp
+msgid ""
+"There is currently no description for this property. Please help us by "
+"[color=$color][url=$url]contributing one[/url][/color]!"
+msgstr ""
+
+#: editor/editor_help.cpp
+msgid "Methods"
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
#: editor/editor_help.cpp
+msgid ""
+"There is currently no description for this method. Please help us by [color="
+"$color][url=$url]contributing one[/url][/color]!"
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Search Text"
msgstr ""
+#: editor/editor_help.cpp
+msgid "Find"
+msgstr ""
+
#: editor/editor_log.cpp
msgid "Output:"
msgstr ""
#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp
-#: editor/plugins/rich_text_editor_plugin.cpp editor/property_editor.cpp
-#: editor/script_editor_debugger.cpp scene/gui/line_edit.cpp
+#: editor/property_editor.cpp editor/script_editor_debugger.cpp
+#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
msgstr ""
+#: editor/editor_log.cpp
+#, fuzzy
+msgid "Clear Output"
+msgstr "Script hinzufügen"
+
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
-#: editor/resources_dock.cpp
msgid "Error saving resource!"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
-#: editor/resources_dock.cpp
msgid "Save Resource As.."
msgstr ""
-#: editor/editor_node.cpp editor/export_template_manager.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
msgid "I see.."
msgstr ""
@@ -1526,6 +1411,29 @@ msgid "Error while saving."
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't open '%s'."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Error while parsing '%s'."
+msgstr "Fehler beim Instanzieren der %s Szene"
+
+#: editor/editor_node.cpp
+msgid "Unexpected end of file '%s'."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Missing '%s' or its dependencies."
+msgstr "Szene '%s' hat kapute Abhängigkeiten:"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Error while loading '%s'."
+msgstr "Fehler beim Instanzieren der %s Szene"
+
+#: editor/editor_node.cpp
msgid "Saving Scene"
msgstr ""
@@ -1544,7 +1452,8 @@ msgstr "Ohne eine Szene kann das nicht funktionieren."
#: editor/editor_node.cpp
msgid ""
-"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
+"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
+"be satisfied."
msgstr ""
#: editor/editor_node.cpp
@@ -1584,6 +1493,48 @@ msgid "Restored default layout to base settings."
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"This resource belongs to a scene that was imported, so it's not editable.\n"
+"Please read the documentation relevant to importing scenes to better "
+"understand this workflow."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"This resource belongs to a scene that was instanced or inherited.\n"
+"Changes to it will not be kept when saving the current scene."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"This resource was imported, so it's not editable. Change its settings in the "
+"import panel and then re-import."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"This scene was imported, so changes to it will not be kept.\n"
+"Instancing it or inheriting will allow making changes to it.\n"
+"Please read the documentation relevant to importing scenes to better "
+"understand this workflow."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"This is a remote object so changes to it will not be kept.\n"
+"Please read the documentation relevant to debugging to better understand "
+"this workflow."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Expand all properties"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Collapse all properties"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Copy Params"
msgstr ""
@@ -1695,6 +1646,11 @@ msgid "Export Mesh Library"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "This operation can't be done without a root node."
+msgstr "Ohne eine Szene kann das nicht funktionieren."
+
+#: editor/editor_node.cpp
msgid "Export Tile Set"
msgstr ""
@@ -1749,23 +1705,35 @@ msgid "Save changes the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"This option is deprecated. Situations where refresh must be forced are now "
+"considered a bug. Please report."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Pick a Main Scene"
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to enable addon plugin at: '"
+msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
#: editor/editor_node.cpp
-msgid "' parsing of config failed."
+msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/"
+#, fuzzy
+msgid "Unable to load addon script from path: '%s'."
+msgstr "Fehler beim Instanzieren der %s Szene"
+
+#: editor/editor_node.cpp
+msgid ""
+"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to load addon script from path: '"
+msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr ""
#: editor/editor_node.cpp
@@ -1775,7 +1743,7 @@ msgid ""
msgstr ""
#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Ugh"
msgstr ""
@@ -1786,14 +1754,14 @@ msgid ""
msgstr ""
#: editor/editor_node.cpp
-msgid "Error loading scene."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
msgstr "Szene '%s' hat kapute Abhängigkeiten:"
#: editor/editor_node.cpp
+msgid "Clear Recent Scenes"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Save Layout"
msgstr ""
@@ -1811,11 +1779,20 @@ msgid "Switch Scene Tab"
msgstr ""
#: editor/editor_node.cpp
-msgid "%d more file(s)"
+msgid "%d more files or folders"
msgstr ""
#: editor/editor_node.cpp
-msgid "%d more file(s) or folder(s)"
+#, fuzzy
+msgid "%d more folders"
+msgstr "Node erstellen"
+
+#: editor/editor_node.cpp
+msgid "%d more files"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Dock Position"
msgstr ""
#: editor/editor_node.cpp
@@ -1826,7 +1803,11 @@ msgstr ""
msgid "Toggle distraction-free mode."
msgstr ""
-#: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/editor_node.cpp
+msgid "Add a new scene."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Scene"
msgstr ""
@@ -1892,13 +1873,12 @@ msgid "TileSet.."
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Undo"
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp
msgid "Redo"
msgstr ""
@@ -2038,6 +2018,13 @@ msgstr ""
msgid "Classes"
msgstr ""
+#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
+msgid "Search"
+msgstr ""
+
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Online Docs"
msgstr ""
@@ -2050,6 +2037,10 @@ msgstr ""
msgid "Issue Tracker"
msgstr ""
+#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
+msgid "Community"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "About"
msgstr ""
@@ -2058,7 +2049,7 @@ msgstr ""
msgid "Play the project."
msgstr "Projekt starten."
-#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp
+#: editor/editor_node.cpp
msgid "Play"
msgstr "Abspielen"
@@ -2074,7 +2065,7 @@ msgstr ""
msgid "Stop the scene."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp
+#: editor/editor_node.cpp
msgid "Stop"
msgstr ""
@@ -2148,27 +2139,28 @@ msgid "Object properties."
msgstr ""
#: editor/editor_node.cpp
-msgid "FileSystem"
+msgid "Changes may be lost!"
msgstr ""
-#: editor/editor_node.cpp editor/node_dock.cpp
+#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Node"
msgstr "Node"
#: editor/editor_node.cpp
-msgid "Output"
+msgid "FileSystem"
msgstr ""
#: editor/editor_node.cpp
-msgid "Don't Save"
-msgstr ""
-
-#: editor/editor_node.cpp editor/editor_reimport_dialog.cpp
-msgid "Re-Import"
+msgid "Output"
msgstr ""
-#: editor/editor_node.cpp editor/editor_plugin_settings.cpp
-msgid "Update"
+#: editor/editor_node.cpp
+msgid "Don't Save"
msgstr ""
#: editor/editor_node.cpp
@@ -2222,7 +2214,7 @@ msgstr "Verzeichnis öffnen"
msgid "Open Script Editor"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
msgstr ""
@@ -2234,11 +2226,28 @@ msgstr ""
msgid "Open the previous Editor"
msgstr ""
+#: editor/editor_plugin.cpp
+msgid "Creating Mesh Previews"
+msgstr ""
+
+#: editor/editor_plugin.cpp
+msgid "Thumbnail.."
