diff options
Diffstat (limited to 'editor/translations/da.po')
-rw-r--r-- | editor/translations/da.po | 2678 |
1 files changed, 1754 insertions, 924 deletions
diff --git a/editor/translations/da.po b/editor/translations/da.po index b468fb84d0..3dc6f52da1 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -86,11 +86,12 @@ msgstr "Max. Vinduesstørrelse" msgid "Screen Orientation" msgstr "Skærmorientering" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp msgid "Window" msgstr "Vindue" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" msgstr "Rammeløs" @@ -98,7 +99,7 @@ msgstr "Rammeløs" msgid "Per Pixel Transparency Enabled" msgstr "Per Piksel Gennemsigtighed Aktiveret" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Fullscreen" msgstr "Fuld skærm" @@ -110,7 +111,7 @@ msgstr "Maksimeret" msgid "Minimized" msgstr "Minimeret" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" msgstr "" @@ -123,11 +124,11 @@ msgstr "" msgid "Position" msgstr "Position" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp -#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp @@ -217,21 +218,16 @@ msgstr "" msgid "Function" msgstr "Funktioner:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" #: core/io/file_access_network.cpp core/register_core_types.cpp -#: editor/editor_settings.cpp main/main.cpp +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h +#: scene/gui/file_dialog.cpp #, fuzzy msgid "Network" msgstr "Eksporter Projekt" @@ -344,7 +340,8 @@ msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Ikke nok bytes til afkodning af bytes, eller ugyldigt format." #: core/math/expression.cpp -msgid "Invalid input %i (not passed) in expression" +#, fuzzy +msgid "Invalid input %d (not passed) in expression" msgstr "Ugyldigt input %i (mislykket) i udtrykket" #: core/math/expression.cpp @@ -388,38 +385,15 @@ msgstr "" msgid "Max Size (KB)" msgstr "" -#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: modules/gdscript/editor/gdscript_highlighter.cpp -#: modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp -#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp -#: scene/resources/material.cpp +#: core/os/input.cpp #, fuzzy -msgid "Text Editor" -msgstr "Åbn redaktør" +msgid "Mouse Mode" +msgstr "Skifter Modus" -#: core/os/input.cpp editor/editor_settings.cpp -#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp -#: modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: scene/animation/animation_player.cpp scene/gui/control.cpp -#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp -#: scene/resources/material.cpp +#: core/os/input.cpp #, fuzzy -msgid "Completion" -msgstr "Fjern Markering" - -#: core/os/input.cpp editor/editor_settings.cpp -#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp -#: modules/gdscript/language_server/gdscript_text_document.cpp -#: scene/animation/animation_player.cpp scene/gui/control.cpp -#: scene/main/node.cpp scene/resources/material.cpp -msgid "Use Single Quotes" -msgstr "" +msgid "Use Accumulated Input" +msgstr "Fjern Input" #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp @@ -449,6 +423,11 @@ msgstr "" msgid "Command" msgstr "Fællesskab" +#: core/os/input_event.cpp +#, fuzzy +msgid "Physical" +msgstr "Fysik Frame %" + #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp @@ -507,6 +486,10 @@ msgid "Pressure" msgstr "Forudindstillet..." #: core/os/input_event.cpp +msgid "Pen Inverted" +msgstr "" + +#: core/os/input_event.cpp msgid "Relative" msgstr "" @@ -599,13 +582,15 @@ msgid "Project Settings Override" msgstr "Projekt Indstillinger" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Navn" @@ -617,7 +602,8 @@ msgstr "Beskrivelse" #: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -#: main/main.cpp +#: main/main.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp msgid "Run" msgstr "" @@ -648,6 +634,42 @@ msgstr "" msgid "Custom User Dir Name" msgstr "" +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Display" +msgstr "Vis alle" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +msgid "Height" +msgstr "" + +#: core/project_settings.cpp +msgid "Always On Top" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Width" +msgstr "Lineær" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Height" +msgstr "Tester" + #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp msgid "Audio" @@ -670,6 +692,11 @@ msgid "Main Run Args" msgstr "" #: core/project_settings.cpp +#, fuzzy +msgid "Scene Naming" +msgstr "Scene Sti:" + +#: core/project_settings.cpp msgid "Search In File Extensions" msgstr "" @@ -677,20 +704,15 @@ msgstr "" msgid "Script Templates Search Path" msgstr "" -#: core/project_settings.cpp editor/editor_node.cpp -#: editor/plugins/version_control_editor_plugin.cpp +#: core/project_settings.cpp #, fuzzy -msgid "Version Control" +msgid "Version Control Autoload On Startup" msgstr "Versionskontrol" #: core/project_settings.cpp -msgid "Autoload On Startup" -msgstr "" - -#: core/project_settings.cpp #, fuzzy -msgid "Plugin Name" -msgstr "Node Navn:" +msgid "Version Control Plugin Name" +msgstr "Versionskontrol" #: core/project_settings.cpp scene/2d/collision_object_2d.cpp #: scene/3d/collision_object.cpp scene/gui/control.cpp @@ -762,16 +784,19 @@ msgstr "I Slutningen" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fysik Frame %" #: core/project_settings.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -801,8 +826,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp #: servers/visual_server.cpp #, fuzzy msgid "Filters" @@ -930,11 +955,6 @@ msgstr "Sti" msgid "Source Code" msgstr "Ressource" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Synkroniser Script Ændringer" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -996,10 +1016,13 @@ msgstr "" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp -#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp main/main.cpp +#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1050,13 +1073,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1083,6 +1107,7 @@ msgstr "" msgid "Blend Shape Max Buffer Size (KB)" msgstr "" +#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror). #: editor/animation_bezier_editor.cpp msgid "Free" msgstr "Fri" @@ -1099,7 +1124,7 @@ msgstr "Spejl" msgid "Time:" msgstr "Tid:" -#: editor/animation_bezier_editor.cpp +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Value:" msgstr "Værdi:" @@ -1151,6 +1176,93 @@ msgstr "Anim Skift Keyframeværdi" msgid "Anim Change Call" msgstr "Anim Skift Call" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Ramme %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tid" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Tilføj Funktion" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Mængde:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Skifter Modus" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Vælg Node" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1251,7 +1363,7 @@ msgstr "Slå spor til/fra." msgid "Update Mode (How this property is set)" msgstr "Opdateringstilstand (Hvordan denne egenskab er sat)" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "Interpolationsmetode" @@ -1264,10 +1376,73 @@ msgid "Remove this track." msgstr "Fjern spor." #: editor/animation_track_editor.cpp -msgid "Time (s): " +#, fuzzy +msgid "Time (s):" msgstr "Tid (s): " #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Position:" +msgstr "Position" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rotation:" +msgstr "Konstant" + +#: editor/animation_track_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "Skalér:" + +#: editor/animation_track_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Type:" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "(Invalid, expected type: %s)" +msgstr "Ugyldigt eksport skabelon:\n" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing:" +msgstr "Advarsler:" + +#: editor/animation_track_editor.cpp +msgid "In-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Stream:" +msgstr "Rediger Node Kurve" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start (s):" +msgstr "Genstart:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End (s):" +msgstr "Fade ind (s):" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Clip:" +msgstr "Tilføj animation" + +#: editor/animation_track_editor.cpp msgid "Toggle Track Enabled" msgstr "Skift bane slået til" @@ -1346,7 +1521,6 @@ msgid "Remove Anim Track" msgstr "Fjern Anim Spor" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/plugins/mesh_library_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -1358,16 +1532,6 @@ msgid "Editors" msgstr "Redaktør" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animation" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Anim Indsæt Spor & Nøgle" @@ -1502,7 +1666,8 @@ msgid "Add Method Track Key" msgstr "Kald metode spor" #: editor/animation_track_editor.cpp -msgid "Method not found in object: " +#, fuzzy +msgid "Method not found in object:" msgstr "Metode ikke fundet i objekt: " #: editor/animation_track_editor.cpp @@ -2062,14 +2227,15 @@ msgstr "Favoritter:" msgid "Recent:" msgstr "Seneste:" -#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp +#: editor/create_dialog.cpp editor/editor_quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/rename_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Søgning:" -#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/create_dialog.cpp editor/editor_quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "Matches:" @@ -2131,8 +2297,8 @@ msgstr "Søg Erstatnings Ressource:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help_search.