summaryrefslogtreecommitdiff
path: root/editor/translations/de.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/de.po')
-rw-r--r--editor/translations/de.po2469
1 files changed, 2202 insertions, 267 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 74de454040..4360469a70 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -94,7 +94,7 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.12-dev\n"
-#: core/bind/core_bind.cpp
+#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
msgstr "Tablet-Treiber"
@@ -185,8 +185,8 @@ msgstr "Position"
#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp
-#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
+#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -279,8 +279,7 @@ msgid "Data"
msgstr "Daten"
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp
+#: editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Network"
msgstr "Netzwerk"
@@ -538,9 +537,10 @@ msgstr "Druck"
msgid "Relative"
msgstr "Relativ"
-#: core/os/input_event.cpp scene/2d/camera_2d.cpp
-#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp
-#: scene/resources/environment.cpp
+#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
+#: scene/animation/animation_player.cpp scene/resources/environment.cpp
+#: scene/resources/particles_material.cpp
msgid "Speed"
msgstr "Geschwindigkeit"
@@ -584,8 +584,9 @@ msgstr "Nachricht"
msgid "Pitch"
msgstr "Anstellwinkel"
-#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp
-#: scene/3d/physics_body.cpp
+#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
msgid "Velocity"
msgstr "Geschwindigkeit"
@@ -602,6 +603,8 @@ msgid "Controller Value"
msgstr "Controllerwert"
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
msgid "Application"
msgstr "Anwendung"
@@ -617,13 +620,16 @@ msgstr "Projekteinstellungsüberbrückung"
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
-#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp
-#: scene/3d/area.cpp scene/main/node.cpp
+#: modules/gdnative/nativescript/nativescript.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
+#: scene/main/node.cpp
msgid "Name"
msgstr "Name"
#: core/project_settings.cpp editor/editor_help.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
+#: platform/windows/export/export.cpp
msgid "Description"
msgstr "Beschreibung"
@@ -659,7 +665,7 @@ msgid "Custom User Dir Name"
msgstr "Eigener Nutzerverzeichnisname"
#: core/project_settings.cpp editor/animation_track_editor.cpp
-#: editor/editor_audio_buses.cpp servers/audio_server.cpp
+#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
msgstr "Audio"
@@ -811,10 +817,13 @@ msgstr "Filter"
msgid "Sharpen Intensity"
msgstr "Intensität des Schärfens"
-#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/project_export.cpp
-#: main/main.cpp modules/gdscript/gdscript.cpp
-#: modules/visual_script/visual_script.cpp scene/3d/room_manager.cpp
+#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
+#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp
+#: modules/visual_script/visual_script.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
#: servers/visual_server.cpp
msgid "Debug"
@@ -1036,6 +1045,7 @@ msgid "Subsurface Scattering"
msgstr "Subsurface-Streuung"
#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
@@ -1331,6 +1341,7 @@ msgid "Editors"
msgstr "Editoren"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_scene.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
@@ -1566,14 +1577,14 @@ msgstr "Animationsschrittwert."
msgid "Seconds"
msgstr "Sekunden"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp
#: scene/resources/texture.cpp
msgid "FPS"
msgstr "FPS"
#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
-#: editor/editor_resource_picker.cpp
+#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -2541,7 +2552,9 @@ msgid "Remove Autoload"
msgstr "Autoload entfernen"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
-#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp
+#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp
#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
#: scene/resources/material.cpp servers/visual_server.cpp
msgid "Enable"
@@ -2711,6 +2724,60 @@ msgstr ""
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Custom Template"
+msgstr "Eigenes Motiv"
+
+#: editor/editor_export.cpp editor/project_export.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp
+msgid "Release"
+msgstr "Veröffentlichung"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Binary Format"
+msgstr "Farboperator."
+
+#: editor/editor_export.cpp
+msgid "64 Bits"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Embed PCK"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Texture Format"
+msgstr "Texturbereich"
+
+#: editor/editor_export.cpp
+msgid "BPTC"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "S3TC"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "ETC"
+msgstr "TCP"
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "ETC2"
+msgstr ""
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "No BPTC Fallbacks"
+msgstr "Ausweichlösung"
+
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Selbst konfigurierte Debug-Exportvorlage nicht gefunden."
@@ -2897,6 +2964,7 @@ msgid "Make Current"
msgstr "Als aktuell auswählen"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
+#: editor/import/resource_importer_scene.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
msgstr "Importieren"
@@ -3023,8 +3091,11 @@ msgstr "Zugriff"
msgid "Display Mode"
msgstr "Darstellungsmodus"
-#: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/import/resource_importer_wav.cpp main/main.cpp
+#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
@@ -3158,7 +3229,9 @@ msgstr "Importiere Nutzerinhalte erneut"
msgid "Reimport Missing Imported Files"
msgstr "Fehlende importierte Dateien reimportieren"
-#: editor/editor_help.cpp
+#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
+#: scene/resources/style_box.cpp
msgid "Top"
msgstr "Oben"
@@ -3210,6 +3283,7 @@ msgid "Fonts"
msgstr "Schriftarten"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+#: platform/iphone/export/export.cpp
msgid "Icons"
msgstr "Symbole"
@@ -3376,7 +3450,9 @@ msgstr ""
msgid "Pin value [Disabled because '%s' is editor-only]"
msgstr "Wert anheften [deaktiviert da ‚%s‘ Editor-exclusiv ist]"
-#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: editor/editor_inspector.cpp
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -3719,6 +3795,16 @@ msgid "Quick Open Script..."
msgstr "Schnell Skripte öffnen..."
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Save & Reload"
+msgstr "Speichern & Neu starten"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Save changes to '%s' before reloading?"
+msgstr "Änderungen in ‚%s‘ vor dem Schließen speichern?"
+
+#: editor/editor_node.cpp
msgid "Save & Close"
msgstr "Speichern und schließen"
@@ -3837,6 +3923,11 @@ msgid "Open Project Manager?"
msgstr "Aktuelles Projekt schließen und zur Projektverwaltung zurückkehren?"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Save changes to the following scene(s) before reloading?"
+msgstr "Änderungen in den folgenden Szenen vor dem Schließen speichern?"
+
+#: editor/editor_node.cpp
msgid "Save & Quit"
msgstr "Speichern und beenden"
@@ -4111,8 +4202,9 @@ msgid "Update Vital Only"
msgstr "Nur bei wichtigen Änderungen aktualisieren"
#: editor/editor_node.cpp
-msgid "Translate Properties"
-msgstr "Übersetzungseigenschaften"
+#, fuzzy
+msgid "Localize Settings"
+msgstr "Lokalisierung"
#: editor/editor_node.cpp
msgid "Restore Scenes On Load"
@@ -4127,8 +4219,9 @@ msgid "Inspector"
msgstr "Inspektor"
#: editor/editor_node.cpp
-msgid "Capitalize Properties"
-msgstr "Eigenschaften kapitalisieren"
+#, fuzzy
+msgid "Default Property Name Style"
+msgstr "Standardprojektpfad"
#: editor/editor_node.cpp
msgid "Default Float Step"
@@ -4732,7 +4825,9 @@ msgstr "Installierte Erweiterungen:"
msgid "Update"
msgstr "Update"
-#: editor/editor_plugin_settings.cpp
+#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp
msgid "Version"
msgstr "Version"
@@ -5686,7 +5781,7 @@ msgstr "Rechteck"
msgid "Rect Custom Position"
msgstr "Eigene Position Rechteck"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
msgid "Screen"
msgstr "Bildschirm"
@@ -5709,6 +5804,19 @@ msgid "Editor SSL Certificates"
msgstr "Editor SSL-Zertifikate"
#: editor/editor_settings.cpp
+msgid "HTTP Proxy"
+msgstr "HTTP-Proxy"
+
+#: editor/editor_settings.cpp
+msgid "Host"
+msgstr "Hostname"
+
+#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
+#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
+msgid "Port"
+msgstr "Port"
+
+#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr "Projektverwaltung"
@@ -5748,7 +5856,8 @@ msgstr "Kommentarfarbe"
msgid "String Color"
msgstr "Zeichenkettenfarbe"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp platform/javascript/export/export.cpp
+#: platform/uwp/export/export.cpp
msgid "Background Color"
msgstr "Hintergrundfarbe"
@@ -5908,22 +6017,6 @@ msgid "Starting the download..."
