diff options
Diffstat (limited to 'editor/translations/de_CH.po')
-rw-r--r-- | editor/translations/de_CH.po | 1437 |
1 files changed, 1168 insertions, 269 deletions
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 4ec0459cf0..55e457c169 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -1,6 +1,6 @@ # Swiss High German translation of the Godot Engine editor -# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Christian Fisch <christian.fiesel@gmail.com>, 2016. @@ -8,15 +8,17 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-07-17 23:44+0000\n" +"POT-Creation-Date: \n" +"PO-Revision-Date: 2018-12-13 14:38+0100\n" "Last-Translator: Christian Fisch <christian.fiesel@gmail.com>\n" "Language-Team: Swiss High German <https://hosted.weblate.org/projects/godot-" "engine/godot/de_CH/>\n" "Language: de_CH\n" +"MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8-bit\n" +"Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Poedit 2.2\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -85,6 +87,16 @@ msgstr "Node(s) duplizieren" msgid "Delete Selected Key(s)" msgstr "Node(s) löschen" +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Add Bezier Point" +msgstr "Script hinzufügen" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Move Bezier Points" +msgstr "Ungültige Bilder löschen" + #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" msgstr "Anim Bilder duplizieren" @@ -114,6 +126,16 @@ msgid "Anim Change Call" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Length" +msgstr "Typ ändern" + +#: editor/animation_track_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Property Track" msgstr "" @@ -166,6 +188,10 @@ msgid "Anim Clips:" msgstr "" #: editor/animation_track_editor.cpp +msgid "Change Track Path" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Toggle this track on/off." msgstr "" @@ -192,6 +218,10 @@ msgid "Time (s): " msgstr "" #: editor/animation_track_editor.cpp +msgid "Toggle Track Enabled" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Continuous" msgstr "" @@ -244,6 +274,21 @@ msgid "Delete Key(s)" msgstr "Node(s) löschen" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Update Mode" +msgstr "Typ ändern" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Interpolation Mode" +msgstr "Animations-Node" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Loop Mode" +msgstr "Animations-Node" + +#: editor/animation_track_editor.cpp msgid "Remove Anim Track" msgstr "" @@ -259,7 +304,6 @@ msgstr "Erstelle %d in neuer Ebene inklusiv Bild?" #: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp #: editor/plugin_config_dialog.cpp #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp msgid "Create" @@ -286,6 +330,16 @@ msgid "Anim Insert Key" msgstr "Anim Bild einfügen" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Step" +msgstr "Bild einfügen" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rearrange Tracks" +msgstr "Node erstellen" + +#: editor/animation_track_editor.cpp msgid "Transform tracks only apply to Spatial-based nodes." msgstr "" @@ -310,6 +364,10 @@ msgid "Not possible to add a new track without a root" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add Bezier Track" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." msgstr "" @@ -318,10 +376,25 @@ msgid "Track is not of type Spatial, can't insert key" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Transform Track Key" +msgstr "Transformationstyp" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track Key" +msgstr "Anim Ebene und Bild einfügen" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Method Track Key" +msgstr "Anim Ebene und Bild einfügen" + +#: editor/animation_track_editor.cpp msgid "Method not found in object: " msgstr "" @@ -334,6 +407,11 @@ msgid "Clipboard is empty" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Paste Tracks" +msgstr "Node erstellen" + +#: editor/animation_track_editor.cpp msgid "Anim Scale Keys" msgstr "Anim verlängern" @@ -379,11 +457,6 @@ msgid "Copy Tracks" msgstr "" #: editor/animation_track_editor.cpp -#, fuzzy -msgid "Paste Tracks" -msgstr "Node erstellen" - -#: editor/animation_track_editor.cpp msgid "Scale Selection" msgstr "" @@ -484,6 +557,18 @@ msgstr "" msgid "Copy" msgstr "" +#: editor/animation_track_editor_plugins.cpp +msgid "Add Audio Track Clip" +msgstr "" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip Start Offset" +msgstr "" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip End Offset" +msgstr "" + #: editor/array_property_edit.cpp msgid "Resize Array" msgstr "" @@ -532,32 +617,28 @@ msgstr "" msgid "Selection Only" msgstr "" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" msgstr "" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp -msgid "Reset Zoom" -msgstr "" - -#: editor/code_editor.cpp -msgid "Warnings:" -msgstr "" - #: editor/code_editor.cpp -msgid "Font Size:" +msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp -msgid "Line:" +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" msgstr "" #: editor/code_editor.cpp -msgid "Col:" +msgid "Line and column numbers." msgstr "" #: editor/connections_dialog.cpp @@ -713,8 +794,8 @@ msgid "Recent:" msgstr "" #: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "" @@ -761,8 +842,7 @@ msgid "Resource" msgstr "" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -#: editor/script_create_dialog.cpp +#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp msgid "Path" msgstr "" @@ -859,8 +939,8 @@ msgstr "" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -968,7 +1048,7 @@ msgid "Uncompressing Assets" msgstr "" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Package Installed Successfully!" +msgid "Package installed successfully!" msgstr "" #: editor/editor_asset_installer.cpp @@ -1120,7 +1200,7 @@ msgid "Add Bus" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Create a new Bus Layout." +msgid "Add a new Audio Bus to this layout." msgstr "" #: editor/editor_audio_buses.cpp editor/editor_properties.cpp @@ -1149,6 +1229,10 @@ msgstr "" msgid "Load the default Bus Layout." msgstr "" +#: editor/editor_audio_buses.cpp +msgid "Create a new Bus Layout." +msgstr "" + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "" @@ -1214,7 +1298,7 @@ msgid "Add AutoLoad" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "" @@ -1223,8 +1307,7 @@ msgid "Node Name:" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp +#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "" @@ -1286,9 +1369,45 @@ msgid "Storing File:" msgstr "" #: editor/editor_export.cpp +msgid "No export template found at the expected path:" +msgstr "" + +#: editor/editor_export.cpp msgid "Packing" msgstr "" +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " +"Etc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC2' texture compression for GLES3. Enable " +"'Import Etc 2' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom debug template not found." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom release template not found." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" msgstr "" @@ -1326,7 +1445,7 @@ msgstr "Datei öffnen" msgid "New Folder..." msgstr "" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Refresh" msgstr "" @@ -1401,10 +1520,32 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Previous Folder" +msgstr "Node(s) löschen" + +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Next Folder" +msgstr "Node erstellen" + +#: editor/editor_file_dialog.cpp msgid "Go to parent folder" msgstr "" +#: editor/editor_file_dialog.cpp +msgid "(Un)favorite current folder." +msgstr "" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "View items as a grid of thumbnails." +msgstr "" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "View items as a list." +msgstr "" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" msgstr "" @@ -1629,8 +1770,8 @@ msgstr "Script hinzufügen" msgid "Project export failed with error code %d." msgstr "" -#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Error saving resource!" +#: editor/editor_node.cpp +msgid "Imported resources can't be saved." msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp @@ -1639,6 +1780,16 @@ msgid "OK" msgstr "Okay" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Error saving resource!" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"This resource can't be saved because it does not belong to the edited scene. " +"Make it unique first." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "" @@ -1835,6 +1986,14 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp +msgid "Saved %s modified resource(s)." +msgstr "" + +#: editor/editor_node.cpp +msgid "A root node is required to save the scene." +msgstr "" + +#: editor/editor_node.cpp msgid "Save Scene As..." msgstr "" @@ -2133,7 +2292,7 @@ msgstr "Projekteinstellungen" msgid "Export" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" msgstr "" @@ -2338,7 +2497,7 @@ msgid "Save & Restart" msgstr "Datei speichern" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp @@ -2549,7 +2708,17 @@ msgid "[Empty]" msgstr "" #: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp -msgid "Assign.." +msgid "Assign..." +msgstr "" + +#: editor/editor_properties.cpp +msgid "Invalid RID" +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"The selected resource (%s) does not match any type expected for this " +"property (%s)." msgstr "" #: editor/editor_properties.cpp @@ -2570,8 +2739,7 @@ msgstr "" msgid "Pick a Viewport" msgstr "" -#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_editor.cpp +#: editor/editor_properties.cpp editor/property_editor.cpp #, fuzzy msgid "New Script" msgstr "Script hinzufügen" @@ -2894,14 +3062,6 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" #: editor/filesystem_dock.cpp -msgid "View items as a grid of thumbnails." -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "View items as a list." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" @@ -2929,7 +3089,7 @@ msgid "Unable to update dependencies:" msgstr "Szene '%s' hat kapute Abhängigkeiten:" #: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp -msgid "No name provided" +msgid "No name provided." msgstr "" #: editor/filesystem_dock.cpp @@ -2937,10 +3097,6 @@ msgid "Provided name contains invalid characters" msgstr "" #: editor/filesystem_dock.cpp -msgid "No name provided." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Name contains invalid characters." msgstr "" @@ -3006,7 +3162,7 @@ msgstr "Node(s) duplizieren" msgid "Move To..." msgstr "" -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "New Script..." msgstr "Script hinzufügen" @@ -3051,10 +3207,6 @@ msgid "Search files" msgstr "" #: editor/filesystem_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -3134,7 +3286,7 @@ msgstr "" #: editor/groups_editor.cpp #, fuzzy -msgid "invalid Group name." +msgid "Invalid group name." msgstr "Projektname:" #: editor/groups_editor.cpp editor/node_dock.cpp @@ -3268,6 +3420,19 @@ msgstr "" msgid "Reimport" msgstr "" +#: editor/import_dock.cpp +msgid "Save scenes, re-import and restart" +msgstr "" + +#: editor/import_dock.cpp +msgid "Changing the type of an imported file requires editor restart." +msgstr "" + +#: editor/import_dock.cpp +msgid "" +"WARNING: Assets exist that use this resource, they may stop loading properly." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -3323,6 +3488,10 @@ msgid "Load an existing resource from disk and edit it." msgstr "" #: editor/inspector_dock.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: editor/inspector_dock.cpp msgid "Go to the previous edited object in history." msgstr "" @@ -3388,47 +3557,49 @@ msgid "Activate now?" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create Poly" -msgstr "" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly" -msgstr "" +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon" +msgstr "Node erstellen" #: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy -msgid "Insert Point" +msgid "Create points." msgstr "Bild einfügen" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" +msgid "" +"Edit points.\n" +"LMB: Move Point\n" +"RMB: Erase Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Remove Poly And Point" -msgstr "" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Erase points." +msgstr "Oberfläche %d" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Create a new polygon from scratch" -msgstr "" +#, fuzzy +msgid "Edit Polygon" +msgstr "Script hinzufügen" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "" -"Edit existing polygon:\n" -"LMB: Move Point.\n" -"Ctrl+LMB: Split Segment.\n" -"RMB: Erase Point." +#, fuzzy +msgid "Insert Point" +msgstr "Bild einfügen" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Edit Polygon (Remove Point)" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #, fuzzy -msgid "Delete points" -msgstr "Bild einfügen" +msgid "Remove Polygon And Point" +msgstr "Ungültige Bilder löschen" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3442,7 +3613,21 @@ msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp -msgid "Load.." +msgid "Load..." +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Move Node Point" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Labels" msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp @@ -3453,6 +3638,27 @@ msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Node Point" +msgstr "Node" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Animation Point" +msgstr "Animations-Node" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace1D Point" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Move BlendSpace1D Node Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "" @@ -3471,15 +3677,9 @@ msgid "Select and move points, create points with RMB." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy -msgid "Create points." -msgstr "Bild einfügen" - -#: editor/plugins/animation_blend_space_1d_editor.cpp -#, fuzzy -msgid "Erase points." -msgstr "Oberfläche %d" +#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp +msgid "Enable snap and show grid." +msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3499,6 +3699,29 @@ msgid "Triangle already exists" msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Triangle" +msgstr "Script hinzufügen" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Point" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Triangle" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "BlendSpace2D does not belong to an AnimationTree node." msgstr "" @@ -3507,6 +3730,11 @@ msgid "No triangles exist, so no blending can take place." msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Toggle Auto Triangles" +msgstr "Autoplay Umschalten" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Create triangles by connecting points." msgstr "" @@ -3519,17 +3747,16 @@ msgid "Generate blend triangles automatically (instead of manually)" msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap" -msgstr "" - -#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Parameter Changed" +msgstr "Typ ändern" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy msgid "Edit Filters" @@ -3540,11 +3767,53 @@ msgid "Output node can't be added to the blend tree." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Add Node to BlendTree" +msgstr "Node von Szene" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Node Moved" +msgstr "Bild bewegen/einfügen" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Connected" +msgstr "Verbindung zu Node:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Nodes Disconnected" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Set Animation" +msgstr "Bild einfügen" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Node" +msgstr "Node(s) löschen" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Toggle Filter On/Off" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Change Filter" +msgstr "Typ ändern" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" @@ -3560,9 +3829,15 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Renamed" +msgstr "Node" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Add Node.." +msgid "Add Node..." msgstr "Node" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -3798,6 +4073,22 @@ msgid "Cross-Animation Blend Times" msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Move Node" +msgstr "Bild bewegen/einfügen" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Add Transition" +msgstr "Transition-Node" + +#: editor/plugins/animation_state_machine_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Node" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "End" msgstr "" @@ -3826,6 +4117,20 @@ msgid "No playback resource set at path: %s." msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Removed" +msgstr "Node" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition Removed" +msgstr "Transition-Node" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set Start Node (Autoplay)" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "" "Select and move nodes.