diff options
Diffstat (limited to 'editor/translations/de_CH.po')
-rw-r--r-- | editor/translations/de_CH.po | 3369 |
1 files changed, 1851 insertions, 1518 deletions
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index c5234c20d9..a9b1b8a994 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -1,5 +1,6 @@ # Swiss High German translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Christian Fisch <christian.fiesel@gmail.com>, 2016. @@ -26,8 +27,8 @@ msgid "All Selection" msgstr "" #: editor/animation_editor.cpp -msgid "Move Add Key" -msgstr "Bild bewegen/einfügen" +msgid "Anim Change Keyframe Time" +msgstr "" #: editor/animation_editor.cpp msgid "Anim Change Transition" @@ -38,7 +39,7 @@ msgid "Anim Change Transform" msgstr "" #: editor/animation_editor.cpp -msgid "Anim Change Value" +msgid "Anim Change Keyframe Value" msgstr "" #: editor/animation_editor.cpp @@ -98,6 +99,7 @@ msgid "Anim Delete Keys" msgstr "Anim Bilder löschen" #: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "" @@ -191,12 +193,10 @@ msgid "Create %d NEW tracks and insert keys?" msgstr "Erstelle %d in neuer Ebene inklusiv Bild?" #: editor/animation_editor.cpp editor/create_dialog.cpp -#: editor/editor_audio_buses.cpp +#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp editor/project_manager.cpp -#: editor/script_create_dialog.cpp +#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp msgid "Create" msgstr "" @@ -356,265 +356,6 @@ msgstr "" msgid "Change Array Value" msgstr "" -#: editor/asset_library_editor_plugin.cpp -msgid "Free" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp -msgid "Version:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Contents:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -#, fuzzy -msgid "View Files" -msgstr "Datei(en) öffnen" - -#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp -#: editor/editor_help.cpp editor/property_selector.cpp -#: editor/script_editor_debugger.cpp -msgid "Description:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp -#: editor/project_manager.cpp -msgid "Install" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp -#: editor/connections_dialog.cpp editor/export_template_manager.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/project_settings_editor.cpp editor/property_editor.cpp -#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Close" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Can't resolve hostname:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Can't resolve." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Connection error, please try again." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Can't connect." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -#, fuzzy -msgid "Can't connect to host:" -msgstr "Verbindung zu Node:" - -#: editor/asset_library_editor_plugin.cpp -msgid "No response from host:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "No response." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Request failed, return code:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Req. Failed." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Request failed, too many redirects" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Redirect Loop." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Failed:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Bad download hash, assuming file has been tampered with." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Expected:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Got:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Asset Download Error:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp -msgid "Success!" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Fetching:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Resolving.." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -#, fuzzy -msgid "Connecting.." -msgstr "Connections editieren" - -#: editor/asset_library_editor_plugin.cpp -msgid "Requesting.." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -#, fuzzy -msgid "Error making request" -msgstr "Szene kann nicht gespeichert werden." - -#: editor/asset_library_editor_plugin.cpp -msgid "Idle" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Retry" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Download Error" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Download for this asset is already in progress!" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "first" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "prev" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "next" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "last" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "All" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp -#: editor/settings_config_dialog.cpp -msgid "Search:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp -msgid "Search" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp -msgid "Plugins" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Sort:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Reverse" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp -msgid "Category:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Site:" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Support.." -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Official" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp -msgid "Community" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Testing" -msgstr "" - -#: editor/asset_library_editor_plugin.cpp -msgid "Assets ZIP File" -msgstr "" - -#: editor/call_dialog.cpp -msgid "Method List For '%s':" -msgstr "" - -#: editor/call_dialog.cpp modules/visual_script/visual_script_editor.cpp -msgid "Call" -msgstr "" - -#: editor/call_dialog.cpp -msgid "Method List:" -msgstr "" - -#: editor/call_dialog.cpp -msgid "Arguments:" -msgstr "" - -#: editor/call_dialog.cpp -msgid "Return:" -msgstr "" - #: editor/code_editor.cpp msgid "Go to Line" msgstr "" @@ -632,14 +373,6 @@ msgid "Replaced %d occurrence(s)." msgstr "" #: editor/code_editor.cpp -msgid "Replace" -msgstr "" - -#: editor/code_editor.cpp -msgid "Replace All" -msgstr "" - -#: editor/code_editor.cpp msgid "Match Case" msgstr "" @@ -648,46 +381,22 @@ msgid "Whole Words" msgstr "" #: editor/code_editor.cpp -msgid "Selection Only" -msgstr "" - -#: editor/code_editor.cpp editor/editor_help.cpp -msgid "Find" -msgstr "" - -#: editor/code_editor.cpp -msgid "Next" -msgstr "" - -#: editor/code_editor.cpp -msgid "Not found!" -msgstr "" - -#: editor/code_editor.cpp -msgid "Replace By" -msgstr "" - -#: editor/code_editor.cpp -msgid "Case Sensitive" +msgid "Replace" msgstr "" #: editor/code_editor.cpp -msgid "Backwards" +msgid "Replace All" msgstr "" #: editor/code_editor.cpp -msgid "Prompt On Replace" +msgid "Selection Only" msgstr "" #: editor/code_editor.cpp -msgid "Skip" -msgstr "" - -#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom In" msgstr "" -#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/code_editor.cpp msgid "Zoom Out" msgstr "" @@ -755,6 +464,20 @@ msgstr "" msgid "Oneshot" msgstr "" +#: editor/connections_dialog.cpp editor/dependency_editor.cpp +#: editor/export_template_manager.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/property_editor.cpp +#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Close" +msgstr "" + #: editor/connections_dialog.cpp msgid "Connect" msgstr "" @@ -768,7 +491,7 @@ msgid "Connecting Signal:" msgstr "" #: editor/connections_dialog.cpp -msgid "Create Subscription" +msgid "Disconnect '%s' from '%s'" msgstr "" #: editor/connections_dialog.cpp @@ -780,13 +503,25 @@ msgstr "" msgid "Disconnect" msgstr "" -#: editor/connections_dialog.cpp editor/node_dock.cpp +#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" msgstr "" #: editor/create_dialog.cpp -msgid "Create New" -msgstr "" +#, fuzzy +msgid "Change %s Type" +msgstr "Typ ändern" + +#: editor/create_dialog.cpp editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Typ ändern" + +#: editor/create_dialog.cpp +#, fuzzy +msgid "Create New %s" +msgstr "Node erstellen" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp @@ -797,12 +532,25 @@ msgstr "" msgid "Recent:" msgstr "" +#: editor/create_dialog.cpp editor/editor_node.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/quick_open.cpp +msgid "Search:" +msgstr "" + #: editor/create_dialog.cpp editor/editor_help.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp msgid "Matches:" msgstr "" +#: editor/create_dialog.cpp editor/editor_help.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp +#: editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + #: editor/dependency_editor.cpp msgid "Search Replacement For:" msgstr "" @@ -824,6 +572,7 @@ msgid "" msgstr "" #: editor/dependency_editor.cpp +#: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Dependencies" msgstr "" @@ -853,11 +602,22 @@ msgstr "" msgid "Search Replacement Resource:" msgstr "" +#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp +#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/quick_open.cpp scene/gui/file_dialog.cpp +msgid "Open" +msgstr "Öffnen" + #: editor/dependency_editor.cpp msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "" + +#: editor/dependency_editor.cpp msgid "" "The files being removed are required by other resources in order for them to " "work.\n" @@ -865,7 +625,7 @@ msgid "" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Cannot remove:" msgstr "" #: editor/dependency_editor.cpp @@ -913,12 +673,22 @@ msgid "Delete selected files?" msgstr "" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp -#: editor/editor_node.cpp editor/filesystem_dock.cpp -#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp -#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp +#: editor/editor_file_dialog.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/project_export.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_dock.cpp msgid "Delete" msgstr "" +#: editor/dictionary_property_edit.cpp +msgid "Change Dictionary Key" +msgstr "" + +#: editor/dictionary_property_edit.cpp +#, fuzzy +msgid "Change Dictionary Value" +msgstr "Typ ändern" + #: editor/editor_about.cpp msgid "Thanks from the Godot community!" msgstr "" @@ -932,10 +702,6 @@ msgid "Godot Engine contributors" msgstr "" #: editor/editor_about.cpp -msgid "Authors" -msgstr "" - -#: editor/editor_about.cpp #, fuzzy msgid "Project Founders" msgstr "Projekt exportieren" @@ -944,15 +710,48 @@ msgstr "Projekt exportieren" msgid "Lead Developer" msgstr "" -#: editor/editor_about.cpp editor/project_manager.cpp -msgid "Project Manager" -msgstr "" +#: editor/editor_about.cpp +#, fuzzy +msgid "Project Manager " +msgstr "Projektname:" #: editor/editor_about.cpp msgid "Developers" msgstr "" #: editor/editor_about.cpp +msgid "Authors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Platinum Sponsors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Gold Sponsors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Mini Sponsors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Gold Donors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Silver Donors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Bronze Donors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Donors" +msgstr "" + +#: editor/editor_about.cpp msgid "License" msgstr "" @@ -993,6 +792,16 @@ msgid "Package Installed Successfully!" msgstr "" #: editor/editor_asset_installer.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Success!" +msgstr "" + +#: editor/editor_asset_installer.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install" +msgstr "" + +#: editor/editor_asset_installer.cpp msgid "Package Installer" msgstr "" @@ -1010,6 +819,11 @@ msgstr "" #: editor/editor_audio_buses.cpp #, fuzzy +msgid "Change Audio Bus Volume" +msgstr "Autoplay Umschalten" + +#: editor/editor_audio_buses.cpp +#, fuzzy msgid "Toggle Audio Bus Solo" msgstr "Autoplay Umschalten" @@ -1042,10 +856,6 @@ msgid "Audio Bus, Drag and Drop to rearrange." msgstr "" #: editor/editor_audio_buses.cpp -msgid "Bus options" -msgstr "" - -#: editor/editor_audio_buses.cpp msgid "Solo" msgstr "" @@ -1057,16 +867,28 @@ msgstr "" msgid "Bypass" msgstr "" -#: editor/editor_audio_buses.cpp editor/plugins/tile_map_editor_plugin.cpp -#: editor/scene_tree_dock.cpp +#: editor/editor_audio_buses.cpp +msgid "Bus options" +msgstr "" + +#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "" #: editor/editor_audio_buses.cpp +msgid "Reset Volume" +msgstr "" + +#: editor/editor_audio_buses.cpp msgid "Delete Effect" msgstr "" #: editor/editor_audio_buses.cpp +msgid "Audio" +msgstr "" + +#: editor/editor_audio_buses.cpp msgid "Add Audio Bus" msgstr "" @@ -1085,6 +907,10 @@ msgid "Duplicate Audio Bus" msgstr "Node(s) duplizieren" #: editor/editor_audio_buses.cpp +msgid "Reset Bus Volume" +msgstr "" + +#: editor/editor_audio_buses.cpp #, fuzzy msgid "Move Audio Bus" msgstr "Bild bewegen/einfügen" @@ -1117,7 +943,8 @@ msgstr "" msgid "Create a new Bus Layout." msgstr "" -#: editor/editor_audio_buses.cpp editor/script_create_dialog.cpp +#: editor/editor_audio_buses.cpp editor/property_editor.cpp +#: editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -1207,7 +1034,7 @@ msgid "Rearrange Autoloads" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp scene/gui/file_dialog.cpp +#: scene/gui/file_dialog.cpp msgid "Path:" msgstr "" @@ -1215,9 +1042,8 @@ msgstr "" msgid "Node Name:" msgstr "" -#: editor/editor_autoload_settings.