+msgstr ""
+
#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
+msgid "Update"
+msgstr ""
+
+#: editor/editor_plugin_settings.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Version:"
+msgstr ""
+
+#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@@ -2271,7 +2280,7 @@ msgid "Frame %"
msgstr ""
#: editor/editor_profiler.cpp
-msgid "Fixed Frame %"
+msgid "Physics Frame %"
msgstr ""
#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp
@@ -2290,24 +2299,12 @@ msgstr ""
msgid "Frame #:"
msgstr ""
-#: editor/editor_reimport_dialog.cpp
-msgid "Please wait for scan to complete."
-msgstr ""
-
-#: editor/editor_reimport_dialog.cpp
-msgid "Current scene must be saved to re-import."
-msgstr ""
-
-#: editor/editor_reimport_dialog.cpp
-msgid "Save & Re-Import"
-msgstr ""
-
-#: editor/editor_reimport_dialog.cpp
-msgid "Re-Importing"
+#: editor/editor_profiler.cpp
+msgid "Time"
msgstr ""
-#: editor/editor_reimport_dialog.cpp
-msgid "Re-Import Changed Resources"
+#: editor/editor_profiler.cpp
+msgid "Calls"
msgstr ""
#: editor/editor_run_native.cpp
@@ -2385,21 +2382,19 @@ msgid "(Current)"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Remove template version '%s'?"
+msgid "Retrieving mirrors, please wait.."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't open export templates zip."
+msgid "Remove template version '%s'?"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Invalid version.txt format inside templates."
+msgid "Can't open export templates zip."
msgstr ""
#: editor/export_template_manager.cpp
-msgid ""
-"Invalid version.txt format inside templates. Revision is not a valid "
-"identifier."
+msgid "Invalid version.txt format inside templates."
msgstr ""
#: editor/export_template_manager.cpp
@@ -2408,7 +2403,7 @@ msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
-msgid "Error creating path for templates:\n"
+msgid "Error creating path for templates:"
msgstr "Fehler beim Schreiben des Projekts PCK!"
#: editor/export_template_manager.cpp
@@ -2420,7 +2415,99 @@ msgid "Importing:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Loading Export Templates"
+msgid ""
+"No download links found for this version. Direct download is only available "
+"for official releases."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't resolve."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't connect."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "No response."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request Failed."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Redirect Loop."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Failed:"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Download Complete."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Error requesting url: "
+msgstr "Szene kann nicht gespeichert werden."
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Connecting to Mirror.."
+msgstr "Connections editieren"
+
+#: editor/export_template_manager.cpp
+msgid "Disconnected"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Resolving"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Can't Resolve"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Connecting.."
+msgstr "Connections editieren"
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Can't Connect"
+msgstr "Neues Projekt erstellen"
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Connected"
+msgstr "Verbindung zu Node:"
+
+#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Requesting.."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Downloading"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Connection Error"
+msgstr "Connections editieren"
+
+#: editor/export_template_manager.cpp
+msgid "SSL Handshake Error"
msgstr ""
#: editor/export_template_manager.cpp
@@ -2448,98 +2535,107 @@ msgstr ""
msgid "Export Template Manager"
msgstr ""
-#: editor/file_type_cache.cpp
-msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
-msgstr ""
+#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Download Templates"
+msgstr "Ungültige Bilder löschen"
-#: editor/filesystem_dock.cpp
-msgid "Cannot navigate to '"
+#: editor/export_template_manager.cpp
+msgid "Select mirror from list: "
msgstr ""
-#: editor/filesystem_dock.cpp
-msgid ""
-"\n"
-"Status: Needs Re-Import"
+#: editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid ""
-"\n"
-"Source: "
+msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Same source and destination files, doing nothing."
+msgid "View items as a grid of thumbnails"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Target file exists, can't overwrite. Delete first."
+msgid "View items as a list"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Same source and destination paths, doing nothing."
+msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Can't move directories to within themselves."
+msgid "Cannot move/rename resources root."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Can't rename deps for:\n"
+msgid "Cannot move a folder into itself."
msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Error moving file:\n"
+msgid "Error moving:"
msgstr "Szene kann nicht gespeichert werden."
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Error moving dir:\n"
+msgid "Error duplicating:"
msgstr "Szene kann nicht gespeichert werden."
#: editor/filesystem_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
+#, fuzzy
+msgid "Unable to update dependencies:"
+msgstr "Szene '%s' hat kapute Abhängigkeiten:"
#: editor/filesystem_dock.cpp
-msgid "Pick New Name and Location For:"
+msgid "No name provided"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "No files selected!"
+msgid "Provided name contains invalid characters"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Expand all"
+msgid "No name provided."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Collapse all"
+msgid "Name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Show In File Manager"
+msgid "A file or folder with this name already exists."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Instance"
-msgstr ""
+#, fuzzy
+msgid "Renaming file:"
+msgstr "Szene kann nicht gespeichert werden."
#: editor/filesystem_dock.cpp
-msgid "Edit Dependencies.."
+msgid "Renaming folder:"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "View Owners.."
+#, fuzzy
+msgid "Duplicating file:"
+msgstr "Szene kann nicht gespeichert werden."
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Duplicating folder:"
+msgstr "Node(s) duplizieren"
+
+#: editor/filesystem_dock.cpp
+msgid "Expand all"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Copy Path"
+msgid "Collapse all"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Rename or Move.."
+msgid "Rename.."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -2547,14 +2643,28 @@ msgid "Move To.."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Info"
+#, fuzzy
+msgid "Open Scene(s)"
+msgstr "Datei(en) öffnen"
+
+#: editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Re-Import.."
+msgid "View Owners.."
msgstr ""
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Duplicate.."
+msgstr "Node(s) duplizieren"
+
+#: editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
@@ -2584,6 +2694,11 @@ msgstr ""
msgid "Move"
msgstr ""
+#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Rename"
+msgstr ""
+
#: editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -2597,6 +2712,10 @@ msgid "Import as Single Scene"
msgstr ""
#: editor/import/resource_importer_scene.cpp
+msgid "Import with Separate Animations"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials"
msgstr ""
@@ -2609,6 +2728,18 @@ msgid "Import with Separate Objects+Materials"
msgstr ""
#: editor/import/resource_importer_scene.cpp
+msgid "Import with Separate Objects+Animations"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Import with Separate Materials+Animations"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Import with Separate Objects+Materials+Animations"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes"
msgstr ""
@@ -2617,38 +2748,39 @@ msgid "Import as Multiple Scenes+Materials"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
msgid "Import Scene"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Importing Scene.."
msgstr ""
#: editor/import/resource_importer_scene.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Generating Lightmaps"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Generating for Mesh: "
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script.."
msgstr ""
#: editor/import/resource_importer_scene.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Couldn't load post-import script:"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Invalid/broken script for post-import (check console):"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error running post-import script:"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Saving.."
msgstr ""
@@ -2677,587 +2809,62 @@ msgstr ""
msgid "Reimport"
msgstr ""
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-msgid "No bit masks to import!"
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path is empty."
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path must be a complete resource path."
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path must exist."
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Save path is empty!"
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-msgid "Import BitMasks"
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s):"
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Target Path:"
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Accept"
-msgstr ""
-
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-msgid "Bit Mask"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "No source font file!"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "No target font resource!"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid ""
-"Invalid file extension.\n"
-"Please use .font."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Can't load/process source font."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Couldn't save font."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Source Font:"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Source Font Size:"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Dest Resource:"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "The quick brown fox jumps over the lazy dog."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Test:"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Options:"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Font Import"
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid ""
-"This file is already a Godot font file, please supply a BMFont type file "
-"instead."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Failed opening as BMFont file."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: scene/resources/dynamic_font.cpp
+#: editor/multi_node_edit.cpp
#, fuzzy
-msgid "Error initializing FreeType."
