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-rw-r--r--editor/translations/de_CH.po170
1 files changed, 117 insertions, 53 deletions
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index e0d10c9264..ea942bb7c2 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -1385,6 +1385,10 @@ msgstr ""
msgid "Clear Output"
msgstr "Script hinzufügen"
+#: editor/editor_node.cpp
+msgid "Project export failed with error code %d."
+msgstr ""
+
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
msgstr ""
@@ -2398,12 +2402,6 @@ msgid "Invalid version.txt format inside templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid ""
-"Invalid version.txt format inside templates. Revision is not a valid "
-"identifier."
-msgstr ""
-
-#: editor/export_template_manager.cpp
msgid "No version.txt found inside templates."
msgstr ""
@@ -2457,11 +2455,6 @@ msgid "Failed:"
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
-msgid "Can't write file."
-msgstr "Neues Projekt erstellen"
-
-#: editor/export_template_manager.cpp
msgid "Download Complete."
msgstr ""
@@ -3662,15 +3655,23 @@ msgid "Show Grid"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show helpers"
+msgid "Show Helpers"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Rulers"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show rulers"
+msgid "Show Origin"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show guides"
+msgid "Show Viewport"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3965,6 +3966,10 @@ msgid "Mesh has not surface to create outlines from!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr ""
@@ -4510,6 +4515,22 @@ msgid "Resource clipboard is empty!"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr ""
@@ -4793,10 +4814,6 @@ msgid "Toggle Comment"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Fold/Unfold Line"
msgstr "Bild einfügen"
@@ -4810,6 +4827,10 @@ msgid "Unfold All Lines"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
@@ -5634,6 +5655,14 @@ msgid "Checked Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Has"
msgstr ""
@@ -5661,11 +5690,6 @@ msgstr ""
msgid "Tab 3"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-msgid "Type:"
-msgstr ""
-
#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
msgstr ""
@@ -5932,10 +5956,6 @@ msgid "Please choose an empty folder."
msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!"
#: editor/project_manager.cpp
-msgid "Please choose a folder that does not contain a 'project.godot' file."
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Imported Project"
msgstr "Importierte Projekte"
@@ -5958,7 +5978,9 @@ msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Couldn't get project.godot in project path."
+msgid ""
+"Couldn't load project.godot in project path (error %d). It may be missing or "
+"corrupted."
msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
#: editor/project_manager.cpp
@@ -5981,11 +6003,6 @@ msgid "Rename Project"
msgstr "Neues Projekt erstellen"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "Couldn't get project.godot in the project path."
-msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
-
-#: editor/project_manager.cpp
msgid "New Game Project"
msgstr ""
@@ -6139,7 +6156,9 @@ msgid "Mouse Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Invalid action (anything goes but '/' or ':')."
+msgid ""
+"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"'\"'"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -6284,11 +6303,6 @@ msgid "Delete Item"
msgstr "Node(s) löschen"
#: editor/project_settings_editor.cpp
-#, fuzzy
-msgid "Can't contain '/' or ':'"
-msgstr "Verbindung zu Node:"
-
-#: editor/project_settings_editor.cpp
msgid "Already existing"
msgstr ""
@@ -6690,10 +6704,6 @@ msgstr ""
msgid "Clear Inheritance"
msgstr ""
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr "Node(s) löschen"
@@ -6808,10 +6818,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Open script"
msgstr "Script hinzufügen"
@@ -7244,11 +7250,23 @@ msgid "Object can't provide a length."
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Delete Selection"
+msgid "Next Plane"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "GridMap Duplicate Selection"
+msgid "Previous Plane"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Plane:"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Next Floor"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Previous Floor"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -7256,19 +7274,19 @@ msgid "Floor:"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Grid Map"
+msgid "GridMap Delete Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Snap View"
+msgid "GridMap Duplicate Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Previous Floor"
+msgid "Grid Map"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Next Floor"
+msgid "Snap View"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -7351,6 +7369,10 @@ msgstr "Projekteinstellungen"
msgid "Pick Distance:"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Class name can't be a reserved keyword"
+msgstr ""
+
#: modules/mono/editor/godotsharp_editor.cpp
msgid "Generating solution..."
msgstr ""
@@ -7380,6 +7402,10 @@ msgid "Mono"
msgstr ""
#: modules/mono/editor/godotsharp_editor.cpp
+msgid "About C# support"
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
msgid "Create C# solution"
msgstr ""
@@ -7396,6 +7422,10 @@ msgstr "Projektname:"
msgid "Warnings"
msgstr ""
+#: modules/mono/mono_gd/gd_mono_utils.cpp
+msgid "End of inner exception stack trace"
+msgstr ""
+
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -7940,6 +7970,14 @@ msgid "ARVROrigin requires an ARVRCamera child node"
msgstr ""
#: scene/3d/baked_lightmap.cpp
+msgid "%d%%"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "(Time Left: %d:%02d s)"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
msgid "Plotting Meshes: "
msgstr ""
@@ -8018,10 +8056,20 @@ msgid "Path property must point to a valid Spatial node to work."
msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen."
#: scene/3d/scenario_fx.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -8105,6 +8153,22 @@ msgstr ""
msgid "Invalid font size."
msgstr ""
+#, fuzzy
+#~ msgid "Can't contain '/' or ':'"
+#~ msgstr "Verbindung zu Node:"
+
+#, fuzzy
+#~ msgid "Can't write file."
+#~ msgstr "Neues Projekt erstellen"
+
+#, fuzzy
+#~ msgid "Couldn't get project.godot in project path."
+#~ msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
+
+#, fuzzy
+#~ msgid "Couldn't get project.godot in the project path."
+#~ msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
+
#~ msgid "Move Add Key"
#~ msgstr "Bild bewegen/einfügen"