msgstr "Download wird begonnen…"
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "HTTP Proxy"
-msgstr "HTTP-Proxy"
-
-#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Host"
-msgstr "Hostname"
-
-#: editor/export_template_manager.cpp editor/fileserver/editor_file_server.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp
-#: modules/mono/mono_gd/gd_mono.cpp
-msgid "Port"
-msgstr "Port"
-
-#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
msgstr "Fehler beim Abrufen der URL:"
@@ -6178,6 +6271,7 @@ msgstr "Dateiserver"
#: editor/fileserver/editor_file_server.cpp
#: editor/plugins/version_control_editor_plugin.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Password"
msgstr "Passwort"
@@ -6559,6 +6653,117 @@ msgstr "Collada"
msgid "Use Ambient"
msgstr "Ambient verwenden"
+#: editor/import/resource_importer_bitmask.cpp
+#, fuzzy
+msgid "Create From"
+msgstr "Ordner erstellen"
+
+#: editor/import/resource_importer_bitmask.cpp
+#: servers/audio/effects/audio_effect_compressor.cpp
+msgid "Threshold"
+msgstr ""
+
+#: editor/import/resource_importer_csv_translation.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp
+#, fuzzy
+msgid "Compress"
+msgstr "Komponenten"
+
+#: editor/import/resource_importer_csv_translation.cpp
+msgid "Delimiter"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+msgid "No BPTC If RGB"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/material.cpp scene/resources/particles_material.cpp
+#: scene/resources/texture.cpp
+msgid "Flags"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
+#: scene/resources/texture.cpp
+msgid "Repeat"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
+#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Filter"
+msgstr "Filter:"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Mipmaps"
+msgstr "Signale"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+msgid "Anisotropic"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+msgid "sRGB"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#, fuzzy
+msgid "Slices"
+msgstr "Autoschnitt"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Horizontal"
+msgstr "Horizontal:"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Vertical"
+msgstr "Vertikal:"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Generate Tangents"
+msgstr "Generiere Punkte"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Scale Mesh"
+msgstr "Skalierungsmodus"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Offset Mesh"
+msgstr "Versatz:"
+
+#: editor/import/resource_importer_obj.cpp
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Octahedral Compression"
+msgstr "Kompression"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Optimize Mesh Flags"
+msgstr "Größe: "
+
#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
msgstr "Als einzelne Szene importieren"
@@ -6599,6 +6804,156 @@ msgstr "Als mehrere Szenen importieren"
msgid "Import as Multiple Scenes+Materials"
msgstr "Import als mehrere Szenen und Materialien"
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Nodes"
+msgstr "Node"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Type"
+msgstr "Rückgabewert"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Name"
+msgstr "Remote-Name"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Scale"
+msgstr "Skalierung"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Custom Script"
+msgstr "Benutzerdefiniertes Node"
+
+#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Storage"
+msgstr "Speichere Datei:"
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Use Legacy Names"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Materials"
+msgstr "Materialänderungen:"
+
+#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location"
+msgstr "Lokalisierung"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Keep On Reimport"
+msgstr "Neuimport"
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Meshes"
+msgstr "Mesh"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Ensure Tangents"
+msgstr "Kurventangente ändern"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Light Baking"
+msgstr "Lightmapping"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Lightmap Texel Size"
+msgstr "LightMap-Bake"
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+msgid "Skins"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Use Named Skins"
+msgstr "Einrasten verwenden"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "External Files"
+msgstr "Extern"
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Store In Subdir"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Filter Script"
+msgstr "Skripte filtern"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Keep Custom Tracks"
+msgstr "Transformation"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Optimizer"
+msgstr "Optimieren"
+
+#: editor/import/resource_importer_scene.cpp main/main.cpp
+#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
+#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
+#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
+#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
+#: scene/resources/curve.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Enabled"
+msgstr "Aktivieren"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Max Linear Error"
+msgstr "Max. Linearer Fehler:"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Max Angular Error"
+msgstr "Max. Winkel-Fehler:"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Max Angle"
+msgstr "Wert"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Remove Unused Tracks"
+msgstr "Spur entfernen"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Clips"
+msgstr "Animationsausschnitt"
+
+#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/particles.cpp scene/resources/environment.cpp
+#, fuzzy
+msgid "Amount"
+msgstr "Menge:"
+
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
@@ -6642,6 +6997,73 @@ msgstr ""
msgid "Saving..."
msgstr "Speichere..."
+#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
+msgid "Lossy Quality"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "HDR Mode"
+msgstr "Auswahlmodus"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "BPTC LDR"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
+#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
+msgid "Normal Map"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Process"
+msgstr "Nachbearbeitung"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Fix Alpha Border"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Premult Alpha"
+msgstr "Polygon bearbeiten"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Hdr As Srgb"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Invert Color"
+msgstr "Vertex"
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Normal Map Invert Y"
+msgstr "Zufälliges Skalieren:"
+
+#: editor/import/resource_importer_texture.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
+msgid "Stream"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Size Limit"
+msgstr "Grenzen"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Detect 3D"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "SVG"
+msgstr "HSV"
+
#: editor/import/resource_importer_texture.cpp
msgid ""
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
@@ -6651,6 +7073,76 @@ msgstr ""
"Projekteinstellungen aktiviert. Die Textur wird auf PCs nicht korrekt "
"darstellbar sein."
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Atlas File"
+msgstr "Umrissgröße:"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Import Mode"
+msgstr "Export-Modus:"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Crop To Region"
+msgstr "Kachelregion setzen"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+msgid "Trim Alpha Border From Region"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
+#, fuzzy
+msgid "Force"
+msgstr "Force Push"
+
+#: editor/import/resource_importer_wav.cpp
+msgid "8 Bit"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp main/main.cpp
+#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
+msgid "Mono"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Max Rate"
+msgstr "Misch-Node"
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Max Rate Hz"
+msgstr "Misch-Node"
+
+#: editor/import/resource_importer_wav.cpp
+msgid "Trim"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Normalize"
+msgstr "Format"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop Mode"
+msgstr "Bewegungsmodus"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop Begin"
+msgstr "Bewegungsmodus"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop End"
+msgstr "Bewegungsmodus"
+
#: editor/import_defaults_editor.cpp
msgid "Select Importer"
msgstr "Importer auswählen"
@@ -6731,6 +7223,29 @@ msgid "Failed to load resource."
msgstr "Laden der Ressource gescheitert."
