diff options
Diffstat (limited to 'editor/translations/da.po')
-rw-r--r-- | editor/translations/da.po | 1454 |
1 files changed, 866 insertions, 588 deletions
diff --git a/editor/translations/da.po b/editor/translations/da.po index 763b0af614..653fbd4ecc 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -86,11 +86,12 @@ msgstr "Max. Vinduesstørrelse" msgid "Screen Orientation" msgstr "Skærmorientering" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp msgid "Window" msgstr "Vindue" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" msgstr "Rammeløs" @@ -98,7 +99,7 @@ msgstr "Rammeløs" msgid "Per Pixel Transparency Enabled" msgstr "Per Piksel Gennemsigtighed Aktiveret" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Fullscreen" msgstr "Fuld skærm" @@ -110,7 +111,7 @@ msgstr "Maksimeret" msgid "Minimized" msgstr "Minimeret" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" msgstr "" @@ -123,10 +124,11 @@ msgstr "" msgid "Position" msgstr "Position" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp @@ -216,14 +218,8 @@ msgstr "" msgid "Function" msgstr "Funktioner:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -565,13 +561,15 @@ msgid "Project Settings Override" msgstr "Projekt Indstillinger" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Navn" @@ -614,6 +612,42 @@ msgstr "" msgid "Custom User Dir Name" msgstr "" +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Display" +msgstr "Vis alle" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +msgid "Height" +msgstr "" + +#: core/project_settings.cpp +msgid "Always On Top" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Width" +msgstr "Lineær" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Height" +msgstr "Tester" + #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp msgid "Audio" @@ -728,7 +762,8 @@ msgstr "I Slutningen" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fysik Frame %" @@ -739,7 +774,7 @@ msgstr "Fysik Frame %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -769,9 +804,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filter:" @@ -898,11 +932,6 @@ msgstr "Sti" msgid "Source Code" msgstr "Ressource" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Synkroniser Script Ændringer" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -969,7 +998,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1020,13 +1050,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1121,6 +1152,93 @@ msgstr "Anim Skift Keyframeværdi" msgid "Anim Change Call" msgstr "Anim Skift Call" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Ramme %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tid" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Tilføj Funktion" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Mængde:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Skifter Modus" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Vælg Node" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1221,7 +1339,7 @@ msgstr "Slå spor til/fra." msgid "Update Mode (How this property is set)" msgstr "Opdateringstilstand (Hvordan denne egenskab er sat)" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "Interpolationsmetode" @@ -1327,16 +1445,6 @@ msgid "Editors" msgstr "Redaktør" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animation" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Anim Indsæt Spor & Nøgle" @@ -2846,7 +2954,7 @@ msgid "Script Editor" msgstr "Åbn Script Editor" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "Åben Bibliotek over Aktiver" @@ -3151,11 +3259,11 @@ msgstr "Afspil Mode:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3297,7 +3405,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Top" @@ -3501,11 +3609,12 @@ msgstr "" msgid "Read Only" msgstr "Kun metoder" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Vælg værktøj" @@ -4973,12 +5082,6 @@ msgstr "" msgid "Frame #:" msgstr "Ramme #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tid" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Kald" @@ -5385,7 +5488,8 @@ msgstr "Sub-Ressourcer:" msgid "Color Theme" msgstr "Medlemmer" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5415,13 +5519,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6190,6 +6287,11 @@ msgstr "" msgid "Flat" msgstr "" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Interpolationsmetode" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Vælg Noder at Importere" @@ -6949,9 +7051,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7109,11 +7211,6 @@ msgstr "" msgid "Materials" msgstr "Skift Shader" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Tilføj Funktion" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7169,17 +7266,18 @@ msgstr "Anim Skift Transformering" msgid "Optimizer" msgstr "Optimér" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktivér" @@ -7278,7 +7376,8 @@ msgstr "Skifter Modus" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7312,12 +7411,6 @@ msgid "Normal Map Invert Y" msgstr "" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Afspil Mode:" @@ -8119,7 +8212,8 @@ msgstr "Fremtid" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp #, fuzzy msgid "Depth" msgstr "Dybde" @@ -8302,7 +8396,7 @@ msgid "Fade Out (s):" msgstr "Fade Ud (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8721,7 +8815,7 @@ msgid "Select lightmap bake file:" msgstr "Vælg template fil" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9628,13 +9722,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Skifter Modus" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Tællinger:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9742,7 +9859,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10295,13 +10413,12 @@ msgstr "" msgid "Points" msgstr "Fjern punkt" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Rediger Poly" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10384,8 +10501,6 @@ msgid "Grid Settings" msgstr "Editor Indstillinger" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10659,8 +10774,6 @@ msgid "Previous Script" msgstr "Forrige fane" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10906,7 +11019,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12515,7 +12629,7 @@ msgstr "Skift Autoplay" msgid "Disabled Button" msgstr "Deaktiveret" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12844,12 +12958,6 @@ msgstr "" msgid "Priority" msgstr "Eksporter Projekt" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -13133,6 +13241,140 @@ msgstr "Denne handling kan ikke udføres uden en scene." #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Snap Options" +msgstr "Singleton" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "Trin:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Tællinger:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Vælg" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Fjern Template" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Rediger Node Kurve" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Skift Shader" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Skifter Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Rediger filtre" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniature..