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-rw-r--r--editor/translations/de.po33
1 files changed, 14 insertions, 19 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po
index d15b7a5b04..0564fa4c2f 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -52,7 +52,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-01-03 21:21+0000\n"
+"PO-Revision-Date: 2020-01-13 13:36+0000\n"
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
@@ -61,7 +61,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.10\n"
+"X-Generator: Weblate 3.10.1\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1242,9 +1242,8 @@ msgid "Error opening package file, not in ZIP format."
msgstr "Fehler beim Öffnen der Paketdatei, kein ZIP-Format."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (Already Exists)"
-msgstr "Existiert bereits"
+msgstr "%s (existiert bereits)"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1255,9 +1254,8 @@ msgid "The following files failed extraction from package:"
msgstr "Die folgenden Dateien ließen sich nicht aus dem Paket extrahieren:"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "And %s more files."
-msgstr "%d weitere Datei(en)"
+msgstr "Und %s weitere Dateien."
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Package installed successfully!"
@@ -1269,9 +1267,8 @@ msgid "Success!"
msgstr "Geschafft!"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Package Contents:"
-msgstr "Inhalt:"
+msgstr "Paketinhalte:"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
@@ -1411,9 +1408,8 @@ msgid "Invalid file, not an audio bus layout."
msgstr "Ungültige Datei, kein Audiobus-Layout."
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Error saving file: %s"
-msgstr "Fehler beim Speichern der Datei!"
+msgstr "Fehler beim Speichern von Datei: %s"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
@@ -5786,20 +5782,18 @@ msgstr "Emissionsmaske"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
msgid "Solid Pixels"
-msgstr "Schrumpfen (Pixel): "
+msgstr "Festkörper-Pixel"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Border Pixels"
-msgstr ""
+msgstr "Rand-Pixel"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
msgid "Directed Border Pixels"
-msgstr "Verzeichnisse & Dateien:"
+msgstr "Gerichtete Rand-Pixel"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -10907,9 +10901,8 @@ msgid "Will load an existing script file."
msgstr "Dies wird eine bestehende Skriptdatei laden."
#: editor/script_create_dialog.cpp
-#, fuzzy
msgid "Script file already exists."
-msgstr "Teilung existiert bereits."
+msgstr "Skriptdatei existiert bereits."
#: editor/script_create_dialog.cpp
msgid "Class Name:"
@@ -12611,11 +12604,13 @@ msgid ""
"LMB: Set color\n"
"RMB: Remove preset"
msgstr ""
+"Farbe: #%s\n"
+"LMT: Farbe festlegen\n"
+"RMT: Voreinstellung entfernen"
#: scene/gui/color_picker.cpp
-#, fuzzy
msgid "Pick a color from the editor window."
-msgstr "Wählt eine Farbe vom Bildschirm aus."
+msgstr "Eine Farbe innerhalb des Editorfensters auswählen."
#: scene/gui/color_picker.cpp
msgid "HSV"