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/editor_quick_open.cpp editor/filesystem_dock.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp @@ -2140,8 +2306,8 @@ msgid "Open" msgstr "Åben" #: editor/dependency_editor.cpp -msgid "Owners Of:" -msgstr "Ejere af:" +msgid "Owners of: %s (Total: %d)" +msgstr "" #: editor/dependency_editor.cpp #, fuzzy @@ -2455,7 +2621,7 @@ msgid "Bus Options" msgstr "Bus muligheder" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/scene_tree_dock.cpp +#: editor/project_export.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Duplikér" @@ -2507,8 +2673,9 @@ msgstr "Åben Audio Bus Layout" msgid "There is no '%s' file." msgstr "Der er ingen '%s' fil." -#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp -msgid "Layout" +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Layout:" msgstr "Layout" #: editor/editor_audio_buses.cpp @@ -2724,6 +2891,24 @@ msgid "Choose" msgstr "Vælg" #: editor/editor_export.cpp +msgid "Project export for platform:" +msgstr "" + +#: editor/editor_export.cpp +msgid "Completed with errors." +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed successfully." +msgstr "Pakke installeret med succes!" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed." +msgstr "Fejlet:" + +#: editor/editor_export.cpp msgid "Storing File:" msgstr "Lagrings Fil:" @@ -2736,6 +2921,31 @@ msgid "Packing" msgstr "Pakker" #: editor/editor_export.cpp +#, fuzzy +msgid "Save PCK" +msgstr "Gem som" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Cannot create file \"%s\"." +msgstr "Kunne ikke oprette mappe." + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed to export project files." +msgstr "Kunne ikke skrive til fil:\n" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Can't open file to read from path \"%s\"." +msgstr "Kan ikke åbne fil til skrivning:" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Save ZIP" +msgstr "Gem som" + +#: editor/editor_export.cpp msgid "" "Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " "Etc' in Project Settings." @@ -2854,11 +3064,32 @@ msgstr "Brugerdefineret debug skabelonfil ikke fundet." msgid "Custom release template not found." msgstr "Brugerdefineret release skabelonfil ikke fundet." +#: editor/editor_export.cpp +#, fuzzy +msgid "Prepare Template" +msgstr "Organiser Eksport Skabeloner" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "The given export path doesn't exist." +msgstr "Fil eksisterer ikke." + #: editor/editor_export.cpp platform/javascript/export/export.cpp -msgid "Template file not found:" +#, fuzzy +msgid "Template file not found: \"%s\"." msgstr "Skabelonfil ikke fundet:" #: editor/editor_export.cpp +#, fuzzy +msgid "Failed to copy export template." +msgstr "Ugyldigt eksport skabelon:\n" + +#: editor/editor_export.cpp platform/windows/export/export.cpp +#: platform/x11/export/export.cpp +msgid "PCK Embedding" +msgstr "" + +#: editor/editor_export.cpp msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgstr "Den indlejrede PCK kan ikke overstige 4 GiB ved 32-bit eksport." @@ -2877,7 +3108,7 @@ msgid "Script Editor" msgstr "Åbn Script Editor" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "Åben Bibliotek over Aktiver" @@ -3047,9 +3278,9 @@ msgid "Import" msgstr "Importer" #: editor/editor_feature_profile.cpp editor/project_export.cpp -#: platform/android/export/export.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#: platform/windows/export/export.cpp +#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp msgid "Export" msgstr "Eksport" @@ -3182,11 +3413,11 @@ msgstr "Afspil Mode:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3328,7 +3559,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Top" @@ -3422,6 +3653,15 @@ msgstr "" "hjælp, hvis du kan [color=$color][url=$url]bidrage[/url][/color] med en " "beskrivelse!" +#: editor/editor_help.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: modules/gdscript/editor/gdscript_highlighter.cpp +#: modules/gdscript/gdscript_editor.cpp +#, fuzzy +msgid "Text Editor" +msgstr "Åbn redaktør" + #: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Help" @@ -3523,11 +3763,12 @@ msgstr "" msgid "Read Only" msgstr "Kun metoder" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Vælg værktøj" @@ -4218,15 +4459,6 @@ msgid "" "Unable to write to file '%s', file in use, locked or lacking permissions." msgstr "" -#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Scene" -msgstr "Scene" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Scene Naming" -msgstr "Scene Sti:" - #: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp #: servers/arvr/arvr_interface.cpp msgid "Interface" @@ -4266,15 +4498,6 @@ msgstr "" msgid "Always Close Output On Stop" msgstr "" -#: editor/editor_node.cpp editor/editor_settings.cpp -#, fuzzy -msgid "Auto Save" -msgstr "Gem Ikke" - -#: editor/editor_node.cpp editor/editor_settings.cpp -msgid "Save Before Running" -msgstr "" - #: editor/editor_node.cpp msgid "Save On Focus Loss" msgstr "" @@ -4364,6 +4587,11 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "Version Control" +msgstr "Versionskontrol" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Username" msgstr "Omdøb" @@ -4391,6 +4619,10 @@ msgstr "Skift distraktions-fri modus." msgid "Add a new scene." msgstr "Tilføj en ny scene." +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Scene" +msgstr "Scene" + #: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "Gå til den forrige åbnede scene." @@ -4764,7 +4996,9 @@ msgstr "Skift Shader" msgid "Hide Update Spinner" msgstr "Slå Opdaterings Snurrer Fra" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_settings.cpp +#: editor/fileserver/editor_file_server.cpp +#: modules/fbx/editor_scene_importer_fbx.cpp msgid "FileSystem" msgstr "Fil System" @@ -5002,12 +5236,6 @@ msgstr "" msgid "Frame #:" msgstr "Ramme #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tid" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Kald" @@ -5083,11 +5311,14 @@ msgid "Selected node is not a Viewport!" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Size: " -msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Size:" +msgstr "Skrifttype Størrelse:" #: editor/editor_properties_array_dict.cpp -msgid "Page: " +msgid "Page:" msgstr "" #: editor/editor_properties_array_dict.cpp @@ -5188,6 +5419,11 @@ msgstr "" "Ingen kørbare eksport forudindstillinger fundet til denne platform.\n" "Tilføj venligst en kørbar forudindstilling i eksportmenuen." +#: editor/editor_run_native.cpp +#, fuzzy +msgid "Project Run" +msgstr "Projekt" + #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "Skriv din logik i metoden _run ()." @@ -5282,7 +5518,6 @@ msgid "Max Array Dictionary Items Per Page" msgstr "" #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp #: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp #: scene/register_scene_types.cpp msgid "Theme" @@ -5341,12 +5576,6 @@ msgstr "Medlemmer" msgid "Show Script Button" msgstr "Højre knap." -#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp -#: modules/fbx/editor_scene_importer_fbx.cpp -#, fuzzy -msgid "Filesystem" -msgstr "Fil System" - #: editor/editor_settings.cpp #, fuzzy msgid "Directories" @@ -5421,8 +5650,7 @@ msgstr "Sub-Ressourcer:" msgid "Color Theme" msgstr "Medlemmer" -#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp -#: editor/plugins/text_editor.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5449,19 +5677,10 @@ msgstr "" msgid "Highlight Type Safe Lines" msgstr "" -#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp -#: modules/mono/csharp_script.cpp +#: editor/editor_settings.cpp msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp -#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5482,7 +5701,9 @@ msgid "Draw Spaces" msgstr "Kald" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp +#: scene/main/scene_tree.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp #, fuzzy msgid "Navigation" msgstr "Rediger Poly" @@ -5509,6 +5730,15 @@ msgid "Mouse Extra Buttons Navigate History" msgstr "" #: editor/editor_settings.cpp +#, fuzzy +msgid "Drag And Drop Selection" +msgstr "GridMap Slet Markerede" + +#: editor/editor_settings.cpp +msgid "Stay In Script Editor On Node Selected" +msgstr "" + +#: editor/editor_settings.cpp msgid "Appearance" msgstr "" @@ -5565,7 +5795,6 @@ msgid "Show Members Overview" msgstr "" #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Files" msgstr "Fil:" @@ -5583,6 +5812,14 @@ msgid "Restore Scripts On Load" msgstr "" #: editor/editor_settings.cpp +msgid "Auto Reload And Parse Scripts On Save" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Auto Reload Scripts On External Change" +msgstr "" + +#: editor/editor_settings.cpp msgid "Create Signal Callbacks" msgstr "" @@ -5590,8 +5827,7 @@ msgstr "" msgid "Sort Members Outline Alphabetically" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp -#: scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp msgid "Cursor" msgstr "" @@ -5603,11 +5839,11 @@ msgstr "" msgid "Block Caret" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp msgid "Caret Blink" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp +#: editor/editor_settings.cpp msgid "Caret Blink Speed" msgstr "" @@ -5615,6 +5851,13 @@ msgstr "" msgid "Right Click Moves Caret" msgstr "" +#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp +#: modules/gdscript/gdscript_editor.