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp editor/project_manager.cpp +#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "" @@ -1225,10 +1051,6 @@ msgstr "" msgid "Singleton" msgstr "" -#: editor/editor_autoload_settings.cpp -msgid "List:" -msgstr "" - #: editor/editor_data.cpp msgid "Updating Scene" msgstr "" @@ -1241,6 +1063,14 @@ msgstr "" msgid "Updating scene.." msgstr "" +#: editor/editor_data.cpp +msgid "[empty]" +msgstr "" + +#: editor/editor_data.cpp +msgid "[unsaved]" +msgstr "" + #: editor/editor_dir_dialog.cpp msgid "Please select a base directory first" msgstr "" @@ -1250,18 +1080,19 @@ msgid "Choose a Directory" msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp msgid "Create Folder" msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp -#: editor/editor_plugin_settings.cpp editor/plugins/theme_editor_plugin.cpp -#: editor/project_export.cpp scene/gui/file_dialog.cpp +#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: scene/gui/file_dialog.cpp msgid "Name:" msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp msgid "Could not create folder." msgstr "" @@ -1278,38 +1109,35 @@ msgid "Packing" msgstr "" #: editor/editor_export.cpp platform/javascript/export/export.cpp -msgid "Template file not found:\n" +msgid "Template file not found:" msgstr "" -#: editor/editor_export.cpp -msgid "Added:" -msgstr "" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "Datei existiert, Überschreiben?" -#: editor/editor_export.cpp -msgid "Removed:" -msgstr "" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Select Current Folder" +msgstr "Node(s) löschen" -#: editor/editor_export.cpp -msgid "Error saving atlas:" +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "Copy Path" msgstr "" -#: editor/editor_export.cpp -msgid "Could not save atlas subtexture:" +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "Show In File Manager" msgstr "" -#: editor/editor_export.cpp -msgid "Exporting for %s" +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "New Folder.." msgstr "" -#: editor/editor_export.cpp -msgid "Setting Up.." +#: editor/editor_file_dialog.cpp +msgid "Refresh" msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "File Exists, Overwrite?" -msgstr "Datei existiert, Überschreiben?" - -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Recognized" msgstr "" @@ -1317,12 +1145,6 @@ msgstr "" msgid "All Files (*)" msgstr "Alle Dateien (*)" -#: editor/editor_file_dialog.cpp editor/editor_help.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp scene/gui/file_dialog.cpp -msgid "Open" -msgstr "Öffnen" - #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File" msgstr "Datei öffnen" @@ -1362,10 +1184,6 @@ msgid "Go Up" msgstr "" #: editor/editor_file_dialog.cpp -msgid "Refresh" -msgstr "" - -#: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" msgstr "" @@ -1390,6 +1208,10 @@ msgid "Move Favorite Down" msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Go to parent folder" +msgstr "" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" msgstr "" @@ -1403,10 +1225,6 @@ msgid "File:" msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Filter:" -msgstr "" - -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Must use a valid extension." msgstr "" @@ -1431,6 +1249,10 @@ msgstr "" msgid "Search Classes" msgstr "" +#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "" + #: editor/editor_help.cpp editor/property_editor.cpp msgid "Class:" msgstr "" @@ -1447,15 +1269,27 @@ msgstr "" msgid "Brief Description:" msgstr "" +#: editor/editor_help.cpp +msgid "Members" +msgstr "" + #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Members:" msgstr "" #: editor/editor_help.cpp +msgid "Public Methods" +msgstr "" + +#: editor/editor_help.cpp msgid "Public Methods:" msgstr "" #: editor/editor_help.cpp +msgid "GUI Theme Items" +msgstr "" + +#: editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" @@ -1464,6 +1298,10 @@ msgid "Signals:" msgstr "" #: editor/editor_help.cpp +msgid "Enumerations" +msgstr "" + +#: editor/editor_help.cpp msgid "Enumerations:" msgstr "" @@ -1472,44 +1310,91 @@ msgid "enum " msgstr "" #: editor/editor_help.cpp +msgid "Constants" +msgstr "" + +#: editor/editor_help.cpp msgid "Constants:" msgstr "" #: editor/editor_help.cpp +#, fuzzy +msgid "Description" +msgstr "Script hinzufügen" + +#: editor/editor_help.cpp +msgid "Online Tutorials:" +msgstr "" + +#: editor/editor_help.cpp +msgid "" +"There are currently no tutorials for this class, you can [color=$color][url=" +"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" +"url][/color]." +msgstr "" + +#: editor/editor_help.cpp +msgid "Properties" +msgstr "" + +#: editor/editor_help.cpp msgid "Property Description:" msgstr "" #: editor/editor_help.cpp +msgid "" +"There is currently no description for this property. Please help us by " +"[color=$color][url=$url]contributing one[/url][/color]!" +msgstr "" + +#: editor/editor_help.cpp +msgid "Methods" +msgstr "" + +#: editor/editor_help.cpp msgid "Method Description:" msgstr "" #: editor/editor_help.cpp +msgid "" +"There is currently no description for this method. Please help us by [color=" +"$color][url=$url]contributing one[/url][/color]!" +msgstr "" + +#: editor/editor_help.cpp msgid "Search Text" msgstr "" +#: editor/editor_help.cpp +msgid "Find" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" #: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp -#: editor/plugins/rich_text_editor_plugin.cpp editor/property_editor.cpp -#: editor/script_editor_debugger.cpp scene/gui/line_edit.cpp +#: editor/property_editor.cpp editor/script_editor_debugger.cpp +#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Clear" msgstr "" +#: editor/editor_log.cpp +#, fuzzy +msgid "Clear Output" +msgstr "Script hinzufügen" + #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -#: editor/resources_dock.cpp msgid "Error saving resource!" msgstr "" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -#: editor/resources_dock.cpp msgid "Save Resource As.." msgstr "" -#: editor/editor_node.cpp editor/export_template_manager.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1526,6 +1411,29 @@ msgid "Error while saving." msgstr "" #: editor/editor_node.cpp +msgid "Can't open '%s'." +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Error while parsing '%s'." +msgstr "Fehler beim Instanzieren der %s Szene" + +#: editor/editor_node.cpp +msgid "Unexpected end of file '%s'." +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Missing '%s' or its dependencies." +msgstr "Szene '%s' hat kapute Abhängigkeiten:" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Error while loading '%s'." +msgstr "Fehler beim Instanzieren der %s Szene" + +#: editor/editor_node.cpp msgid "Saving Scene" msgstr "" @@ -1544,7 +1452,8 @@ msgstr "Ohne eine Szene kann das nicht funktionieren." #: editor/editor_node.cpp msgid "" -"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." +"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " +"be satisfied." msgstr "" #: editor/editor_node.cpp @@ -1584,6 +1493,48 @@ msgid "Restored default layout to base settings." msgstr "" #: editor/editor_node.cpp +msgid "" +"This resource belongs to a scene that was imported, so it's not editable.\n" +"Please read the documentation relevant to importing scenes to better " +"understand this workflow." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This resource belongs to a scene that was instanced or inherited.\n" +"Changes to it will not be kept when saving the current scene." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This resource was imported, so it's not editable. Change its settings in the " +"import panel and then re-import." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This scene was imported, so changes to it will not be kept.\n" +"Instancing it or inheriting will allow making changes to it.\n" +"Please read the documentation relevant to importing scenes to better " +"understand this workflow." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This is a remote object so changes to it will not be kept.\n" +"Please read the documentation relevant to debugging to better understand " +"this workflow." +msgstr "" + +#: editor/editor_node.cpp +msgid "Expand all properties" +msgstr "" + +#: editor/editor_node.cpp +msgid "Collapse all properties" +msgstr "" + +#: editor/editor_node.cpp msgid "Copy Params" msgstr "" @@ -1695,6 +1646,11 @@ msgid "Export Mesh Library" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "This operation can't be done without a root node." +msgstr "Ohne eine Szene kann das nicht funktionieren." + +#: editor/editor_node.cpp msgid "Export Tile Set" msgstr "" @@ -1749,23 +1705,35 @@ msgid "Save changes the following scene(s) before opening Project Manager?" msgstr "" #: editor/editor_node.cpp +msgid "" +"This option is deprecated. Situations where refresh must be forced are now " +"considered a bug. Please report." +msgstr "" + +#: editor/editor_node.cpp msgid "Pick a Main Scene" msgstr "" #: editor/editor_node.cpp -msgid "Unable to enable addon plugin at: '" +msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "' parsing of config failed." +msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/" +#, fuzzy +msgid "Unable to load addon script from path: '%s'." +msgstr "Fehler beim Instanzieren der %s Szene" + +#: editor/editor_node.cpp +msgid "" +"Unable to load addon script from path: '%s' Base type is not EditorPlugin." msgstr "" #: editor/editor_node.cpp -msgid "Unable to load addon script from path: '" +msgid "Unable to load addon script from path: '%s' Script is not in tool mode." msgstr "" #: editor/editor_node.cpp @@ -1775,7 +1743,7 @@ msgid "" msgstr "" #: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Ugh" msgstr "" @@ -1786,14 +1754,14 @@ msgid "" msgstr "" #: editor/editor_node.cpp -msgid "Error loading scene." -msgstr "" - -#: editor/editor_node.cpp msgid "Scene '%s' has broken dependencies:" msgstr "Szene '%s' hat kapute Abhängigkeiten:" #: editor/editor_node.cpp +msgid "Clear Recent Scenes" +msgstr "" + +#: editor/editor_node.cpp msgid "Save Layout" msgstr "" @@ -1811,11 +1779,20 @@ msgid "Switch Scene Tab" msgstr "" #: editor/editor_node.cpp -msgid "%d more file(s)" +msgid "%d more files or folders" msgstr "" #: editor/editor_node.cpp -msgid "%d more file(s) or folder(s)" +#, fuzzy +msgid "%d more folders" +msgstr "Node erstellen" + +#: editor/editor_node.cpp +msgid "%d more files" +msgstr "" + +#: editor/editor_node.cpp +msgid "Dock Position" msgstr "" #: editor/editor_node.cpp @@ -1826,7 +1803,11 @@ msgstr "" msgid "Toggle distraction-free mode." msgstr "" -#: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/editor_node.cpp +msgid "Add a new scene." +msgstr "" + +#: editor/editor_node.cpp msgid "Scene" msgstr "" @@ -1892,13 +1873,12 @@ msgid "TileSet.." msgstr "" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Undo" msgstr "" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp +#: scene/gui/line_edit.cpp msgid "Redo" msgstr "" @@ -2038,6 +2018,13 @@ msgstr "" msgid "Classes" msgstr "" +#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp +msgid "Search" +msgstr "" + #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -2050,6 +2037,10 @@ msgstr "" msgid "Issue Tracker" msgstr "" +#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + #: editor/editor_node.cpp msgid "About" msgstr "" @@ -2058,7 +2049,7 @@ msgstr "" msgid "Play the project." msgstr "Projekt starten." -#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp +#: editor/editor_node.cpp msgid "Play" msgstr "Abspielen" @@ -2074,7 +2065,7 @@ msgstr "" msgid "Stop the scene." msgstr "" -#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp +#: editor/editor_node.cpp msgid "Stop" msgstr "" @@ -2148,27 +2139,28 @@ msgid "Object properties." msgstr "" #: editor/editor_node.cpp -msgid "FileSystem" +msgid "Changes may be lost!" msgstr "" -#: editor/editor_node.cpp editor/node_dock.cpp +#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: editor/editor_node.cpp msgid "Node" msgstr "Node" #: editor/editor_node.cpp -msgid "Output" +msgid "FileSystem" msgstr "" #: editor/editor_node.cpp -msgid "Don't Save" -msgstr "" - -#: editor/editor_node.cpp editor/editor_reimport_dialog.cpp -msgid "Re-Import" +msgid "Output" msgstr "" -#: editor/editor_node.cpp editor/editor_plugin_settings.cpp -msgid "Update" +#: editor/editor_node.cpp +msgid "Don't Save" msgstr "" #: editor/editor_node.cpp @@ -2222,7 +2214,7 @@ msgstr "Verzeichnis öffnen" msgid "Open Script Editor" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/project_manager.cpp msgid "Open Asset Library" msgstr "" @@ -2234,11 +2226,28 @@ msgstr "" msgid "Open the previous Editor" msgstr "" +#: editor/editor_plugin.cpp +msgid "Creating Mesh Previews" +msgstr "" + +#: editor/editor_plugin.cpp +msgid "Thumbnail.." +msgstr "" + #: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" msgstr "" #: editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "" + +#: editor/editor_plugin_settings.