diff options
Diffstat (limited to 'editor/translations/da.po')
-rw-r--r-- | editor/translations/da.po | 1213 |
1 files changed, 1015 insertions, 198 deletions
diff --git a/editor/translations/da.po b/editor/translations/da.po index 8461516038..67c856fed2 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -11,12 +11,13 @@ # frederikzt <frederikzt@gmail.com>, 2018. # Jonathan B. Jørgensen <pizzaernam@gmail.com>, 2018. # Peter G. Laursen <GhostReven@gmail.com>, 2018. +# Rémi Verschelde <akien@godotengine.org>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-12-22 11:08+0000\n" -"Last-Translator: Jonathan B. Jørgensen <pizzaernam@gmail.com>\n" +"PO-Revision-Date: 2019-01-13 15:06+0000\n" +"Last-Translator: Rémi Verschelde <akien@godotengine.org>\n" "Language-Team: Danish <https://hosted.weblate.org/projects/godot-engine/" "godot/da/>\n" "Language: da\n" @@ -90,6 +91,16 @@ msgstr "Duplikér valgte nøgle(r)" msgid "Delete Selected Key(s)" msgstr "Slet valgte nøgle(r)" +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Add Bezier Point" +msgstr "Tilføj punkt" + +#: editor/animation_bezier_editor.cpp +#, fuzzy +msgid "Move Bezier Points" +msgstr "Fjern punkt" + #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" msgstr "Anim Dublikér Nøgle" @@ -119,6 +130,16 @@ msgid "Anim Change Call" msgstr "Anim Skift Call" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Length" +msgstr "Ændre Animation Navn:" + +#: editor/animation_track_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Property Track" msgstr "Egenskabsbane" @@ -143,14 +164,20 @@ msgid "Animation Playback Track" msgstr "Animation-afspilningsspor" #: editor/animation_track_editor.cpp -msgid "Add Track" -msgstr "Tilføj Spor" +#, fuzzy +msgid "Animation length (frames)" +msgstr "Animations længde (i sekunder)" #: editor/animation_track_editor.cpp -msgid "Animation Length Time (seconds)" +#, fuzzy +msgid "Animation length (seconds)" msgstr "Animations længde (i sekunder)" #: editor/animation_track_editor.cpp +msgid "Add Track" +msgstr "Tilføj Spor" + +#: editor/animation_track_editor.cpp msgid "Animation Looping" msgstr "Animationsløkke" @@ -168,6 +195,11 @@ msgid "Anim Clips:" msgstr "Anim klip:" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Track Path" +msgstr "Ændre Array-Værdi" + +#: editor/animation_track_editor.cpp msgid "Toggle this track on/off." msgstr "Slå spor til/fra." @@ -192,6 +224,10 @@ msgid "Time (s): " msgstr "Tid (s): " #: editor/animation_track_editor.cpp +msgid "Toggle Track Enabled" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Continuous" msgstr "Kontinuerlig" @@ -242,6 +278,21 @@ msgid "Delete Key(s)" msgstr "Slet nøgle(r)" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Update Mode" +msgstr "Ændre Animation Navn:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Interpolation Mode" +msgstr "Interpolationsmetode" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Loop Mode" +msgstr "Ændre Anim Løkke" + +#: editor/animation_track_editor.cpp msgid "Remove Anim Track" msgstr "Fjern Anim Spor" @@ -283,6 +334,16 @@ msgid "Anim Insert Key" msgstr "Anim Indsæt Nøgle" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Change Animation Step" +msgstr "Ændre Animation Navn:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rearrange Tracks" +msgstr "Flytte om på Autoloads" + +#: editor/animation_track_editor.cpp msgid "Transform tracks only apply to Spatial-based nodes." msgstr "Transformeringsspor kan kun anvendes på rumlige noder." @@ -312,6 +373,11 @@ msgid "Not possible to add a new track without a root" msgstr "Det er ikke muligt at tilføje et nyt spor uden en rod" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Bezier Track" +msgstr "Tilføj Spor" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." msgstr "Sporstien er ugyldig, så kan ikke tilføje en nøgle." @@ -320,10 +386,25 @@ msgid "Track is not of type Spatial, can't insert key" msgstr "Spor er ikke af typen Spatial, kan ikke indsætte nøgle" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Transform Track Key" +msgstr "3D-transformationsspor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Track Key" +msgstr "Tilføj Spor" + +#: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." msgstr "Sporstien er ugyldig, så kan ikke tilføje en metode nøgle." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add Method Track Key" +msgstr "Kald metode spor" + +#: editor/animation_track_editor.cpp msgid "Method not found in object: " msgstr "Metode ikke fundet i objekt: " @@ -336,6 +417,10 @@ msgid "Clipboard is empty" msgstr "Udklipsholder er tom" #: editor/animation_track_editor.cpp +msgid "Paste Tracks" +msgstr "Indsæt Spor" + +#: editor/animation_track_editor.cpp msgid "Anim Scale Keys" msgstr "Anim Skaler Nøgler" @@ -355,13 +440,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Grupper spor efter node eller vis dem som almindelig liste." #: editor/animation_track_editor.cpp -msgid "Snap (s): " +#, fuzzy +msgid "Snap:" msgstr "Trin: " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Animation trin værdi." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -380,10 +474,6 @@ msgid "Copy Tracks" msgstr "Kopier Spor" #: editor/animation_track_editor.cpp -msgid "Paste Tracks" -msgstr "Indsæt Spor" - -#: editor/animation_track_editor.cpp msgid "Scale Selection" msgstr "Skalér Valgte" @@ -483,6 +573,19 @@ msgstr "Vælg spor til kopiering:" msgid "Copy" msgstr "Kopier" +#: editor/animation_track_editor_plugins.cpp +#, fuzzy +msgid "Add Audio Track Clip" +msgstr "Lydklip:" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip Start Offset" +msgstr "" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip End Offset" +msgstr "" + #: editor/array_property_edit.cpp msgid "Resize Array" msgstr "Ændre størrelsen på Array" @@ -547,21 +650,13 @@ msgstr "Zoom Ud" msgid "Reset Zoom" msgstr "Nulstil Zoom" -#: editor/code_editor.cpp -msgid "Warnings:" -msgstr "Advarsler:" - -#: editor/code_editor.cpp -msgid "Font Size:" -msgstr "Skrifttype Størrelse:" - -#: editor/code_editor.cpp -msgid "Line:" -msgstr "Linje:" +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" +msgstr "" #: editor/code_editor.cpp -msgid "Col:" -msgstr "Kol:" +msgid "Line and column numbers." +msgstr "" #: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" @@ -863,8 +958,8 @@ msgstr "Slet markerede filer?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "Slet" @@ -973,9 +1068,8 @@ msgid "Uncompressing Assets" msgstr "Udpakker Aktiver" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -#, fuzzy msgid "Package installed successfully!" -msgstr "Pakke Installeret med Succes!" +msgstr "Pakke installeret med succes!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -1121,8 +1215,9 @@ msgid "Add Bus" msgstr "Tilføj Bus" #: editor/editor_audio_buses.cpp -msgid "Create a new Bus Layout." -msgstr "Opret et nyt Bus Layout." +#, fuzzy +msgid "Add a new Audio Bus to this layout." +msgstr "Gem Audio Bus Layout Som..." #: editor/editor_audio_buses.cpp editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp @@ -1150,6 +1245,10 @@ msgstr "Indlæs Default" msgid "Load the default Bus Layout." msgstr "Indlæs standard Bus Layout." +#: editor/editor_audio_buses.cpp +msgid "Create a new Bus Layout." +msgstr "Opret et nyt Bus Layout." + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "Ugyldigt navn." @@ -1291,9 +1390,46 @@ msgid "Storing File:" msgstr "Lagrings Fil:" #: editor/editor_export.cpp +msgid "No export template found at the expected path:" +msgstr "" + +#: editor/editor_export.cpp msgid "Packing" msgstr "Pakker" +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " +"Etc' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC2' texture compression for GLES3. Enable " +"'Import Etc 2' in Project Settings." +msgstr "" + +#: editor/editor_export.cpp +msgid "" +"Target platform requires 'ETC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Custom debug template not found." +msgstr "Skabelonfil ikke fundet:" + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom release template not found." +msgstr "" + #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" msgstr "Skabelonfil ikke fundet:" @@ -1327,7 +1463,7 @@ msgstr "Vis i Filhåndtering" msgid "New Folder..." msgstr "Opret mappe..." -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Refresh" msgstr "Opdater" @@ -1402,10 +1538,35 @@ msgstr "Flyt Favorit Op" msgid "Move Favorite Down" msgstr "Flyt Favorit Ned" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Previous Folder" +msgstr "Forrige fane" + +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Next Folder" +msgstr "Opret Mappe" + +#: editor/editor_file_dialog.cpp msgid "Go to parent folder" msgstr "Gå til overliggende mappe" +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "(Un)favorite current folder." +msgstr "Kunne ikke oprette mappe." + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +#, fuzzy +msgid "View items as a grid of thumbnails." +msgstr "Vis emner som et gitter af miniaturebilleder" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +#, fuzzy +msgid "View items as a list." +msgstr "Vis emner som en liste" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" msgstr "Mapper & Filer:" @@ -1629,9 +1790,9 @@ msgstr "Ryd Output" msgid "Project export failed with error code %d." msgstr "Projekt eksport fejlede med fejlkode %d." -#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Error saving resource!" -msgstr "Fejl, kan ikke gemme ressource!" +#: editor/editor_node.cpp +msgid "Imported resources can't be saved." +msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: scene/gui/dialogs.cpp @@ -1639,6 +1800,16 @@ msgid "OK" msgstr "Ok" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Error saving resource!" +msgstr "Fejl, kan ikke gemme ressource!" + +#: editor/editor_node.cpp +msgid "" +"This resource can't be saved because it does not belong to the edited scene. " +"Make it unique first." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "Gem Ressource Som..." @@ -1856,6 +2027,15 @@ msgid "Save changes to '%s' before closing?" msgstr "Gem ændringer til '%s' før lukning?" #: editor/editor_node.cpp +#, fuzzy +msgid "Saved %s modified resource(s)." +msgstr "Fejler med at indlæse ressource." + +#: editor/editor_node.cpp +msgid "A root node is required to save the scene." +msgstr "" + +#: editor/editor_node.cpp msgid "Save Scene As..." msgstr "Gem Scene Som..." @@ -2375,7 +2555,8 @@ msgid "Save & Restart" msgstr "Gem & genstart" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +#, fuzzy +msgid "Spins when the editor window redraws." msgstr "Snurrer når editor vinduer gentegnes!" #: editor/editor_node.cpp @@ -2586,6 +2767,11 @@ msgid "Assign..." msgstr "" #: editor/editor_properties.cpp +#, fuzzy +msgid "Invalid RID" +msgstr "Ugyldig sti" + +#: editor/editor_properties.cpp msgid "" "The selected resource (%s) does not match any type expected for this " "property (%s)." @@ -2924,16 +3110,6 @@ msgstr "Kan ikke navigere til '%s' da det ikke blev fundet i filsystemet!" #: editor/filesystem_dock.cpp #, fuzzy -msgid "View items as a grid of thumbnails." -msgstr "Vis emner som et gitter af miniaturebilleder" - -#: editor/filesystem_dock.cpp -#, fuzzy -msgid "View items as a list." -msgstr "Vis emner som en liste" - -#: editor/filesystem_dock.cpp -#, fuzzy msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" "\n" @@ -3088,10 +3264,6 @@ msgid "Search files" msgstr "Søg Classes" #: editor/filesystem_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -3316,6 +3488,19 @@ msgstr "Forudindstillet..." msgid "Reimport" msgstr "Genimporter" +#: editor/import_dock.cpp +msgid "Save scenes, re-import and restart" +msgstr "" + +#: editor/import_dock.cpp +msgid "Changing the type of an imported file requires editor restart." +msgstr "" + +#: editor/import_dock.cpp +msgid "" +"WARNING: Assets exist that use this resource, they may stop loading properly." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Fejler med at indlæse ressource." @@ -3446,25 +3631,6 @@ msgid "Create Polygon" msgstr "Opret Poly" #: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon" -msgstr "Rediger Poly" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Insert Point" -msgstr "Indsæt Punkt" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Edit Polygon (Remove Point)" -msgstr "Rediger Poly (Fjern Punkt)" - -#: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Remove Polygon And Point" -msgstr "Fjern Poly og Punkt" - -#: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy @@ -3489,6 +3655,25 @@ msgstr "" msgid "Erase points." msgstr "Slet points" +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon" +msgstr "Rediger Poly" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +msgid "Insert Point" +msgstr "Indsæt Punkt" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Edit Polygon (Remove Point)" +msgstr "Rediger Poly (Fjern Punkt)" + +#: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy +msgid "Remove Polygon And Point" +msgstr "Fjern Poly og Punkt" + #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -3507,12 +3692,47 @@ msgstr "Indlæs" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Move Node Point" +msgstr "Fjern punkt" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Change BlendSpace1D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "This type of node can't be used. Only root nodes are allowed." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Node Point" +msgstr "Tilføj Node" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Animation Point" +msgstr "Tilføj animation" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace1D Point" +msgstr "Fjern Poly og Punkt" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Move BlendSpace1D Node Point" +msgstr "" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "" @@ -3554,6 +3774,29 @@ msgid "Triangle already exists" msgstr "FEJL: Animationsnavn eksisterer allerede!" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Triangle" +msgstr "Tilføj variabel" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Limits" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +msgid "Change BlendSpace2D Labels" +msgstr "" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Point" +msgstr "Fjern Poly og Punkt" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Triangle" +msgstr "Fjern Variabel" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "BlendSpace2D does not belong to an AnimationTree node." msgstr "" @@ -3562,6 +3805,11 @@ msgid "No triangles exist, so no blending can take place." msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Toggle Auto Triangles" +msgstr "Skift AutoIndlæs Globalt" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Create triangles by connecting points." msgstr "" @@ -3579,6 +3827,11 @@ msgid "Blend:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Parameter Changed" +msgstr "Skift Shader" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Edit Filters" msgstr "Rediger filtre" @@ -3588,11 +3841,60 @@ msgid "Output node can't be added to the blend tree." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Add Node to BlendTree" +msgstr "Tilføj Node(r) fra Tree" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Node Moved" +msgstr "Node Navn:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Connected" +msgstr "Tilsluttet" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Disconnected" +msgstr "Afbrudt" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Set Animation" +msgstr "Ny Animation Navn:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Node" +msgstr "Vælg Node" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Toggle Filter On/Off" +msgstr "Slå spor til/fra." + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Change Filter" +msgstr "Ændret Lokalfilter" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" @@ -3608,6 +3910,12 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Renamed" +msgstr "Node Navn:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Add Node..." @@ -3845,6 +4153,21 @@ msgid "Cross-Animation Blend Times" msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Move Node" +msgstr "Flyt Node(s)" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Add Transition" +msgstr "Overgang" + +#: editor/plugins/animation_state_machine_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "Tilføj Node" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "End" msgstr "" @@ -3874,6 +4197,20 @@ msgid "No playback resource set at path: %s." msgstr "Ikke i stien for ressource." #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Removed" +msgstr "Fjern" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition Removed" +msgstr "Overgang" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set Start Node (Autoplay)" +msgstr "" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "" "Select and move nodes.\n" "RMB to add new nodes.\n" @@ -4294,6 +4631,16 @@ msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -4523,8 +4870,33 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Insert keys (based on mask)." +msgstr "Anim Indsæt Nøgle" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Auto Insert Key" msgstr "Anim Indsæt Nøgle" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4597,6 +4969,52 @@ msgstr "Rediger Poly (Fjern Punkt)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" @@ -4680,6 +5098,10 @@ msgstr "" msgid "Bake GI Probe" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Gradient Edited" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -4938,27 +5360,11 @@ msgid "Generating Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Can only set point into a ParticlesMaterial process material" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generate Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" +msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -4969,30 +5375,9 @@ msgstr "Konverter Til %s" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5042,11 +5427,11 @@ msgid "Generating AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +msgid "Generate Visibility AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate Visibility AABB" +msgid "Generate AABB" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp @@ -5207,37 +5592,39 @@ msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy msgid "Create Polygon & UV" msgstr "Opret Poly" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split point with itself." -msgstr "" - -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split can't form an existing edge." -msgstr "" +#, fuzzy +msgid "Create Internal Vertex" +msgstr "Opret ny horisontal guide" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Split already exists." -msgstr "Autoload '%s' eksisterer allerede!" +msgid "Remove Internal Vertex" +msgstr "Fjern vertikal guide" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Add Split" -msgstr "Tilføj punkt" +msgid "Invalid Polygon (need 3 different vertices)" +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Invalid Split: " -msgstr "Ugyldig sti" +msgid "Add Custom Polygon" +msgstr "Rediger Poly" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Remove Split" -msgstr "Fjern punkt" +msgid "Remove Custom Polygon" +msgstr "Fjern Poly og Punkt" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" @@ -5267,12 +5654,13 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Poly" -msgstr "Rediger Poly" +msgid "Points" +msgstr "Fjern punkt" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Splits" -msgstr "" +#, fuzzy +msgid "Polygons" +msgstr "Rediger Poly" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Bones" @@ -5308,11 +5696,13 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split." +msgid "Create a custom polygon. Enables custom polygon rendering." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Select a split to erase it." +msgid "" +"Remove a custom polygon. If none remain, custom polygon rendering is " +"disabled." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5520,7 +5910,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5656,6 +6046,14 @@ msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Request Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Help improve the Godot documentation by giving feedback" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -5861,6 +6259,15 @@ msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp #, fuzzy +msgid "Create Rest Pose from Bones" +msgstr "Spil Brugerdefineret Scene" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Rest Pose to Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +#, fuzzy msgid "Skeleton2D" msgstr "Singleton" @@ -5972,10 +6379,6 @@ msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "FPS" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." msgstr "" @@ -6020,7 +6423,7 @@ msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" +msgid "Align with View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -6113,6 +6516,12 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Note: The FPS value displayed is the editor's framerate.\n" +"It cannot be used as a reliable indication of in-game performance." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" msgstr "" @@ -6121,6 +6530,10 @@ msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Nodes To Floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Select Mode (Q)" msgstr "Vælg Mode (Q)\n" @@ -6335,10 +6748,30 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Name-less gizmo" +msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Opret Ny %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Opret Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Opret Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Opret Mappe" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6351,18 +6784,39 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Konverter Til %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Opret Ny %s" +msgid "Convert to Polygon2D" +msgstr "Konverter Til %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Opret Poly" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -6403,10 +6857,6 @@ msgid "Add Empty" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" -msgstr "" - -#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" msgstr "" @@ -6415,8 +6865,14 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" -msgstr "" +#, fuzzy +msgid "Animations:" +msgstr "Tilføj animation" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "Ny Animation Navn:" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" @@ -6427,8 +6883,9 @@ msgid "Loop" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" +#, fuzzy +msgid "Animation Frames:" +msgstr "Ny Animation Navn:" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" @@ -6723,6 +7180,23 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Next Coordinate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the next shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Previous Coordinate" +msgstr "Forrige fane" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the previous shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Copy bitmask." msgstr "" @@ -6738,6 +7212,11 @@ msgstr "Slet points" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Create a new rectangle." +msgstr "Opret Ny %s" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Create a new polygon." msgstr "Opret Poly" @@ -6873,6 +7352,15 @@ msgid "Clear Tile Bitmask" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "Make Polygon Concave" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Make Polygon Convex" +msgstr "Opret Poly" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Remove Tile" msgstr "Fjern Template" @@ -6922,6 +7410,33 @@ msgid "TileSet" msgstr "TileSet..." #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Uniform Name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Set Input Default Port" +msgstr "Sæt som Standard for '%s'" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Node to Visual Shader" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Duplicate Nodes" +msgstr "Dublikér nøgle(r)" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Vælg Node" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Input Type Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -6938,6 +7453,16 @@ msgstr "" msgid "VisualShader" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Edit Visual Property" +msgstr "Rediger filtre" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Visual Shader Mode Changed" +msgstr "Skift Shader" + #: editor/project_export.cpp msgid "Runnable" msgstr "" @@ -6951,7 +7476,16 @@ msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" +msgid "" +"Failed to export the project for platform '%s'.\n" +"Export templates seem to be missing or invalid." +msgstr "" + +#: editor/project_export.cpp +msgid "" +"Failed to export the project for platform '%s'.