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animationsløkke" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Rediger Poly" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Rediger Poly" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Fjern Template" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Skift Transformering" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Interpolationsmetode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Kun Valgte" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Interpolationsmetode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Synlig Navigation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Vælg" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrer noder" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "TileSet" msgstr "TileSet..." @@ -14254,7 +14496,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14312,12 +14554,6 @@ msgstr "Kør Script" msgid "GDScript Export Mode:" msgstr "Eksporter Projekt" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14554,6 +14790,20 @@ msgstr "Projekt" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projekt" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Åben Bibliotek over Aktiver" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14652,11 +14902,6 @@ msgstr "Projekt Manager" #: editor/project_manager.cpp #, fuzzy -msgid "Local Projects" -msgstr "Projekt" - -#: editor/project_manager.cpp -#, fuzzy msgid "Loading, please wait..." msgstr "Henter spejle, vent venligst ..." @@ -14711,11 +14956,6 @@ msgid "About" msgstr "Om" #: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Åben Bibliotek over Aktiver" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -15065,7 +15305,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -15198,13 +15439,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "Trin:" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15641,10 +15875,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -16018,11 +16248,6 @@ msgid "Monitor" msgstr "" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16385,41 +16610,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Display" -msgstr "Vis alle" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -msgid "Height" -msgstr "" - -#: main/main.cpp -msgid "Always On Top" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Lineær" - -#: main/main.cpp -#, fuzzy -msgid "Test Height" -msgstr "Tester" - #: main/main.cpp msgid "DPI" msgstr "" @@ -16670,10 +16860,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Tiden udløb." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16701,11 +16887,11 @@ msgstr "Inspektør" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Gå Tilbage" @@ -16778,12 +16964,6 @@ msgstr "Interpolationsmetode" msgid "Invert Faces" msgstr "Konverter Til %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Skift Shader" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17249,7 +17429,7 @@ msgstr "Skifter Modus" msgid "Instance Materials" msgstr "Skift Shader" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -17266,12 +17446,6 @@ msgstr "" msgid "Translation" msgstr "Oversætter: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17386,7 +17560,6 @@ msgstr "Omdøb" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Fjern Template" @@ -17418,7 +17591,7 @@ msgstr "Singleton" msgid "Skeleton To Node" msgstr "Vælg Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Tilføj animation" @@ -17872,11 +18045,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Ændre Input Værdi" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18381,11 +18549,6 @@ msgstr "Indlæs Fejl" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Argument Cache" -msgstr "Ændre Argument navn" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Use Default Args" msgstr "Indlæs Default" @@ -18442,11 +18605,6 @@ msgid "Set Mode" msgstr "Skifter Modus" #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Basis Type:" - -#: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18465,7 +18623,8 @@ msgid "Base object is not a Node!" msgstr "Base-objekt er ikke en Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Stien fører ikke til Node!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18481,7 +18640,7 @@ msgstr "" msgid "Compose Array" msgstr "Ændre størrelsen på Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18596,11 +18755,6 @@ msgid "Construct %s" msgstr "Konstanter" #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanter" - -#: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18617,10 +18771,6 @@ msgstr "Tilføj Funktion" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18797,6 +18947,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18829,6 +18995,10 @@ msgstr "" msgid "Export Format" msgstr "Eksporter Projekt" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18859,7 +19029,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Forrige fane" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19308,6 +19478,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "Navnet er ikke et gyldigt id:" #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19381,7 +19603,7 @@ msgstr "Succes!" msgid "Push Notifications" msgstr "Konstant" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Åbn Projekt datamappe" @@ -20395,12 +20617,6 @@ msgstr "" "En SpriteFrames ressource skal oprettes eller angives i egenskaben 'Frames' " "for at AnimatedSprite kan vise frames." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Ramme %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20419,18 +20635,6 @@ msgstr "Spil" msgid "Centered" msgstr "Vælg Node" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20510,8 +20714,7 @@ msgid "Pitch Scale" msgstr "Skalér:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Skift Autoplay" @@ -20558,7 +20761,8 @@ msgstr "Skifter Modus" msgid "Rotating" msgstr "Konstant" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Nuværende:" @@ -20584,19 +20788,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Lineær" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Lineær" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Fjern Alt" @@ -20648,8 +20853,8 @@ msgstr "Kald" msgid "Draw Drag Margin" msgstr "Ekstra Call Argumenter:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Skifter Modus" @@ -20687,11 +20892,6 @@ msgstr "" msgid "Visible" msgstr "Skifter Skjulte Filer" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20714,10 +20914,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20761,6 +20957,11 @@ msgstr "" msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20878,17 +21079,6 @@ msgstr "Projekt" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Fjern Template" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20986,8 +21176,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21121,7 +21312,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21131,7 +21322,7 @@ msgstr "" msgid "Disable Collision" msgstr "Deaktiveret" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21169,7 +21360,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21297,7 +21489,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21332,8 +21524,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktivér" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21346,16 +21544,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Egenskaber" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Online Dokumentation" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21742,7 +21930,7 @@ msgstr "Fjern punkt" msgid "Use Global Coordinates" msgstr "Konstant" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Gem & genstart" @@ -22020,28 +22208,11 @@ msgid "Tracking" msgstr "Pakker" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Skift Transformering" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22155,7 +22326,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Node Navn:" @@ -22338,22 +22509,6 @@ msgid "Autoplace Priority" msgstr "Rediger filtre" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22378,6 +22533,84 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Skift Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Skrifttype Størrelse:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Rediger filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Rediger filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Tving Hvid Modulate" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtrer filer..." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrer filer..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Skift Autoplay" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -22386,7 +22619,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Skifter Modus" @@ -22495,7 +22729,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22506,14 +22741,14 @@ msgstr "" "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "node. Det giver kun navigationsdata." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" #: scene/3d/occluder.cpp @@ -22638,18 +22873,170 @@ msgstr "Tilføj Funktion" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Flyt Node" +msgid "Joint Constraints" +msgstr "Konstanter" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Gemmer Scene" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Tællinger:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Flyt Node" +msgid "Angular Limit Enabled" +msgstr "Filtrer filer..." #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Flyt Node" +msgid "Angular Limit Upper" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Azimutal fejl:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beskrivelse" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beskrivelse" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrer filer..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22690,10 +23077,6 @@ msgid "Params" msgstr "Skift Shader" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22705,11 +23088,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Tællinger:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22774,15 +23152,6 @@ msgstr "Max. Azimutal fejl:" #: scene/3d/physics_joint.cpp #, fuzzy -msgid "Swing Span" -msgstr "Gemmer Scene" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -#, fuzzy msgid "Linear Limit X" msgstr "Lineær" @@ -22810,10 +23179,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23029,8 +23394,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23141,6 +23507,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Ugyldigt navn." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Fjern punkt" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Indhold:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Knap" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23220,14 +23614,6 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" @@ -23235,19 +23621,6 @@ msgstr "Oversætter: " #: scene/3d/sprite_3d.cpp #, fuzzy -msgid "Shaded" -msgstr "Skift Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp -#, fuzzy msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -23393,38 +23766,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Skift AutoIndlæs Globalt" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Skift AutoIndlæs Globalt" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23459,16 +23800,30 @@ msgid "Autorestart" msgstr "Auto Genstart:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto Genstart:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Add Amount" +msgstr "Mængde:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Mængde:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Fjern Signal" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Input