-msgstr "Fehler bei der FreeType Inizialisierung."
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: scene/resources/dynamic_font.cpp
-msgid "Unknown font format."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: scene/resources/dynamic_font.cpp
-msgid "Error loading font."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: scene/resources/dynamic_font.cpp
-msgid "Invalid font size."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Invalid font custom source."
-msgstr ""
-
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Font"
-msgstr ""
-
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "No meshes to import!"
-msgstr ""
-
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Single Mesh Import"
-msgstr ""
-
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Source Mesh(es):"
-msgstr ""
-
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Mesh"
-msgstr ""
-
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Surface %d"
-msgstr "Oberfläche %d"
-
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "No samples to import!"
-msgstr ""
-
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Import Audio Samples"
-msgstr ""
-
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Source Sample(s):"
-msgstr ""
-
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Audio Sample"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "New Clip"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Animation Options"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Flags"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Bake FPS:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Optimizer"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Linear Error"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Angular Error"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Angle"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Clips"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Start(s)"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "End(s)"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Loop"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Filters"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Source path is empty."
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't load post-import script."
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import."
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Error importing scene."
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import 3D Scene"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Source Scene:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Same as Target Scene"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Shared"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Target Texture Folder:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Post-Process Script:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Custom Root Node Type:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Auto"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Root Node Name:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "The Following Files are Missing:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Anyway"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp scene/gui/dialogs.cpp
-msgid "Cancel"
-msgstr "Abbrechen"
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import & Open"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Edited scene has not been saved, open imported scene anyway?"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Image:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Can't import a file over itself:"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't localize path: %s (already local)"
-msgstr ""
-
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "3D Scene Animation"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Uncompressed"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress Lossless (PNG)"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress Lossy (WebP)"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress (VRAM)"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Format"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Compression Quality (WebP):"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Options"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Please specify some files!"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "At least one file needed for Atlas."
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Error importing:"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Only one file is required for large texture."
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Max Texture Size:"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for Atlas (2D)"
-msgstr "Importiere Texturen für Atlas (2D)"
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cell Size:"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Large Texture"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Textures (2D)"
-msgstr "Importiere Große Texturen (2D)"
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Base Atlas Texture"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s)"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 2D"
-msgstr "Importiere Texturen für 2D"
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 3D"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "2D Texture"
-msgstr "2D-Textur"
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "3D Texture"
-msgstr ""
+msgid "MultiNode Set"
+msgstr "MultiNode Set"
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Atlas Texture"
+#: editor/node_dock.cpp
+msgid "Groups"
msgstr ""
-#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/node_dock.cpp
#, fuzzy
-msgid ""
-"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
-"the project."
-msgstr ""
-"MERKE: Das importieren von 2D Texturen ist nicht zwingend notwendig. Kopiere "
-"einfach png/jpg Dateien in das Projekt."
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Crop empty space."
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Texture"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Load Source Image"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Slicing"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Inserting"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Saving"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save large texture:"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Build Atlas For:"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Loading Image:"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't load image:"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Converting Images"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cropping Images"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Blitting Images"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save atlas image:"
-msgstr ""
-
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save converted texture:"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Invalid source!"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Invalid translation source!"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Column"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/script_create_dialog.cpp
-msgid "Language"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "No items to import!"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "No target path!"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Translations"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Couldn't import!"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Translation"
-msgstr ""
-
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Source CSV:"
-msgstr ""
+msgid "Select a Node to edit Signals and Groups."
+msgstr "Selektiere ein Node um deren Signale und Gruppen zu ändern."
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Ignore First Row"
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+#: editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Poly"
msgstr ""
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Compress"
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+#: editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Edit Poly"
msgstr ""
-#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
-msgid "Add to Project (project.godot)"
-msgstr "Zum Projekt hinzufügen (engine.cfg)"
+msgid "Insert Point"
+msgstr "Bild einfügen"
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Languages:"
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+#: editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
msgstr ""
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Translation"
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+msgid "Remove Poly And Point"
msgstr ""
-#: editor/multi_node_edit.cpp
-#, fuzzy
-msgid "MultiNode Set"
-msgstr "MultiNode Set"
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+msgid "Create a new polygon from scratch"
+msgstr ""
-#: editor/node_dock.cpp
-msgid "Groups"
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+msgid ""
+"Edit existing polygon:\n"
+"LMB: Move Point.\n"
+"Ctrl+LMB: Split Segment.\n"
+"RMB: Erase Point."
msgstr ""
-#: editor/node_dock.cpp
+#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
-msgid "Select a Node to edit Signals and Groups."
-msgstr "Selektiere ein Node um deren Signale und Gruppen zu ändern."
+msgid "Delete points"
+msgstr "Bild einfügen"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
@@ -3408,6 +3015,55 @@ msgid "Copy Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Onion Skinning"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Enable Onion Skinning"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
+msgid "Directions"
+msgstr "Script hinzufügen"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Past"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Future"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Depth"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "1 step"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "2 steps"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "3 steps"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Differences Only"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Force White Modulate"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Include Gizmos (3D)"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
msgstr ""
@@ -3417,7 +3073,6 @@ msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Error!"
@@ -3528,10 +3183,6 @@ msgid "Delete Input"
msgstr ""
#: editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Rename"
-msgstr ""
-
-#: editor/plugins/animation_tree_editor_plugin.cpp
msgid "Animation tree is valid."
msgstr ""
@@ -3587,64 +3238,180 @@ msgstr "Node Filter editieren"
msgid "Filters.."
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Parsing %d Triangles:"
+#: editor/plugins/animation_tree_editor_plugin.cpp
+#, fuzzy
+msgid "AnimationTree"
+msgstr "Animations-Node"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Free"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Triangle #"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Contents:"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Light Baker Setup:"
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "View Files"
+msgstr "Datei(en) öffnen"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't resolve hostname:"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Parsing Geometry"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Connection error, please try again."
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Fixing Lights"
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Can't connect to host:"
+msgstr "Verbindung zu Node:"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "No response from host:"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Making BVH"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed, return code:"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Creating Light Octree"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed, too many redirects"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Creating Octree Texture"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Transfer to Lightmaps:"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Expected:"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Allocating Texture #"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Got:"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Baking Triangle #"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Failed sha256 hash check"
msgstr ""
-#: editor/plugins/baked_light_baker.cpp
-msgid "Post-Processing Texture #"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Asset Download Error:"
msgstr ""
-#: editor/plugins/baked_light_editor_plugin.cpp
-msgid "Bake!"
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Fetching:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Resolving.."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Error making request"
+msgstr "Szene kann nicht gespeichert werden."
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Idle"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Retry"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Download Error"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Download for this asset is already in progress!"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "first"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "prev"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "next"
msgstr ""
-#: editor/plugins/baked_light_editor_plugin.cpp
-msgid "Reset the lightmap octree baking process (start over)."