#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Property Name Style"
+msgstr "Projektname:"
+
+#: editor/inspector_dock.cpp scene/gui/color_picker.cpp
+msgid "Raw"
+msgstr "Roh"
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Capitalized"
+msgstr "Kapitalisiere"
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Localized"
+msgstr "Gebietsschema"
+
+#: editor/inspector_dock.cpp
+msgid "Localization not available for current language."
+msgstr ""
+
+#: editor/inspector_dock.cpp
msgid "Copy Properties"
msgstr "Eigenschaften kopieren"
@@ -7778,18 +8293,26 @@ msgid "License (Z-A)"
msgstr "Lizenz (Z-A)"
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "First"
msgstr "Erste"
-#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "Previous"
msgstr "Vorherige"
-#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "Next"
msgstr "Nächste"
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "Last"
msgstr "Letzte"
@@ -8040,19 +8563,19 @@ msgstr ""
"Wenn aktiviert, ändert das Verschieben von Control-Nodes deren Bezugspunkte "
"statt ihre Randabstände."
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Top Left"
msgstr "Oben links"
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Top Right"
msgstr "Oben rechts"
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Bottom Right"
msgstr "Unten rechts"
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Bottom Left"
msgstr "Unten links"
@@ -8766,6 +9289,19 @@ msgstr "GI Sonde vorrendern"
msgid "Gradient Edited"
msgstr "Gradient bearbeitet"
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+msgid "Swap GradientTexture2D Fill Points"
+msgstr ""
+
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+msgid "Swap Gradient Fill Points"
+msgstr ""
+
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Grid Snap"
+msgstr "Gitter umschalten"
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Element %d"
@@ -9003,8 +9539,9 @@ msgstr ""
"Aus bestehender Szene aktualisieren?:\n"
"%s"
-#: editor/plugins/mesh_library_editor_plugin.cpp modules/gridmap/grid_map.cpp
-msgid "Mesh Library"
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "MeshLibrary"
msgstr "Mesh-Bibliothek"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -9987,8 +10524,8 @@ msgstr "Verbindungen mit Methode:"
msgid "Source"
msgstr "Quelle"
-#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp
-#: scene/animation/skeleton_ik.cpp
+#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp
+#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp
msgid "Target"
msgstr "Ziel"
@@ -10969,7 +11506,9 @@ msgstr "Geschwindigkeit:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
-#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp
+#: modules/minimp3/resource_importer_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
msgid "Loop"
msgstr "Wiederholung"
@@ -11855,8 +12394,9 @@ msgstr "Bitmaske"
msgid "Priority"
msgstr "Priorität"
-#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp scene/gui/button.cpp
-#: scene/gui/item_list.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/gui/button.cpp scene/gui/item_list.cpp
msgid "Icon"
msgstr "Symbol"
@@ -13235,10 +13775,6 @@ msgstr ""
"individuellen Exporteinstellugen liegen."
#: editor/project_export.cpp
-msgid "Release"
-msgstr "Veröffentlichung"
-
-#: editor/project_export.cpp
msgid "Exporting All"
msgstr "Exportiere alles"
@@ -15132,6 +15668,7 @@ msgid "Change AudioStreamPlayer3D Emission Angle"
msgstr "Emissionswinkel für AudioStreamPlayer3D ändern"
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
+#: platform/osx/export/export.cpp
msgid "Camera"
msgstr ""
@@ -15413,7 +15950,8 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/uwp/os_uwp.cpp
+#: main/main.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Display"
msgstr "Alles anzeigen"
@@ -15474,19 +16012,6 @@ msgstr ""
msgid "Allowed"
msgstr ""
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp
-#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp
-#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp
-#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp
-#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp
-#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
-#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
-#: scene/resources/environment.cpp
-#, fuzzy
-msgid "Enabled"
-msgstr "Aktivieren"
-
#: main/main.cpp
msgid "Intended Usage"
msgstr ""
@@ -15518,13 +16043,14 @@ msgstr ""
msgid "Handheld"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp platform/javascript/export/export.cpp
+#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Orientation"
msgstr "Internet-Dokumentation"
#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
-#: scene/main/scene_tree.cpp
+#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
#, fuzzy
msgid "Common"
msgstr "Community"
@@ -15567,7 +16093,7 @@ msgstr ""
#: main/main.cpp
#, fuzzy
-msgid "Frame Delay (msec)"
+msgid "Frame Delay Msec"
msgstr "Auswahl einrahmen"
#: main/main.cpp
@@ -15696,11 +16222,6 @@ msgstr ""
msgid "Tooltip Position Offset"
msgstr "Rotationsversatz:"
-#: main/main.cpp modules/mono/editor/csharp_project.cpp
-#: modules/mono/mono_gd/gd_mono.cpp
-msgid "Mono"
-msgstr ""
-
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Debugger Agent"
@@ -16281,7 +16802,7 @@ msgstr "Farben"
msgid "Intensity"
msgstr ""
-#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp
+#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Range"
msgstr "Ändern"
@@ -16428,11 +16949,6 @@ msgstr "Mit Daten"
msgid "Use Named Skin Binds"
msgstr ""
-#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp
-#, fuzzy
-msgid "Nodes"
-msgstr "Node"
-
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Buffer Views"
@@ -16444,16 +16960,6 @@ msgstr ""
#: modules/gltf/gltf_state.cpp
#, fuzzy
-msgid "Meshes"
-msgstr "Mesh"
-
-#: modules/gltf/gltf_state.cpp
-#, fuzzy
-msgid "Materials"
-msgstr "Materialänderungen:"
-
-#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Scene Name"
msgstr "Szenenpfad:"
@@ -16469,15 +16975,11 @@ msgstr "Name des Wurzel-Nodes"
msgid "Textures"
msgstr "Eigenschaften und Merkmale"
-#: modules/gltf/gltf_state.cpp
+#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
msgid "Images"
msgstr ""
#: modules/gltf/gltf_state.cpp
-msgid "Skins"
-msgstr ""
-
-#: modules/gltf/gltf_state.cpp
msgid "Cameras"
msgstr ""
@@ -16512,11 +17014,15 @@ msgid "Src Image"
msgstr "Knochen anzeigen"
#: modules/gridmap/grid_map.cpp
+msgid "Mesh Library"
+msgstr "Mesh-Bibliothek"
+
+#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Physics Material"
msgstr "Physik-relative Renderzeit %"
-#: modules/gridmap/grid_map.cpp
+#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
#, fuzzy
msgid "Use In Baked Light"
msgstr "Lightmaps vorrendern"
@@ -16548,6 +17054,7 @@ msgstr "Mitte"
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+#: scene/resources/material.cpp
msgid "Mask"
msgstr ""
@@ -16729,7 +17236,9 @@ msgid "Ultra Quality Ray Count"
msgstr ""
#: modules/minimp3/audio_stream_mp3.cpp
+#: modules/minimp3/resource_importer_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
#, fuzzy
msgid "Loop Offset"
msgstr "Versatz:"
@@ -17819,6 +18328,194 @@ msgid "The package must have at least one '.' separator."