\n" +"This might be due to a configuration issue in the export preset or your " +"export settings." msgstr "" #: editor/project_export.cpp @@ -6964,6 +7498,14 @@ msgid "Exporting All" msgstr "Eksporter" #: editor/project_export.cpp +msgid "The given export path doesn't exist:" +msgstr "" + +#: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted:" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -7203,6 +7745,38 @@ msgid "Browse" msgstr "" #: editor/project_manager.cpp +msgid "Renderer:" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 3.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Higher visual quality\n" +"All features available\n" +"Incompatible with older hardware\n" +"Not recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 2.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Lower visual quality\n" +"Some features not available\n" +"Works on most hardware\n" +"Recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "Renderer can be changed later, but scenes may need to be adjusted." +msgstr "" + +#: editor/project_manager.cpp msgid "Unnamed Project" msgstr "" @@ -7217,6 +7791,19 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "The following project settings file was generated by an older engine " "version, and needs to be converted for this version:\n" "\n" @@ -7912,6 +8499,23 @@ msgid "Duplicate Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't reparent nodes in inherited scenes, order of nodes can't change." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Node must belong to the edited scene to become root." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Instantiated scenes can't become root" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Make node as Root" +msgstr "Gem Scene" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)?" msgstr "" @@ -7947,6 +8551,11 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "New Scene Root" +msgstr "Gem Scene" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Create Root Node:" msgstr "Opret Mappe" @@ -8014,10 +8623,6 @@ msgid "Open documentation" msgstr "Åben Seneste" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -8372,6 +8977,19 @@ msgid "Set From Tree" msgstr "" #: editor/settings_config_dialog.cpp +#, fuzzy +msgid "Erase Shortcut" +msgstr "Slet valgte" + +#: editor/settings_config_dialog.cpp +msgid "Restore Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Change Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -8582,6 +9200,10 @@ msgid "GridMap Duplicate Selection" msgstr "GridMap Duplikér Markerede" #: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Paint" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -8724,10 +9346,6 @@ msgid "Build Project" msgstr "Projekt" #: modules/mono/editor/mono_bottom_panel.cpp -msgid "Warnings" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp #, fuzzy msgid "View log" msgstr "Vis filer" @@ -8894,10 +9512,6 @@ msgid "Change Expression" msgstr "Skift udtryk" #: modules/visual_script/visual_script_editor.cpp -msgid "Add Node" -msgstr "Tilføj Node" - -#: modules/visual_script/visual_script_editor.cpp msgid "Remove VisualScript Nodes" msgstr "Fjern VisualScript Nodes" @@ -8980,6 +9594,10 @@ msgid "Change Input Value" msgstr "Ændre Input Værdi" #: modules/visual_script/visual_script_editor.cpp +msgid "Resize Comment" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Can't copy the function node." msgstr "" @@ -9131,6 +9749,90 @@ msgstr "" msgid "Set %s" msgstr "" +#: platform/android/export/export.cpp +msgid "Package name is missing." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package segments must be of non-zero length." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' is not allowed in Android application package names." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A digit cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The package must have at least one '.' separator." +msgstr "" + +#: platform/android/export/export.cpp +msgid "ADB executable not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid public key for APK expansion." +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Invalid package name:" +msgstr "Ugyldigt navn." + +#: platform/iphone/export/export.cpp +msgid "Identifier is missing." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier segments must be of non-zero length." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "The character '%s' is not allowed in Identifier." +msgstr "Navnet er ikke et gyldigt id:" + +#: platform/iphone/export/export.cpp +msgid "A digit cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "" +"The character '%s' cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The Identifier must have at least one '.' separator." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Invalid Identifier:" +msgstr "Navnet er ikke et gyldigt id:" + +#: platform/iphone/export/export.cpp +msgid "Required icon is not specified in the preset." +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -9169,6 +9871,54 @@ msgstr "Kan ikke læse boot splash billed fil:\n" msgid "Using default boot splash image." msgstr "Kan ikke læse boot splash billed fil:\n" +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package unique name." +msgstr "Ugyldigt index egenskabsnavn." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ugyldig skriftstørrelse." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ugyldig skriftstørrelse." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Ugyldigt navn." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -9271,6 +10021,13 @@ msgstr "" "ParallaxLayer node virker kun, når den angives som barn af en " "ParallaxBackground node." +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -9411,6 +10168,12 @@ msgstr "" "En figur skal gives for at CollisionShape fungerer. Opret en figur ressource " "til det!" +#: scene/3d/collision_shape.cpp +msgid "" +"Plane shapes don't work well and will be removed in future versions. Please " +"don't use them." +msgstr "" + #: scene/3d/cpu_particles.cpp msgid "Nothing is visible because no mesh has been assigned." msgstr "" @@ -9425,6 +10188,12 @@ msgstr "" msgid "Plotting Meshes" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "" +"GIProbes are not supported by the GLES2 video driver.\n" +"Use a BakedLightmap instead." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -9441,6 +10210,13 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" @@ -9457,15 +10233,9 @@ msgstr "" "PathFollow2D virker kun, når den angives som et barn af en Path2D node." #: scene/3d/path.cpp -#, fuzzy -msgid "OrientedPathFollow only works when set as a child of a Path node." -msgstr "" -"PathFollow2D virker kun, når den angives som et barn af en Path2D node." - -#: scene/3d/path.cpp msgid "" -"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve " -"resource." +"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " +"Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9479,23 +10249,6 @@ msgstr "" msgid "Path property must point to a valid Spatial node to work." msgstr "Stien skal pege på en gyldig fysisk node for at virke." -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" -"Kun én WorldEnvironment er tilladt pr. scene (eller et sæt af instanserede " -"scener)." - -#: scene/3d/scenario_fx.cpp -msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." -msgstr "" - #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh" msgstr "" @@ -9521,6 +10274,23 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" +"Kun én WorldEnvironment er tilladt pr. scene (eller et sæt af instanserede " +"scener)." + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -9567,11 +10337,27 @@ msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" #: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + +#: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" #: scene/gui/color_picker.cpp -msgid "Add current color as a preset" +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Add current color as a preset." +msgstr "" + +#: scene/gui/container.cpp +msgid "" +"Container by itself serves no purpose unless a script configures it's " +"children placement behavior.\n" +"If you dont't intend to add a script, then please use a plain 'Control' node " +"instead." msgstr "" #: scene/gui/dialogs.cpp @@ -9582,6 +10368,11 @@ msgstr "Advarsel!" msgid "Please Confirm..." msgstr "Bekræft venligst..." +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Go to parent folder." +msgstr "Gå til overliggende mappe" + #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -9662,6 +10453,43 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Warnings:" +#~ msgstr "Advarsler:" + +#~ msgid "Font Size:" +#~ msgstr "Skrifttype Størrelse:" + +#~ msgid "Line:" +#~ msgstr "Linje:" + +#~ msgid "Col:" +#~ msgstr "Kol:" + +#, fuzzy +#~ msgid "OrientedPathFollow only works when set as a child of a Path node." +#~ msgstr "" +#~ "PathFollow2D virker kun, når den angives som et barn af en Path2D node." + +#, fuzzy +#~ msgid "Split already exists." +#~ msgstr "Autoload '%s' eksisterer allerede!" + +#, fuzzy +#~ msgid "Add Split" +#~ msgstr "Tilføj punkt" + +#, fuzzy +#~ msgid "Invalid Split: " +#~ msgstr "Ugyldig sti" + +#, fuzzy +#~ msgid "Remove Split" +#~ msgstr "Fjern punkt" + +#, fuzzy +#~ msgid "Poly" +#~ msgstr "Rediger Poly" + #~ msgid "No name provided" #~ msgstr "Intet navn angivet" @@ -9781,9 +10609,6 @@ msgstr "" #~ msgid "Change Anim Len" #~ msgstr "Ændre Anim Længde" -#~ msgid "Change Anim Loop" -#~ msgstr "Ændre Anim Løkke" - #~ msgid "Anim Create Typed Value Key" #~ msgstr "Anim Opret Indtastet Værdi Nøgle" @@ -9945,14 +10770,6 @@ msgstr "" #~ msgid "Ctrl+" #~ msgstr "CTRL +" -#, fuzzy -#~ msgid "Invalid unique name." -#~ msgstr "Ugyldigt index egenskabsnavn." - -#, fuzzy -#~ msgid "Invalid product GUID." -#~ msgstr "Ugyldig skriftstørrelse." - #~ msgid "Path property must point to a valid Particles2D node to work." #~ msgstr "" #~ "Egenskaben Path skal pege på en gyldig Particles2D node for at virke." |