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "last"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "All"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/project_settings_editor.cpp
+msgid "Plugins"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Sort:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Reverse"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/project_settings_editor.cpp
+msgid "Category:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Site:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Support.."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Official"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Testing"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Can't determine a save path for lightmap images.\n"
+"Save your scene (for images to be saved in the same dir), or pick a save "
+"path from the BakedLightmap properties."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
+"Light' flag is on."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed creating lightmap images, make sure path is writable."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Bake Lightmaps"
msgstr ""
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/sample_library_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
msgstr ""
@@ -3679,6 +3446,38 @@ msgid "Move Action"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move vertical guide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Create new vertical guide"
+msgstr "Neues Projekt erstellen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Remove vertical guide"
+msgstr "Ungültige Bilder löschen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move horizontal guide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Create new horizontal guide"
+msgstr "Neues Projekt erstellen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Remove horizontal guide"
+msgstr "Ungültige Bilder löschen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Create new horizontal and vertical guides"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Edit IK Chain"
msgstr ""
@@ -3687,11 +3486,15 @@ msgid "Edit CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Change Anchors"
+msgid "Anchors only"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom (%):"
+msgid "Change Anchors and Margins"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Change Anchors"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3744,59 +3547,77 @@ msgid "Pan Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Lock the selected object in place (can't be moved)."
+msgid "Toggles snapping"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Unlock the selected object (can be moved)."
+msgid "Use Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Makes sure the object's children are not selectable."
+msgid "Snapping options"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Restores the object's children's ability to be selected."
+msgid "Snap to grid"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit"
+msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Snap"
+msgid "Configure Snap..."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Show Grid"
+msgid "Snap Relative"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Use Rotation Snap"
+msgid "Use Pixel Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap Relative"
+msgid "Smart snapping"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap to parent"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap to node anchor"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap to node sides"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap to other nodes"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap to guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Configure Snap.."
+msgid "Lock the selected object in place (can't be moved)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Use Pixel Snap"
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Unlock the selected object (can be moved)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Makes sure the object's children are not selectable."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Skeleton.."
+msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3825,11 +3646,20 @@ msgid "View"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Reset"
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Show Grid"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Helpers"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Rulers"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Set.."
+msgid "Show Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3841,7 +3671,7 @@ msgid "Frame Selection"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Anchor"
+msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3866,11 +3696,20 @@ msgid "Clear Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Set a Value"
+msgid "Drag pivot from mouse position"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap (Pixels):"
+#, fuzzy
+msgid "Set pivot at mouse position"
+msgstr "Ungültige Bilder löschen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Multiply grid step by 2"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Divide grid step by 2"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3882,25 +3721,23 @@ msgid "Adding %s..."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr "Okay"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Cannot instantiate multiple nodes without root."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Create Node"
msgstr "Node erstellen"
-#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Error instancing scene from %s"
msgstr "Fehler beim Instanzieren der %s Szene"
-#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "OK :("
-msgstr "Okay :("
-
-#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "No parent to instance a child at."
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "This operation requires a single selected node."
-msgstr "Bitte nur ein Node selektieren."
-
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Change default type"
@@ -3912,45 +3749,6 @@ msgid ""
"Drag & drop + Alt : Change node type"
msgstr ""
-#: editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Create Poly"
-msgstr ""
-
-#: editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Edit Poly"
-msgstr ""
-
-#: editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
-msgstr ""
-
-#: editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
-msgstr ""
-
-#: editor/plugins/collision_polygon_2d_editor_plugin.cpp
-msgid ""
-"Edit existing polygon:\n"
-"LMB: Move Point.\n"
-"Ctrl+LMB: Split Segment.\n"
-"RMB: Erase Point."
-msgstr ""
-
#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Create Poly3D"
msgstr ""
@@ -3960,14 +3758,6 @@ msgid "Set Handle"
msgstr ""
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Creating Mesh Library"
-msgstr ""
-
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Thumbnail.."
-msgstr ""
-
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
msgid "Remove item %d?"
msgstr ""
@@ -3990,6 +3780,26 @@ msgid "Update from Scene"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
+msgid "Flat0"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Flat1"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Ease in"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Ease out"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Smoothstep"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Point"
msgstr ""
@@ -4036,6 +3846,10 @@ msgstr ""
msgid "Hold Shift to edit tangents individually"
msgstr ""
+#: editor/plugins/gi_probe_editor_plugin.cpp
+msgid "Bake GI Probe"
+msgstr ""
+
#: editor/plugins/gradient_editor_plugin.cpp
msgid "Add/Remove Color Ramp Point"
msgstr ""
@@ -4068,103 +3882,67 @@ msgid "Create Occluder Polygon"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
+msgstr ""
+
+#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Edit existing polygon:"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
msgid "LMB: Move Point."
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
msgid "Ctrl+LMB: Split Segment."
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
msgid "RMB: Erase Point."
msgstr ""
-#: editor/plugins/line_2d_editor_plugin.cpp
-msgid "Remove Point from Line2D"
-msgstr ""
-
-#: editor/plugins/line_2d_editor_plugin.cpp
-msgid "Add Point to Line2D"
-msgstr ""
-
-#: editor/plugins/line_2d_editor_plugin.cpp
-msgid "Move Point in Line2D"
-msgstr ""
-
-#: editor/plugins/line_2d_editor_plugin.cpp
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
-msgid "Select Points"
-msgstr ""
-
-#: editor/plugins/line_2d_editor_plugin.cpp
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
-msgid "Shift+Drag: Select Control Points"
-msgstr ""
-
-#: editor/plugins/line_2d_editor_plugin.cpp
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
-msgid "Click: Add Point"
-msgstr ""
-
-#: editor/plugins/line_2d_editor_plugin.cpp
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
-msgid "Right Click: Delete Point"
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
msgstr ""
-#: editor/plugins/line_2d_editor_plugin.cpp
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
-msgid "Add Point (in empty space)"
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
msgstr ""
-#: editor/plugins/line_2d_editor_plugin.cpp
-msgid "Split Segment (in line)"
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
msgstr ""
-#: editor/plugins/line_2d_editor_plugin.cpp
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
-msgid "Delete Point"
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Mesh is empty!"
+msgid "Create Trimesh Shape"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Create Convex Shape"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Navigation Mesh"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "This doesn't work on scene root!"
+msgid "Contained Mesh is not of type ArrayMesh."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Shape"
+msgid "UV Unwrap failed, mesh may not be manifold?"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape"
+msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Navigation Mesh"
+msgid "Model has no UV in this layer"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -4184,6 +3962,10 @@ msgid "Create Outline"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Body"
msgstr ""
@@ -4204,6 +3986,20 @@ msgid "Create Outline Mesh.."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "View UV1"
+msgstr "Datei(en) öffnen"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "View UV2"
+msgstr "Datei(en) öffnen"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Unwrap UV2 for Lightmap/AO"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh"
msgstr ""
@@ -4312,18 +4108,73 @@ msgstr ""
msgid "Populate"
msgstr ""
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create Navigation Polygon"
+#: editor/plugins/navigation_mesh_editor_plugin.cpp
+msgid "Bake!"
msgstr ""
-#: editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Remove Poly And Point"
+#: editor/plugins/navigation_mesh_editor_plugin.cpp
+msgid "Bake the navigation mesh."
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Clear Emission Mask"
-msgstr "Inhalt der Emissions-Masken löschen"
+#: editor/plugins/navigation_mesh_editor_plugin.cpp
+msgid "Clear the navigation mesh."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Setting up Configuration..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Calculating grid size..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Creating heightfield..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Marking walkable triangles..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Constructing compact heightfield..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Eroding walkable area..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Partitioning..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Creating contours..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Creating polymesh..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Converting to native navigation mesh..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Navigation Mesh Generator Setup:"
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Parsing Geometry..."
+msgstr ""
+
+#: editor/plugins/navigation_mesh_generator.cpp
+msgid "Done!"
+msgstr ""
+
+#: editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
@@ -4343,10 +4194,6 @@ msgid "No pixels with transparency > 128 in image.."