msgstr "Das Paket muss mindestens einen Punkt-Unterteiler ‚.‘ haben."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Use Custom Build"
+msgstr "Eigenes Nutzerverzeichnis verwenden"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Export Format"
+msgstr "Exportpfad"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Keystore"
+msgstr "Debugger"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Debug User"
+msgstr "Debugger"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Debug Password"
+msgstr "Passwort"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Release User"
+msgstr "Veröffentlichung"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Release Password"
+msgstr "Passwort"
+
+#: platform/android/export/export_plugin.cpp
+msgid "One Click Deploy"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Clear Previous Install"
+msgstr "Vorherige Instanz untersuchen"
+
+#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
+msgid "Code"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Umrissgröße:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Ziel-FPS"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Package"
+msgstr "Packe"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Unique Name"
+msgstr "Node-Name:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Signed"
+msgstr "Ereignis"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Classify As Game"
+msgstr "Klassenname:"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Retain Data On Uninstall"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Exclude From Recents"
+msgstr "Nodes löschen"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Graphics"
+msgstr "Gitterversatz:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "OpenGL Debug"
+msgstr "Öffnen"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "XR Features"
+msgstr "Eigenschaften und Merkmale"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "XR Mode"
+msgstr "Schwenkmodus"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Hand Tracking"
+msgstr "Packe"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Hand Tracking Frequency"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Passthrough"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Immersive Mode"
+msgstr "Prioritätsmodus"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Small"
+msgstr "Stabilität"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Normal"
+msgstr "Stabilität"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Large"
+msgstr "Stabilität"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Xlarge"
+msgstr "Stabilität"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "User Data Backup"
+msgstr "Benutzerschnittstelle"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Allow"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Command Line"
+msgstr "Befehl"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Extra Args"
+msgstr "Zusätzliche Aufrufparameter:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "APK Expansion"
+msgstr "Ausdruck"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Salt"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Public Key"
+msgstr "Pfad des öffentlichen SSH-Schlüssels"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Permissions"
+msgstr "Emissionsmaske"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Permissions"
+msgstr "Angepasste Szene abspielen"
+
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Gerät aus Liste auswählen"
@@ -18161,6 +18858,178 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr "Das Zeichen ‚%s‘ ist in Bezeichnern nicht gestattet."
#: platform/iphone/export/export.cpp
+msgid "App Store Team ID"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Provisioning Profile UUID Debug"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Code Sign Identity Debug"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Export Method Debug"
+msgstr "Exportiere mit Debuginformationen"
+
+#: platform/iphone/export/export.cpp
+msgid "Provisioning Profile UUID Release"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Code Sign Identity Release"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Export Method Release"
+msgstr "Export-Modus:"
+
+#: platform/iphone/export/export.cpp
+msgid "Targeted Device Family"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+msgid "Info"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Identifier"
+msgstr "Ungültiger Bezeichner:"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Signature"
+msgstr "Ereignis"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Short Version"
+msgstr "Version"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Copyright"
+msgstr "Oben rechts"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Capabilities"
+msgstr "Eigenschaften kapitalisieren"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Access Wi-Fi"
+msgstr "Zugriff"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Push Notifications"
+msgstr "Zufälliges Drehen:"
+
+#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
+#, fuzzy
+msgid "User Data"
+msgstr "Benutzerschnittstelle"
+
+#: platform/iphone/export/export.cpp
+msgid "Accessible From Files App"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Accessible From Itunes Sharing"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Privacy"
+msgstr "Pfad des privaten SSH-Schlüssels"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Camera Usage Description"
+msgstr "Beschreibung"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Microphone Usage Description"
+msgstr "Eigenschaften-Beschreibung"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Photolibrary Usage Description"
+msgstr "Eigenschaften-Beschreibung"
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 120 X 120"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 180 X 180"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 76 X 76"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 152 X 152"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 167 X 167"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "App Store 1024 X 1024"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Spotlight 40 X 40"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Spotlight 80 X 80"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Storyboard"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Use Launch Screen Storyboard"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Image Scale Mode"
+msgstr "Skalierungsmodus"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom Image @2x"
+msgstr "Benutzerdefiniertes Node"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom Image @3x"
+msgstr "Benutzerdefiniertes Node"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Use Custom BG Color"
+msgstr "Benutzerdefiniertes Node"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom BG Color"
+msgstr "Benutzerdefiniertes Node"
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
"App-Store-Team-ID nicht festgelegt – Projekt kann nicht konfiguriert werden."
@@ -18198,6 +19067,80 @@ msgid "Could not read file:"
msgstr "Konnte Datei nicht lesen:"
#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Variant"
+msgstr "Trennung:"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Export Type"
+msgstr "Exportieren"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "VRAM Texture Compression"
+msgstr "Ausdruck"
+
+#: platform/javascript/export/export.cpp
+msgid "For Desktop"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "For Mobile"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Html"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Export Icon"
+msgstr "Alle ausklappen"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Custom Html Shell"
+msgstr "Benutzerdefiniertes Node"
+
+#: platform/javascript/export/export.cpp
+msgid "Head Include"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Canvas Resize Policy"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Focus Canvas On Start"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Experimental Virtual Keyboard"
+msgstr "Signale filtern"
+
+#: platform/javascript/export/export.cpp
+msgid "Progressive Web App"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Offline Page"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 144 X 144"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 180 X 180"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 512 X 512"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
msgid "Could not read HTML shell:"
msgstr "Konnte HTML-Shell nicht lesen:"
@@ -18303,6 +19246,202 @@ msgid "Unknown object type."
msgstr "Unbekannter Objekttyp."
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "App Category"
+msgstr "Kategorie:"
+
+#: platform/osx/export/export.cpp
+msgid "High Res"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location Usage Description"
+msgstr "Beschreibung"
+
+#: platform/osx/export/export.cpp
+msgid "Address Book Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Calendar Usage Description"
+msgstr "Beschreibung"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Photos Library Usage Description"
+msgstr "Eigenschaften-Beschreibung"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Desktop Folder Usage Description"
+msgstr "Methoden-Beschreibung"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Documents Folder Usage Description"
+msgstr "Methoden-Beschreibung"
+
+#: platform/osx/export/export.cpp
+msgid "Downloads Folder Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Network Volumes Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Removable Volumes Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Codesign"
+msgstr "Codesignierendes DMG"
+
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Identity"
+msgstr "Einrücken"
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Timestamp"
+msgstr "Zeit"
+
+#: platform/osx/export/export.cpp
+msgid "Hardened Runtime"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Replace Existing Signature"
+msgstr "In Dateien ersetzen"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Entitlements"
+msgstr "Manipulator"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Custom File"
+msgstr "Benutzerdefiniertes Node"
+
+#: platform/osx/export/export.cpp
+msgid "Allow JIT Code Execution"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Allow Unsigned Executable Memory"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Allow Dyld Environment Variables"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Disable Library Validation"
+msgstr "Deaktivierter Knopf"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Audio Input"
+msgstr "Eingang hinzufügen"
+
+#: platform/osx/export/export.cpp
+msgid "Address Book"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Calendars"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Photos Library"
+msgstr "Bibliothek exportieren"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Apple Events"
+msgstr "Ereignis hinzufügen"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Debugging"
+msgstr "Debuggen"
+
+#: platform/osx/export/export.cpp
+msgid "App Sandbox"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Network Server"
+msgstr "Netzwerkpartner"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Network Client"
+msgstr "Netzwerkpartner"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Device Usb"
+msgstr "Gerät"
+
+#: platform/osx/export/export.cpp
+msgid "Device Bluetooth"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Downloads"
+msgstr "Herunterladen"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Pictures"
+msgstr "Eigenschaften und Merkmale"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Music"
+msgstr "Dateien"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Movies"
+msgstr "Kacheln filtern"
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Custom Options"
+msgstr "Audiobusoptionen"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Notarization"
+msgstr "Lokalisierung"
+
+#: platform/osx/export/export.cpp
+msgid "Apple ID Name"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Apple ID Password"
+msgstr "Passwort"
+
+#: platform/osx/export/export.cpp
+msgid "Apple Team ID"
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
"Note: The notarization process generally takes less than an hour. When the "
"process is completed, you'll receive an email."