\n" "RMB to add new nodes.\n" @@ -3843,8 +4148,9 @@ msgid "Connect nodes." msgstr "Verbindung zu Node:" #: editor/plugins/animation_state_machine_editor.cpp -msgid "Remove selected node or transition" -msgstr "" +#, fuzzy +msgid "Remove selected node or transition." +msgstr "Ungültige Bilder löschen" #: editor/plugins/animation_state_machine_editor.cpp msgid "Toggle autoplay this animation on start, restart or seek to zero." @@ -4112,7 +4418,7 @@ msgstr "" msgid "Plugins" msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Sort:" msgstr "" @@ -4250,6 +4556,16 @@ msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -4266,15 +4582,15 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom out" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom reset" +msgid "" +"Warning: Children of a container get their position and size determined only " +"by their parent." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom in" +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp +msgid "Zoom Reset" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4537,7 +4853,16 @@ msgid "" msgstr "" #: editor/plugins/collision_polygon_editor_plugin.cpp -msgid "Create Poly3D" +#, fuzzy +msgid "Create Polygon3D" +msgstr "Node erstellen" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" msgstr "" #: editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -4629,6 +4954,10 @@ msgstr "" msgid "Bake GI Probe" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Gradient Edited" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -4642,35 +4971,9 @@ msgid "Item List Editor" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "" -"No OccluderPolygon2D resource on this node.\n" -"Create and assign one?" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" msgstr "" -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit existing polygon:" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "LMB: Move Point." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "RMB: Erase Point." -msgstr "" - #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" msgstr "" @@ -4905,6 +5208,7 @@ msgid "Populate" msgstr "" #: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Navigation Polygon" msgstr "" @@ -4913,19 +5217,19 @@ msgid "Generating Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Can only set point into a ParticlesMaterial process material" +msgid "Generate Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" +msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." +msgid "Error loading image:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generate Visibility Rect" +msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -5022,11 +5326,11 @@ msgid "Generating AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +msgid "Generate Visibility AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate Visibility AABB" +msgid "Generate AABB" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp @@ -5047,6 +5351,11 @@ msgid "Add Point to Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +#, fuzzy +msgid "Split Curve" +msgstr "Node Kurve editieren" + +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move Point in Curve" msgstr "" @@ -5074,6 +5383,10 @@ msgid "Click: Add Point" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +msgid "Left Click: Split Segment (in curve)" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Right Click: Delete Point" msgstr "" @@ -5089,11 +5402,6 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp -msgid "Split Segment (in curve)" -msgstr "" - -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" msgstr "" @@ -5153,6 +5461,10 @@ msgstr "" msgid "Remove In-Control Point" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move joint" @@ -5164,41 +5476,51 @@ msgid "" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Sync bones" +msgid "Sync Bones" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create UV Map" +msgid "" +"No texture in this polygon.\n" +"Set a texture to be able to edit UV." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create Polygon & UV" +msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split point with itself." +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split can't form an existing edge." +msgid "Create Polygon & UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split already exists." -msgstr "" +#, fuzzy +msgid "Create Internal Vertex" +msgstr "Neues Projekt erstellen" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Add Split" -msgstr "Script hinzufügen" +msgid "Remove Internal Vertex" +msgstr "Ungültige Bilder löschen" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Invalid Split: " +msgid "Invalid Polygon (need 3 different vertices)" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Remove Split" +msgid "Add Custom Polygon" +msgstr "Script hinzufügen" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Remove Custom Polygon" msgstr "Ungültige Bilder löschen" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5206,10 +5528,20 @@ msgid "Transform UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint bone weights" +#, fuzzy +msgid "Transform Polygon" +msgstr "Transformationstyp" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Paint Bone Weights" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Open