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Set Emission Mask"
-msgstr "Emissions-Maske setzen"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generate Visibility Rect"
msgstr ""
@@ -4355,6 +4202,11 @@ msgid "Load Emission Mask"
msgstr "Emissions-Maske laden"
#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Clear Emission Mask"
+msgstr "Inhalt der Emissions-Masken löschen"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Particles"
msgstr ""
@@ -4415,10 +4267,6 @@ msgid "Create Emission Points From Node"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Clear Emitter"
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emitter"
msgstr ""
@@ -4478,16 +4326,46 @@ msgid "Move Out-Control in Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Select Points"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Select Control Points (Shift+Drag)"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
msgid "Split Segment (in curve)"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
+msgid "Delete Point"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
msgid "Close Curve"
msgstr ""
@@ -4496,16 +4374,19 @@ msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
+#, fuzzy
msgid "Set Curve Point Position"
-msgstr ""
+msgstr "Ungültige Bilder löschen"
#: editor/plugins/path_editor_plugin.cpp
+#, fuzzy
msgid "Set Curve In Position"
-msgstr ""
+msgstr "Ungültige Bilder löschen"
#: editor/plugins/path_editor_plugin.cpp
+#, fuzzy
msgid "Set Curve Out Position"
-msgstr ""
+msgstr "Ungültige Bilder löschen"
#: editor/plugins/path_editor_plugin.cpp
msgid "Split Path"
@@ -4564,6 +4445,14 @@ msgid "Scale Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/property_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon->UV"
msgstr ""
@@ -4610,69 +4499,35 @@ msgid "Resource clipboard is empty!"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Load Resource"
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: editor/resources_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-msgid "Paste"
-msgstr ""
-
-#: editor/plugins/rich_text_editor_plugin.cpp
-msgid "Parse BBCode"
-msgstr ""
-
-#: editor/plugins/sample_editor_plugin.cpp
-msgid "Length:"
-msgstr ""
-
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "Open Sample File(s)"
-msgstr ""
-
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "ERROR: Couldn't load sample!"
-msgstr ""
-
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "Add Sample"
-msgstr ""
-
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "Rename Sample"
-msgstr ""
-
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "Delete Sample"
-msgstr ""
-
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "16 Bits"
-msgstr ""
-
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "8 Bits"
+#: editor/scene_tree_editor.cpp
+msgid "Instance:"
msgstr ""
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stereo"
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+msgid "Type:"
msgstr ""
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "Mono"
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Load Resource"
msgstr ""
-#: editor/plugins/sample_library_editor_plugin.cpp
-#: editor/script_editor_debugger.cpp
-msgid "Format"
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Paste"
msgstr ""
-#: editor/plugins/sample_library_editor_plugin.cpp
-msgid "Pitch"
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ResourcePreloader"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -4680,9 +4535,7 @@ msgid "Clear Recent Files"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Close and save changes?\n"
-"\""
+msgid "Close and save changes?"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -4714,6 +4567,22 @@ msgid " Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Sort"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Move Up"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Move Down"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Next script"
msgstr ""
@@ -4725,7 +4594,7 @@ msgstr ""
msgid "File"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
+#: editor/plugins/script_editor_plugin.cpp
msgid "New"
msgstr ""
@@ -4738,6 +4607,14 @@ msgid "Soft Reload Script"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Copy Script Path"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Show In File System"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4766,18 +4643,24 @@ msgid "Close All"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Close Other Tabs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+msgid "Run"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle Scripts Panel"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
@@ -4793,7 +4676,8 @@ msgstr ""
msgid "Break"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/script_editor_debugger.cpp
msgid "Continue"
msgstr ""
@@ -4806,18 +4690,6 @@ msgid "Debug with external editor"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Window"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Open Godot online documentation"
msgstr ""
@@ -4892,32 +4764,22 @@ msgstr ""
msgid "Capitalize"
msgstr ""
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp
+#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/property_editor.cpp
-#: editor/resources_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr ""
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp
+#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Select All"
msgstr ""
-#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Delete Line"
@@ -4936,6 +4798,19 @@ msgid "Toggle Comment"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Fold/Unfold Line"
+msgstr "Bild einfügen"
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Fold All Lines"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Unfold All Lines"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
@@ -4986,12 +4861,10 @@ msgid "Convert To Lowercase"
msgstr "Verbindung zu Node:"
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
@@ -5000,7 +4873,6 @@ msgid "Goto Function.."
msgstr ""
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
@@ -5165,99 +5037,116 @@ msgid "View Plane Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scaling to %s%%."
+msgid "Scaling: "
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Translating: "
+msgstr "Transition-Node"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom View."
-msgstr ""
+msgid "Keying is disabled (no key inserted)."
+msgstr "\"keying\" ist deaktiviert (Bild nicht hinzugefügt)."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
+msgid "Animation Key Inserted."
+msgstr "Animationsbild eingefügt."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Top View."
+msgid "Objects Drawn"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Top"
+msgid "Material Changes"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear View."
-msgstr ""
+#, fuzzy
+msgid "Shader Changes"
+msgstr "Typ ändern"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
+#, fuzzy
+msgid "Surface Changes"
+msgstr "Oberfläche %d"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front View."
+msgid "Draw Calls"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
+msgid "Vertices"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left View."
+msgid "FPS"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
+msgid "Top View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right View."
+msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
+msgid "Bottom"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Keying is disabled (no key inserted)."
-msgstr "\"keying\" ist deaktiviert (Bild nicht hinzugefügt)."
+msgid "Left View."
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Animation Key Inserted."
-msgstr "Animationsbild eingefügt."
+msgid "Left"
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Objects Drawn"
+msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Material Changes"
+msgid "Right"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
-msgid "Shader Changes"
-msgstr "Typ ändern"
+msgid "Front View."
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
-msgid "Surface Changes"
-msgstr "Oberfläche %d"
+msgid "Front"
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Draw Calls"
+msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Vertices"
+msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align with view"
msgstr ""
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr "Okay :("
+
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr "Bitte nur ein Node selektieren."
+
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr ""
@@ -5287,6 +5176,15 @@ msgid "View Information"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View FPS"
+msgstr "Datei(en) öffnen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Half Resolution"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Audio Listener"
msgstr ""
@@ -5323,16 +5221,12 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "preview"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Select Mode (Q)\n"
+msgid "Select Mode (Q)"
msgstr "Selektiere Node(s) zum Importieren aus"
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5355,6 +5249,19 @@ msgid "Scale Mode (R)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Local Coords"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Local Space Mode (%s)"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Snap Mode (%s)"
+msgstr "Selektiere Node(s) zum Importieren aus"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
msgstr ""
@@ -5416,11 +5323,15 @@ msgid "Tool Scale"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Toggle Freelook"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Local Coords"
+msgid "Configure Snap.."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5465,6 +5376,10 @@ msgid "Settings"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Skeleton Gizmo visibility"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
msgstr ""
@@ -5565,6 +5480,10 @@ msgid "Speed (FPS):"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Loop"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animation Frames"
msgstr ""
@@ -5577,17 +5496,26 @@ msgid "Insert Empty (After)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Up"
+#, fuzzy
+msgid "Move (Before)"
+msgstr "Node(s) entfernen"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Move (After)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Down"
+msgid "SpriteFrames"
msgstr ""
#: editor/plugins/style_box_editor_plugin.cpp
msgid "StyleBox Preview:"
msgstr ""
+#: editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox"
+msgstr ""
+
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Region Rect"
msgstr ""
@@ -5613,14 +5541,17 @@ msgid "Auto Slice"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Offset:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Separation:"
msgstr ""
@@ -5660,7 +5591,11 @@ msgid "Remove All"
msgstr "Ungültige Bilder löschen"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme"
+msgid "Edit theme.."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Theme editing menu."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
@@ -5680,6 +5615,10 @@ msgid "Create Empty Editor Template"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Create From Current Editor Theme"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "CheckBox Radio1"
msgstr ""
@@ -5727,11 +5666,6 @@ msgstr ""
msgid "Tab 3"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-msgid "Type:"
-msgstr ""
-
#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
msgstr ""
@@ -5745,9 +5679,17 @@ msgid "Style"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Font"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Color"
msgstr ""
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr ""
+
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
msgstr ""
@@ -5793,7 +5735,7 @@ msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Bucket"
+msgid "Paint Tile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -5833,6 +5775,11 @@ msgid "Merge from scene?"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tile Set"
+msgstr "Datei(en) öffnen"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
msgstr ""
@@ -5844,12 +5791,41 @@ msgstr ""
msgid "Error"
msgstr ""
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Autotiles"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid ""
+"Select sub-tile to use as icon, this will be also used on invalid autotile "
+"bindings."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid ""
+"LMB: set bit on.\n"
+"RMB: set bit off."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Select current edited sub-tile."
