diff options
Diffstat (limited to 'editor/translations/de.po')
-rw-r--r-- | editor/translations/de.po | 110 |
1 files changed, 80 insertions, 30 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po index 2e7b01f9bb..a7c6f3dddc 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -66,8 +66,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-11-20 23:08+0000\n" -"Last-Translator: Günther Bohn <ciscouser@gmx.de>\n" +"PO-Revision-Date: 2020-12-01 20:29+0000\n" +"Last-Translator: So Wieso <sowieso@dukun.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -1154,7 +1154,7 @@ msgstr "Unbenutzte Dateien ansehen" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" @@ -3787,6 +3787,16 @@ msgid "Name contains invalid characters." msgstr "Name enthält ungültige Zeichen." #: editor/filesystem_dock.cpp +msgid "" +"The following files or folders conflict with items in the target location " +"'%s':\n" +"\n" +"%s\n" +"\n" +"Do you wish to overwrite them?" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Renaming file:" msgstr "Benenne Datei um:" @@ -3834,23 +3844,11 @@ msgstr "Abhängigkeiten bearbeiten..." msgid "View Owners..." msgstr "Zeige Besitzer..." -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "Umbenennen..." - -#: editor/filesystem_dock.cpp -msgid "Duplicate..." -msgstr "Duplizieren..." - #: editor/filesystem_dock.cpp msgid "Move To..." msgstr "Verschiebe zu..." #: editor/filesystem_dock.cpp -msgid "Move to Trash" -msgstr "In Papierkorb werfen" - -#: editor/filesystem_dock.cpp msgid "New Scene..." msgstr "Neue Szene…" @@ -3873,11 +3871,16 @@ msgid "Collapse All" msgstr "Alle einklappen" #: editor/filesystem_dock.cpp -#: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/project_manager.cpp editor/rename_dialog.cpp -#: editor/scene_tree_dock.cpp -msgid "Rename" -msgstr "Umbenennen" +msgid "Duplicate..." +msgstr "Duplizieren..." + +#: editor/filesystem_dock.cpp +msgid "Move to Trash" +msgstr "In Papierkorb werfen" + +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "Umbenennen..." #: editor/filesystem_dock.cpp msgid "Previous Folder/File" @@ -3912,10 +3915,11 @@ msgid "Move" msgstr "Verschieben" #: editor/filesystem_dock.cpp -msgid "There is already file or folder with the same name in this location." -msgstr "" -"Es existiert bereits eine Datei oder ein Ordner an diesem Pfad mit dem " -"angegebenen Namen." +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" +msgstr "Umbenennen" #: editor/filesystem_dock.cpp msgid "Overwrite" @@ -8421,23 +8425,20 @@ msgid "Create a new rectangle." msgstr "Neues Rechteck erstellen." #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "New Rectangle" -msgstr "Rechteck zeichnen" +msgstr "Neues Rechteck" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Create a new polygon." msgstr "Neues Polygon erstellen." #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "New Polygon" -msgstr "Polygon verschieben" +msgstr "Neues Polygon" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Delete Selected Shape" -msgstr "Auswahl löschen" +msgstr "Ausgewählte Form löschen" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Keep polygon inside region Rect." @@ -9919,6 +9920,10 @@ msgid "OpenGL ES 3.0" msgstr "OpenGL ES 3.0" #: editor/project_manager.cpp +msgid "Not supported by your GPU drivers." +msgstr "" + +#: editor/project_manager.cpp msgid "" "Higher visual quality\n" "All features available\n" @@ -12509,6 +12514,26 @@ msgstr "" "CPUParticles2D-Animationen benötigen ein CanvasItemMaterial mit der " "Eigenschaft „Particles Animation“ aktiviert." +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node B must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Joint is not connected to two PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be different PhysicsBody2Ds" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " @@ -12852,6 +12877,26 @@ msgstr "" "Die Größe der entsprechenden Collisionshape-Unterobjekte sollte stattdessen " "geändert werden." +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node B must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Joint is not connected to any PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be different PhysicsBodies" +msgstr "" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" @@ -13105,6 +13150,11 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden." msgid "Constants cannot be modified." msgstr "Konstanten können nicht verändert werden." +#~ msgid "There is already file or folder with the same name in this location." +#~ msgstr "" +#~ "Es existiert bereits eine Datei oder ein Ordner an diesem Pfad mit dem " +#~ "angegebenen Namen." + #~ msgid "Missing 'build-tools' directory!" #~ msgstr "‚build-tools‘-Verzeichnis fehlt!" |