@@ -18538,6 +19677,136 @@ msgid "Force Builtin Codesign"
msgstr ""
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Architecture"
+msgstr "Einen Architektureintrag hinzufügen"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Display Name"
+msgstr "Anzeigeskalierung"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Short Name"
+msgstr "Skriptname:"
+
+#: platform/uwp/export/export.cpp
+msgid "Publisher"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Publisher Display Name"
+msgstr "Ungültiger Paket-Autor-Name."
+
+#: platform/uwp/export/export.cpp
+msgid "Product Guid"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Publisher Guid"
+msgstr "Hilfslinien löschen"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Signing"
+msgstr "Ereignis"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Certificate"
+msgstr "Zertifikate"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Algorithm"
+msgstr "Debugger"
+
+#: platform/uwp/export/export.cpp
+msgid "Major"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Minor"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Build"
+msgstr "Linealmodus"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Revision"
+msgstr "Ausdruck"
+
+#: platform/uwp/export/export.cpp
+msgid "Landscape"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Portrait"
+msgstr "Port"
+
+#: platform/uwp/export/export.cpp
+msgid "Landscape Flipped"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Portrait Flipped"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Store Logo"
+msgstr "Skalierungsmodus"
+
+#: platform/uwp/export/export.cpp
+msgid "Square 44 X 44 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 71 X 71 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 150 X 150 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 310 X 310 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Wide 310 X 150 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Splash Screen"
+msgstr "Zeichenaufrufe:"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Tiles"
+msgstr "Dateien"
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Square 150 X 150"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Wide 310 X 150"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Square 310 X 310"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
msgstr "Ungültiger Paket-Kurzname."
@@ -18604,15 +19873,52 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
-msgid "Debug Password"
-msgstr "Passwort"
+msgid "Debug Algorithm"
+msgstr "Debugger"
-#: platform/uwp/export/export.cpp
+#: platform/windows/export/export.cpp
+msgid "Identity Type"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Timestamp Server URL"
+msgstr ""
+
+#: platform/windows/export/export.cpp
#, fuzzy
-msgid "Debug Algorithm"
+msgid "Digest Algorithm"
msgstr "Debugger"
#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "File Version"
+msgstr "Version"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Product Version"
+msgstr "Ungültige Produktversion:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Company Name"
+msgstr "Node-Name:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Product Name"
+msgstr "Projektname:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "File Description"
+msgstr "Beschreibung"
+
+#: platform/windows/export/export.cpp
+msgid "Trademarks"
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
@@ -18687,12 +19993,14 @@ msgstr "Abspielen"
msgid "Centered"
msgstr "Mitte"
-#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp
-#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
-#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
+#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
+#: scene/resources/material.cpp scene/resources/particles_material.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Offset"
@@ -18767,11 +20075,6 @@ msgstr "Audiobus hinzufügen"
msgid "Override"
msgstr "Überschreibungen"
-#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
-msgid "Stream"
-msgstr ""
-
#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp
#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp
#, fuzzy
@@ -18798,13 +20101,13 @@ msgid "Stream Paused"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp
-#: scene/resources/material.cpp
+#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
+#: scene/3d/visual_instance.cpp scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Auswahlradius:"
-#: scene/2d/audio_stream_player_2d.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Attenuation"
msgstr "Animation"
@@ -18860,6 +20163,24 @@ msgstr "Bewegungsmodus"
msgid "Limit"
msgstr ""
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Left"
+msgstr "UI Links"
+
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Right"
+msgstr "Licht"
+
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
+#, fuzzy
+msgid "Bottom"
+msgstr "Unten links"
+
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Smoothed"
@@ -19105,13 +20426,6 @@ msgstr ""
msgid "Emitting"
msgstr "Einstellungen:"
-#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#: scene/resources/environment.cpp
-#, fuzzy
-msgid "Amount"
-msgstr "Menge:"
-
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Lifetime"
@@ -19176,18 +20490,13 @@ msgstr ""
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
-#: scene/gui/texture_rect.cpp scene/resources/sky.cpp
-#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
+#: scene/gui/texture_rect.cpp scene/resources/material.cpp
+#: scene/resources/sky.cpp scene/resources/style_box.cpp
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture"
msgstr "Text"
-#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp
-#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
-#: scene/2d/sprite.cpp scene/resources/style_box.cpp
-msgid "Normal Map"
-msgstr ""
-
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -19211,10 +20520,10 @@ msgid "Normals"
msgstr "Format"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
-#: scene/resources/particles_material.cpp scene/resources/texture.cpp
-msgid "Flags"
-msgstr ""
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Align Y"
+msgstr "Zuweisen"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
@@ -19235,6 +20544,12 @@ msgid "Initial Velocity"
msgstr "Initialisieren"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Velocity Random"
+msgstr "Geschwindigkeit"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Angular Velocity"
@@ -19243,6 +20558,12 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
+msgid "Velocity Curve"
+msgstr "Geschwindigkeit"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
msgid "Orbit Velocity"
msgstr "Orbitsicht rechts"
@@ -19254,6 +20575,23 @@ msgstr "Linear"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Accel"
+msgstr "Zugriff"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+msgid "Accel Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Accel Curve"
+msgstr "Kurve Teilen"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
msgid "Radial Accel"
msgstr ""
@@ -19263,19 +20601,55 @@ msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/vehicle_body.cpp
-#: scene/resources/particles_material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
+#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+msgid "Damping Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Damping Curve"
+msgstr "Kurve Teilen"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp
+#: scene/resources/particles_material.cpp
msgid "Angle"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+msgid "Angle Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Angle Curve"
+msgstr "Kurve schließen"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#, fuzzy
+msgid "Scale Amount"
+msgstr "Menge:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+msgid "Scale Amount Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#, fuzzy
+msgid "Scale Amount Curve"
+msgstr "Vom Cursor skalieren"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Color Ramp"
msgstr "Farben"
@@ -19291,6 +20665,48 @@ msgstr ""
msgid "Hue Variation"
msgstr "Trennung:"
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation"
+msgstr "Trennung:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation Random"
+msgstr "Trennung:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation Curve"
+msgstr "Trennung:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Speed Random"
+msgstr "Skalierung"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Speed Curve"
+msgstr "Kurve Teilen"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Offset Random"
+msgstr "Versatz:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Offset Curve"
+msgstr "Kurve schließen"
+
#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be PhysicsBody2Ds"
msgstr "Node A und Node B müssen PhysicsBody2D-Nodes sein"
@@ -19322,6 +20738,7 @@ msgid "Node B"
msgstr "Node"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/light.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
@@ -19331,7 +20748,7 @@ msgstr ""
msgid "Disable Collision"
msgstr "Deaktivierter Knopf"
-#: scene/2d/joints_2d.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
@@ -19349,7 +20766,7 @@ msgstr "Initialisieren"
msgid "Rest Length"
msgstr ""
-#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
msgid "Stiffness"
msgstr ""
@@ -19372,7 +20789,7 @@ msgid "Texture Scale"
msgstr "Texturbereich"
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/environment.cpp scene/resources/sky.cpp
+#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
@@ -19413,12 +20830,6 @@ msgstr "Sicht von hinten"
msgid "Gradient Length"
msgstr "Gradient bearbeitet"
-#: scene/2d/light_2d.cpp scene/gui/control.cpp
-#: scene/resources/navigation_mesh.cpp
-#, fuzzy
-msgid "Filter"
-msgstr "Filter:"
-
#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Filter Smooth"
@@ -19871,11 +21282,6 @@ msgid "Applied Forces"
msgstr ""
#: scene/2d/physics_body_2d.cpp
-#, fuzzy
-msgid "Force"
-msgstr "Force Push"
-
-#: scene/2d/physics_body_2d.cpp
msgid "Torque"
msgstr ""
@@ -19891,7 +21297,7 @@ msgstr " (physisch)"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
-msgid "Moving platform"
+msgid "Moving Platform"
msgstr "Verschiebe Ausgabe"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
@@ -19900,7 +21306,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
-#: scene/resources/line_shape_2d.cpp
+#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Normal"
msgstr "Format"
@@ -20150,6 +21556,34 @@ msgstr ""
"VisibilityEnabler2D funktioniert am besten, wenn es hierarchisch direkt "
"unter dem Wurzelobjekt der bearbeiteten Szene liegt."
