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-rw-r--r--editor/translations/de.po20
1 files changed, 10 insertions, 10 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po
index bf3c01ae14..ffd8a8874e 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -71,8 +71,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-03-07 06:04+0000\n"
-"Last-Translator: El Captian <elcaptian@posteo.me>\n"
+"PO-Revision-Date: 2021-03-09 04:13+0000\n"
+"Last-Translator: So Wieso <sowieso@dukun.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -4148,19 +4148,16 @@ msgid "Saving..."
msgstr "Speichere..."
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Select Importer"
-msgstr "Auswahlmodus"
+msgstr "Importer auswählen"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Importer:"
-msgstr "Import"
+msgstr "Importer:"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Reset to Defaults"
-msgstr "Nutze Standard-sRGB"
+msgstr "Auf Standardwerte zurücksetzen"
#: editor/import_dock.cpp
msgid "%d Files"
@@ -10531,9 +10528,8 @@ msgid "Plugins"
msgstr "Erweiterungen"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Import Defaults"
-msgstr "Standard laden"
+msgstr "Standardwerte importieren"
#: editor/property_editor.cpp
msgid "Preset..."
@@ -12598,10 +12594,14 @@ msgstr "Ein leeres CollisionPolygon2D hat keinen Effekt auf Kollisionen."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
msgstr ""
+"Ungültiges Polygon. Mindestens drei Punkte werden im ‚Festkörper‘-Baumodus "
+"benötigt."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+"Ungültiges Polygon. Mindestens zwei Punkte werden im ‚Segment‘-Baumodus "
+"benötigt."
#: scene/2d/collision_shape_2d.cpp
msgid ""