Count" msgstr "Tilføj punkt" @@ -23477,10 +23832,6 @@ msgstr "Tilføj punkt" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23553,11 +23904,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Afbryd '%s' fra '%s'" #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrer filer..." - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23908,11 +24254,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Skift Autoplay" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Advarsel!" @@ -24539,7 +24880,7 @@ msgstr "" msgid "Fill Mode" msgstr "Afspil Mode:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24685,23 +25026,18 @@ msgstr "Beskrivelse" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Eksporter Projekt" - -#: scene/main/node.cpp -#, fuzzy msgid "Pause Mode" msgstr "Skifter Modus" #: scene/main/node.cpp #, fuzzy -msgid "Display Folded" -msgstr "Vis alle" +msgid "Physics Interpolation Mode" +msgstr "Interpolationsmetode" #: scene/main/node.cpp #, fuzzy -msgid "Unique Name In Owner" -msgstr "Node Navn:" +msgid "Display Folded" +msgstr "Vis alle" #: scene/main/node.cpp #, fuzzy @@ -24726,11 +25062,6 @@ msgstr "" msgid "Process Priority" msgstr "Rediger filtre" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Interpolationsmetode" - #: scene/main/scene_tree.cpp scene/main/timer.cpp #, fuzzy msgid "Time Left" @@ -24763,7 +25094,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25072,11 +25404,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Funktioner:" @@ -25401,11 +25728,6 @@ msgid "Panel Disabled" msgstr "Clip Deaktiveret" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Tællinger:" - -#: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25415,6 +25737,11 @@ msgstr "" #: scene/resources/default_theme/default_theme.cpp #, fuzzy +msgid "Font Separator" +msgstr "Tællinger:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy msgid "Font Color Accel" msgstr "Fjern Alt" @@ -25454,11 +25781,6 @@ msgstr "Slet points" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Tællinger:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Ændre størrelsen på Array" @@ -26188,15 +26510,6 @@ msgid "Color Correction" msgstr "Tilføj Funktion" #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Advarsler" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Seneste:" @@ -26207,6 +26520,11 @@ msgid "Distance Field" msgstr "Distraktions Fri Modus" #: scene/resources/gradient.cpp +#, fuzzy +msgid "Raw Data" +msgstr "Dybde" + +#: scene/resources/gradient.cpp msgid "Offsets" msgstr "" @@ -26230,11 +26548,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Rediger filtre" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Næste fane" @@ -26252,10 +26565,6 @@ msgid "Vertex Lighting" msgstr "Beskrivelse" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Skrifttype Størrelse:" @@ -26265,11 +26574,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Skrifttype Størrelse:" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26288,6 +26592,10 @@ msgid "Ensure Correct Normals" msgstr "Opret Poly" #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26353,10 +26661,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -26379,26 +26683,9 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Skifter Modus" #: scene/resources/material.cpp #, fuzzy @@ -26406,24 +26693,10 @@ msgid "Emission" msgstr "Skift udtryk" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Skift udtryk" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26432,35 +26705,20 @@ msgid "Rim" msgstr "" #: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Clear" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Spil Brugerdefineret Scene" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Medlemmer" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26469,15 +26727,6 @@ msgid "Ambient Occlusion" msgstr "Rediger Poly" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Skifter Modus" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26510,11 +26759,6 @@ msgstr "Overgang: " #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "Overgang: " - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Tællinger:" @@ -26560,15 +26804,20 @@ msgstr "Skifter Modus" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Skifter Modus" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim Skift Transformering" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Skift Transformering" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26592,26 +26841,6 @@ msgstr "Instans" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Opret Poly" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Opret Poly" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ændre størrelsen på Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ændre størrelsen på Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26798,6 +27027,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Rediger Node Kurve" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26806,15 +27040,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Spil Brugerdefineret Scene" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Tilføj punkt" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Node Navn:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26890,10 +27133,6 @@ msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26917,6 +27156,19 @@ msgid "Image Size" msgstr "Skrifttype Størrelse:" #: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Gå Tilbage" + +#: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" msgstr "Skifter Modus" @@ -26928,13 +27180,13 @@ msgstr "Optag" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Afspil Mode:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Afspil Mode:" +msgid "To" +msgstr "Top" #: scene/resources/texture.cpp #, fuzzy @@ -26970,8 +27222,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpolationsmetode" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Skifter Modus" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -27407,6 +27680,11 @@ msgstr "Interpolationsmetode" msgid "Collision Unsafe Fraction" msgstr "Interpolationsmetode" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fysik Frame %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -27421,13 +27699,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" |