+msgstr "Node(s) löschen"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select sub-tile to change its priority."
+msgstr ""
+
+#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
+msgid "Cancel"
+msgstr "Abbrechen"
+
#: editor/project_export.cpp
msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
-msgid "Delete patch '"
+msgid "Delete patch '%s' from list?"
msgstr ""
#: editor/project_export.cpp
@@ -5857,6 +5833,10 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
+msgid "Export templates for this platform are missing/corrupted: "
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -5930,33 +5910,62 @@ msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
+msgid "Export templates for this platform are missing/corrupted:"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export With Debug"
msgstr ""
#: editor/project_manager.cpp
-msgid "Invalid project path, the path must exist!"
-msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
+msgid "The path does not exist."
+msgstr ""
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, project.godot must not exist."
-msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
+msgid "Please choose a 'project.godot' file."
+msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, project.godot must exist."
-msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
+msgid "Please choose an empty folder."
+msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!"
#: editor/project_manager.cpp
msgid "Imported Project"
msgstr "Importierte Projekte"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Couldn't create folder."
+msgstr "Node erstellen"
+
+#: editor/project_manager.cpp
+msgid "There is already a folder in this path with the specified name."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "It would be a good idea to name your project."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Invalid project path (changed anything?)."
msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
#: editor/project_manager.cpp
#, fuzzy
+msgid ""
+"Couldn't load project.godot in project path (error %d). It may be missing or "
+"corrupted."
+msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Couldn't edit project.godot in project path."
+msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
+
+#: editor/project_manager.cpp
+#, fuzzy
msgid "Couldn't create project.godot in project path."
msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
@@ -5965,39 +5974,55 @@ msgid "The following files failed extraction from package:"
msgstr ""
#: editor/project_manager.cpp
-msgid "Import Existing Project"
-msgstr "Existierendes Projekt importieren"
+#, fuzzy
+msgid "Rename Project"
+msgstr "Neues Projekt erstellen"
#: editor/project_manager.cpp
-msgid "Project Path (Must Exist):"
-msgstr "Projektpfad (muss existieren):"
+msgid "New Game Project"
+msgstr ""
#: editor/project_manager.cpp
-msgid "Project Name:"
-msgstr "Projektname:"
+msgid "Import Existing Project"
+msgstr "Existierendes Projekt importieren"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Import & Edit"
+msgstr "Importiere von folgendem Node:"
#: editor/project_manager.cpp
msgid "Create New Project"
msgstr "Neues Projekt erstellen"
#: editor/project_manager.cpp
-msgid "Project Path:"
-msgstr ""
+#, fuzzy
+msgid "Create & Edit"
+msgstr "Node erstellen"
#: editor/project_manager.cpp
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
-msgid "Browse"
+msgid "Install & Edit"
msgstr ""
#: editor/project_manager.cpp
-msgid "New Game Project"
+msgid "Project Name:"
+msgstr "Projektname:"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Create folder"
+msgstr "Node erstellen"
+
+#: editor/project_manager.cpp
+msgid "Project Path:"
msgstr ""
#: editor/project_manager.cpp
-msgid "That's a BINGO!"
+msgid "Browse"
msgstr ""
#: editor/project_manager.cpp
@@ -6005,6 +6030,11 @@ msgid "Unnamed Project"
msgstr ""
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Can't open project"
+msgstr "Neues Projekt erstellen"
+
+#: editor/project_manager.cpp
msgid "Are you sure to open more than one project?"
msgstr ""
@@ -6031,16 +6061,22 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
+"Language changed.\n"
+"The UI will update next time the editor or project manager starts."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: editor/project_manager.cpp
-msgid "Project List"
+msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Run"
+msgid "Project List"
msgstr ""
#: editor/project_manager.cpp
@@ -6065,10 +6101,20 @@ msgid "Exit"
msgstr ""
#: editor/project_manager.cpp
+msgid "Restart Now"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Can't run project"
msgstr "Neues Projekt erstellen"
+#: editor/project_manager.cpp
+msgid ""
+"You don't currently have any projects.\n"
+"Would you like to explore the official example projects in the Asset Library?"
+msgstr ""
+
#: editor/project_settings_editor.cpp
msgid "Key "
msgstr "Taste "
@@ -6102,17 +6148,10 @@ msgid "Add Input Action Event"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-#: scene/gui/input_action.cpp
-msgid "Meta+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-#: scene/gui/input_action.cpp
msgid "Shift+"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-#: scene/gui/input_action.cpp
msgid "Alt+"
msgstr ""
@@ -6165,16 +6204,10 @@ msgid "Button 9"
msgstr ""
#: editor/project_settings_editor.cpp
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Change"
-msgstr "Typ ändern"
-
-#: editor/project_settings_editor.cpp
msgid "Joypad Axis Index:"
msgstr ""
-#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp
msgid "Axis"
msgstr ""
@@ -6183,7 +6216,7 @@ msgid "Joypad Button Index:"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Add Input Action"
+msgid "Erase Input Action"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -6194,31 +6227,31 @@ msgstr ""
msgid "Add Event"
msgstr ""
-#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp
msgid "Device"
msgstr ""
-#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp
msgid "Button"
msgstr ""
-#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp
msgid "Left Button."
msgstr ""
-#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp
msgid "Right Button."
msgstr ""
-#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp
msgid "Middle Button."
msgstr ""
-#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp
msgid "Wheel Up."
msgstr ""
-#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp
msgid "Wheel Down."
msgstr ""
@@ -6227,15 +6260,15 @@ msgid "Add Global Property"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Select an setting item first!"
+msgid "Select a setting item first!"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "No property '"
+msgid "No property '%s' exists."