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Completion" +msgstr "Fjern Markering" + #: editor/editor_settings.cpp msgid "Idle Parse Delay" msgstr "" @@ -5645,6 +5888,10 @@ msgid "Add Type Hints" msgstr "Find Node Type" #: editor/editor_settings.cpp +msgid "Use Single Quotes" +msgstr "" + +#: editor/editor_settings.cpp #, fuzzy msgid "Show Help Index" msgstr "Afhængigheder" @@ -5661,8 +5908,7 @@ msgstr "" msgid "Help Title Font Size" msgstr "" -#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp +#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "" @@ -5671,6 +5917,11 @@ msgstr "" msgid "Pick Distance" msgstr "Vælg en Main Scene" +#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Preview Size" +msgstr "Forhåndsvisning:" + #: editor/editor_settings.cpp msgid "Primary Grid Color" msgstr "" @@ -5684,6 +5935,36 @@ msgstr "" msgid "Selection Box Color" msgstr "Kun Valgte" +#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "3D Gizmos" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +msgid "Gizmo Colors" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Instanced" +msgstr "Instans" + +#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Joint" +msgstr "Fjern punkt" + +#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Shape" +msgstr "" + #: editor/editor_settings.cpp msgid "Primary Grid Steps" msgstr "" @@ -5717,17 +5998,17 @@ msgstr "" msgid "Grid YZ Plane" msgstr "" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default FOV" msgstr "Standard" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default Z Near" msgstr "Standard" -#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_settings.cpp #, fuzzy msgid "Default Z Far" msgstr "Standard" @@ -5961,6 +6242,15 @@ msgid "Screen" msgstr "" #: editor/editor_settings.cpp +#, fuzzy +msgid "Auto Save" +msgstr "Gem Ikke" + +#: editor/editor_settings.cpp +msgid "Save Before Running" +msgstr "" + +#: editor/editor_settings.cpp msgid "Font Size" msgstr "" @@ -5995,10 +6285,12 @@ msgstr "" msgid "Port" msgstr "" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp msgid "Project Manager" msgstr "Projekt Manager" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp #, fuzzy msgid "Sorting Order" @@ -6170,6 +6462,11 @@ msgstr "" msgid "Flat" msgstr "" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Interpolationsmetode" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Vælg Noder at Importere" @@ -6793,16 +7090,6 @@ msgstr "Erstat Alle" #: editor/find_in_files.cpp #, fuzzy -msgid "Find: " -msgstr "Find" - -#: editor/find_in_files.cpp -#, fuzzy -msgid "Replace: " -msgstr "Erstat" - -#: editor/find_in_files.cpp -#, fuzzy msgid "Replace All (NO UNDO)" msgstr "Erstat Alle" @@ -6919,14 +7206,19 @@ msgid "Delimiter" msgstr "" #: editor/import/resource_importer_layered_texture.cpp +#, fuzzy +msgid "ColorCorrect" +msgstr "Tilføj Funktion" + +#: editor/import/resource_importer_layered_texture.cpp msgid "No BPTC If RGB" msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6938,7 +7230,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp -#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Filter" msgstr "Filter:" @@ -7084,11 +7376,6 @@ msgstr "" msgid "Materials" msgstr "Skift Shader" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Tilføj Funktion" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7144,17 +7431,18 @@ msgstr "Anim Skift Transformering" msgid "Optimizer" msgstr "Optimér" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktivér" @@ -7205,7 +7493,8 @@ msgid "Generating Lightmaps" msgstr "Generering af lightmaps" #: editor/import/resource_importer_scene.cpp -msgid "Generating for Mesh: " +#, fuzzy +msgid "Generating for Mesh:" msgstr "Generering til Mesh: " #: editor/import/resource_importer_scene.cpp @@ -7232,6 +7521,26 @@ msgstr "" msgid "Saving..." msgstr "Gemmer..." +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used as a normal map in 3D. Enabling red-green " +"texture compression to reduce memory usage (blue channel is discarded)." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap " +"generation and VRAM texture compression." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "2D, Detect 3D" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "2D Pixel" +msgstr "" + #: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp msgid "Lossy Quality" msgstr "" @@ -7245,7 +7554,8 @@ msgstr "Skifter Modus" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7279,12 +7589,6 @@ msgid "Normal Map Invert Y" msgstr "" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" msgstr "Afspil Mode:" @@ -7948,11 +8252,20 @@ msgid "New Anim" msgstr "Ny Animation" #: editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "Opret Ny Animation" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" msgstr "Ændre Animation Navn:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "Omdøb animation" + +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "Slet Animation?" @@ -7972,11 +8285,6 @@ msgid "Animation name already exists!" msgstr "FEJL: Animationsnavn eksisterer allerede!" #: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Rename Animation" -msgstr "Omdøb animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" msgstr "Lav en kopi af animation" @@ -8075,18 +8383,21 @@ msgstr "Onion Skin Muligheder" msgid "Directions" msgstr "Retninger" +#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Past" msgstr "Indsæt" +#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" msgstr "Fremtid" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp #, fuzzy msgid "Depth" msgstr "Dybde" @@ -8121,10 +8432,6 @@ msgid "Pin AnimationPlayer" msgstr "Fastgør AnimationPlayer" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Create New Animation" -msgstr "Opret Ny Animation" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" msgstr "Animations Navn:" @@ -8239,7 +8546,8 @@ msgid "Set the end animation. This is useful for sub-transitions." msgstr "Sæt slut animation. Dette er nyttigt ved under-overgange." #: editor/plugins/animation_state_machine_editor.cpp -msgid "Transition: " +#, fuzzy +msgid "Transition:" msgstr "Overgang: " #: editor/plugins/animation_state_machine_editor.cpp @@ -8256,11 +8564,6 @@ msgid "New name:" msgstr "Nyt navn:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Scale:" -msgstr "Skalér:" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" msgstr "Fade ind (s):" @@ -8269,7 +8572,7 @@ msgid "Fade Out (s):" msgstr "Fade Ud (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8555,6 +8858,10 @@ msgid "License (Z-A)" msgstr "Licens (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Loading..." +msgstr "Indlæser..." + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgctxt "Pagination" msgid "First" @@ -8624,8 +8931,8 @@ msgid "Testing" msgstr "Tester" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Loading..." -msgstr "Indlæser..." +msgid "Failed to get repository configuration." +msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" @@ -8684,7 +8991,7 @@ msgid "Select lightmap bake file:" msgstr "Vælg template fil" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9199,6 +9506,7 @@ msgstr "" msgid "Clear Custom Bones" msgstr "Spil Brugerdefineret Scene" +#. TRANSLATORS: Noun, name of the 2D/3D View menus. #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" @@ -9263,6 +9571,10 @@ msgid "Preview Canvas Scale" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Layout" +msgstr "Layout" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" @@ -9591,13 +9903,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Skifter Modus" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Tællinger:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9705,7 +10040,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9849,13 +10185,6 @@ msgstr "Anim Skift Transformering" msgid "Apply with Transforms" msgstr "Anim Skift Transformering" -#: editor/plugins/mesh_library_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy -msgid "Preview Size" -msgstr "Forhåndsvisning:" - #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" @@ -10022,8 +10351,9 @@ msgid "Volume" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Emission Source: " -msgstr "" +#, fuzzy +msgid "Emission Source:" +msgstr "Synlig Kollisionsformer" #: editor/plugins/particles_editor_plugin.cpp msgid "A processor material of type 'ParticlesMaterial' is required." @@ -10172,18 +10502,6 @@ msgstr "" msgid "Split Segment (in curve)" msgstr "" -#: editor/plugins/path_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: modules/csg/csg_gizmos.cpp -msgid "3D Gizmos" -msgstr "" - -#: editor/plugins/path_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: modules/csg/csg_gizmos.cpp -msgid "Gizmo Colors" -msgstr "" - #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move Joint" @@ -10277,13 +10595,13 @@ msgstr "" msgid "Points" msgstr "Fjern punkt" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Polygons" msgstr "Rediger Poly" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10366,8 +10684,6 @@ msgid "Grid Settings" msgstr "Editor Indstillinger" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10404,6 +10720,10 @@ msgstr "" msgid "Sync Bones to Polygon" msgstr "" +#: editor/plugins/ray_cast_2d_editor_plugin.cpp +msgid "Set cast_to" +msgstr "" + #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" msgstr "" @@ -10435,13 +10755,6 @@ msgid "Instance:" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Type:" -msgstr "" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "" @@ -10450,11 +10763,6 @@ msgstr "" msgid "Load Resource" msgstr "" -#: editor/plugins/resource_preloader_editor_plugin.cpp -#, fuzzy -msgid "ResourcePreloader" -msgstr "Ressource" - #: editor/plugins/room_manager_editor_plugin.cpp msgid "Flip Portals" msgstr "" @@ -10500,11 +10808,6 @@ msgid "Close and save changes?" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Auto Reload Scripts On External Change" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Error writing TextFile:" msgstr "Error loading skrifttype." @@ -10592,10 +10895,6 @@ msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Auto Reload And Parse Scripts On Save" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" msgstr "" @@ -10646,8 +10945,6 @@ msgid "Previous Script" msgstr "Forrige fane" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10893,7 +11190,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11210,12 +11508,16 @@ msgstr "" msgid "Translate" msgstr "Oversætter: " +#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling: " -msgstr "" +#, fuzzy +msgid "Scaling:" +msgstr "Skalér:" +#. TRANSLATORS: Refers to changing the position of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Translating: " +#, fuzzy +msgid "Translating:" msgstr "Oversætter: " #: editor/plugins/spatial_editor_plugin.cpp @@ -11239,12 +11541,6 @@ msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -#, fuzzy -msgid "Size:" -msgstr "Skrifttype Størrelse:" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn:" msgstr "" @@ -11684,11 +11980,6 @@ msgid "Show Viewport Rotation Gizmo" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Instanced" -msgstr "Instans" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Unnamed Gizmo" msgstr "" @@ -11745,7 +12036,7 @@ msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to Mesh2D" +msgid "Convert to MeshInstance2D" msgstr "Konverter Til %s" #: editor/plugins/sprite_editor_plugin.cpp @@ -11779,15 +12070,16 @@ msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Simplification: " -msgstr "" +#, fuzzy +msgid "Simplification:" +msgstr "Tilføj Funktion" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Shrink (Pixels): " +msgid "Shrink (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Grow (Pixels): " +msgid "Grow (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -11858,6 +12150,11 @@ msgid "New Animation" msgstr "Ny Animation Navn:" #: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Filter animations" +msgstr "Filter mode:" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed:" msgstr "" @@ -12507,7 +12804,7 @@ msgstr "Skift Autoplay" msgid "Disabled Button" msgstr "Deaktiveret" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12804,8 +13101,7 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/texture.cpp +#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp #, fuzzy msgid "Region" msgstr "Interpolationsmetode" @@ -12836,12 +13132,6 @@ msgstr "" msgid "Priority" msgstr "Eksporter Projekt" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -13125,6 +13415,140 @@ msgstr "Denne handling kan ikke udføres uden en scene." #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Snap Options" +msgstr "Singleton" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "Trin:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Tællinger:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Vælg" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Fjern Template" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Rediger Node Kurve" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Skift Shader" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Skifter Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Rediger filtre" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniature..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animationsløkke" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Rediger Poly" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Rediger Poly" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Fjern Template" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Skift Transformering" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Interpolationsmetode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Kun Valgte" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Interpolationsmetode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Synlig Navigation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Vælg" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrer noder" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "TileSet" msgstr "TileSet..." @@ -14198,20 +14622,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp -msgid "Delete preset '%s'?" +msgid "Export the project for all the presets defined." msgstr "" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"Export templates seem to be missing or invalid." +msgid "All presets must have an export path defined for Export All to work." msgstr "" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"This might be due to a configuration issue in the export preset or your " -"export settings." +msgid "Delete preset '%s'?" msgstr "" #: editor/project_export.cpp @@ -14220,14 +14639,6 @@ msgid "Exporting All" msgstr "Eksporter" #: editor/project_export.cpp -msgid "The given export path doesn't exist:" -msgstr "" - -#: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" -msgstr "" - -#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Eksporter Projekt" @@ -14246,7 +14657,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14304,12 +14715,6 @@ msgstr "Kør Script" msgid "GDScript Export Mode:" msgstr "Eksporter Projekt" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14338,21 +14743,28 @@ msgid "More Info..." msgstr "Flyt Til..." #: editor/project_export.cpp -msgid "Export PCK/Zip" -msgstr "" +#, fuzzy +msgid "Export PCK/Zip..." +msgstr "Eksporter" #: editor/project_export.cpp -msgid "Export Project" +#, fuzzy +msgid "Export Project..." msgstr "Eksporter Projekt" #: editor/project_export.cpp #, fuzzy -msgid "Export mode?" -msgstr "Eksporter Projekt" +msgid "Export All" +msgstr "Eksporter" #: editor/project_export.cpp #, fuzzy -msgid "Export All" +msgid "Choose an export mode:" +msgstr "Vælg en Mappe" + +#: editor/project_export.cpp +#, fuzzy +msgid "Export All..." msgstr "Eksporter" #: editor/project_export.cpp editor/project_manager.cpp @@ -14360,14 +14772,20 @@ msgid "ZIP File" msgstr "ZIP-Fil" #: editor/project_export.cpp -msgid "Godot Game Pack" -msgstr "" +#, fuzzy +msgid "Godot Project Pack" +msgstr "Eksporter Projekt" #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Project Export" +msgstr "Projekt grundlæggere" + +#: editor/project_export.cpp msgid "Manage Export Templates" msgstr "Organiser Eksport Skabeloner" @@ -14546,6 +14964,20 @@ msgstr "Projekt" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projekt" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Åben Bibliotek over Aktiver" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14643,9 +15075,8 @@ msgid "Project Manager" msgstr "Projekt Manager" #: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projekt" +msgid "Last Modified" +msgstr "" #: editor/project_manager.cpp #, fuzzy @@ -14653,10 +15084,6 @@ msgid "Loading, please wait..." msgstr "Henter spejle, vent venligst ..." #: editor/project_manager.cpp -msgid "Last Modified" -msgstr "" - -#: editor/project_manager.cpp #, fuzzy msgid "Edit Project" msgstr "Eksporter Projekt" @@ -14703,11 +15130,6 @@ msgid "About" msgstr "Om" #: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Åben Bibliotek over Aktiver" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -15057,7 +15479,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -15190,13 +15613,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "Trin:" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15447,6 +15863,20 @@ msgstr "" msgid "Make Local" msgstr "" +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Enable Scene Unique Name" +msgstr "Node Navn:" + +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Node Navn:" + #: editor/scene_tree_dock.cpp #, fuzzy msgid "New Scene Root" @@ -15526,6 +15956,10 @@ msgid "Sub-Resources" msgstr "Sub-Ressourcer:" #: editor/scene_tree_dock.cpp +msgid "Access as Scene Unique Name" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Clear Inheritance" msgstr "" @@ -15615,10 +16049,6 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15661,6 +16091,13 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" +"This node can be accessed from within anywhere in the scene by preceding it " +"with the '%s' prefix in a node path.\n" +"Click to disable this." +msgstr "" + +#: editor/scene_tree_editor.cpp +msgid "" "Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" @@ -15873,7 +16310,7 @@ msgstr "" #: editor/script_editor_debugger.cpp #, fuzzy -msgid "Remote " +msgid "Remote %s:" msgstr "Fjern" #: editor/script_editor_debugger.cpp @@ -15985,11 +16422,6 @@ msgid "Monitor" msgstr "" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16099,21 +16531,6 @@ msgstr "" msgid "Change Camera Size" msgstr "" -#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp -#: scene/3d/physics_body.cpp -#, fuzzy -msgid "Joint" -msgstr "Fjern punkt" - -#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp -#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp -#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp -#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Shape" -msgstr "" - #: editor/spatial_editor_gizmos.cpp msgid "Visibility Notifier" msgstr "" @@ -16367,41 +16784,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Display" -msgstr "Vis alle" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -msgid "Height" -msgstr "" - -#: main/main.cpp -msgid "Always On Top" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Lineær" - -#: main/main.cpp -#, fuzzy -msgid "Test Height" -msgstr "Tester" - #: main/main.cpp msgid "DPI" msgstr "" @@ -16504,6 +16886,16 @@ msgstr "" msgid "Verbose stdout" msgstr "" +#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp +#, fuzzy +msgid "Physics Interpolation" +msgstr "Interpolationsmetode" + +#: main/main.cpp +#, fuzzy +msgid "Enable Warnings" +msgstr "Ændret Lokalfilter" + #: main/main.cpp #, fuzzy msgid "Frame Delay Msec" @@ -16642,10 +17034,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Tiden udløb." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16673,11 +17061,11 @@ msgstr "Inspektør" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Gå Tilbage" @@ -16750,12 +17138,6 @@ msgstr "Interpolationsmetode" msgid "Invert Faces" msgstr "Konverter Til %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Skift Shader" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16802,7 +17184,7 @@ msgstr "" #: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp #: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp -#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#: scene/3d/collision_polygon.cpp #, fuzzy msgid "Polygon" msgstr "Rediger Poly" @@ -16978,7 +17360,7 @@ msgid "Disabled GDNative Singleton" msgstr "Slå Opdaterings Snurrer Fra" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Libraries: " +msgid "Libraries:" msgstr "" #: modules/gdnative/nativescript/nativescript.cpp @@ -17221,7 +17603,7 @@ msgstr "Skifter Modus" msgid "Instance Materials" msgstr "Skift Shader" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -17238,12 +17620,6 @@ msgstr "" msgid "Translation" msgstr "Oversætter: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17358,7 +17734,6 @@ msgstr "Omdøb" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Fjern Template" @@ -17390,7 +17765,7 @@ msgstr "Singleton" msgid "Skeleton To Node" msgstr "Vælg Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Tilføj animation" @@ -17414,7 +17789,6 @@ msgid "Use In Baked Light" msgstr "" #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp -#: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" @@ -17444,6 +17818,19 @@ msgstr "Vælg Node" msgid "Mask" msgstr "" +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#, fuzzy +msgid "Bake Navigation" +msgstr "Rediger Poly" + +#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp +#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Navigation Layers" +msgstr "Rediger Poly" + #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy msgid "Next Plane" @@ -17844,11 +18231,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Ændre Input Værdi" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17874,7 +18256,8 @@ msgstr "" "din node venligst." #: modules/visual_script/visual_script.cpp -msgid "Node returned an invalid sequence output: " +#, fuzzy +msgid "Node returned an invalid sequence output:" msgstr "Node returnerede en ugyldig sekvens output: " #: modules/visual_script/visual_script.cpp @@ -17882,7 +18265,8 @@ msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "Fundet sekvens bit men ikke noden i stakken, reporter bug!" #: modules/visual_script/visual_script.cpp -msgid "Stack overflow with stack depth: " +#, fuzzy +msgid "Stack overflow with stack depth:" msgstr "Stakoverløb med stak dybde: " #: modules/visual_script/visual_script.cpp @@ -18275,7 +18659,8 @@ msgid "for (elem) in (input):" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Input type not iterable: " +#, fuzzy +msgid "Input type not iterable:" msgstr "Input type ikke iterabel: " #: modules/visual_script/visual_script_flow_control.cpp @@ -18283,7 +18668,8 @@ msgid "Iterator became invalid" msgstr "Iterator blev ugyldig" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid: " +#, fuzzy +msgid "Iterator became invalid:" msgstr "Iterator blev ugyldig: " #: modules/visual_script/visual_script_flow_control.cpp @@ -18353,11 +18739,6 @@ msgstr "Indlæs Fejl" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Argument Cache" -msgstr "Ændre Argument navn" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Use Default Args" msgstr "Indlæs Default" @@ -18414,11 +18795,6 @@ msgid "Set Mode" msgstr "Skifter Modus" #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Basis Type:" - -#: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18437,7 +18813,8 @@ msgid "Base object is not a Node!" msgstr "Base-objekt er ikke en Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Stien fører ikke til Node!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18453,17 +18830,19 @@ msgstr "" msgid "Compose Array" msgstr "Ændre størrelsen på Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid argument of type: " +#, fuzzy +msgid "Invalid argument of type:" msgstr ": Ugyldigt argument af typen: " #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid arguments: " +#, fuzzy +msgid "Invalid arguments:" msgstr ": Ugyldige argumenter: " #: modules/visual_script/visual_script_nodes.cpp @@ -18476,11 +18855,13 @@ msgid "Var Name" msgstr "Navn" #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableGet not found in script: " +#, fuzzy +msgid "VariableGet not found in script:" msgstr "VariableGet blev ikke fundet i scriptet: " #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableSet not found in script: " +#, fuzzy +msgid "VariableSet not found in script:" msgstr "VariableSet blev ikke fundet i scriptet: " #: modules/visual_script/visual_script_nodes.cpp @@ -18568,11 +18949,6 @@ msgid "Construct %s" msgstr "Konstanter" #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanter" - -#: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18589,10 +18965,6 @@ msgstr "Tilføj Funktion" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18769,6 +19141,22 @@ msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18793,6 +19181,11 @@ msgid "The package must have at least one '.' separator." msgstr "" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Build" +msgstr "Indsæt Node" + +#: platform/android/export/export_plugin.cpp msgid "Use Custom Build" msgstr "" @@ -18802,6 +19195,20 @@ msgid "Export Format" msgstr "Eksporter Projekt" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Min SDK" +msgstr "Skrifttype Størrelse:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Target SDK" +msgstr "Tidsskala Node" + +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18831,20 +19238,10 @@ msgstr "" msgid "Clear Previous Install" msgstr "Forrige fane" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Min SDK" -msgstr "Skrifttype Størrelse:" - -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Target SDK" -msgstr "Tidsskala Node" - #: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp #, fuzzy msgid "Package" @@ -19013,10 +19410,6 @@ msgid "Could not execute on device." msgstr "Kunne ikke oprette mappe." #: platform/android/export/export_plugin.cpp -msgid "Unable to find the 'apksigner' tool." -msgstr "" - -#: platform/android/export/export_plugin.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -19094,12 +19487,12 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." +msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp @@ -19108,25 +19501,49 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." +"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " -"enabled." +"\"Min SDK\" cannot be lower than %d, which is the version needed by the " +"Godot library." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." +msgid "" +"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"'apksigner' could not be found.\n" -"Please check the command is available in the Android SDK build-tools " -"directory.\n" -"The resulting %s is unsigned." +"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" %d is higher than the default version %d. This may work, but " +"wasn't tested and may be unstable." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." +msgstr "" + +#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Code Signing" +msgstr "Signaler" + +#: platform/android/export/export_plugin.cpp +msgid "" +"'apksigner' could not be found. Please check that the command is available " +"in the Android SDK build-tools directory. The resulting %s is unsigned." msgstr "" #: platform/android/export/export_plugin.cpp @@ -19146,6 +19563,11 @@ msgid "Could not find keystore, unable to export." msgstr "Kan ikke åbne skabelon til eksport:\n" #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not start apksigner executable." +msgstr "Kunne ikke starte underproces!" + +#: platform/android/export/export_plugin.cpp msgid "'apksigner' returned with error #%d" msgstr "" @@ -19176,7 +19598,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Unsupported export format!\n" +msgid "Unsupported export format!" msgstr "" #: platform/android/export/export_plugin.cpp @@ -19187,20 +19609,19 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Android build version mismatch:\n" -" Template installed: %s\n" -" Godot Version: %s\n" +"Android build version mismatch: Template installed: %s, Godot version: %s. " "Please reinstall Android build template from 'Project' menu." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Unable to overwrite res://android/build/res/*.xml files with project name" +"Unable to overwrite res://android/build/res/*.xml files with project name." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Could not export project files to gradle project\n" -msgstr "" +#, fuzzy +msgid "Could not export project files to gradle project." +msgstr "Kunne ikke skrive til fil:\n" #: platform/android/export/export_plugin.cpp #, fuzzy @@ -19213,7 +19634,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Building of Android project failed, check output for the error.