Polygon 2D UV editor." +msgstr "Polygon 2D UV Editor" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon 2D UV Editor" msgstr "Polygon 2D UV Editor" @@ -5218,12 +5550,14 @@ msgid "UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Poly" -msgstr "" +#, fuzzy +msgid "Points" +msgstr "Ungültige Bilder löschen" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Splits" -msgstr "" +#, fuzzy +msgid "Polygons" +msgstr "Script hinzufügen" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Bones" @@ -5231,12 +5565,8 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Create Polygon" -msgstr "Node erstellen" - -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Point" -msgstr "" +msgid "Move Points" +msgstr "Ungültige Bilder löschen" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Ctrl: Rotate" @@ -5263,19 +5593,21 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split" +msgid "Create a custom polygon. Enables custom polygon rendering." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Select a split to erase it" +msgid "" +"Remove a custom polygon. If none remain, custom polygon rendering is " +"disabled." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint weights with specified intensity" +msgid "Paint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UnPaint weights with specified intensity" +msgid "Unpaint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5300,6 +5632,11 @@ msgid "Grid Settings" msgstr "Projekteinstellungen" #: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" msgstr "" @@ -5416,20 +5753,24 @@ msgid "Error saving file!" msgstr "Szene kann nicht gespeichert werden." #: editor/plugins/script_editor_plugin.cpp -msgid "Error while saving theme" -msgstr "" +#, fuzzy +msgid "Error while saving theme." +msgstr "Szene kann nicht gespeichert werden." #: editor/plugins/script_editor_plugin.cpp -msgid "Error saving" -msgstr "" +#, fuzzy +msgid "Error Saving" +msgstr "Szene kann nicht gespeichert werden." #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing theme" -msgstr "" +#, fuzzy +msgid "Error importing theme." +msgstr "Fehler beim Exportieren des Projekts!" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing" -msgstr "" +#, fuzzy +msgid "Error Importing" +msgstr "Szene kann nicht gespeichert werden." #: editor/plugins/script_editor_plugin.cpp msgid "New TextFile..." @@ -5450,6 +5791,14 @@ msgid "Import Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As..." msgstr "" @@ -5491,8 +5840,8 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "New TextFile" -msgstr "Datei(en) öffnen" +msgid "Open..." +msgstr "Öffnen" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" @@ -5520,15 +5869,15 @@ msgid "Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Reload Theme" +msgid "Import Theme..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme" +msgid "Reload Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As" +msgid "Save Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5586,6 +5935,14 @@ msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Request Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Help improve the Godot documentation by giving feedback" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -5636,6 +5993,10 @@ msgstr "" msgid "Go to Function" msgstr "" +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Standard" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "" @@ -5668,10 +6029,6 @@ msgstr "" msgid "Syntax Highlighter" msgstr "" -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -msgid "Standard" -msgstr "" - #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -5784,6 +6141,15 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp +#, fuzzy +msgid "Create Rest Pose from Bones" +msgstr "Spiele angepasste Szene" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Rest Pose to Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Skeleton2D" msgstr "" @@ -5896,10 +6262,6 @@ msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "FPS" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." msgstr "" @@ -5944,7 +6306,7 @@ msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" +msgid "Align with View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -6037,6 +6399,12 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Note: The FPS value displayed is the editor's framerate.\n" +"It cannot be used as a reliable indication of in-game performance." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" msgstr "" @@ -6045,6 +6413,10 @@ msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Nodes To Floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Select Mode (Q)" msgstr "Selektiere Node(s) zum Importieren aus" @@ -6259,6 +6631,10 @@ msgstr "" msgid "Post" msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Nameless gizmo" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6323,10 +6699,6 @@ msgid "Add Empty" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" -msgstr "" - -#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" msgstr "" @@ -6335,8 +6707,14 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" -msgstr "" +#, fuzzy +msgid "Animations:" +msgstr "Animations-Node" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "Bild einfügen" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" @@ -6347,8 +6725,9 @@ msgid "Loop" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" +#, fuzzy +msgid "Animation Frames:" +msgstr "Animations-Node" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" @@ -6376,11 +6755,16 @@ msgid "Set Region