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Version:" +msgstr "" + +#: editor/editor_plugin_settings.cpp msgid "Author:" msgstr "" @@ -2271,7 +2280,7 @@ msgid "Frame %" msgstr "" #: editor/editor_profiler.cpp -msgid "Fixed Frame %" +msgid "Physics Frame %" msgstr "" #: editor/editor_profiler.cpp editor/script_editor_debugger.cpp @@ -2290,24 +2299,12 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_reimport_dialog.cpp -msgid "Please wait for scan to complete." -msgstr "" - -#: editor/editor_reimport_dialog.cpp -msgid "Current scene must be saved to re-import." -msgstr "" - -#: editor/editor_reimport_dialog.cpp -msgid "Save & Re-Import" -msgstr "" - -#: editor/editor_reimport_dialog.cpp -msgid "Re-Importing" +#: editor/editor_profiler.cpp +msgid "Time" msgstr "" -#: editor/editor_reimport_dialog.cpp -msgid "Re-Import Changed Resources" +#: editor/editor_profiler.cpp +msgid "Calls" msgstr "" #: editor/editor_run_native.cpp @@ -2385,21 +2382,19 @@ msgid "(Current)" msgstr "" #: editor/export_template_manager.cpp -msgid "Remove template version '%s'?" +msgid "Retrieving mirrors, please wait.." msgstr "" #: editor/export_template_manager.cpp -msgid "Can't open export templates zip." +msgid "Remove template version '%s'?" msgstr "" #: editor/export_template_manager.cpp -msgid "Invalid version.txt format inside templates." +msgid "Can't open export templates zip." msgstr "" #: editor/export_template_manager.cpp -msgid "" -"Invalid version.txt format inside templates. Revision is not a valid " -"identifier." +msgid "Invalid version.txt format inside templates." msgstr "" #: editor/export_template_manager.cpp @@ -2408,7 +2403,7 @@ msgstr "" #: editor/export_template_manager.cpp #, fuzzy -msgid "Error creating path for templates:\n" +msgid "Error creating path for templates:" msgstr "Fehler beim Schreiben des Projekts PCK!" #: editor/export_template_manager.cpp @@ -2420,7 +2415,99 @@ msgid "Importing:" msgstr "" #: editor/export_template_manager.cpp -msgid "Loading Export Templates" +msgid "" +"No download links found for this version. Direct download is only available " +"for official releases." +msgstr "" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve." +msgstr "" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't connect." +msgstr "" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "No response." +msgstr "" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request Failed." +msgstr "" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Redirect Loop." +msgstr "" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Failed:" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Download Complete." +msgstr "" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Error requesting url: " +msgstr "Szene kann nicht gespeichert werden." + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Connecting to Mirror.." +msgstr "Connections editieren" + +#: editor/export_template_manager.cpp +msgid "Disconnected" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Resolving" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Can't Resolve" +msgstr "" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Connecting.." +msgstr "Connections editieren" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Can't Connect" +msgstr "Neues Projekt erstellen" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Connected" +msgstr "Verbindung zu Node:" + +#: editor/export_template_manager.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Requesting.." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Downloading" +msgstr "" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Connection Error" +msgstr "Connections editieren" + +#: editor/export_template_manager.cpp +msgid "SSL Handshake Error" msgstr "" #: editor/export_template_manager.cpp @@ -2448,98 +2535,107 @@ msgstr "" msgid "Export Template Manager" msgstr "" -#: editor/file_type_cache.cpp -msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" -msgstr "" +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Download Templates" +msgstr "Ungültige Bilder löschen" -#: editor/filesystem_dock.cpp -msgid "Cannot navigate to '" +#: editor/export_template_manager.cpp +msgid "Select mirror from list: " msgstr "" -#: editor/filesystem_dock.cpp -msgid "" -"\n" -"Status: Needs Re-Import" +#: editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" #: editor/filesystem_dock.cpp -msgid "" -"\n" -"Source: " +msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" #: editor/filesystem_dock.cpp -msgid "Same source and destination files, doing nothing." +msgid "View items as a grid of thumbnails" msgstr "" #: editor/filesystem_dock.cpp -msgid "Target file exists, can't overwrite. Delete first." +msgid "View items as a list" msgstr "" #: editor/filesystem_dock.cpp -msgid "Same source and destination paths, doing nothing." +msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" #: editor/filesystem_dock.cpp -msgid "Can't move directories to within themselves." +msgid "Cannot move/rename resources root." msgstr "" #: editor/filesystem_dock.cpp -msgid "Can't rename deps for:\n" +msgid "Cannot move a folder into itself." msgstr "" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Error moving file:\n" +msgid "Error moving:" msgstr "Szene kann nicht gespeichert werden." #: editor/filesystem_dock.cpp #, fuzzy -msgid "Error moving dir:\n" +msgid "Error duplicating:" msgstr "Szene kann nicht gespeichert werden." #: editor/filesystem_dock.cpp -msgid "Can't operate on '..'" -msgstr "" +#, fuzzy +msgid "Unable to update dependencies:" +msgstr "Szene '%s' hat kapute Abhängigkeiten:" #: editor/filesystem_dock.cpp -msgid "Pick New Name and Location For:" +msgid "No name provided" msgstr "" #: editor/filesystem_dock.cpp -msgid "No files selected!" +msgid "Provided name contains invalid characters" msgstr "" #: editor/filesystem_dock.cpp -msgid "Expand all" +msgid "No name provided." msgstr "" #: editor/filesystem_dock.cpp -msgid "Collapse all" +msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp -msgid "Show In File Manager" +msgid "A file or folder with this name already exists." msgstr "" #: editor/filesystem_dock.cpp -msgid "Instance" -msgstr "" +#, fuzzy +msgid "Renaming file:" +msgstr "Szene kann nicht gespeichert werden." #: editor/filesystem_dock.cpp -msgid "Edit Dependencies.." +msgid "Renaming folder:" msgstr "" #: editor/filesystem_dock.cpp -msgid "View Owners.." +#, fuzzy +msgid "Duplicating file:" +msgstr "Szene kann nicht gespeichert werden." + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Duplicating folder:" +msgstr "Node(s) duplizieren" + +#: editor/filesystem_dock.cpp +msgid "Expand all" msgstr "" #: editor/filesystem_dock.cpp -msgid "Copy Path" +msgid "Collapse all" msgstr "" #: editor/filesystem_dock.cpp -msgid "Rename or Move.." +msgid "Rename.." msgstr "" #: editor/filesystem_dock.cpp @@ -2547,14 +2643,28 @@ msgid "Move To.." msgstr "" #: editor/filesystem_dock.cpp -msgid "Info" +#, fuzzy +msgid "Open Scene(s)" +msgstr "Datei(en) öffnen" + +#: editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Edit Dependencies.." msgstr "" #: editor/filesystem_dock.cpp -msgid "Re-Import.." +msgid "View Owners.." msgstr "" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Duplicate.." +msgstr "Node(s) duplizieren" + +#: editor/filesystem_dock.cpp msgid "Previous Directory" msgstr "" @@ -2584,6 +2694,11 @@ msgstr "" msgid "Move" msgstr "" +#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp +#: editor/project_manager.cpp +msgid "Rename" +msgstr "" + #: editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -2597,6 +2712,10 @@ msgid "Import as Single Scene" msgstr "" #: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Animations" +msgstr "" + +#: editor/import/resource_importer_scene.cpp msgid "Import with Separate Materials" msgstr "" @@ -2609,6 +2728,18 @@ msgid "Import with Separate Objects+Materials" msgstr "" #: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Objects+Animations" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Materials+Animations" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Objects+Materials+Animations" +msgstr "" + +#: editor/import/resource_importer_scene.cpp msgid "Import as Multiple Scenes" msgstr "" @@ -2617,38 +2748,39 @@ msgid "Import as Multiple Scenes+Materials" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp #: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Import Scene" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Importing Scene.." msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Generating Lightmaps" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Generating for Mesh: " +msgstr "" + +#: editor/import/resource_importer_scene.cpp msgid "Running Custom Script.." msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script:" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Invalid/broken script for post-import (check console):" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error running post-import script:" msgstr "" #: editor/import/resource_importer_scene.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Saving.." msgstr "" @@ -2677,587 +2809,62 @@ msgstr "" msgid "Reimport" msgstr "" -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "No bit masks to import!" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path is empty." -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path must be a complete resource path." -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path must exist." -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Save path is empty!" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "Import BitMasks" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s):" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Target Path:" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Accept" -msgstr "" - -#: editor/io_plugins/editor_bitmask_import_plugin.cpp -msgid "Bit Mask" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "No source font file!" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "No target font resource!" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "" -"Invalid file extension.\n" -"Please use .font." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Can't load/process source font." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Couldn't save font." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Source Font:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Source Font Size:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Dest Resource:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "The quick brown fox jumps over the lazy dog." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Test:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Options:" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Font Import" -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "" -"This file is already a Godot font file, please supply a BMFont type file " -"instead." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Failed opening as BMFont file." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp +#: editor/multi_node_edit.cpp #, fuzzy -msgid "Error initializing FreeType." -msgstr "Fehler bei der FreeType Inizialisierung." - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp -msgid "Unknown font format." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp -msgid "Error loading font." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp -msgid "Invalid font size." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -msgid "Invalid font custom source." -msgstr "" - -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Font" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "No meshes to import!" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Single Mesh Import" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Source Mesh(es):" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Mesh" -msgstr "" - -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Surface %d" -msgstr "Oberfläche %d" - -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "No samples to import!" -msgstr "" - -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Import Audio Samples" -msgstr "" - -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Source Sample(s):" -msgstr "" - -#: editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Audio Sample" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "New Clip" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Animation Options" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Flags" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Bake FPS:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Optimizer" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Linear Error" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Angular Error" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Angle" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Clips" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Start(s)" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "End(s)" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Loop" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Filters" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Source path is empty." -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't load post-import script." -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import." -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Error importing scene." -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import 3D Scene" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Source Scene:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Same as Target Scene" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Shared" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Target Texture Folder:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Post-Process Script:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Custom Root Node Type:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Auto" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Root Node Name:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "The Following Files are Missing:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Anyway" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp scene/gui/dialogs.cpp -msgid "Cancel" -msgstr "Abbrechen" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import & Open" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Edited scene has not been saved, open imported scene anyway?" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Image:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Can't import a file over itself:" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't localize path: %s (already local)" -msgstr "" - -#: editor/io_plugins/editor_scene_import_plugin.cpp -msgid "3D Scene Animation" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Uncompressed" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress Lossless (PNG)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress Lossy (WebP)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress (VRAM)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Format" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Compression Quality (WebP):" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Options" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Please specify some files!" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "At least one file needed for Atlas." -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Error importing:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Only one file is required for large texture." -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Max Texture Size:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for Atlas (2D)" -msgstr "Importiere Texturen für Atlas (2D)" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Cell Size:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Large Texture" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Large Textures (2D)" -msgstr "Importiere Große Texturen (2D)" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Base Atlas Texture" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s)" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for 2D" -msgstr "Importiere Texturen für 2D" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for 3D" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "2D Texture" -msgstr "2D-Textur" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "3D Texture" -msgstr "" +msgid "MultiNode Set" +msgstr "MultiNode Set" -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Atlas Texture" +#: editor/node_dock.cpp +msgid "Groups" msgstr "" -#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/node_dock.cpp #, fuzzy -msgid "" -"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " -"the project." -msgstr "" -"MERKE: Das importieren von 2D Texturen ist nicht zwingend notwendig. Kopiere " -"einfach png/jpg Dateien in das Projekt." - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Crop empty space." -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Large Texture" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Load Source Image" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Slicing" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Inserting" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Saving" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save large texture:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Build Atlas For:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Loading Image:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't load image:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Converting Images" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Cropping Images" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Blitting Images" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save atlas image:" -msgstr "" - -#: editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save converted texture:" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Invalid source!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Invalid translation source!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Column" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/script_create_dialog.cpp -msgid "Language" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "No items to import!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "No target path!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Translations" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Couldn't import!" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Translation" -msgstr "" - -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Source CSV:" -msgstr "" +msgid "Select a Node to edit Signals and Groups." +msgstr "Selektiere ein Node um deren Signale und Gruppen zu ändern." -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Ignore First Row" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Poly" msgstr "" -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Compress" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/collision_polygon_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Edit Poly" msgstr "" -#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/plugins/abstract_polygon_2d_editor.cpp #, fuzzy -msgid "Add to Project (project.godot)" -msgstr "Zum Projekt hinzufügen (engine.cfg)" +msgid "Insert Point" +msgstr "Bild einfügen" -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Languages:" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/collision_polygon_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" msgstr "" -#: editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Translation" +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Remove Poly And Point" msgstr "" -#: editor/multi_node_edit.cpp -#, fuzzy -msgid "MultiNode Set" -msgstr "MultiNode Set" +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Create a new polygon from scratch" +msgstr "" -#: editor/node_dock.cpp -msgid "Groups" +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "" +"Edit existing polygon:\n" +"LMB: Move Point.\n" +"Ctrl+LMB: Split Segment.\n" +"RMB: Erase Point." msgstr "" -#: editor/node_dock.cpp +#: editor/plugins/abstract_polygon_2d_editor.cpp #, fuzzy -msgid "Select a Node to edit Signals and Groups." -msgstr "Selektiere ein Node um deren Signale und Gruppen zu ändern." +msgid "Delete points" +msgstr "Bild einfügen" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" @@ -3408,6 +3015,55 @@ msgid "Copy Animation" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +msgid "Onion Skinning" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Enable Onion Skinning" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +#, fuzzy +msgid "Directions" +msgstr "Script hinzufügen" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Past" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Future" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Depth" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "1 step" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "2 steps" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "3 steps" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Differences Only" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Force White Modulate" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Include Gizmos (3D)" +msgstr "" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Create New Animation" msgstr "" @@ -3417,7 +3073,6 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp msgid "Error!" @@ -3528,10 +3183,6 @@ msgid "Delete Input" msgstr "" #: editor/plugins/animation_tree_editor_plugin.cpp -msgid "Rename" -msgstr "" - -#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Animation tree is valid." msgstr "" @@ -3587,64 +3238,180 @@ msgstr "Node Filter editieren" msgid "Filters.." msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Parsing %d Triangles:" +#: editor/plugins/animation_tree_editor_plugin.cpp +#, fuzzy +msgid "AnimationTree" +msgstr "Animations-Node" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Free" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Triangle #" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Contents:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Light Baker Setup:" +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "View Files" +msgstr "Datei(en) öffnen" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Parsing Geometry" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Connection error, please try again." msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Fixing Lights" +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Can't connect to host:" +msgstr "Verbindung zu Node:" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "No response from host:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Making BVH" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed, return code:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Creating Light Octree" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed, too many redirects" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Creating Octree Texture" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Bad download hash, assuming file has been tampered with." msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Transfer to Lightmaps:" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Expected:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Allocating Texture #" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Got:" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Baking Triangle #" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Failed sha256 hash check" msgstr "" -#: editor/plugins/baked_light_baker.cpp -msgid "Post-Processing Texture #" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Asset Download Error:" msgstr "" -#: editor/plugins/baked_light_editor_plugin.cpp -msgid "Bake!" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Fetching:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Resolving.." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Error making request" +msgstr "Szene kann nicht gespeichert werden." + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Idle" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Retry" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Download Error" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Download for this asset is already in progress!" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "first" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "prev" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "next" msgstr "" -#: editor/plugins/baked_light_editor_plugin.cpp -msgid "Reset the lightmap octree baking process (start over)." +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "last" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "All" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/project_settings_editor.cpp +msgid "Plugins" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/project_settings_editor.cpp +msgid "Category:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Can't determine a save path for lightmap images.\n" +"Save your scene (for images to be saved in the same dir), or pick a save " +"path from the BakedLightmap properties." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake " +"Light' flag is on." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Failed creating lightmap images, make sure path is writable." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Bake Lightmaps" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" msgstr "" @@ -3679,6 +3446,38 @@ msgid "Move Action" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move vertical guide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Create new vertical guide" +msgstr "Neues Projekt erstellen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Remove vertical guide" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move horizontal guide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Create new horizontal guide" +msgstr "Neues Projekt erstellen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Remove horizontal guide" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Create new horizontal and vertical guides" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit IK Chain" msgstr "" @@ -3687,11 +3486,15 @@ msgid "Edit CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Change Anchors" +msgid "Anchors only" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom (%):" +msgid "Change Anchors and Margins" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3744,59 +3547,77 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Lock the selected object in place (can't be moved)." +msgid "Toggles snapping" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Unlock the selected object (can be moved)." +msgid "Use Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Makes sure the object's children are not selectable." +msgid "Snapping options" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Restores the object's children's ability to be selected." +msgid "Snap to grid" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit" +msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Use Snap" +msgid "Configure Snap..." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Show Grid" +msgid "Snap Relative" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Use Rotation Snap" +msgid "Use Pixel Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap Relative" +msgid "Smart snapping" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to parent" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to node anchor" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to node sides" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to other nodes" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap to guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -msgid "Configure Snap.." +msgid "Lock the selected object in place (can't be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Use Pixel Snap" +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Skeleton.." +msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3825,11 +3646,20 @@ msgid "View" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Reset" +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Helpers" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Rulers" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Set.." +msgid "Show Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3841,7 +3671,7 @@ msgid "Frame Selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Anchor" +msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3866,11 +3696,20 @@ msgid "Clear Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Set a Value" +msgid "Drag pivot from mouse position" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap (Pixels):" +#, fuzzy +msgid "Set pivot at mouse position" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Multiply grid step by 2" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Divide grid step by 2" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -3882,25 +3721,23 @@ msgid "Adding %s..." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "Okay" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Cannot instantiate multiple nodes without root." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Create Node" msgstr "Node erstellen" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Error instancing scene from %s" msgstr "Fehler beim Instanzieren der %s Szene" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Okay :(" - -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Bitte nur ein Node selektieren." - #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Change default type" @@ -3912,45 +3749,6 @@ msgid "" "Drag & drop + Alt : Change node type" msgstr "" -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create Poly" -msgstr "" - -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Edit Poly" -msgstr "" - -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" -msgstr "" - -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "" - -#: editor/plugins/collision_polygon_2d_editor_plugin.cpp -msgid "" -"Edit existing polygon:\n" -"LMB: Move Point.\n" -"Ctrl+LMB: Split Segment.\n" -"RMB: Erase Point." -msgstr "" - #: editor/plugins/collision_polygon_editor_plugin.cpp msgid "Create Poly3D" msgstr "" @@ -3960,14 +3758,6 @@ msgid "Set Handle" msgstr "" #: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Creating Mesh Library" -msgstr "" - -#: editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Thumbnail.." -msgstr "" - -#: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Remove item %d?" msgstr "" @@ -3990,6 +3780,26 @@ msgid "Update from Scene" msgstr "" #: editor/plugins/curve_editor_plugin.cpp +msgid "Flat0" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Flat1" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Ease in" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Ease out" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Smoothstep" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp msgid "Modify Curve Point" msgstr "" @@ -4036,6 +3846,10 @@ msgstr "" msgid "Hold Shift to edit tangents individually" msgstr "" +#: editor/plugins/gi_probe_editor_plugin.cpp +msgid "Bake GI Probe" +msgstr "" + #: editor/plugins/gradient_editor_plugin.cpp msgid "Add/Remove Color Ramp Point" msgstr "" @@ -4068,103 +3882,67 @@ msgid "Create Occluder Polygon" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." +msgstr "" + +#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Edit existing polygon:" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "LMB: Move Point." msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Ctrl+LMB: Split Segment." msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "RMB: Erase Point." msgstr "" -#: editor/plugins/line_2d_editor_plugin.cpp -msgid "Remove Point from Line2D" -msgstr "" - -#: editor/plugins/line_2d_editor_plugin.cpp -msgid "Add Point to Line2D" -msgstr "" - -#: editor/plugins/line_2d_editor_plugin.cpp -msgid "Move Point in Line2D" -msgstr "" - -#: editor/plugins/line_2d_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp -msgid "Select Points" -msgstr "" - -#: editor/plugins/line_2d_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp -msgid "Shift+Drag: Select Control Points" -msgstr "" - -#: editor/plugins/line_2d_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp -msgid "Click: Add Point" -msgstr "" - -#: editor/plugins/line_2d_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp -msgid "Right Click: Delete Point" +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" msgstr "" -#: editor/plugins/line_2d_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp -msgid "Add Point (in empty space)" +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" msgstr "" -#: editor/plugins/line_2d_editor_plugin.cpp -msgid "Split Segment (in line)" +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" msgstr "" -#: editor/plugins/line_2d_editor_plugin.cpp -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp -msgid "Delete Point" +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Mesh is empty!" +msgid "Create Trimesh Shape" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Trimesh Body" +msgid "Create Convex Shape" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Convex Body" +msgid "Create Navigation Mesh" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "This doesn't work on scene root!" +msgid "Contained Mesh is not of type ArrayMesh." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Shape" +msgid "UV Unwrap failed, mesh may not be manifold?" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Shape" +msgid "No mesh to debug." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Navigation Mesh" +msgid "Model has no UV in this layer" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -4184,6 +3962,10 @@ msgid "Create Outline" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" msgstr "" @@ -4204,6 +3986,20 @@ msgid "Create Outline Mesh.." msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "View UV1" +msgstr "Datei(en) öffnen" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "View UV2" +msgstr "Datei(en) öffnen" + +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Unwrap UV2 for Lightmap/AO" +msgstr "" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh" msgstr "" @@ -4312,18 +4108,73 @@ msgstr "" msgid "Populate" msgstr "" -#: editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create Navigation Polygon" +#: editor/plugins/navigation_mesh_editor_plugin.cpp +msgid "Bake!" msgstr "" -#: editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Remove Poly And Point" +#: editor/plugins/navigation_mesh_editor_plugin.cpp +msgid "Bake the navigation mesh." msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy -msgid "Clear Emission Mask" -msgstr "Inhalt der Emissions-Masken löschen" +#: editor/plugins/navigation_mesh_editor_plugin.cpp +msgid "Clear the navigation mesh." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Setting up Configuration..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Calculating grid size..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Creating heightfield..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Marking walkable triangles..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Constructing compact heightfield..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Eroding walkable area..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Partitioning..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Creating contours..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Creating polymesh..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Converting to native navigation mesh..