diff options
Diffstat (limited to 'editor/translations/de.po')
-rw-r--r-- | editor/translations/de.po | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po index eb533ff15e..4b8252173e 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -52,12 +52,14 @@ # artism90 <artism90@googlemail.com>, 2020. # Jaigskim <filzstift112@gmail.com>, 2020. # Jacqueline Ulken <Jacqueline.Ulken@protonmail.com>, 2020. +# Günther Bohn <ciscouser@gmx.de>, 2020. +# Tom Wor <mail@tomwor.com>, 2020. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-06-25 08:40+0000\n" -"Last-Translator: So Wieso <sowieso@dukun.de>\n" +"PO-Revision-Date: 2020-07-28 09:51+0000\n" +"Last-Translator: Tom Wor <mail@tomwor.com>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -775,7 +777,7 @@ msgstr "Standard" #: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp msgid "Toggle Scripts Panel" -msgstr "Seitenleiste umschalten" +msgstr "Skript-Panel umschalten" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp @@ -2382,12 +2384,6 @@ msgid "There is no defined scene to run." msgstr "Es ist keine abzuspielende Szene definiert." #: editor/editor_node.cpp -msgid "Current scene was never saved, please save it prior to running." -msgstr "" -"Die aktuelle Szene wurde noch nicht gespeichert, bitte vor dem Abspielen " -"sichern." - -#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "Unterprozess konnte nicht gestartet werden!" @@ -5438,7 +5434,7 @@ msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Reset" -msgstr "Zoom Zurücksetzen" +msgstr "Zoom zurücksetzen" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -10153,7 +10149,7 @@ msgstr "Ereignis hinzufügen" #: editor/project_settings_editor.cpp msgid "Button" -msgstr "\"Button\"" +msgstr "Schaltfläche (Button)" #: editor/project_settings_editor.cpp msgid "Left Button." @@ -10641,6 +10637,11 @@ msgid "Make node as Root" msgstr "Node zur Szenenwurzel machen" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete %d nodes and any children?" +msgstr "Node „%s“ und Unterobjekte löschen?" + +#: editor/scene_tree_dock.cpp msgid "Delete %d nodes?" msgstr "%d Nodes löschen?" @@ -10759,7 +10760,7 @@ msgstr "Leere Vererbung" #: editor/scene_tree_dock.cpp msgid "Editable Children" -msgstr "bearbeitbare Unterobjekte" +msgstr "Bearbeitbare Unterobjekte" #: editor/scene_tree_dock.cpp msgid "Load As Placeholder" @@ -12340,6 +12341,12 @@ msgstr "" "Damit CollisionShape2D funktionieren kann, muss eine Form angegeben werden. " "Bitte erzeuge eine Shape-Ressource dafür!" +#: scene/2d/collision_shape_2d.cpp +msgid "" +"Polygon-based shapes are not meant be used nor edited directly through the " +"CollisionShape2D node. Please use the CollisionPolygon2D node instead." +msgstr "" + #: scene/2d/cpu_particles_2d.cpp msgid "" "CPUParticles2D animation requires the usage of a CanvasItemMaterial with " @@ -12939,6 +12946,11 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden." msgid "Constants cannot be modified." msgstr "Konstanten können nicht verändert werden." +#~ msgid "Current scene was never saved, please save it prior to running." +#~ msgstr "" +#~ "Die aktuelle Szene wurde noch nicht gespeichert, bitte vor dem Abspielen " +#~ "sichern." + #~ msgid "Not in resource path." #~ msgstr "Nicht im Ressourcen-Pfad." |