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-rw-r--r--editor/translations/de.po328
1 files changed, 261 insertions, 67 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po
index ac615e885b..a10eaefa29 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -1,5 +1,6 @@
# German translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Alexander Mahr <alex.mahr@gmail.com>, 2016.
@@ -375,6 +376,184 @@ msgstr "Wertetyp des Arrays ändern"
msgid "Change Array Value"
msgstr "Array-Wert ändern"
+#: editor/asset_library_editor_plugin.cpp
+msgid "Free"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr "Version:"
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Contents:"
+msgstr "Konstanten:"
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "View Files"
+msgstr "Datei"
+
+#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
+#: editor/editor_help.cpp editor/property_selector.cpp
+#: editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr "Beschreibung:"
+
+#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
+msgid "Install"
+msgstr "Installieren"
+
+#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
+#: editor/connections_dialog.cpp editor/export_template_manager.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/sample_library_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
+#: editor/property_editor.cpp editor/run_settings_dialog.cpp
+#: editor/settings_config_dialog.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Close"
+msgstr "Schließen"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Can't resolve hostname:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Can't resolve."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Connection error, please try again."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Can't connect."
+msgstr "Verbinde.."
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Can't connect to host:"
+msgstr "Verbinde mit Node:"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "No response from host:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "No response."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Request failed, return code:"
+msgstr "Angefordertes Dateiformat unbekannt:"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Req. Failed."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Request failed, too many redirects"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Redirect Loop."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Failed:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Bad download hash, assuming file has been tampered with."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Expected:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Got:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Failed sha256 hash check"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Asset Download Error:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Success!"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Fetching:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Resolving.."
+msgstr "Speichere.."
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Connecting.."
+msgstr "Verbinde.."
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Requesting.."
+msgstr "Testphase"
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Error making request"
+msgstr "Fehler beim speichern der Ressource!"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Idle"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Retry"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Download Error"
+msgstr "Herunter"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Download for this asset is already in progress!"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "first"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "prev"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "next"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "last"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr "Alle"
+
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@@ -382,6 +561,29 @@ msgstr "Array-Wert ändern"
msgid "Search:"
msgstr "Suche:"
+#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
+#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
+msgid "Search"
+msgstr "Suche"
+
+#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
+#: editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Import"
+
+#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
+msgid "Plugins"
+msgstr "Erweiterungen"
+
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Sortiere:"
@@ -395,10 +597,6 @@ msgid "Category:"
msgstr "Kategorie:"
#: editor/asset_library_editor_plugin.cpp
-msgid "All"
-msgstr "Alle"
-
-#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Seite:"
@@ -430,20 +628,6 @@ msgstr "Methodenliste für '%s':"
msgid "Call"
msgstr "Aufruf"
-#: editor/call_dialog.cpp editor/connections_dialog.cpp
-#: editor/export_template_manager.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/sample_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
-#: editor/property_editor.cpp editor/run_settings_dialog.cpp
-#: editor/settings_config_dialog.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Close"
-msgstr "Schließen"
-
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Methodenliste:"
@@ -494,13 +678,6 @@ msgid "Selection Only"
msgstr "Nur Auswahl"
#: editor/code_editor.cpp editor/editor_help.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
-msgid "Search"
-msgstr "Suche"
-
-#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Finde"
@@ -652,11 +829,6 @@ msgstr "Kürzlich:"
msgid "Matches:"
msgstr "Treffer:"
-#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
-#: editor/script_editor_debugger.cpp
-msgid "Description:"
-msgstr "Beschreibung:"
-
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Suche Ersatz für:"
@@ -1145,10 +1317,6 @@ msgstr " Ausgabe:"
msgid "Clear"
msgstr "Löschen"
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Node aus Szene"
-
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@@ -1533,21 +1701,6 @@ msgid "Distraction Free Mode"
msgstr "Ablenkungsfreier Modus"
#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importiere Medieninhalte ins Projekt."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Import"
-
-#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Sonstiges Projekt oder szenenübergreifende Werkzeuge."
@@ -1837,10 +1990,6 @@ msgid "Installed Plugins:"
msgstr "Installierte Erweiterungen:"
#: editor/editor_plugin_settings.cpp
-msgid "Version:"
-msgstr "Version:"
-
-#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "Autor:"
@@ -3852,6 +4001,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Erzeuge AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Flächen enthalten keinen Bereich!"
@@ -3904,6 +4058,16 @@ msgstr "Volumen"
msgid "Emission Source: "
msgstr "Emissionsfüllung:"
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Erzeuge AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Durchschnittszeit (Sek)"
+
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Punkt von Kurve entfernen"
@@ -4358,6 +4522,14 @@ msgid "Trim Trailing Whitespace"
msgstr "kürze Leerraum am Zeilenende"
#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Automatische Einrückung"
@@ -5232,12 +5404,12 @@ msgstr "Ungültiger Projektpfad, der Pfad muss existieren!"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren."
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
msgstr "Ungültiger Projektpfad, engine.cfg muss existieren."
#: editor/project_manager.cpp
@@ -5250,7 +5422,7 @@ msgstr "Ungültiger Projektpfad (etwas geändert?)."
#: editor/project_manager.cpp
#, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen."
#: editor/project_manager.cpp
@@ -5286,10 +5458,6 @@ msgid "Install Project:"
msgstr "Installiere Projekt:"
#: editor/project_manager.cpp
-msgid "Install"
-msgstr "Installieren"
-
-#: editor/project_manager.cpp
msgid "Browse"
msgstr "Durchstöbern"
@@ -5350,6 +5518,11 @@ msgid "New Project"
msgstr "Neues Projekt"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Templates"
+msgstr "Entferne Element"
+
+#: editor/project_manager.cpp
msgid "Exit"
msgstr "Verlassen"
@@ -5536,8 +5709,8 @@ msgstr "Ressourcen-Remap-Option entfernen"
#: editor/project_settings.cpp
#, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Projekteinstellungen (engine.cfg)"
+msgid "Project Settings "
+msgstr "Projekteinstellungen"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@@ -5603,10 +5776,6 @@ msgstr "Lokalisierung"
msgid "AutoLoad"
msgstr "Autoload"
-#: editor/project_settings.cpp
-msgid "Plugins"
-msgstr "Erweiterungen"
-
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@@ -6220,6 +6389,10 @@ msgid "Change Notifier Extents"
msgstr "Ändere Ausmaße des Benachrichtigers"
#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Ändere Ausmaße des Benachrichtigers"
@@ -6842,6 +7015,17 @@ msgstr ""
"Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung "
"eines Navigation-Nodes sein. Es liefert nur Navigationsdaten."
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen."
@@ -6920,6 +7104,16 @@ msgstr ""
"Eigenschaft ‚Render Target‘ des Viewports aktiviert und seine Textur "
"irgendeinem Node zum Anzeigen zugewiesen werden."
+#~ msgid "Node From Scene"
+#~ msgstr "Node aus Szene"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importiere Medieninhalte ins Projekt."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Projekteinstellungen (engine.cfg)"
+
#~ msgid "Surface"
#~ msgstr "Oberfläche"