\n" +"Building of Android project failed, check output for the error. " "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" @@ -19229,7 +19650,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Package not found: %s" +msgid "Package not found: \"%s\"." msgstr "Animations Længde (i sekunder)." #: platform/android/export/export_plugin.cpp @@ -19239,15 +19660,12 @@ msgstr "Forbinder..." #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "" -"Could not find template APK to export:\n" -"%s" +msgid "Could not find template APK to export: \"%s\"." msgstr "Kan ikke åbne skabelon til eksport:\n" #: platform/android/export/export_plugin.cpp msgid "" -"Missing libraries in the export template for the selected architectures: " -"%s.\n" +"Missing libraries in the export template for the selected architectures: %s. " "Please build a template with all required libraries, or uncheck the missing " "architectures in the export preset." msgstr "" @@ -19259,7 +19677,7 @@ msgstr "Filtrer filer..." #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Could not export project files" +msgid "Could not export project files." msgstr "Kunne ikke skrive til fil:\n" #: platform/android/export/export_plugin.cpp @@ -19280,6 +19698,58 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "Navnet er ikke et gyldigt id:" #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19353,7 +19823,7 @@ msgstr "Succes!" msgid "Push Notifications" msgstr "Konstant" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Åbn Projekt datamappe" @@ -19450,6 +19920,17 @@ msgstr "Indsæt Node" msgid "Custom BG Color" msgstr "Indsæt Node" +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Prepare Templates" +msgstr "Organiser Eksport Skabeloner" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Export template not found." +msgstr "Brugerdefineret release skabelonfil ikke fundet." + #: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -19473,25 +19954,34 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not open template for export:" +msgid "Could not open template for export: \"%s\"." msgstr "Kan ikke åbne skabelon til eksport:\n" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Invalid export template:" +msgid "Invalid export template: \"%s\"." msgstr "Ugyldigt eksport skabelon:\n" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not write file:" +msgid "Could not write file: \"%s\"." msgstr "Kunne ikke skrive til fil:\n" +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Icon Creation" +msgstr "Indhold:" + #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read file:" +msgid "Could not read file: \"%s\"." msgstr "Kunne ikke skrive til fil:\n" #: platform/javascript/export/export.cpp +msgid "PWA" +msgstr "" + +#: platform/javascript/export/export.cpp #, fuzzy msgid "Variant" msgstr "Tællinger:" @@ -19567,17 +20057,17 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read HTML shell:" +msgid "Could not read HTML shell: \"%s\"." msgstr "Kan ikke læse brugerdefineret HTML shell:\n" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not create HTTP server directory:" +msgid "Could not create HTTP server directory: %s." msgstr "Kunne ikke oprette mappe." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Error starting HTTP server:" +msgid "Error starting HTTP server: %d." msgstr "Error loading skrifttype." #: platform/javascript/export/export.cpp @@ -19874,9 +20364,28 @@ msgid "Apple Team ID" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open icon file \"%s\"." +msgstr "Kunne ikke skrive til fil:\n" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start xcrun executable." +msgstr "Kunne ikke starte underproces!" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization failed." +msgstr "Rediger Poly" + +#: platform/osx/export/export.cpp +msgid "Notarization request UUID: \"%s\"" +msgstr "" + +#: platform/osx/export/export.cpp msgid "" -"Note: The notarization process generally takes less than an hour. When the " -"process is completed, you'll receive an email." +"The notarization process generally takes less than an hour. When the process " +"is completed, you'll receive an email." msgstr "" #: platform/osx/export/export.cpp @@ -19892,21 +20401,76 @@ msgid "" msgstr "" #: platform/osx/export/export.cpp +msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign failed with error \"%s\"." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign require regex module." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Could not start codesign executable, make sure Xcode command line tools are " +"installed." +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp #, fuzzy msgid "No identity found." msgstr "Ikke fundet!" #: platform/osx/export/export.cpp #, fuzzy +msgid "Cannot sign file %s." +msgstr "Fejl, kan ikke gemme TileSet!" + +#: platform/osx/export/export.cpp +msgid "Relative symlinks are not supported, exported \"%s\" might be broken!" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "DMG Creation" +msgstr "Retninger" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start hdiutil executable." +msgstr "Kunne ikke starte underproces!" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed - file exists." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed." +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Creating app bundle" msgstr "Opretter Thumbnail" #: platform/osx/export/export.cpp #, fuzzy -msgid "Could not find template app to export:" +msgid "Could not find template app to export: \"%s\"." msgstr "Kan ikke åbne skabelon til eksport:\n" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid export format." +msgstr "Ugyldigt eksport skabelon:\n" + +#: platform/osx/export/export.cpp msgid "" "Relative symlinks are not supported on this OS, the exported project might " "be broken!" @@ -19914,7 +20478,7 @@ msgstr "" #: platform/osx/export/export.cpp msgid "" -"Requested template binary '%s' not found. It might be missing from your " +"Requested template binary \"%s\" not found. It might be missing from your " "template archive." msgstr "" @@ -19956,6 +20520,16 @@ msgstr "" #: platform/osx/export/export.cpp #, fuzzy +msgid "ZIP Creation" +msgstr "Projekt" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open file to read from path \"%s\"." +msgstr "Kan ikke åbne skabelon til eksport:\n" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Invalid bundle identifier:" msgstr "Navnet er ikke et gyldigt id:" @@ -20270,6 +20844,11 @@ msgid "Debug Algorithm" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to rename temporary file \"%s\"." +msgstr "Kan ikke fjerne:" + +#: platform/windows/export/export.cpp msgid "Identity Type" msgstr "" @@ -20283,6 +20862,11 @@ msgstr "" #: platform/windows/export/export.cpp #, fuzzy +msgid "Modify Resources" +msgstr "Kopier Ressource" + +#: platform/windows/export/export.cpp +#, fuzzy msgid "File Version" msgstr "Version:" @@ -20311,6 +20895,70 @@ msgid "Trademarks" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Resources Modification" +msgstr "Konstant" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find rcedit executable at \"%s\"." +msgstr "Kan ikke åbne skabelon til eksport:\n" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find wine executable at \"%s\"." +msgstr "Kan ikke åbne skabelon til eksport:\n" + +#: platform/windows/export/export.cpp +msgid "" +"Could not start rcedit executable, configure rcedit path in the Editor " +"Settings (Export > Windows > Rcedit)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"rcedit failed to modify executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find signtool executable at \"%s\"." +msgstr "Kan ikke åbne skabelon til eksport:\n" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find osslsigncode executable at \"%s\"." +msgstr "Kan ikke åbne skabelon til eksport:\n" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid identity type." +msgstr "Navnet er ikke et gyldigt id:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid timestamp server." +msgstr "Ugyldigt navn." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start signtool executable, configure signtool path in the Editor " +"Settings (Export > Windows > Signtool)." +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"Signtool failed to sign executable:\n" +"%s" +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to remove temporary file \"%s\"." +msgstr "Kan ikke fjerne:" + +#: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " "> Rcedit) to change the icon or app information data." @@ -20332,6 +20980,23 @@ msgid "Invalid product version:" msgstr "Ugyldig skriftstørrelse." #: platform/windows/export/export.cpp +msgid "Windows executables cannot be >= 4 GiB." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +#, fuzzy +msgid "Failed to open executable file \"%s\"." +msgstr "Du skal bruge en gyldig udvidelse." + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable file header corrupted." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable \"pck\" section not found." +msgstr "" + +#: platform/windows/export/export.cpp msgid "Windows" msgstr "" @@ -20347,6 +21012,10 @@ msgstr "" msgid "Wine" msgstr "" +#: platform/x11/export/export.cpp +msgid "32-bit executables cannot have embedded data >= 4 GiB." +msgstr "" + #: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp #: scene/resources/texture.cpp #, fuzzy @@ -20362,12 +21031,6 @@ msgstr "" "En SpriteFrames ressource skal oprettes eller angives i egenskaben 'Frames' " "for at AnimatedSprite kan vise frames." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Ramme %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20386,18 +21049,6 @@ msgstr "Spil" msgid "Centered" msgstr "Vælg Node" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20477,8 +21128,7 @@ msgid "Pitch Scale" msgstr "Skalér:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Skift Autoplay" @@ -20490,7 +21140,8 @@ msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/light.cpp scene/3d/reflection_probe.cpp -#: scene/3d/visual_instance.cpp scene/resources/material.cpp +#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Instans" @@ -20525,7 +21176,8 @@ msgstr "Skifter Modus" msgid "Rotating" msgstr "Konstant" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Nuværende:" @@ -20539,7 +21191,7 @@ msgstr "Zoom Ind" msgid "Custom Viewport" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp #: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy @@ -20551,19 +21203,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Lineær" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Lineær" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Fjern Alt" @@ -20615,8 +21268,8 @@ msgstr "Kald" msgid "Draw Drag Margin" msgstr "Ekstra Call Argumenter:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Skifter Modus" @@ -20654,11 +21307,6 @@ msgstr "" msgid "Visible" msgstr "Skifter Skjulte Filer" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20681,10 +21329,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20728,6 +21372,11 @@ msgstr "" msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20845,17 +21494,6 @@ msgstr "Projekt" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Fjern Template" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20953,8 +21591,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21088,7 +21727,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21098,7 +21737,7 @@ msgstr "" msgid "Disable Collision" msgstr "Deaktiveret" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21136,7 +21775,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21264,7 +21904,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21275,11 +21915,42 @@ msgstr "" msgid "Edge Connection Margin" msgstr "Redigér Forbindelse:" +#: scene/2d/navigation_2d.cpp +msgid "" +"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and " +"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' " +"instead." +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Pathfinding" +msgstr "Konstant" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Path Desired Distance" +msgstr "Vælg en Main Scene" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Path Max Distance" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance" +msgstr "Balanceret" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktivér" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Neighbor Dist" msgstr "" @@ -21295,12 +21966,9 @@ msgstr "" msgid "Max Speed" msgstr "" -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Path Max Distance" -msgstr "" - #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21313,16 +21981,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Egenskaber" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Online Dokumentation" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21332,23 +21990,25 @@ msgstr "" "virke. Sæt venligst en egenskab eller tegn en polygon." #: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." -msgstr "" -"NavigationPolygonInstance skal være et barn eller barnebarn til en " -"Navigation2D node. Det giver kun navigationsdata." - -#: scene/2d/navigation_polygon.cpp msgid "Navpoly" msgstr "" +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Enter Cost" +msgstr "Vælg Node" + +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Travel Cost" +msgstr "Rejse" + #: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp #: scene/main/canvas_layer.cpp msgid "Rotation Degrees" msgstr "" -#: scene/2d/node_2d.cpp +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp #, fuzzy msgid "Global Rotation" msgstr "Konstant" @@ -21709,7 +22369,7 @@ msgstr "Fjern punkt" msgid "Use Global Coordinates" msgstr "Konstant" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Gem & genstart" @@ -21987,28 +22647,11 @@ msgid "Tracking" msgstr "Pakker" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Skift Transformering" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22122,7 +22765,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Node Navn:" @@ -22305,22 +22948,6 @@ msgid "Autoplace Priority" msgstr "Rediger filtre" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22345,6 +22972,84 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Skift Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Skrifttype Størrelse:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Rediger filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Rediger filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Tving Hvid Modulate" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtrer filer..." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrer filer..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Skift Autoplay" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -22353,7 +23058,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Skifter Modus" @@ -22443,6 +23149,13 @@ msgstr "" msgid "Transform Normals" msgstr "Opret Poly" +#: scene/3d/navigation.cpp +msgid "" +"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will " +"be removed in a future version. Use 'NavigationServer.map_get_path()' " +"instead." +msgstr "" + #: scene/3d/navigation.cpp scene/resources/curve.cpp #, fuzzy msgid "Up Vector" @@ -22462,25 +23175,18 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." -msgstr "" - -#: scene/3d/navigation_mesh_instance.cpp msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" -"NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " -"node. Det giver kun navigationsdata." -#: scene/3d/navigation_mesh_instance.cpp -msgid "Navmesh" +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp +msgid "NavMesh" msgstr "" #: scene/3d/navigation_obstacle.cpp msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" #: scene/3d/occluder.cpp @@ -22605,18 +23311,170 @@ msgstr "Tilføj Funktion" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Flyt Node" +msgid "Joint Constraints" +msgstr "Konstanter" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Gemmer Scene" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Tællinger:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Flyt Node" +msgid "Angular Limit Enabled" +msgstr "Filtrer filer..." #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Flyt Node" +msgid "Angular Limit Upper" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Azimutal fejl:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beskrivelse" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beskrivelse" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrer filer..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22657,10 +23515,6 @@ msgid "Params" msgstr "Skift Shader" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22672,11 +23526,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Tællinger:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22741,15 +23590,6 @@ msgstr "Max. Azimutal fejl:" #: scene/3d/physics_joint.cpp #, fuzzy -msgid "Swing Span" -msgstr "Gemmer Scene" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -#, fuzzy msgid "Linear Limit X" msgstr "Lineær" @@ -22777,10 +23617,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22996,8 +23832,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23108,6 +23945,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Ugyldigt navn." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Fjern punkt" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Indhold:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Knap" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23167,6 +24032,11 @@ msgid "" msgstr "" #: scene/3d/spatial.cpp +#, fuzzy +msgid "Global Translation" +msgstr "Anim Skift Transformering" + +#: scene/3d/spatial.cpp msgid "Matrix" msgstr "" @@ -23187,14 +24057,6 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" @@ -23202,19 +24064,6 @@ msgstr "Oversætter: " #: scene/3d/sprite_3d.cpp #, fuzzy -msgid "Shaded" -msgstr "Skift Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp -#, fuzzy msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -23360,38 +24209,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Skift AutoIndlæs Globalt" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Skift AutoIndlæs Globalt" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23426,16 +24243,30 @@ msgid "Autorestart" msgstr "Auto Genstart:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto Genstart:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Add Amount" +msgstr "Mængde:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Mængde:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Fjern Signal" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Input Count" msgstr "Tilføj punkt" @@ -23444,10 +24275,6 @@ msgstr "Tilføj punkt" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23520,11 +24347,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Afbryd '%s' fra '%s'" #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrer filer..." - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23875,11 +24697,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Skift Autoplay" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Advarsel!" @@ -24424,6 +25241,11 @@ msgstr "Opret Mappe" #: scene/gui/text_edit.cpp #, fuzzy +msgid "Drag And Drop Selection Enabled" +msgstr "Kun Valgte" + +#: scene/gui/text_edit.cpp +#, fuzzy msgid "Hiding Enabled" msgstr "Aktivér" @@ -24506,7 +25328,7 @@ msgstr "" msgid "Fill Mode" msgstr "Afspil