+#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
+#, fuzzy
+msgid "Pause Animations"
+msgstr "Animation einfügen"
+
+#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
+msgid "Freeze Bodies"
+msgstr ""
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Pause Particles"
+msgstr "Partikel"
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Pause Animated Sprites"
+msgstr "Animation einfügen"
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Process Parent"
+msgstr "Priorität aktivieren"
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid "Physics Process Parent"
+msgstr ""
+
#: scene/3d/area.cpp
msgid "Reverb Bus"
msgstr ""
@@ -20250,6 +21684,7 @@ msgid "Attenuation Filter"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Cutoff Hz"
msgstr ""
@@ -20294,11 +21729,6 @@ msgid "Octree"
msgstr "Unterbaum"
#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "User Data"
-msgstr "Benutzerschnittstelle"
-
-#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr "Am Suchen nach Meshes und Lichtern"
@@ -20573,6 +22003,16 @@ msgid "Ring Axis"
msgstr "Warnungen"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Rotate Y"
+msgstr "Rotierung"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Disable Z"
+msgstr "Deaktiviertes Objekt"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Flatness"
msgstr ""
@@ -20613,16 +22053,11 @@ msgstr "Dynamische Bibliothek"
msgid "Dynamic Range"
msgstr "Dynamische Bibliothek"
-#: scene/3d/gi_probe.cpp
+#: scene/3d/gi_probe.cpp scene/3d/light.cpp
msgid "Normal Bias"
msgstr ""
#: scene/3d/gi_probe.cpp
-#, fuzzy
-msgid "Compress"
-msgstr "Komponenten"
-
-#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr "Plotte Mesh"
@@ -20654,16 +22089,31 @@ msgstr ""
#: scene/3d/light.cpp
#, fuzzy
+msgid "Indirect Energy"
+msgstr "Emissionsfarben"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Negative"
msgstr "GDNativ"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Specular"
+msgstr "Linealmodus"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Bake Mode"
msgstr "Bitmaskenmodus"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Contact"
+msgstr "Kontrast"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Reverse Cull Face"
msgstr "Bus-Lautstärke zurücksetzen"
@@ -20674,11 +22124,31 @@ msgstr "Richtungen"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Split 1"
+msgstr "Teilen"
+
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Split 2"
+msgstr "Teilen"
+
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Split 3"
+msgstr "Teilen"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Blend Splits"
msgstr "Übergangszeiten:"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Bias Split Scale"
+msgstr "Einrasten verwenden"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Depth Range"
msgstr "Tiefe"
@@ -20706,6 +22176,11 @@ msgstr ""
msgid "Spot"
msgstr ""
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Angle Attenuation"
+msgstr "Animation"
+
#: scene/3d/mesh_instance.cpp
msgid "Software Skinning"
msgstr ""
@@ -20856,6 +22331,63 @@ msgstr "Achse"
#: scene/3d/physics_body.cpp
#, fuzzy
+msgid "Linear X"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Y"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Z"
+msgstr "Linear"
+
+#: scene/3d/physics_body.cpp
+msgid "Angular X"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Y"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Z"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion X"
+msgstr "Aktion"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion Y"
+msgstr "Aktion"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion Z"
+msgstr "Aktion"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock X"
+msgstr "Node verschieben"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock Y"
+msgstr "Node verschieben"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock Z"
+msgstr "Node verschieben"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
msgid "Body Offset"
msgstr "Versatz:"
@@ -20889,6 +22421,15 @@ msgid "Exclude Nodes"
msgstr "Nodes löschen"
#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Params"
+msgstr "Parameter geändert:"
+
+#: scene/3d/physics_joint.cpp
+msgid "Impulse Clamp"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -20902,6 +22443,55 @@ msgstr "Großbuchstaben"
msgid "Lower"
msgstr "Kleinbuchstaben"
+#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "Trennung:"
+
+#: scene/3d/physics_joint.cpp
+msgid "Motor"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Target Velocity"
+msgstr "Orbitsicht rechts"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Max Impulse"
+msgstr "Geschwindigkeit:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit"
+msgstr "Linear"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Upper Distance"
+msgstr "Auswahlradius:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Lower Distance"
+msgstr "Auswahlradius:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Restitution"
+msgstr "Beschreibung"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motion"
+msgstr "Initialisieren"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Ortho"
+msgstr "Hinten orthogonal"
+
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Upper Angle"
@@ -20914,6 +22504,16 @@ msgstr "Kleinbuchstaben"
#: scene/3d/physics_joint.cpp
#, fuzzy
+msgid "Angular Motion"
+msgstr "Animation"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Angular Ortho"
+msgstr "Max. Winkel-Fehler:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
msgid "Swing Span"
msgstr "Speichere Szene"
@@ -20922,17 +22522,99 @@ msgid "Twist Span"
msgstr ""
#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit X"
+msgstr "Linear"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor X"
+msgstr "Initialisieren"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Force Limit"
+msgstr "Zeichenaufrufe:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring X"
+msgstr "Zeilenzwischenraum"
+
+#: scene/3d/physics_joint.cpp
+msgid "Equilibrium Point"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
+msgid "Erp"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Motor X"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring X"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit Y"
+msgstr "Linear"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor Y"
+msgstr "Initialisieren"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring Y"
+msgstr "Zeilenzwischenraum"
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit Y"
msgstr ""
#: scene/3d/physics_joint.cpp
+msgid "Angular Motor Y"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring Y"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit Z"
+msgstr "Linear"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor Z"
+msgstr "Initialisieren"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring Z"
+msgstr "Zeilenzwischenraum"
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit Z"
msgstr ""
+#: scene/3d/physics_joint.cpp
+msgid "Angular Motor Z"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring Z"
+msgstr ""
+
#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
msgstr ""
@@ -21058,7 +22740,7 @@ msgstr ""
msgid "Use Default Simplify"
msgstr ""
-#: scene/3d/room.cpp
+#: scene/3d/room.cpp scene/3d/room_manager.cpp
msgid "Room Simplify"
msgstr ""
@@ -21101,6 +22783,13 @@ msgstr "Es darf nur ein RoomManager im Szenenbaum vorhanden sein."