Rect" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +msgid "Set Margin" +msgstr "" + +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "<None>" +#: scene/resources/visual_shader.cpp +msgid "None" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp @@ -6624,12 +7008,12 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Add Texture(s) to TileSet" +msgid "Add Texture(s) to TileSet." msgstr "Node von Szene" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Remove current Texture from TileSet" +msgid "Remove selected Texture from TileSet." msgstr "Ungültige Bilder löschen" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6641,25 +7025,68 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "" -"Select sub-tile to use as icon, this will be also used on invalid autotile " -"bindings." +msgid "Next Coordinate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the next shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Display tile's names (hold Alt Key)" +msgid "Previous Coordinate" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove selected texture and ALL TILES which use it?" +msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Copy bitmask." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Paste bitmask." +msgstr "Node erstellen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Erase bitmask." +msgstr "Oberfläche %d" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new rectangle." +msgstr "Node erstellen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new polygon." +msgstr "Node erstellen" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Keep polygon inside region Rect." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Enable snap and show grid (configurable via the Inspector)." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Display Tile Names (Hold Alt Key)" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove selected texture? This will remove all tiles which use it." +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "You haven't selected a texture to remove." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from scene?" +msgid "Create from scene? This will overwrite all current tiles." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6667,6 +7094,11 @@ msgid "Merge from scene?" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Texture" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "%s file(s) were not added because was already on the list." msgstr "" @@ -6677,16 +7109,27 @@ msgid "" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete selected Rect." +msgstr "Node(s) löschen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "" -"LMB: set bit on.\n" -"RMB: set bit off.\n" +"Select current edited sub-tile.\n" "Click on another Tile to edit it." -msgstr "" +msgstr "Node(s) löschen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete polygon." +msgstr "Bild einfügen" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "" -"Select current edited sub-tile.\n" +"LMB: Set bit on.\n" +"RMB: Set bit off.\n" "Click on another Tile to edit it." msgstr "Node(s) löschen" @@ -6705,15 +7148,132 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "" +"Select sub-tile to change its z index.\n" +"Click on another Tile to edit it." +msgstr "Node(s) löschen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Set Tile Region" +msgstr "2D-Textur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Tile" +msgstr "Node erstellen" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Set Tile Icon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Tile Bitmask" +msgstr "Node Filter editieren" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Collision Polygon" +msgstr "Script hinzufügen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Occlusion Polygon" +msgstr "Script hinzufügen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Navigation Polygon" +msgstr "Script hinzufügen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Paste Tile Bitmask" +msgstr "Node erstellen" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Clear Tile Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Make Polygon Concave" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Make Polygon Convex" +msgstr "Node erstellen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Tile" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Collision Polygon" +msgstr "Ungültige Bilder löschen" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Occlusion Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Navigation Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Tile Priority" +msgstr "Node Filter editieren" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Edit Tile Z Index" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Collision Polygon" +msgstr "Node erstellen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Occlusion Polygon" +msgstr "Node erstellen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "This property can't be changed." msgstr "Ohne eine Szene kann das nicht funktionieren." #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Tile Set" +msgid "TileSet" msgstr "Datei(en) öffnen" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Uniform Name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Input Default Port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Node to Visual Shader" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Duplicate Nodes" +msgstr "Node(s) duplizieren" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Input Type Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -6729,6 +7289,16 @@ msgstr "" msgid "VisualShader" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Edit Visual Property" +msgstr "Node Filter editieren" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Visual Shader Mode Changed" +msgstr "Typ ändern" + #: editor/project_export.cpp msgid "Runnable" msgstr "" @@ -6742,7 +7312,16 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" +msgid "" +"Failed to export the project for platform '%s'.