Mode:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24632,6 +25454,12 @@ msgid "Timeout" msgstr "Tiden udløb." #: scene/main/node.cpp +msgid "" +"Setting node name '%s' to be unique within scene for '%s', but it's already " +"claimed by '%s'. This node is no longer set unique." +msgstr "" + +#: scene/main/node.cpp msgid "Name Num Separator" msgstr "" @@ -24646,13 +25474,13 @@ msgstr "Beskrivelse" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Eksporter Projekt" +msgid "Pause Mode" +msgstr "Skifter Modus" #: scene/main/node.cpp #, fuzzy -msgid "Pause Mode" -msgstr "Skifter Modus" +msgid "Physics Interpolation Mode" +msgstr "Interpolationsmetode" #: scene/main/node.cpp #, fuzzy @@ -24682,11 +25510,6 @@ msgstr "" msgid "Process Priority" msgstr "Rediger filtre" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Interpolationsmetode" - #: scene/main/scene_tree.cpp scene/main/timer.cpp #, fuzzy msgid "Time Left" @@ -24719,12 +25542,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp -#, fuzzy -msgid "Physics Interpolation" -msgstr "Interpolationsmetode" - -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24822,20 +25641,17 @@ msgstr "Eksporter Projekt" #: scene/main/viewport.cpp msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" -"Denne viewport er ikke angivet som render target. Hvis du har tænkt dig for " -"at vise dens indhold direkte til skærmen, gør det til et barn af Control, så " -"den kan opnå en størrelse. Ellers gør den til en RenderTarget og tildel dens " -"indre textur til en node så den kan vises." #: scene/main/viewport.cpp msgid "" -"The Viewport size must be greater than or equal to 2 pixels on both " -"dimensions to render anything." +"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-" +"Sampling.\n" +"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-" +"Effects.\n" +"HDR will be disabled for this Viewport." msgstr "" #: scene/main/viewport.cpp @@ -24992,6 +25808,16 @@ msgid "3D Physics" msgstr "Fysik Frame %" #: scene/register_scene_types.cpp +#, fuzzy +msgid "2D Navigation" +msgstr "Rediger Poly" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "3D Navigation" +msgstr "Rediger Poly" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -25033,11 +25859,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Funktioner:" @@ -25362,11 +26183,6 @@ msgid "Panel Disabled" msgstr "Clip Deaktiveret" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Tællinger:" - -#: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25376,6 +26192,11 @@ msgstr "" #: scene/resources/default_theme/default_theme.cpp #, fuzzy +msgid "Font Separator" +msgstr "Tællinger:" + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy msgid "Font Color Accel" msgstr "Fjern Alt" @@ -25415,11 +26236,6 @@ msgstr "Slet points" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Tællinger:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Ændre størrelsen på Array" @@ -26149,15 +26965,6 @@ msgid "Color Correction" msgstr "Tilføj Funktion" #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Advarsler" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Seneste:" @@ -26168,6 +26975,11 @@ msgid "Distance Field" msgstr "Distraktions Fri Modus" #: scene/resources/gradient.cpp +#, fuzzy +msgid "Raw Data" +msgstr "Dybde" + +#: scene/resources/gradient.cpp msgid "Offsets" msgstr "" @@ -26191,11 +27003,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Rediger filtre" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Næste fane" @@ -26213,10 +27020,6 @@ msgid "Vertex Lighting" msgstr "Beskrivelse" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Skrifttype Størrelse:" @@ -26226,11 +27029,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Skrifttype Størrelse:" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26249,6 +27047,10 @@ msgid "Ensure Correct Normals" msgstr "Opret Poly" #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26314,10 +27116,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -26340,26 +27138,9 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Skifter Modus" #: scene/resources/material.cpp #, fuzzy @@ -26367,24 +27148,10 @@ msgid "Emission" msgstr "Skift udtryk" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Skift udtryk" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26393,35 +27160,20 @@ msgid "Rim" msgstr "" #: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Clear" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Spil Brugerdefineret Scene" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Medlemmer" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26430,15 +27182,6 @@ msgid "Ambient Occlusion" msgstr "Rediger Poly" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Skifter Modus" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26471,15 +27214,10 @@ msgstr "Overgang: " #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "Overgang: " - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Tællinger:" -#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/material.cpp msgid "Detail" msgstr "" @@ -26521,15 +27259,20 @@ msgstr "Skifter Modus" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Skifter Modus" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim Skift Transformering" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Skift Transformering" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26553,29 +27296,14 @@ msgstr "Instans" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Opret Poly" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Opret Poly" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ændre størrelsen på Array" - -#: scene/resources/multimesh.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Custom Data Array" -msgstr "Ændre størrelsen på Array" +msgid "Sampling" +msgstr "Skalér:" #: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Sample Partition Type" +msgid "Partition Type" msgstr "Sæt Variabel Type" #: scene/resources/navigation_mesh.cpp @@ -26592,10 +27320,15 @@ msgid "Source Group Name" msgstr "Ressource" #: scene/resources/navigation_mesh.cpp -msgid "Agent" +msgid "Cells" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Agents" +msgstr "Argumenter:" + +#: scene/resources/navigation_mesh.cpp msgid "Max Climb" msgstr "" @@ -26604,11 +27337,16 @@ msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Regions" +msgstr "Interpolationsmetode" + +#: scene/resources/navigation_mesh.cpp msgid "Merge Size" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Edge" +msgid "Edges" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -26621,6 +27359,11 @@ msgid "Verts Per Poly" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Details" +msgstr "Indlæs Default" + +#: scene/resources/navigation_mesh.cpp msgid "Sample Distance" msgstr "" @@ -26637,9 +27380,18 @@ msgid "Ledge Spans" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Filter Walkable Low Height Spans" +msgid "Walkable Low Height Spans" msgstr "" +#: scene/resources/navigation_mesh.cpp +msgid "Baking AABB" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Baking AABB Offset" +msgstr "Fjern Template" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" @@ -26759,6 +27511,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Rediger Node Kurve" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26767,15 +27524,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Spil Brugerdefineret Scene" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Tilføj punkt" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Node Navn:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26835,19 +27601,19 @@ msgid "Expand Margin" msgstr "Udvid alle" #: scene/resources/style_box.cpp -msgid "Corner Radius" +msgid "Skew" msgstr "" #: scene/resources/style_box.cpp -msgid "Corner Detail" +msgid "Corner Radius" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing" +msgid "Corner Detail" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" +msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp @@ -26874,6 +27640,19 @@ msgid "Image Size" msgstr "Skrifttype Størrelse:" #: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Gå Tilbage" + +#: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" msgstr "Skifter Modus" @@ -26885,13 +27664,13 @@ msgstr "Optag" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Afspil Mode:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Afspil Mode:" +msgid "To" +msgstr "Top" #: scene/resources/texture.cpp #, fuzzy @@ -26927,8 +27706,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpolationsmetode" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Skifter Modus" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26994,6 +27794,11 @@ msgid "Scenario" msgstr "Scene" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Navigation Map" +msgstr "Rediger Poly" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -27011,6 +27816,26 @@ msgstr "Lineær" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world.cpp +#, fuzzy +msgid "Default Map Up" +msgstr "Standard" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Size" +msgstr "Forhåndsvisning:" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Height" +msgstr "Tester" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Edge Connection Margin" +msgstr "Redigér Forbindelse:" + #: scene/resources/world_2d.cpp msgid "Canvas" msgstr "" @@ -27364,6 +28189,11 @@ msgstr "Interpolationsmetode" msgid "Collision Unsafe Fraction" msgstr "Interpolationsmetode" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fysik Frame %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -27378,13 +28208,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" |