diff options
Diffstat (limited to 'editor/translations/de.po')
-rw-r--r-- | editor/translations/de.po | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po index 4b8252173e..081dfb8e4f 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -54,12 +54,13 @@ # Jacqueline Ulken <Jacqueline.Ulken@protonmail.com>, 2020. # Günther Bohn <ciscouser@gmx.de>, 2020. # Tom Wor <mail@tomwor.com>, 2020. +# Bjarne Hiller <bjarne.hiller@gmail.com>, 2020. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-07-28 09:51+0000\n" -"Last-Translator: Tom Wor <mail@tomwor.com>\n" +"PO-Revision-Date: 2020-08-05 16:58+0000\n" +"Last-Translator: Bjarne Hiller <bjarne.hiller@gmail.com>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -9610,7 +9611,7 @@ msgstr "Pack-Datei" #: editor/project_export.cpp msgid "Features" -msgstr "Funktionen" +msgstr "Eigenschaften" #: editor/project_export.cpp msgid "Custom (comma-separated):" @@ -10637,9 +10638,8 @@ msgid "Make node as Root" msgstr "Node zur Szenenwurzel machen" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Delete %d nodes and any children?" -msgstr "Node „%s“ und Unterobjekte löschen?" +msgstr "%d Nodes und ihre Unterobjekte löschen?" #: editor/scene_tree_dock.cpp msgid "Delete %d nodes?" @@ -12346,6 +12346,9 @@ msgid "" "Polygon-based shapes are not meant be used nor edited directly through the " "CollisionShape2D node. Please use the CollisionPolygon2D node instead." msgstr "" +"Polygon basierte Formen sollten nicht direkt in CollisionShape2D-Nodes " +"genutzt oder bearbeitet werden. Zu diesem Zweck sollte das CollsionPolygon2D-" +"Node verwendet werden." #: scene/2d/cpu_particles_2d.cpp msgid "" |