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Setting '"
+msgid "Setting '%s' is internal, and it can't be deleted."
msgstr ""
#: editor/project_settings_editor.cpp
@@ -6244,6 +6277,19 @@ msgid "Delete Item"
msgstr "Node(s) löschen"
#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Can't contain '/' or ':'"
+msgstr "Verbindung zu Node:"
+
+#: editor/project_settings_editor.cpp
+msgid "Already existing"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Add Input Action"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Error saving settings."
msgstr ""
@@ -6285,6 +6331,15 @@ msgstr ""
#: editor/project_settings_editor.cpp
#, fuzzy
+msgid "Changed Locale Filter"
+msgstr "Typ ändern"
+
+#: editor/project_settings_editor.cpp
+msgid "Changed Locale Filter Mode"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+#, fuzzy
msgid "Project Settings (project.godot)"
msgstr "Projekteinstellungen"
@@ -6345,6 +6400,27 @@ msgid "Locale"
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Locales Filter"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Show all locales"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Show only selected locales"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Filter mode:"
+msgstr "Node erstellen"
+
+#: editor/project_settings_editor.cpp
+msgid "Locales:"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "AutoLoad"
msgstr ""
@@ -6395,10 +6471,23 @@ msgid "New Script"
msgstr "Script hinzufügen"
#: editor/property_editor.cpp
+msgid "New %s"
+msgstr ""
+
+#: editor/property_editor.cpp
+msgid "Make Unique"
+msgstr ""
+
+#: editor/property_editor.cpp
msgid "Show in File System"
msgstr ""
#: editor/property_editor.cpp
+#, fuzzy
+msgid "Convert To %s"
+msgstr "Verbindung zu Node:"
+
+#: editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
@@ -6420,6 +6509,10 @@ msgstr ""
msgid "On"
msgstr ""
+#: editor/property_editor.cpp
+msgid "[Empty]"
+msgstr ""
+
#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
msgid "Set"
msgstr ""
@@ -6428,12 +6521,12 @@ msgstr ""
msgid "Properties:"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Sections:"
+#: editor/property_selector.cpp
+msgid "Select Property"
msgstr ""
#: editor/property_selector.cpp
-msgid "Select Property"
+msgid "Select Virtual Method"
msgstr ""
#: editor/property_selector.cpp
@@ -6464,26 +6557,6 @@ msgstr ""
msgid "Reparent"
msgstr ""
-#: editor/resources_dock.cpp
-msgid "Create New Resource"
-msgstr ""
-
-#: editor/resources_dock.cpp
-msgid "Open Resource"
-msgstr ""
-
-#: editor/resources_dock.cpp
-msgid "Save Resource"
-msgstr ""
-
-#: editor/resources_dock.cpp
-msgid "Resource Tools"
-msgstr ""
-
-#: editor/resources_dock.cpp
-msgid "Make Local"
-msgstr ""
-
#: editor/run_settings_dialog.cpp
msgid "Run Mode:"
msgstr ""
@@ -6518,10 +6591,6 @@ msgid "Error loading scene from %s"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr "Okay"
-
-#: editor/scene_tree_dock.cpp
msgid ""
"Cannot instance the scene '%s' because the current scene exists within one "
"of its nodes."
@@ -6607,25 +6676,13 @@ msgid "Error duplicating scene to save it."
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Sub-Resources:"
+msgid "Sub-Resources"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Edit Groups"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
-msgid "Edit Connections"
-msgstr "Connections editieren"
-
-#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
msgstr ""
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr "Node(s) löschen"
@@ -6693,6 +6750,15 @@ msgid "Clear a script for the selected node."
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Remote"
+msgstr "Ungültige Bilder löschen"
+
+#: editor/scene_tree_dock.cpp
+msgid "Local"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
msgstr ""
@@ -6731,10 +6797,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Open script"
msgstr "Script hinzufügen"
@@ -6806,6 +6868,15 @@ msgid "Invalid base path"
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "Directory of the same name exists"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
+#, fuzzy
+msgid "File exists, will be reused"
+msgstr "Datei existiert, Überschreiben?"
+
+#: editor/script_create_dialog.cpp
msgid "Invalid extension"
msgstr ""
@@ -6847,6 +6918,10 @@ msgid "Load existing script file"
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "Language"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Inherits"
msgstr ""
@@ -6869,6 +6944,11 @@ msgid "Attach Node Script"
msgstr "Script hinzufügen"
#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Remote "
+msgstr "Ungültige Bilder löschen"
+
+#: editor/script_editor_debugger.cpp
msgid "Bytes:"
msgstr ""
@@ -6889,6 +6969,10 @@ msgid "Function:"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Pick one or more items from the list to display the graph."
+msgstr ""
+
+#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp
msgid "Errors"
msgstr ""
@@ -6897,6 +6981,11 @@ msgid "Child Process Connected"
msgstr ""
#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Copy Error"
+msgstr "Connections editieren"
+
+#: editor/script_editor_debugger.cpp
msgid "Inspect Previous Instance"
msgstr ""
@@ -6921,18 +7010,6 @@ msgid "Stack Trace (if applicable):"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Remote Inspector"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Live Scene Tree:"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Remote Object Properties: "
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Profiler"
msgstr ""
@@ -6969,6 +7046,10 @@ msgid "Type"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Format"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "Usage"
msgstr ""
@@ -6996,6 +7077,10 @@ msgstr ""
msgid "Shortcuts"
msgstr ""
+#: editor/settings_config_dialog.cpp
+msgid "Binding"
+msgstr ""
+
#: editor/spatial_editor_gizmos.cpp
msgid "Change Light Radius"
msgstr ""
@@ -7044,74 +7129,143 @@ msgstr ""
msgid "Change Probe Extents"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Select the dynamic library for this entry"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Select dependencies of the library for this entry"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+#, fuzzy
+msgid "Remove current entry"
+msgstr "Ungültige Bilder löschen"
+
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Double click to create a new entry"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Platform:"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Platform"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Dynamic Library"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "Add an architecture entry"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_editor_plugin.cpp
+msgid "GDNativeLibrary"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Library"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Status"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Libraries: "
+msgstr ""
+
+#: modules/gdnative/register_types.cpp
+msgid "GDNative"
+msgstr ""
+
+#: modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp modules/mono/glue/glue_header.h
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "step argument is zero!"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "Not a script with an instance"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "Not based on a script"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "Not based on a resource file"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (missing @path)"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (can't load script at @path)"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (invalid script at @path)"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
-#: modules/gdscript/gd_functions.cpp
+#: modules/gdscript/gdscript_functions.cpp
msgid "Object can't provide a length."
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Delete Selection"
+msgid "Next Plane"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Duplicate Selection"
+msgid "Previous Plane"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Paint"
+msgid "Plane:"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Snap View"
+msgid "Next Floor"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Previous Floor"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Floor:"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Delete Selection"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Duplicate Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Prev Level (%sDown Wheel)"
+msgid "Grid Map"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Next Level (%sUp Wheel)"
+msgid "Snap View"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -7181,12 +7335,9 @@ msgid "Erase Area"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Selection -> Duplicate"
-msgstr ""
-
-#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Selection -> Clear"
-msgstr ""
+#, fuzzy
+msgid "Clear Selection"
+msgstr "Script hinzufügen"
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
@@ -7197,13 +7348,57 @@ msgstr "Projekteinstellungen"
msgid "Pick Distance:"
msgstr ""
-#: modules/gridmap/grid_map_editor_plugin.cpp
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "Generating solution..."
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "Generating C# project..."
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "Failed to create solution."
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "Failed to save solution."
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "Done"
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "Failed to create C# project."
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "Mono"
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "About C# support"
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
+msgid "Create C# solution"
+msgstr ""
+
+#: modules/mono/editor/mono_bottom_panel.cpp
+msgid "Builds"
+msgstr ""
+
+#: modules/mono/editor/mono_bottom_panel.cpp
#, fuzzy
-msgid "Tiles"
-msgstr "Datei(en) öffnen"
+msgid "Build Project"
+msgstr "Projektname:"
-#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Areas"
+#: modules/mono/editor/mono_bottom_panel.cpp
+msgid "Warnings"
+msgstr ""
+
+#: modules/mono/mono_gd/gd_mono_utils.cpp
+msgid "End of inner exception stack trace"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -7320,7 +7515,7 @@ msgid "Duplicate VisualScript Nodes"
msgstr "Node(s) duplizieren"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
+msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -7328,7 +7523,7 @@ msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Meta to drop a simple reference to the node."
+msgid "Hold %s to drop a simple reference to the node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -7336,7 +7531,7 @@ msgid "Hold Ctrl to drop a simple reference to the node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Hold Meta to drop a Variable Setter."
+msgid "Hold %s to drop a Variable Setter."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -7406,10 +7601,18 @@ msgid "Return"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Call"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Get"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Script already has function '%s'"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Input Value"
msgstr "Typ ändern"
@@ -7566,15 +7769,28 @@ msgid "Run exported HTML in the system's default browser."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not write file:\n"
+#, fuzzy
+msgid "Could not write file:"
+msgstr "Neues Projekt erstellen"
+
+#: platform/javascript/export/export.cpp
+msgid "Could not open template for export:"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Invalid export template:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read file:\n"
+msgid "Could not read custom HTML shell:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not open template for export:\n"
+msgid "Could not read boot splash image file:"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Using default boot splash image."
msgstr ""
#: scene/2d/animated_sprite.cpp
@@ -7594,6 +7810,13 @@ msgstr ""
"instanzierten Szenen) erlaubt. Das erste erstellte gewinnt der Rest wird "
"ignoriert."
+#: scene/2d/collision_object_2d.cpp
+msgid ""
+"This node has no children shapes, so it can't interact with the space.\n"
+"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to "
+"define its shape."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid ""
"CollisionPolygon2D only serves to provide a collision shape to a "
@@ -7673,7 +7896,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7684,18 +7907,6 @@ msgstr ""
"Die Pfad-Variable muss auf einen gültigen Node2D Node zeigen um zu "
"funktionieren."
-#: scene/2d/sprite.cpp
-msgid ""
-"Path property must point to a valid Viewport node to work. Such Viewport "
-"must be set to 'render target' mode."
-msgstr ""
-
-#: scene/2d/sprite.cpp
-msgid ""
-"The Viewport set in the path property must be set as 'render target' in "
-"order for this sprite to work."
-msgstr ""
-
#: scene/2d/visibility_notifier_2d.cpp
#, fuzzy
msgid ""
@@ -7733,6 +7944,37 @@ msgstr ""
msgid "ARVROrigin requires an ARVRCamera child node"
msgstr ""
+#: scene/3d/baked_lightmap.cpp
+msgid "%d%%"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "(Time Left: %d:%02d s)"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "Plotting Meshes: "
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "Plotting Lights:"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+msgid "Finishing Plot"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "Lighting Meshes: "
+msgstr ""
+
+#: scene/3d/collision_object.cpp
+msgid ""
+"This node has no children shapes, so it can't interact with the space.\n"
+"Consider adding CollisionShape or CollisionPolygon children nodes to define "
+"its shape."
+msgstr ""
+
#: scene/3d/collision_polygon.cpp
msgid ""
"CollisionPolygon only serves to provide a collision shape to a "
@@ -7757,6 +7999,10 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid "Plotting Meshes"
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -7774,8 +8020,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7795,6 +8041,12 @@ msgid ""
"order for AnimatedSprite3D to display frames."
msgstr ""
+#: scene/3d/vehicle_body.cpp
+msgid ""
+"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
+"it as a child of a VehicleBody."
+msgstr ""
+
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Raw Mode"
@@ -7812,9 +8064,10 @@ msgstr "Alert!"
msgid "Please Confirm..."
msgstr "Bitte bestätigen..."
-#: scene/gui/input_action.cpp
-msgid "Ctrl+"
-msgstr ""
+#: scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Select this Folder"
+msgstr "Node(s) löschen"
#: scene/gui/popup.cpp
msgid ""
@@ -7830,10 +8083,14 @@ msgid ""
"minimum size manually."
msgstr ""
+#: scene/gui/tree.cpp
+msgid "(Other)"
+msgstr ""
+
#: scene/main/scene_tree.cpp
msgid ""
-"Default Environment as specified in Project Setings (Rendering -> Viewport -"
-"> Default Environment) could not be loaded."
+"Default Environment as specified in Project Settings (Rendering -> "
+"Environment -> Default Environment) could not be loaded."
msgstr ""
#: scene/main/viewport.cpp
@@ -7844,6 +8101,85 @@ msgid ""
"texture to some node for display."
msgstr ""
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
+msgid "Error initializing FreeType."
+msgstr "Fehler bei der FreeType Inizialisierung."
+
+#: scene/resources/dynamic_font.cpp
+msgid "Unknown font format."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+msgid "Error loading font."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+msgid "Invalid font size."
+msgstr ""
+
+#, fuzzy
+#~ msgid "Can't write file."
+#~ msgstr "Neues Projekt erstellen"
+
+#, fuzzy
+#~ msgid "Couldn't get project.godot in project path."
+#~ msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
+
+#, fuzzy
+#~ msgid "Couldn't get project.godot in the project path."
+#~ msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
+
+#~ msgid "Move Add Key"
+#~ msgstr "Bild bewegen/einfügen"
+
+#~ msgid "Set Emission Mask"
+#~ msgstr "Emissions-Maske setzen"
+
+#~ msgid "Surface %d"
+#~ msgstr "Oberfläche %d"
+
+#~ msgid "Import Textures for Atlas (2D)"
+#~ msgstr "Importiere Texturen für Atlas (2D)"
+
+#~ msgid "Import Large Textures (2D)"
+#~ msgstr "Importiere Große Texturen (2D)"
+
+#~ msgid "Import Textures for 2D"
+#~ msgstr "Importiere Texturen für 2D"
+
+#~ msgid "2D Texture"
+#~ msgstr "2D-Textur"
+
+#, fuzzy
+#~ msgid ""
+#~ "NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files "
+#~ "to the project."
+#~ msgstr ""
+#~ "MERKE: Das importieren von 2D Texturen ist nicht zwingend notwendig. "
+#~ "Kopiere einfach png/jpg Dateien in das Projekt."
+
+#, fuzzy
+#~ msgid "Add to Project (project.godot)"
+#~ msgstr "Zum Projekt hinzufügen (engine.cfg)"
+
+#~ msgid "Invalid project path, the path must exist!"
+#~ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
+
+#, fuzzy
+#~ msgid "Invalid project path, project.godot must not exist."
+#~ msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
+
+#, fuzzy
+#~ msgid "Invalid project path, project.godot must exist."
+#~ msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
+
+#~ msgid "Project Path (Must Exist):"
+#~ msgstr "Projektpfad (muss existieren):"
+
+#~ msgid "Edit Connections"
+#~ msgstr "Connections editieren"
+
#, fuzzy
#~ msgid "Error creating the signature object."
#~ msgstr "Fehler beim Schreiben des Projekts PCK!"
@@ -7879,9 +8215,6 @@ msgstr ""
#~ "SampleLibrary Ressource in der 'samples' Eigenschaft erzeugt oder "
#~ "definiert werden."
-#~ msgid "Please export outside the project folder!"
-#~ msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!"
-
#~ msgid "Error exporting project!"
#~ msgstr "Fehler beim Exportieren des Projekts!"