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Navigation Mesh Generator Setup:" +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Parsing Geometry..." +msgstr "" + +#: editor/plugins/navigation_mesh_generator.cpp +msgid "Done!" +msgstr "" + +#: editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp @@ -4343,10 +4194,6 @@ msgid "No pixels with transparency > 128 in image.." msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Set Emission Mask" -msgstr "Emissions-Maske setzen" - -#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generate Visibility Rect" msgstr "" @@ -4355,6 +4202,11 @@ msgid "Load Emission Mask" msgstr "Emissions-Maske laden" #: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Clear Emission Mask" +msgstr "Inhalt der Emissions-Masken löschen" + +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" @@ -4415,10 +4267,6 @@ msgid "Create Emission Points From Node" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Clear Emitter" -msgstr "" - -#: editor/plugins/particles_editor_plugin.cpp msgid "Create Emitter" msgstr "" @@ -4478,16 +4326,46 @@ msgid "Move Out-Control in Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Select Control Points (Shift+Drag)" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Split Segment (in curve)" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Close Curve" msgstr "" @@ -4496,16 +4374,19 @@ msgid "Curve Point #" msgstr "" #: editor/plugins/path_editor_plugin.cpp +#, fuzzy msgid "Set Curve Point Position" -msgstr "" +msgstr "Ungültige Bilder löschen" #: editor/plugins/path_editor_plugin.cpp +#, fuzzy msgid "Set Curve In Position" -msgstr "" +msgstr "Ungültige Bilder löschen" #: editor/plugins/path_editor_plugin.cpp +#, fuzzy msgid "Set Curve Out Position" -msgstr "" +msgstr "Ungültige Bilder löschen" #: editor/plugins/path_editor_plugin.cpp msgid "Split Path" @@ -4564,6 +4445,14 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/property_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon->UV" msgstr "" @@ -4610,69 +4499,35 @@ msgid "Resource clipboard is empty!" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Load Resource" +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: editor/resources_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp -msgid "Paste" -msgstr "" - -#: editor/plugins/rich_text_editor_plugin.cpp -msgid "Parse BBCode" -msgstr "" - -#: editor/plugins/sample_editor_plugin.cpp -msgid "Length:" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Open Sample File(s)" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "ERROR: Couldn't load sample!" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Add Sample" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Rename Sample" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Delete Sample" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "16 Bits" -msgstr "" - -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "8 Bits" +#: editor/scene_tree_editor.cpp +msgid "Instance:" msgstr "" -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Stereo" +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +msgid "Type:" msgstr "" -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Mono" +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" msgstr "" -#: editor/plugins/sample_library_editor_plugin.cpp -#: editor/script_editor_debugger.cpp -msgid "Format" +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Paste" msgstr "" -#: editor/plugins/sample_library_editor_plugin.cpp -msgid "Pitch" +#: editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ResourcePreloader" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -4680,9 +4535,7 @@ msgid "Clear Recent Files" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "" -"Close and save changes?\n" -"\"" +msgid "Close and save changes?" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -4714,6 +4567,22 @@ msgid " Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Sort" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Move Up" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Move Down" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Next script" msgstr "" @@ -4725,7 +4594,7 @@ msgstr "" msgid "File" msgstr "" -#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "New" msgstr "" @@ -4738,6 +4607,14 @@ msgid "Soft Reload Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Copy Script Path" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Show In File System" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4766,18 +4643,24 @@ msgid "Close All" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Close Other Tabs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +msgid "Run" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Toggle Scripts Panel" msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "" @@ -4793,7 +4676,8 @@ msgstr "" msgid "Break" msgstr "" -#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/script_editor_debugger.cpp msgid "Continue" msgstr "" @@ -4806,18 +4690,6 @@ msgid "Debug with external editor" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Window" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Move Left" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Move Right" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Open Godot online documentation" msgstr "" @@ -4892,32 +4764,22 @@ msgstr "" msgid "Capitalize" msgstr "" -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp +#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" msgstr "" #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/property_editor.cpp -#: editor/resources_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "" -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp +#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Select All" msgstr "" -#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - #: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Delete Line" @@ -4936,6 +4798,19 @@ msgid "Toggle Comment" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Fold/Unfold Line" +msgstr "Bild einfügen" + +#: editor/plugins/script_text_editor.cpp +msgid "Fold All Lines" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Unfold All Lines" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Clone Down" msgstr "" @@ -4986,12 +4861,10 @@ msgid "Convert To Lowercase" msgstr "Verbindung zu Node:" #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp msgid "Find Previous" msgstr "" #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp msgid "Replace.." msgstr "" @@ -5000,7 +4873,6 @@ msgid "Goto Function.." msgstr "" #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp msgid "Goto Line.." msgstr "" @@ -5165,99 +5037,116 @@ msgid "View Plane Transform." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling to %s%%." +msgid "Scaling: " msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Translating: " +msgstr "Transition-Node" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotating %s degrees." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom View." -msgstr "" +msgid "Keying is disabled (no key inserted)." +msgstr "\"keying\" ist deaktiviert (Bild nicht hinzugefügt)." #: editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom" -msgstr "" +msgid "Animation Key Inserted." +msgstr "Animationsbild eingefügt." #: editor/plugins/spatial_editor_plugin.cpp -msgid "Top View." +msgid "Objects Drawn" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Top" +msgid "Material Changes" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Rear View." -msgstr "" +#, fuzzy +msgid "Shader Changes" +msgstr "Typ ändern" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Rear" -msgstr "" +#, fuzzy +msgid "Surface Changes" +msgstr "Oberfläche %d" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Front View." +msgid "Draw Calls" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Front" +msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Left View." +msgid "FPS" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Left" +msgid "Top View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right View." +msgid "Bottom View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right" +msgid "Bottom" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Keying is disabled (no key inserted)." -msgstr "\"keying\" ist deaktiviert (Bild nicht hinzugefügt)." +msgid "Left View." +msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Animation Key Inserted." -msgstr "Animationsbild eingefügt." +msgid "Left" +msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Objects Drawn" +msgid "Right View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Material Changes" +msgid "Right" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Shader Changes" -msgstr "Typ ändern" +msgid "Front View." +msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Surface Changes" -msgstr "Oberfläche %d" +msgid "Front" +msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Draw Calls" +msgid "Rear View." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Vertices" +msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Align with view" msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Okay :(" + +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Bitte nur ein Node selektieren." + #: editor/plugins/spatial_editor_plugin.cpp msgid "Display Normal" msgstr "" @@ -5287,6 +5176,15 @@ msgid "View Information" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "View FPS" +msgstr "Datei(en) öffnen" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Half Resolution" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Audio Listener" msgstr "" @@ -5323,16 +5221,12 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "preview" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Select Mode (Q)\n" +msgid "Select Mode (Q)" msgstr "Selektiere Node(s) zum Importieren aus" #: editor/plugins/spatial_editor_plugin.cpp @@ -5355,6 +5249,19 @@ msgid "Scale Mode (R)" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Local Coords" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Local Space Mode (%s)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Snap Mode (%s)" +msgstr "Selektiere Node(s) zum Importieren aus" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View" msgstr "" @@ -5416,11 +5323,15 @@ msgid "Tool Scale" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Toggle Freelook" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" +msgid "Configure Snap.." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -5465,6 +5376,10 @@ msgid "Settings" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Skeleton Gizmo visibility" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" msgstr "" @@ -5565,6 +5480,10 @@ msgid "Speed (FPS):" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animation Frames" msgstr "" @@ -5577,17 +5496,26 @@ msgid "Insert Empty (After)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Up" +#, fuzzy +msgid "Move (Before)" +msgstr "Node(s) entfernen" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Move (After)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Down" +msgid "SpriteFrames" msgstr "" #: editor/plugins/style_box_editor_plugin.cpp msgid "StyleBox Preview:" msgstr "" +#: editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox" +msgstr "" + #: editor/plugins/texture_region_editor_plugin.cpp msgid "Set Region Rect" msgstr "" @@ -5613,14 +5541,17 @@ msgid "Auto Slice" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Offset:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Step:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Separation:" msgstr "" @@ -5660,7 +5591,11 @@ msgid "Remove All" msgstr "Ungültige Bilder löschen" #: editor/plugins/theme_editor_plugin.cpp -msgid "Theme" +msgid "Edit theme.." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme editing menu." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -5680,6 +5615,10 @@ msgid "Create Empty Editor Template" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Create From Current Editor Theme" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "CheckBox Radio1" msgstr "" @@ -5727,11 +5666,6 @@ msgstr "" msgid "Tab 3" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -msgid "Type:" -msgstr "" - #: editor/plugins/theme_editor_plugin.cpp msgid "Data Type:" msgstr "" @@ -5745,9 +5679,17 @@ msgid "Style" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Color" msgstr "" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase Selection" msgstr "" @@ -5793,7 +5735,7 @@ msgid "Mirror Y" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Bucket" +msgid "Paint Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -5833,6 +5775,11 @@ msgid "Merge from scene?" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Set" +msgstr "Datei(en) öffnen" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create from Scene" msgstr "" @@ -5844,12 +5791,41 @@ msgstr "" msgid "Error" msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotiles" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"Select sub-tile to use as icon, this will be also used on invalid autotile " +"bindings." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"LMB: set bit on.\n" +"RMB: set bit off." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Select current edited sub-tile." +msgstr "Node(s) löschen" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select sub-tile to change its priority." +msgstr "" + +#: editor/progress_dialog.cpp scene/gui/dialogs.cpp +msgid "Cancel" +msgstr "Abbrechen" + #: editor/project_export.cpp msgid "Runnable" msgstr "" #: editor/project_export.cpp -msgid "Delete patch '" +msgid "Delete patch '%s' from list?" msgstr "" #: editor/project_export.cpp @@ -5857,6 +5833,10 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted: " +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -5930,33 +5910,62 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted:" +msgstr "" + +#: editor/project_export.cpp msgid "Export With Debug" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, the path must exist!" -msgstr "Ungültiger Projektpfad, Pfad existiert nicht!" +msgid "The path does not exist." +msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, project.godot must not exist." -msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!" +msgid "Please choose a 'project.godot' file." +msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, project.godot must exist." -msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!" +msgid "Please choose an empty folder." +msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!" #: editor/project_manager.cpp msgid "Imported Project" msgstr "Importierte Projekte" #: editor/project_manager.cpp +#, fuzzy +msgid "Couldn't create folder." +msgstr "Node erstellen" + +#: editor/project_manager.cpp +msgid "There is already a folder in this path with the specified name." +msgstr "" + +#: editor/project_manager.cpp +msgid "It would be a good idea to name your project." +msgstr "" + +#: editor/project_manager.cpp msgid "Invalid project path (changed anything?)." msgstr "Ungültiger Projektpfad, (wurde was geändert?)!" #: editor/project_manager.cpp #, fuzzy +msgid "" +"Couldn't load project.godot in project path (error %d). It may be missing or " +"corrupted." +msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." + +#: editor/project_manager.cpp +#, fuzzy +msgid "Couldn't edit project.godot in project path." +msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." + +#: editor/project_manager.cpp +#, fuzzy msgid "Couldn't create project.godot in project path." msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." @@ -5965,39 +5974,55 @@ msgid "The following files failed extraction from package:" msgstr "" #: editor/project_manager.cpp -msgid "Import Existing Project" -msgstr "Existierendes Projekt importieren" +#, fuzzy +msgid "Rename Project" +msgstr "Neues Projekt erstellen" #: editor/project_manager.cpp -msgid "Project Path (Must Exist):" -msgstr "Projektpfad (muss existieren):" +msgid "New Game Project" +msgstr "" #: editor/project_manager.cpp -msgid "Project Name:" -msgstr "Projektname:" +msgid "Import Existing Project" +msgstr "Existierendes Projekt importieren" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Import & Edit" +msgstr "Importiere von folgendem Node:" #: editor/project_manager.cpp msgid "Create New Project" msgstr "Neues Projekt erstellen" #: editor/project_manager.cpp -msgid "Project Path:" -msgstr "" +#, fuzzy +msgid "Create & Edit" +msgstr "Node erstellen" #: editor/project_manager.cpp msgid "Install Project:" msgstr "" #: editor/project_manager.cpp -msgid "Browse" +msgid "Install & Edit" msgstr "" #: editor/project_manager.cpp -msgid "New Game Project" +msgid "Project Name:" +msgstr "Projektname:" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Create folder" +msgstr "Node erstellen" + +#: editor/project_manager.cpp +msgid "Project Path:" msgstr "" #: editor/project_manager.cpp -msgid "That's a BINGO!" +msgid "Browse" msgstr "" #: editor/project_manager.cpp @@ -6005,6 +6030,11 @@ msgid "Unnamed Project" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Can't open project" +msgstr "Neues Projekt erstellen" + +#: editor/project_manager.cpp msgid "Are you sure to open more than one project?" msgstr "" @@ -6031,16 +6061,22 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"Language changed.\n" +"The UI will update next time the editor or project manager starts." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "You are about the scan %s folders for existing Godot projects. Do you " "confirm?" msgstr "" #: editor/project_manager.cpp -msgid "Project List" +msgid "Project Manager" msgstr "" #: editor/project_manager.cpp -msgid "Run" +msgid "Project List" msgstr "" #: editor/project_manager.cpp @@ -6065,10 +6101,20 @@ msgid "Exit" msgstr "" #: editor/project_manager.cpp +msgid "Restart Now" +msgstr "" + +#: editor/project_manager.cpp #, fuzzy msgid "Can't run project" msgstr "Neues Projekt erstellen" +#: editor/project_manager.cpp +msgid "" +"You don't currently have any projects.\n" +"Would you like to explore the official example projects in the Asset Library?" +msgstr "" + #: editor/project_settings_editor.cpp msgid "Key " msgstr "Taste " @@ -6102,17 +6148,10 @@ msgid "Add Input Action Event" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#: scene/gui/input_action.cpp -msgid "Meta+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#: scene/gui/input_action.cpp msgid "Shift+" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#: scene/gui/input_action.cpp msgid "Alt+" msgstr "" @@ -6165,16 +6204,10 @@ msgid "Button 9" msgstr "" #: editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Change" -msgstr "Typ ändern" - -#: editor/project_settings_editor.cpp msgid "Joypad Axis Index:" msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Axis" msgstr "" @@ -6183,7 +6216,7 @@ msgid "Joypad Button Index:" msgstr "" #: editor/project_settings_editor.cpp -msgid "Add Input Action" +msgid "Erase Input Action" msgstr "" #: editor/project_settings_editor.cpp @@ -6194,31 +6227,31 @@ msgstr "" msgid "Add Event" msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Device" msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Button" msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Left Button." msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Right Button." msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Middle Button." msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Wheel Up." msgstr "" -#: editor/project_settings_editor.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp msgid "Wheel Down." msgstr "" @@ -6227,15 +6260,15 @@ msgid "Add Global Property" msgstr "" #: editor/project_settings_editor.cpp -msgid "Select an setting item first!" +msgid "Select a setting item first!" msgstr "" #: editor/project_settings_editor.cpp -msgid "No property '" +msgid "No property '%s' exists." msgstr "" #: editor/project_settings_editor.cpp -msgid "Setting '" +msgid "Setting '%s' is internal, and it can't be deleted." msgstr "" #: editor/project_settings_editor.cpp @@ -6244,6 +6277,19 @@ msgid "Delete Item" msgstr "Node(s) löschen" #: editor/project_settings_editor.cpp +#, fuzzy +msgid "Can't contain '/' or ':'" +msgstr "Verbindung zu Node:" + +#: editor/project_settings_editor.cpp +msgid "Already existing" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Add Input Action" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Error saving settings." msgstr "" @@ -6285,6 +6331,15 @@ msgstr "" #: editor/project_settings_editor.cpp #, fuzzy +msgid "Changed Locale Filter" +msgstr "Typ ändern" + +#: editor/project_settings_editor.cpp +msgid "Changed Locale Filter Mode" +msgstr "" + +#: editor/project_settings_editor.cpp +#, fuzzy msgid "Project Settings (project.godot)" msgstr "Projekteinstellungen" @@ -6345,6 +6400,27 @@ msgid "Locale" msgstr "" #: editor/project_settings_editor.cpp +msgid "Locales Filter" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Show all locales" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Show only selected locales" +msgstr "" + +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Filter mode:" +msgstr "Node erstellen" + +#: editor/project_settings_editor.cpp +msgid "Locales:" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "AutoLoad" msgstr "" @@ -6395,10 +6471,23 @@ msgid "New Script" msgstr "Script hinzufügen" #: editor/property_editor.cpp +msgid "New %s" +msgstr "" + +#: editor/property_editor.cpp +msgid "Make Unique" +msgstr "" + +#: editor/property_editor.cpp msgid "Show in File System" msgstr "" #: editor/property_editor.cpp +#, fuzzy +msgid "Convert To %s" +msgstr "Verbindung zu Node:" + +#: editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6420,6 +6509,10 @@ msgstr "" msgid "On" msgstr "" +#: editor/property_editor.cpp +msgid "[Empty]" +msgstr "" + #: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp msgid "Set" msgstr "" @@ -6428,12 +6521,12 @@ msgstr "" msgid "Properties:" msgstr "" -#: editor/property_editor.cpp -msgid "Sections:" +#: editor/property_selector.cpp +msgid "Select Property" msgstr "" #: editor/property_selector.cpp -msgid "Select Property" +msgid "Select Virtual Method" msgstr "" #: editor/property_selector.cpp @@ -6464,26 +6557,6 @@ msgstr "" msgid "Reparent" msgstr "" -#: editor/resources_dock.cpp -msgid "Create New Resource" -msgstr "" - -#: editor/resources_dock.cpp -msgid "Open Resource" -msgstr "" - -#: editor/resources_dock.cpp -msgid "Save Resource" -msgstr "" - -#: editor/resources_dock.cpp -msgid "Resource Tools" -msgstr "" - -#: editor/resources_dock.cpp -msgid "Make Local" -msgstr "" - #: editor/run_settings_dialog.cpp msgid "Run Mode:" msgstr "" @@ -6518,10 +6591,6 @@ msgid "Error loading scene from %s" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "Okay" - -#: editor/scene_tree_dock.cpp msgid "" "Cannot instance the scene '%s' because the current scene exists within one " "of its nodes." @@ -6607,25 +6676,13 @@ msgid "Error duplicating scene to save it." msgstr "" #: editor/scene_tree_dock.cpp -msgid "Sub-Resources:" +msgid "Sub-Resources" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Edit Groups" -msgstr "" - -#: editor/scene_tree_dock.cpp -msgid "Edit Connections" -msgstr "Connections editieren" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance" msgstr "" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "Node(s) löschen" @@ -6693,6 +6750,15 @@ msgid "Clear a script for the selected node." msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Remote" +msgstr "Ungültige Bilder löschen" + +#: editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -6731,10 +6797,6 @@ msgid "" msgstr "" #: editor/scene_tree_editor.cpp -msgid "Instance:" -msgstr "" - -#: editor/scene_tree_editor.cpp #, fuzzy msgid "Open script" msgstr "Script hinzufügen" @@ -6806,6 +6868,15 @@ msgid "Invalid base path" msgstr "" #: editor/script_create_dialog.cpp +msgid "Directory of the same name exists" +msgstr "" + +#: editor/script_create_dialog.cpp +#, fuzzy +msgid "File exists, will be reused" +msgstr "Datei existiert, Überschreiben?" + +#: editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "" @@ -6847,6 +6918,10 @@ msgid "Load existing script file" msgstr "" #: editor/script_create_dialog.cpp +msgid "Language" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Inherits" msgstr "" @@ -6869,6 +6944,11 @@ msgid "Attach Node Script" msgstr "Script hinzufügen" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Remote " +msgstr "Ungültige Bilder löschen" + +#: editor/script_editor_debugger.cpp msgid "Bytes:" msgstr "" @@ -6889,6 +6969,10 @@ msgid "Function:" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Pick one or more items from the list to display the graph." +msgstr "" + +#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp msgid "Errors" msgstr "" @@ -6897,6 +6981,11 @@ msgid "Child Process Connected" msgstr "" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Copy Error" +msgstr "Connections editieren" + +#: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" msgstr "" @@ -6921,18 +7010,6 @@ msgid "Stack Trace (if applicable):" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Remote Inspector" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Live Scene Tree:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Remote Object Properties: " -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Profiler" msgstr "" @@ -6969,6 +7046,10 @@ msgid "Type" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Usage" msgstr "" @@ -6996,6 +7077,10 @@ msgstr "" msgid "Shortcuts" msgstr "" +#: editor/settings_config_dialog.cpp +msgid "Binding" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Light Radius" msgstr "" @@ -7044,74 +7129,143 @@ msgstr "" msgid "Change Probe Extents" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Select the dynamic library for this entry" +msgstr "" + +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Select dependencies of the library for this entry" +msgstr "" + +#: modules/gdnative/gdnative_library_editor_plugin.cpp +#, fuzzy +msgid "Remove current entry" +msgstr "Ungültige Bilder löschen" + +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Double click to create a new entry" +msgstr "" + +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Platform:" +msgstr "" + +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Platform" +msgstr "" + +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Dynamic Library" +msgstr "" + +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "Add an architecture entry" +msgstr "" + +#: modules/gdnative/gdnative_library_editor_plugin.cpp +msgid "GDNativeLibrary" +msgstr "" + +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Library" +msgstr "" + +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" +msgstr "" + +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Libraries: " +msgstr "" + +#: modules/gdnative/register_types.cpp +msgid "GDNative" +msgstr "" + +#: modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp modules/mono/glue/glue_header.h #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "step argument is zero!" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "Not a script with an instance" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "Not based on a script" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "Not based on a resource file" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "Invalid instance dictionary format (missing @path)" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "Invalid instance dictionary format (can't load script at @path)" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "Invalid instance dictionary format (invalid script at @path)" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" -#: modules/gdscript/gd_functions.cpp +#: modules/gdscript/gdscript_functions.cpp msgid "Object can't provide a length." msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "GridMap Delete Selection" +msgid "Next Plane" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "GridMap Duplicate Selection" +msgid "Previous Plane" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "GridMap Paint" +msgid "Plane:" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Snap View" +msgid "Next Floor" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Previous Floor" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Floor:" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Delete Selection" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Duplicate Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Prev Level (%sDown Wheel)" +msgid "Grid Map" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Next Level (%sUp Wheel)" +msgid "Snap View" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp @@ -7181,12 +7335,9 @@ msgid "Erase Area" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Selection -> Duplicate" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Selection -> Clear" -msgstr "" +#, fuzzy +msgid "Clear Selection" +msgstr "Script hinzufügen" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy @@ -7197,13 +7348,57 @@ msgstr "Projekteinstellungen" msgid "Pick Distance:" msgstr "" -#: modules/gridmap/grid_map_editor_plugin.cpp +#: modules/mono/editor/godotsharp_editor.cpp +msgid "Generating solution..." +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp +msgid "Generating C# project..." +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp +msgid "Failed to create solution." +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp +msgid "Failed to save solution." +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp +msgid "Done" +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp +msgid "Failed to create C# project." +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp +msgid "Mono" +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp +msgid "About C# support" +msgstr "" + +#: modules/mono/editor/godotsharp_editor.cpp +msgid "Create C# solution" +msgstr "" + +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "Builds" +msgstr "" + +#: modules/mono/editor/mono_bottom_panel.cpp #, fuzzy -msgid "Tiles" -msgstr "Datei(en) öffnen" +msgid "Build Project" +msgstr "Projektname:" -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Areas" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" +msgstr "" + +#: modules/mono/mono_gd/gd_mono_utils.cpp +msgid "End of inner exception stack trace" msgstr "" #: modules/visual_script/visual_script.cpp @@ -7320,7 +7515,7 @@ msgid "Duplicate VisualScript Nodes" msgstr "Node(s) duplizieren" #: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -7328,7 +7523,7 @@ msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a simple reference to the node." +msgid "Hold %s to drop a simple reference to the node." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -7336,7 +7531,7 @@ msgid "Hold Ctrl to drop a simple reference to the node." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a Variable Setter." +msgid "Hold %s to drop a Variable Setter." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -7406,10 +7601,18 @@ msgid "Return" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Get" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Script already has function '%s'" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Change Input Value" msgstr "Typ ändern" @@ -7566,15 +7769,28 @@ msgid "Run exported HTML in the system's default browser." msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not write file:\n" +#, fuzzy +msgid "Could not write file:" +msgstr "Neues Projekt erstellen" + +#: platform/javascript/export/export.cpp +msgid "Could not open template for export:" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Invalid export template:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not read file:\n" +msgid "Could not read custom HTML shell:" msgstr "" #: platform/javascript/export/export.cpp -msgid "Could not open template for export:\n" +msgid "Could not read boot splash image file:" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Using default boot splash image." msgstr "" #: scene/2d/animated_sprite.cpp @@ -7594,6 +7810,13 @@ msgstr "" "instanzierten Szenen) erlaubt. Das erste erstellte gewinnt der Rest wird " "ignoriert." +#: scene/2d/collision_object_2d.cpp +msgid "" +"This node has no children shapes, so it can't interact with the space.\n" +"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to " +"define its shape." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp msgid "" "CollisionPolygon2D only serves to provide a collision shape to a " @@ -7673,7 +7896,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7684,18 +7907,6 @@ msgstr "" "Die Pfad-Variable muss auf einen gültigen Node2D Node zeigen um zu " "funktionieren." -#: scene/2d/sprite.cpp -msgid "" -"Path property must point to a valid Viewport node to work. Such Viewport " -"must be set to 'render target' mode." -msgstr "" - -#: scene/2d/sprite.cpp -msgid "" -"The Viewport set in the path property must be set as 'render target' in " -"order for this sprite to work." -msgstr "" - #: scene/2d/visibility_notifier_2d.cpp #, fuzzy msgid "" @@ -7733,6 +7944,37 @@ msgstr "" msgid "ARVROrigin requires an ARVRCamera child node" msgstr "" +#: scene/3d/baked_lightmap.cpp +msgid "%d%%" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "(Time Left: %d:%02d s)" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Plotting Meshes: " +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Plotting Lights:" +msgstr "" + +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +msgid "Finishing Plot" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Lighting Meshes: " +msgstr "" + +#: scene/3d/collision_object.cpp +msgid "" +"This node has no children shapes, so it can't interact with the space.\n" +"Consider adding CollisionShape or CollisionPolygon children nodes to define " +"its shape." +msgstr "" + #: scene/3d/collision_polygon.cpp msgid "" "CollisionPolygon only serves to provide a collision shape to a " @@ -7757,6 +7999,10 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Plotting Meshes" +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -7774,8 +8020,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7795,6 +8041,12 @@ msgid "" "order for AnimatedSprite3D to display frames." msgstr "" +#: scene/3d/vehicle_body.cpp +msgid "" +"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use " +"it as a child of a VehicleBody." +msgstr "" + #: scene/gui/color_picker.cpp #, fuzzy msgid "Raw Mode" @@ -7812,9 +8064,10 @@ msgstr "Alert!" msgid "Please Confirm..." msgstr "Bitte bestätigen..." -#: scene/gui/input_action.cpp -msgid "Ctrl+" -msgstr "" +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Select this Folder" +msgstr "Node(s) löschen" #: scene/gui/popup.cpp msgid "" @@ -7830,10 +8083,14 @@ msgid "" "minimum size manually." msgstr "" +#: scene/gui/tree.cpp +msgid "(Other)" +msgstr "" + #: scene/main/scene_tree.cpp msgid "" -"Default Environment as specified in Project Setings (Rendering -> Viewport -" -"> Default Environment) could not be loaded." +"Default Environment as specified in Project Settings (Rendering -> " +"Environment -> Default Environment) could not be loaded." msgstr "" #: scene/main/viewport.cpp @@ -7844,6 +8101,85 @@ msgid "" "texture to some node for display." msgstr "" +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Error initializing FreeType." +msgstr "Fehler bei der FreeType Inizialisierung." + +#: scene/resources/dynamic_font.cpp +msgid "Unknown font format." +msgstr "" + +#: scene/resources/dynamic_font.cpp +msgid "Error loading font." +msgstr "" + +#: scene/resources/dynamic_font.cpp +msgid "Invalid font size." +msgstr "" + +#, fuzzy +#~ msgid "Can't write file." +#~ msgstr "Neues Projekt erstellen" + +#, fuzzy +#~ msgid "Couldn't get project.godot in project path." +#~ msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." + +#, fuzzy +#~ msgid "Couldn't get project.godot in the project path." +#~ msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." + +#~ msgid "Move Add Key" +#~ msgstr "Bild bewegen/einfügen" + +#~ msgid "Set Emission Mask" +#~ msgstr "Emissions-Maske setzen" + +#~ msgid "Surface %d" +#~ msgstr "Oberfläche %d" + +#~ msgid "Import Textures for Atlas (2D)" +#~ msgstr "Importiere Texturen für Atlas (2D)" + +#~ msgid "Import Large Textures (2D)" +#~ msgstr "Importiere Große Texturen (2D)" + +#~ msgid "Import Textures for 2D" +#~ msgstr "Importiere Texturen für 2D" + +#~ msgid "2D Texture" +#~ msgstr "2D-Textur" + +#, fuzzy +#~ msgid "" +#~ "NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files " +#~ "to the project." +#~ msgstr "" +#~ "MERKE: Das importieren von 2D Texturen ist nicht zwingend notwendig. " +#~ "Kopiere einfach png/jpg Dateien in das Projekt." + +#, fuzzy +#~ msgid "Add to Project (project.godot)" +#~ msgstr "Zum Projekt hinzufügen (engine.cfg)" + +#~ msgid "Invalid project path, the path must exist!" +#~ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!" + +#, fuzzy +#~ msgid "Invalid project path, project.godot must not exist." +#~ msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!" + +#, fuzzy +#~ msgid "Invalid project path, project.godot must exist." +#~ msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!" + +#~ msgid "Project Path (Must Exist):" +#~ msgstr "Projektpfad (muss existieren):" + +#~ msgid "Edit Connections" +#~ msgstr "Connections editieren" + #, fuzzy #~ msgid "Error creating the signature object." #~ msgstr "Fehler beim Schreiben des Projekts PCK!" @@ -7879,9 +8215,6 @@ msgstr "" #~ "SampleLibrary Ressource in der 'samples' Eigenschaft erzeugt oder " #~ "definiert werden." -#~ msgid "Please export outside the project folder!" -#~ msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!" - #~ msgid "Error exporting project!" #~ msgstr "Fehler beim Exportieren des Projekts!" |