msgid "Main"
msgstr ""
+#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
+#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+#, fuzzy
+msgid "Active"
+msgstr "Aktion"
+
#: scene/3d/room_manager.cpp
msgid "Roomlist"
msgstr ""
@@ -21125,6 +22814,54 @@ msgid "Gameplay"
msgstr ""
#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Gameplay Monitor"
+msgstr "Monitor"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Use Secondary PVS"
+msgstr "Einrasten verwenden"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Merge Meshes"
+msgstr "Mesh"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Show Margins"
+msgstr "Zeige Ursprung"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Debug Sprawl"
+msgstr "Debuggen"
+
+#: scene/3d/room_manager.cpp
+msgid "Overlap Warning Threshold"
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Preview Camera"
+msgstr "Vorschaugröße"
+
+#: scene/3d/room_manager.cpp
+msgid "Portal Depth Limit"
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Default Portal Margin"
+msgstr "Rand einstellen"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Roaming Expansion Margin"
+msgstr "Alle ausklappen"
+
+#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
@@ -21265,6 +23002,21 @@ msgstr "Pixel-Einrasten"
msgid "Billboard"
msgstr ""
+#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Transparent"
+msgstr "Transponieren"
+
+#: scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Shaded"
+msgstr "Shader"
+
+#: scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Double Sided"
+msgstr "Doppelklick"
+
#: scene/3d/sprite_3d.cpp
msgid "Alpha Cut"
msgstr ""
@@ -21341,11 +23093,6 @@ msgstr "Ausdruck"
msgid "Max Force"
msgstr "Fehler"
-#: scene/3d/vehicle_body.cpp
-#, fuzzy
-msgid "Relaxation"
-msgstr "Trennung:"
-
#: scene/3d/visibility_notifier.cpp
msgid "AABB"
msgstr ""
@@ -21491,7 +23238,7 @@ msgstr "Überblendungszeit (s):"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
-msgid "autorestart_"
+msgid "Auto Restart"
msgstr "Automatisch neu starten:"
#: scene/animation/animation_blend_tree.cpp
@@ -21577,13 +23324,6 @@ msgstr "Klassen-Optionen:"
msgid "Default Blend Time"
msgstr "Standard-Thema"
-#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
-#: scene/animation/animation_tree_player.cpp
-#: servers/audio/effects/audio_effect_delay.cpp
-#, fuzzy
-msgid "Active"
-msgstr "Aktion"
-
#: scene/animation/animation_player.cpp
msgid "Method Call Mode"
msgstr ""
@@ -21713,10 +23453,6 @@ msgstr "Node umhängen"
msgid "Max Iterations"
msgstr "Funktion erstellen"
-#: scene/animation/tween.cpp scene/resources/texture.cpp
-msgid "Repeat"
-msgstr ""
-
#: scene/animation/tween.cpp
msgid "Playback Process Mode"
msgstr ""
@@ -21747,20 +23483,6 @@ msgstr "Auswahlmodus"
msgid "Alignment"
msgstr ""
-#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
-#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Horizontal"
-msgstr "Horizontal:"
-
-#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
-#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Vertical"
-msgstr "Vertikal:"
-
#: scene/gui/base_button.cpp
#, fuzzy
msgid "Shortcut In Tooltip"
@@ -21862,10 +23584,6 @@ msgid "HSV"
msgstr "HSV"
#: scene/gui/color_picker.cpp
-msgid "Raw"
-msgstr "Roh"
-
-#: scene/gui/color_picker.cpp
msgid "Switch between hexadecimal and code values."
msgstr "Wechselt zwischen Hexadezimal- und Zahlenwerten."
@@ -21933,6 +23651,31 @@ msgid "Focus"
msgstr "Zu Pfad springen"
#: scene/gui/control.cpp
+msgid "Neighbour Left"
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid "Neighbour Top"
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid "Neighbour Right"
+msgstr ""
+
+#: scene/gui/control.cpp
+#, fuzzy
+msgid "Neighbour Bottom"
+msgstr "Mitte unten"
+
+#: scene/gui/control.cpp
+msgid "Next"
+msgstr "Nächste"
+
+#: scene/gui/control.cpp
+msgid "Previous"
+msgstr "Vorherige"
+
+#: scene/gui/control.cpp
msgid "Mouse"
msgstr ""
@@ -21970,7 +23713,7 @@ msgid "Dialog"
msgstr "Transformationsdialog"
#: scene/gui/dialogs.cpp
-msgid "Hide On Ok"
+msgid "Hide On OK"
msgstr ""
#: scene/gui/dialogs.cpp scene/gui/label.cpp
@@ -22069,7 +23812,7 @@ msgid "Timers"
msgstr "Zeit"
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
-msgid "Incremental Search Max Interval (msec)"
+msgid "Incremental Search Max Interval Msec"
msgstr ""
#: scene/gui/item_list.cpp scene/gui/tree.cpp
@@ -22659,6 +24402,26 @@ msgstr "Mitte links"
msgid "Nine Patch Stretch"
msgstr "Interpolationsmodus"
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Left"
+msgstr "Rand einstellen"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Top"
+msgstr "Rand einstellen"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Right"
+msgstr "Rand einstellen"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Bottom"
+msgstr "Auswahlmodus"
+
#: scene/gui/tree.cpp
msgid "Custom Minimum Height"
msgstr ""
@@ -22696,8 +24459,9 @@ msgid "Paused"
msgstr ""
#: scene/gui/video_player.cpp
-msgid "Buffering (msec)"
-msgstr ""
+#, fuzzy
+msgid "Buffering Msec"
+msgstr "Puffer"
#: scene/gui/video_player.cpp
#, fuzzy
@@ -23059,6 +24823,22 @@ msgid "Shadow Atlas"
msgstr "Neuer Atlas"
#: scene/main/viewport.cpp
+msgid "Quad 0"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 1"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 2"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 3"
+msgstr ""
+
+#: scene/main/viewport.cpp
#, fuzzy
msgid "Canvas Transform"
msgstr "Transform leeren"
@@ -23073,6 +24853,11 @@ msgid "Tooltip Delay (sec)"
msgstr ""
#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "Swap OK Cancel"
+msgstr "UI Abbruch"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -23087,21 +24872,6 @@ msgid "Custom Font"
msgstr "Benutzerdefiniertes Node"
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop Mode"
-msgstr "Bewegungsmodus"
-
-#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop Begin"
-msgstr "Bewegungsmodus"
-
-#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop End"
-msgstr "Bewegungsmodus"
-
-#: scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
#, fuzzy
msgid "Mix Rate"
@@ -23161,6 +24931,17 @@ msgstr "Zusatzoptionen:"
#: scene/resources/dynamic_font.cpp
#, fuzzy
+msgid "Char"
+msgstr "Gültige Zeichen:"
+
+#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Space"
+msgstr "Hauptszene"
+
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
msgid "Font"
msgstr "Schriftarten"
@@ -23388,6 +25169,45 @@ msgid "Glow"
msgstr ""
#: scene/resources/environment.cpp
+#, fuzzy
+msgid "Levels"
+msgstr "Entwickler"
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "1"
+msgstr ""
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+#, fuzzy
+msgid "2"
+msgstr "2D"
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+#, fuzzy
+msgid "3"
+msgstr "3D"
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "4"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "5"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "6"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "7"
+msgstr ""
+
+#: scene/resources/environment.cpp
msgid "Bloom"
msgstr ""
@@ -23480,10 +25300,68 @@ msgid "Next Pass"
msgstr "Nächste Ebene"
#: scene/resources/material.cpp
+msgid "Use Shadow To Opacity"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Unshaded"
+msgstr "Nicht Schattiertes anzeigen"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Vertex Lighting"
+msgstr "Direct-Lighting"
+
+#: scene/resources/material.cpp
+msgid "No Depth Test"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Use Point Size"
+msgstr "Sicht von vorne"
+
+#: scene/resources/material.cpp
+msgid "World Triplanar"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Fixed Size"
+msgstr "Sicht von vorne"
+
+#: scene/resources/material.cpp
+msgid "Albedo Tex Force sRGB"
+msgstr ""
+
+#: scene/resources/material.cpp
+msgid "Do Not Receive Shadows"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Disable Ambient Light"
+msgstr "Nach rechts einrücken"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Ensure Correct Normals"
+msgstr "Transformation abgebrochen."