\n" +"Export templates seem to be missing or invalid." +msgstr "" + +#: editor/project_export.cpp +msgid "" +"Failed to export the project for platform '%s'.\n" +"This might be due to a configuration issue in the export preset or your " +"export settings." msgstr "" #: editor/project_export.cpp @@ -6754,6 +7333,14 @@ msgid "Exporting All" msgstr "" #: editor/project_export.cpp +msgid "The given export path doesn't exist:" +msgstr "" + +#: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted:" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -6763,7 +7350,7 @@ msgstr "" #: editor/project_export.cpp #, fuzzy -msgid "Export Path:" +msgid "Export Path" msgstr "Projekt exportieren" #: editor/project_export.cpp @@ -6824,6 +7411,36 @@ msgstr "" #: editor/project_export.cpp #, fuzzy +msgid "Script" +msgstr "Script hinzufügen" + +#: editor/project_export.cpp +#, fuzzy +msgid "Script Export Mode:" +msgstr "Projekt exportieren" + +#: editor/project_export.cpp +msgid "Text" +msgstr "" + +#: editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: editor/project_export.cpp +msgid "Invalid Encryption Key (must be 64 characters long)" +msgstr "" + +#: editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: editor/project_export.cpp +#, fuzzy msgid "Export PCK/Zip" msgstr "Exportiere das Projekt PCK" @@ -6970,12 +7587,44 @@ msgid "Browse" msgstr "" #: editor/project_manager.cpp +msgid "Renderer:" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 3.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Higher visual quality\n" +"All features available\n" +"Incompatible with older hardware\n" +"Not recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 2.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Lower visual quality\n" +"Some features not available\n" +"Works on most hardware\n" +"Recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "Renderer can be changed later, but scenes may need to be adjusted." +msgstr "" + +#: editor/project_manager.cpp msgid "Unnamed Project" msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Can't open project" +msgid "Can't open project at '%s'." msgstr "Neues Projekt erstellen" #: editor/project_manager.cpp @@ -6984,6 +7633,37 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"The following project settings file was generated by an older engine " +"version, and needs to be converted for this version:\n" +"\n" +"%s\n" +"\n" +"Do you want to convert it?\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"The project settings were created by a newer engine version, whose settings " +"are not compatible with this version." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "Can't run project: no main scene defined.\n" "Please edit the project and set the main scene in \"Project Settings\" under " "the \"Application\" category." @@ -7660,6 +8340,22 @@ msgid "Duplicate Node(s)" msgstr "Node(s) duplizieren" #: editor/scene_tree_dock.cpp +msgid "Can't reparent nodes in inherited scenes, order of nodes can't change." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Node must belong to the edited scene to become root." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Instantiated scenes can't become root" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Make node as Root" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)?" msgstr "Node(s) löschen?" @@ -7694,6 +8390,10 @@ msgid "Make Local" msgstr "" #: editor/scene_tree_dock.cpp +msgid "New Scene Root" +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Create Root Node:" msgstr "Node erstellen" @@ -8123,6 +8823,18 @@ msgid "Set From Tree" msgstr "" #: editor/settings_config_dialog.cpp +msgid "Erase Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Restore Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Change Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -8256,7 +8968,7 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp -msgid "step argument is zero!" +msgid "Step argument is zero!" msgstr "" #: modules/gdscript/gdscript_functions.cpp @@ -8329,6 +9041,11 @@ msgid "GridMap Duplicate Selection" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Paint" +msgstr "Projekteinstellungen" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -8471,10 +9188,6 @@ msgid "Build Project" msgstr "Projektname:" #: modules/mono/editor/mono_bottom_panel.cpp -msgid "Warnings" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp #, fuzzy msgid "View log" msgstr "Datei(en) öffnen" @@ -8639,11 +9352,6 @@ msgstr "Typ ändern" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Add Node" -msgstr "Node" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove VisualScript Nodes" msgstr "Ungültige Bilder löschen" @@ -8734,6 +9442,10 @@ msgid "Change Input Value" msgstr "Typ ändern" #: modules/visual_script/visual_script_editor.cpp +msgid "Resize Comment" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Can't copy the function node." msgstr "" @@ -8888,6 +9600,88 @@ msgstr "" msgid "Set %s" msgstr "" +#: platform/android/export/export.cpp +msgid "Package name is missing." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package segments must be of non-zero length." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' is not allowed in Android application package names." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A digit cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The package must have at least one '.' separator." +msgstr "" + +#: platform/android/export/export.cpp +msgid "ADB executable not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid public key for APK expansion." +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Invalid package name:" +msgstr "Projektname:" + +#: platform/iphone/export/export.cpp +msgid "Identifier is missing." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier segments must be of non-zero length." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The character '%s' is not allowed in Identifier." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "A digit cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "" +"The character '%s' cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The Identifier must have at least one '.' separator." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Invalid Identifier:" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Required icon is not specified in the preset." +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -8921,6 +9715,53 @@ msgstr "" msgid "Using default boot splash image." msgstr "" +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package unique name." +msgstr "Projektname:" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Projektname:" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Projektname:" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -9016,6 +9857,13 @@ msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -9152,6 +10000,12 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/3d/collision_shape.cpp +msgid "" +"Plane shapes don't work well and will be removed in future versions. Please " +"don't use them." +msgstr "" + #: scene/3d/cpu_particles.cpp msgid "Nothing is visible because no mesh has been assigned." msgstr "" @@ -9166,6 +10020,12 @@ msgstr "" msgid "Plotting Meshes" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "" +"GIProbes are not supported by the GLES2 video driver.\n" +"Use a BakedLightmap instead." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -9178,6 +10038,13 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" @@ -9195,14 +10062,9 @@ msgstr "" "gesetzt wird." #: scene/3d/path.cpp -#, fuzzy -msgid "OrientedPathFollow only works when set as a child of a Path node." -msgstr "" -"PathFollow2D funktioniert nur, wenn sie als Unterobjekt eines Path2D Nodes " -"gesetzt wird." - -#: scene/3d/path.cpp -msgid "OrientedPathFollow requires up vectors enabled in its parent Path." +msgid "" +"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " +"Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9217,21 +10079,6 @@ msgstr "" msgid "Path property must point to a valid Spatial node to work." msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen." -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." -msgstr "" - #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh" msgstr "" @@ -9255,6 +10102,21 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -9292,13 +10154,33 @@ msgstr "" msgid "AnimationPlayer root is not a valid node." msgstr "" +#: scene/animation/animation_tree_player.cpp +msgid "This node has been deprecated. Use AnimationTree instead." +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + #: scene/gui/color_picker.cpp #, fuzzy msgid "Raw Mode" msgstr "Node erstellen" #: scene/gui/color_picker.cpp -msgid "Add current color as a preset" +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Add current color as a preset." +msgstr "" + +#: scene/gui/container.cpp +msgid "" +"Container by itself serves no purpose unless a script configures it's " +"children placement behavior.\n" +"If you dont't intend to add a script, then please use a plain 'Control' node " +"instead." msgstr "" #: scene/gui/dialogs.cpp @@ -9309,6 +10191,11 @@ msgstr "Alert!" msgid "Please Confirm..." msgstr "Bitte bestätigen..." +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Go to parent folder." +msgstr "Node erstellen" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -9366,10 +10253,6 @@ msgstr "" msgid "Input" msgstr "" -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "" - #: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" @@ -9387,6 +10270,28 @@ msgid "Varyings can only be assigned in vertex function." msgstr "" #, fuzzy +#~ msgid "OrientedPathFollow only works when set as a child of a Path node." +#~ msgstr "" +#~ "PathFollow2D funktioniert nur, wenn sie als Unterobjekt eines Path2D " +#~ "Nodes gesetzt wird." + +#, fuzzy +#~ msgid "Add Split" +#~ msgstr "Script hinzufügen" + +#, fuzzy +#~ msgid "Remove Split" +#~ msgstr "Ungültige Bilder löschen" + +#, fuzzy +#~ msgid "Add Node.." +#~ msgstr "Node" + +#, fuzzy +#~ msgid "New TextFile" +#~ msgstr "Datei(en) öffnen" + +#, fuzzy #~ msgid "Show current scene file." #~ msgstr "Node(s) löschen" @@ -9397,9 +10302,6 @@ msgstr "" #~ msgid "Convert To Lowercase" #~ msgstr "Verbindung zu Node:" -#~ msgid "Edit Node Curve" -#~ msgstr "Node Kurve editieren" - #~ msgid "Anim Add Key" #~ msgstr "Anim Bild hinzufügen" @@ -9521,9 +10423,6 @@ msgstr "" #~ "SampleLibrary Ressource in der 'samples' Eigenschaft erzeugt oder " #~ "definiert werden." -#~ msgid "Error exporting project!" -#~ msgstr "Fehler beim Exportieren des Projekts!" - #~ msgid "Error writing the project PCK!" #~ msgstr "Fehler beim Schreiben des Projekts PCK!" |