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Vertex Color"
msgstr "Vertex"
+#: scene/resources/material.cpp
+msgid "Use As Albedo"
+msgstr ""
+
+#: scene/resources/material.cpp
+msgid "Is sRGB"
+msgstr ""
+
#: scene/resources/material.cpp servers/visual_server.cpp
#, fuzzy
msgid "Parameters"
@@ -23520,6 +25398,11 @@ msgid "Billboard Mode"
msgstr "Linealmodus"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Billboard Keep Scale"
+msgstr "Linealmodus"
+
+#: scene/resources/material.cpp
msgid "Grow"
msgstr ""
@@ -23529,6 +25412,10 @@ msgid "Grow Amount"
msgstr "Menge:"
#: scene/resources/material.cpp
+msgid "Use Alpha Scissor"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Alpha Scissor Threshold"
msgstr ""
@@ -23560,10 +25447,20 @@ msgid "Metallic Specular"
msgstr ""
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Metallic Texture"
+msgstr "Emissionsquelle: "
+
+#: scene/resources/material.cpp
msgid "Metallic Texture Channel"
msgstr ""
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Roughness Texture"
+msgstr "Textur entfernen"
+
+#: scene/resources/material.cpp
msgid "Roughness Texture Channel"
msgstr ""
@@ -23583,6 +25480,16 @@ msgid "Emission Operator"
msgstr "Emissionsfarben"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Emission On UV2"
+msgstr "Emissionsmaske"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Emission Texture"
+msgstr "Emissionsquelle: "
+
+#: scene/resources/material.cpp
msgid "NormalMap"
msgstr ""
@@ -23597,6 +25504,11 @@ msgstr "Zufälliges Kippen:"
#: scene/resources/material.cpp
#, fuzzy
+msgid "Rim Texture"
+msgstr "Textur entfernen"
+
+#: scene/resources/material.cpp
+#, fuzzy
msgid "Clearcoat"
msgstr "Löschen"
@@ -23606,15 +25518,28 @@ msgid "Clearcoat Gloss"
msgstr "Pose/Stellung löschen"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Clearcoat Texture"
+msgstr "Editor-Motiv"
+
+#: scene/resources/material.cpp
msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
+msgid "Anisotropy Flowmap"
+msgstr ""
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Ambient Occlusion"
msgstr "Verdeckung"
#: scene/resources/material.cpp
+msgid "On UV2"
+msgstr ""
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Texture Channel"
msgstr "Texturbereich"
@@ -23653,6 +25578,11 @@ msgstr "Übergang: "
#: scene/resources/material.cpp
#, fuzzy
+msgid "Transmission Texture"
+msgstr "Übergang: "
+
+#: scene/resources/material.cpp
+#, fuzzy
msgid "Refraction"
msgstr "Trennung:"
@@ -23671,6 +25601,10 @@ msgid "UV1"
msgstr "UV"
#: scene/resources/material.cpp
+msgid "Triplanar"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Triplanar Sharpness"
msgstr ""
@@ -23882,6 +25816,16 @@ msgstr "Editor-Motiv"
msgid "Point Count"
msgstr "Eingangsschnittstelle hinzufügen"
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Scale Random"
+msgstr "Skalierungsverhältnis:"
+
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Scale Curve"
+msgstr "Kurve schließen"
+
#: scene/resources/physics_material.cpp
msgid "Rough"
msgstr ""
@@ -23944,10 +25888,6 @@ msgid "A"
msgstr ""
#: scene/resources/shader.cpp
-msgid "Code"
-msgstr ""
-
-#: scene/resources/shader.cpp
#, fuzzy
msgid "Custom Defines"
msgstr "Angepasste Szene abspielen"
@@ -24044,15 +25984,6 @@ msgstr ""
#: scene/resources/texture.cpp
#, fuzzy
-msgid "Storage"
-msgstr "Speichere Datei:"
-
-#: scene/resources/texture.cpp
-msgid "Lossy Quality"
-msgstr ""
-
-#: scene/resources/texture.cpp
-#, fuzzy
msgid "Load Path"
msgstr "Vorlage laden"
@@ -24183,11 +26114,6 @@ msgstr "Ungültige Vergleichsfunktion für diesen Typ."
msgid "Fallback Environment"
msgstr "Umgebung anzeigen"
-#: scene/resources/world.cpp scene/resources/world_2d.cpp
-#, fuzzy
-msgid "Space"
-msgstr "Hauptszene"
-
#: scene/resources/world.cpp
#, fuzzy
msgid "Scenario"
@@ -24268,10 +26194,37 @@ msgstr ""
msgid "Wet"
msgstr ""
-#: servers/audio/effects/audio_effect_compressor.cpp
-msgid "Threshold"
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "Voice"
msgstr ""
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+msgid "Delay (ms)"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_phaser.cpp
+msgid "Rate Hz"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#, fuzzy
+msgid "Depth (ms)"
+msgstr "Tiefe"
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+msgid "Level dB"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+#: servers/audio/effects/audio_effect_panner.cpp
+#, fuzzy
+msgid "Pan"
+msgstr "Ebene:"
+
#: servers/audio/effects/audio_effect_compressor.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Gain"
@@ -24295,20 +26248,6 @@ msgid "Tap 1"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
-msgid "Delay (ms)"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_delay.cpp
-msgid "Level dB"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_delay.cpp
-#: servers/audio/effects/audio_effect_panner.cpp
-#, fuzzy
-msgid "Pan"
-msgstr "Ebene:"
-
-#: servers/audio/effects/audio_effect_delay.cpp
msgid "Tap 2"
msgstr ""
@@ -24370,10 +26309,6 @@ msgstr ""
msgid "Range Max Hz"
msgstr ""
-#: servers/audio/effects/audio_effect_phaser.cpp
-msgid "Rate Hz"
-msgstr ""
-
#: servers/audio/effects/audio_effect_pitch_shift.cpp
msgid "Oversampling"
msgstr ""
@@ -24389,7 +26324,7 @@ msgid "Predelay"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
-msgid "(msec)"
+msgid "Msec"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp